Related
Simple question. Does the stock GB on the Bionic have the integrated SIP stack stripped from the OS or not? This is more important to me now with all the rumors of Verizon tracking / limiting rooted users. If I'm forced to use the stock OS then what other liberties did these clowns take to try to prevent me from doing things they don't want? (e.g. backing me into a corner so I still have to pay their ridiculous voice service charges)
This might be the time I decide to cancel my Verizon altogether and go with TracFone + Galaxy WiFi Player (use VoIP when in WiFi range, otherwise use backup prepaid phone). Buncha greedy jerks.
Can someone who owns the phone already check this for me? Should be able to tell by going to "Settings -> Call Settings" and looking for an "Internet Calling" configuration section. If it's not there then they likely stripped it from the OS.
Thanks!
MIA. Looks like it's been stripped.
there are better alternatives anyway - like sipdroid - i wouldnt let the lack of GB native VOIP hinder your decision. Just my thoughts
thanks guys!
to the point about external apps offering SIP support. yes, you're right, but there are numerous advantages to using the native SIP stack vs external apps like sipdroid.
a few come to mind:
* sipdroid/csipsimple has some hardware/driver issues on some phones and makes it hard to work around them at the software level.
* i've found the NAT punching/traversal these programs offer is sometimes lackluster (do they even use libjingle?) making my voip inoperable on public wifis without special port trigger setup or putting my phone in a DMZ.
* it's nice having the SIP stack integrated into OS so it's fully supported by the native dialer and other phone functions
so, i do have interest in making sure my next purchase has this feature. i'm also not sure i'm willing to sign a 2 yr commitment with a provider that limits which features i can use in the OS... that seems to be their power trip going a bit too far.
FYI -
I just got done trying the Galaxy S2 fix for this (see thread http://forum.xda-developers.com/showthread.php?t=1109962) where you add the android.software.sip.voip.xml back to the system\etc\permissions folder but it did not bring the feature back. Looks like Motorola was more effective than Samsung in their stripping of the feature.
jeffason said:
Looks like Motorola was more effective than Samsung in their stripping of the feature.
Click to expand...
Click to collapse
This feature disabled in BlurPhone. It is hardcoded as mSipSupported = 0 and no way to activate it.
i'm trying to re-enable this by editing blurphone.apk. i see in phoneapp.smali constructor this code:
Code:
.line 299
iput-boolean v1, p0, Lcom/android/phone/PhoneApp;->mIsSipSupported:Z
now, how do i change it to set the field to true instead of false? (sorry, i'm new to this)
Man I reallly hope someone has some luck with this - it's the only thing about the Bionic I have a problem with...ha
i tried changing the dalvik opcodes myself to force mIsSipSupported to true, then recompiled, resigned, and pushed to my system files but it crashes (force close) everytime it tries to access the BlurPhone.apk functionality now =(
not sure what approach should be, maybe someone has more info they can chime in with regarding modifying this .apk without it crashing
I'd love if someone figured this out I used to use CSIP SIMPLE and Google Voice Call back, which worked great, but having those running in the background was juicing my battery like no other. Hope someone can find a native SIP workaround!
I made a post/request in the developer forums @ http://forum.xda-developers.com/showthread.php?t=1322163
I'm ponying up $20 to a dev that can restore SIP support in a couple different ways on the Bionic. If this feature is valuable to you then join me by pooling in some funds for a dev to help us out!
Hope we will have a solution soon!
Hey,
Anyone willing to install Total Recall for the Galaxy Note to see if it works properly ?
I'm getting my Note in about a week and would really like to know if it works, also, i don't know if the normal Total Recall will work or if we need to install the version for the Samsung Galaxy S 2, Total Recall Samsung Galaxy S 2.
Android Market Total Recall:
https://market.android.com/details?...S5raWxsZXJtb2JpbGUudG90YWxyZWNhbGwudHJpYWwiXQ..
