Hello all, I just switched from a galaxy nexus running 4.0.4 to a Note running 2.3.6.
My Nexus had awesome bluetooth audio quality, almost to where it was the same as the cable. But my Note is just plain awful. Massive distortion on any kind of cymbal crash or high end sound. Just sounds compressed and distorted to hell.
I'm using a Samsung HS3000 which is BT 3.0 and is hooked up to my car stereo, and it sounded fantastic with the Nexus. I've searched and tried the fixes suggested such as disabling the phone profile in bluetooth options and just using the media profile but no difference.
Even my old galaxy s had better audio quality than this.
Anybody else have similar problems with bluetooth audio on the Note?
Do you know what ROM you are using with your Gingerbread Note? If you have got it from someone that has already rooted/upgraded it the sound problem could be due to Volume + or Voodoo Louder being loaded. I have used both of these apps and if you have the volume too high there is distortion, particularly with the first app - this is known and documented by the devs. Would recommend that you turn the volume down on your Note and use the BT to boost sound. I am using Sennheiser MM100 headphones - not brilliant but sound on them is good.
TempusFudgeIt said:
Do you know what ROM you are using with your Gingerbread Note? If you have got it from someone that has already rooted/upgraded it the sound problem could be due to Volume + or Voodoo Louder being loaded. I have used both of these apps and if you have the volume too high there is distortion, particularly with the first app - this is known and documented by the devs. Would recommend that you turn the volume down on your Note and use the BT to boost sound. I am using Sennheiser MM100 headphones - not brilliant but sound on them is good.
Click to expand...
Click to collapse
I'm using DarkyRom 3.4.1
I don't have volume+ installed so that shouldn't be the problem. The distortion is more likely a bluetooth compression related problem. Is this a common problem with the galaxy note?
Bluetooth audio on stock ROM is great...u must have issues either with the rom or hardware fault.
I got my Samsung Bluetooth headset and aside from the lower volume compared to plugin my stereo headsets to the phone as compared to plug in to the bluetooth unit, the quality is good to me.
Weird, I'm gonna flash a different GB rom and see if it helps.
Well I went from DarkyRom to Rocket to Check and all had the same crappy high end distortion not present in the Galaxy Nexus. I thought since both phones were Bluetooth 3.0 they should sound the same. Maybe it's because Samsung uses their own bluetooth stack while the nexus uses google's own?
If you listened to both side by side you would definitely be able to tell the Galaxy nexus has a much clearer overall better sound. While the note has a muddy distorted high-end.
Related
Hi all - has anyone else had issues with the volume when using a headset being way too low? I've tried the headset that come bundled, as well as my iPhone earbuds as well as 3 other pairs and they all sound substantially lower in volume than on my iPhone or Samsung Wave. I've made sure that the media/system/etc volume(s) are all at 100%, yet I can hardly hear a movie play back when on the train but have no issues when using my iPhone, Wave, or even sandisk clip mp3 player...
thoughts?
I had this issue and it drove me crazy. Then I realized that I had to push the headphone jack in harder to go all the way in. Once I did that, the volume was outstanding. I had to push harder than I expected.
I also noticed lower max headphone volume when compared against a similar product. Hopefully a patch will take care of this. I'm using a BT motorola s9.
Sent from my SPH-P100 using XDA App
bgreens said:
I had this issue and it drove me crazy. Then I realized that I had to push the headphone jack in harder to go all the way in. Once I did that, the volume was outstanding. I had to push harder than I expected.
Click to expand...
Click to collapse
I noticed that too actually - at first I realized I could push it in more ever so slightly (more effort to do so than I would've' thought), but unfortunately that didn't change anything :-\
dykefish said:
I also noticed lower max headphone volume when compared against a similar product. Hopefully a patch will take care of this. I'm using a BT motorola s9.
Sent from my SPH-P100 using XDA App
Click to expand...
Click to collapse
ah, so you're having the issue w/a bluetooth headset too? I've just been able to try wired headsets/phones
Same issue here, fully plugged in.
Most noticable in-call with CSipSimple.
Anyone not having this issue?
I had a similar issue with volume set to max. I realized that if you reduce the volume and then increase it again up to max everything is fine.
