Cloud Stored Apps - Nexus 7 General

With Google Drive, we have access to cloud stored documents and files. Now it is time to store apps in the cloud as well. With the size restrictions of the Nexus 7, what better way to shut Apple and Microsoft up than with cloud stored apps. There's no need for expandable on device storage when you can simply upgrade your Google Drive plan, or whatever Google can come up with, to store unlimited apps and app data.
Join the discussion on productforums.google
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Your apps are already stored on the android market.
Sent from my Nexus 7 using Tapatalk 2

I'm gonna guess you haven't thought this out much.
If you mean, no more installing apps to local storage, then that's a lot of bandwidth there to 'use' apps, buddy.
What you're probably thinking of are webapps, and those have been around for years.

Yes. Im thinking of doing away with the need for locally stored apps. And bandwith wouldn't be an issue for Google. Think about how many people are streaming youtube videos and music from Google Play. I'm sure that would be the least of their worries. All I'm saying is that cloud stored apps would kill the selling points of all the other manufacturers on the topic of expanded storage.
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reuthermonkey said:
I'm gonna guess you haven't thought this out much.
Click to expand...
Click to collapse
Actually, I can see plenty of benefit for something like this. There are plenty of apps that I infrequently use, and that are small enough to be dynamically downloaded and executed as required, or at the very least archived back to the cloud and recalled as required.
Yes, you could argue that these could be webapps, but these frequently don't have the necessary system permissions to provide the required functionality when compared to a 'native' app.
Regards,
Dave
Sent from my GT-N7000 using Tapatalk 2

@OP
Look up Chrome OS and learn the reasons why it failed. Therein lies your answer.
OK, a short answer: responsiveness trumps storage savings. Local apps are more responsive than cloud-based apps. QED.
There are certain software categories that are/will be cloud-based. Those you normally use, that require high degree of interaction and responsiveness, are not among them.

e.mote said:
@OP
Look up Chrome OS and learn the reasons why it failed. Therein lies your answer.
Click to expand...
Click to collapse
With Chrome OS, you're talking about a computer operating system. The reason Chrome OS will fail is because people would rather not carry a laptop around that does nothing more than their tablet. Google realized that, hints why the release of the Nexus 7 and Android 4.1 Jelly Bean. The reality is that Google is moving toward everything being stored in the cloud, one baby step at a time. We can already store music and videos in the cloud from Google Play Music, and Google Play Videos. We can store books and documents as well. All of which can be accessed straight from our Android devices. We're not talking about booting up into a web browser here, we're talking about having apps cued to run from the cloud rather than fill up unnecessary space on limited devices. Take the new Batman game for Android for example. The game data is about 1.3 gb. You're using less than 25% of that while you're playing the game because there are parts of the game saved on your device that you have yet to get to or have already completed. So what's the point of that data being there if it is not being used? Another way to look at it would be apps that you rarely use. Why have them stored locally if you use them once in a while like apps that make the best profile pic on Facebook?
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>The reality is that Google is moving toward everything being stored in the cloud, one baby step at a time
Your version of reality is a bit different than mine, apparently. In my version, bandwidth costs money (not Google's, mine), much more money than additional storage. There's also such a thing as latency.
>We can already store music and videos in the cloud from Google Play Music, and Google Play Videos.
You must like playing crappy DRM-infested streaming-quality videos as opposed to fullHD ones. Good for you.
>we're talking about having apps cued to run from the cloud rather than fill up unnecessary space on limited devices.
Android has been raked over the coals for its "unsmooth" UI. Now, think of what happens when apps take a few more seconds to start-up each time.
I'm not sure how simpler I can say it, so I'll just say it again: RESPONSIVENESS TRUMPS STORAGE SAVINGS. Is that good enough, or do I need to translate it to Morse code?

