How Y'all Are? - Introductions

Hey Y'all,
My name is [email protected] from South Carolina. I have enjoyed this forum for years, It has helped me fix a big problem in my life. Thank all you devs from the bottom of my heart. You see I live in a remote part of SC with very few internet options. The only option I have found that meets my needs is a great grandfather plan from the big red V. So hotspoting my phone has been a blessing for home internet. Maybe someday us country folks can cross the digital divide and get real home internet options.
In the early days of smartphones I used PDAnet until the wifi option stopped working for me. Then I got a Nexus 5x and was able to just unlock the boot loader, no root and just unpack the boot.img with AIK and add a line to ramdisk/default.prop, rebulid the boot.img and flash. What version Android stopped being able to edit the boot.img directly? I had loaded Lineage on it and kept building my own version for a while even after those Lineage OTA's stopped. Now the big red V has deemed the Nexus 5x unfit for their network so I have switched to a Pixel 3a android 12 sept 22. I currently have it rooted and magisk installed with tethering enabler mod working. But I was unable to use any apps from the phone to edit build.prop it would not save for some reason, any ideas? But the magisk mod is working now for my home network needs with a slight strange annoyance that I am now here to dig in and hopefully find an answer. Can someone point me to the how to use your phone as a home network modem only section? I've done lots of reading here but found no place to ask such specific questions respectfully in this forum. Should I post in general questions or my phone specific board? I need to set my piHole as the DNS and set my jellyfin and nextcloud servers as static IP's inside android.
Personally I'm 45 I have an EE and partly thru my CS from the Open Source Univ. on github. My hobbies are tech, linux, raspberry pi, esp32/8266, rp2040, arduino, 3dprinting, farming, cooking and home brewing beer.
Hope I can find the answer I seek here without asking the questions the wrong way.

Welcome to the xda family.
Cheers.

Related

Updated [Dev][App] NoLitez 1.0.28 Dec 17 2008

UPDATE: Dec 17, 2008
older versions are no longer available here, the latest version is in the market under the developer name "snctln"
let me know if you have any problems with it
mpenguin14 said:
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
Click to expand...
Click to collapse
(mods: if this is not the correct forum to post development of an android app please feel free to move the post or tell me where to move it to)
So I put up a thread a week or 2 ago requesting android app ideas and at first it seemed that games were in demand, so I started working on a simple game...
NoLitez is a simple game that take inspiration from the old simple handheld video game "Lights Out", (wikipedia link)
basically the idea of the game is that all spaces in the gird can either be turned on or off... the goal is to get all of the lights off. When you touch a light, you toggle the state of that light and the 4 lights immediately north, south, east and west of the light
I ran the apk using the latest android for titan build and it worked as I would expect.
So now I am curious if any G1 owners want to be a beta tester for me and tell me if this apk even works for them, and if so what they think of the game.
I only have very basic features implemented, and only the first 5 levels...
This would count as my first android application so please go easy on the criticism, but I am open to hearing all things good and bad
thanks for any feedback
i tried it out, good game. No crashes or hangs, works as described
neerhaj said:
i tried it out, good game. No crashes or hangs, works as described
Click to expand...
Click to collapse
cool, thanks for the feedback
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
jashsu said:
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
Click to expand...
Click to collapse
well I have a Titan rather than a TyTN (PPC6800, CDMA device, aka Sprint Mogul vs P4500 GSM aka AT&T 8525 here in the states) [but they do seem to be named the same]... and I have to say that android doesn't run too well on it, I have been able to get android up and running on it since July thanks to dzo's vogue releases but even with the latest editions the touchscreen doesn't work quite right and the button mappings aren't very intuitive to me... maybe I just need to give it more than 5 minutes, but my plan is to buy a Android Dev 1 or some unannounced 2009 android phone so I shouldn't have to rely on testing on an unsupported QVGA device... but I just got laid off last Friday, so it could be a while until I have a proper android device to develop with
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
stats555 said:
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
Click to expand...
Click to collapse
I am glad that you are enjoying it, it is not a problem to put the apk up in your directory, I have a few more things that I want to do before I make a proper release in the android market, but I have a few questions and I am not sure if this is the proper place to ask them
1.) Does this application behave as you would expect it to as far as saving and restoring its state? Like if you get a phone call or have to leave the app for some reason when you restore the app does it save the lights on/lights off state? Does it at least behave as you would expect it to when compared to other G1 apps?
2.) I am not fully sure if this application would be allowed in the market because Tiger electronics has the "Lights Out" game patented... does anyone know if any other game "clones" exist on the market like say a tetris clone?
thanks again for the feedback
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
punkweakling said:
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
Click to expand...
Click to collapse
wow... you are correct, this exact same game already exists for android and I had no idea. Looks like I am going to abandon development unless someone thinks it is good to have diversity in the market, since I don't have a G1 there really is no way for me to test to see the differences that may exist...
I enjoyed putting this together, but I wish there was some way to browse the titles available on the market other than directly from a G1, that way I would have known to work on something different. (and after a quick search my second game that I was planning on making "4NARow" (a connect 4 clone) is already on the market too...
maybe if I pay the $25 and register as an android developer I can see the different apps available in the market?
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
posted version 1.0.28 in the market, developer name "snctln", let me know if you have problems getting it or using it.
any other feedback is appreciated
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Magister2k7 said:
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Click to expand...
Click to collapse
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
mpenguin14 said:
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
Click to expand...
Click to collapse
Ok, Thanks!

