Related
I'm making a kind of music program mostly for entertainment value, using C# and OpenGL ES. I'm calling into Windows Media Player from my program.
I come from pre-existing 3D engines, so I'm just wondering what the best way to draw a pixel-precise image to the screen in OpenGL is - IE if I have a 64x64 bitmap and place it at 0, 0, I expect it to go from 0, 0 to 63, 63 and that's it. This way I can detect when the image has been touched - thus a bitmap button.
I tried using GDI, but it flickered terribly with the OpenGL rendering, even after placing the draw call after the OpenGL rendering was complete.
Does anyone have any pointers for me? Thanks in advance and thanks to the community for everything.
AndyCR said:
if I have a 64x64 bitmap and place it at 0, 0, I expect it to go from 0, 0 to 64, 64 and that's it.
Click to expand...
Click to collapse
If it's a 64x64 bitmap and it starts at 0,0, I would rather expect it to go to 63x63 otherwise buffer should represent a bitmap of 65x65, isn't it ?
It's like a byte, can have 256 values from 0 to 255
You caught me. I'll edit it to reflect that. (I thought it looked wrong, but decided not to change it.)
DrawTexOES(). You can look it up against the Khronos OpenGL ES docs, and my KaiserGL SDK in the Kaiser software thread.
Don't mix GDI with OpenGL ES.
I was just wondering has anybody come across a beta test of windows mobile 7 yet ????
if so where can i get it ?
i am just itching to get my hands on it
kevmass said:
I was just wondering has anybody come across a beta test of windows mobile 7 yet ????
if so where can i get it ?
i am just itching to get my hands on it
Click to expand...
Click to collapse
Even if someone did get their hands on it most likely the touch pro 2 would not even run it. It is not even close to the minimum requirements MS has listed for devices.
WM7 Chassis 1 Specification
Core requirements:
Processor: ARM v6+, L2 Cache, VFP, Open GL ES 2.0 graphics HW (QCOM 8k, Nvidia “Tegra” AP15/16* and TI 3430 all meet spec)
Memory: 256MB+ DRAM, 1G+ Flash (at least 512MB fast flash – 5MB/s unbuffered read @4K block size)
Display: WVGA (800×480) or FWVGA (854×480) 3.5” or greater diagonal
Touch: Multi-touch required
Battery: Sufficient to meet Days of Use LTK requirements.
Controls: Start, Back, Send and End are required (soft controls allowed as long as they are always present).
Peripherals:
Camera: 3MP+, flash optional, 2nd camera optional (VGA resolution sufficient)
GPS: aGPS required
Sensors required: Light Sensor, Compass (3 axis, 5 degrees, 100 Hz sample rate), Accelerometer (3 axis, 2mg resolution, 100 Hz sample rate)
USB: High speed required, 20 MB/s transfer rate.
BlueTooth: BT2.1 required, must run MSFT BT stack, CSR BlueCore6 or later recommended.
Wi-Fi: 802.11B/G required, must run MSFT Native Wi-Fi stack, Atheros 6002 or Broadcomm 4325 recommended.
Connectors: Micro USB and 3.5mm Audio required.
Options:
FM tuner: If tuner HW is present it will be detected and supported by the Media application.
Haptics
SD Card (Micro SD recommended)
DPAD, qwerty or 12/20 key keyboards all optional
Nope, and the latest speculation is on this thread : http://forum.xda-developers.com/showthread.php?t=554981
Ta
Dave
DOWNLOAD THE NEON VERSION FOR DHD
For those of you who aren't familiar with VLC, it is one of the most popular open-source media programs available. It supports virtually every media format available, which is quite frankly, awesome.
View attachment 729381
View attachment 729382
So why is this so cool for Android? If it can be optimized, especially with the onset of dual-core phones, you can say goodbye to the old days of having to re-encode your video and audio files to a “supported format” for your device.
VLC for Android makes use of the NDK, only specific builds will work on specific devices. Be sure to read the information below to find out which build works for your device
BUILD SIZE MD5SUM
VLC for Android (NEON) 5841596 bytes 3aa1f3b0778aef6b070d7f797afac0a6
VLC for Android (NONEON) 6014601 bytes 7d2c8d22f2f9a834a3086fcbe85c594c
NEON vs NONEON
There are two builds available of VLC for Android, known as NEON and NONEON. The difference is in the processor type.
