Related
Hello All,
So I´m all sorts of new at developing for android, and I wanted to open up my thoughts and efforts to the community. I am trying to port CM 7, (eventually 9), and am using the CM Compiler that was developed by LithidCM. I´ve gotten everything up and running, now I just need to figure out how to set up the proper files from the Holiday itself. As I said, this is a work in progress, and any suggestions are very helpful. Right now, the stumbling block is setting up a Holiday/Raider/Vivid repo with the necessary compilation files.
Lets get cooking!
CMCompiler (All credit goes to Lithid CM) http://forum.xda-developers.com/showthread.php?t=1415661
+1 i would love to see cm7 or 9 on my vivid
That CMCompiler wont work for the Vivid
Sent from my SGH-T989 using Tapatalk
Not until there is either a CM repo for the Vivid or I can set up the correct files locally, then I can modify the script for it to look there, rather than the CM repo. Iḿ looking for ways to make it WORK, so anything to that end is appreciated. Either that or work on another method if it looks more promising. I have time, a machine, a device, some knowledge, and the desire, I just want to get together with some other people who can contribute a bit on the knowledge end to HELP get this up and running.
XAviierG said:
That CMCompiler wont work for the Vivid
Sent from my SGH-T989 using Tapatalk
Click to expand...
Click to collapse
That was very insightful.... I'm sure the OP is very thankful for all your help.
I'm already taking care of this
If you're into it, you can download my repo for CM9 here: https://github.com/thecubed/android_device_htc_holiday
I make no promises on timeline, but I do expect to have a teaser video with a few things working at least here in a day or so.
thecubed said:
I'm already taking care of this
If you're into it, you can download my repo for CM9 here: https://github.com/thecubed/android_device_htc_holiday
I make no promises on timeline, but I do expect to have a teaser video with a few things working at least here in a day or so.
Click to expand...
Click to collapse
if you guys want i got a port booting with signal for the amaze almost same device
I too would love to see both CM7 and 9 on the Vivid, however from what i gather CMCompiler is not really going to be the way at it.
I follow alot of Team Haxsung and CM people and they all believe it to be not the best way to help the CM community, rather a way to re brand and take credit.
Further, CMCompiler requires there being a branch, which means that nightlies will be compiled quickly by build bots, if build bots are down or you want to make a nightly KANG you can install the dependencies via the CM wiki and build yourself, which might actually allow you to learn how to build and modify the source rather then having an application spit it out for you
Drew
thecubed said:
I'm already taking care of this
If you're into it, you can download my repo for CM9 here: https://github.com/thecubed/android_device_htc_holiday
I make no promises on timeline, but I do expect to have a teaser video with a few things working at least here in a day or so.
Click to expand...
Click to collapse
AH! I have been using your repo as my source on CMC, but it fails each time because I´m missing some files. which files, well, that´s the step I´m at now. Im stoked your working on this. I´d like to learn how to do this on my own as well, then I´d be happy to put together a step by step from scratch for building from a fresh install of Ubuntu, I think it´s needed.
drewdatrip said:
I too would love to see both CM7 and 9 on the Vivid, however from what i gather CMCompiler is not really going to be the way at it.
I follow alot of Team Haxsung and CM people and they all believe it to be not the best way to help the CM community, rather a way to re brand and take credit.
Further, CMCompiler requires there being a branch, which means that nightlies will be compiled quickly by build bots, if build bots are down or you want to make a nightly KANG you can install the dependencies via the CM wiki and build yourself, which might actually allow you to learn how to build and modify the source rather then having an application spit it out for you
Drew
Click to expand...
Click to collapse
And if you´ve read anything I have written (and what others have added) you would see that the purpose of this post is LEARNING. I´m not a linux guy, but I´m quickly figuring it out, not much help to individuals such as yourself who choose to distract and detract rather than assist and contribute, or at least keep your finger off the ¨submit¨ button.
I posted this thread because there is no working version of CM7 for this device. Lets drop the negativity/whatever and put our efforts and keystrokes to getting this booting.
