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I just saw this game on another site and decided to give it a try since it's free. I've been want Words With Friends or a decent clone for awhile. Wordwise Pro just doesn't fit the bill. So far WordFeud is great given it's really new.
http://wordfeud.com/
PS: I'm not getting paid to promote this. It's just really fun and I'd though I'd share.
Add me if you want to play. My ID is Snapshotx
Awesome! I have been looking for something like this. Thanks so much. Just started playing you, username is Foobu.
Thanks for the recommendation! I have been missing "Words with Friends"
Anyone can add me for a game as well. My ID is dweebs0r.
wioooow this is the most exciting day I have ever had work my captivate, please people just uninstall word wize loool, that's is it,this is actually better than words with friends, all it needs is sounds, and an option to pay for a add free version, if they make this a cross platform words with friends is going to be yesterdays news
The reason I want words with friends is so that I can play with my fiancee on her iPhone.
tell get to get a android then you can be reunited with word feud again lol
Having alot of problems staying connected
Sent from my SAMSUNG-SGH-I897 using XDA App
its been working flawless for me and all my friends maybe its your network or something
my mistake, yes it isn't working at all now, even there website is down, seams like words with friends bought them out lol
Back up and working
Sent from my SAMSUNG-SGH-I897 using XDA App
Been playing it with my coworker since this morning, lol... Btw, is there a way to resign even if it's not your turn yet?
yes, this is MUCH better than WordWize - almost exactly like WWF.... if anyone is up for a game, feel free to invite me: Aftashok is the name.
man I used to LOVE words with friends on my iPhone. Thanks so much for sharing this!!!
If anyone wants to play just add: smeltn
i wish the game would incorporate a ratings system and win/loss records..... the competitive me wishes for such things.
Wish there was at least a paid version to get rid of ads, hopefully that will come cause i dont mind paying a dollar to support the developer on this, pretty good so far and the people over at WWF probably wont release anything for a while. Thought that games that were won/lost didnt go away but apparently they do after 2 days, needs to be sooner than that or user removable.
Name: hollaholla
Sweet!
Mine is TexUS.
It'd be nice if WWF would show up on here though so I can play with iPhone people.
This game uses a lot of data, like 1MB in 1 Minute.
Is there anyway to stop it from using data when you're not in a WiFi area?
thanks for the heads up...
awesome game...
PS: not to thread-jack, but has anyone found a good boggle clone out there... with randomly oriented letters like the real game?
pietro_spina said:
thanks for the heads up...
awesome game...
PS: not to thread-jack, but has anyone found a good boggle clone out there... with randomly oriented letters like the real game?
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check out wordup. it's a "boggle-like" game.
on topic, word feud is fun. checking out how much batt. it takes with the push notification and multiple games. add me for games: funthony.
I gave this a try a few weeks ago, after using WordWise for 2 months...and I wasn't a big fan. The lack of a paid version, updates, and stat tracking was kind of a deal breaker.
WordWise was admittedly spartan when it first came out...but the developer updates the app fairly regularly, so I think I'mma stick with that one...until it gets abandoned or WordFeud updates. Heh.
I couldn't help but notice that, on average, the Android market apps are much more expensive than apps at the iTunes store. Is this because there is much less of a clientele? If I look into the apps for jailbroken iPhone etc. the prices are more similar.
Do you guys think that the prices will come down once the Android community grows? For now I love to support programs I use (e.g. SetCPU) but over time I'd like to get the "99 cent" apps as well
The problem is kind of the opposite from developer's pov, the lions share of apps on our devices are free. Partly this is offset by ad revenue. Some of the higher prices also have to do with exchange rates, and the relative weakness of the dollar these days,
Sent from my Xoom using Tapatalk
I am not sure I agree
funnycreature said:
I couldn't help but notice that, on average, the Android market apps are much more expensive than apps at the iTunes store. Is this because there is much less of a clientele? If I look into the apps for jailbroken iPhone etc. the prices are more similar.
Do you guys think that the prices will come down once the Android community grows? For now I love to support programs I use (e.g. SetCPU) but over time I'd like to get the "99 cent" apps as well
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I have not paid for an app yet on my Android phone. You have to look around. I don't think I can agree with your comment though about ITunes being cheaper. But, to my defense it has been awhile since I logged in on there. It seems like I was always paying for something on my iPhone
Kent_Davis said:
I have not paid for an app yet on my Android phone. You have to look around. I don't think I can agree with your comment though about ITunes being cheaper. But, to my defense it has been awhile since I logged in on there. It seems like I was always paying for something on my iPhone
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that is the exact reason for some of the problems lol. android users, perhaps because they are smarter, rarely pay for apps. apple users seem to be the same people that a couple years ago were paying 5 dollars for a 15 second ringtone lol. the whole "willing to pay" aspect of the apple fanbase is the main reason why media companies, corporations, etc love to push and develop for iOS; sometimes makes me wonder if i would be happier being a chump.
real lesson though: donate/pay for android apps people! (i personally prefer donate model, but people love to be free riders, so that might not work)
Thanks for all the input! I agree with all of you. When I pay the devs here at the Android community I feel like I pay someone in person. At iTunes it will most likely be gobbled up by Apple (30%) and the big software corporations.
