Related
Does anyone know if these are properly implemented through the APIs? I am aware that the HTC home screen supposedly uses the 3D chip, but nowhere says how.
If it is properly implemented it would be very interesting for developers and gamers alike.
Judging by peoples experiences with DirectDraw at least that API is not accelerated. OpenGL ES is though and Direct3D is probably mapped to Open GL ES calls and would also be accelerated (with some form of, probably slight, performance penalty).
There are two threads in this subforum that are asking for benchmark results from the Diamond but so far none of the current owners seem interested in providing anything.
ill do a benchmark if its easy to do, what program do i use?
jkr284 said:
ill do a benchmark if its easy to do, what program do i use?
Click to expand...
Click to collapse
http://www.spbsoftwarehouse.com/products/benchmark/??en
http://int13.net/gxmark.htm
http://classic.pocketgear.com/software_detail.asp?id=8287
As far as easy goes you just run the application basically.
Thanks
Ive been trying to run a full spb test on the diamond at default settings and on battery power. It didnt like the word test (seemed to stick at about 90% of opening the alice word doc then looped forever!) and also didnt like the pocket internet explorer test (well it opened opera browser for the test, and didnt like it for some reason!), just running it now with buit in application tests disabled.
Ok First Heres the SPB Benchmark results with "Built in Applications Test" Disabled:
- <benchmark-results>
- <info>
<platform-name>HTC Touch Diamond P3700</platform-name>
<device-name>HTC Diamond</device-name>
<start-date>06.05.2008</start-date>
</info>
- <main-tests>
<fs-largefilewrite>566.700000</fs-largefilewrite>
<fs-largefileread>107.900000</fs-largefileread>
<fs-largefilecopy>679.800000</fs-largefilecopy>
<fs-manyfileswrite>5897.500000</fs-manyfileswrite>
<fs-manyfilesread>429.300000</fs-manyfilesread>
<fs-manyfilescopy>4549.900000</fs-manyfilescopy>
<fs-dirlisting>1334.200000</fs-dirlisting>
<fs-db>756.900000</fs-db>
<grf-ddb>6.670000</grf-ddb>
<grf-dib>25.095000</grf-dib>
<grf-gapi>5.390000</grf-gapi>
<misc-zip>2660.000000</misc-zip>
<misc-jpeg>417.600000</misc-jpeg>
<misc-arkaball>8.140500</misc-arkaball>
<misc-mflops>3578.800000</misc-mflops>
<misc-mops>1001.700000</misc-mops>
<misc-mwips>7229.000000</misc-mwips>
<misc-memcpy>8.449000</misc-memcpy>
</main-tests>
</benchmark-results>
GXMark produced a white screen! i had to reset the device! No Idea whats up there!
Pocket Pc Mark wouldnt do a run on the graphics test, it got to 6/8 test and then locked, had to reset again, sorry!
Thanks for your efforts!
The SPB results are actually very poor unfortunately. Almost too poor, did you have lots of stuff running in the background or anything like that?
Apart from the pure CPU tests (including decompressing a JPEG and a ZIP file which both are very CPU bound as well) both filesystem operations and graphics operations are a lot lower (or at best equal in some cases) to what you would see on a Kaiser for an example..
I think at least we can say with certainty that the GAPI and GDI/DDI drivers are not any better than on the Kaiser, very minor boost due to faster memory and CPU sped can possibly be achieved but that's nothing compared to real hardware acceleration.
I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that.
the only things running are the default progs in the background like touchflo etc. something has been improved as ackys breakout and bejeweled 2 run beautifully in vga aswell, they ran like **** on my touch cruise (slowdown and stutters) in reality this phone ****s all over the cruise performance wise in games and general use.
One thing that was better on the cruise is the 3g reception which i could get inside my house but not with the diamond.
Tomtom6 displays real nice in vga also but takes a longer time plotting routes, much longer!
Try a psx emulator and see if it runs :]
"I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that."
