Windows Media Player memory leak? - Tilt, TyTN II, MDA Vario III General

I don't know if this is normal or not so I'm posting my findings for you. Here's the situation: whenever I am playing something with windows media player the memory usage jumps from 32MB to 90MB!!! I have not seen this on my previous wizard and I am thinking it is some kind of memory leak. It's really problematic as I can't open any more apps simultaneously because I get the out of memory error. Sure could use a fix if there is one. Thanks.

Related

Windows media player turning off when switching to another app

Since a few ROMs ago two things happens that are just so annoying:
- Windows media player stops playing when you switch to another app. There is no way to stream something and at the same time go and open a page or something else.
- No way to have both windows media player and audio manager running at the same time.
I couldn't find a way to tweak this. Could please someone put some light on this?
These didn't happened until a few months ago, but every single ROM I install have this same behaviour.
I use PC Ultimate V16 WWE ROM.
regards
Emerson
memory?
I think this could easily be a memory issue. I'm not 100% sure, but someone can correct me if I'm wrong. It seems like WMP takes up a lot of RAM, especially if you are streaming, so I don't think it can handle running some apps at the same time. I have noticed mine do the same thing. Maybe someone has a fix for this, but I have not heard of one.
Hi echofloripa,
My name is Ron, and I’m part of the Windows Outreach Team. I thought I’d stop in and try to help out with your Windows Media Player Question.
I did some checking and couldn’t find a setting that might cause this, so I’d suggest that you uninstall and reinstall a clean copy of Windows Media Player.
You can download the latest version of Windows Media Player here: http://www.microsoft.com/windows/windowsmedia/player/11/default.aspx
If your problem persists, let me know and I’ll keep looking for a workaround. At that point, it may indeed be a memory-related issue.
Cheers,
Ron
Windows Outreach Team
RonS [WINDOWS-TEAM] said:
Hi echofloripa,
My name is Ron, and I’m part of the Windows Outreach Team. I thought I’d stop in and try to help out with your Windows Media Player Question.
You can download the latest version of Windows Media Player here: http://www.microsoft.com/windows/windowsmedia/player/11/default.aspx
If your problem persists, let me know and I’ll keep looking for a workaround. At that point, it may indeed be a memory-related issue.
Ron
Windows Outreach Team
Click to expand...
Click to collapse
The page you sent doesn't have any windows mobile version to install.
I don't believe it is a memory problem. When I had a Hermes, with less memory, I had never had this issue of pausing the windows media player when going into another app. A detail is that playing music doesn't stop, just when it's a video, streaming of local.

Widows media player decrease memory a lot. WHY?

When I open windows media player it's almost doesn't affects on "free program memory",but when it's start playing mp3 it's decrease "free program memory" from 120 mb to 35 mb.
Is that normal or something wrong with settings?
I'm using original rom,black flip clock tf3d,no bloatware.
Thanks.
no windows media player mobile just has bad memory leak issues, i enjoy using it every now and then, used different builds doesn't seem to help. i was hoping they would've done something about in 6.5, but its even less usable their.
wmplayer
yup, wmplayer is a big memory eater unfortunately. try using tcpmp it's much better. doesn't look that good but it does the job.
you can also search MortPlayer, an excellent freeware mp3 player.
Does anyone know if update to WM6.5 makes any difference to this issue?
Thanks
kolobok72 said:
Does anyone know if update to WM6.5 makes any difference to this issue?
Thanks
Click to expand...
Click to collapse
Nope.
I use S2P, much nicer and lighter on the resources, and it's freeware.
http://freewareppc.com/multimedia/s2p.shtml

