How much free memory should I have after running taskiller? - G1 Q&A, Help & Troubleshooting

I have task killer set to ignore two applications: Battery Widget and Weather Widget (donation version).
I've rooted my phone and am running Cyanogen 4.0.1 with Ted's hero theme. And I've formatted my SD to have FAT32, EXT3, and Linux Swap partitions and have my apps installed to my SD.
However, when I use taskiller to close all my applications I'm usually left with only 28 to 30 M free. Sometimes I'll only have 26 M or all the way up to 33 M left. Is this normal?
How much memory do you guys have left after you kill your tasks? Are my numbers low enough to make you think I've not partitioned my SD correctly or something else?
I feel like my phone should be much much faster than it was before I rooted it, but I don't see the huge improvements many people seem to.
Any help is appreciated.

yeah, I have questioned this too. I use Advanced Task Manager with 2 apps excluded. I usually am at 41 MB when all are ended. Prior to rooting this was in the 50's. I assume it is because the ROM has used some of this memory?
I also seem to have a lot less internal memory than others. I have 54MB when I go review my memory under settings. Not sure how others are in the 70-80 MB range. I clear cache frequently.
Also have 3 partitions 7.5GB/500MB/32MB
to the OP - have you deleted the cache of programs like browser, google maps?

I'm not sure how. I'd love to delete both of those and a few others (voice dialing I will never use you!!). I've gone into the apps manager but it won't let me uninstall them.
Yes, I'm a complete noob at this .

One thing I may have done wrong. I didn't reflash my cyanogen rom after formatting my SD. Could that be a problem?

Nagh, the rom would do it on the next reboot... go to menu... settings... sd card and phone storage. It should show all memory there (including second partition).
To delete cache, go to menu... settings... applications... app manager.
Click on browser, scroll down and delete cache. How much was there?

There wasn't much. It was like 1 to 1.5 megs, but it's gone now. I also set my gmail sync down to 1 day and cleared out it's data. Still though, my phone just feels like it's not getting the big speed upgrades others talk about.

I am hoping someone else will chime in on the low memory reported by task killer/manager in our cases.
How much internal memory were you showing under settings and removing cache?
You can sort the app manager by size too (of course the apps are on your sd card) but the cache is not.
I take it you confirmed your partitions were working?

They seem to be working. I've got 486 MB for my ext3 partition and only 413 available. I'm assuming 73 MB are being used by my programs.
I have 64 MB of internal phone storage available. I don't know what it was before.
I also have 5 desktops with a lot of icons on each one, plus I have a background that is about twice as wide as normal (1067x480 vs 640x480). Still the background is only 70k.

If you want to delete stock apps
Code:
adb remount
adb shell
cd system/app
ls
This will let you see the actual names of apps. From there you can just rm -r them as usual
example
Code:
rm -r VoiceDialer.apk
rm -r com.amazon.mp3.apk
rm -r VoiceSearch.apk
rm -r LatinIME.apk
Don't forget to clear your dalvik-cache after you done nuking stuff!!!
Code:
rm -r system/sd/dalvik-cache
mkdir system/sd/dalvik-cache
You can do all of this from terminal as well but adb make is much easier.
@ OP. I too have only 28-33MB of free ram after closing most of my widgets but I think it's pretty normal as too much free memory means too much wasted memory. And you will not see HUGE improvements in speed neither... there's only so much developers can do. What Cyan is trying to do is to introduce new features (global search, vpn, exchange) without bogging down the system (and doing a great job at it IMHO).
Good luck

^ that is an awesome post. Thank you for that.

Thanks a ton for that. Very helpful post. If I won't see any speed improvements by uninstalling apps I'll just pass on doing that.
Are there any ways I could see speed improvements beyond what Cyanogen already provides?