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Can anyone with a Diamond please run the Futuremark benchmark as it does an open gl test as well as 2d and more, thanks
http://www.futuremark.com/download/spmarkjavajsr184/
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmobile/projectdetails_spmarkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
This is discouraging. Most of the tests don't run, and those that run give really low results? Sounds familiar. I really don't want this to be yet another great hardware with lackluster software support...
Rudegar said:
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Click to expand...
Click to collapse
yes of course it would need drivers
but current Windows Mobile seems to be built with the assumption that there will be no specialized graphics hardware (so everything is build to run in software)
desktop windows is built on the assumption that there will be hardware acceleratio for 3D, video playback and even the GUI, I'm hoping windows mobile 7 sports a similiar approach, thus "forcing" manufacturers who want to ship even baseline WM devices to support their hardware with graphics drivers
also something with the underlying framework in windows mobile seems off when it comes to hw accelerated graphics, as I mentioned earlier it feels like a tack on that wasn't planned in the first place
thus even when we have devices with hardware and drivers it still not universally applicable (check the diamond for a perfect example, it has some level of hardware acceleration but it's not general and system wide for whatever reason)
so what I am hoping for is a standardized, general system wide assumption that future WinMo will have graphics hardware just the same as any PC today has some level of hardware acceleration (in effect making it close to impossible for companies like HTC to ship devices with hardware but without drivers)
jkr284 said:
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmo...arkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
Click to expand...
Click to collapse
Thanks for running the test
Radeon123 said:
Thanks for running the test
Click to expand...
Click to collapse
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
jkr284 said:
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
Click to expand...
Click to collapse
640x480 movies? (Coreplayer played those fine up until the latest Kaiser ROM)
3D games or regular 2d ones? (basically all astraware games run just fine on my tytn ii for an example)
I'm not trying to rain on your parade, it just seems as if the Diamond is basically missing the performance some of us thought it to have. (Though that's not to say that the performance is poor)
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Baronic said:
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Click to expand...
Click to collapse
I would love to see a youtube video of COD on the diamond. Can you please post. I would really appreciate it.
Hi,
Is there some info and specs about Diamond GPU as well as information if it's working correctly?
I believe there should be better 3D performance and no lagging with all this Touch FLO 3D if it's enabled...
it IS enabled indeed. TF3D lag isn't linked to poor graphics performance, in fact it takes a bit to load the tabs, but the transition effects are smooth as silk
yes, once in TF3D, it runs damn fast itself.
Just seems WM6.1, what lies underneath it, can't make use of it and is slow there.
Anyway, think in future we will profit
What browser is everyone using? I tried many of them, but they all lack something. I am using CM7 RC4.
- Firefox. Excellent in all areas except for speed. Scrolling and loading is too slow to be useful. Does not support flash - I do not care about flash much, but for some it would be a dealbreaker.
- Dolphin HD. Slow scrolling. Supports flash. Incorrectly renders some pages (iclarified.com). Too slow to be useful for me.
- Opera mobile. Very fast. Supports flash. Would be perfect if it had an ability to change browser agent. Without it many websites insist on using mobile version.
What I want is Firefox features with speed of Opera. Does such thing exist?
Maybe mirin browser. I haven't tried it so much but it seems fast. Don't know if it supports flash though.
Sent from my HTC Desire using XDA App
I use Dolphin HD. Never had any issue except slow scrolling for graphics heavy sites.
by the way you cab change user agent in opera mobile. look at the Opera thread on how.
i use xscope. I have tried dolphin but i cannot stand how it renders some pages (one that comes to mind is reddit).
Firefox like you said is too slow
Opera seems promising, I am using that every once in a while now but still always find myself going back to xscope
Skyfire 3.0
I would suggest skyfire. Been the best of all worlds for me!
I love and use the stock browser just fine.
Since Opera 11 got flash, I feel the other browsers can't compete. up until that point I was a Dolphin HD Guy.
I use xscope or dolphin HD. I do not like Skyfire or Opera since they proxy your web traffic.