App Storage & Zune

Hey, I'm just curious about something. in my zune i have 2.3gb listed as reserved and content from other computers(if any) im presuming most of this is just applications and games? ive decreased it to 0% for reserved storage in settings. just trying to make sure i can use all the space thats all. Would prefer it to tell me how much apps in particular are using etc.
everyone else got similar sizes?
I don't think reserved space is apps and games. I always set my reserved space to 0% on my Zune, PSP, and other devices. When I got my Zune 120GB it's stock reserved space was 2%.
The "Reserved Space" is specifically for Zune related information. Your friends' Zune social cards, marketplace downloads, track/album information, things like that. I always set it 0% and don't get any issues, so I assume that some space is always reserved regardless if you set it to 0%.
its also used for receiving music from other handsets/zunes
Hey guys. On my Omnia 7, whatever I set the reserved % to, it always says it has 4gb of reserved space and won't let me transfer music or videos into that space - essentially limiting me to just over 2gb.
Anyone know how to get around this?

[ERROR] [FIX] Music Player: Not enough space for music db. Delete some items

Not enough space for music db. Delete some items
For those of you getting the above error, I have fixed it. Seems the database file can get corrupted and you need to remove the DB files and rerun media scanner.
In Root Explorer got to /dbdata/databases/com.android.providers.media and remove all the files in there. There should be 3, 2 are .db files and 1 is a journal file. Then re run media scanner (i use the switch pro widget to run it again) or reboot the phone, which is probably the better option as it will rescan all SD's instead of just the external one.
Then launch media player or video player and everything should be back to normal.
Hope this helps.
This does not address the problem if the music player(s) crashing when there are "too many artists" (65?) in the music library, does it?
Not an issue of library size, but all it takes is a half dozen CDs of "various artists" to crash the music player. I suspect 64 or 128 was somehow set as "enough", the same way the volume control is merely 16-bit. (0-15)
Rred said:
This does not address the problem if the music player(s) crashing when there are "too many artists" (65?) in the music library, does it?
Not an issue of library size, but all it takes is a half dozen CDs of "various artists" to crash the music player. I suspect 64 or 128 was somehow set as "enough", the same way the volume control is merely 16-bit. (0-15)
Click to expand...
Click to collapse
i've got mostly various artist albums and don't have a crashing problem now. try it and see.
Is there a way to do this without root explorer, maybe using commands in the terminal emulator? Sorry but I don't want to pay for root explorer...
This did not work for me. Followed the exact procedure, but after deleting the files, then rebooting to have the media indexed again, still get the same error "not enough space....". I repeated it a couple times to make sure I didn't screw it up. I have ~13gb on the internal SD card.
Sounds like /system corruption problem in older lagfix kernels. It's been fixed in the latest kernels out in last week or two.
Written using grafitti on a Palm VII with 8 megs of ram and overclocked to 32mhz!
Solved!
I had the same problem, "artists form" had the message : not enough space ...
I knew what mp3-files I added just before, and the problem seems to be the "album-name". I added the album of Tori Amos, which is a double-cd.
I had the album-names : "To Venus And Back - CD1" and the albumname "To Venus And Back - CD2".
After the failure message I removed the mp3-files of "To Venus And Back - CD2" and there was no problem anymore. Maybe the name is too long and too much like CD1, what the database can't handle, but the problem is solved now.
(I have Sandisk, 32 GB, Android 2.1, Samsung Galaxy S)
So, check your album-names!
Thanks OP! After a couple weeks of use my ringer would stop working, and your tip fixed it!! I was so tired of doing a factory reset every time this happened. THANK YOU!!
Hello
i'm having this problem after getting the new rom for my galaxy.
when i start Music app it says "not enough space for music db"
what should i do??
i looked for this "/dbdata/databases/com.android.providers.media" but i dont have that in my root.
i have this rom if it helps.
http://forum.xda-developers.com/showthread.php?t=1058814
thank you very much.
No need for complicated commands /apps to refresh Media db:
Settings > Applications > Manage Applications > All
Scroll down to and select 'Media Storage', press 'Clear data' button, reboot.
Thx for reading, press THANKS if u like
thanks that worked great cleared up all my problems in one