Limit the amount of desktops, and limit the use of widgets. Power wideget from donut seemed to use a lot of ram and slow things down a little.

why are you people confusing internal storage with system ram?
The information available under settings/sdcard-phone storage/available space reffers to the space available in the /data partition of your phone. Wether you have 1 or 100 (well, 89) mb free in this partition is irrelevant to your phone's performance. All that gets written to this partition is installed apps (not part of the system), dalvik-cache (for ADP or AOSP based roms that don't have their classes pre-compiled), and user data and settings.
People who have 70-89 mb free in that partition are using a2sd, data2sd, and cache to sd, which, imho, is a flippin waste because the internal nand is a lot faster than the bottlenecked bus for the sd card and it's just going to waste if you're not using it. Nothing, i repeat NOTHING is gained by having a free data partition (much like having free space in system which is never going to be used).
Your system has 192 mb of RAM, which is the actual working memory of the device, of those 192, only 90 are available to the dalvik VM, which is the Android part of your phone. This ram can be checked using "free" (if your build has busybox) at the terminal, and this will tell you how much ram is being used by the system, along with how much swap space (if you're using it) is being used. The used ram space fills up fast, and that's a good thing, because unused RAM is wasted RAM. Linux manages things and drops processes as required (to a swap file if available) to free up ram for processes that require it.
To keep your phone running smootly, I'd recomend a reboot every night (when you put your phone to charge). Android is full of memory leaks that have to be fixed, and until they're worked out, the 90 mb ram you have available is all you have to go with (unless you use swap, but one should never really consider that space memory anyway)

The biggest performance difference I've seen has been to shut down my battery widget. After I did that phone's responsiveness has been great.

Related

Low space - does it really matter ?

I installed the eVil rom on my N1 and I am now constantly getting the low error message. I could not care less about it but it looks like it's preventing the phone from downloading any updates or new apps. Yes I still think I have more than 200MB available. I've zapped lots of apps and slim down what's on the phone to the barebone. I do not want to go through any A2SD workaround, also because I do not really have much on the phone and whatever I can move to the SD has already been moved.
Is there an alternative solution to this bugging message ?
P_
There isnt actually a workaround for this. You simply need more space. While its debatable how much space in enough space, most people would agree that you should keep at least 50mb internal space on a Nexus One. I have 132 apps installed and have 150mb free on mine.
Apps2sd/apps2ext is definetely worth the small amount of time it takes to setup.
You can't have more than 200MB available, since all the app storage space is 196MB.
Apps2EXT doesn't work in the same way as Froyo's Apps2SD, and frees MUCH more space - including Dalvik-cache.
With this message showing, you don't get any text messages (SMS) - they're lost.
Can't I just move the dalvik-cache manually and create a sim link to it.
P_
You can (move it to /cache). You also can do it to the "data/data" folder. You also can completely replicate all the work of Apps2EXT, and you can manually repartition the SD card and write the boot scripts that will mount the EXT partition. The question is - why would you want to waste your time doing that, when somebody already created something that you need.
First off, I suspect you're not looking at the right thing.. Settings->SD Card and Phone Storage and look at Internal Phone Storage for available space.. It's <20, yes?
You can try clearing Browser cache from the Settings->Applications...
How many apps do you have installed? Any HUGE apps, like Nook, Google Earth, Flash, etc? If so, maybe you do need to do apps2ext to free up space.
If that's not enough, then DO NOT move dalvik-cache to /cache, it's NOT BIG ENOUGH. If you're running out of space using apps2ext your dalvik-cache is probably 100M or more, and /cache has 96M, and you do not want to run out of space for dalvik-cache. If you must, move it to the SD card.