Opera Mobile 11 is the only browser I use now. Too many of the websites that I frequent have really slow scrolling on the webkit based browsers. Now that Opera Mobile has GPU acceleration and flash support I can't use anything else.
painter_:
Opera Mobile does not use a proxy unless you turn on turbo mode which will just compress images for you.
was using miren, but i prefer opera mobile now, i like how it render pages much than miren or firefox. Miren is pretty fine too, i like how it handle tabs.
Opera has font rendering issues, particularly in its always-on overview mode. And it's bookmark management sucks. I don't understand why they made their browser have so little in the way of configuration options.
Dolphin HD is my favorite but Opera is definitely faster.
Firefox is a disaster yet with some serious issues. I hope they continue to work on it.
opera has tons of config options, if you go to "opera:config" way to much. But I do agree there are few options that I would like that doesn't exists. like disable page overview/preview, bookmark ordering, disable navigation bar. I have a phone and nook, both running 2.2, and same version of opera. On the phone I can disable the navigation bar but I can't do it on the nook. They must be doing some filtering of configs based on device type or resolution.
swaaye said:
Opera has font rendering issues, particularly in its always-on overview mode. And it's bookmark management sucks. I don't understand why they made their browser have so little in the way of configuration options.
Dolphin HD is my favorite but Opera is definitely faster.
Firefox is a disaster yet with some serious issues. I hope they continue to work on it.
Click to expand...
Click to collapse
opera is faster, but the speed isnt enough to make me switch from dolphin hd. it just flows so much better. I dont like the gestures, but like the swipe actions with the shortcuts on the left panel. I also like how it goes to full screen when a site is loaded, and the address bar goes away once it's scrolled away. the tabs are also a joy to use.
Opera Mobile has now replaced dolphin HD for me. The great increase in speed and performance made me switch. I still hope Opera gets better tab and bookmark management though. Once that happens, Opera will easily be the best IMO.
Opera is a complete piece of trash.
The scrolling doesn't lock when you scroll up/down so it jitters left/right as you scroll down a page. It looks awful. Every other mobile browser in existence has this feature. Why did they leave it out?
Websites that are not formatted for mobile always load first in completely zoomed out mode with the letters at 0.5 font, regardless of what you set the "zoom" to in the settings. This means browsing around some websites becomes extremely painful since you have to zoom in a TON for every. single. page click.
And the worst of them all: on content heavy pages (ie when a website doesn't have a mobile version), after it finishes loading, the entire page just goes blank. Literally, completely white. The weird thing is when switching tabs, the tab preview still shows the content. But going back to the page and it's still just fully white. Reloading the page doesn't help.
Opera Mobile has "nice scrolling" but that's about it. What a bug-ridden infuriating, and not to mention HUGE (25+ mb) app.
Disabling Javascript improves scrolling immensely and blocks most adds while improving load times.
Of course, disabling Javascript causes some features to be unavailable on certain sites. A quick re-enable will do the trick though.
Settings
Advanced
Content Settings
Enable Javascript
Hopefully this may help one or two people.
Wich URL are you testing?
For me, there's no significant impact on scrolling. Still choppy.
Stock browser scrolls much smoother. Out of all the other browsers around, only UC browser provides smooth scrolling.
Most browsers are crashing at the sight of an animated GIF on webpages. So far, Boat Browser, CM Browser, Maxthon Browser, and Naked Browser crash at the sight of the animated GIF attached to this thread below.
Chrome and Dolphin are the only two browsers that aren't crashing while viewing the image. Dolphin is unusable at the moment because it hasn't been updated yet, and I don't care for the UI and options in Chrome.
Having said that, this problem doesn't exist when using the same browsers and viewing the same image on my Note 3 running Kit Kat. In fact, I have zero browser issues on my Note 3.
Another browser issue I'm having is with the loading of previous tabs. If I open two tabs, then close the second tab, the first one loads relatively slowly (graphically). This is the case with Boat Browser (and the others listed above), but not with Chrome. This problem is also not present on my Note 3 with any browser.
I'm not sure where the browsers store tabs (RAM or disk), but my Note 3 is faster loading tabs than the Nexus, which is pretty sad, in my opinion. Scrolling webpages is faster and smoother on the Nexus, but that's about it.
