Space bar has a second function? - Tilt, TyTN II, MDA Vario III General

I noticed on the AT&T Tilt, if you press down hard on the space bar it appears to have a second level - ie., press lightly, it clicks once and types a space. Press herder and it clicks down further to a second position. I noticed this doesn't happen with any of the other keys. Is this just a flaw in the design or can this message to the os be remapped to add more functionality to the phone? When you press hard on the space bar, if it registers as two extrmely quick space bar presses (like a double-click) then maybe someone can code something to have that act as an additional button? Or in reality have I just lost my mind?

KruseLudsMobile said:
I noticed on the AT&T Tilt, if you press down hard on the space bar it appears to have a second level - ie., press lightly, it clicks once and types a space. Press herder and it clicks down further to a second position. I noticed this doesn't happen with any of the other keys. Is this just a flaw in the design or can this message to the os be remapped to add more functionality to the phone? When you press hard on the space bar, if it registers as two extrmely quick space bar presses (like a double-click) then maybe someone can code something to have that act as an additional button? Or in reality have I just lost my mind?
Click to expand...
Click to collapse
Are you talking about repitition? If so, then all keys function that way. If you press and hold any keys, it will repeat the function.

It's not a two stage button (like the camera button... 1st click is focus, 2nd takes the pic). It's just that it's a wide button, so there are two contacts below it to cover the entire area. You must be pressing it near the center of the bar, and making both contacts. If you press towards the left or right, you will only activate one of the buttons.

My bet would be that there is a 4x10 grid of contacts and the space bar just happens to cover two columns. Probably no secret functionality here... simplest explanation is probably the right one.

If you press the space bar while holding the power button and click your heels together, it will take you home to Kansas.

I am in Kansas
It worked!

KruseLudsMobile said:
It worked!
Click to expand...
Click to collapse
took me to newark
Jeez thanks alot guys

woe woe wats rong with newark?

I hated the entire area. Maybe Basic Training at Ft Dix (1988) put a sour taste in my mouth.

Related

Slide out Keyboard repeat rate

The keys on my slide out keyboard are inconsistent in how hard you have to press and as a result I sometimes get repeat letters. Anybody know of a setting to adjust the repeat rate or just turn it off altogether? I found a registry entry HKCU\ControlPanel\Keybd\RepeatRate but have not tried adjusting it.
Have you tried the options in Settings>Personal>Buttons>Up/Down Control?
I've used them for the repeat rate and they work for me.
Thanks,
Dave
Hey that works. I thought those settings were just for the Dpad.
Anyone else notice that the keys don't have the same feel? The "h" key has almost no feedback and the space bar is really hard to press.
ppauer said:
Hey that works. I thought those settings were just for the Dpad.
Anyone else notice that the keys don't have the same feel? The "h" key has almost no feedback and the space bar is really hard to press.
Click to expand...
Click to collapse
My F and A button are sometimes a bit hard to handle.
My keys are fine. The Spacebar is wierd though. The left part of it (under the V key) has almost no feedback. The middle side has some kind of double feedback. Only the right part of it (under the B key) is fine.
NetSkipper said:
My keys are fine. The Spacebar is wierd though. The left part of it (under the V key) has almost no feedback. The middle side has some kind of double feedback. Only the right part of it (under the B key) is fine.
Click to expand...
Click to collapse
I spotted virtually the same thing with my space bar too.
Also, the space bar is just a tad too far left for me, nearly catch the '.' key all the time.
DaveShaw said:
Have you tried the options in Settings>Personal>Buttons>Up/Down Control?
I've used them for the repeat rate and they work for me.
Thanks,
Dave
Click to expand...
Click to collapse
THANKS!
This was annoying me for ages! Often the simplest solutions that we overlook!
the next thing thta you have to do is wear in the keys. i remember when i got the deivce was that keys were pretty hard to press. once i wore them in it does really fast