Low Internal Memory - SMS Warning too

I was surprised to see my wife's N1 only had 20 MB of internal memory. She is running Enomther's Rom, which runs great.. I don't think the issue is tied to that.
She has hardly any apps on her phone, and rarely does anything other than work emails (Touchdown) and Facebook/Twitter.
Considering how little she has on the phone, and how little she does with it I, was just really shocked that she would have so little internal memory. She called me just now and stated she has a notification that she missed a text message because she did not have enough memory.
What the heck could be taking up so much memory?
What's the fix? There isn't really anything to delete (that I'm aware of)....
Search seemed helpess with "internal" and "memory" there were WAY too many posts. Please help if you can!
Browser cache might be huge, if she has many sites opened in many browser windows.
Her "not many" apps might be "many" enough for a phone with limited internal memory like Nexus - having ~200MB for apps, data and cache together.
There are exactly 3 solutions:
1) Keep browser in check. It's always a good practice.
2) Use native Froyo method and move apps to SD.
3) Use Apps2EXT method and move apps to SD. You can also move Dalvik-cache to /cache.
Hmm, she has MAYBE 10 apps?
I downloaded a cache cleaner and ran that, it removed maybe 8 MBs? That was this past weekend, and she got that message about low memory today. I doubt she has even opened the browser since then to be honest. Very light user.
I sent enomther a tweet, his reply was:
RT @enomther @CallipH need to implement either dalvik-cache-2-/cache or apps2ext in SpareParts (DataStorage options) ... sysdc-2-/cache is default on cm6
okay, so option 1 is to move dalvik cache to sd, which I think you do in Advanced > Amon's recovery, right? Any ill effects from doing this if I switch roms?..
Option 2, apps2ext... she does not have an ext partition and frankly surprised this is needed... is the nexus that low on memory? My Vibrant has 1.6 GBs. same question, any ill effects if moving to another rom with the apps on the ext? I did that a lot back in the day with the G1. I remember having some issues and having to do fix permissions a lot.
Thanks for all the help man.
Check, what's using the memory. Just go over the apps.
You can't do Dalvik-to-SD, because it requires EXT partition, which you don't have. You can do Dalvik-to-Cache.
There is no hassle in having apps on EXT whatsoever. The only hassle is getting them there.
ROM has nothing to do with application data usage either.
Have you tried wiping the Dalvik cache? Worth ago in case there's some built up crap I spose.
^^ thanks.
^ I did before flashing the rom. Will do it again.
I know it's relative, but how much internal memory would you expect someone to have when they just have about 10 apps?
Depends on the apps. I can count 2 - Google Earth and Motonav, for example - that take together 50MB of space without even counting the cache part. Another 4 apps like that, and you're out of memory (if you don't move them to SD using Froyo's method or old Apps2SD-EXT method).
There's also numerous games that are > 10MB, can easily add up.
I'm curious if Touchdown (Exchzange work email) is doing something funky... I know the apps on her phone and they are all very small. Thank you guys all for the posts.
I think I may format her card and partition it and move the cache to the ext partition and see what her memory looks like after that.
Any issues you guys can think of with that, or other ideas?
Download DiskUsage, and it will give you a good idea of what the problem is...
Sent from my Nexus One using XDA App

[Q] heating problem and internal storage

Problems with my N1 are continuous...
I really need your help guys...
If some of you read my topics, the most terrible problem I have had was that I lost signal and sometimes I have "only emergency call"...now this problem disappear, and it works fine...
but I can't understand if another problem is important or not!
I mean, my phone became hot...some times warm when I play, or using many many apps...and more I use it and more it became hot...but not so hot that i can be burned!
but yesterday I starting to worry about it, because I've done a 20 minutes call without 3G (only wifi ON but not connected because no hotspot was usable) and the phone became really hot, we are in summer and it was pleny annoying have it in hand...
Is it normal?
Can I monitor the temperature of the phone? how?