[Q] Music playback stopped when multitasking

I use Poweramp for my music playing needs, and it works great, but when I open Chrome or Facebook, the system automatically shuts off the music. I hate this, and I have tweaked every possible option in the Poweramp configuration to keep the service alive, but nothing works. I can understand that the device starts shutting down other software when running out of RAM, but I would expect it not to close the media player app.
Does anyone have a fix for this?
The same happens to me with Google play music too. But some times the music playback stops even when I'm not multitasking, meaning I play music and lock screen and listen thru my headsets.
Any thoughts?
Sent from my XT1068
Same problem here. Happens with several music players including Poweramp and Shuttle so it's not necessarily a bug within the music players themselves.
This will happen to me even when there is 150-200MB of RAM free, so it seems strange that it feels the need to close these background apps.
I am now rooted with a custom ROM, but this happened even beforehand, I had hoped rooting would help matters, sadly not.
I assume all of your music is on an external SD card? Have you tried playing music from the internal storage?
I have my music in my internal storage only and yet it happened.
For the last two days play back is smooth after I updated to Play Music from Lollipop.☺☺
Sent from my XT1068
Manolingam said:
I have my music in my internal storage only and yet it happened.
For the last two days play back is smooth after I updated to Play Music from Lollipop.☺☺
Sent from my XT1068
Click to expand...
Click to collapse
Strange, I couldn't recreate the problem when playing off internal storage. I will have to try another SD card and see if the problem persists.
-------------------------
I'm fairly sure its an issue with my external SD card. I moved a few albums onto my internal storage and could not recreate the problem despite keep as many high RAM usage apps open as possible.
I switched back to using music on the SD card this morning and it crashed within minutes. All of this has been tested using Poweramp.
I can think of a few things to try and will report back
Try Internal storage - Success! Unable to recreate the problem. However not a brilliant solution as I have only 5GB of usable internal storage.
Accessing over 20GB of music - Try a smaller subset of folders - Problem still occurs.
Using a 64GB SD card, reformatted to FAT32. Try smaller 32GB SD card. - will report back when I have tried this
axl409 said:
Try ram manager pro, it should solve your problem.
play.google.com/store/apps/details?id=com.smartprojects.RAMOptimization
Edit: root only
Click to expand...
Click to collapse
I will try the free version of that app anyway, just to be sure, thanks.
Pandora and Play Music also stops for me when I launch Clash or Clans but they both keep playing when I launch the Chrome browser and view some pages. All the apps I mentioned are installed on internal memory.
So, for me, any music-playing app (including streaming apps) stops when I launch certain apps but not when I launch other apps.
Also happens for me. A reboot will suppress the problem for quite some time
I am thinking it might really be memory manager problems.
bountygiver said:
Also happens for me. A reboot will suppress the problem for quite some time
I am thinking it might really be memory manager problems.
Click to expand...
Click to collapse
I did experience one single crash while playing music off internal memory, but it happens 10x as often when playing off external SD card, so I guess that's not the only issue here.
If it was purely a memory manager problem, then why does altering the priority of poweramp make no difference to the crashing?
fathermocker said:
I use Poweramp for my music playing needs, and it works great, but when I open Chrome or Facebook, the system automatically shuts off the music. I hate this, and I have tweaked every possible option in the Poweramp configuration to keep the service alive, but nothing works. I can understand that the device starts shutting down other software when running out of RAM, but I would expect it not to close the media player app.
Does anyone have a fix for this?
Click to expand...
Click to collapse
Guys,
This is a memory management problem in moto g.....There is a moto forum post regarding this.. Here is the link https://forums.motorola.com/posts/6168839e0e ..Please make some noise so that they fix it with an update.. This happens not only with music app but also with other background apps...Cant play music while surfing...
Same problem.
