I have an 8525 and a Tilt and have lots of games on each of them. Gaming on the 8525 is acceptable since it does have the PIE and messaging buttons on top, however, it's really hard with the Tilt since the buttons are by each other. So i was wondering if anybody uses a bluetooth game controller to play games? I was hoping some dude would make Wii control drivers for ppc's but that never worked out. So if you have one, can you share it and link us? Thanks
So nobody has any of these?
I haven't seen any bluetooth gaming pads but if a game allows mapping of controls or can use a keyboard there is always the option of an external foldable bluetooth keyboard if you need something more meaty to use.
Related
Does anyone know if this is possible? I've seen wireless keyboards/mice for use with the PS3. So far I've been able to connect my PS3 via Wifi/Orb to my laptop to access all media files. (Which is a sweet feature I didn't know it could do before I purchased. Awesome way to play media on the plasma and listen to music over surround system.)
It would be great to use the Tilt this way and not have to buy another piece of hardware for the PS3. I love surfing the web on my 42" plasma, but inputtin characters using the controller and on-screen keyboard sucks. Thanks!
im not really sure about that. but i am going to look into it. because that would be amazing.
That's a great idea.
I'm definitely going to try this when I get home.
you can do it using
net remote suite 2.0.0.99
emanmoreno said:
you can do it using
net remote suite 2.0.0.99
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Click to collapse
will this app work for a bluetooth remote for PS3?? i have been searching to no avail in finding an app that will let me use my phone as a bluetooth remote for watching movies.. and im to cheap to spend the $20 for the actual remote
As of this point, I don't think it will (but I haven't tried it, so don't take my word). A bluetooth remote is a bluetooth HID device, which is basically a bluetooth keyboard or mouse. The bluetooth stack in the Kaiser supports various bluetooth profiles, including HID, but only accepting, not as being one. In other words, you can use a BT HID device with the Kaiser, but not use the Kaiser as one. I am not sure of the level of dificulty of making the Kaiser emulate a HID device. It might be as simple as a small .NET program to pass the keyboard input over bluetooth, but also it might require hacking a new bluetooth stack, which for all practical purposes is impossible at this point. Either way, the development costs are probably WAAAY more than the cost of buying everybody interested a remote for their PS3.
Hey guys, so it just occured to me today, Wii Remote is Bluetooth... Tilt is Bluetooth... you do the math. To me this sounds like a realy good idea but I have not been able to find any thing usefull to make it work once I connect the two, can anyone help me out?
It's been talked over and over, but nobody got anywhere. I personally posted a thread on it a while back but nobody seems to have made any progress since nobody really seems serious about it. The idea itself is very nice however.
It's been done on PC, so yes it's of course possible. But that would be a load of work to port it on WM, and frankly what would you control with a Wiimote on a PPC? Play one day with it to wow your friends and that's it? Not really worth the time and effort...
Well, there's a few obvious drawbacks.
1. No practical IR sensor solution, so pointer's out of the question.
2. The wii-mote's about as big as the phone.
3. Drivers would need to be developed.
However, you'd be able to do the following.
1. Map the buttons to do whatever you want.
2. Play audio through the wiimote(if you so wanted).
3. Have one-touch program launching capabilities without grabbing your phone.
If you ask me, somebody should do it just for the sheer geekiness of it.
And also eventually a PS3 Bluetooth remote too.
There is a posibillity to get this work with few effort. It's a .NET Library which also should work on WM-Phones! Found it on Wiibrew.org or something like that...
would make it awesome for playing games you could play all the snes and megadrive games and it would be sooper cool! and easy to say the least!
not possible.
Wii remote has built in accelerometer.
you can however use the Wii remote as a G-Meter for you car when you hook it up to your laptop.
Elisha said:
not possible.
Wii remote has built in accelerometer.
you can however use the Wii remote as a G-Meter for you car when you hook it up to your laptop.
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That's besides the point; we're wanting just to use it as bt game controller for playing stuff like Mario which afaik doesn't require any accelerometer.