Sent from my GT-P1000 using XDA App
Volume too low
I have the same problem. I spoke with Samsung support and was told that they know of no way to increase the volume.
Go figure...
Anyone figure this out yet? Or is the Tab too new to receive enough attention?
Simply go to settings, equalizer, custom, set all frequencies to max... enjoy the extra volume
Ulderico said:
I had a similar issue with volume set to max. I realized that if you reduce the volume and then increase it again up to max everything is fine.
Sent from my GT-P1000 using XDA App
Click to expand...
Click to collapse
Actually, you click the volume up to the max, then click down two clicks. Many modems have this bug.
Hi guys, I need help about this issue. Samsung stock headphones are well set into the hole and i can hear during a phone call but it is really really low. And no matter if you push it down strongly it just doesn't improve. It is a bit better with media. Tried some Sony Ericsson phones, a bit better bust still very low. Mic works fine in both cases. Help me please, because I can't make decent phone calls.
Anybody having this issue? I am stuck with headphones. They work almost fine when watching media content. The volume during a phone call is almost impossible to hear even with no background noise.I have tried different headphones but it's not helping. I still have to make a test using bluetooth. Is it a hardware issue or a software issue? I have a stock rom (Model: GT-P1000, FW: 2.2, BB: P1000XXJK5, Build: FROYO.XWJJ7). Do you think I can solve the issue upgrading to Gingerbread?
Voodoo Control
Hi everybody!
Did you try the market app 'Voodoo Control'? Nice one to maximise volume, but this requires a custom kernel implementing voodoo patches, I assume.
I had this problem too, but with the newest version of the Overcome ROM on gingerbread voodoo control is built into the kernel which allows you to increase the maximum volume of headphone output by using the voodoo control app.
Hope this helps!
Sent from my SGH-I987 using XDA Premium App
You are mainly saying that the only way to use my tab as a phone is by installing a custom ROM? Upgrading to 2.3 stock ROM would not fix the issue I assume.
jrinco11 said:
Hi all - has anyone else had issues with the volume when using a headset being way too low? I've tried the headset that come bundled, as well as my iPhone earbuds as well as 3 other pairs and they all sound substantially lower in volume than on my iPhone or Samsung Wave. I've made sure that the media/system/etc volume(s) are all at 100%, yet I can hardly hear a movie play back when on the train but have no issues when using my iPhone, Wave, or even sandisk clip mp3 player...
thoughts?
Click to expand...
Click to collapse
Most probably its a software error. Try wiping cache partition.
Go to theinforoom blog there is a solution there.
Hello Everyone,
I have a Moto Milestone. I would like to use Milestone as MP3 player. I plugged the original Milestone headset and the sound quality was awful. There was no sub bass at all!) From that time, I used my previous phone (Nokia N73) as MP3 player (it's sound is extremely good compare to Milestone.)
Today I got a Nokia headset with a voice call button on it. I plugged it to my Milestone and the sound was awful, BUT if I push the button on the Headset the sound of the Milestone become extremely beautiful, I hear sub basses and higher sounds too.
Can anyone has idea for this? Can someone tell me, how will such a good voice come from Milestone's original headset?
Thanks.
?
Hi There,
There is no one, who has this problem?
I just use DSP Manager and poweramp's EQ to adjust the audio. Now I get really good audio from it after massive tweaking.
Still not as good as my old Archos Gmini400.
Also I re-read your post and that thing with the headset button is weird as hell.
I just use fairly high end headphones. (AKG K518LE)
max_3000 said:
I just use DSP Manager and poweramp's EQ to adjust the audio. Now I get really good audio from it after massive tweaking.
Still not as good as my old Archos Gmini400.
Also I re-read your post and that thing with the headset button is weird as hell.
I just use fairly high end headphones. (AKG K518LE)
Click to expand...
Click to collapse
Thanks for the answer. But it is true. I use a Sony-Ericsson X10 mini's headset and if I push the button in the headset, the sound quality became as same as my Sennheiser HD435.
I'm thinking about short-circuited the headset's button ...
Hello
I got one Nexus One with last oficial update.
When I used the audio cable or the bluetooth the sound is OK, but when I use the phone directly on my ear, the sound is too low... Can anyone help???
cyanogen ROM has the audio boost which makes a world of difference. you really need to just flash a kernel with the audio hack enabled.