Android Market Total Recall Samsung Galaxy S 2:
https://market.android.com/details?...pbGxlcm1vYmlsZS50b3RhbHJlY2FsbC5zMi50cmlhbCJd
The links are the free versions of the apps.
Any help would be appreciated
It works, keeps pinging super user permissions on root access. I'm getting a notification every second
Sent from my GT-N7000 using xda premium
It works well and I have no problem with super user requests like the previous poster. I'm using the normal version. I thought the GSII version was the same as normal, but preconfigured for good performance on GSII. The normal version can be configured the same, but other ways also if wanted, while GSII version settings are locked down.
Settings I'm using:
Recording strategy C
x Prevent phone from sleeping
x Initiate the recording after the start of the call (for automatic start/stop recording)
Thanks guys
Hi,
I am using non rooted galaxy note. Total recall records my own voice loud and clear, but I could hardly hear other person's voice.
Does total recall only work on rooted galaxy note? Any suggestions please?
This can b helpful
http://forum.xda-developers.com/showthread.php?t=1415310
I tried installing Total Recall for SG2 on my Note but every time I run it it says 'an error occurred' and closed before I have a chance to test anything. You see the menu for about half a second and then the app crashes.
anyone having the same problem?
dr.ketan's thing definitely looks good, but I happen to like some of the features of Total Recall. I installed the generic version (not SGSII version) and it works great for recording both sides. I've exported my settings and attached the file here. Download the file, remove the extension (the original file has no extension but I had to add one to attach it here so I stuck on .zip, but don't bother extracting, just delete it) put the file in the root of sdcard (not external) and go to Total Recall > Export/import settings > Import. If you have the file in the root of sdcard and you deleted the extension, it should find it automatically.
I will try your method out and post my results.
I am using the Galaxy S2 version.
It seems to work but the recorded volume from the the end is quite soft.
I then made some adjustment and click the "audio" and "advanced setting"
"turn the speakerphone on while recording". I recorded as 3GPP and the
recordings are fairly acceptable.
I have an unrooted Note and of course when speaker is on other nearby
will be able to hear the conversation.
YFY said:
I am using the Galaxy S2 version.
It seems to work but the recorded volume from the the end is quite soft.
I then made some adjustment and click the "audio" and "advanced setting"
"turn the speakerphone on while recording". I recorded as 3GPP and the
recordings are fairly acceptable.
I have an unrooted Note and of course when speaker is on other nearby
will be able to hear the conversation.
Click to expand...
Click to collapse
The GS2 version is just the regular version with the settings configured for optimal use on the GS2. But the thing is you can't change the settings, so if you change devices, you're stuck with those settings. Why would anybody get that version and lock themselves in, when they could get the standard version and have it work well with the GS2, then be able to reconfigure it for their next device when they bought a new phone?
I have the standard version, on my Note, configured as I explained in my 2 posts above, and it works great, recording both sides loud and clear without having to use speakerphone.
Hey Max,
Thanks for the info you've given. FYI, based on quite a bit of feedback, it seems the best way to get two-sided call recording going on the Galaxy Note is to first perform a test call using our Strategy B setting (you can adjust this under Audio -> Advanced Settings), then set the app to use Strategy C. As odd as this sounds, that's what gets this working. We're still researching the "Why", and we're also working on automating this for you to make it easier, so keep an eye out for this update.
And just as Max mentioned, the S2 build is nothing more than a version that's preset for this particular device. We'll probably release more builds like this for the more popular devices.
And just so you know, we are currently working on a complete, from the ground up rebuild to really clean up the UI (it's become a monster) and make things much easier to use, as well as adding quite a few features and updates that you guys have been requesting over the past months.
Stay Killer!
Josh @ Killer Mobile
killer_mobile said:
Hey Max,
Thanks for the info you've given. FYI, based on quite a bit of feedback, it seems the best way to get two-sided call recording going on the Galaxy Note is to first perform a test call using our Strategy B setting (you can adjust this under Audio -> Advanced Settings), then set the app to use Strategy C. As odd as this sounds, that's what gets this working. We're still researching the "Why", and we're also working on automating this for you to make it easier, so keep an eye out for this update.
