BGP100 gamepad Landscape? - XPERIA X1 Q&A, Help & Troubleshooting

Hi ya'll, i've been looking for a better solution for playing emulated games on my Xperia since playing with the DPad + 2-3 keyboard buttons isn't so efficient (oh and i've been trying all kinds of button combinations..!)
The only bluetooth gamepad i've found is this http://www.dealextreme.com/details.dx/sku.13760 - the BGP100 which from what i've read works great with the xperia, some says the pad is a bit uncomfortable but mostly it sounds all right.
What I wonder is if the phone can be used with it in landscape mode(as in, will it fit)? if not it's a no go for me, from all the pictures i've seen on it, all is in portrait...
If i press the buttons at the BGP100 with key repeat active (from personal-->buttons-->up/down control) will the BGP100 buttons repeat, as my KB/DPad buttons do? it's really annoying having them rapidly repeat making it almost unplayable both from the sound and from the lagg in creates, for now i've deactivated key repeats, but it would be nice having it on when i'm using BGP100
I just wish there was a WiiMote driver for Windows Mobile (like there is for S60v3) and i wouldn't have to "worry" about this at all ;/
Anyway, thanks in advance

Related

Gameloft Games

Games usually needs the up,down,left,right,select buttons (mapped to 2,8,4,6 and 5 respectively) which are very nicely designed on the front of the kaiser.
But most GameLoft games (makes some good damn games) that I have played require 1 or 3 to be pressed for jumping or other action moves. Currently there is no way to play without sliding the keyboard out, and pressing fn+[key] just for that and flip back.
Is there any way to map those keys on lets say the "e" and "mail" buttons or anywhere else. Any alternative would be awesome!
zeep25 said:
Games usually needs the up,down,left,right,select buttons (mapped to 2,8,4,6 and 5 respectively) which are very nicely designed on the front of the kaiser.
But most GameLoft games (makes some good damn games) that I have played require 1 or 3 to be pressed for jumping or other action moves. Currently there is no way to play without sliding the keyboard out, and pressing fn+[key] just for that and flip back.
Is there any way to map those keys on lets say the "e" and "mail" buttons or anywhere else. Any alternative would be awesome!
Click to expand...
Click to collapse
Read http://wiki.xda-developers.com/inde...Java MIDlets - all secrets of button handling

How to use Up, Down, Left & Right functions on keyboard??

I've searched around and was amazed that nobody else mentioned this problem before.
I've only just received my Xperia X1 recently and love everything about it except its keyboard. I've used many phones with a hardware keyboard before, and they all have the standard navigation keys/buttons, like the UP, Down, Left and Right keys.
On the Xperia X1 however, it doesn't have that. But there're 4 keys that actually look similar to the navigation keys layout on a typical keyboard. It's the 8, 0, * and # keys. I'm trying to figure out how to map the navigational functions onto those keys......but can't figure out how.
I could use AEButton Plus but I'm looking for something easier, that doesn't use as much memory as AEButton Plus does.
I'm looking for something similar to the X1BC tweak, which basically uses the "TAB" key and assigns Control functions onto it, so that you can use CTRL+C or CTRL+V etc. Again, this is one of the annoying problems using this keyboard, you would think you can use control copy and paste easily but none of the keys on the keyboard does that, that's why X1BC is a tweak that changes the TAB key on the keyboard to use as the Control function as well.......and that's what i'm looking for, a tweak similar to this but for navigational functions instead.
chaoscreater said:
I've searched around and was amazed that nobody else mentioned this problem before.
I've only just received my Xperia X1 recently and love everything about it except its keyboard. I've used many phones with a hardware keyboard before, and they all have the standard navigation keys/buttons, like the UP, Down, Left and Right keys.
On the Xperia X1 however, it doesn't have that. But there're 4 keys that actually look similar to the navigation keys layout on a typical keyboard. It's the 8, 0, * and # keys. I'm trying to figure out how to map the navigational functions onto those keys......but can't figure out how.
I could use AEButton Plus but I'm looking for something easier, that doesn't use as much memory as AEButton Plus does.
I'm looking for something similar to the X1BC tweak, which basically uses the "TAB" key and assigns Control functions onto it, so that you can use CTRL+C or CTRL+V etc. Again, this is one of the annoying problems using this keyboard, you would think you can use control copy and paste easily but none of the keys on the keyboard does that, that's why X1BC is a tweak that changes the TAB key on the keyboard to use as the Control function as well.......and that's what i'm looking for, a tweak similar to this but for navigational functions instead.
Click to expand...
Click to collapse
fingerkeyboard though that might be what you don't want (due to memory consumption)
didn't find anything else yet, don't have much time right now...
thanks for the suggestion, but i don't want touch typing. I wanna use the navigational keys on the hardware keyboard....

[Q] HP TouchPad Wireless Keyboard Remapping 4 ICS?

