Multitouch accuracy - LG Optimus 2x

I'm starting to doubt the accuracy of the touchscreen driver and its multitouch capabilities, while playing some games sometimes the controls just get stuck and i have to retouch again so that of assumes the point where i want to touch...
An example is when I'm at the AOSP lockscreen and touch the unlock slider without sliding and meanwhile with the other thumb touch the opposite extremity of the screen it automatically unlocks just like a non multitouch screen...
Is this normal?
Sent from my LG-P990 using XDA App

Even tough I have a G2X, I've noticed this problem as well. It's extremely noticeable when playing Tetris. I'm really surprised this hasn't been discussed on either the optimus or g2x forums more.
Anyway, this and the screen bleed issues I've been having are annoying enough to make me want to return the device and go back to using my old nexus s. For me, the nexus was approximately 1000 times more usable.
Sent from my LG-P999 using XDA App

I've also noticed it while playing Modern Combat 2.

As far as the bleeding goes there's nothing we can do, although i believe there are some P990 worse than others.
Now for the multitouch isnt there anything we can do?
Sent from my LG-P990 using XDA App

Sometimes for me yes it is stuck, I have to "re click" to get my fingers back. It makes it on my psx emulator (I have the fingers on the screen all the time when playing).
I'd say the accuracy is not very good on some apps. But on multi touch tester, it's 100% perfect up to 8 fingers, then 8+ it starts to bug.
So maybe more a software development concern ?

Yeah, I really don't think this is hardware related. In fact, multitouch seems to work great with a host of apps. When it comes to certain apps, especially games, its almost as if mutitouch is off due to the program lagging? Not positive about this. Anyone else experience the same?
Sent from my LG-P999 using XDA App

Can't say I've had any issues like this.
Tested: fpse, Samurai 2 (THD game).
Edit: 3 finger verticle swipe on Google maps is also fine.

Are any of you using a MoDaCo ROM (or derivative)? If not, apparently Paul implemented a MT fix a while back which may help.
Sent from my LG-P990

i think this is the same problem as with xperia arc. i believe that the touch technology on these phones is the same (real touch or sth... dont remember.. supports up to 32 touches) and its not exatcly optimised ,as in the drivers suck.
yes its a SW problem, idk how to fix it tho

Related

Gaming and gameplay

How's your gaming on the DROID 3? I've played nova 3, asphalt 7 and mc3 and all 3 seem really smooth and lag free. That seems strange to me since we only have 512mb of ram but maybe someone else is having the same luck...all I know is gaming is smoother on here than it was my ATRIX 2 (with same gpu and double the ram)
Sent from my XT862 using xda premium
DarkJatrix said:
How's your gaming on the DROID 3? I've played nova 3, asphalt 7 and mc3 and all 3 seem really smooth and lag free. That seems strange to me since we only have 512mb of ram but maybe someone else is having the same luck...all I know is gaming is smoother on here than it was my ATRIX 2 (with same gpu and double the ram)
Sent from my XT862 using xda premium
Click to expand...
Click to collapse
I've had NOVA3 and Mass Effect: Infiltrator run pretty well for the most part, though both freeze up on me quite badly at times, mostly in areas that are large and/or have lots of fancy graphical effects going on. I'm not running the latest official ROM though, I've got the 890 or something, I don't know how much of an effect that has.
5318008 said:
I've had NOVA3 and Mass Effect: Infiltrator run pretty well for the most part, though both freeze up on me quite badly at times, mostly in areas that are large and/or have lots of fancy graphical effects going on. I'm not running the latest official ROM though, I've got the 890 or something, I don't know how much of an effect that has.
Click to expand...
Click to collapse
Is mass effect any fun on the DROID 3?
Sent from my XT862 using xda premium
Yeah, it actually is! I've never been big on touchscreen controls, but the movement and aiming is pretty well-done. I'm a big fan of the whole series, so that might bias me.
Sent from my XT862
Is it a short game or pretty decent?
Sent from my MB865 using xda premium
You could probably zoom through it in a few hours, but it took me quite a while to finish. There's a points system where the fancier your style, the more points and credits you earn. The credits are used in an in-game store to buy upgrades and unlock more weapons and skills. You can easily spend an extra few hours just grinding for credits. If you ace the game with the maximum score on every stage, you can get an extra war asset in Mass Effect 3. I started out with a pirated copy, then I bought it when it dropped to 99 cents, but I think it's 7 dollars normally. You can use the default tap-to-aim system, or for a bigger challenge you can switch to free aiming. The graphics are Perry impressive for a phone game, and you'll want about 250MB free for the extra download.
Sent from my XT862
New games working very badly
I tried some new games like "bad piggies" and MAMC and both runs very very slow, some times rebooting the phone...
Not sure what's up there. I've got Bad Piggies and it runs perfectly.
Sent from my XT862