@ kilrah, i would have to disagree with that. It'd be a whole lot of fun using since the bt game pads that are made for PPCs are so lame; i'd be playing on my device a whole lot more if i could use the wiimote.
silversonic1 said:
However, you'd be able to do the following.
1. Map the buttons to do whatever you want.
2. Play audio through the wiimote(if you so wanted).
3. Have one-touch program launching capabilities without grabbing your phone.
If you ask me, somebody should do it just for the sheer geekiness of it.
And also eventually a PS3 Bluetooth remote too.
Click to expand...
Click to collapse
1. You already have a large assortment of buttons accessible to program directly on the phone. If you need more buttons than your kaiser has, then just open the keyboard!
2. The wii remote audio is no better sounding than the audio built into the kaiser. Besides, just use your Kaiser to control your audio center on your computer!
3. What will you launch remotely on the phone that you will be able to see from a distance anyway? Seems to me that you would need the phone nearby in order to see what you are controlling anyway.
Total waste of time because there are NO benefits. Just more batteries to charge. No offense for picking on you but I agree with the previous poster. There is no beneficial purpose for trying to use a wii on a kaiser.
Reason for posting
I started this thread cuz i am running NES and GBA games on my TyTAN II and I would love to be able to play using the wii mote. I have been looking into it myself but to be honest I have about as much programming skill as a wet sponge.
Amorphous86 said:
I started this thread cuz i am running NES and GBA games on my TyTAN II and I would love to be able to play using the wii mote. I have been looking into it myself but to be honest I have about as much programming skill as a wet sponge.
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Ive used several bluetooth keyboards that had way too much lag to try to play a game using the directional controls. I somehow doubt that a Wii remote would respond much faster . . . . . . .
Not to be a spoil sport. Hell AFAIK someone has already made the BT on the kaiser responsive enough to use . . . . .
pyraxiate said:
1. You already have a large assortment of buttons accessible to program directly on the phone. If you need more buttons than your kaiser has, then just open the keyboard!
2. The wii remote audio is no better sounding than the audio built into the kaiser. Besides, just use your Kaiser to control your audio center on your computer!
3. What will you launch remotely on the phone that you will be able to see from a distance anyway? Seems to me that you would need the phone nearby in order to see what you are controlling anyway.
Total waste of time because there are NO benefits. Just more batteries to charge. No offense for picking on you but I agree with the previous poster. There is no beneficial purpose for trying to use a wii on a kaiser.
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Click to collapse
I beg to differ; if you came from an 8525 to the Tilt, you'll see that the button placement for games is less practical. For the 8525, you could at least have your hands separated at length of the phone so that not everything was crunched; the same can not be said for the Tilt.
How cool would it be to have your Tilt tilted on the desk and you playing a few feet away? Pretty nice imo. To you there might be no benefits, to some of us, it opens a whole new world of gaming
kareem9nba said:
I beg to differ; if you came from an 8525 to the Tilt, you'll see that the button placement for games is less practical. For the 8525, you could at least have your hands separated at length of the phone so that not everything was crunched; the same can not be said for the Tilt.
How cool would it be to have your Tilt tilted on the desk and you playing a few feet away? Pretty nice imo. To you there might be no benefits, to some of us, it opens a whole new world of gaming
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Admittedly, however you will have to overcome the lag issue . . . . .
What lag issue?
Look 3 posts up
I have had 3 different kaisers and 3 different bluetooth keyboards. Ive tried playing many a game using directional controls on the keyboards and in all 6 combinations , there was too much time between the time i hit the key and the command was interpreted by the kaiser. IE, Controlling Mario in Super Mario brothers using NES emu, if i use the keyboard on the kaiser, mario controlled just fine. When using a bluetooth device mario took approx .5 seconds to start moving after pressing the keys. Thusly, he stopped .5 seconds after the key was depressed or jumped .5 seconds too late.
THIS is the lag i was referring to. I can ONLY assume its because of the lag / latency between a bluetooth device and the bluetooth radio in the kaiser.