How to disable inner "soft" keys

How can I disable these?? The keys above and between "I" and "O", and between "R" and "T"? I hate them. I type incredibly fast and happen to blunder on them at least once per message, email, etc...
I've tried to change my typing style, but that isn't 100% effective and only slows me down.
I would like nothing to happen when I push them. I also do not use the "soft" buttons above the IE and Mail buttons. I don't have issues with accidentally hitting them, though. But if they get disabled with the ones in the full keyboard, it won't bother me (not sure if they're tied together).
I only want the actual onscreen soft buttons to work. Can anyone help?
By the way, I went into Settings > Personal > Buttons, but only 6 are shown (not counting "push and hold").
There are a total of 13 buttons on this thing if you include the push button on the wheel, and don't count the keyboard mappings. 11 buttons if you count the front and inside soft buttons as only 2....
I am currently searching for a solution to the same problem for the same issue. I cannot even count how many times I have accidentally hit the send button when all I wanted was the letter.
I am not that an incredibly fast typist, though.
I use AE Button Plus and this allows you to remap all of the keys to other things as well as map one, two and three presses along with long press.
You could use this to remap one press of the softkey to nothing and two presses to activate the softkey. This would mean that you would have to press them twice to make them work, but would stop teh accidental presses.
dryden said:
I use AE Button Plus and this allows you to remap all of the keys to other things as well as map one, two and three presses along with long press.
You could use this to remap one press of the softkey to nothing and two presses to activate the softkey. This would mean that you would have to press them twice to make them work, but would stop teh accidental presses.
Click to expand...
Click to collapse
Would that have the same affect on the "onscreen" soft buttons (touch screen).
I've just had a quick play and it appears to only affect the hardware buttons, which, I think, is what was originally wanted.
It's a good program, I use it a lot and it's FREE!
Is there nothing someone maybe found to disable these in the registry. I also hate these buttons too.

change button layout

just wanted to see what everyone thinks about the button layout.
should we keep it?
should we change it?
how can we change the button layout ourselfs?
is there any progress on making an application to allow us to change our button layout?
what does everyone think?
im used to the button layout now but i would love to customize it to my liking.
There needs to be a third option. "Allow for customization"
Everyone perceives their needs differently.
EDIT: Should also mention that I'm fine with it the way it is, but the way your post is worded makes the third option necessary.
Leave it,
Its perfect.
leave it. Only add button combination for running apps.. If everyone's is different, you will have a hard time giving directions based on buttons.
i like it the way it is as well. the only thing nicer would be more buttons; if we were able to get the red button to "go home, then sleep" it would allow long press camera to be used to display running applications.
a program to modify the keymap was in the works. don't know what happened to it.
i think it would be awsome if the keymap were like this. power is power, volume is volume, 1 tap camera goes to landscape, long press camera goes to camera, left d-pad is back, right d-pad is forward, up d-pad is menu, down or center d-pad to go home, red end button as is, green button as is.
cp0020 said:
i think it would be awsome if the keymap were like this. power is power, volume is volume, 1 tap camera goes to landscape, long press camera goes to camera, left d-pad is back, right d-pad is forward, up d-pad is menu, down or center d-pad to go home, red end button as is, green button as is.
Click to expand...
Click to collapse
can't change dpad function - need it for many games. for those who don't play games, would be great. once again, individualizable keymap seems best.
I personally like it.
We used to have an older configuration but this current one seems very usable making efficient use of the keys we have.
I like it as it is.
myn said:
I personally like it.
We used to have an older configuration but this current one seems very usable making efficient use of the keys we have.
Click to expand...
Click to collapse
If you mean the original, menu on the volume slider, that was THE worst. Last year I quit Android as soon as I started because I hated using the volume slider all the time.
slow88lx said:
If you mean the original, menu on the volume slider, that was THE worst. Last year I quit Android as soon as I started because I hated using the volume slider all the time.
Click to expand...
Click to collapse
personally i was in love with the old layout
i loved how holding the home button showed all running apps and made switching between them a breeze
if we could somehow incorporate the old layout
id be all for it!
even though i'm accustomed to the current one
cp0020 said:
i think it would be awsome if the keymap were like this. power is power, volume is volume, 1 tap camera goes to landscape, long press camera goes to camera, left d-pad is back, right d-pad is forward, up d-pad is menu, down or center d-pad to go home, red end button as is, green button as is.
Click to expand...
Click to collapse
it would be cool to have that button layout and make the center d-pad to swith back to the current button layout so we can use the d-pad for games and whatnot.
cp0020 said:
it would be cool to have that button layout and make the center d-pad to swith back to the current button layout so we can use the d-pad for games and whatnot.
Click to expand...
Click to collapse
That just seems overly complicated.
When I first switched to Android, I hated the layout, but it's grown on my now. Only thing I wish is for a spare button that could be made into a search button so I could have working quick compose in chomp sms.
preardon said:
That just seems overly complicated.
When I first switched to Android, I hated the layout, but it's grown on my now. Only thing I wish is for a spare button that could be made into a search button so I could have working quick compose in chomp sms.
Click to expand...
Click to collapse
if we can put android on our phones i think we can do that
cp0020 said:
if we can put android on our phones i think we can do that
Click to expand...
Click to collapse
I was saying more from a user standpoint than a development standpoint.