I hope that I don't have to give my phone to htc for warranty
Another 2 question:
Can i reinstall the radio rom? what is the lastes for nexus1?
Can some one explain me the problem of the internal storage? because I'm on cyanogen and I've activate the option that all app have to be installed on SD, but I've read that someone make an ext partition, someother use script with app2sd, other said that app2sd is old from froyo...
I didn't unsterst if I have to wipe and make this partition or not...
thanks a lot in adavance
Temperature:
Relax. Phones, and their CPU, get hot.
A2SD:
Read FAQ, question 9. Then read the thread it points you to. Then read some more threads, until you know what you want. It's not one answer, it's a matter of preference.
thanks how much space I have to reserve to ext4 partition?
Again, it's a matter of preference. If you see yourself loading a LOT of apps, and/or want to try MIUI or Sense-based custom ROMs, then you'll be good with 1GB EXT4. If you just want to move your apps but use stock or CM - 512MB EXT4 will be enough.
thanks jack
I have CM...but...i cannot understand:
1. what is the difference between DT, Data2ext e data2whathever
2. if I make an ext partition of 512Mb then all apps goes there? or it work like the internal memory so part of the apps goes in the ext partition and the other part in fat partiton?
3. what is better using Miui with integrated script? or CM + DT?
really really thanks a lot
I'll try to explain.
The OS isn't aware of the change, so it keeps acting just like it usually does - putting the apps either on internal memory or on internal+FAT (depends on your settings, app preferences, etc).
Each app consists of 3 parts:
1) The app itself.
2) The app's data (saves, logs, databases, etc).
3) The system's Dalvik-cache for the app (the environment which is running the app).
DT by default moves part 1 to EXT. Unlike Froyo default method, it moves the whole app to SD (which isn't always the case with default method), and allows this also for widgets etc (which isn't the case with default method). It can also move parts 2 and 3 to SD, but it isn't default and requires explicit user command to initiate. The common use is to move parts 1 and 3 to SD, and leave part 2 on internal NAND.
Data2ext and Data2whatever do essentially the same, but they're moving all 3 parts by default, AFAIK.
thanks a lot!
but if the whole app goes in the ext4 partition 1gb is really few I can't install offline navigator, games and really heavy size apps...
so maybe it's like the default froyo app, one part in the FAT partition and the other in the internal memory...
and with DT one part in the EXT4 and the huge part in the FAT and if it is like I said 512Mb or 1Gb is enough
Each big app - game, offline navigator etc - is by default programmed to use the FAT for the huge databases that it holds. When you download a Glu game, for example, it asks you if to save the data to internal memory or to the SD card. This is additional mechanism, that doesn't depend on the OS at all, and is completely app-specific. ALL the big apps have it, since they're all aware of the low internal storage in smaller/older devices.
I had quite an amount of apps installed on the Nexus, and never needed more than 512MB EXT4, using DT's A2SD with Dalvik2SD enabled (options 1 and 3 enabled from the previous post). I think 1GB should be more than enough for 99% of users.
thanks now it's clear...
I've installed everything...
after giving the a2sd cachesd command
i have to give also the a2sd datasd command? or it is unecessary?
EDIT:
Before I execute the a2sd cachesd the a2sd check working fine, now after the a2sd cachesd if I check I always have permission denied
no one ansewer but I have another problem...
I've installed the last CM 7.1 RC1
I've done a full wipe
installed CM
installed DT
installed gAPPS
everythings works fine but, I see in the Application Manager some app that doesn't appear in the launcher...
for example street view and google books...
I've try to flash again the zip via recovery but nothing change and I can't uninstall them -.-
(Streetview work via google maps however, but google books is a ghost app)
About cachesd and datasd - it's all about your preferences. My suggestion is - if you're light user, don't use any of them, if you're a heavy user - use cachesd (don't execute datasd).
Can't help you with Google books, sorry. Street View isn't considered a separate app, it's add-on for Maps, so it's not supposed to show, AFAIK.