e.mote said:
>The reality is that Google is moving toward everything being stored in the cloud, one baby step at a time
Your version of reality is a bit different than mine, apparently. In my version, bandwidth costs money (not Google's, mine), much more money than additional storage. There's also such a thing as latency.
>We can already store music and videos in the cloud from Google Play Music, and Google Play Videos.
You must like playing crappy DRM-infested streaming-quality videos as opposed to fullHD ones. Good for you.
>we're talking about having apps cued to run from the cloud rather than fill up unnecessary space on limited devices.
Android has been raked over the coals for its "unsmooth" UI. Now, think of what happens when apps take a few more seconds to start-up each time.
I'm not sure how simpler I can say it, so I'll just say it again: RESPONSIVENESS TRUMPS STORAGE SAVINGS. Is that good enough, or do I need to translate it to Morse code?
Click to expand...
Click to collapse
agree on all points.
i dont care about Google's bandwidth, but if my cable internet at home starts getting finicky or slows down during busy hour, my apps going to slow down too?
are you insane? LOL
solomonarnett said:
We're not talking about booting up into a web browser here, we're talking about having apps cued to run from the cloud rather than fill up unnecessary space on limited devices. Take the new Batman game for Android for example. The game data is about 1.3 gb. You're using less than 25% of that while you're playing the game because there are parts of the game saved on your device that you have yet to get to or have already completed. So what's the point of that data being there if it is not being used?
Click to expand...
Click to collapse
in-game experience: finish quest! yay! let's roam the open world on my batcycle to *HITINVISIBLEWALL* - "please wait while Google download this area of the map for you"
in other words; web app doesn't work. media files on one hand, such as movies or music, is GREAT for streaming. that's why Play works (to a certain degree). but games, facebook, quick office, and every other apps? streaming online? people b1tch loud enough when they have to sign-in to the internet when they want to play games (see Nexus 7 forum - app and themes - Gaming thread), and they scream even louder when they have to be connected to the internet ALL THE WHILE playing a game. you want to store some files in the cloud?
let me get this straight - i'm a cloud supporter. i do. i love clouds. most of my stuff is in the cloud or media server and i only have the 8gb version. but your idea of putting *everything* in the cloud... is about a decade too early.
maybe in 2022 most north americans will be using Google Fiber at their homes, and 90% of world's population have affordable access to considerably fast broadband, then it'll fly.

R3dbeaver said:
in-game experience: finish quest! yay! let's roam the open world on my batcycle to *HITINVISIBLEWALL* - "please wait while Google download this area of the map for you"
Click to expand...
Click to collapse
OnLive.
It isn't quite there yet IMO, but in a couple of years time, it will be (or another similar service anyway).
Of course, it won't be a panacea for all, since there are always going to be places where you can't get online (either physically, or economically), but I can certainly see games architects designing more and more for a thin client "cloud" experience.
Regards,
Dave

I'm greedy and live in a physical world,,look what happened to that poor chap who lost his entire digital life when his apple account got hacked.Still don't trust having my stuff on a server without a physical back up
Sent from my Nexus 7 using xda app-developers app

>OnLive.
The bulk of a game's size is in its art/gfx assets. Larger resolution + more details = ever larger assets. It's more efficient to store (and render) them locally. OnLive's USP is that it does server-based renders, which allows any low-end device to play any high-end game. That's fine, but there is no magic, and there is no free lunch.
With OnLive, the bottleneck is shifted from the local storage/CPU to your Internet connection. The result is that bandwidth and latency are now your bottlenecks. As already said, storage is much cheaper than bandwidth. If you're buying the N7 to save money, then having to subscribe to a cloud-based game outfit to work around its limitations is penny wise, pound foolish. You're better off buying a tablet with more storage capability in the first place.
OnLive, or more generically, "game streaming," is not a panacea. Both bandwidth and latency are issues, and they can't be entirely removed, but only mitigated. Read the below for more detail:
http://en.wikipedia.org/wiki/OnLive#Post-launch

solomonarnett said:
Yes. Im thinking of doing away with the need for locally stored apps.
Click to expand...
Click to collapse
Cool thing. That's not a new idea though.
And bandwith wouldn't be an issue for Google. Think about how many people are streaming youtube videos and music from Google Play.
Click to expand...
Click to collapse
It's not Google's bandwidth that I'm thinking of. They've got terabits of bandwidth available to them, and they're more than happy to deploy more whenever they want.
Your cell phone network, on the other hand, has limited resources. From radio spectrum to tower deployment costs to backhaul to overloaded towers, the bottleneck is not and will never be Google's abilities. The realities of the market are the bottleneck.
I'm sure that would be the least of their worries. All I'm saying is that cloud stored apps would kill the selling points of all the other manufacturers on the topic of expanded storage.
Sent from my MB860 using Tapatalk 2
Click to expand...
Click to collapse
I definitely agree. But when you figure out a way to drop latencies down to 5ms over a wireless medium at 2 miles, i'll tell you a great way to have apps be stored entirely in the cloud.
Til then, you're limited by two very, very hard limits: Bandwidth, and latency.
I don't even need to mention data caps. So until things change, you may need to revise your plans or slim down those expectations until the market can make those a reality.