ALSO, I tested this with multiple roms and radios, including changing the BT related registry settings.
**EDIT**
This lag may not cause an issue playing puzzle games like tetris ( until you get to the upper levels where reaction time really matters )
Hi I found the link: http://www.codeplex.com/WiiMoB/
hmm, there is such a Program for symbian and nokia n95 etc.
why should it not work on kaiser ???
With the recent release of the CDMA kernel, will there be developments toward making the BGP100 (pocketnow.com/review/bgp100-bluetooth-gamepad), or any other bluetooth gamepad compatible with android? Or is the issue in the bluetooth api or something? I really would like to play Link to the Past without extreme difficulty controlling Link
Probably not going to get support for that anytime soon. Bluetooth is a universal component, but you must have support for specific profiles in order to use the functions of those profiles. We are just now getting OPP and PBAP Bluetooth Profiles once we get Android 2.0 or higher, and earlier platforms only natively support A2DP/AVRC and HSP/HFP. The profile support you would need for an external keypad would be HID.
I use the trackball myself to play ROM's, and SNESoid has a virtual keypad too, so you probably don't need something like that to still be able to play.
keeneraver said:
I use the trackball myself to play ROM's, and SNESoid has a virtual keypad too, so you probably don't need something like that to still be able to play.
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I don't see how you play any of the "oid" emulators on the Hero.
What would be nice would bale to hook a PS3 controller, either bluetooth or USB, to a Hero & be able to use it for emulators...
The biggest problem you'd have with a bluetooth gamepad driver is the fact that no Android phone has a real gamepad, so most games don't even try to handle that particular input scenario. As a practical matter, MAME and NES/Gameboy/other console emulators are the only software that would really know what to do with one. The problem is that when no real standard gamepad exists for a platform, games end up being written that don't even assume that a gamepad is a possibility. Sure, some games might pay lip service to users playing with a trackball as a faux digital gamepad... but that mode usually isn't tested very well, because it tends to be so dysfunctional for real users, it ends up being more like a tacked-on afterthought.
Just look at the mess PC gamepads have been, basically forever. In the beginning, they emulated legacy analog joysticks, and sort of worked, because back then games DID actually tend to support joysticks. Then they became more sophisticated, added buttons, went digital, and ceased to be meaningfully useful with 99% of PC games... because games almost universally at that point had migrated to keyboard control. USB arrived, solved the driver problem, and made us realize that games still didn't have a clue how to deal with gamepads... we just never managed to get the damn faux-MIDI drivers working long or consistently enough to notice. Even today, you can go out, buy an expensive PS3/X-Box-like gamepad, and struggle to find a game that really puts it to good use, and doesn't leave you handicapped with it relative to someone playing with a gaming mouse or keyboard.
Ditto, for Windows Mobile. I have the same bluetooth gamepad you do... I think I managed to find 3 games that really put it to good use... and THAT was only because the games pretended that the usual 5-way controller found on most WM phones wasn't completely dysfunctional for gameplay... so by emulating one, the game would actually work.
Personally, I'd kill for a phone with the body of a Sidekick LX 2009, and the soul of a Nexus One
Thanks for the replies guys, I knew it was more complicated than I thought.
Yes I currently play Snesoid and Gameboid with the trackball, but there's no real control for action games. I love RPGs on the emulators though.
If the games supported them, and the companies made them, there'd be a nice market for mobile phone gamepads. I guess the masses aren't exactly demanding them though, well besides me
Well, assuming T-Mobile's "buy your own phone and get a huge monthly discount" catches on (or at least remains available from T-Mobile), I can easily see us having a HUGE assortment of carrier-agnostic phone hardware to play with 3-5 years from now. In fact, I'll go so far as to even predict that Microsoft is going to do two things to save Windows Mobile from irrelevance:
1) Release Windows Mobile 7 as a boxed retail product suitable for upgrading existing phones with supported hardware (read: anything made by HTC over the past 5 years, even if the hardware really, really isn't up to the task of handling WM7)
2) Ensure that almost any halfway-conventional phone shipped with Android can be reflashed with Windows Mobile.