Because VLC for Android makes use of the NDK (Native Development Kit), it is compiling native-level binaries that will only work on the processor class for which they were designed. This means that the same build will not work across all devices.
Specifically, when building the native VLC libraries for Android, you have to specify whether the target supports NEON floating-point extensions. Certain devices contain a dedicated floating-point unit (FPU) which is used to do floating-point calculations such as division (think fractions). Other devices don't have a dedicated FPU, and instead need to emulate one in software.
Although VLC could be built to simply always emulate an FPU and thus work across devices, making use of the dedicated NEON FPU is advantageous from a processing perspective as it offloads work that the CPU has to do.
So that's all well and good, but how does one go about checking if their device supports NEON or not? It's actually quite simple. Using either a file manager on your device or simply ADB, locate a file called /proc/cpuinfo and open it.
When you do, you'll see something like this:
Code:
Processor : ARMv7 Processor rev 2 (v7l)
processor : 0
BogoMIPS : 1597.74
Features : swp half thumb fastmult vfp edsp thumbee neon vfpv3
CPU implementer : 0x41
CPU architecture: 7
CPU variant : 0x1
CPU part : 0xc09
CPU revision : 2
Hardware : mapphone_CDMA
Revision : 0000
Serial : 0000000000000000
If you see the word neon on the Features line, then your device supports NEON extensions. If it's not there, then you'll have to use the NONEON variant of VLC.
Download
http://www.filesonic.com/file/2138603921/VLC-neon.apk (NEON)
http://www.filesonic.com/file/2138603721/VLC-noneon.apk ( NON-NEON)
Mirror:
http://www.filefat.com/8o0ru9busyvp (NEON)
http://www.filefat.com/5lcbnou6ubxt (NON-NEON)
Use Neon version for DHD.
help please i cant download through filesonic and when i download through filefat it downloads as a php script
Direct Link Here
http://dl.cvpcs.org/android/test/common/VLC-neon.apk
http://dl.cvpcs.org/android/test/common/VLC-noneon.apk
I cant get it to do much. Dosent seem to find any of my mp3 files.
Finally VLC 4 android.
I already tested playing an avi file and it works great.
Thx bro
Waited for this soooooooooooooooo long!!!
Please keep this thread up-to-date..
How did you get it and where did you get it from?
Sent from my HTC Desire HD using xda premium
This Evening I would test this lovely APK on my devices!
Here the original Blog!
is there an option for podcaststreaming?
Not play .flv file.
My HD2 Leo has a neon option. And on my SGT10.1 3G is the NoNeon running. Thanks for the info!
New test rom with version 4.0.25_TEST3 or 4.0.26 :good: very very HOT new rom 4.0.26 TEST2
I downloaded and I'm testing now.
4.0.25_TEST2
http://update.archos.com/9/gen9/gen9_4.0.25-TEST2/firmware_archos_it4.aos
4.0.25_TEST3 or 4.0.26
http://update.archos.com/9/gen9/gen9_4.0.25-TEST3/firmware_archos_it4.aos
4.0.26
http://update.archos.com/9/gen9/gen9_4.0.26/firmware_archos_it4.aos
205.5 mb
4.0.26 TEST2
http://update.archos.com/9/gen9/gen9_4.0.26-TEST2/firmware_archos_it4.aos
205.106 mb
isIran said:
New test rom with version 4.0.25_TEST2 :good:
I downloaded and I'm testing now.
http://update.archos.com/9/gen9/gen9_4.0.25-TEST2/firmware_archos_it4.aos
205.5 mb
Click to expand...
Click to collapse
This is an attempt to fix issues with HDMI/DVI monitors and MediaCenter crashes in 4.0.25.
Quote from bragon, Archos staff member.
For all experiencing MediaCenter application force close, could you please try the following to see if it helps:
- Open the system settings.
- Open the "Apps" category in the left pane.
- Switch to "ALL" in the right pane.
- Scroll down the list to "Media Center" and click it.
- Hit "Force stop" and confirm the warning.
- Hit "Clear data", confirm the warning again.
- Hit the back button in the lower left screen corner.
- Find "Media Storage" in the same list of apps.
- Repeat the process of force stopping and clearing the data.
- Go to "Repair & formatting" in the left settings pane.
- Hit the "Reset multimedia library" item and confirm on the next screen.
After the device has rebooted the media library will rebuild the index of all media files.