Force 4x msaa (dev options)

So i notice now in 4.2 in developer options we have the option to force 4x multi sample anti aliasing. Should this improve gaming performance?
Sent from my Nexus 7 using Tapatalk 2
As far as I know of Pc gaming, increasing anti aliasing increases graphics quality but reduces performance.. It might be that everyone is talking about better and sharper texts..
Yes the text is much better very crisp.
Sent from my Nexus 7 using Tapatalk 2
Is it active by default..? Otherwise I don't see a reason of it being on dev options..
No, i enabled it.
Sent from my Nexus 7 using Tapatalk 2
So text are crisp and clear when it is enabled or they are already crisp even it is not enabled.. Shortly what difference can you see when switched on/off?
I am not sure if the crisp text is anything to do with this option.
Sent from my Nexus 7 using Tapatalk 2
This should only work when playing a game since it's a 3d application. It will smooth out the rugged edges, and thus enhancing the visual quality.
This does nothing in normal usage tho'. So you won't notice it unless you are playing a game that's very "pixely".
I've lost the dev options in Settings
Is it in other path?
Go to about tablet. And keep tapping build number.
Sent from my Nexus 7 using Tapatalk 2
leelaa said:
Go to about tablet. And keep tapping build number.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
Yeah. I read about this a few weeks ago. Not sure why Google hid it though. Force 2d rendering benefits pretty much everyone. I am surprised its not on by default now. Ive never really encountered any apps that have issues.
Sent from my Nexus 7 using xda premium
Its really great that google implemented that, it makes android actually to a much better gaming platform for me. Now zoo the bad news: this wont work with our nexus because tegra 1/2/3 are the only gpu known to man that don't support msaa.
Yep, Nvidia Tegra implements CSAA https://developer.nvidia.com/csaa-coverage-sampling-antialiasing
So, will enabling this option, cause any problems on tegra devices?
A quick google search says that msaa on the tegra chip only shows up in open gl applications. got a game that runs in open gl? then msaa should make it look prettier by (as someone else stated) blurring out jagged edges. text in games should be better but im not quite sure how exactly msaa works using its edge detection. on my gaming rig i have amd and LOVE their msaa. Far superior to msaa and nvidias txaa (imo). msaa will blur text edges and everything for a really nice and sharp look on about everything on every game
blackhand1001 said:
Not sure why Google hid it though.
Click to expand...
Click to collapse
Probably because they would rather not have muppets who don't have a clue what they're doing messing with the settings in there.
Sent from my Nexus 7 using Tapatalk 2
knuckles1978 said:
Probably because they would rather not have muppets who don't have a clue what they're doing messing with the settings in there.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
Since we're talking about muppets... Does anyone know a source where every option in the Dev options is well explained? ^^`
Sent from my Nexus 7 using xda premium
Thanks for this thread
<---- Noob, ok now that is out of the way.
Thank you all so much for this thread. I finally got around to rooting my i717 and been playing with CM10, and AOSP The Collective. I flashed CM10.1 once, but because of all the screen tearing in landscape I couldn't play most of my games. I loved AOSP, but the kernel, I believe, will not let you move apps to SD which is a big deal to me. I finally went back to CM10.1 after finding out how to get the dev option to disable HW overlays and force GPU for 2d. I could not find this information in the Galaxy Note i717 forums.
Halo13Ghost said:
<---- Noob, ok now that is out of the way.
Thank you all so much for this thread. I finally got around to rooting my i717 and been playing with CM10, and AOSP The Collective. I flashed CM10.1 once, but because of all the screen tearing in landscape I couldn't play most of my games. I loved AOSP, but the kernel, I believe, will not let you move apps to SD which is a big deal to me. I finally went back to CM10.1 after finding out how to get the dev option to disable HW overlays and force GPU for 2d. I could not find this information in the Galaxy Note i717 forums.
Click to expand...
Click to collapse
Wrong thread?
Developers can set the level of anti aliasing for Tegra 3 in their code manually. Although this option for us might be useful for a particularly jagged game, I ran through Epics Citadel multiple times with 4x AA enabled and disabled without being able to discern a difference.
Maybe if someone finds a title that this developer option utilizes well they can post it to this thread.

