Opera Mobile UI in CM7/CM9 - Nook Color General

Has anyone figured out how to get the Opera Mobile tablet friendly UI in CM9? The UI is great in CM7 but on CM9 it defaults to the phone UI.
Sent from my NookColor using xda premium

I'm having the same issue, it seems that the reason behind it is that the ICS builds have LCD density and DPI setting which result in Android believing that the screen is 4 inches instead of 7 inches. There are several screen test utilities on the market and all show a screen diagonal of about 4 inches.
I posted this issue on my.opera and predictably (seems that their devs don't read the forums...) received no answer to date.
Does anyone know of a utility to change the DPI settings in ICS, or how to manually chnage them in the build.prop (or does ICS store this somewhere else?)? I've played aound a bit but without success.....
Thanks,

Changing screen density to 120 gets the Tablet UI, makes things very small though in launcher etc....

I haven't tried Opera mobile but I played with Opera mini some.
It worked okay after I reduced the font size.

Related

What density did you settle on?

Just curious now that we have had a good amount of time to mess with our NC tablets... What density did you settle on and why?
I am running the RC4 of CM7 and have tried 160, 161, 181, and 204 and still don't know which I like the best.
Did anyone find one they think worked the best for apps and also the looks of it and now have decided that you are going to keep it at a certain density from now on?
Just wondering what the masses are finding on it.
Where does one go to change the density on a cm7 build? I've heard this fixes some apps not fullscreening when downloaded from the market.
I prefer stock.. We have a high res screen (for its size), and we should use it that way. The icons look horrible at fisher price size... bleh. 160 for me.
I've learned to deal with the stock LCD density because I'm lazy, and don't want to change it every time I update. That being said, I've found that 210 not only looks good, but I could not replicate the market and app issues everyone was talking about. I personally like the larger objects, and being forced to have a limited amount of widgets and such makes the interface, honestly, minimalistic. If you do try that resolution out, please let me know if everything works as it should. I'm curious if it works for others.
I am on customized Nookie Froyo and using 200. The touch screen is smoother and responds better with 200. The larger icon is easier on my eyes. I switched back and forth between 160 and 200 for about three weeks. Finally settled on the 200.
Stock 161 for me.
for all the people having issues with densities, did they try disabling Compatibility mode?
i never had issues with Market, Maps, etc with changing LCD Density on any of my devices.
I use 160 on my Nook and 190 on my G2.
Faralon said:
Where does one go to change the density on a cm7 build? I've heard this fixes some apps not fullscreening when downloaded from the market.
Click to expand...
Click to collapse
I use LCD Density from the Market to change density on the fly. I go between 190 and 200 as a good compromise since I still use the stock ereader stuff but haven't made it permanent yet.
CM7 RC4 with density 204 here.
I've used 140 on every custom ROM I've installed... I still keep it minimalistic though with 2 or 3 widgets on a single home screen.
Faralon said:
Where does one go to change the density on a cm7 build? I've heard this fixes some apps not fullscreening when downloaded from the market.
Click to expand...
Click to collapse
I don't use an LCD Density app, I just edit /system/build.prop using RootExplorer's built-in text editor.

[Q] DPI in cyanogen 7

I hope someone knows the answer to this...
The DPI of the nook color is rated for 169dpi, yet the build.prop has it set to 161.
Changing it to the hardware correct value even solves some little graphics bugs. Like the "line on notification bar"
So why does it not match HW
Sent from my NookColor using Tapatalk
As explained by dal:
dalingrin said:
Note that lcd_density is an integer value only. Additionally, when using mdpi, 160 is the default lcd density. Any other lcd density with mdpi involves interpolation. If you compare 160 and 169.x you can see that the images used for icons are significantly more blurry at 169.
The reason I chose 161 instead of 160 was to workaround a Market bug that caused the my apps list to fail to load. In my limited testing it seems Market 2.3.4 may have fixed the issue. If so, I plan to switch back to 160 which has the best image quality and best app compatiblity with the exception of Google Maps. However, 160 will need more testing with the latest Market to make sure the "my apps" list is completely fixed.
Click to expand...
Click to collapse
dalingrin said:
The problem with densities greater than 160 is the interpolation that must happen. I just checked for good measure and the icons are definitely not as sharp. Additionally, you will see artifacts from the interpolation such as gradients on the Gingerbread keyboard and the notification drop down.
In my testing I saw no difference in font rendering.
Keep in mind that another motivation for moving to 160 is that afaik, all apps scale properly to full screen. Any deviation from the mdpi standard 160 causes some apps not to scale to full screen. An example is Google Reader. If you click on an article to read, it will give you a libwebcoreview but it does not scale to full screen at >160.
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fmkaiba said:
I hope someone knows the answer to this...
The DPI of the nook color is rated for 169dpi, yet the build.prop has it set to 161.
Changing it to the hardware correct value even solves some little graphics bugs. Like the "line on notification bar"
So why does it not match HW
Sent from my NookColor using Tapatalk
Click to expand...
Click to collapse
You can use 169. Despite what people think, 160 is the best value to use for the Nook. Anything other than 160 means extrapolation or interpolation must take place. This is why nearly every HDPI phone uses 240, not 231 or 248, despite their real world DPI. However, there is a bug in the Android Market @ 160 on tablet size screens. For now I have it set to 161 to get around that bug. I don't use 169 because icons and such are more blurry due to the extra extrapolation needed. Until Google fixes the market there isn't a good DPI for us to use. Each has its own problems, 161 has a line in the notification bar but sharp icons, 169 doesn't have a line in the notification bar but has blurry icons....etc
Dalingrin, are you aware of any ill effects from running lower DPIs, such as 140?
That's where I've had mine for months, and I love it. Then again, I'm also running at 1920x1080 on my 15" laptop.
I love this forum!
Thankyou for a clear and logical answer I couldn't get anywhere else!
Sent from my DROIDX using Tapatalk
Sorry for necrothreading, just wanted to point out that Market 2.3.6 (from gapps 0613) still has a problem with My Apps @160dpi. :/
Rodney