And just as Max mentioned, the S2 build is nothing more than a version that's preset for this particular device. We'll probably release more builds like this for the more popular devices.
And just so you know, we are currently working on a complete, from the ground up rebuild to really clean up the UI (it's become a monster) and make things much easier to use, as well as adding quite a few features and updates that you guys have been requesting over the past months.
Stay Killer!
Josh @ Killer Mobile
Click to expand...
Click to collapse
I bought the version for the Galaxy SII (i9100) because it was the season of my device, then migrated to the galaxy note N7000, made several requests on the website of killermobile requesting release so that I could use or download the version of the play version specifies to note (N7000) and unfortunately I was not satisfied.
Ae arrepdendido am today because I paid much and just because I changed my phone (samsung for samsung) can not use the product you bought and expensive, very expensive.
I feel very bad about the treatment meted out by the killer mobile site.
I use auto call recorder app from market. Works both ways and well.....
Sent from my GT-N7000 using xda app-developers app
Does anyone know which FM Radio chip the Note has ?
My guess is a Silicon Labs dedicated FM chip, as is in the Galaxy S and S2 models. Perhaps it's accessible via /dev/fmradio.
If you call 5" a tablet, I think this Note may be the first major manufacturer tablet with officially supported FM radio. There are some esoteric Chinese tabs that support FM, and the original Dell Streak 5" has FM, but was never officially supported.
Can someone try the FM TwoO app and report if it works ? : https://market.android.com/details?id=ca.gc.crc.fmtwoo
I am also very interested to know if my FM app runs on this device, rooted or not: https://market.android.com/details?id=com.mikersmicros.fm
Thanks !
Someone has sent me debug logs (Thanks !) so I don't need any more. This device does have a Silicon Labs FM chip, and it appears that my app is working, although the emailer didn't say. He set Menu->Settings->Audio->Method to "Samsung2". It's possible "Samsung" would also work on a stock device.
Other than my curiousity about FM TwoO working, my question is answered. I'm tempted to close this thread, since I'm not here to try and promote my app, but I'll leave it open for now at least, should anyone want to discuss FM on this device, as appropriate for a Q & A forum. (?)
BTW, I get the impression that the Samsung FM app is better than other stock FM apps. It supports RDS, and I think AF, and on this device at least it seems to support recording, which I'm not sure any other FM app does.
hello
as i was already searching for any alternative FM Radio app that does not stream from the internet as there are millions and millions of streaming apps out there it was impossible for me to find them in the android market.
I liked the alternative radio app for my old Windows Mobile Device.
Now i own a Galaxy Note and tried the two apps
FM TwoO and Spirit FM Free.
It finds Radio Stations etc. But i get no sound from both apps.
I think i tried every possible sound setting.
I have Root on my Device but everything else is stock.
Is it supposed to not work on the Stock rom or can i help you with something like a debug output so your app can work on this device?
Just tell me
beowulf6 said:
hello
as i was already searching for any alternative FM Radio app that does not stream from the internet as there are millions and millions of streaming apps out there it was impossible for me to find them in the android market
Click to expand...
Click to collapse
Hi. There are almost no alternative FM apps for Android because Google refused and still refuses to provide an API. Just about every phone and chip manufacturer does FM differently and keeps their methods secret so it requires reverse engineering, which is very difficult and time consuming.
The CyanogenMod and MIUI ROMs have their own FM apps (for some devices only). FM TwoO works on some Galaxy S/S2 stock ROMs. My app Spirit tries to work on as many ROMs and chips etc. as feasible.
Now i own a Galaxy Note and tried the two apps
FM TwoO and Spirit FM Free.
It finds Radio Stations etc. But i get no sound from both apps.
I think i tried every possible sound setting.
I have Root on my Device but everything else is stock.
Is it supposed to not work on the Stock rom or can i help you with something like a debug output so your app can work on this device?
Just tell me
Click to expand...
Click to collapse
Finding stations etc. is the first obstacle. I'm happy to hear this works OK.
