Interesting View On Ping Pong Game - G1 Apps and Games

I don't know if this has been posted about or said already but a friend of mine was messing around with my phone and checking out the games I had for it and noticed that if you play Ping Pong in landscape, with the keyboard showing, it's just like playing the good old classic Pong. I thought it was interesting.

KanJe West said:
I don't know if this has been posted about or said already but a friend of mine was messing around with my phone and checking out the games I had for it and noticed that if you play Ping Pong in landscape, with the keyboard showing, it's just like playing the good old classic Pong. I thought it was interesting.
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I am the developer of PingPong and you are correct... well kinda. I tried to make ping pong so that it never actually rotates to landscape mode. So if you want you can just hold the phone sideways and play with the keyboard in...
I have been thinking about making some big updates to PingPong as I have learned a lot in the month since I released it (android features and coding techniques that I picked up while making WordWrench and BreakTheBlocks) BUT PingPong is a top 10 game in its category that has over 75,000 downloads and I am not sure if I want to mess with a good thing. I am open to hearing any thoughts on updated PingPong or simply ideas/requests for PingPong or any of my other games

mpenguin14 said:
I am the developer of PingPong and you are correct... well kinda. I tried to make ping pong so that it never actually rotates to landscape mode. So if you want you can just hold the phone sideways and play with the keyboard in...
I have been thinking about making some big updates to PingPong as I have learned a lot in the month since I released it (android features and coding techniques that I picked up while making WordWrench and BreakTheBlocks) BUT PingPong is a top 10 game in its category that has over 75,000 downloads and I am not sure if I want to mess with a good thing. I am open to hearing any thoughts on updated PingPong or simply ideas/requests for PingPong or any of my other games
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Did you get the idea for break the blocks from an old atari game? I remember playing a similar game as a kid that had multiple players and same basic idea.

stats555 said:
Did you get the idea for break the blocks from an old atari game? I remember playing a similar game as a kid that had multiple players and same basic idea.
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my personal inspiration is from a game on my TI-83 calculator... but the first game of this type was called "Breakout" and released on Atari, the next game of this type was called Araknoid... and now it seems that most people think of this type of game as "BrickBreaker" from the BlackBerry platform
I personally just think it is a fun game and a game that I would play over and over again... I think I almost have the gameplay issues sorted out, (optimize it further to remove the occasional lag of the ball, do a small graphics update, and decide if I need to further tweak the ball speed), maybe completely update the sounds, and then focus on making new levels for the paid version of the app

Best suggestions ever.
mpenguin14 said:
I am open to hearing any thoughts on updated PingPong or simply ideas/requests for PingPong or any of my other games
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1. Every time the ball hits a board it makes a super exloding sound that will rock the balls of the player beholding the Gexcalibur1 (that's what I call my G1).
2. Ricochet sounds when the ball hits the wall. Remember that scene in Robocop when there were these criminals in an arcade and some dude was holding this little turd hostage and Robocop didn't have a good shot, so he had to calculate where to shoot his gun so it would bounce and hit the bad guys? That scene will pop up in my head every time the ball ricochets off the wall. Holy crap just imagining these two ideas makes me want to pay $50 for this super awesome game.
3. After about 50 bounces, you reach level two which takes you to a sidescrolling beat 'em up where the two Pong boards have to fight there way through enemies like Super Merio and Tonic & Sails. The only way that the Pong boards could redeem their lost respect as a video game is to rip and tear... 1 gut at a time™.
(Make sure to have bullet time effects, the ability to reverse time, and awesome CG FMVs that will make Konami recall MGS4 due to embarrassment of their inferiority (which reminds me, make every FMV 3-4 hours long (about the battery life of the G1)))
4. Level 3 - FPS. Trackball as cursor control, touch screen is player movement, set in World War 2, my ideas are the best, your head is exploding.
5. Fund it.