Chromecast Root installer Service

Chromecast Installer Service
Hi all,
I'm starting this thread because well i'm a fan of community work
I've been doing this awhile for Free Mcboot on the playstation 2 platform, were basically you cannot 'hack' your console without a hacked console. they've setup a thread were all installers are listed within every region and what system they support.
all you then needed to do is pick the nearest installer - send them a pm for there location details and requirements. send a bubble envelope containing the memory card and another bubble envelope with return adress and either transfer money for the postage or include it in the envelope.
this has actually worked quite well, therefore it would propose the same here.
If users don't seem to want to root the chromecast themselves or do not have the means todo it , they could send it to an installer - they root it and send it back.
since i already have a chromecast , i'm in no interest to keep your chromecast... altho if no money is provided for postage it will be kept until it's transferred - not going to do this with loss... that's just insane.
Anyway just wanted to provide a way for users to enjoy there chromecast to the fullest.
let me just put a list here :
Xtremegamer™ - Belgium - [email protected]
Thanks,
Xtremegamer™
This sounds sketchy as I didn't think there was a root method available after hubcap was fixed
Donteventrii said:
This sounds sketchy as I didn't think there was a root method available after hubcap was fixed
Click to expand...
Click to collapse
Hubcap still works on new out of the box Chromecasts that haven't touched the internet.
Sketchy or not
Hi,
Thanks for the reply , it does indeed seem odd that someone would take the time todo this for free...
but by this i could give something back to the community instead of leeching whatever other user brings out.
and since i've done this for awhile now in the PS2 scene, there are people who trust people todo this just because they have either not a way todo it or don't know how to do , and rather leave it to someone who has atleast done it once or could recover if they do it wrong.
And since you only need to pay the postage, it's a fair deal. unlike a webstore charging +$10 because it's rooted
and yes there are bad people in the world , never has been otherwise.
That's why there's a list so you could atleast see who you could trust.
i admit , i don't seem trustworthy with 0 posts and bad english :laugh:
just google "fmcb installer xtremegamer" first hit brings you straight to the FMCB installer service , ask the OP starter there if i'm trustworthy.
In the end it's your decision, always open to anwser any questions.
Thanks - sorry for the long read
Xtremegamer™