The main reason why I posted this was that I saw the same game at the Android market for 250% of the iTunes price... If I think something is worth buying (or donating to the creator) then I'll do it. Heck, I'd even be willing to pay if someone would develop a stable Honeycomb ROM for the NOOK!
funnycreature said:
Thanks for all the input! I agree with all of you. When I pay the devs here at the Android community I feel like I pay someone in person. At iTunes it will most likely be gobbled up by Apple (30%) and the big software corporations.
The main reason why I posted this was that I saw the same game at the Android market for 250% of the iTunes price... If I think something is worth buying (or donating to the creator) then I'll do it. Heck, I'd even be willing to pay if someone would develop a stable Honeycomb ROM for the NOOK!
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Don't forget that Goolgle gobbles up that same 30% from developers.
Sorry guys for the double post, but the developer of the popular Bang bang Racing has asked that us members here at XDA help them by posting some positive, honest comments in the Android marketplace. Recently they have been receiving one-star ratings all due to the recent price drop, which to me is really not fair considering that all developers do this and these guys have really been working hard to fix the issues that we had with this game from the first release date. negative comments can really stop people from buying games, which in turn can hurt us as the developer wont focus on a platform that is not selling their games well enough. So in short, please take a minute or two to place some positive feedback as they deserve it. And look for more great games from the developer and updates soon Xoomers!!
Yea the game is great and if it was worth it for you when you first bought it then you shouldn't be mad enough to want to rate down a developer just cause the price dropped. People need to keep in mind that they are reviewing the game as it was when they picked it up and games of this caliber are few and far between; I feel like even if you don't personally love the game, if you can appreciate what the developer is doing then you should rate up and let other people decide if the price is worth it for them. But I'm one of the few people that think that there are mobile games worth MORE than what developers charge for them.
It sucks for peeps that bought the game early at full price (me included) and the controls sucked, now that the controls are fixed and bugs fixed, the price drops half price, I think it should be the other way around.
Just my thoughts.
Sent from my Xoom using XDA Premium App
futuregerald said:
Yea the game is great and if it was worth it for you when you first bought it then you shouldn't be mad enough to want to rate down a developer just cause the price dropped. People need to keep in mind that they are reviewing the game as it was when they picked it up and games of this caliber are few and far between; I feel like even if you don't personally love the game, if you can appreciate what the developer is doing then you should rate up and let other people decide if the price is worth it for them. But I'm one of the few people that think that there are mobile games worth MORE than what developers charge for them.
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I agree with you!! We finally have some quality games for Android an people want to complain over price drops!! Name on developer that releases a perfect game n keeps the prices the same??
whoever complains are idiots and have so much time to waste, i bought it regular price and even though i didnt like it at first, it grew on me and i love it now, if only you can get us some controls like death rally that would be great.and yes, most developers drop prices after couple of weeks, for a limited time.
wolf1306 said:
whoever complains are idiots and have so much time to waste, i bought it regular price and even though i didnt like it at first, it grew on me and i love it now, if only you can get us some controls like death rally that would be great.and yes, most developers drop prices after couple of weeks, for a limited time.
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Good idea on the ccontrols, I will suggest that one. The tighter controls really make the game much more fun, I can now come in at first place most of the time.
wolf1306 said:
whoever complains are idiots and have so much time to waste, i bought it regular price and even though i didnt like it at first, it grew on me and i love it now, if only you can get us some controls like death rally that would be great.and yes, most developers drop prices after couple of weeks, for a limited time.
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Good idea on the ccontrols, I will suggest that one. The tighter controls really make the game much more fun, I can now come in at first place most of the time.
lokko21 said:
It sucks for peeps that bought the game early at full price (me included) and the controls sucked, now that the controls are fixed and bugs fixed, the price drops half price, I think it should be the other way around.
Just my thoughts.