Memory management and multitasking

One of my biggest issues with the OneX was the overly aggressive memory management that made multitasking impossible and plain broke some stuff. Even on my GS3 AT&T with 2GB of RAM the memory management is quite aggressive probably to help battery life or something. On my Nexus 4 however I can choose to leave apps running non stop for days at a time and they remain that way. Especially handy for Maps or Ingress BTW.
Anybody with one have a sense on how it is on the One? I'm hoping the extra 1GB of RAM helps but then Sense was always overly bloated and the whole blink feed thing can't have a small footprint.
Looking for thoughts since the phone is useless to me if it will continuously kill apps in the background.
Sent from my Nexus 4 using Tapatalk 2
Well I dont know if the apps remain days after launching them but I got to tell You that its faaaar better than One X. The other day I opened 10tabs in the browser at the same time and no reloading. When it comes to new sense its like a night and day. Normally on my OneX ram usage was about 800MB without any app runnig. With The One I have 550MB from 1.5GB that is usable so that indicates that Sense 5 is a lot lighter and believe me... Its really fast. They got rid of most widgets, animations are more simple etc. Blinkfeed is kinda nice but it needs extended functionality.
Multitasking isn't an issue.
I've come from phones with 512Mb RAM - the dialer in particular used to get shut down all the time, leading to lag when someone rang, or when I wanted to boot the dialer up again to ring someone. I rooted those phones just so I could lock the dialer in memory.
The HTC One appears to do the same (well, the dialer eventually disappears from the recent apps list anyway), but even so, it is no problem. Using the dialer as an example, whether I have used it 5 minutes ago or six hours ago, when I press the dialer button it comes up straight away, i.e no laggy delay like previous phones. And the dialer comes up and the phone rings pretty much straight away when someone rings me (well, me ringing myself from my other phones to test the response time).
So more than enough RAM (and processing power) on the HTC One to not make it an issue any more, everything flies and all apps come straight up when you want them to. More than happy.
I know what u mean coming from the HTC one x and one x+ myself . HTC have solved the problem finally.. this baby can multitask properly.. and very quickly I might add
Sent from my HTC One using xda app-developers app
dreamdestiny said:
I know what u mean coming from the HTC one x and one x+ myself . HTC have solved the problem finally.. this baby can multitask properly.. and very quickly I might add
Sent from my HTC One using xda app-developers app
Click to expand...
Click to collapse
Can u pls tell me how much memory is free when u boot it up and let it settle...
Sent from my GT-N7100 using Tapatalk 2
Regarding free RAM, out of the box there was about 1GB RAM free (1.5GB showing as available in the 'running apps' screen, with about 550MB used, or as it is displayed in Sense 5, '550MB/1.5GB').
I've now disabled all the stuff I don't need, and loaded Novalauncher, with six home screens full of widgets and app icons, and also Widgetlocker, i.e. quite a lot of stuff loaded - now it shows '825MB/1.5GB' (the range is about 775MB to 875MB from what I observe), which means roughly 600-700MB free RAM still, allegedly. That's without any specialist tweaking from me.
No slowdown or lag at all since I have loaded everything up.
Coming from the Nexus 4, multi tasking is a bit disappointing for me; it’s not a deal breaker but with the N4 I’d switch to an app I’d not touched in a week and it would be up, responsive and exactly where I’d left off a week later no matter what I’d done in the mean time. On the One however, apps sometimes have to reopen and - for me a more annoying behaviour- sometimes relatively recently used apps do a sort of ‘refresh’ when they first load up. The app seems to load up, but then it fades out and then back again, which means that although they usually pick up where they left off, they’re unresponsive for a second. It’s not all the time and it may sound like nit-picking but it feels like a fairly significant delay when everything else is so fast.
It’s also frustrating using certain apps where the refresh can lead to you losing progress; I was using a run tracker for example, stopped my run, multi tasked to music and stopped that, jumped in the shower and then switched back to the run log to sort out the details, but instead of loading my stats where I’d left it, or even reopening the app entirely, it showed an image of my runs stats just as i'd left it but then refreshed and loaded up a new run. Because i'd not pressed 'continue' in the app the run was lost. It's poor that the app didn't autosave before that point but it’s not unique behaviour either as I’ve had the same happen with office documents, games and other apps - seems very odd behaviour to me and not something i've seen in other phones where an app is either ready where it was left, or needs reopening.