[ROM] [Project ] Pure AOSP 5.0.2_plus Google Updates (2/1/2015) Mako Beta

The idea behind this project is to compile a Pure AOSP ROM. The difference is I have been little by little including and testing new commits added to the for the most part unstable staging master branch code from Google AOSP that has not yet been tagged for a future Lollipop update., hence the reason for 5.0.2_Plus name. The only change added to the code that was not committed first by Google is that the ZIP can be flashed in TWRP without replacing TWRP with the Stock Recovery and that is it. At the moment because of limited testing as I do not own a Nexus 4 and all changes have been tested on the Nexus 5 felt untill a few return performance reports best to call this a beta version. With that said the same changes have made some improvments and fixed a few issues experienced by Nexus 5 users using the oficial 5.0.1 update or compiled from the AOSP android-5.0.2_r1 branch. So if start receiving comments that all has been well on the Mako build or see say 100 download without a complaint reported will remove the beta tag. I suspect this will be the case as the commits are not device related.
I honestly started the project for the Nexus 5 with the idea that maybe as a community a few developers could help work on the project so everyone had an updated version of the latest release version that included the latest fixes and had not intended on compiling for the Nexus 4. After my second release another XDA member had asked if it would be possible to make a Nexus 4 port for a friend. At that point as there had been little interest in the project by other Nexus 5 Developers I would post the Mako ota package I compiled for the user who had asked for one. I also have my own Starship Rom and am part of a new developer team so again was meant as a community project and not intended to be released as my Rom or really even released at all with the intention of being a resource for other developers to either use as the base of whatever new AOSP Rom they may intend on developing or selectively picking pieces or fixes. So going with the same idea after compiling the asked for Mako version thought why just limit the idea to just the Nexus 5 as all Nexus devices share the same code from AOSP with exception of needing to add a different set of propriety vendor blobs and choosing a different lunch command for building. So the same goes as intended for the Nexus 5. If any Nexus 4 developers would be interested in joining in on the project Just let me know and I will grant full access to the Github account and create a new branch so we can test and insure the master branch is always %100 stable if it is going to be used by other Nexus developers..
A few examples of the commits that have been added.
https://github.com/Android-AOSP/And...mmit/20063610490eabc91db5ef13a550ecbdcdc6dc1a
https://github.com/Android-AOSP/And...mmit/16c0cfd5920c6d09824d13b7ee94436de87b37e3
https://github.com/Android-AOSP/And...mmit/b9e7a844fc751b9fdda7d452dee361f15815199b
https://github.com/Android-AOSP/And...mmit/18cca2773e4f3890e2ff9ca416400d48f62b98f5
https://github.com/Android-AOSP/And...mmit/a05556633ae5a6d1db164597b93f8b6cbbdf2608
https://github.com/Android-AOSP/And...mmit/e6beb1369165f97a4df24a1d1966c41e392c44e7
https://github.com/Android-AOSP/And...mmit/be42994b5a42914071adddfd5d989950e8e47bd9
https://github.com/Android-AOSP/And...mmit/0c89e1b9395093f71cf73508553d5e4058093ec0
https://github.com/Android-AOSP/And...mmit/4c53a7872b1f37ec184801f16d39584ca3b9bcce
https://github.com/Android-AOSP/And...mmit/9d2f14442f2e1d1507dbdc6cc7b9348513a907f9
https://github.com/Android-AOSP/And...mmit/905c6e72ecdc6e170744649b78e8fbb919f71efd
https://github.com/Android-AOSP/And...mmit/1a96e2b079e8007fe965bd30cd02cb191a613510
https://github.com/Android-AOSP/And...mmit/4fcbf285db7f9e20795783b676963d42499dbd64
https://github.com/Android-AOSP/Android-AOSP_bionic/commit/eaf5aa7d22bd2f6b2eae4c81a60950f89e2d7df4
https://github.com/Android-AOSP/And...mmit/74574e8aa5a2de32e10364fd2f495023fff2a267
https://github.com/Android-AOSP/Android-AOSP_build/commit/49657b7a459ee90b3635bef989f8f9728d564068
https://github.com/Android-AOSP/Android-AOSP_build/commit/1df3707a04651966ca17796f321d23ab3ed6ed2e
https://github.com/Android-AOSP/And...mmit/6fe9c73738e9da0192971576d120802d4c094556
https://github.com/Android-AOSP/And...mmit/44c1c3235d29095c4d987d19155c7260d1a33e0f
https://github.com/Android-AOSP/And...mmit/33baf53861712c3f84606a017943e36bdc680b50
https://github.com/Android-AOSP/And...mmit/a975a08cfb30ad6b2994647c0c6f09e2abd20e28
https://github.com/Android-AOSP/external_protobuf/commit/1a96e2b079e8007fe965bd30cd02cb191a613510
https://github.com/Android-AOSP/external_protobuf/commit/4fcbf285db7f9e20795783b676963d42499dbd64
https://github.com/Android-AOSP/frameworks_base/commit/cc50afe3bdcc3adfa0f4121bf461996996e69a3e
https://github.com/Android-AOSP/frameworks_base/commit/1be740dd60f4d95e1f9ac4aac7e4d6148e3b2dd1
https://github.com/Android-AOSP/frameworks_base/commit/1cca2282dc9a3b7ecc08729af201923842ddfc86
https://github.com/Android-AOSP/frameworks_base/commit/7db1192e72b45111556631dba125a635edff3235
https://github.com/Android-AOSP/frameworks_base/commit/b29136581cc3181e59193e0b6448f0c3f5990081
https://github.com/Android-AOSP/build/commit/de655233a4308340fc71490e86fd0f218cc7fec4
https://github.com/Android-AOSP/build/commit/ab6f841841a0930c7e178a949ada39152e24540f