Related

[APP] Chicks'n'Vixens: No Donuts, [R] 30/06/11 [V] 0.10A

Name: Chicks'n'Vixens: No Donuts
video of 0.9: http://www.youtube.com/watch?v=16GskXn0ksQ
Updated to Alpha 0.10A
Changes:
Made ads smaller
Tweeked some levels
New physics gameplay elements
New chickens
Levels redesigned
all new UI
http://social.zune.net/redirect?type=phoneApp&id=ab4a09b4-5e9f-e011-986b-78e7d1fa76f8
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
wheresmybeaver said:
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
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I'm not sure how I'm going to make money from this, I'm really glad I released the beta but I don't want to charge people after playing it. What I might end up doing is releasing a big massive level pack of something and charging for that, but hopefully there will be at least 60 high quality 100% free levels for everyone to play as that's what I'm aiming for by version 1.0 which will be free I think what I'll end up doing is turning the original game into a trial with the 60 levels as well as simultaneously releasing a 'light' version containing the 60 levels, that way hopefully people won't think 'trial' means limited, I think 60 levels is plenty of fun for everyone especially for $0. Actually I'm still not too sure, 60 levels might be too much or too little for a trial, I don't want to put people off playing the game because the trial is too short but I don't want to make the trial so long and epic that people never get around to finishing it (therefore have no motivation to buy the full version).
At any rate the full version will hopefully be going for $0.99, if I can't beat Angry Birds in sheer content I can at least beat them on value for money.
MartyLK said:
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
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I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
dkp1977 said:
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
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Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
jabberworx said:
I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
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Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
MartyLK said:
Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
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Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
jabberworx said:
Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
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LOL...gotta watch out for those maniacal types...hehe - Reminds me of a movie I saw long time ago about how MS began and then also a crime drama about a MS type where the top dog was ordering hits on garage-type devs to get their code.
jabberworx said:
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
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I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
dkp1977 said:
I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
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It would be great if they could co-exist, I guess we'll see what happens...
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
yosagojimbo said:
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
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I hope you're right, I'm going to be pricing this at the $1 mark and pushing more free content so hopefully that will make up for the fact it's not angry birds
A lot of people giving the game reviews want more levels, so I've released 0.6 now, it doesn't have eerything I wanted to put into it but..
In addition to five more levels the cannon now behaves like a slingshot (i.e. pull back to fire), if you move your finger to the right side of the cannon you dis-engage it.
If you're pinching or dragging the camera around there is no chance of activating the cannon.
The camera will go back to its last position/zoom setting after a chicken has finished being fired (and stopped moving). This only works with ch
ickens when their special power is not activated.
Level loading speeds have been dramatically increased, after an initial ~7 second wait for the first level to load the rest will load very quickly (almost instantly) until the app closes The reason for this is that content is now shared between all levels.
And here's a teaser screenshot of one of the new levels: http://imgur.com/fNYH3
I think there are about five new levels in the update, I'm sorry I couldn't make it more, I have a day job and it's 2am (I get up at 6 XD).
I will be working on more levels so by the time this gets approved I'll hopefully have v0.7 ready for submission
Release date is whenever Microsoft approves the update (hopefully sometime later this week).
So I've hopefully addressed the annoyances with the clumsiness of the cannon and now levels load much faster (after the first load anyway) so that should be good. On my Omnia 7 there are no load times, it's circle in/circle out.
Jabber
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
7carisfast said:
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
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Yeah it's probably because it shutdown half way through, not too sure what you can do about that htough. Maybe try asking in a WP7 specific help forum?
As good as your game is, I also want to recognize you for doing something most others do not do in app making: adhering to themes for the tiles.
Thank you so much for this.
MartyLK said:
adhering to themes for the tiles.
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I'm sorry I don't know what you mean by that?
jabberworx said:
I'm sorry I don't know what you mean by that?
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Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
MartyLK said:
Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
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oh right, yeah that's fairly easy to do using png transparencies...
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
digger1985 said:
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
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I'm hoping to profit from it eventually I don't think I'll make much money though considering the status of the game but it would be nice to get something material in return for all the work I've put into it