But is this a normal problem from Nexus One? Or it´s better to send it to warranty?
kerestosttas said:
But is this a normal problem from Nexus One? Or it´s better to send it to warranty?
Click to expand...
Click to collapse
Its normal for most of us. I need a ROM/Kernel with the Audio Boost too, but some people say they don't.
I have the same issue since I picked mine up when froyo came out. I deal with it since i don't make many calls. If it is too loud to hear a call I just use speaker phone (maybe adjust the volume and hold it backwards up to my ear even). Bluetooth and speaker phone seem fine. However I am considering loading Cyanogenmod 7 once there is a final build.
You can use the DSP Manager and boost treble, HTC doesn't like bass like nokia
kerestosttas said:
But is this a normal problem from Nexus One? Or it´s better to send it to warranty?
Click to expand...
Click to collapse
its basically normal. just about all HTC phones come with audio that is too low out of the box. the audio boost hack originally made it so loud that over 50% volume would blow out your ear hole. then they lowered it slightly to make it about perfect.
stock volume will always be low and there's nothing you can do about it without installing the kernel with audio boost.
Many thanks to all!
I will use a cable audio, its the best....
Regards!
Can anyone suggest any 'good' solution? kernel or otherwise to fix this $#@$# 'bug' of low in-call volume in Nexus One??
Would really appreciate all the help!
I am experiencing the intensely annoying sound cut out bug. This appears to occur under the following circumstances
1. Headphones plugged in only (not speakers or blue tooth)
2. The phone volume is fairly low 1-3
3. Music / Video is playing and there is a quiet passage e.g. music fading out, whispering in a film, sharp drop in volume of a song
The effect is that rather than playing the sound the sound completely cuts out.
My current suspicion is that it is something like a headphone amplifier power saving measure. Essentially cutting off the sound amplification if the system believes just white noise / hiss is coming through the headphones.
I have tons of music that triggers this issue (only permanently up tempo music such as dance and most pop do not trigger this issue), I have tested in Cyanogen, PA & SlimBean. Others have reported this issue in Stock ICS.
Does anyone know if the current Stock Samsung has this issue or not, before I attempt to get support from Samsung who presumably have done all their audio testing with Gungam Style and therefore have managed to miss this massive issue?
Been asking for a fix for this issue for ages, I'm either being ignored or nobody has a fix, thus can't be fixed.
Sent from my GT-N7000 using xda app-developers app
Sadly there's no real solution to this annoying 'noise gate' problem, which I've noticed since ICS on every Stock or Custom Rom that I have tried on the N7000.
The issue is also discussed here: http://code.google.com/p/android/issues/detail?id=35861
For now, you only have two workaround options:
1. Get a pair of headphones with inline analog volume control. Crank up the volume on your device and lower it within the headphones.
2. Program a Tasker profile to play an inaudible sound that keeps the noise gate open (http://forum.xda-developers.com/showpost.php?p=35047527&postcount=25)
I've used option 2 before, but decided a few weeks ago to switch to 1 (with the Sennheiser CX 400-II).
Also I've noticed that the problem does not occur when streaming media audio via Bluetooth.
This is good advice, I have an inline seinheisser controls somewhere
Sent from my GT-N7000 using xda app-developers app
Audio dropout
Tesmond said:
I am experiencing the intensely annoying sound cut out bug. This appears to occur under the following circumstances
1. Headphones plugged in only (not speakers or blue tooth)
2. The phone volume is fairly low 1-3
3. Music / Video is playing and there is a quiet passage e.g. music fading out, whispering in a film, sharp drop in volume of a song
The effect is that rather than playing the sound the sound completely cuts out.
My current suspicion is that it is something like a headphone amplifier power saving measure. Essentially cutting off the sound amplification if the system believes just white noise / hiss is coming through the headphones.
I have tons of music that triggers this issue (only permanently up tempo music such as dance and most pop do not trigger this issue), I have tested in Cyanogen, PA & SlimBean. Others have reported this issue in Stock ICS.
Does anyone know if the current Stock Samsung has this issue or not, before I attempt to get support from Samsung who presumably have done all their audio testing with Gungam Style and therefore have managed to miss this massive issue?
Click to expand...