This can take several minutes if the device has a lot of files.
Thanks man
stevemp said:
This is an attempt to fix issues with HDMI/DVI monitors and MediaCenter crashes in 4.0.25.
Quote from bragon, Archos staff member.
For all experiencing MediaCenter application force close, could you please try the following to see if it helps:
- Open the system settings.
- Open the "Apps" category in the left pane.
- Switch to "ALL" in the right pane.
- Scroll down the list to "Media Center" and click it.
- Hit "Force stop" and confirm the warning.
- Hit "Clear data", confirm the warning again.
- Hit the back button in the lower left screen corner.
- Find "Media Storage" in the same list of apps.
- Repeat the process of force stopping and clearing the data.
- Go to "Repair & formatting" in the left settings pane.
- Hit the "Reset multimedia library" item and confirm on the next screen.
After the device has rebooted the media library will rebuild the index of all media files.
This can take several minutes if the device has a lot of files.
Click to expand...
Click to collapse
hi man
Thanks man:good:
Hong Kong has long load time is still
And not Downgrade:crying::crying::crying::crying:
I really hope they'll also fix the graphics library bug that they introduced in .25
schermvlieger said:
I really hope they'll also fix the graphics library bug that they introduced in .25
Click to expand...
Click to collapse
Could you please be more specific... which bug you are talking about?
Please give some more info!
Regards,
scholbert
scholbert said:
Could you please be more specific... which bug you are talking about?
Please give some more info!
Regards,
scholbert
Click to expand...
Click to collapse
Nenamark2 fails to load.
Initialization failure..java.lang.IllegalArgumentException: No configs match configSpec [argb 0565] [depth 16] [stencil 0]
Hill Climb Racing also has problems.
stevemp
scholbert said:
Could you please be more specific... which bug you are talking about?
Please give some more info!
Regards,
scholbert
Click to expand...
Click to collapse
It seem that the PowerVR drivers were again updated in 4.0.25. The were updated for 4.0.24, and we got additional texture formats compatibility and some performance (couple of %). However, try running Nenamark2 on 4.0.25. For me it gets stuck on an unsupported pixel format exception, that should have been supported. Also Great Big War Game reportedly has glitches.
Update Nenamark2 works with test_2.
Hill Climb Racing has audio problems.
Debug AudioSpeexSRC 632 AudioResamplerSpeex::setSampleRate() mChannelCount=1, mInSampleRate=48000->44144, mSampleRate=48000, mQuality=2
Error AudioPlayer 632 UNDERRUN in void omap_enhancement::TimeInterpolator:: post_buffer(int64_t)
Error AudioPlayer 632 TimeInterpolator UNDERRUN detected
stevemp
stevemp said:
Update Nenamark2 works with test_2.
Hill Climb Racing has audio problems.
Debug AudioSpeexSRC 632 AudioResamplerSpeex::setSampleRate() mChannelCount=1, mInSampleRate=48000->44144, mSampleRate=48000, mQuality=2
Error AudioPlayer 632 UNDERRUN in void omap_enhancement::TimeInterpolator:: post_buffer(int64_t)
Error AudioPlayer 632 TimeInterpolator UNDERRUN detected
stevemp
Click to expand...
Click to collapse
Great Big War Game is having a lot of audio problems as well. Have not been able to collect log at entries on it though... Also, it crashes (a lot) but only on certain maps. I'll try to collect some logs next week if that helps.
4.0.26
Quote from bragon -> Archos Staff
Please find this 4.0.26 test firmware that should address the sound glitches happening on some applications (that constantly change sample rate...) and the loss of hard drive or USB host port for 3G key happening sometimes. There is also a notification highlighting when the media scanning is occurring.
http://update.archos.com/9/gen9/gen9_4.0.26-TEST/firmware_archos_it4.aos
This firmware is undergoing certification and should be pushed shortly.