[Q] Spectral Souls

Has anyone tried downloading this and running it on their Gtabs? just checked today and they had a new update that allows for tegra 2 support. I've had my eye on this game for quite some time but was reluctant due to the lack of tegra 2 support and the small disclaimer/known issue in the description that said "could not work & crash on 'uncertified' Google Android devices like Archos Tablet, Nook, etc".
So before i go psycho on my wallet and spend +/- 15 usd on this thing, I need someone who owns a Gtab, and was brave enough to buy this game, to confirm compatibility and if so, list down known issues based on experience. Thanks again xda peeps!
jag_oh said:
Has anyone tried downloading this and running it on their Gtabs? just checked today and they had a new update that allows for tegra 2 support. I've had my eye on this game for quite some time but was reluctant due to the lack of tegra 2 support and the small disclaimer/known issue in the description that said "could not work & crash on 'uncertified' Google Android devices like Archos Tablet, Nook, etc".
So before i go psycho on my wallet and spend +/- 15 usd on this thing, I need someone who owns a Gtab, and was brave enough to buy this game, to confirm compatibility and if so, list down known issues based on experience. Thanks again xda peeps!
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nice, there is another thread about this game i think. a guy was wondering why the game would crash on him lol. you should search for that thread and ask him to update his app.
ketjr81 said:
nice, there is another thread about this game i think. a guy was wondering why the game would crash on him lol. you should search for that thread and ask him to update his app.
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Click to collapse
i must be getting rusty w/ my searching skills but so far the only threads i've seen about the game are for non tegra 2 devices (NC, Dell Streak, phones, etc) so really somewhat of an "apples and oranges" type of comparison. anyway just checking if anyone who owns the Gtab specifically have tried this game out lately... but no rush (considering that the update was just rolled out less than 24 hrs ago). eagerly awaiting for some first-hand insights!
Just noticed it this morning too. Good chance that I will try it this evening. I honestly don't see why it would crash on the nook though. If all else fails, I still have my Captivate to play it on. It did look nice on the g-tab when I watched it on youtube. I can say this, if your a fan of classic rpgs the sound track alone will blow you away, at least all of what I heard.
I took the $15.00 plunge this morning. The game has a 1 GB download for game data, so you're going to go well beyond the 15 minute refund limit. On the other hand, you gotta love any program that simulates Pong while the download is being counted down.
Once the download is complete, I'll let you know. Looks like it's gonna' take a couple of hours as I'm running this off a EVO hotspot.
Ronin916 said:
I took the $15.00 plunge this morning. The game has a 1 GB download for game data, so you're going to go well beyond the 15 minute refund limit. On the other hand, you gotta love any program that simulates Pong while the download is being counted down.
Once the download is complete, I'll let you know. Looks like it's gonna' take a couple of hours as I'm running this off a EVO hotspot.
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looking forward to your impressions of the game -especially those very noticeable pros and cons! i've been a long standing fan of classic JSRPG's ever since i first played final fantasy tactics a long while back and have been left hooked ever since (even enjoyed 2D JSRPG's with mediocre-to-crappy graphics)
jag_oh said:
looking forward to your impressions of the game -especially those very noticeable pros and cons! i've been a long standing fan of classic JSRPG's ever since i first played final fantasy tactics a long while back and have been left hooked ever since (even enjoyed 2D JSRPG's with mediocre-to-crappy graphics)
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Also am interested on this. I really want to purchase, but I want to know that it will work on the GTab (Vegan B5.1.1).
-Ted
tklotzii said:
Also am interested on this. I really want to purchase, but I want to know that it will work on the GTab (Vegan B5.1.1).
-Ted
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The download continues...and Pong is suddenly less fun to watch than it was in my youth. About 1/3 of the way home....
Winner!
Download is done....and Pong now totally sucks. Anyway, bottom line is.....it works. While I haven't had a chance to go too far into the the game, I can tell you that the soundtrack and graphics are both top notch! Is it worth $15.00? Yes.....yes it is if you're into this kind of game.
If you were waiting to buy this but were worried about it running on the GTab, I say go for it. Mind you, I'm on Vegan 5.1.1 so I can't talk about any other ROM.
Ronin916 said:
Download is done....and Pong now totally sucks. Anyway, bottom line is.....it works. While I haven't had a chance to go too far into the the game, I can tell you that the soundtrack and graphics are both top notch! Is it worth $15.00? Yes.....yes it is if you're into this kind of game.
If you were waiting to buy this but were worried about it running on the GTab, I say go for it. Mind you, I'm on Vegan 5.1.1 so I can't talk about any other ROM.
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perfect! it's a good thing i chose vegan on the get-go. time for me to cough up the 15 bucks...hehe
jag_oh said:
i must be getting rusty w/ my searching skills but so far the only threads i've seen about the game are for non tegra 2 devices (NC, Dell Streak, phones, etc) so really somewhat of an "apples and oranges" type of comparison. anyway just checking if anyone who owns the Gtab specifically have tried this game out lately... but no rush (considering that the update was just rolled out less than 24 hrs ago). eagerly awaiting for some first-hand insights!
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http://forum.xda-developers.com/showthread.php?t=964883&highlight=spectral+souls
ah yes, I looked for it too and thought I was going crazy or something lol.
It was in General forum not the app forum.
I posted a link on their thread to this thread.
Ronin916 said:
Download is done....and Pong now totally sucks. Anyway, bottom line is.....it works. While I haven't had a chance to go too far into the the game, I can tell you that the soundtrack and graphics are both top notch! Is it worth $15.00? Yes.....yes it is if you're into this kind of game.
If you were waiting to buy this but were worried about it running on the GTab, I say go for it. Mind you, I'm on Vegan 5.1.1 so I can't talk about any other ROM.
Click to expand...
Click to collapse
Thanks for taking the plunge. I had been reading the market reviews to see if a gtablet owner was satisfied. Its way easier to toss 15 bones into the aether knowing your getting something from it.