I think there was a similar discussion somewhere in this board.
anyways, i wouldnt agree with what you wanted still. While cloud apps are very nice to have, a lot of people have mentioned the processing speed as well.
It is impossible to beat local storage access speed no matter what kind of connections you have. Not to mention wifi/mobile connection is not available in quite a lot of places. (Heck, my basement is a deadzone already for mobile connection, although i still have wifi at home but you get the idea) Instead of paying 60 bucks for data everymonth, id rather have bigger local storage even it may cost a 100 or even 200 bucks more >_<, thats like what.....2-3 months of "cloud"?

People whine when it takes 2 seconds to open an app... Imagine downloading the app first..

Related

[POLL]Does PlayMusic,TVShows & Magazines Unavailability on NEXUS7 outside US matters?

[POLL]Does PlayMusic,TVShows & Magazines Unavailability on NEXUS7 outside US matters?
As you may already be aware of, some of Google Play features are not available outside of US at this moment, and that includes Play Music, TV shows and Magazines.
DOES IT REALLY MATTERS TO YOU?
How many of us actually buy these things from market, please use the VOTING button.
I just hate all websites cribbing about NEXUS 7 and bringing out Negative points unnecessarily !!!
I prefer to have these items available, but if they were not due to location or whatever reason I'm sure we as a community could devise a workaround/solution.
The next step is to rename the thread to something besides [POLL], heh.
???
I can see the poll
???
Need another option for: Screw it, I'll make it work.
This is the xda community you're polling.
Xi2wiked said:
Need another option for: Screw it, I'll make it work.
This is the xda community you're polling.
Click to expand...
Click to collapse
XDA devs will make it work, that's another story.
Basically I wanna know how its a negative point & how many ppl actually uses it !!
For me, the only thing I would be interested in is the TV shows, but I can happily live without. I don't care much for the magazines, and I already have Google Music, through the use of a proxy as soon as it was released!
It does matter up to a point but for me the number one issue putting me off the Google Play shop is the absolute lack of proper search engine. Considering how Google made their name in the first place it is just embarrassing. If they would sort that out I would happily live with the lower level of content.
EVIL JIMMY said:
For me, the only thing I would be interested in is the TV shows, but I can happily live without. I don't care much for the magazines, and I already have Google Music, through the use of a proxy as soon as it was released!
Click to expand...
Click to collapse
Same here!
Google Music is actually the most important feature for me, as I have all of my music files stored there and working perfectly since day one. And there's also plenty of good and free books available in the Google Play store.
I'd like to see Magazines. Music would probably be useful too (currently not in the cloud at all). Also, unrelated to Play, I'd like proper Wallet support (I did the hack to get it working on my Nexus, bought 3 coffees with the pre-pay and then it didn't work any more as I can't recharge it)
I'm aware there's workarounds for us UK folk but it all seems so unnecessary, especially when Apple seem to have sussed it. I hope Google can work out whatever crappy licensing rubbish prevents it at some point soon.
I'd like music to be available to buy but its not as if its hard to buy/download elsewhere and upload to the library.
I know if/when TV becomes available it will likely be months/series behind the US availability so I'll still use other methods to get recent shows. Recently I decided to check out iTunes and the UK was things like series 6 of mythbusters against the US currently showing series 10. I'd actually happily pay for the TV if they can get US shows available in the UK at the same time/not long after they are in the US. Not likely though.
Magazines aren't really a big consideration.
Sent from my Transformer TF101 using Tapatalk 2
Music I'd like, but I'll just use the workaround anyway, the rest doesn't matter at all.
Well you can sign up for Google Music using a proxy, and from that point on, use it just fine on Android (you can't BUY music, but you can use it to store your own music). I have been doing this for over a year from the UK.
If you want Magazines, then you have Zinio, which has an excellent selection. I think you also get some trial issues too when you install it (I did with my Asus TF101)
https://play.google.com/store/apps/details?id=com.zinio.mobile.android.reader
Perhaps Google should just buy them...
TV Shows, well Loveflim and Netflix offer that...
So no, whilst it would be nice, it's not essential, as unlike Apple, Android gives you the option of consumer choice. In the UK we have Apps/Movies/Books. And it's sure the others will arrive eventually, once content publishers can be certain that upsettting the iTunes/Apple monopoly for content publishing is worth it. Apple are the ones that are holding a gun to content publishers heads. Supply to Google and lose iTunes publishing.
#BoycottApple
I put down that it matters, but I still bought. I do consider it a negative, when up here in Canada it seems that if there's one thing Apple does right, it's allow us a more inclusive media selection. I mean, I still use iTunes for purchasing music, and thanks to iSyncr and PlayerPro I can still reference my media library but.. it's not as slick as a real Google solution.
Don't care about the TV, but Magazines I also care about - would love to be able to read mag's on that thing. I'll check out Zinio, but not holding my breath.
So ya, to me it matters as in Google stop ignoring us, but doesn't matter enough to affect my purchases..
Thankfully EBooks do work up here at least....
I think if I bought a nexus 7, I'd try to use the play store
seems Close call, let see the no. on 19th July: UK Release !!
Not a big deal, as I will mainly use it for browsing/internets and some gaming.
I don't want to buy music as mp3, but I want to subscribe to music streaming service, ditto magazine and books. I don't want to buy them, but I would like a "credit" system where I can pick a few books or magazines every month. If that's not possible, I don't need any content from the google store, just apps.
well im from germany and it would be much better to have some good german magazines build for the nexus 7.. the U.S. is not the only market ^^ all in all maybe 40% at the end of the year I guess.
CrazyPeter said:
If you want Magazines, then you have Zinio, which has an excellent selection. I think you also get some trial issues too when you install it (I did with my Asus TF101)
https://play.google.com/store/apps/details?id=com.zinio.mobile.android.reader
#BoycottApple
Click to expand...
Click to collapse
Ah, sure I had tried this in the past but took another look, and seems ideal. It's got my usual holiday-reading fare in there like T3 etc.
Cheers for the recommendation. Will investigate the music workaround at some point for my existing stuff too.