Sound is always the second obstacle; so many phones do this differently, even otherwise somewhat similar phones as Galaxy S and S2.
If the Audio Methods Samsung and Samsung2 don't work, we need a new Samsung3 method I guess. I think the S2 has the same issue. If I examine the stock FM app, and perhaps some logs, I should be able to determine what needs to be done.
Can you do this ? :
- Start the stock FM app, run for a few seconds, then stop it.
- Start my app, then send me logs with Menu->Help->EM Logs. In the email text please put "Galaxy Note" before pressing Send.
BTW, the stock S2/Note FM app seems pretty good, so I don't think you are missing too much from alternative apps at this time.
Also, I think my app may "work", more or less, if you start it while the stock app is running. I think the apps can co-exist simultaneously, but there are probably a few issues.
hello and thanks for your response.
You are right. The stock radio app is a lot better then the stock radio app on my windows mobile phone was. But still i dont like for example the really short textfield where the RDS text is written when the phone is in portait mode because most of the text is missing. It is better in landscape mode.
And of course alternatives are always good.
Your app works good when i keep the original radio app running in the background. (but i think the reception quality seems to be a bit worse with your app even on the same frequence. But i should test this more)
But it crashes as soon as i press the headphone/speaker button. Only a restart helps then to get rid of the stock radio-app and to get the radio working again.
i have send you a log file. hope it helps and keep up your work.
From my thread here: http://forum.xda-developers.com/showpost.php?p=21233829&postcount=2043
For Samsung Galaxy S, S2, Note, S3 etc:
Very experimental support for stock and stock derived ROMs with the Samsung Proprietary API. Works OK on my Galaxy S with Darky ROM Extreme Edition 10.2.
- Enable Settings->Debug->SA Proprietary.
- Restart the app.
http://www.mediafire.com/file/a12sm7m13smbjub/Spirit_FM_Radio_v120110.apk
- The Audio->Method is best set to the default of CyanogenMod, but might also work on Samsung, or even None or GalaxyS ALSA as a last resort.
Next release I'll re-enable the recording code and I think it will work on the Note, but might also work on Galaxy S/S2 devices.
If it works or not, please send me a log, best with SU/root:
Select Menu->Help-EM Logs, wait a few seconds, enter "Note" in the email text and press send.
I wish I could afford one of these Notes...
New release posted here: http://forum.xda-developers.com/showpost.php?p=21353990&postcount=2057
Jan 13: http://www.mediafire.com/file/52jo7vwy63576da/Spirit_FM_Radio_v120113.apk
Another shot at Samsung Proprietary support for Galaxy S2 / Note class devices, in addition to Galaxy S devices w/ FM.
As before, enable Settings-Debug->SA Proprietary and restart. SU/Root should not be needed.
Regards,
Mike.
At least one person reports this working on a a Galaxy S2. Please let me know, positive or negative.
I could REALLY use some help testing my FM app on a Note or S2 with a stock or stock derived ROM on which the stock FM app works.
I can't afford one, US/Canada versions have no FM anyway, and Samsung's Remote Test Lab seems just about useless.
The Remote Note I tried started the Feb 26 Market version of my app in the Proprietary FM API mode OK, so I think it's close to working, but that API requires an earphone/antenna plugged in, and the test device doesn't have that. And I can't get the debug logs or shell access either.
There's a Feb 28 version linked here: http://forum.xda-developers.com/showpost.php?p=23059662&postcount=2357
For a few weeks now, my app works on my Galaxy S with stock derived Darky ROMs using the Samsung API, and un-rooted.
Thanks !
Hey i just installed Spirit UI on galaxy s2 i9100G
am running on Rom jellyBam
app opens fine , i selected S2 dig. all i hear is noise
i live in egypt its ont on reg list
what should i do ?
mikereidis said:
I could REALLY use some help testing my FM app on a Note or S2 with a stock or stock derived ROM on which the stock FM app works.