Some of the amaze builds i have you should just have to have someone make a kernel and they will work
http://dl.dropbox.com/u/40288576/full_ruby-ota-eng.xboarder56_12-24-11.zip (ics 4.0.3 amaze should be easy to port to vivid almost same phone)
http://dl.dropbox.com/u/46431819/Amaze/update-cm-7.1.0-SelfKANG1-Amaze-4g.zip
MCreane said:
And if you´ve read anything I have written (and what others have added) you would see that the purpose of this post is LEARNING. I´m not a linux guy, but I´m quickly figuring it out, not much help to individuals such as yourself who choose to distract and detract rather than assist and contribute, or at least keep your finger off the ¨submit¨ button.
I posted this thread because there is no working version of CM7 for this device. Lets drop the negativity/whatever and put our efforts and keystrokes to getting this booting.
Click to expand...
Click to collapse
Ok we're just letting you know that the CMCompiler will not help. But try this.
http://forum.xda-developers.com/showthread.php?t=667298
My comment had no attitude as you speak of, like XAviierG i was just letting you know that if your intention is LEARNING the CMcompiler does not help with the process. Its an application that runs in a terminal window and you press numbers on screen to pull from the repos, again thats not learning and it wont help get the Vivid working any sooner.
I appropriate your eagerness to learn Linux, i am still learning alot aswell, and i too was excited when i read about the CMcompling application, however after reading about it and the stance of the dev teams i realized that its not the best for me and people looking to learn
Drew
thecubed said:
I'm already taking care of this
If you're into it, you can download my repo for CM9 here: https://github.com/thecubed/android_device_htc_holiday
I make no promises on timeline, but I do expect to have a teaser video with a few things working at least here in a day or so.
Click to expand...
Click to collapse
This just made my day
Sent from my HTC PH39100 using Tapatalk
CMC got me motivated to figure out how to get this working. Yes it´s a shortcut, no it doesn´t help anyone who can´t flash through rommanager already, and thus not us, right now. However, what gets people learning is a good thing, as far as I am concerned. I know far more about Linux now than I ever would have if it had worked beautifully from the start, including building everything through other means that it looks to do through invisible scripting.
As I said, I´m done talking about this.
Back on topic.
I am working on building a fresh CM7 Kernel through
Code:
[email protected]:~/android/kernel/cm-kernel$ adb pull /proc/config.gz /home/michaelcreane/android/kernel/cm-kernel/config.gz
cat config.gz | gunzip > .config
All goes well
Code:
make ARCH=arm CROSS_COMPILE=$CCOMPILER oldconfig
make ARCH=arm CROSS_COMPILE=$CCOMPILER menuconfig
No problems.
But then
Code:
make ARCH=arm CROSS_COMPILE=$CCOMPILER -j`grep 'processor' /proc/cpuinfo | wc -l`
and I run into this:
Code:
[email protected]:~/android/kernel/cm-kernel$ make ARCH=arm CROSS_COMPILE=$CCOMPILER -j`grep 'processor' /proc/cpuinfo | wc -l`
scripts/kconfig/conf --silentoldconfig Kconfig
#
# configuration written to .config
#
CHK include/linux/version.h
CHK include/generated/utsrelease.h
CC scripts/mod/empty.o
cc1: error: unrecognized command line option ‘-mlittle-endian’
cc1: error: unrecognized command line option ‘-mapcs’
cc1: error: unrecognized command line option ‘-mno-sched-prolog’
cc1: error: unrecognized command line option ‘-mno-thumb-interwork’
scripts/mod/empty.c:1:0: error: unknown ABI (aapcs-linux) for -mabi= switch
scripts/mod/empty.c:1:0: error: bad value (armv5t) for -march= switch
make[2]: *** [scripts/mod/empty.o] Error 1
make[1]: *** [scripts/mod] Error 2
make: *** [scripts] Error 2
make: INTERNAL: Exiting with 3 jobserver tokens available; should be 2!
I just accepted all defaults in the RCU implementation, and I´m guessing that´s where the errors are starting. I got the same error when I ran
Code:
scripts/extract-ikconfig boot.img > .config
rather than extracting the .gz file from my device. Any ideas?
@MCreane and the cubed
I'm glad you guys are working on this. Very exited to see what you guys come up with. I also think it would be great to have a guide.