Any good news about 4.0.26?
stevemp
http://update.archos.com/9/gen9/gen9_4.0.26/firmware_archos_it4.aos
Version 4.0.26 - November 21th, 2012
Media libraries: fix crash during indexing caused by music that has metadata year that evaluates to 0
Media libraries: add notification indicating scanning is in process
Display: better detect screen resolution on HDMI output for some DVI monitors
Settings: display correct application size in the Settings->Applications->Running apps
Video: fix playback for some VOB files
Audio: fix sound glitches on various applications that are constantly changing sample rate
Hard drive based products: restore fast boot on hard drive based devices
Hard drive based products: fix loss of hard drive or 3G USB port after suspend happening sometimes
Thanks
deman05 said:
http://update.archos.com/9/gen9/gen9_4.0.26/firmware_archos_it4.aos
Version 4.0.26 - November 21th, 2012
Media libraries: fix crash during indexing caused by music that has metadata year that evaluates to 0
Media libraries: add notification indicating scanning is in process
Display: better detect screen resolution on HDMI output for some DVI monitors
Settings: display correct application size in the Settings->Applications->Running apps
Video: fix playback for some VOB files
Audio: fix sound glitches on various applications that are constantly changing sample rate
Hard drive based products: restore fast boot on hard drive based devices
Hard drive based products: fix loss of hard drive or 3G USB port after suspend happening sometimes
Click to expand...
Click to collapse
Hi man
Thank you
:good:
Yup ! Full aosp 4.2.2 port for the thor based on nexus 7 2012 image (kindle fire hdx 7") is coming very, very soon !
I just booted a few minutes ago (after a lot of work) ! Rendering is working/fixed, touchscreen is working/fixed, sound working/fixed, wifi working/fixed. After registration (which worked) i tested playstore, gmail and some settings menu which are all working.
It's a good news for me, and i guess for you too. The rom should be ready for tomorow i guess/hope (even if there's still some bugs, which will be the case) is ready for download.
Installation :
Install safestrap
Create rom slot
Go to recovery
Wipe data, cache, dalvik cache
Flash aosp-4.2.2-thor-*.zip
Download :
aosp-4.2.2-thor-0.zip
aosp-4.2.2-thor-1.zip -> almost unusable
Not working yet :
MediaPlayer (youtube, musics, games)
Crash on screen wake up (ui restart)
Headphones out not working
Note :
Help to fix mediaplayer and other bugs is welcome as time is missing
Rom used for the port : Grouper-JDQ39_4.2.2-Deodex_Rooted-02-14-13-teshxx
Playing with /system/lib and /system/bin between stock and grouper rom should be enough
No need to ask permission to use/repack do anything with the rom just go for it
Thanks:
To Hashcode for safestrap !
Cpasjuste said:
Yup ! Full CM 10.1.3 port for the thor (kindle fire hdx 7") is coming very, very soon !
I just booted to cm a few minutes ago (after a lot of work) ! Rendering is working/fixed, touchscreen is working/fixed, sound working/fixed, wifi working/fixed. After registration (which worked) i tested playstore, gmail and some settings menu which are all working. MediaPlayer (youtube, musics) not working for now.
It's a good news for me, and i guess for you too. The rom should be ready for tomorow i guess/hope (even if there's still some bugs, which will be the case) .
Couldn't wait to share !
Click to expand...
Click to collapse
Great work... Looking forward to trying it out. Just curious what bugs have you ran into if any?
Thanks
Cdub50
Sent from my KFTHWI using xda app-developers app
Cpasjuste said:
Yup ! Full aosp android 4.2.2 port for the thor based on nexus 7 2012 image (kindle fire hdx 7") is coming very, very soon !
I just booted a few minutes ago (after a lot of work) ! Rendering is working/fixed, touchscreen is working/fixed, sound working/fixed, wifi working/fixed. After registration (which worked) i tested playstore, gmail and some settings menu which are all working. MediaPlayer (youtube, musics) not working for now.
It's a good news for me, and i guess for you too. The rom should be ready for tomorow i guess/hope (even if there's still some bugs, which will be the case) .
Couldn't wait to share !
Click to expand...
Click to collapse
Great work! Whenever you're ready to post, I can probably help debug the ROM a bit.
Hashcode said:
Great work! Whenever you're ready to post, I can probably help debug the ROM a bit.
Click to expand...
Click to collapse
Thanks ! I have to say thanks to safestrap (you) as overriding the init.rc script is required (well and for all other things it does).
Unfortunately it's 03:52 of the night here so i'm not sure i'll have the courage to
package a rom and upload but i'll do it tomorow for sure even in the current state.
Cpasjuste said:
Thanks ! I have to say thanks to safestrap (you) as overriding the init.rc script is required (well and for all other things it does).