Click to collapse
Hi - I have this problem too and so do many others.
To my ears, it sounds like there is a noise gate being used on the headphone output to mask off system noise at low levels. Noise gates will close when audio drops below a certain threshold and you can use them to eliminate background noise during periods of silence in music. However, in this instance, it shuts down during quiet passages - especially when listening to classical tracks with a wide dynamic range.
IF it is a noise gate, it is likely to be implemented in the hardware (doing it in firmware wouldn't mask noise generated by the phones circuitry - which is he whole point). Consequently, there might not be anything that can be done to resolve the problem. However, it is possible that the phones firmware configures the audio chip during boot-up. This being the case, an industrious programmer might be able to do a few tweaks and disable or modify the behaviour of the gate. I hope so because all my music is on my Galaxy Note and it is painful to listen to at times!
That's the real reason I am here: is there anyone on this forum who knows enough to be able to write a fix for this as it appears that Samsung aren't listening? Some people report this problem on the Note 2 as well.
A
Ahkatootin said:
Hi - I have this problem too and so do many others.
-snip -
Some people report this problem on the Note 2 as well.
A
Click to expand...
Click to collapse
Damn it -- sorry to hear that about the Note 2, as I was thinking of upgrading to that. Hopefully the Note 3 will have it fixed, or I just might have to go to the S4
Yes, this bugs me immensely -- it affects music with soft passages (classical) at any volume level, and of course is irritating when listening to music at night. What I'd like to do is to find or make a headset or cord that supports the microphone and includes an analog volume control.
My N7000 has also this problem with every kernel and rom I tried. With Android 2.3.6 and 4.0 it was only happening with the videos, but after 4.1, it happens with the music too. So I think it can be fixed by software (I mean actually fixed, not the inaudible sound solution).
It's very annoying, I bought the note fot its big screen, to watch videos and now I can't do it because the sound sucks. Also I can't lisent to music anymore in the night...
Solution for annoying noise suppression!
This seems to be the solution:
Start 'phone', go into settings, and disable 'noise suppression'!
Seems to be working...
There is a patch that fixes the problem for my N7000 with OmniROM:
github.com gustavoss android_kernel_samsung_smdk4412 commit 3019675d57c4046c30f82d04ce41913150df0d6e
(Sorry for the distorted link, as a new user I am not allowed to post links yet...)
The question is: How to get it into CM, OmniROM, and co.?
Also see:
jira.omnirom.org browse OMNI-561 ("Sound cuts off at low volume playback".
Kind regards
Clackwell
Hey y'all,
I've had my note 4 for a couple of weeks now and am decently satisfied with the phone (don't get me started on how laggy touchwiz is - waiting on L update). Anyway I'm having an issue with bluetooth that is driving me insane. My previous phone was a nexus 5 that I always paired with my car and my sony bluetooth headset. I had no audio quality issues and the sound was clean enough for bluetooth. I only play decently high quality music and have the ears to hear the difference in sound so after paring my note 4 to the same devices, the highs are very crackly and come through with ear piercing noise and the lows are mostly gone as I cannot hear the punchy bass anymore in songs. I then proceeded to turn off bluetooth then plugged in the device with an aux cable and to no surprise the sound quality increased tremendously. The bass of the song came through and the highs were perfectly clear.
I tried various songs of various quality, various music players (current is poweramp - always have had best quality music from it), but to no avail. Sound is still really bad quality. Other issues I've had is my plantronics bluetooth headset randomly transmitting white noise to my ears and to the person on the other end. This does not happen with an LG G3. And also my LG G watch tends to randomly disconnect for a minute or two when the phone is playing audio in the car over bluetooth (this doesn't change sound quality).
I've done some research about this issue and I've found some forums and people talking about the Note 3 having bad quality audio and that switching to an aosp rom fixed it since that switched the bluetooth stack from samsung to android/google. I've also seen someone noticing that the bitpool on the note 3 dropped significantly when playing music and having another device connected, however with or without my watch I still get low quality sound. So I've come to you guys. My phone is not rooted, knox counter is at 0x0 and I don't know what to do. I feel like this is a universal issue with the note 4 and the samsung bluetooth stack and am not sure how to tackle this problem. Let me know what you guys think or if you have a similar experience!