[Q] Nexus one flash partition layout, lowest 63MB...

I've been trying to recover some space on my Nexus one and have been largely successful in doing so with a combination of tricks, but while looking at my partitions and tallying up the numbers something didn't seem to be adding up right; the unit is supposed to have 512MB flash, but I was coming up about 60MB short.
I found this thread which discusses the partition layout of the N1; the sizes they show all seem to match up well with what my device shows. Now, the hex address of the end of the last partion (user data) ends just a couple MB short of 512MB; the start of the first partion (misc) however seems to start over 60MB into the memory space... is there a reason for this, and if so what's occupying those lowest 63.75MB of flash space?
Baseband, AKA "radio", is what you're looking for. Unless you want your Nexus not to boot anymore, it's not advisable to try and repartition baseband space.
Instead of working hard and uselessly wasting effort, use A2SD or any other kind of linking to SD-mounted EXT partition. No matter what you try, Nexus doesn't have nearly enough internal space for any common use.
That answers my question, thank you.
As I mentioned in my original message, I was successful in freeing enough space on my device; a combination of moving apps and libraries (copy to system/lib and symlink back to original location) into the system partition and clearing out bulky or unnecessary apps has left me with over 60MB of free data space without even having to resort to fancy A2SD business (just normal android move to SD card). I was simply curious about what was filling in the remaining space on the flash chip and the radio pretty much fits the bill.
As someone with pretty average amount of user apps (a bit less than 100) and 700 MB user space taken, I can't see the point in doing what you mentioned for anything but pure fun. But if that suits you - I won't argue.
Well, by my app drawer I'm sitting at ~125 (44 purely in data, 34 moved to SD with standard android method, rest either native system or moved there) apps, and if my "puny" N1 can have 60MB free and not even need ext-style A2SD I'm not quite sure how the N1 doesn't have "nearly enough internal space for any common use". Seems to me the point (not "pure fun" as you dismissively imply) of doing what I've done is to able to keep using a pretty decent phone that still has more than enough storage space if you make the least bit of effort to manage it.
But hey, who am I to judge if you prefer to buy whatever latest phone the carriers tell you you should want every 12 months just so they can cram more bloated apps on it?
I appreciate the answer to my initial question about what's using the lowest block of flash storage (I was simply curious about what was using it - I couldn't find information if it was flash overprovisioning or some other low-level portion of the OS using it), but I don't really appreciate the unnecessary negative attitude and commentary for what was just a simple question. Thanks anyways.
I guess you didn't understand my point(s). I'll elaborate:
First and foremost, my point is this: N1 is a crap of a phone. Having it for over 1 year, and trying to adapt it to my wife for 3 or 4 months later on before giving up on it, taught me that this phone can't be dealt with by anyone who doesn't want to accept its touchscreen limitations. It was so refreshing having the phone (MT4G in my case) just react without fuss and not expecting it to crap out at any given time - not even mentioning the huge speed-up. The price of "upgrade" (selling the N1 and buying any previous-generation phone, like DHD/MT4G/DS/DZ) can be brought down to as low as $50, and the benefits are huge, I already wrote it a couple of times on the forum.
To the storage point (actually, several points):
N1's NAND is painfully slow, compared to anything, even to regular Class 2 SD card. You can try copying any large file from NAND to EXT and back, from NAND to NAND and from EXT to EXT and see what takes more time. You're likely to discover that A2SD actually adds performance instead of hurting it.
My app data (/data/data/*) alone takes roughly the same space as your whole internal /data storage has, so I guess the amount of apps alone isn't that meaningful of a measurement. I still call it a perfectly normal and average data usage - I don't have anything special installed, no heavy games that save 200+ MB of data on internal memory, just apps like Goggles, Flash, iGO and a couple of other big apps that aren't movable by normal means (and tend to crap the system out when they're forced to move). The problem in your approach is not even the one-time amount of work you had to invest to make that space, but the amount of work you'll have to invest to keep the phone running - moving system updates to /system upon every update, clearing browser cache, etc - generally, keeping things in constant check. Free time is something you learn to appreciate when you don't have enough, and more hassle-free setup is always preferred IMHO.
But again, different people have different needs, so while I can post my point of view - I don't argue with yours.
Thank you for elaborating, actually; it clarifies much that was not apparent in your earlier posts. This thread isn't really about the pros and cons of the N1 so all I'll say is that the advantages of the N1 (small size, OLED, build quality, tricolor trackball LED, etc..) still outweigh its manageable downsides for me, even compared to very modern handsets - so I'll stick with it until I can find a suitable upgrade that I'm happy with (is it so hard for HTC to make a <=4" qHD AMOLED? Seriously...).
Your point about the NAND being slow is interesting; this is something I hadn't heard and will have to benchmark; if it pans out it would be a point in favor of A2SD, but not really in favor of replacing the device over it
The upkeep I don't find that bad; Titanium backup makes integrating updated system apps a single touch for the batch, and I've only got a couple libraries symlinked into system that are unlikely to be frequently updated. With the space I've freed I shouldn't need to clear browser caches nearly as often - so it actually saves me time and frustration regularly for the one-time effort.