bang bang racing in Tegra market today for $7.99!

Hey Xoomers, Bang Bang racing is now in the Tegra zone market....enjoy!!! They originally told me it'll be out next week, better now than later!!
UPDATE: The developer has listened to our comments an will add new control options in a future update to the game, resembling the controls like Reckless Racing! The current controls are not bad once you get used to them...love the graphics though
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Mandelbrot.Benoit said:
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Click to expand...
Click to collapse
I informed the developer of the issue already, let's give it a few minutes and try again
The developer confirmed that it'll be ready to download shortly
They specifically said it will be released at 1pm EDT.
emplox said:
They specifically said it will be released at 1pm EDT.
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Yeah they were as surprised as I was that it was out already...Tegra Zone released it early....I'm playing it now.
Doesn't have any multiplayer option. For 7.99 it should have multiplayer
Is it good?
This will probably be my first purchase from Market. Yesterday Google finally enabled paid apps for 99 more countries, including the country where I live.
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
amelch05 said:
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
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What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
chiefmcbeef said:
What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
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They should of made it like reckless racing which has many different methods of control.
mug2k said:
They should of made it like reckless racing which has many different methods of control.
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Agreed, I bought Reckless Racing on my Desire, didn't run too well until I traded it in for the Incredible S, yet to try it on my Xoom. Perhaps I should just stick with that
That's really disappointing I was really looking forward to this game. Is there anyway to use a controller wii or zmote?
Senta from my Xoom using XDA App
mug2k said:
They should of made it like reckless racing which has many different methods of control.
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See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
MRCANNADY said:
See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
Click to expand...
Click to collapse
Cool, I'll wait till then
Got this... doesn't really disappoint. The control scheme as-is (luckily there's a more traditional one coming) isn't half bad, but takes a lot to get used to.
There's no practice mode though. I ended up using Time Trial as my practice. Not a bad start.
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Click to expand...
Click to collapse
Perhaps I will get a stylus too then. Which one did you buy?
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
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Agreed, need to support the people who develop software for Honeycomb. Bought it - played it - like it
Another game to show off to iPad lovers!!
It's a silver one carried by Best Buy under the Rocketfish name.

Bang Bang Racing-please support developer with comments!