https://github.com/Android-AOSP/hardware_libhardware/commit/9ede7f730bca338cd3ccad8962e253f28ae17976
https://github.com/Android-AOSP/hardware_libhardware/commit/d4f431fec4136f6eeee919ac3190762fba832942
https://github.com/Android-AOSP/hardware_libhardware/commit/898bcd96e3d80e99d9200cceb4af754bae6d5f4a
https://github.com/Android-AOSP/bionic/commit/d90f39af35c1f2a9972198f92e803e3ca73ac910
Downloads
Download Rom
aosp_mako-ota-ota-5.0.2_plus_r2.0_test.zip.zip - 184.51 MB
aosp_mako-ota-ota-5.0.2_plus_r1.0_test.zip - 184.52 MB
PA-Gapps
http://forum.xda-developers.com/par...apps-official-to-date-pa-google-apps-t2943900
So far I have been using the "Mini Modular package" for testing without any issues.
Root
Root is optional but recommend SuperSU
http://forum.xda-developers.com/showthread.php?t=1538053
Have had version 2.37 in storage and had been using without issue but updated to 2,40 with last test without any issues. What can I say Im lazy that way so unless having an issue just used what works but figured most would grab the latest so thought it best to give it a test before posting.
Kernel is %100 Stock but going with past experience if mrg666 has a Kernel availible for your device it should be the Kernel you are using.
Mirage Kernel for Stock Nexus 4
http://forum.xda-developers.com/nex...el-mirage-nexus-4-stock-rom-06-04-14-t2485368
Change Log 5.0.2_plus_r2
Removed the below commit "Add ip6-localhost to /system/etc/hosts."
https://github.com/android/platform_system_core/commit/25147416bb105914c3cdf8fd65ca7cc20dae0f3e
Looks like a few apps are not fans of having an ip6 entry for localhost. Transparent Weather Widget for example can not find the device location with the enty included.
In looking for the cause of the above issue also reverted.
https://github.com/android/platform_frameworks_base/commit/e4ec09da0b4a31e23f1a19bdd1ea99e0f87cadac
Honestly reverted looking for the cause and did not remember to restore once identifying the cause. Overall is an old commit and dont think will make any difference whatsoever or would have been tagged for use in a past release so not going to bother.
As usual I am not responsible for your device and you are using anything posted in this thread at your own Risk.
This is %100 AOSP with no extra theming at all including bootanimation so no screen shots, as a Nexus User are probably aware what AOSP looks like at this point.
Don't mean to be rude, but you're still living in 2014, apparently. LOL . Classic mistake, I guess. Check the title dude.
Its cool, such a classic XDA first comment though. Could discover the holy grail and receive 15 comments about a spelling error. Adding I guess makes it that much better. Going to leave it in and see how many times your comment is over looked by someone so proud to have noticed it first, lol.
This is exactly what i have been looking for, we need more Roms like this. Thanks OP downloading now:good:
chairshot215 said:
Its cool, such a classic XDA first comment though. Could discover the holy grail and receive 15 comments about a spelling error. Adding I guess makes it that much better. Going to leave it in and see how many times your comment is over looked by someone so proud to have noticed it first, lol.
Click to expand...
Click to collapse
I hope you don't think it was something personal, man. Your title made my day. With all these exams, I've been all stressed out, and your title made reminded me of the time when I was sitting in bed with the laptop in front of me, thinking it's a long time till the exam session. LOL
Good rom so far, only thing was that data roaming was enabled by default.
dragos281993 said:
I hope you don't think it was something personal, man. Your title made my day. With all these exams, I've been all stressed out, and your title made reminded me of the time when I was sitting in bed with the laptop in front of me, thinking it's a long time till the exam session. LOL
Click to expand...
Click to collapse
I was just joking but still think it will be amusing to see how many skip past your post to point out the same. I actually test software for a living after it has been installed on an energy management diagnostic system both for new version testing and quality control before shipping and need to sign off that each system was checked out including the date. Had just recently worked on my birthday and was a highly unusually busy day but ended up signing off the date as 1976 (my birth year) on about forty systems. What is even more humorous is the amount of complaints from technicians who thought they received a system using a Nexus 7, now 9 for use as a portable User interface believed they had received software that had not been checked out since 1976. With that said most installers come from an HVAC technical school background and still use AOL as their contact email address. Lol!
nibla101 said:
Good rom so far, only thing was that data roaming was enabled by default.
Click to expand...
Click to collapse
Will look into that I'm happy to know it is working out. I basically just took my N5 source added the Mako vendor blobs and compiled using a different lunch command. Will go back and see if data roaming being enabled by default is a result of my updates or is set in general aosp 5.0.2 after work. Even though intention is keeping as pure as can be should still be looked at.