Any active music player crashes once I start web browsing. It is very annoying. Please has anyone found a solution. I've tried all possible solutions such as, clearing app cache, wiping dalvik cache from bootloader, reinstalling the music player. Nothing has helped as yet. Also can't really multi task with the phone right now. It seems that any process that is not in focus is stopped in sometime.
Off topic, even asphalt 8 does not run proprlerly, it too crashes in between races. Think it is related to the same issue.
Thanks.
91Y0 90LLY said:
Guys,
This is a memory management problem in moto g.....There is a moto forum post regarding this.. Here is the link https://forums.motorola.com/posts/6168839e0e ..Please make some noise so that they fix it with an update.. This happens not only with music app but also with other background apps...Cant play music while surfing...
Click to expand...
Click to collapse
Well if it really is purely a memory manager problem it may be related to another issue I have:
Often, when locked, pressing the power button takes 5-10 for the phone to wake. when it does, I am usually greeted with the "com.android.systemui isn't responding" message.
Anybody else also experiencing this problem? (note: you won't see the message unless you have "Show all ANRs" ticked under Settings->Developer options)
solzhenitsyn said:
Well if it really is purely a memory manager problem it may be related to another issue I have:
Often, when locked, pressing the power button takes 5-10 for the phone to wake. when it does, I am usually greeted with the "com.android.systemui isn't responding" message.
Anybody else also experiencing this problem? (note: you won't see the message unless you have "Show all ANRs" ticked under Settings->Developer options)
Click to expand...
Click to collapse
Yes, it happens to me as well. I hope Motorola fixes this.
I guess this might be a stupid question but has anyone tried using ART? I believe the memory management varies between ART and dalvik (although I don't understand the exact differences).
I'll probably try this over the next couple of days in any case to see if there's a noticeable difference.
Looking for solution
I'm on ART and haven't seen any differance.
So I tried freezing some Moto system apps (though it might be bad for the system) to free up some RAM. After that I've installed Auto Memory Manager and tweaked some minfree and OOM settings. So far so good. Tested out Spotify stream in background with Chrome tabs open and switching and taking pictures with the Camera app. Chrome Tabs still refresh when i switch in between but the music still runs in background.
How about you guys?
temuulenchoi said:
I'm on ART and haven't seen any differance.
So I tried freezing some Moto system apps (though it might be bad for the system) to free up some RAM. After that I've installed Auto Memory Manager and tweaked some minfree and OOM settings. So far so good. Tested out Spotify stream in background with Chrome tabs open and switching and taking pictures with the Camera app. Chrome Tabs still refresh when i switch in between but the music still runs in background.
How about you guys?
Click to expand...
Click to collapse
Hey thanks for the tip. I installed Auto Memory Manager and did some tweaks. I'm using rocker player, I also doubled its buffer and white listed it in auto memory manager. I'm running dalvik, its working better. It still quits but not untill i open more than 4 tabs on chrome and do multi tasking.
Also for any music player, if you swipe it out is recent tasks the music stops. Which never happened it the earlier versions of android.
So try a trick, swipe the music player out of recent tasks and start music from headset button of wedget, then see if the playback stops while browsing, for me it hasen't yet.
If possible please try out and confirm whether it works or not.
OK I tried patching my memory manager to make sure my players don't get killed. It worked, but now chrome gets really laggy when I am using it while playing music. It might be the system causing lots of memory leaks when accessing external SD. I noticed that ES remote manager also gets killed if on background when copying large files to external SD.
Chrome is ofc smooth with material design and stuff, but man it sure uses a heck loads of memory. I'm using Dolphin as default now
bountygiver said:
OK I tried patching my memory manager to make sure my players don't get killed. It worked, but now chrome gets really laggy when I am using it while playing music. It might be the system causing lots of memory leaks when accessing external SD. I noticed that ES remote manager also gets killed if on background when copying large files to external SD.
Click to expand...
Click to collapse
This would make a lot of sense since there is a massive difference in the frequency of music player crashes when playing off internal vs external.
Anything we can do about it?

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