What DPI do you use with CM7 on the Nook Color?

I just flashed CM7 on my Nook Color last night. While it looks and works great on the 7" screen I did notice some things were a bit too small and hard to read. You can always increase font sizes in specific applications but that's not a consistent solution to the problem. After experimenting with different DPIs, I found 187 to be okay but still a bit too small in some areas, 240 to be too large, and 204 to be just about perfect, allowing me to keep font sizes set to normal in applications and the handle on the notification tray remains in the center. Blurriness hasn't bothered me too much yet. I'm curious what values other people are using.
As an aside, why does increasing the DPI make elements larger and not the reverse? Thinking of it as "dots per inch," I would think more dots within an inch means a rendered element would fit into a smaller space...
Honestly, I've found the default 161 quite usable so I haven't played with it for quite some time.
Sent from my Apple IIe
hololight said:
Honestly, I've found the default 161 quite usable so I haven't played with it for quite some time.
Sent from my Apple IIe
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Ditto. 240 (and such) just create icons wayyyy to big for me. I have a high res screen, i want to use it as such.
I personally like 140, however you lose "My Apps" ability in the market at this DPI.
The default 161 with a different font applied works for me. (The font is mentone, in case you were wondering.)
I tried 180 for awhile but that screwed up the formatting on a lot of apps.
Default for me. Tried many others and they either made the icons look big and stupid or really screwed up formatting in some apps.
I've been using 187 for about a month now. I think it looks nice, and really helps with the close-to-edge unresponsiveness by having slightly bigger objects to poke. I enjoy spending unreasonable amounts of time crafting custom UI's, and certain setups really pop with higher LCD density settings. I ran 210 for a while combined with a really sleek super simple interface. Ended up scraping it because it required an insane amount of widgets and 500 megs of RAM just wasn't enough.
Play around with the popular settings. Personal preference trumps what ever you'll read here.
Sent from my NookColor using Tapatalk
I just stick with 161.
Still rocking the Incredible with the XDA Premium App.
I need to use 160 for some apps to go fullscreen (Google Reader & FieldRunners). But this kills My Apps in the market. Does anyone know a DPI that will scale these apps correctly and keep the market working 100%?
JonMayer said:
I need to use 160 for some apps to go fullscreen (Google Reader & FieldRunners). But this kills My Apps in the market. Does anyone know a DPI that will scale these apps correctly and keep the market working 100%?
Click to expand...
Click to collapse
Fieldrunners works at any DPI if you turn off compatibility mode. The only fix for GoogleReader is to use a different program
Market works fine at 161+
Thanks for the info on the game. I'm going to reboot and try that out now. I used to love that game on my iPod Touch.
I figured the Reader app just hasn't been updated in forever is why. I'll stick with my 161 then. I like the size of everything on the screen and it's still comfortable for me to read.
I use the default setting..
If you have the new Market, I would recommend using 160.
160 will be the new default as soon as more folks get the update Market.
dalingrin said:
If you have the new Market, I would recommend using 160.
160 will be the new default as soon as more folks get the update Market.
Click to expand...
Click to collapse
My first thought when the new Market appeared was, "OMG I hope it works at 160 so I can have both my Market and Google Reader working at the same time!"
And.... so far so good! Woooooooooooooot!
dalingrin said:
If you have the new Market, I would recommend using 160.
160 will be the new default as soon as more folks get the update Market.
Click to expand...
Click to collapse
SiMi clock doesn't display correctly at 160.
It doesn't display correctly at 161, either, but it's worse at 160.
161 leaves a column of pixels unused on the right side in portrait, where the wallpaper shows through the clock's background.
160 makes the clock's background very thick, and overlaps my power button widget in landscape mode.
I've been using 169. This creates the least bit of widget overlap between the clock and power bar, and also makes the clock cover the entire row in portrait. It makes desktop icons a tad blurry, though. Everything else displays fine.
gadzooks64 said:
My first thought when the new Market appeared was, "OMG I hope it works at 160 so I can have both my Market and Google Reader working at the same time!"
And.... so far so good! Woooooooooooooot!
Click to expand...
Click to collapse
Sorry to burst your balloon. After a couple of reboots, My apps disappears (just like before).