Sent from my HTC PH39100 using XDA App
I was able to build the Holiday kernel successfully after pulling config.gz and doing this:
Code:
make oldconfig
export CROSS_COMPILE=<path to android source>/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-
make ARCH=arm -j2
michealw31 said:
I was able to build the Holiday kernel successfully after pulling config.gz and doing this:
Code:
make oldconfig
export CROSS_COMPILE=<path to android source>/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-
make ARCH=arm -j2
Click to expand...
Click to collapse
Awesome, ill give that a shot after work. Much appreciated
Sent from my HTC Raider X710e using xda premium
Tease: we have a successful booting CM9 from source
Current problem: the kernel we're using (stock from source) is missing the proper USB stack for ICS, as well as GSL changes, so we either have to fork toastcfh's kernel, or fix tiamat's kernel which currently doesn't boot.
However, we were able to get it to boot with a stock kernel built from source. Gfx are skewed, but touchscreen worked, and the colors were right-- so we're on to something at least.
Anyway, I'll be pushing what I have to my github as "holidayics" instead of "holiday" until it's ready for primetime. (@ http://github.com/thecubed )
thecubed said:
Tease: we have a successful booting CM9 from source
Current problem: the kernel we're using (stock from source) is missing the proper USB stack for ICS, as well as GSL changes, so we either have to fork toastcfh's kernel, or fix tiamat's kernel which currently doesn't boot.
However, we were able to get it to boot with a stock kernel built from source. Gfx are skewed, but touchscreen worked, and the colors were right-- so we're on to something at least.
Anyway, I'll be pushing what I have to my github as "holidayics" instead of "holiday" until it's ready for primetime. (@ http://github.com/thecubed )
Click to expand...
Click to collapse
Good to hear about your progress. I'm willing to help test if you need any help in that department.
Sent from my Transformer TF101 using Tapatalk
Since my nook color is now running CM7.2 KANG rom, it's SO MUCH MORE USEABLE. Fast, snappy. Great!
So...once again I am working to turn it into a good secondary device to compliment my laptop at college. But I cannot help but wonder...
1.) Would a USB web cam be possible? With USB host turned on, would it be possible for the nook to use it as the "Nook's" camera?
2.) Would it be possible to output the nook's screen to another display, perhaps via a micro usb to hdmi or something of the sort?
You need to know your way around linux for those
1.Only through external app atm , not usable till someone code a wrapper
2.Should be possible , read external displays section on http://sven.killig.de/android/N1/2.2/usb_host/
You'll probably need to compile those modules for the nook kernel , and follow the instructions on how to set it up
Dj-Gutz said:
You need to know your way around linux for those
1.Only through external app atm , not usable till someone code a wrapper
2.Should be possible , read external displays section on http://sven.killig.de/android/N1/2.2/usb_host/
You'll probably need to compile those modules for the nook kernel , and follow the instructions on how to set it up
Click to expand...
Click to collapse
That link was interesting...however it is far beyond my current android knowledge. haha, Gotta learn more
Any tips or learning material I can use?
You can start by setting up a build enviorment , and learn how to compile cm/kernel
There are a lot of guides here and on xda in general that will help you
From there you can use google & xda search to learn and experience whatever you want
Good luck , and you are welcome to post in my thread ( on dev section ) if you make any progress or need specific help
Dj-Gutz said:
You can start by setting up a build environment , and learn how to compile cm/kernel
There are a lot of guides here and on xda in general that will help you
From there you can use google & xda search to learn and experience whatever you want
Good luck , and you are welcome to post in my thread ( on dev section ) if you make any progress or need specific help
Click to expand...
Click to collapse
Thank you very much! So I should search for Build Environments and Compiling cm/kernels? This should be a fun learning experience/hobby. I am thinking about going into programing so I guess while I'm waiting to get back to college this will be a good place to start.
Hi, I'm newbie in developing android platform.
I want to modify parts of android platform, build it, and install it my gt-n7000.
I could find several instructions for building and porting kernel part into the device using odin, however, I cannot find how to install entire part of platform.
I think custom ROM is kind of modified android platform, am I right??
The thing is,
1. I want to know hwo to install the files produced by building android platform in the galaxy note gt-n7000.
2. is Custom ROM the modified version of android platform?? what is the clear definition??