If I’d gone straight from the SGS2 to this it wouldn’t be an issue but with the N4 showing me what can be done, I do feel that the One could use some improvement.
It also depends on the app, some apps for me dont save their state at all.
As soon as I switch app it reloads when I go back to it, however on my Senny with edited memory management the same app could be opened again at same state without reloads.
For me, every single app on the 9 recent apps grid will load instantly with no refresh.
Even the stock browser? That's the biggest culpit for me in terms of seemingly needless refreshing. Hopefully what im experiencing will be fixed either by HTC or a third party as if this phone had the N4's multitasking prowess - and there's no reason it can't imo - it would feel much, much better to me.
Yeah the browser is fine; are you on stock rom? Not sure if ARHD has any tweaks in regards to multitasking but it's good for me.
MacHackz said:
Yeah the browser is fine; are you on stock rom? Not sure if ARHD has any tweaks in regards to multitasking but it's good for me.
Click to expand...
Click to collapse
Yep completely stock - usually like to wait a few weeks before going down the custom rom route so i can get a good guage of the otb experience. If it fixes the muti-tasking i'll switch over to ARHD once i've fixed my N4 though
So some people are actually having the refresh problems again?
Sent from my SAMSUNG-SGH-I317 using xda premium
I don’t know what the last generation HTC One’s were like but this isn’t terrible, it’s better at multi tasking than my S2 in general - just not as good as the N4 and the strange refreshing/redrawing behaviour seems totally pointless and counterintuitive.
At least it does that because of the battery !
Sent from my Nexus 4 using xda premium
Arival said:
I don’t know what the last generation HTC One’s were like but this isn’t terrible, it’s better at multi tasking than my S2 in general - just not as good as the N4 and the strange refreshing/redrawing behaviour seems totally pointless and counterintuitive.
Click to expand...
Click to collapse
It isn't pointless it helps save battery because it essentially freezes apps in the background so they don't use CPU. When you go back to them they then resume and have to refresh. So in the end it will help with battery - on a stock One X I used to easily get 5h screen on time. Never got close on a SGS3 or any other phone.
Sent from my Nexus 4 using Tapatalk 2
Not going to lie but my Note 2 has never refreshed an app yet. If the One is plagued with refreshing and aggressive memory management its a deal breaker. Im just confused because some people say yes and others no to the problem. Which is it?
Sent from my SAMSUNG-SGH-I317 using xda premium
soapbubble said:
Not going to lie but my Note 2 has never refreshed an app yet. If the One is plagued with refreshing and aggressive memory management its a deal breaker. Im just confused because some people say yes and others no to the problem. Which is it?
Sent from my SAMSUNG-SGH-I317 using xda premium
Click to expand...
Click to collapse
As always it depends entirely on what apps you use and what state they report. The memory management on the One won't be for RAM reasons but CPU and battery reasons. The worse news is even after rooting and changing system settings some of the aggressive management on the One X was at the kernel level.
Given the extra memory on the One. I'm guessing it won't be as bad but you'll have to use it yourself to know for sure.
I'm currently on a Nexus 4 and this is the best Android multitasking I've ever seen on a phone ever.
Sent from my Nexus 4 using Tapatalk 2
I think it also depends what phone you came from and how you use it. I constantly switch out between a dozen or so apps and am used to the nexus 4 which is pretty much flawless for multi tasking, but having used a one x+ side by side (literally 5 minutes ago) the one is massively improved, and it's also a lot better than my s2.
It's a damn fast phone and most of the time there's no issue, but it could still be improved slightly - I'll check out a custom rom this week and see if that does it.
I'm still very happy with my purchase - particularly since the battery life has improved significantly and now trounces what I got with the n4 in the same situation.
Sent from my HTC One using Tapatalk 2