Thanks again for taking the time to reply and to clarify your points
If a2sd+ doesn't work for you you could do custom mtd partitions like I did using fireats custom mtd if u google it u will find it basically you can shrink ur system partition down to almost half because it is being wasted I mean whatever size u want to define it as. I'm using miui and my system partition that i defined is 120 mb (4 mbs are free just in case) and my cache partition is 15 mb. Now that leaves 301 mbs free for user data. I have 107 user apps installed about 10 games or so and I still have 120 mb free for user data for me that's more than enough. This way ur phone won't be buggy because u will only use the system partition for ur rom again I would suggest miui since it takes minimal space and is very smooth and stable with amazing battery life (I use tiamat kernel). Hope this helped
---------- Post added at 06:57 PM ---------- Previous post was at 06:52 PM ----------
Oh if u use a2sd in conjunction with custom mtd then u can have close to 750 mb of space available for user data given that ur sd ext partition is 512 mb (which was stable for me using 8gb card) that's basically rivaling new phone memory so don't just call the nexus one off just yet it can surprise anyone that knows how to play with it or stuck with it for 2years like me lol.
I've already been using root access with shell and titanium backup to move apps and libraries into the system partition without resizing it, so I'm already using the available space there. The only major difference is you've dramatically shrunk your cache partition from the default of (IIRC) 100MB down to 15MB; this seems like a pretty huge reduction, and I feel this would have performance implications, especially when running larger apps...
Other than that, if I find my current space as set up proves to be inadequate in the future (it seems just fine for now) then a2sd appears to be the best option for those who need even more additional space on a nexus one.
15 mb is more than enough for cache partition unless u plan to download huge 3d games and as we all know gaming isn't the reason that we have held on to nexus one for so long I haven't seen any app large enough to not install due to my partition size. I messed around with that too first I had it set at 5 mb but that made market force close every time then I set it at 10 was stable but large apps couldn't download and then I tried 15 and hasn't given me a single problem. Otherwise all that space is wasted so why not dedicate it to user data? With 20 mb partition u can download almost all games that can function on nexus one but since I'm not a big mobile gamer I stuck with 15 mb cache.
Most normal programs don't use /cache.
To fix your cache market issue:
Code:
su
busybox mv /cache/download /sd-ext/download
ln -s /sd-ext/download /cache/download
If you don't have a sd-ext you could use /sdcard/download instead. The directory will already exist if you've downloaded anything from the browser, so I just remove /cache/download before linking. I used to get package file invalid errors from this setup though...
Ti backup will also let you move stuff to /system and re-odex your rom instead of shrinking /system. Sure, everytime system stuff updates you need to click a few times, but unless space is real tight, it works fine. The re-odex-ed rom seems to boot faster for me than with external dalvik-cache, too, but that could just be me pretending. I've never busted out the stop-watch.
I like to keep apks on a2sd and put dalvik-cache on internal memory. It's kinda like raiding the two interfaces together to get the sum of the bandwidths of both when launching a program.
siberx: I'm sticking with the N1 until I find a decent phone that has been designed to fit in my pocket instead of sitting in a purse or on the bar too... I considered the glacier for a while, but, near as I can tell, the only benefits of going there are better touch screen and gpu.
I used firerat's mtd patch to rejigger my girlfriend's desire paritions to something more sensible (something like a 230mb system partition stock? ridiculous!) and that worked smashingly; the same trick against my N1 didn't go so well though. Seems like my Nexus with CM6.1 on it is still using the cache partition for dalvik at least partially, and I think shrinking it down to 20mb made it too small to boot right. Not a big deal anyways; I've got enough space to work with as is
I tried to do some benchmarks on my internal flash for comparsion, but the only decent benchmark I could find (without getting manual about it on command line) was Passmark's mobile benchmark; problem is they wan't 90MB free to run the internal memory benchmark, so my 60MB isn't cutting it for that
Anybody know of a decent benchmark that will bench both internal and SD read/write speeds that doesn't need such a huge chunk of free space?
ezdi: I considered for awhile buying a G2 for the faster CPU/GPU and improved touchscreen, but ultimately decided against it due to the extra weight and thickness (combined with the nexus' other advantages like OLED and tricolour LED). Eventually some manufacturer will figure out there's a still a market for compact high-end phones...
ezdi said:
siberx: I'm sticking with the N1 until I find a decent phone that has been designed to fit in my pocket instead of sitting in a purse or on the bar too... I considered the glacier for a while, but, near as I can tell, the only benefits of going there are better touch screen and gpu.
Click to expand...
Click to collapse
Better touch screen is a reason enough by itself.
GPU, much faster and bigger internal memory (both system and data), much faster and bigger RAM, and most of all - 90% HW-compatibility to one of the most popular devices in the world (DHD) - means staying updated and speedy with ROMs that fly where they crawl on Nexus (if they exist at all). Plus - all ROMs besides ICS are 100% functional, CM, MIUI, Sense 3/3.5, you name it. And if it's not enough, 20% hassle-free overclock is standard.
From quite satisfied Glacier owner.