Here are a few guides to get you started :
http://forum.xda-developers.com/showthread.php?t=633246
http://www.xda-developers.com/androi...e-galaxy-s-ii/
http://forum.xda-developers.com/show....php?t=1069868
Everything you need to know will be on XDA somewhere**
Good reply
Thanks!! but the two links of above two are broken..
(
http://www.xda-developers.com/androi...e-galaxy-s-ii/
http://forum.xda-developers.com/show....php?t=1069868
)
Can you give me correct URL again please/?
http://forum.xda-developers.com/showthread.php?t=633246
http://www.xda-developers.com/android/learn-to-build-kernels-and-roms-for-the-galaxy-s-ii/
http://forum.xda-developers.com/showthread.php?t=1069868
Good Luck :good:
--- copied with permission from nathanpfry.com ---
Hi everyone! Have you ever wanted to compile your own nightlies, but are too intimidated or "not a dev"?
For various reasons, I've decided to write a guide about how you too can enter the wonderful world of development.
Before we begin, I'm going to say one thing. I'll probably repeat it a bunch of times too, to be sure everyone reads it at least once while skimming through this. PLEASE GOOGLE YOUR QUESTION FOR AT LEAST 5 MINUTES BEFORE ASKING IT HERE. The main reason I wrote this guide is to try to refocus the point of the "Development" forums on XDA. There are many users out there that seem to think this is a place to make demands for answers without trying to contribute or learn anything themselves. Developing isn't an easy thing. You should know a little bit of Linux going into this, if not, prepare yourself for some reading. This isn't the place for you to ask how to install Ubuntu, or why you need 64 bit. Just have a little faith and trust me.
Major thanks goes out to Hashcode.. Seriously, you have no idea what an inspiration he's been. For all intents and purposes, this guide will show you how to set up your system and compile ROMs based on his work, perhaps even help work on fixes. I suppose I should thank google, cyanogenmod, team aokp, thingonaspring (minimoto rocks!) a few others. You know who you are.
On with the show.
Here's a list of things you will need:
1) A decent computer (at least dual core, 2+ gig of RAM, 50 gig free HD space) capable of running Linux
2) A copy of Builduntu
3) Spare time and the desire to learn.
Double check that your main system is 64 bit. 32 bit OS will not work!
Once you get Builduntu up and running (there are instructions @ the above link), read on.
You need to make a decision. What flavor of Android do you want to compile? In other words, AOKP, Cyanogenmod, AOSP, LiquidSmooth, SimpleAOSP etc etc etc.
For the purposes of teaching everyone, I'm going to base this guide on AOKP.
You've made it this far, you're basically almost there. *cue motivational montage music*
When Builduntu says, "initialize the build repo", that means to sync your source code with a git repository. Run these commands in a terminal:
Code:
mkdir ~/android
Code:
cd ~/android
The following command will do the actual initialization:
Code:
repo init -u https://github.com/AOKP/platform_manifest.git -b jb-mr1
Ok, after this next part you're going to want to take a break. It's time to actually download to your computer (sync) the source code. As of writing this guide, it is over 10 gigabytes of information, depending on which "flavor" of Android. In the terminal:
Code:
repo sync
Don't worry, just execute and walk away. Depending on the speed of your internet connection, this could take a long time. Anywhere from one hour to "maybe-you-should-do-this-before-you-go-to-sleep". Up next is actually doing the compiling.
When that finishes, you have the source code. Let's get to business. This next bit will probably take a while also, but again, it's a set-it-and-forget-it situation.
Code:
cd ~/android
source build/envsetup.sh
lunch yourdevicenamehere
make otapackage
That should do it! Watch for errors, but everything should work at this point. Again, how long this takes is completely dependent on how fast your computer is. If it completes without a hitch, you'll have a flashable zip file located in ~/android/out/target/product/yourdevicename/
Congrats, you just compiled from source! Now, if you really want to get adventurous, you can start delving into the code itself and make some changes. But this post isn't the place to get into all that. Good luck, and please say thanks if this guide was helpful!
PLEASE PLEASE PLEASE If you happen to find an error in my guide (not just a question about it!) PLEASE PM ME. I will give you credit in the post. A potentially useful fix could be buried pages deep in the thread and unfortunately get lost if it's only a reply. Thanks!