Disappointed

I am very disappointed with this device. Since I bought this phone always had problems.
Starting from overheating when I'm playing something.
Then the side of the device begins to peel.
Then mold spots appear on the screen.
Then this whole bootloader, rom buggy, etc.
If this device was really good, I do not feel the need to change rom and make the machine go through so many updates. The handset comes with manufacturing a critical bug in the camera. Among other problems. Now I finally got my braces bad time. If I can not fix it I have to leave for Samsung.
I'm no novice user. I've had three devices of Lg.
Lg Optimus One Phone = Bug Phone.
Lg Optimus 2x = Bug Phone.
And now the Lg Optimus 4x = Hd Bug Phone.
I am seriously evaluating getting a Samsung Galaxy Note 2. Visit the forum of this device in Xda. Hardly find complaints about it.
Lg P880 I bought this because it is cheaper, but now I find that cheap actually ends up costing too high.
Sent from my MZ601 using xda premium
Mold spots? If that's true you can't really blame the phone 'cause moisture = mold.
Also, try playing games on any phone and it will get hot. This goes for literally any device on the planet.
Yes, it i was like to say.
Sent from my MZ601 using xda premium
archie87 said:
Mold spots? If that's true you can't really blame the phone 'cause moisture = mold.
Also, try playing games on any phone and it will get hot. This goes for literally any device on the planet.
Click to expand...
Click to collapse
But it isnt normal. The phone heats too much!
Sent from my MZ601 using xda premium
Peeeling chrome.
Sent from my MZ601 using xda premium
Yep same here the "quad core+1" tegra 3 "blazing fast" cpu is one real bad cpu to start with, it sucks for real tasks and overheats for that matter. the screen isn't like the other hd ips screens it has a yellow temperature tint unlike the others the blues look desaturated the most out of all the colors and it feels cheaply made.
xavierleonelbr said:
But it isnt normal. The phone heats too much!
Sent from my MZ601 using xda premium
Click to expand...
Click to collapse
please define your "overheating"
overheating is when your device powers off, due to 90°C processor temperature...
the tegra 3 default throttle temp is 85°C, LG's is 71°C... i changed the value in my custom kernel to 80°C, so we can get a better performance also with high temps...
and have you ever been thinking what's working in your device? you've got 4 CPU cores and 1 GPU core... now think of a normal PC, what does a normal PC have, what a phone doesn't? right, a fan. or cooling in general. so the higher temps are completely normal...
laufersteppenwolf said:
please define your "overheating"
overheating is when your device powers off, due to 90°C processor temperature...
the tegra 3 default throttle temp is 85°C, LG's is 71°C... i changed the value in my custom kernel to 80°C, so we can get a better performance also with high temps...
and have you ever been thinking what's working in your device? you've got 4 CPU cores and 1 GPU core... now think of a normal PC, what does a normal PC have, what a phone doesn't? right, a fan. or cooling in general. so the higher temps are completely normal...
Click to expand...
Click to collapse
Yes, but it burn my fingers!
Sent from my MZ601 using xda premium
xavierleonelbr said:
Yes, but it burn my fingers!
Sent from my MZ601 using xda premium
Click to expand...
Click to collapse
that's impossible... the phone shuts itself down before that...
Somewhere is problem. I have same phone, only problem is with the bubbles under screen but chrome line still like new, no overheating (max temp about 50° when playing games) and the screen for me much better then samoled (yes, i have s3 and change it - hate design and display absolutly unreadable outside).
And stock rom? Buggy? I havent any stopped aplication since i have this phone, lg launcher is really good.
For me, only bad is camera and sound output with stock player (so im using poweramp )
Sent from LG Optimus 4X HD
S.M-A-RT said:
Somewhere is problem. I have same phone, only problem is with the bubbles under screen but chrome line still like new, no overheating (max temp about 50° when playing games) and the screen for me much better then samoled (yes, i have s3 and change it - hate design and display absolutly unreadable outside).
And stock rom? Buggy? I havent any stopped aplication since i have this phone, lg launcher is really good.
For me, only bad is camera and sound output with stock player (so im using poweramp )
Sent from LG Optimus 4X HD
Click to expand...
Click to collapse
i've got these bubbles, too... but i don't care
but be careful with the temp, the temp you see is the battery temp, not the processor temp
Meh, another complaining thread.. Personally, I don't even care about and i predict i'm not alone with that.