Think it would be nice if we could get a few devs together from across the current Nexus devices lineup and do our best to keep an aosp Rom available adding in the latest updates and bug fixes into the most current release for all Nexus devices. Not just for users but for other devs to use in their own aosp based work. Beleive if we could get something like that going would be pretty sweet and not all that time consuming. Still lots of updates added by Google devs every day. Some a bit more complicated then what I have done that a small group could easily bang out and test. Everything comes from the Master aosp branch that can get messy with constant new commits around the clock but think if selective in adding into latest release could be a beneficial project. So using my phrase of the week with that said I am going to build and post a version for all the Nexus devices in an attempt at gaining interest in the project. Again with that said I am torn for tonight as can try producing thr first N5 version that is sprint compatible or build for my Nexus 9. I am very much looking forwored to trying it out with jusst Simple ol aosp but at the same time feal bad for the Nexus 5 Sprint users who are all stuck on stock because other Roms are missing the aditional files added in for the radio to work. Decitions, decitions, decitions.
chairshot215 said:
I was just joking but still think it will be amusing to see how many skip past your post to point out the same. I actually test software for a living after it has been installed on an energy management diagnostic system both for new version testing and quality control before shipping and need to sign off that each system was checked out including the date. Had just recently worked on my birthday and was a highly unusually busy day but ended up signing off the date as 1976 (my birth year) on about forty systems. What is even more humorous is the amount of complaints from technicians who thought they received a system using a Nexus 7, now 9 for use as a portable User interface believed they had received software that had not been checked out since 1976. With that said most installers come from an HVAC technical school background and still use AOL as their contact email address. Lol!
Click to expand...
Click to collapse
LMAO. That was funny
flashed yesterday with nothing to complain until now
thanks for this build
edit: found first bug (maybe)
whle setting Chronus Weather and also Transparent Clock Widget
the phone couldn't find it's location.
Pop up on the screen stated....
"Cannot retrieve location!"
Network geolocation is disabled
Set a custom location or enable location
already try High Accuracy, Battery saving and Device only but it never show my location
the widget always appear with "Loading weather data"
If i choose Battery saving then Google Location Reporting will turn grey and not clickable, other two option made it clickable again but still my location show "Loading weather data"
maybe someone are having this too?
how to fix it please?
thank you very much
groovepeppy said:
flashed yesterday with nothing to complain until now
thanks for this build
edit: found first bug (maybe)
whle setting Chronus Weather and also Transparent Clock Widget
the phone couldn't find it's location.
Pop up on the screen stated....
"Cannot retrieve location!"
Network geolocation is disabled
Set a custom location or enable location
already try High Accuracy, Battery saving and Device only but it never show my location
the widget always appear with "Loading weather data"
If i choose Battery saving then Google Location Reporting will turn grey and not clickable, other two option made it clickable again but still my location show "Loading weather data"
maybe someone are having this too?
how to fix it please?
thank you very much
Click to expand...
Click to collapse
Think I got the fix and am compiling now. Hopfully have up by tonight if not morning. I am on the N5 though and have no issue with beatifull widgets finding my location or maps with navigation working which is my goto test apps along with GPS test. After reading your post tried Transparent Clock Widget and the app was not able to find my location. I did manage to fix this on my N5 so am rebuilding for Mako using the same source. Now have all the Mako Vendor proprietary blobs set up in vendor so can build either Hammerhead or Mako depending on lunch command. Still though will need testing on N4 as I am on the N5.
chairshot215 said:
Think I got the fix and am compiling now. Hopfully have up by tonight if not morning. I am on the N5 though and have no issue with beatifull widgets finding my location or maps with navigation working which is my goto test apps along with GPS test. After reading your post tried Transparent Clock Widget and the app was not able to find my location. I did manage to fix this on my N5 so am rebuilding for Mako using the same source. Now have all the Mako Vendor proprietary blobs set up in vendor so can build either Hammerhead or Mako depending on lunch command. Still though will need testing on N4 as I am on the N5.
Click to expand...
Click to collapse
will test it later
thank you for responding
groovepeppy said:
will test it later
thank you for responding
Click to expand...
Click to collapse
Know prob but had been unsuspectingly busy but compiling the what believe will fix the issue for the N4 and it comes down to the smallest commit.
Know prob but had been unsuspectingly busy but compiling the what believe will fix the issue for the N4 and it comes down to the smallest commit.
https://github.com/android/platform_system_core/commit/25147416bb105914c3cdf8fd65ca7cc20dae0f3e