Sent from my Xoom using XDA Premium App
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I agree that it sucks; but decisions are made before the game comes out but the real world situation is constantly changing. They decided after a while to add control options and lower the price to entice new people to purchase the game and for this people who initially bought it are getting upset because they feel they were cheated? it's not like the developer tried to screw anybody and I don't think they deserve a bad rating because of this. If you really have issues then just contact the developer directly; but to rate the game down and therefore tell others who don't bother reading the reviews but just look at the stars the game isn't worth buying is silly. The devs are just lucky that overall the game has good reviews.
This is almost like getting upset that I can score a better deal on a new Xoom right now then those who bought it on day one, and mine would come with HC 3.1 which makes it better then when it first came out....
That doesnt make sense....
inferno1 said:
This is almost like getting upset that I can score a better deal on a new Xoom right now then those who bought it on day one, and mine would come with HC 3.1 which makes it better then when it first came out....
That doesnt make sense....
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It doesn't at all..The developer is now as we speak preparing updates to this game, they want to keep the game fresh n exciting for us. How many Android developers do we have that give us this type of support, especially when the game hasn't sold well? They have been really great an to suffer in sales due to immature ratings is not just bad for them, but bad for us also...we need to show support for developers who deliver quality which the Android platform needs
inferno1 said:
This is almost like getting upset that I can score a better deal on a new Xoom right now then those who bought it on day one, and mine would come with HC 3.1 which makes it better then when it first came out....
That doesnt make sense....
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It is like buying an Xoom and then two weeks later, they drop the price half price.
That doesn't make any sense, right...!?!?!
Evo Better Than The Best...
I also bought the game day one and hated the controls so i refunded it, if they didn't lower the price i wouldn't of given it a second shot (glad I did, cuase now its great) good move on devs part with the 3.99 price.
lokko21 said:
It is like buying an Xoom and then two weeks later, they drop the pric0e half price.
That doesn't make any sense, right...!?!?!
Evo Better Than The Best...
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Your comparing 400 dollars to 4 dollars?
p2flol said:
I also bought the game day one and hated the controls so i refunded it, if they didn't lower the price i wouldn't of given it a second shot (glad I did, cuase now its great) good move on devs part with the 3.99 price.
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I still think the controls are haywire but I kept the purchase this time ( I had also previously purchased it, vomitted in my mouth a little and refunded ).
Space Weight, well as I am sure you're hurrying to rush to your favorite distant destination in the solar system, which is why this little auto-instant converter from LBS to Planet weight is of the utmost important thing to you.
With the help of Sir Issac Newton, your long-awaited dream is for WP7 Mango (work good on NoDo too).
You can now download Space Weight in the Marketplace, visit at: http://windowsphone.com/s?appid=8e386384-f33e-4b79-9749-2c4719e0ce0a.
*Sigh, some apps really need the touch of a graphics guy.
Lumic said:
*Sigh, some apps really need the touch of a graphics guy.
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Absolutely do but unfortunately Artists don't do free work. They don't realize if we don't get paid, hard for us to pay upfront for something a profit will never be rendered or even on soon to be paid apps, can't always pay upfront, which is why my kickstarter has a few big apps but need funding to hire artists/org for characters for games.
So, Photoshop tutorials and not following them and mixing is unfortunately how a lot of my Gfx are made. We have gfx artists that do our clients websites but to have side work, gets pricy. ;/
I'm probably going to look into doing something during the holidays break, I've never had Photoshop lessons but I can do basic graphics. If I get the motivation, I probably wouldn't mind thinking up a redesign for this app.
Lumic said:
I'm probably going to look into doing something during the holidays break, I've never had Photoshop lessons but I can do basic graphics. If I get the motivation, I probably wouldn't mind thinking up a redesign for this app.
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Anything you can come up with, would be greatly appreciated. Always nice to see what others would like things to be . You will of course be credited on anything provided and happy to share AD commission which is like pennies but they supposedly eventually add up, which I have yet to see but happy to share .
I do not know if this has been posted before, but Armed has been released about a week ago. I've been playing it like crazy ever since. Has multiplayer, turn based, etc. CPU AI is pretty hard too.
Check it out here.
http://www.armedgame.com/
wow
looks very nice, im gonna test it out. thank you!
xontec
it's imazing
A lot of reviews say it crashes on startup!
be sure to trial it, if possible, before you waste $4.00USD lol.
erebusares said:
A lot of reviews say it crashes on startup!
be sure to trial it, if possible, before you waste $4.00USD lol.
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It still has a few bugs which may result in crashes every now and then. But it's very stable most of the time. At least for me. Its developers are working hard on some updates that address the bugs/crashes and add new features and maps. I for one don't regret spending 4 bucks for this - in my opinion - awesome game.
I haven't played/test it. I mostly just did some research of reviews. Seeing a good many people say it crashes during start up. They can't play the game. So, just a friendly advisory!