Unfortunately it's 03:52 of the night here so i'm not sure i'll have the courage to
package a rom and upload but i'll do it tomorow for sure even in the current state.
Click to expand...
Click to collapse
I totally understand. Take your time (and get some sleep!) Was offering support so you didn't feel like you had the entire responsibility of the KFireHDX universe on your shoulders
Cpasjuste said:
Yup ! Full aosp android 4.2.2 port for the thor based on nexus 7 2012 image (kindle fire hdx 7") is coming very, very soon !
I just booted a few minutes ago (after a lot of work) ! Rendering is working/fixed, touchscreen is working/fixed, sound working/fixed, wifi working/fixed. After registration (which worked) i tested playstore, gmail and some settings menu which are all working.
Not working yet: MediaPlayer (youtube, musics)
It's a good news for me, and i guess for you too. The rom should be ready for tomorow i guess/hope (even if there's still some bugs, which will be the case) .
Couldn't wait to share !
Click to expand...
Click to collapse
Great work. I have been waiting patiently for HDX 8.9 roms and safestrap. But all the developers are doing a great job. Keep it up guys.
Sent from my KFAPWI using xda premium
Hi ! Good news, ROM is packed ! I upload it asap ( should take a few hours). No changes since yesterday, all seems working except something with media player I think which prevent music's, hardware video player, and most games to work (hashcode and other help of course more than welcome as I may not have a lot of free time until next week end).
The main directions was : edit stock system/etc/rootfs/init.rc for grouper frameworks and remove calls to main2 services (amazon), replace app, fonts, framework and media stock system folders by grouper ones, replace a few stock system/bin/* and system/lib by grouper ones (more details soon).
Also note that data partition can (and must) be wiped so more room on nand !
Uploaded !
Uploaded a fix for boot anim to work
thanks !!
Rom boot has failed to follow the instructions but still failed, Error youtube movies have not considered how to fix it?? remaining works well!!v
I already knew it was wishful thinking at this early state of the rom dev but Amazon stuff such as kindle and mp3 player doesn't work, at least not in mine. Amazon Mobile for Tablet does work though. Just wanted to put it out there so we don't have a gazillion people posting about it. I can do w/o games and video for now but would really like Kindle to work. I am really glad I don't have to deal w/ the auto hiding home and back buttons now from the stock fireOS, that was really annoying. Thanks Cpasjuste for putting this together!
gqukyo said:
I already knew it was wishful thinking at this early state of the rom dev but Amazon stuff such as kindle and mp3 player doesn't work, at least not in mine. Amazon Mobile for Tablet does work though. Just wanted to put it out there so we don't have a gazillion people posting about it. I can do w/o games and video for now but would really like Kindle to work. I am really glad I don't have to deal w/ the auto hiding home and back buttons now from the stock fireOS, that was really annoying. Thanks Cpasjuste for putting this together!
Click to expand...
Click to collapse
Yes it's due to the mediaplayer bug. I'm not sure if it will be easly fixable or fixable at all yet !
thanks
Cpasjuste said:
Yes it's due to the mediaplayer bug. I'm not sure if it will be easly fixable or fixable at all yet !
Click to expand...
Click to collapse
I hope you will soon fix mediaplayer every function works well and I was not comfortable with mediaplayer error!
Once everything is working I can't wait to install this!
Sent from my SAMSUNG-SM-N900A using XDA Premium 4 mobile app
For information to other developers here is the error when trying to play an mp4 for example :
Code:
781 OMXCodec I [OMX.qcom.video.decoder.avc] AVC profile = 66 (Baseline), level = 21
781 QCOMXCodec I Enable frame by frame mode
781 QCOMXCodec I Enabling timestamp reordering
781 QCOMXCodec I Smoothstreaming Enabled
781 OMXCodec I [OMX.qcom.video.decoder.avc] video dimensions are 480 x 360
781 OMXCodec I [OMX.qcom.video.decoder.avc] Crop rect is 480 x 360 @ (0, 0)
781 OMXCodec I [OMX.qcom.video.decoder.avc] Calling native window update buffer geometry [480 x 360]
781 OMXCodec E [OMX.qcom.video.decoder.avc] NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY failed -2
781 OMXCodec E native_window_set_buffers_size failed: No such file or directory (2)
781 AwesomePlayer E failed to start video source
781 E
781 E Destroy C2D instance
781 E
781 E Destroy C2D instance
24932 MediaPlayer E error (1, -2)
24932 MediaPlayer E Error (1,-2)
24932 MX.Player.Joint E 1st error: what=1 extra=-2
So first off, many thanks to cpasjuste! This is absolutely fantastic! On the media thing, I just thought it might be good to mention to you and anyone interested that the soundcloud app works pretty well, with the exception of some minor freezing.
