Hello there
i've been recently trying to make my own theme for CM. I've been quite successful so far, however i am still having some problems / questions...
- Buttons. i can't seem to be able to skin these... i used the blur's button .png's (which work fine un-edited) as they are RGB formatted... however, when i redraw the buttons, pixel by pixel, to the shape i want, it ends up being quite ugly-formatted:
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i am using gimp to edit those files... any hints there?
- Widgets. Where are those located?
another question...
how to invert the list view colors? like in settings?
First, use photoshop. Better rendering, better options. I know gimp is free and photoshop is insanely expensive, but its worth the trade, especially if you're going to be doing lots of theming (batch scripting operations for color-modding multiple files=win).
Second, as far as the widgets go, those are going to be in the individual apks of the program running the widgets, not in the drawable system folder.
for the problem with the buttons not being rendered correctly on the phone, read this guide on how to sign .9.png files. after you do that, the images will look correct on the phone.
kusotare said:
First, use photoshop. Better rendering, better options. I know gimp is free and photoshop is insanely expensive, but its worth the trade, especially if you're going to be doing lots of theming (batch scripting operations for color-modding multiple files=win).
Second, as far as the widgets go, those are going to be in the individual apks of the program running the widgets, not in the drawable system folder.
Click to expand...
Click to collapse
okay... i've got PS here, tried to install it too, but it just keeps on saying That it failed while verifying... gotta get it to run then...
alright, so for launcher widgets the files are in Launcher.apk?
power control widget = settings.apk
music widget = music.apk
calendar = calendarprovider.apk
analog clock widget = alarmclock.apk
picture frame widget = gallery.apk (last time i checked)
search widget = launcher.apk
Related
I really like this clock:
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However it takes up far too much space on the home screen. I was wondering whether anyone has managed to modify these widgets?
If it was the same as the small version of this clock:
This is not possible cuz of closes code of HTC's Apps
I was hoping it was possible. I've worked out how to add additional clocks at the same size (anyone good at graphics design could make some nice new ones), but I haven't figured out how the OS deals with the small clocks yet.
it's probably easier to create a new Android widget clock that fits the size you need. I do agree that a lot of those HTc Hero clocks take up way too much space. They are 4x3 widgets, but if you look at them, some resizing could easily take them 4x2. I'd find someone willing to make a new widget which would then work on the Hero and any other android phone as well.
Oh well. I'm not in a development mood at the moment. Will have to look at it at a future date.
Why not look here: /system/etc/clockwidget/
Looks like this is where the clocks are kept... No reason why you cannoy edit or add to what is already there....
IseeBrickedPhones said:
Why not look here: /system/etc/clockwidget/
Looks like this is where the clocks are kept... No reason why you cannoy edit or add to what is already there....
Click to expand...
Click to collapse
I have already played around with those parts. Although the layout.properties file looks promising the spanX and spanY settings seem to be ignored. I resized the images, changed positions of the hands which worked, but it still occupied the same area of the screen (all be it with my visible space).
Have any ideas?
Maybe the settings are loaded somewhere else or they cannot be changed when rosie is running?
IseeBrickedPhones said:
Maybe the settings are loaded somewhere else or they cannot be changed when rosie is running?
Click to expand...
Click to collapse
Well I pushed a new configuration and restarted the phone, but no luck
Turns out another dev has done A LOT of work on clocks, see below:
http://forum.xda-developers.com/showthread.php?t=538189
I hate the touchdown widgets. I have taken the liberty and modified the apk for anyone that hates it as much as I do. All I have done so far was theme /edit the mail and calender widgets and I modified the text from black to white. They are transparent with smoke borders. Past due appointments will still show red. Be easy on me as this is my first android mod! Feedback is welcome as well!
All you need to do is install the trial version of touchdown located below and be sure to license it! If anyone wants to give me a quick rundown of MM i'd be happy to modify the install procedure. The apk is for android 2.0 devices.
Thanks!!
before:
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"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
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after:
[/IMG]
[/IMG]
Hey thanks for doing these...
I tried the zip file on my Desire with Touchdown 6.2.0012 but I still get the nasty widgets from Touchdown...
Any idea why this would be? I used ROM Manager to flash the zip file.
Can you tell me which font you are using?
mcampbellsmith said:
Hey thanks for doing these...
I tried the zip file on my Desire with Touchdown 6.2.0012 but I still get the nasty widgets from Touchdown...
Any idea why this would be? I used ROM Manager to flash the zip file.
Click to expand...
Click to collapse
The apk is in the zip. Uninstall your current and install the above
the apk is missing in the zip, can you plss reload this?
done
Sent from a full AOSP GNex via Tap
Do you know if there is any way to make simple counting widgets for Touchdown?
I'd really like to have three widgets that do this:
Email: shows unread email count. When tapping on the widget, it takes you to the email portions of TD.
Tasks: Shows unfinished tasks count. When tapping on the widget, it takes you to the task portion of TD.
Calendar: Shows the number of remaining appts. for today. When tapping on the widget, it takes you to the calendar portion of TD.
Hey, thanks for this stuff.
Lame thread title, I know, but I need someone that knows a lot more than I do to help out with a couple ideas I have... I have 8 themes out for 3 ROMs for the Moto Droid 1 so I'm legit... lol
IDEA 1: NO MENU ICONS - System wide though..