Is the Galaxy Note a true "all-in-one" device?

So, I have heard some mixed opinions from both reviewers and general users of the device who claim that this device can be utilised for all their electronic needs -- "a true all-in-one" device. And, yet, others have been left slightly disappointed and claim that the lack of portability and an inability to run tablet apps leaves a lot to be desired both as a phone - let alone a tablet as well. Hence, I would like to know what the forum users here think about the Note. Does it serve as a true "all-in-one" device or do you still feel yourself turning towards a tablet, MP3 player, or other devices?
Brad387 said:
So, I have heard some mixed opinions from both reviewers and general users of the device who claim that this device can be utilised for all their electronic needs -- "a true all-in-one" device. And, yet, others have been left slightly disappointed and claim that the lack of portability and an inability to run tablet apps leaves a lot to be desired both as a phone - let alone a tablet as well. Hence, I would like to know what the forum users here think about the Note. Does it serve as a true "all-in-one" device or do you still feel yourself turning towards a tablet, MP3 player, or other devices?
Click to expand...
Click to collapse
A waste of a post my friend... Have you got one? Do you know your needs (electronically) can you work the search button etc etc etc
Sent from my GT-N7000 using xda app-developers app
@denny said:
A waste of a post my friend... Have you got one? Do you know your needs (electronically) can you work the search button etc etc etc
Sent from my GT-N7000 using xda app-developers app
Click to expand...
Click to collapse
Yes, I have. I am just curious as to whether people who own a Note still utilise a tablet at all.
It depends on your capability, ability and availability of the phone, apps you installed and the relation of your work to the phone..i.e.corporate?
Sent from my GT-N7000 using XDA Premium App
It is not an all in one device. However, I do not use my iPad much after I bought the Note. It's still small for Web Surfing.
I'll bite...
It's an all-in-one device for me:
Ebooks:
I'm reading several books at once, one of which is a Cisco commands book. I have noticed that I'm more apt to lay in bed reading, as the Note is great for long reads holding it with one hand. Played around with a Nexus 7, too big to e-read holding it for too long...
Surfing:
most definitely. Use both desktop view and mobile web views. Google News, Flipboard. Video links are great to watch, and the in-your-pocket portability means you have the device everywhere all the time. Can't say that with a tablet. Again, the Nexus 7 looks sweet, but you know what, this "phablet" (hate the term) cancels the need for a 7 inch tablet.
Videos:
I'm studying for my Cisco certs, and a large part of that is from youtube videos. TED videos are great as well. Perfect size for a quick 6 minute video, either lying in bed or on break at work or waiting in line somewhere. Mind you, my LG HBS700 goes with me everywhere my Note goes... which leads me to the next item --
Music:
Definitely my go-to music player. Have bluetooth headset on all the time (doubles as earplugs when needed, lol). Two bluetooth portable speakers are used all the time -- Creative D100 and Monster Clarity HD. It's amazing the number of music players I use -- bluetooth a song from a friend's HTC windows mobile, select a station on Pandora for a few hours, scrobble a neighbor's library from Last.fm for a change of pace, use WinAmp for some years-old playlist, search and play from youtube, listen to another chapter from an audiobook (WOT FTW!)
Movies/TV:
I have a Netflix account, and like watching documentary series. At 45 min a pop, the Note is great on a stand while studying (erm, "multi-tasking") on my PC's big screen. Even though I don't have time nor tolerance for TV's fictions, Brighthouse Networks in Central Florida has an app that lets you watch TV on your device (Weather on the Ones). There's also HBO GO and MAX GO, both free. Yes, the black blotching sucks (negligible when HDMI is played at night through a portable projector like the AAXA P4X), but non-fiction is brighter than fiction, and I like facts more than fantasy.