Try powering off your phone. It also has issues for region not being in English/US. So if that happens change your region I think. Otherwise, just wait for the fix.
I love the game, and $4 is nothing for this.
Hi guys.
I'm one of the developers of ARMED!
We're first time smartphone developers... we did a little Java phone development in like 2004, but most of our experience is in PC and console games. Try as we might we had some crash bugs... most of them related to non-US regions.
We spent alot of time before release testing the stability of gameplay... we ran thru hundreds of thousands of automated games driven by special stress test AI, but we made some rookie mistakes in other areas... like not testing the game in different locales.
It also doesn't help that it wasn't till yesterday that we got our first stack traces from Microsoft.... that was almost 2 weeks since our game was up on the marketplace. That's way too slow for the pace of moblie development IMO... we've learned our lesson there are have integrated Bugsense (google it... forum won't let me post links) for the next release.
Anyway the 1.1 release just appeared in the marketplace and it addresses all the bugs we knew of as of a week ago. I'm sure we'll find more, but at least the locale and a couple of dumb crash bugs were squashed and should make it playable for everyone.
Thanks for trying ARMED!
i like the graphics and control. Keep up the godo work.
Are the price depends on our country that we are residing or it's in standard USD.I mean for all the apps in the markrtplace.
Question to the developer:
I am an indie developer with Full-time job, and have my own game on Marketplace as well. How do you promote your game, and do you earn something for all hard work you put into the game ? As I see it right now, it would be really hard to make a living from it.
My game is free (with ads) and recently I added non-ads version of the game for people to donate something, or to disable ads.
What I found out is that from ads you earn ~0
Btw. As I said before your game is really an Eye candy
@Ttblondey
The developer has control over pricing in each region individually if they want to set them.
In our case we set the price for the US region and let it automatically set the equivalent price in all other regions.
---------- Post added at 05:12 PM ---------- Previous post was at 04:46 PM ----------
dk5055 said:
As I see it right now, it would be really hard to make a living from it.
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I sort of agree... it depends on your app/game. Most of what i see on the marketplace are things one could build in a couple of hours or clones of other apps/games. It is hard to rally users behind you if you don't have a unique and high quality product.
At the current sales/ad rate we could not support our entire company (6 people) with ARMED! sales on WP7 alone. We could support one employee... but not 6.
To me this is a victory and shows the potential of WP7 in the future considering that its only 1%-2% of the smartphone market. With the push MS plans to make over the next few months i expect our revenue to at least double if we can keep the attention of the audience with updates and improvements.
That all said... we are looking at ports to other platforms to maximize revenue from the ARMED! brand and core tech. We're not ready to disclose what platforms those are yet... but it won't be Android.
dk5055 said:
What I found out is that from ads you earn ~0
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We're struggling with our ads as well. It is all new territory for us, so i'm giving it some time before i pass judgement.
Our 1.0 release was missing ID_CAP_WEBBROWSERCOMPONENT which seems caused the ad network to not show near as many ads as it could. Still even after fixing this in 1.1 on my personal phone i still don't see ads at times which is really confusing to me. Still i see ad revenue improving, but its barely enough to by coffee for the office.
There is money to be made with ads... people are doing it now. Also WP7 often has a higher revenue on the same amount of impressions... but you have to get impressions.
If your game/app is not attracting users then you won't make money with ads. You need to be seeing 50K to 100K impressions per-day to really support yourself with ads alone. Most developers do this by shipping several high quality apps... not just a single one.
Looks very nice!
better then most of the xbox live games. you, sir, are a hero!
Great game, amazing graphics
I already posted a short review of the game to support you guys:
http://pockethacks.com/armed-a-sci-fi-turn-based-multiplayer-strategy-game-for-windows-phone-7/
xhirschix said:
better then most of the xbox live games. you, sir, are a hero!
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Thanks xhirschix.
We're trying hard here to build ARMED! into a fantastic game. It really does help our motivation when people praise and especially buy the game.
Win_XP said:
Great game, amazing graphics
I already posted a short review of the game to support you guys:
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We can use all the promotion we can get! Thanks Win_XP!
its nice and amazing
V1.1 work great , wish more and more item will join feture version.
I did the try on this I like this gamethat said I didn't have any issues with it at all. and when I do a try to use if I like it I'll buy it if not I remove it this game has been bought! I had a ball playing this. and didn't get bored at all with it. though It drove me nuts at times...you know when you don't play it well... over all the game is nice and nice work done on it by the Dev team....it's well worth the money....
Looks really sweet. You should consider porting it to tablet enabled Windows 8 computers seeing as the beta goes live in Feb. Then you would be the first indie to have head to head between phone and tablet