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"lightbox_download": "Download",
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On this screen shot all but 5 of the icons are gone, just an enlarged text instead like the expanded menu... I left that 1 icon as a reference.. All I did was make the icons 10x10 and transparent and made the text bigger.. pretty simple. But all this will do is make all the system apks I theme have that effect.. but if a data/app is used, the pop up menu will have an icon AND enlarged, cut off text... Can't have that now.. My question is "is there a way to have the system bypass even calling on or using ANY menu icons across the whole phone?.. Like put an @null somewhere?... The idea would be cool and I wanna complete it so any help would be great....
IDEA 2: ANIMATED LOCKSCREEN/ PULLDOWN - No screen shots for this one but I'll explain it.. I'll leave the pulldown out since I haven't messed with it yet, even though it was my original idea back in December.. The concept to have both or just 1 of these run a cycle of pngs to create an animation.. like live wallpapers do, sort of... then themers could use those png's to create their own animations... it's something different and I think would be very cool....
In res/layout/keyguard_screen_tab_unlock.xml the background is usually pointing to #70000000 for a 70% transparent lockscreen background.. I write in @drawable/lockscreen_background and toss a png into the drawable-hdpi folder cause I like having a set bg for my lockscreens... What I did is make it @drawable/lockscreen_bg, wrote(copied the stat_sys_upload.xml) a new xml named lockscreen_bg and put it in the res/drawable folder.. I set the duration to 200 and had all 6 of the test anim.png's listed just like the stat_sys_upload/download have, then I tossed 6 png's into the d-hdpi folder.. it compiles up fine and once applied, It reads the first anim.png but doesn't cycle them... upon some reading, I think I have to tell it to run() or start() the animation but that's a little beyond me.. the pulldown would actually be quite similar to the lockscreen background if that one is even possible... but it DID read my xml and read the first png in that xml so I think I'm on the right track.. I just need some help from anyone that has some insight into how animations run... thanks...
Decided to have a go at my first bit of dev (if you can call it that ), by converting a game designed around SDK2 and bringing it to the Streak7's Honeycomb screen, It is similar to Cartoon Wars for the iPhone but nowhere near as good.....But it passes the time and can be quite addictive on the hardest setting!
I decided to do this as my youngest lad loves this type of game (as I do too ) I could not find a version other than the ones designed around a small screen device, although the original runs on the Streak7 it displays a small game, also it was an excuse to learn something new
The original game would scale up when the LCD density was set to 160, but this version scales up & lets you keep DJ_Steve's recommended 106 density setting for his HD7-B3 OS, I have not tried it on any other device other than the Streak7 or any other OS other than HD7-B3, so feedback would be appreciated on other Device/OS combo's.....Although I don't expect it to work on anything else other than Streak7-HD combo
The overall process was time consuming to say the least, mostly in the latter stages of fine tuning the .png sizes for paticular images, too big and the game wouldn't load, too small and it left empty bits of screen everywhere.
The programs I used to help me achieve my goals where:
APKTOOL - by Brut.all - For the decompile/recompile of original .apk (must have tool )
.XML Editor - For the obvious
IMAGE CONVERTER PLUS - A brilliant program for batch image conversions that can be profiled to your specific needs
AUTO-SIGN by Dave Da Illest 1 - Which enables you to sign your recompiled .apk (does what it says on the box )
Anyway, have a try for yourself and let me know your results
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"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
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Or
CLICK HERE
Force closes on 2.2.2
Sent from my Streak 7 rocking the Streakdroid7 ROM
Gravityrat said:
Force closes on 2.2.2
Click to expand...
Click to collapse
....As I expected TBH, I rekon the original would work just fine though, but posting that would of been outright piracy IMHO, this is more of a screen mod of the original that is based around the 106 LCD Density setting of HD7, I could of created a few drawable-XXXX folders for the different res, but then this just takes the file size to rediculous levels.
Many thanks for taking the time trying and replying anyway, much appreciated, button pressed!
I'm trying the settings under “UI settings/Icons/New Icon Settings” and set them bigger to 130 instead of normally 100.
The Icons are looking very blurry now.
I tried different sizes 74x74 or 125x125, but no changes in quality.
When I'm using Desktop Visualizer 1x1 with 74x74 the icons are looking very sharp on my homescreen.
The blurry look is terrible, does anyone have any solution?
Thanks for answers.
mzmz83 said:
I'm trying the settings under “UI settings/Icons/New Icon Settings” and set them bigger to 130 instead of normally 100.
The Icons are looking very blurry now.
I tried different sizes 74x74 or 125x125, but no changes in quality.
When I'm using Desktop Visualizer 1x1 with 74x74 the icons are looking very sharp on my homescreen.
The blurry look is terrible, does anyone have any solution?
Thanks for answers.
Click to expand...
Click to collapse
You'd have to use custom icons with a higher resolution. Just resizing icons from small to large will look blurry. You can't add pixels that aren't there in the first place after all.
What you might be able to do is find the exact same icons on Google Images, or even in Android Market, but at higher res.
I already tried to use bigger icons, 125x125.
When I'm using DVR 1x1, even 74x74 are very sharp.
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"lightbox_full_screen": "Full screen",
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The left calendar is created with DVR 1x1 (looks good) and the right is ADW with new icon settings.
Both are the same rseolution 74x74.
...same problem here...
...on ICS 4.0.3 / ADWlauncher EX 1.3.3.56... DV-Icons look sharp, ADW-Icons (same png) resized to 162 are rendered damn blurry...
I also tried to use double sized icons, Icons with 162x162Px, and so on... no change
would like to have some help too!
Is your phone MDPI? If so, that's the reason. This happens to me when I change the DPI aswell.
Sent from my LG-VM670 using Tapatalk