Many thanks!
Although I didn't tried this howto yet, I feel obligated to thank you for this. In the past I though about trying to do something directly tweaking the code and, who knows, contribute with something nice to our "D3 society". But could never figure how to start it. I will spend some time trying to make it work using this "manual" and give some feedback about it.
Again, thanks.
Re: [DIY] How To Compile Your Own Nightlies (and Learn Something in the Process)
Great post.
Sent from my XT926 using Tapatalk 2
Thank you for taking the time to show the community how to contribute and give back what has been given.
Thanks for this awesome guide! I followed your directions and did produce a zip that I can flash with safestrap. Unfortunately it will not boot though:crying: Is there anything else to do with the kexec zip to make it safestrap compatible? Or did I just screw something up
Either way I am glad I did this and without your 2 great guides I never would have. So thank you again sylentprofet! :highfive:
Caldair said:
Thanks for this awesome guide! I followed your directions and did produce a zip that I can flash with safestrap. Unfortunately it will not boot though:crying: Is there anything else to do with the kexec zip to make it safestrap compatible? Or did I just screw something up
Either way I am glad I did this and without your 2 great guides I never would have. So thank you again sylentprofet! :highfive:
Click to expand...
Click to collapse
Hmmmmmm. That is a frustrating problem. I've had it happen before..
Just tried a compile myself, and CM10 doesn't work. Silly me for thinking that everything would go smoothly. It could be some changes reflected recently on CM's end. The joys of development!
However, I just tried an AOKP 4.2 build, and it does boot. So I'm going to make some quick changes to the guide to reflect building for AOKP while I examine the code and see what's up.
There's nothing more frustrating when a build completes successfully and then won't flash. I'll keep everyone posted.
this looks amazing
thank you for spending the time to write this up!
May be up for a reinstallation of my Ubuntu (currently 12.04 x86 :/).
Wonderful, might try to adapt for the galaxy note 3.
Lillie via LG Spectrum (waiting for N3 DE) & tapatalk
*EDIT* This thread is now based upon the work by @fattire and @slayher, who got it up on the 910T. For that phone see this thread: http://forum.xda-developers.com/not...nt/unoffcial-cm-12-0-t-mobile-note-4-t2964887
This thread is for dev's interested to help out porting CM12 to our device. I've researched for info regarding CM ports and good information is actually quit scarce. A dev might post something like 'hmm stuck at boot anim' and then the next day 'got it, booting now !' without explaining what he did to solve it. I want to change that, so this thread can serve as a guide for other first time porters too (this is also my first porting project), documenting every step as in much detail as possible.
For ROMS: http://forum.xda-developers.com/not...official-cm-12-0-910f-note-4-trltexx-t2987412
Please use this thread for R&D/development ONLY !!!
Ok, I'm really starting from scratch and never done any phone ROM porting. I've just made a new virtual disk running ubuntu and am currently downloading the CM12 repo. I figured, how to get even started here. I figured that the goals we need to attain in this order:
1) compile the kernel samsung supplied
2) make sure we can boot into kernel
3) get ADB up and running
4) get CM12 starting up, even the bootanim alone would be a nice goal to reach
5) Booting into homescreen
6) Fixing all stuff like modem, wifi etc etc etc
Anyway, I'm currently downloading CM12 sources as we speak ...
This is by the way a link I found very useful: http://www.androidenea.com/2009/08/init-process-and-initrc.html It describes the Android init process, cause I was wondering, how to even start all this ? How to get from kernel to CM booting: that's where init.rc should come into play of course
Good luck this is a long project. I build carbonrom for another phone where everything for cm was allready fixed. I would start with a phone that allready has support to learn how the process goes. You can brick your phone and it's a process of trail and error... But I hope you manage good luck!
KaptKeefmenneke said:
Good luck this is a long project. I build carbonrom for another phone where everything for cm was allready fixed. I would start with a phone that allready has support to learn how the process goes. You can brick your phone and it's a process of trail and error... But I hope you manage good luck!
Click to expand...