If u don't like the phone, just sell it, what's the problem?
And i don't see any overheating problems, what are You launching, Crysis from PC?
I think this is the best phone for this price.many phones is the same like ours but cost too much.desighn is verry cool,we dont have many roms and kernels because we just unlocked ours bootloaders and i think we have to wait little more for more stuf.
Sent from my LG-P880 using xda app-developers app
Play your games in the fridge! All quad cores get hot! The Samsung amoled screens are horrible! I fancy an s3 because I am a mobile gamer, but if kholks new kernel can give me the performance I was expecting then no way! Everything else about this phone is so much better than Samsung!
Sent from my rooted P880
If you have any problems like bubbles under the screen or excessive-myfingersareburning-overheating you should probably use your warranty and get this device checked by authorized personel. Personally, I had none of these problems you mentioned. Phone is rooted, bootloader is unlocked, CyanogenMod is happily running "under the hood". Stock ROM was pretty good for me, but CM is CM. You can't say 'no' to CM. If you don't like this phone, then sell it. Note 2 is indeed a powerful device, I'm sure that you'll be happy with it. But! This phone has yet to show its true power through custom ROMs and kernels. My old 2010 flagship - HTC Desire - got ROM with JB and Touchwiz5 powered by awesome custom kernel, so I really have no doubts that our O4X, which is 10 times stronger than Desire, will get some sick modifications sooner or later (starting with EternityProject kernel and CM 10.1). Cheers! :highfive:
reas0n said:
Meh, another complaining thread.. Personally, I don't even care about and i predict i'm not alone with that.
If u don't like the phone, just sell it, what's the problem?
And i don't see any overheating problems, what are You launching, Crysis from PC?
Click to expand...
Click to collapse
yeah another one i think we been through a lot right reas0n
Sent from my LG-P880 using xda app-developers app
I can't speak much of comparing the 4X to other phones as my last phone was some crappy chinese knock-off of a htc sensation. But my 4X is built very well (id like to see what you guys mention as 'bubbles' under your screen, was it like that since you brought it?) the phone does get ridiculously hot (you might have seen my thread about my screen suffering major distortion for a few hours, due to overheating while on ac charge ), but again well within tegra 3 specs (this this is stock clocked at 1.5ghz which is 200mhz higher than my tf300t tablet which has much more room to dissipate heat)
Im in love with the design of the phone, only issue i have is i feel the back button is on the wrong side but i use LMT launcher anyway(if you don't know what it is i suggest you look it up). The stock firmware was fine(no issues) other than feeling bloated, stock jellybean was slightly smoother and a bit lighter, CM10.1 is absolutely amazing and in my opinion increases the value of the phone drastically.
Just my take on it.....
laufersteppenwolf said:
i've got these bubbles, too... but i don't care
but be careful with the temp, the temp you see is the battery temp, not the processor temp
Click to expand...
Click to collapse
I know, I look at temperature shown in hidden menu > cpu usage.
Sent from LG Optimus 4X HD
My last phone was a One X and this is on a par at least with that, except in gaming until I at least hope custom kernels will change that.
Sent from my LG-P880 using Tapatalk 2
JoinTheRealms said:
I can't speak much of comparing the 4X to other phones as my last phone was some crappy chinese knock-off of a htc sensation. But my 4X is built very well (id like to see what you guys mention as 'bubbles' under your screen, was it like that since you brought it?) the phone does get ridiculously hot (you might have seen my thread about my screen suffering major distortion for a few hours, due to overheating while on ac charge ), but again well within tegra 3 specs (this this is stock clocked at 1.5ghz which is 200mhz higher than my tf300t tablet which has much more room to dissipate heat)
Im in love with the design of the phone, only issue i have is i feel the back button is on the wrong side but i use LMT launcher anyway(if you don't know what it is i suggest you look it up). The stock firmware was fine(no issues) other than feeling bloated, stock jellybean was slightly smoother and a bit lighter, CM10.1 is absolutely amazing and in my opinion increases the value of the phone drastically.
Just my take on it.....
Click to expand...
Click to collapse
the bubbles are like a user posted in this thread: http://forum.xda-developers.com/showthread.php?t=2246826