And frankly with 3 GB's of RAM, I don't know why a browser would load tabs from disk instead of RAM, which could mean that the RAM on this phone is slower than the RAM on the Note 3.
I've used 3 different ROMs, 3 different kernels. Enabled "Force GPU" in dev options. Even unencrypted in case the browser was reading and writing from the disk instead of RAM. The slow graphical loading of previous tabs is still present on the Nexus 6 no matter what I try.
I'm > < this close to selling my Nexus because of all the unstable browsers and slow graphics. I've had nothing but constant crashing of browsers. And the slow graphic loading of previous tabs on this phone which is non-existent on my Note 3 is also disappointing. I've read around the forums where people have had graphics issues with games that don't exist on other phones.
I've reduced the screen size from 1440 down to 1080, causing less strain on the GPU, and the slow graphics issue was still there in the browsers.
I love the customizeability, screen size, and openness of the Nexus. But at this point, that's where my love for this phone ends. My Note 3 is more stable.
Anyone have any suggestions or input? A little unhappy and disappointed at this point.
** Edit to add: I understand that apps may not be updated or optimized for the 1440 screen size and for Android 5.x. But app developers have had how long now to update their apps? Not really an excuse.
If you're that unhappy with your N6, and are unwilling to use a browser that is updated and actually works, go back to your beloved Note 3. There's the validation you're looking for.
It's all just an illusion
-BoneZ- said:
Most browsers are crashing at the sight of an animated GIF on webpages. So far, Boat Browser, CM Browser, Maxthon Browser, and Naked Browser crash at the sight of the animated GIF attached to this thread below.
Chrome and Dolphin are the only two browsers that aren't crashing while viewing the image. Dolphin is unusable at the moment because it hasn't been updated yet, and I don't care for the UI and options in Chrome.
Having said that, this problem doesn't exist when using the same browsers and viewing the same image on my Note 3 running Kit Kat. In fact, I have zero browser issues on my Note 3.
Another browser issue I'm having is with the loading of previous tabs. If I open two tabs, then close the second tab, the first one loads relatively slowly (graphically). This is the case with Boat Browser (and the others listed above), but not with Chrome. This problem is also not present on my Note 3 with any browser.
I'm not sure where the browsers store tabs (RAM or disk), but my Note 3 is faster loading tabs than the Nexus, which is pretty sad, in my opinion. Scrolling webpages is faster and smoother on the Nexus, but that's about it.
And frankly with 3 GB's of RAM, I don't know why a browser would load tabs from disk instead of RAM, which could mean that the RAM on this phone is slower than the RAM on the Note 3.
I've used 3 different ROMs, 3 different kernels. Enabled "Force GPU" in dev options. Even unencrypted in case the browser was reading and writing from the disk instead of RAM. The slow graphical loading of previous tabs is still present on the Nexus 6 no matter what I try.
I'm > < this close to selling my Nexus because of all the unstable browsers and slow graphics. I've had nothing but constant crashing of browsers. And the slow graphic loading of previous tabs on this phone which is non-existent on my Note 3 is also disappointing. I've read around the forums where people have had graphics issues with games that don't exist on other phones.
I've reduced the screen size from 1440 down to 1080, causing less strain on the GPU, and the slow graphics issue was still there in the browsers.
I love the customizeability, screen size, and openness of the Nexus. But at this point, that's where my love for this phone ends. My Note 3 is more stable.
Anyone have any suggestions or input? A little unhappy and disappointed at this point.
** Edit to add: I understand that apps may not be updated or optimized for the 1440 screen size and for Android 5.x. But app developers have had how long now to update their apps? Not really an excuse.
Click to expand...
Click to collapse
I don't have any if these issues.
trickster2369 said:
If you're that unhappy with your N6, and are unwilling to use a browser that is updated and actually works, go back to your beloved Note 3. There's the validation you're looking for.
It's all just an illusion
Click to expand...
Click to collapse
Oh, I'm not unhappy. You do make a valid point.