Click to collapse
I'm not sure I understand what you mean ? If the phone already has support, then what's there to port ? Or do you mean building CM itself ? That I've done quite a few times already, did quite a bit of work on the i9500, fixing RILD issue's, kernel issue's and other stuff.
soo...maybe m wrong (has been a while snce ive ported) but im goin to drop a few lines anyhow......
porting is very different from source building.....the only reason you would need to dl the cm sources would be to compile the rom using sources...and right now the note 4 has none we would need device,kernel,common,vendor sources for that....so... we cant source build right now only port....sp what we need to do is research which device officially or unofficially that has cm with same specs as the note4 things like screen size, board, things of that nature....and would highly recommend using the same carrier as well.....but once we have that info....dl that phones cm rom zip....dl one of our phones rom zips.....now for the fun....ill lay out a way i did it maybe is the same still ...
place both cm zip and note 4 zip on desktop..
create a new folder call it new
drag all files from the cm zip into the new
open the new and open the note 4 zip have them side by side
now your going to drag pretty much all folders/files from the note 4 system folder into the new sytsem folder one folder at a time excluding:
app,priv-app,etc,fonts,media,framework,xbin (im probably forgetting one or two but has been a long time)
now the fun begins....time to edit some xmls and trial and error on pretty much everything until it is working right
you are also going to want to change out the kernel and have to edit the updater-script in the meta-inf....
im positive im forgetting a few things but this is pretty much what i can remember......from off the top of my head...some of the guides ill link in a bit will go into greater detail and explain things more in depth
a few links ive had bookmarked that will help ya
http://forum.xda-developers.com/showthread.php?t=1908008
http://forum.xda-developers.com/showthread.php?t=732957
http://forum.xda-developers.com/showthread.php?t=1957219
http://forum.xda-developers.com/showthread.php?t=1272270
http://forum.xda-developers.com/showthread.php?t=2113479
http://forum.xda-developers.com/showthread.php?t=1801690
http://forum.xda-developers.com/showthread.php?t=2251719
http://forum.xda-developers.com/showthread.php?t=1941239
http://forum.xda-developers.com/showthread.php?t=1805408
http://forum.xda-developers.com/showthread.php?t=2058850
all of these links in one way or another have helped me during my porting phase hope they do the same for you ...like ive said before im more of a source builder so thats what imgoing to be trying to do is getting a working tree... but if you need help just hit me up ill do what i can
Shouldn't this thread be in general?
jdidtht said:
Shouldn't this thread be in general?
Click to expand...
Click to collapse
yes it really should being as there is no development only discussion...but thats the moderators job not mine
spleef said:
yes it really should being as there is no development only discussion...but thats the moderators job not mine
Click to expand...
Click to collapse
Threads regarding R&D belong in development, so I guess it really belongs here. Even more so cause if it's moved to general, tons of n00bs will join in and destroy the thread. please keep this developers only.
Anyway thanks to see you join in Spleef, much appreciated !! Still setting up my environment myself ...
spleef said:
soo...maybe m wrong (has been a while snce ive ported) but im goin to drop a few lines anyhow......
porting is very different from source building.....the only reason you would need to dl the cm sources would be to compile the rom using sources...and right now the note 4 has none we would need device,kernel,common,vendor sources for that....so... we cant source build right now only port....sp what we need to do is research which device officially or unofficially that has cm with same specs as the note4 things like screen size, board, things of that nature....and would highly recommend using the same carrier as well.....but once we have that info....dl that phones cm rom zip....dl one of our phones rom zips.....now for the fun....ill lay out a way i did it maybe is the same still ...
place both cm zip and note 4 zip on desktop..
create a new folder call it new
drag all files from the cm zip into the new
open the new and open the note 4 zip have them side by side
now your going to drag pretty much all folders/files from the note 4 system folder into the new sytsem folder one folder at a time excluding:
app,priv-app,etc,fonts,media,framework,xbin (im probably forgetting one or two but has been a long time)
now the fun begins....time to edit some xmls and trial and error on pretty much everything until it is working right
you are also going to want to change out the kernel and have to edit the updater-script in the meta-inf....