I have the Official HP TouchPad Wireless Keyboard and I'm running cm9 0.6
Some keys on the Keyboard are non functional with ICS. For example
Brightness Control
Back and Forward Music
Notification Key
Card View Key (Could be used as home button)
Virtual Keyboard Toggle Key
and some others I cant think of
My point is, how can I make these keys functional to actually work
and
Is there any way someone could probably develop a driver that can be flashed via Clockwork Mod Recovery as a ZIP?
It would be a great help to us TouchPad Users running CM9 ICS
BUMP!
Sent from my Galaxy Nexus using xda premium
I'm actually very curious about this as well, I own the HP touchpad keyboard too and I really like it, it works really well on WebOS but when it came to android, many of the buttons don't work and it would be really great if these buttons could be remapped in some form or another.
Yeah, I would be interested in this too.
Some of the keys are easily fixable by editing /system/usr/keylayout/qwerty.kl - such as the media back/forward buttons. There's a keytest app out there which will capture keystrokes and spit out the numerical codes. You can then edit these codes in together with the desired commands into the kl file.
Other keys (keyboard toggle, brightness toggle etc...), however, do not trigger numerical keycodes at all when pressed; they seem to be using some WebOS specific command, or the Android driver simply is not written to recognise these codes. It looks like the driver would need to be modified for those keys to work - but I am no expert.
I'll try and post an edited kl file with all the keys which are recognised working later.
I have no idea on Android inputs work, but in Linux/X server there was a command line command that allowed you to directly capture keystrokes/events from a keyboard. Does android use X?
Just so you know, this thread will probably get moved, but I thought I would provide a link before it does.
http://forum.xda-developers.com/showthread.php?t=1379863
I havent applied this to CM9, but I would imagine that it shouldn't be too different.
Bump
Bump
Bump
Try using this app:
External Keyboard Helper
https://play.google.com/store/apps/...id.hwkeyboardhelperdemo&feature=search_result
You can use it to remap keys into android. Please report back if it works, as I want to buy a keyboard for my tablet, but dont want to deal with useless keys
I did find this review in the UK that mentions this app does help remap and get those uesless keys working:
http://www.amazon.co.uk/product-reviews/B0058CZX70?pageNumber=2
Quote:
This high quality Bluetooth keyboard measures 28.5cm by 13cm and weighs about 360g, including the two AA batteries that are supplied with it: slightly longer than my tablet is wide, but still small and light enough to carry round.
It is solidly made, matt black metal rather than plastic, with a stylish curving shape firmly supported on rubber feet - no wobble even on slightly uneven surfaces. The slope is perfect for fast typing. The keys are low profile and short-travel, full size, responsive and quiet. No sign that any of them is likey to come loose. There is no numeric keypad, but there is a row of function keys at the top to control the tablet - search, brightness, volume, on/off etc. Battery life is claimed to be about six months as the keyboard powers down when not in use and comes back to life as soon as you press a key.
The keyboard paired with my Sony S and with my Galaxy (both Android devices) without fuss and worked immediately, although three or four key mappings needed adjusting to match the GB layout. For this the External Keyboard Helper app is highly recommended - you just press "autodetect keyboard" and everything comes right.
As other reviewers have mentioned, there is no on/off indicator. The light next to the on/off switch on the underside of the keyboard seems to show that the device is visible for pairing, rather than that it is on. Again, the External Keyboard Helper is useful here because it flashes up a discreet message when a keyboard is not detected. I only found the lack of a light a problem on one occasion - the second time I used it. The batteries supplied were flat, so nothing worked. Fortunately, before hurling it at the wall, I remembered the old principle "check the simplest explanation first".
The lack of a caps lock light I did not find a problem - this probably depends on your style of typing.
Excellent value for money.

[APP][Android 2.1+] WiFi PC Game Controller V1.0.81

Use your Phone or Tablet as a Game Controller for your favorite PC Games over your local WiFi network. Simple to use and very configurable for each of your PC Games!
Feature packed with the features you come to expect in a Game Controller (Plus a few extras). TouchPad and Gyro Mouse functionality allow you to control your PC Mouse movements fast and easy. Use your device Gyroscope for mouse movement and also key assignment with Tilt Buttons!
Assign any WiFi PC Game Controller button to a keyboard key!
Save your Game Button configurations for each Game you have. Allows for multiple controller layouts!
Keep one of the Color Buttons Pressed by holding the Volume Up or Volume Down Key
Turn On or Off vibration
Square button button layout mode (TouchPad supported)
Tilt and TouchPad style Mouse modes. Tilt your device forward, backward, left, or right to move the Mouse or use the Finger TouchPad!
Tilt Buttons allow you to configure any keyboard key to tilt forward, tilt backward, tilt left, and tilt right. This is a great feature for Shooter and Racing games to move around.
WiFi PC Game Controller on Google Play Store
Please let me know if you have any questions or problems.
Version 1.0.81 brings a great new feature (IMO).
* Keep one of the Color Buttons Pressed by tapping the Volume Up or Volume Down Key once
This new feature allows you to hold any one of the Color Buttons in the down position; leaving your finger to use another button I've found this feature great for Shooter Games to hold zoom on weapon leaving your finger to use the fire button. Great to hold the gas pedal down for Racing Games. As you can imagine. You can use this feature for a lot of different uses in your gameplay.
Thanks and let me know if you have any questions.

[Q] Mouse tweaks for emulators

Hello all
Im trying to solve the issue that emulators such as Dos Box, ScummVM, UAE etc have when using a real mouse (plugged in with bluetooth or usb). The 2 main problems are the built in android cursor / pointer being displayed on top of the cursor from the emulator, and the mouse not going past the edge of the screen (for things like turning laying games such as doom).
Would this sort of change be possible by creating an Xposed module? Is so, does anyone have any pointers as to which classes i need to be modifying? Im guessing that the edge wrapping issue will be something in the MotionEvent.java class, but no idea about the pointer icon yet.
My end goal would be to create an easily togglabe solution that allows changing between default mouse behaviour, and a modifed style for emulators.
Thanks
Adam
Made some progress with this so far. Got the cursor hiding working. Ive attached the APK of what ive done so far. It works great for hiding the system pointer within ScummVM. To enable this set the pref and reconnect your mouse (turn off and on again). The cursors seem to only be updated when the mouse is connected to the system.
Does anyone have any ideas how to allow things like DosBox to not get stuck on the edge of the screen mouse wise? This is for things like turning in FPS games etc.
Adam

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