Cpasjuste said:
Yup ! Full aosp 4.2.2 port for the thor based on nexus 7 2012 image (kindle fire hdx 7") is coming very, very soon !
I just booted a few minutes ago (after a lot of work) ! Rendering is working/fixed, touchscreen is working/fixed, sound working/fixed, wifi working/fixed. After registration (which worked) i tested playstore, gmail and some settings menu which are all working.
It's a good news for me, and i guess for you too. The rom should be ready for tomorow i guess/hope (even if there's still some bugs, which will be the case) is ready for download.
Installation :
Install safestrap
Create rom slot
Go to recovery
Wipe data, cache, dalvik cache
Flash aosp-4.2.2-thor-*.zip
Download :
aosp-4.2.2-thor-0.zip
View attachment 2511014 : boot animation fix, extract "bootanimation" to "/system/bin" and chmod 755
Not working yet :
MediaPlayer (youtube, musics, games)
Crash on screen wake up (ui restart)
Headphones out not working
Note :
Help to fix mediaplayer and other bugs is welcome as time is missing
Rom used for the port : Grouper-JDQ39_4.2.2-Deodex_Rooted-02-14-13-teshxx
Playing with /system/lib and /system/bin between stock and grouper rom should be enough
No need to ask permission to use/repack do anything with the rom just go for it
Thanks:
To Hashcode for safestrap !
Click to expand...
Click to collapse
You are the Man!
I will be trying this rom in a little bit and be donating 10 dollars to Cpasjuste for his hard work!
Thank you so much! im so exited to try this!
Him
Cpasjuste said:
For information to other developers here is the error when trying to play an mp4 for example :
Code:
781 OMXCodec I [OMX.qcom.video.decoder.avc] AVC profile = 66 (Baseline), level = 21
781 QCOMXCodec I Enable frame by frame mode
781 QCOMXCodec I Enabling timestamp reordering
781 QCOMXCodec I Smoothstreaming Enabled
781 OMXCodec I [OMX.qcom.video.decoder.avc] video dimensions are 480 x 360
781 OMXCodec I [OMX.qcom.video.decoder.avc] Crop rect is 480 x 360 @ (0, 0)
781 OMXCodec I [OMX.qcom.video.decoder.avc] Calling native window update buffer geometry [480 x 360]
781 OMXCodec E [OMX.qcom.video.decoder.avc] NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY failed -2
781 OMXCodec E native_window_set_buffers_size failed: No such file or directory (2)
781 AwesomePlayer E failed to start video source
781 E
781 E Destroy C2D instance
781 E
781 E Destroy C2D instance
24932 MediaPlayer E error (1, -2)
24932 MediaPlayer E Error (1,-2)
24932 MX.Player.Joint E 1st error: what=1 extra=-2
Click to expand...
Click to collapse
Just by looking at the error it looks like it can't find OMX.qcom.video.decoder.avc can you confirm it's present? Or its missing an include or header file maybe GraphicBuffer.h
Sent from my Optimus G using xda app-developers app
cdub50 said:
Him
Just by looking at the error it looks like it can't find OMX.qcom.video.decoder.avc can you confirm it's present? Or its missing an include or header file maybe GraphicBuffer.h
Sent from my Optimus G using xda app-developers app
Click to expand...
Click to collapse
No it's there. The problem is probably due to the mixed surfaceflinger and/or audio binaries/libraries, which may be very difficult to fix :x
It would probably better to work from aosp sources instead to debug around but this would require a huge amount of time which i don't have !
Cpasjuste said:
No it's there. The problem is probably due to the mixed surfaceflinger and/or audio binaries/libraries, which may be very difficult to fix :x
It would probably better to work from aosp sources instead to debug around but this would require a huge amount of time which i don't have !
Click to expand...
Click to collapse
Bummer. I would lean more towards surfaceflinger since it seems more related to the error. Hope we can get some extra eyes on this. Would be awesome to have asop on kindle hdx. Thanks for hard work.
Sent from my Optimus G using xda app-developers app