[Q] Honeycomb layout for apps on Note?

Does anyone know how (if it's possible) to have certain apps default to their Honeycomb layout on the Note? Gmail, Google Music, and Pulse are my biggest wants when comes to having the Honeycomb layout on my Note.
I think I may have figured out the answer to my own question. If I remember correctly, I doubt that the API of 2.3.x supports the "tablet" features of apps designed with Honeycomb in mind.
Maybe this will change once we get ICS though!
Well.. Netflix App is layed out like a tablet...
Some apps use two parameters to determine if to layout as tablet o as phone..
One is the resolution.. Like, I believe, Netflix. A WXGA resolution is almost always a tablet resolution. So the app will layout out as it..
The other parameter is screen pixel density... The Note comes predefined at a 320 dpi, which is a High Pixel Density (hpdi) as seen in apps. The galaxy Tab 10.1, for example has listed a 149 dpi which is either low (lpdi) or medium (mpdi).
So the apps which have a lpdi or mdpi layout defined in code (for Tablets) can show like that.
You can actually change the dpi value that apps "read" from the device by rooting it and with some apps like LCD Resolution (or changing the required file in /system)..
So while the Note has ~300dpi, apps (and Home, and app drawer, and all) will show as ~200 or whatever number you want..
I changed mine to 240dpi to take advantage of the High Resolution and read more onscreen (instead of just view a higher pixel density for icons).. and apps like Opera Mini show as a tablet...
-----------------------------
Of course there are just a few apps running on gingerbread and with tablet layouts.. This will all change a lot with the ICS update in March; and we will be able to view Tablet layouts for a lot more apps..
I agree the Note doesn't use the whole potential of such huge screen software wise. All apps work in phone mode not in tablet mode. Changing screen resolution helps a lot with certain apps but then it gets really hard to use the UI which gets also smaller. I wish there was a way to change screen resolution for specific apps while leaving the rest at default resolution but i already know this is technically not possible at all. I hope our Notes could reach their full potential with next official ICS update ... I'm already looking forward to flash it !
Personally I'm just hoping that ICS will bring the best of both worlds really. Just waiting for a stable release of CM9 baby!

Chaos Rings display problem on Streak 7 Honeycomb 3.2

Has anyone else had a problem with Chaos Rings where it runs fine but the game does not run full screen and the text boxes for speech text are not aligned with the text and the characters and interactive items on the screen are out of place from the background when played on a Honeycomb tablet with a 7" screen with an LCD density of 120? If I change the density to 160 it displays fine, but that changes Honeycomb to look like Gingerbread and screws up the menus and everything else and I don't want to have to reboot the tablet every time I want to play the game. I know the game uses pre-rendered backgrounds and that's probably what's causing it, but I've scoured the Web for days and found no one else with this problem or a way to fix it. My Thunderbolt with Gingerbread runs it fine as well. Someone please help!
Sent from my Streak 7 using witchcraft
zenisnotchosen said:
Has anyone else had a problem with Chaos Rings where it runs fine but the game does not run full screen and the text boxes for speech text are not aligned with the text and the characters and interactive items on the screen are out of place from the background when played on a Honeycomb tablet with a 7" screen with an LCD density of 120? If I change the density to 160 it displays fine, but that changes Honeycomb to look like Gingerbread and screws up the menus and everything else and I don't want to have to reboot the tablet every time I want to play the game. I know the game uses pre-rendered backgrounds and that's probably what's causing it, but I've scoured the Web for days and found no one else with this problem or a way to fix it. My Thunderbolt with Gingerbread runs it fine as well. Someone please help!
Sent from my Streak 7 using witchcraft
Click to expand...
Click to collapse
How did you fix the alignment issue?
I didn't. I gave up after a while and I was only able to play it on my Thunderbolt.
The only way to fix it is to change the DPI of your tablet to 160dpi. It doesn't run on 120dpi tablet/smartphone.
btw: If you are going to change the dpi of your device, make sure that you change the resolution as well to match up the icon, 1020x600 is best for 160 dpi on wide screen devices.

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