im positive im forgetting a few things but this is pretty much what i can remember......from off the top of my head...some of the guides ill link in a bit will go into greater detail and explain things more in depth
a few links ive had bookmarked that will help ya
http://forum.xda-developers.com/showthread.php?t=1908008
http://forum.xda-developers.com/showthread.php?t=732957
http://forum.xda-developers.com/showthread.php?t=1957219
http://forum.xda-developers.com/showthread.php?t=1272270
http://forum.xda-developers.com/showthread.php?t=2113479
http://forum.xda-developers.com/showthread.php?t=1801690
http://forum.xda-developers.com/showthread.php?t=2251719
http://forum.xda-developers.com/showthread.php?t=1941239
http://forum.xda-developers.com/showthread.php?t=1805408
http://forum.xda-developers.com/showthread.php?t=2058850
all of these links in one way or another have helped me during my porting phase hope they do the same for you ...like ive said before im more of a source builder so thats what imgoing to be trying to do is getting a working tree... but if you need help just hit me up ill do what i can
Click to expand...
Click to collapse
Great addition to the thread ! Hmm I haven't done any porting myself. I figured once we have a kernel up (compiling it should be easy), then what's stopping us from booting CM ? I mean of course RILD won't work if we don't have a JNI (or what's it called on ART, ANI ? ) interface to the modem. Of course we won't have NFC, internet, telephony, all that. But merely booting a graphical interface that should be doable with Nexus 6 source code, right ? I mean all we need is SoC sources so we have cpu & graphics working, right ? So That was what I had in mind myself but your approach actually is quite the same now I think of it
Thread is moved to general AGAIN. Hehe. Starting a development thread ON XDA and have it in the developer section seems harder than porting CM12 Anyway I guess it doesn't matter in which section it is, as long as n00bs and trolls stay out and we can focus on development only.
Anyway, downloading kernel sources as we speak ...
BTW, here is Nexus 6 source code: http://www.xda-developers.com/android/google-nexus-6-factory-images/
Going to down that right now too ...
Ok, building kernel as we speak. I just installed the arm-eabi-4.7 toolchain, like this:
git clone https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.7/
And then edited the makefile and issued the 3 commands all as specified in README_Kernel.txt from the Samsung Kernel. So far so good
And yes, as expected, build breaks:
drivers/scsi/ufs/ufs_test.c:25:19: fatal error: ../sd.h: No such file or directory
compilation terminated.
make[3]: *** [drivers/scsi/ufs/ufs_test.o] Error 1
make[2]: *** [drivers/scsi/ufs] Error 2
make[1]: *** [drivers/scsi] Error 2
make: *** [drivers] Error 2
Hehe, Samsung wouldn't be Samsung if they would supply a kernel that actually builds from the start Going to investigate ...
Actually that seems like an easy fix, just linked the file correctly
And a new break:
In file included from drivers/gud/MobiCoreDriver/logging.c:21:0:
drivers/gud/MobiCoreDriver/main.h:24:22: fatal error: platform.h: No such file or directory
I'd say it's looking for the file in platforms/MSM8960_SURF_STD, going to link it correctly ...
And building again ...
n file included from drivers/video/msm/mdss/mdss_mdp_trace.h:255:0,
from drivers/video/msm/mdss/mdss_mdp.c:61:
include/trace/define_trace.h:79:43: fatal error: ./mdss_mdp_trace.h: No such file or directory
Include should point to kernel includes, fixing it again
And building again ...
Code:
OBJCOPY arch/arm/boot/Image
Kernel: arch/arm/boot/Image is ready
LZO arch/arm/boot/compressed/piggy.lzo
AS arch/arm/boot/compressed/piggy.lzo.o
LD arch/arm/boot/compressed/vmlinux
OBJCOPY arch/arm/boot/zImage
Kernel: arch/arm/boot/zImage is ready
Kernel ready Of course that was the easy part, hehe, but still, progress. Tomorrow going to start with the difficult part, getting CM up
I've ported before but only tw where it was mainly framework edits. Never worked with cm before but like the op I'm keen to learn. If i can help at all just let me know, I use linux mint myself rather than Ubuntu but they're very similar
So, just downloaded Nexus 6 sources. It seems that directory /device/moto/shamu contains the device hardware stuff we need ! Going to research some more today ...
*EDIT* also mind the propietary-blobs.txt in that directory. I'm still waiting for my Note 4 myself (hopefully friday), but this needs to be compared with the files on the device, cause if they exist, they will be blobs of course and we need them.