Hey Xoomers! Just spoke with the developer of Bang Bang Racing, the game has recently been updated again to fix the control looseness as we requested, and they are really spot on now, I have no issues at all now! They have also lowered the asking price to $3.98..which some people seem to be complaining over if you read the comments in the marketplace. The Developer has been really helpful in making the game work as we requested, and all developers drop prices on their games to attract new buyers etc so I dont know why some people are crying over a price drop. The developer has asked that members of XDA show our support by helping with some positive feedback in the marketplace, so please take two minutes just to acknowledge the fact that they have really been listening to all of our requests. We need to keep developers like these working on android...please pass the word and thank you guys!!
Also, if you have any suggestions, post them on the marketplace...they are open to all ideas to really make this game enjoyable for us all!
i am very happy to hear this.
i love the graphics and style of the game, the controls are the only thing holding it back.
im glad the company realizes this.
i am not expert on gaming and development but maybe just a simple left and rigth button at the bottom of the screen will do. maybe even throw in automatic acceleration to make it simpler?
thats what ive been thinking.
id love to hear about what the developers are throwing around in terms of new controlls. anyword?
crackmulah said:
i am very happy to hear this.
i love the graphics and style of the game, the controls are the only thing holding it back.
im glad the company realizes this.
i am not expert on gaming and development but maybe just a simple left and rigth button at the bottom of the screen will do. maybe even throw in automatic acceleration to make it simpler?
thats what ive been thinking.
id love to hear about what the developers are throwing around in terms of new controlls. anyword?
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hey there..nothing solid yet, but from our chat we may have more than one additional control option, one option may be the tank-like control option in reckless racing or something very similar. This game would be a blast to play and look at once the controls are fixed and our fingers are not blocking the screen. I will pass our info to the developer with your screen name
You can tell them that I love it. It's the first game besides Fruit Ninja that I've found entertaining enough to actually play.
The current controls are a little odd, but I've started using a stylus and that works pretty good.
Offering a different control scheme would take a great looking game with just okay controls to a downright awesome game. Bring it!
"Graphics look cartoonish, but at the same time an absolute eye-candy." - erzhik
Controls do take time getting used to, and I would also love to have a mini map displayed in the corner to see when the corner is coming.
Dyyryath said:
You can tell them that I love it. It's the first game besides Fruit Ninja that I've found entertaining enough to actually play.
The current controls are a little odd, but I've started using a stylus and that works pretty good.
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Will do man, thank you
gerbick said:
Offering a different control scheme would take a great looking game with just okay controls to a downright awesome game. Bring it!
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Good one!! ill pass this along also with ur username
erzhik said:
"Graphics look cartoonish, but at the same time an absolute eye-candy." - erzhik
Controls do take time getting used to, and I would also love to have a mini map displayed in the corner to see when the corner is coming.
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I will submit your quote also
Tell them to take a look at Reckless Racing for how to do the controls. If they can match the level of customization in RR I'd be hugely impressed.
Also maybe ask them if they would like us to beta test their future games because if they had done that I'm pretty sure BBR wouldn't of hit the market with the glaring problem we've all recognised straight away. It's surely better to be proactive rather than reactive.
mug2k said:
Tell them to take a look at Reckless Racing for how to do the controls. If they can match the level of customization in RR I'd be hugely impressed.
Also maybe ask them if they would like us to beta test their future games because if they had done that I'm pretty sure BBR wouldn't of hit the market with the glaring problem we've all recognised straight away. It's surely better to be proactive rather than reactive.
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I had informed the developer when the game was released to implement Reckless Racing controls. He stated that been though he personally hate RR's controls, he would look into adding that as an option. Good try on the beta testing though, but they have people doing that already
Once we have additional control options, I could not recommend this game enough! Looking forward to more tracks being added and maybe multiplayer support!!
MRCANNADY said:
I had informed the developer when the game was released to implement Reckless Racing controls. He stated that been though he personally hate RR's controls, he would look into adding that as an option. Good try on the beta testing though, but they have people doing that already
Once we have additional control options, I could not recommend this game enough! Looking forward to more tracks being added and maybe multiplayer support!!
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2 points
1. If this game was produced for monetary gain (obviously it was) the developer was a little silly putting what he preferred into the game, it should be what the mass market would expect/prefer if their going for sales.
2. The beta testers failed big time if they never noticed how poor the game played with the current control scheme and/or weren't able to convince the developer his course of action was wrong.
The oversight has caused the game to be a 3-star game on release when imo it would easily been 4.5 stars but hats off to them for trying to fix it.
Yeah, this is a game that is just crying out for networked multiplayer.
Sent from my Xoom using XDA Premium App
Will there be a lite version? It's a little pricey if you end up not liking it.
Sent from my Xoom using XDA App
ihtfp69 said:
Will there be a lite version? It's a little pricey if you end up not liking it.
Sent from my Xoom using XDA App
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Not according to the developer, but I will suggest it
mug2k said:
2 points
1. If this game was produced for monetary gain (obviously it was) the developer was a little silly putting what he preferred into the game, it should be what the mass market would expect/prefer if their going for sales.
2. The beta testers failed big time if they never noticed how poor the game played with the current control scheme and/or weren't able to convince the developer his course of action was wrong.
The oversight has caused the game to be a 3-star game on release when imo it would easily been 4.5 stars but hats off to them for trying to fix it.
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I couldn't agree more. I bought this game, played it for 5 minutes (or tried to) and couldn't control the car at all. Refunded. The game looks great but the controls are not intuitive at all. I would not recommend this game to anyone unless the controls are completely changed.
Anybody tried the new controls ?, I'm holding off for a review or two before I repurchase.
Just got the update... there's four control schemes now.
From right to left:
Full Control - acceleration, brake on the right side, turn left/right on the left side
Auto Acceleration Control - brake on the right, turn left/right on the left side
Split Screen Control - left/right on opposite sides of the tablet, not grouped as above
Point Control - the old method of controlling​
Won't lie, so far I'm falling into the Auto Acceleration Control, only braking when I have to, but Full Control does well too. The Split Screen mode is fine, but no braking kills me in the curves. But it's evenly spaced out, unlike the full control layout - the staggered layout of left/right is a bit unintuitive at first, but makes perfect sense a bit later.
Definite improvement. Have had a couple of FC's, but not sure why. This is a 4.5 out of 5.0 now in my eyes.
gerbick said:
Just got the update... there's four control schemes now.
From right to left:
Full Control - acceleration, brake on the right side, turn left/right on the left side
Auto Acceleration Control - brake on the right, turn left/right on the left side
Split Screen Control - left/right on opposite sides of the tablet, not grouped as above
Point Control - the old method of controlling​
Won't lie, so far I'm falling into the Auto Acceleration Control, only braking when I have to, but Full Control does well too. The Split Screen mode is fine, but no braking kills me in the curves. But it's evenly spaced out, unlike the full control layout - the staggered layout of left/right is a bit unintuitive at first, but makes perfect sense a bit later.
Definite improvement. Have had a couple of FC's, but not sure why. This is a 4.5 out of 5.0 now in my eyes.
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Glad you like the new controls. The force close seems to happen when you try to start the game from the android market after downloading. Please post all recommendations/feedback as the developer really wants to hear from us. I appreciate the fact that they actually listened to their customers, unlike some developers who make you wait months before updating, these guys got right to work on an update this monday! They will now have my full support as they are going to continue to support Android and Tegra!!
Addendum: The Split Screen method is my favorite. Hands down.
You get to control the car with the turns on either side - like I tend to hold my Xoom - and if you want to brake, slide your thumbs down. 4.75 out of 5.0 now. Having fun and actually getting into the top 5 now easier.