I can't afford one, US/Canada versions have no FM anyway, and Samsung's Remote Test Lab seems just about useless.
The Remote Note I tried started the Feb 26 Market version of my app in the Proprietary FM API mode OK, so I think it's close to working, but that API requires an earphone/antenna plugged in, and the test device doesn't have that. And I can't get the debug logs or shell access either.
There's a Feb 28 version linked here: http://forum.xda-developers.com/showpost.php?p=23059662&postcount=2357
For a few weeks now, my app works on my Galaxy S with stock derived Darky ROMs using the Samsung API, and un-rooted.
Thanks !
Click to expand...
Click to collapse
I just downloaded. Will report soon.
Sent from my revived Galaxy Note
The first results are positive. I just listened to fm radio for about 15 minutes. It works through headphones and the speaker. But as far as I can tell the.reception seems to be somewhat worse than with the stock fm radio.
Phone is a N-7000 with stock ICS , rooted, PhilZ kernel. Are there any specific tests I should conduct?
Sent from my revived Galaxy Note
Mikereidis's post has almost one year, looking at the Spirit FM thread OT, Galaxy Note is supported since (at least) november afaik.
Hitch3ns said:
Hey i just installed Spirit UI on galaxy s2 i9100G
am running on Rom jellyBam
app opens fine , i selected S2 dig. all i hear is noise
i live in egypt its ont on reg list
what should i do ?
Click to expand...
Click to collapse
9100g is off topic here.
If it's the Unlocked version and you're a customer, then email me or post on the Q&A thread in my sig for info.
If it's the Unlocked version and you're NOT a customer, then please go away, I don't help pirates.
This thread is ancient. I've had a Note for at least 7-8 months now and it's fully supported, and will be supported by the coming Spirit2.
Please see my main thread: http://forum.xda-developers.com/showthread.php?p=13379669
I will now close this thread, thanks...
Any thoughts on why the OTA ICS upgrade enables the Develop option menu? Possibly AT&T mistakenly pushed it out, or did so on an extremely limited basis for testing purposes? Surely they wouldn't want just anybody messing with those settings. The Android version number is strange too, 4.0.3 710RD, when I see RD makes me think research & development.
No problems here, just wondering out loud.
I have seen this option on the Galaxy Nexus. I do believe it is a standard option for ICS.
Oh, I had assumed from the nature of the options inside and the fact that it seems to be at best awkwardly translated that it was a menu which was normally unavailable. A lot of older phones used to have secret menus like that unlocked by some convoluted series of actions.
ransack said:
Any thoughts on why the OTA ICS upgrade enables the Develop option menu? Possibly AT&T mistakenly pushed it out, or did so on an extremely limited basis for testing purposes? Surely they wouldn't want just anybody messing with those settings. The Android version number is strange too, 4.0.3 710RD, when I see RD makes me think research & development.
No problems here, just wondering out loud.
Click to expand...
Click to collapse
I've been wondering about the version myself...
Not sure if enabling it was intentional, but I know I found the "Stay Awake" option to be useful. Keeps the screen on while charging unless I turn it off using the power button.
It helps when using the phone at my desk as an audio player.
-Brett.
Also if u mess with the window animations and the other one below it ....u can turn it up to like 5x I believe it makes cool transitions on the windows and menus..
It's intentional, a feature (if you will) built into ICS. It's a part of AOSP builds as wel so it's ultimately up to the Mobile phone companies to leave it or not.
Just recently pulled my old DS7 out of the corner and after seeing, nvflashed this really great Unofficial CM10.1 for Dell Streak 7 ROM on it. Works great, apart from the one tiny problem - it thinks it's a phone ... I already used Uninstall Master to remove some Phone features, such as: SIM Toolkit(it's called Mobile Data i think?), Messaging and Mobile Network Configurator. Was wondering how or where can I change or modify the settings related to how the Cyanogenmod acts as a Phone or a Tablet so that many apps from Play Store wouldn't default to the portrait mode.