Old games do not work well on this phone

For example I tried playing the original angry birds and it is extremely choppy. It seems like a bunch of the old 2d iOS ported games like angry birds, cut the rope ect don't run that well on this phone. Does anyone else experience the same choppiness in this game? Is it something to do with optimization or is it a hardware issue with the One? Newer 3d games seem to run fine. I hope its not just my phone.
Strange. I just installed it and played the first level and found it to be extremely fast and responsive. Do you have power save mode on?
Sent from my HTC One using xda premium
born_fisherman said:
Strange. I just installed it and played the first level and found it to be extremely fast and responsive. Do you have power save mode on?
Sent from my HTC One using xda premium
Click to expand...
Click to collapse
I don't have power save mode on, I've been trying to diagnose the problem for the last little while and I can't figure out what it is. The game runs fine for the most part it is just a tiny bit jerky, especially when scrolling the background.
Same here, playing games I played on my S3 on my One are quite laggy. Maybe game developers have to add support for our phone?
I found this old post about the HTC One X, perhaps the same issue applies to the One and can be corrected with the same solution?
techites.com/how-to/why-some-games-lag-on-htc-one-x-and-the-fix/
My phone is not rooted so unfortunately I cannot test it right now.
cyanogen123 said:
I found this old post about the HTC One X, perhaps the same issue applies to the One and can be corrected with the same solution?
techites.com/how-to/why-some-games-lag-on-htc-one-x-and-the-fix/
My phone is not rooted so unfortunately I cannot test it right now.
Click to expand...
Click to collapse
Another solution, once again requires a rooted device is to install any CPU app like kernel tuner, SetCPU, Trickster Mod, etc. Change the Governor from on-demand to msm-dcvs. In kernel tuner you can a little further enhancement by ticking the box next to link all cores. This will also tax your battery more but a lot less than that in article you linked to.
Both the titles you mentioned run without a hitch, very smooth. Anyone else want to chime in?
Sent from my HTC One using xda premium
Didn't want to start a new thread on same topic.
I've experienced the same issues on my One. In Nimble Quest for example, you can look at the background as it scrolls and every few seconds there's a hitch/slowdown, then the game speeds up again. It can be subtle and perhaps not everyone notices it. Another game that exhibits this, is Canabalt. It's actually more severe in Canabalt.
I have Power Save disabled and this issue still persists. I am not sure what the culprit would be, and I hope we don't have to rely on the developer to resolve the issue. I feel it's something on the phone's side, (perhaps it's throttling down)? I tested the same 2 games on an S4 and the issue was not present.
I am on 1.29.1540.3.

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