Button Mappings on Android for the HTC Vogue

Hello XDA'ers,
I am wondering what the reason behind why the buttons (camera, power, green, red, etc.) in Android on HTC Vogue map to the various tasks they do? For example, the camera button is back, but why not the red button? Is this something hard set in Android and cannot be changed or did someone specifically set it up this way for a reason?
Secondly I am wondering if I create a new "keylayout file" (source.android.com/porting/keymaps_keyboard_input.html) or modify the default one in /system/usr/keylayout/qwerty.kl will I be able to change the mapping of these buttons?
Compared to the Win Mobile mapping, they button layout can take some getting used to,
but once you get used to it, it's actually a very cool layout, especially if you are right handed.
You can hold the phone in your left hand, and use your thumb to access the settings 'top button',
Use your ring-finger to always back-out or end an app
Green button for phone / initiating calls
Red button to end a call, sleep mode, or power off
I wish the d-pad had more use, but I'm always using the stylus, so barely use it.
Would love for the d-pad center key to maybe be the main power-off button.
Does_It_Matter said:
... It's actually a very cool layout.
...
I wish the d-pad had more use, but I'm always using the stylus, so barely use it.
Would love for the d-pad center key to maybe be the main power-off button.
Click to expand...
Click to collapse
I completely agree the current layout is a very cool layout indeed, but as I imagine most people on here like to tinker it may be interesting to know how to customize the button bindings.
I am not sure if its just a matter of changing the button layout file.
I looked at that qwerty.kl file in the android.tgz
It looks like its just a mapping file, and if you change the mapping, you change
buttons,
but doesn't that mean you're just re-mapping the button itself?
Not re-mapping its functionality?
I.e., if you remapped the camera button to the d-pad center, for example, then
the d-pad center would do all functions the camera button used to do,
and the camera button would do any functions the d-pad center would?
Seems like you'd actually have to change more code than just the .kl file?
i wrote this application for polaris, and with simple changes you can add the vogue setup...

Function of softkeys

I love the idea of softkeys. With it you can put bigger screens on smaller devices and they can disappear whenever needed to.
The main problem is that it's a 50/50% chance that they will disappear when I think that they should. With physical keys that's never an issue.
Movies, yes
Games, yes
Full screen applications, yes
etc.
What determines when the keys disappear and not? Is it up to the app creator? What can I do about it (I'm not rooted)?
They can't always disappear in full screen games. If the game needs a back button you would be stuck.
I assume there is something in there that tells it. Much like if an app does not have an on screen menu button (usually three dots), a menu button will be added to the lower right side of the portion of the screen where the soft keys are.
It's not there for all apps, only ones that don't have a menu button on screen. Not sure if this is declared by the app or if 4.4 can detect it somehow and show the button when needed.
fury683 said:
They can't always disappear in full screen games. If the game needs a back button you would be stuck.
I assume there is something in there that tells it. Much like if an app does not have an on screen menu button (usually three dots), a menu button will be added to the lower right side of the portion of the screen where the soft keys are.
It's not there for all apps, only ones that don't have a menu button on screen. Not sure if this is declared by the app or if 4.4 can detect it somehow and show the button when needed.
Click to expand...
Click to collapse
On my tablet (running 4.1) I get these dots you are talking about (but not in the lower right corner, they replace the ordinary softkeys)). That's all fine because they take less space (from what I remember) then the ordinary softkeys.
If it all comes down to having a back button in the app, why not implement that in the app?
I downloaded crazy taxi yesterday and those softkeys are annoying me as hell.
I ended up getting used to using LMT and just turn on expanded desktop to make the navigation keys go away. That way if LMT gives me any trouble...I just hit the power button and turn off expanded desktop and my navigation keys are back. (Gravity box to get that option in power menu.)
Hated pie at first...but used to it now.
Sent from my Moto X cellular telephone...

Categories

Resources