Kinect? Worth it?

In a bit of a quandry as the Kinect's are on sale at Best Buy for $99 and I feel like Im burning a hole in my pocket. Anyone use this frequently? Worth it? I have my daughter every other weekend and she uses the Wii like crazy but I'm wondering about the adult applicability factor.
Played it a few times at a friends house and I like the bowling on it way better than the Wii. In my opinion it is worth it so long as you are getting a compatible game with it or you already have a game that works with it
For kids - probably great.. for adults? Depends on what kind of games you're into. If you're into the dance dance etc. games... probably awesome. If you're into FPS' and the like, probably a dud..
My kids like it but I have yet to play it. My wife did right after we got it and it damn near gave her a heart attack. When I helped them set it up it seemed like it was having difficulty tracking them. We got a new tv and I need to move the sensor up, hopefully that will help. Also, when our dogs happen to walk in front of them it screws up the tracking as well.
I've heard reports of people having to move the TV in their room because there wasn't enough space in front of the camera for it to work properly, and I've also heard that you need a tidy room as too much clutter can confuse it.
Video games are meant to played in a sitting position with a bag of Doritos (other ****ty tortilla based snacks are available) on your lap....
Shame on you people with your desire to move and stuff.......
There seem to be more promising games coming. The favorite at our house with Kinect is the Dance Central games. Rise of Nightmares looks pretty cool, and I never buy games like that.
I love it and i am 24
Just make sure you get kinect sport,kinect sports season 2 and fruit ninja
Those are the best games for it
I also like being able to talk to my xbox and browse hulu plus and netflix via voice and hand gestures and telling my xbox to shut down.
I think its worth it and is great to play with your friends.
keep checking sites like AMAZON....price drops all the time....
Anyone knows pc games that support kinect device by factory? I have read something about drivers that allow kinect to use it as input device or mouse for paint and general pointing actions but i don't know it about gaming use for example C.O.D. III
NickFee
I own one and... that's great! Btw more and more cool games are out
For me just singleplayer gamer is kinect useless but playing with friends is totaly best

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