Extracting data from the chromecast

Hi all, will give you a little background of my question before going into detail.
I am studying Forensic Computing & Cyber Security, I'm in my final year and we have to create or write a program and do the appropriate research for our projects. My current project idea is to use python to extract data from a chrome cast, whether this data just be a finite log, of what devices have connected, or when they have connected not sure what to expect yet. I am planning to use python for this and the good people over on the r/learnpython subreddit recommended I come here to ask a few questions before I get to deep into the project. Would I be able to extract data from the chromecast without rooting it? as if it has to be rooted it will make my project idea pretty redundant. I can't really go further until I know this, so I will carry on doing research if you guys could give me a helping hand that would be great.

The use of source code.

Well.
Its kinda off topic...
But I thought I would ask here.
I'm not a dev but I try learn about developing stuff by trying develop stuff.
Most of the time is it to stuff I have laying around at home.
So... I got my hands on a Samsung smt-h3126.
I short: it's a set-top box from a carrier here in Denmark called YouSee under the TDC group.
I fired the box up and discovered that it works but with the YouSee firmware..
The device have HDMI, HDD, Ethernet and runs Linux.
So I rushed to Google and made a boob search and found the source code for the box at Samsung (http://www.samsung.com/global/busin...s/resource/opensource/cable-set-top-box.html) the only problem is that I don't know what the next step is.
Normally it would be to download the file, find a guide on how to flash it, flash it and install needed apps.
But I dont think its that easy.
I am thinking I have to make a Linux environment to work with this in and code in the apps that I need (YouTube, Netflix, viaplay, Plex and so on) and also much of the interface. But I don't know where to start or how to start.
Is there someone here on XDA there can give me the kick in the behind so I land at the start point on my travels on designing my "own" software?

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