On a sidenote - thanks to giveen and anyone involved in making this really awesome CM port to DS7 :good:
karlis1989 said:
Just recently pulled my old DS7 out of the corner and after seeing, nvflashed this really great Unofficial CM10.1 for Dell Streak 7 ROM on it. Works great, apart from the one tiny problem - it thinks it's a phone ... I already used Uninstall Master to remove some Phone features, such as: SIM Toolkit(it's called Mobile Data i think?), Messaging and Mobile Network Configurator. Was wondering how or where can I change or modify the settings related to how the Cyanogenmod acts as a Phone or a Tablet so that many apps from Play Store wouldn't default to the portrait mode.
On a sidenote - thanks to giveen and anyone involved in making this really awesome CM port to DS7 :good:
Click to expand...
Click to collapse
The reason why it is that way is because there are 4G models of the DS7
giveen said:
The reason why it is that way is because there are 4G models of the DS7
Click to expand...
Click to collapse
Understandable, but since I have a Wi-Fi only version I wanted to know if It's possible to change this in form of a setting or a few lines inside a configuration file without involving compiling. I even faintly remember stumbling upon something like this on a CM9 version I had on my old Xperia MT15i Neo ... if only I could remember or find where or how (currently strolling through the developer and CM10 related menus) - deleted my Xperia related bookmarks when I sold it.
p.s. - people mentioned some problems with the on-screen keyboard disappearing as described in one of the posts on the main CM10.1 thread, I've noticed them myself too and they tend to be application specific ... it feels like the keyboard crashes or force-closes due to not enough memory, like in lighter applications the keyboard works fine, but when trying to use the keyboard for writing for example a post in the comments section in a website will most likely result in keyboard disappearing after first input character.
So I am still trying to figure out why you started a new thread about this and what your question is.
To remove mobile data completely requires a new compile, something that cannot be done right now for a variety of reasons.
I guess I simply went too far off topic while trying to explain why I'm writing here... sorry.
So, to clear things up, the question still remains the same - what can I do to make it act more like a tablet and less like a phone on my Wi-Fi only DS7. So what I'm trying to find in the developer and CM menus is if I can more or less simply switch between some sort of "phone" and "tablet" mode so that some applications from Play store wouldn't default to portrait view mode.
And I noted that I've already uninstalled/disabled (call it how you want - I can restore them from the Unnstallers Recycle Bin if something weird starts to occur) some of the system .apks and as You already pointed out:
To remove mobile data completely requires a new compile, something that cannot be done right now for a variety of reasons.
Click to expand...
Click to collapse
... so thanks for clarifying that and no need to do any special versions - it's just fine how it is now. I didn't come here to request anything to be compiled or modified for me but just to ask for info, heck, I wasn't even expecting You to be answering on this thread.
karlis1989 said:
I guess I simply went too far off topic while trying to explain why I'm writing here... sorry.
So, to clear things up, the question still remains the same - what can I do to make it act more like a tablet and less like a phone on my Wi-Fi only DS7. So what I'm trying to find in the developer and CM menus is if I can more or less simply switch between some sort of "phone" and "tablet" mode so that some applications from Play store wouldn't default to portrait view mode.
And I noted that I've already uninstalled/disabled (call it how you want - I can restore them from the Unnstallers Recycle Bin if something weird starts to occur) some of the system .apks and as You already pointed out: ... so thanks for clarifying that and no need to do any special versions - it's just fine how it is now. I didn't come here to request anything to be compiled or modified for me but just to ask for info, heck, I wasn't even expecting You to be answering on this thread.
Click to expand...
Click to collapse
I make it my special concern to answer questions, even if it with sarcasm
I'm not sure what more you can do besides deleting the phone. Comment out in build.prop the rild stuff
I wonder if he is referring to TabUI? Which I as well am trying to relocate the flash able .zip which enabled this display difference. I have been running cm10.1 2/12 because of the sensors not working on the 2/14 build.
Sorry to piggyback the thread, but is there an answer for where the tab ui .zip is for the 2/12 build?
Sent from my Galaxy Nexus using xda premium