Essentially, we'll have with phones the situation that exists with laptops: it might come with Android or Windows Mobile, but reflashing it to run the other instead (or running both with VMware Phone Edition) won't be much harder than doing it is today with a PC. Apple will still be living in its sealed-off bubble, skimming the cream from the wealthiest market segment that just wants their phone to be pretty and work.
The supreme irony is that it will probably be Microsoft that puts an end to the need to root our phones to do our own upgrades once and for all. They themselves wouldn't dare to risk the wrath of the US Federal Government by making it impossible to install Android on a Windows Mobile phone... and you can bet they'll scream bloody murder if they decide to start selling Windows Mobile as a retail product, and Android phones continue to get sold that make it impossible (without rooting) for end users to install it. Google won't stand for mischief by Microsoft, but I suspect it will be perfectly happy to hold Microsoft's hand long enough to push the carriers and federal government to create a platform-neutral playing field where anybody (with the technical means to do so) can flash anything they want onto the phone hardware they buy. Microsoft and Google are adversaries and opponents... their enemies are the American CellCos that would lock everything down and force users into walled gardens if they could get away with it... and in the meantime, will do their best to try anyway.
If you are interested in alternatives to the MSI or Chainpus BGP100 bluetooth gamepad, google search "modded by bacteria" go to the "work in progress" section of his forums, and search for the thread "Re-housed Bluetooth controller". The creator of the site, Bacteria, will be transplanting the innards of the BGP100 into an SNES controller. Previously, he has transplanted it into a PS1 controller. It seams feasible to DIY into almost any controller housing.
Hi all,
I saw a thread (after searching) relating to the upcoming release of.....Blueinput for Widcom broadcom stacks.....whichever one (for HD2)
Is this currently the only way (the beta which apparenltly only 10 peeps got) to get a bluetooth mouse working on our HD2?
I can see it and try to pair it (Im using Razor pro click mobile bluetooth mouse) but it asks for a passkey - the mouse does not require a pass key
I have been playing Quake 3 on my N95 using this same mouse (Oli Hinka release),
Oh god.....its so so so good, Tv out and perfect handling I am actually playing a PC game on my phone with real controlls....
So I thought, yeah this could be even better on my HD2 - but cant even pair it let alone play Quake 3.....
We really really need a version of quake 3 for our devices.....just like the N95 port, a perfect PC clone uses all same data file and allows connection to and creation of Game servers.....(play against PC)
People think that playstation games are the be all, they are great but if anyone played this version of Quake3 from my 3 year old N95 8GB it is simply jaw dropping.
anyway...the purpose of my thread was to get bluetooth mouse going, then I got all excited.
Any ideas on pairing methods?
Kind regards
Nope, and even if you could pair it (I can pair mine, as it has a passcode) you can't do anything with it as there's no mouse driver.
Looks like where just going to have to wait for Teksoft to release the bluetooth drivers for the HD2. Hopefully it wont be long i also am very interested in using my bluetooth mouse and keyboard with my phone. It says it will be available very soon on there forum pages.
Hi !
can i ask a question ?
would you mean that the Teksoft would allow my kb600 (you know the-unable-bluetooth-stuff-to-connect ;-) to work with me leo ?
best regards.
ludovic.
Hi there,
I love playing on emulators with my HTC One, namely DraStic, MyBoy! and Snes9x.
I've noticed that the whole system slows down when I connect one of my Bluetooth Controllers to the phone, namely Gametel Controller, PS3 Wireless Controller and the Impulse Controller.
I am aware that emulation, especially DS emulation need a lot of CPU power but I can see a huge framedrop of about 15fps and sound gets really choppy when a bluetooth controller is connected.
Is anyone else playing on emulators and has installed any Custom ROM, Google Edition ROM or a 4.2.2 or even 4.1.2 ROM and can test if the described problem occurs on these ROMs too?
Thanks in advance, hope that some guys are interested in investigating so we can have clarity and solve this issue.