[Q]most great set for SDCard

Just simply question guys,but I confuse about this
*swap enable/using swap partition
*using ext partition over moving apps2SD normally
Is this could be better than normal/standard SDCard?
I have Transcend 16GB Class 10 using fat32+ext4 (using link2sd)
But I felt not different with my VGen Class4 8GB
Please guys if you have experience about this,,tell whats wrong n what were I missed for
Thanks
Sent from my Spice Mi-410 using Tapatalk 2
Arya_3RDNumber said:
Just simply question guys,but I confuse about this
*swap enable/using swap partition
*using ext partition over moving apps2SD normally
Is this could be better than normal/standard SDCard?
I have Transcend 16GB Class 10 using fat32+ext4 (using link2sd)
But I felt not different with my VGen Class4 8GB
Please guys if you have experience about this,,tell whats wrong n what were I missed for
Thanks
Sent from my Spice Mi-410 using Tapatalk 2
Click to expand...
Click to collapse
I'll try to answer base from what I know....
"*swap enable/using swap partition"
About this, we have to know what is swap, swap type and do we need it?
swap is the another partition which will be used as an extra memory. As we know, memory is been accessed VERY OFTEN in a process, both read and write.
On linux PC commonly we use one partition on disk drive for linux swap. On windows it's using a file as a virtual memory.
Swap is needed when the application need large memory to be used for a process and the current ram is not enough. Well there are some priority list to be followed. Ok, I'll give an example if we run a big game in an android. we have ~350MB total user memory but let say we have 50MB free memory. Most of android BIG 3D games will not exceed 300MB of memory, the game designer will look to target phone which will run it, and they presume all user don't have swap memory. But let say the app will need about 300MB of memory to run.
1. If we have 50 MB swap partition in sdcard
Android will never deplete the real ram, so let say it will keep 10MB of free ram, it will be use for the android system rom to keep running. In this situation the app will take 40MB of free ram, 50MB of swap... and what about another 210MB? Android will take it from the real ram by kill another apps (based on priority of low memory killer setting) to reallocate the ram. So for the game, the real ram will be taken about 250MB and 50MB from swap and free ram about 10MB. another 90MB of real ram used by the system and another hidden app like framework setting, messaging and others and for app cache. About 250MB ram used by game app is accessed very fast, but 50MB of swap if very slow because of access speed of sdcard is very much slower then ram.
When exiting from the game, some hidden apps still in memory. Android will run one or two another residen apps.
2. If we have 50 MB swap zram
Zram is swap partition in real ram, not sdcard. Any data written to the zram is compressed and decompressed on the fly. For 50MB zram, let say we can get about 80MB swap because of compression. the ratio depend on data been compressed.
Just like said in point 1, android will keep 10MB of free ram for the android system rom to keep running. The app will take 40MB of free ram, 80MB of swap. The real ram is 350MB - 50MB(zram) = 300MB, 290MB will be available for apps. The app will take 80MB from zram, and use 220MB from real ram. So 290 - 220 = 70MB of ram will used by android system and for app cache.
About speed of game between those 2 swap type, zram will be faster for sure because it use ram rather then sdcard. And one thing I feel necessary to let you know. Not as in PC which using HDD as storage which almost has unlimited write cycle. But we use SDCARD which has very limited write cycle. So consider using swap partition in your sdcard, even if it has very fast write/read speed. It will significantly affect your sdcard life.
When exited from the game, few hidden app still reside in memory. Android will run few another residen apps.
3. If we not use any swap
The game will take 300MB of ram, and let 40MB of ram used by android system. More apps have to be killed by android low memory killer system.
When exited from the game, only one or two hidden app still reside in memory. Android will run some more another residen apps.
It's your decision to use swap or not. The need is depend on your behave of use of this phone and the types of apps installed, such as more widgets, tools and some residen apps. Try every option, and you will get the result. The result could be different with another user, depend on behave and the apps installed.
*using ext partition over moving apps2SD normally
If you really have your internal storage depleted, let say you have installed hundreds of apps, then yes you will need app2SD or ext partition on sdcard.
The read and write speed of internal storage and sdcard will definitely win by internal storage (You have class 10 of sdcard? just test the write speed of internal storage).
ext partition is access directly while app2SD using 3rd app, so using ext partition should be faster then app2SD.
Just 1.5 cents....
Do you understand what I've talked about???? Well.... I don't!!!
I'm a noob and it cracks my skull. Great explanation though:good:
wow??!! great explanation agan master
well I understand very much after read 1000times
Thanks a lot gan,,I must little experiment to realize
Now I understand what is "ZRAM" (sorry I really noobie )
about all this case,,is ZIPALIGN also complicate?
Well... actually my explanation hasn't completed yet. I was mentioned about priority, I didn't explained it. It about low memory killer configuration and also the priority of using swap. You can Google that .
About zipalign, it related with apk files. It intended to make it faster to load. Apk file is a compressed file. But I don't have any further knowledge regarding this. May be someone can explain it.
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