Was just wondering if anyone has used, or had good success using Adobe After Effects to create bootanimations.
Yea i've used after effects many times to create boot animations, just make sure you save your animation as an animated jpeg or png sequence.
Related
I am making a new boot screen for my self that mimics an Ubuntu one. Problem I have, is durring the animation, as far as I can tell frame 2...crap hits the fan. The image distorts in a funny pixelated way. Not sure how to describe it other than an explosion of random colored pixels. Well not so random colored, they are the colors that are in the image.
So I guess my question is, are there certain ways the GIF needs to be formated? Color restrictions? Frame restriction? In all the image is 32 kb so its not huge. I have it formated is a Animated Gif WebSnap 128 - There is no transparency.
There are definitely frame restrictions. I made my own bootscreen a while back and ran into the very same issue. I downloaded an animated gif to base my screen on, and I tried a few things to fix it. The problem ended up being that all the animated frames need to be exactly the same size/shape/location. The frames don't have to take up the entire 320x480, you can just have a static background take up that space, and have the animation within smaller frames. In fact, the smaller your animation frames are, the smoother the animation will be. I initially tried making the animation frames take up the entire screen, but it was very choppy.
The gif I downloaded had the frames moving along with the animation, presumably to keep the file size down. I'm not sure what program the initial gif was made in, but I used The GIMP to re-create it.
BTW AFAIK, you can use transparencies... but it's been a little while since I touched that file, so I could be wrong.
Hope this helps! Sorry if this was a little long-winded :/
craig0r said:
There are definitely frame restrictions. I made my own bootscreen a while back and ran into the very same issue. I downloaded an animated gif to base my screen on, and I tried a few things to fix it. The problem ended up being that all the animated frames need to be exactly the same size/shape/location. The frames don't have to take up the entire 320x480, you can just have a static background take up that space, and have the animation within smaller frames. In fact, the smaller your animation frames are, the smoother the animation will be. I initially tried making the animation frames take up the entire screen, but it was very choppy.
The gif I downloaded had the frames moving along with the animation, presumably to keep the file size down. I'm not sure what program the initial gif was made in, but I used The GIMP to re-create it.
BTW AFAIK, you can use transparencies... but it's been a little while since I touched that file, so I could be wrong.
Hope this helps! Sorry if this was a little long-winded :/
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I think I am going to try it again in GIMP, I wonder if Fireworks has a lot of overhead that is messing with the file. The image is pretty much static with the exception of a progress bar. 17-ish Frames/Slates.
Here is the GIF if you want to take a look at it.
it needs to be 255 colors. no more, no less. and instead of websnap, choose exact.
Does anyone know of a guide for how to save files (from Photoshop) into the fight PNG format to create an animated Hero splash screen? I have the animation created but can't seem to get the phone to run it.
Any help would be appreciated!
Zeb
I'm not sure you can use an animated PNG (MNG, APNG?) as a boot animation - try creating an animated .gif instead.
it's either animated gif or series of png. just look at existing bootscreens.
I have looked at other bootscreens, and I have created the series of PNG files, as far as I can tell they are formatted in exactly the same way, they just won't run.
Hi all,
This program is called "Knob Man"
http://www.g200kg.com/en/software/knobman.html
It is originally created for making animations for synthesizer knobs used in environments such as syntedit and synthmaker.
It can be very handy for creating complex animations with 100+ frames, for battery charge frames for example.
It also has various Color -> Color or rotating masks etc so the first frame can be green and gradually reaches red (empty battery).
The only downside is that the frames are saved as a .png strip which will then have to be divided by hand, or with some other software.
Alll the best
htckt said:
The only downside is that the frames are saved as a .png strip which will then have to be divided by hand, or with some other software.
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just found this thread, as i had to see if someone had mentioned Knobman here on xda before, and there was
well, for the export image function, it can easily be exported as individual png files, instead of the long all-in-one png file.. just watch my small tutorial
best viewed at 720p and fullscreen..
Knobman - Battery Mod Theming - Simple Tutorial
cheers
Hiya all,
Theres an option in Live Wallpapers to use images, the default HTC images scroll through beautifully. However when using custom images (folder), they seem to zoom in to random parts of the image as they scroll through. I have resized all the images in the folder to the correct resolution 1080x1920. Even tried some of the wallpapers some people posted in the forums but still it zooms in.
I can use the images singularly but wheres the fun in that. I want it to scroll through each image like the default HTC ones.
The images are .png and exactly 1080 x 1920, any suggestions?
Andy
Hello,
I currently have Photoshop CS2 which has an Animation window. I imagine this should provide me the base capabilities to create nice looping GIFs (like this). However, if I want a broader color range (GIFs tend to get grainy in that regard) I'd also be interested in publishing short looping animation videos with no color restrictions. Would this be possible in Photoshop CS2? Or would I need an additional software to convert PNG sequences from Photoshop into a video format?
Any help will be appreciated.
Thank you.