Communication:
I use the phone portion least, because I prefer texting and emails (no patience for blabbermouths). Love email push notifications, so much better than having to load a webpage then check randomly. I also don't have a phone plan, using a tablet data-only plan and a semi-permanent Skype number for making and receiving calls (Germany for free, hellz yeah). Google Voice and Whatapp fill in the texting needs. Don't twitter and don't FB... don't ask.
Gaming:
Oh yeah, this device rocks for casual gaming. Maybe when I pass my CCNA I'll research and root for emulator access, but for now, Draw Something, Defender, and Osmos are my main entertainments when I have downtime. GTA III, Shadowgun, Order and Chaos, and a few others held my visual attention for awhile, but time is money, and gaming don't make money, if you know what I mean. Still, Note >> PSP/DS3/Vita for me...
Out and about:
GPS is smooth, Local is useful, Maps has more utility than at first glance.
Honorable mentions:
-- S note, S memo: useful for the quick phone number or lecture in class
-- music apps: Caustic, Su-Preme MPA, SPC, ChordBot, Solo, etc
-- weather widgets and alarms
-- Skydrive, Dropbox, Google Drive, Box.net
-- Amazon and ebay apps
-- Wolfram Alpha, Assistant, Google Voice Search, Wiki for those trivia moments
-- voice recorders, video camera, pictures
The list goes on and on, I better stop now. Seriously, this thing is a marvel. Granted, much of this applies to smartphones in general, but a few things make the Note stand out:
-- portability with a large screen (tablets too big)
-- stylus (not to be underestimated, habits are hard to break)
-- performance (only a few devices currently trump the Note)
-- uniqueness (adds social wow factor, personal interest, and perceived value)
-- XDA support... makes the device relevant for at least another cycle or three
---------- Post added at 12:55 AM ---------- Previous post was at 12:37 AM ----------
Just to balance things out with an anti-Note point of view:
I am planning on getting an iPad2. I want GarageBand and the many other iOS music production apps badly. This includes the ecosystem:
-- iRig to hook the guitar directly for FX and recording
-- Alesis or Behringer MIDI all-in-one connector for my synths
-- access to iOS ecosystem
The maturity, MIDI access, and no-latency issues of iOS trumps Android. And for around $350, why would I be blind to opening so many avenues?
Note isn't all, but it is sure damn close.
Besides, I still need an underwater videocamera for recording those reef dives, yes?
psionic11 said:
I'll bite...
It's an all-in-one device for me:
Ebooks:
I'm reading several books at once, one of which is a Cisco commands book. I have noticed that I'm more apt to lay in bed reading, as the Note is great for long reads holding it with one hand. Played around with a Nexus 7, too big to e-read holding it for too long...
Surfing:
most definitely. Use both desktop view and mobile web views. Google News, Flipboard. Video links are great to watch, and the in-your-pocket portability means you have the device everywhere all the time. Can't say that with a tablet. Again, the Nexus 7 looks sweet, but you know what, this "phablet" (hate the term) cancels the need for a 7 inch tablet.
Videos:
I'm studying for my Cisco certs, and a large part of that is from youtube videos. TED videos are great as well. Perfect size for a quick 6 minute video, either lying in bed or on break at work or waiting in line somewhere. Mind you, my LG HBS700 goes with me everywhere my Note goes... which leads me to the next item --
Music:
Definitely my go-to music player. Have bluetooth headset on all the time (doubles as earplugs when needed, lol). Two bluetooth portable speakers are used all the time -- Creative D100 and Monster Clarity HD. It's amazing the number of music players I use -- bluetooth a song from a friend's HTC windows mobile, select a station on Pandora for a few hours, scrobble a neighbor's library from Last.fm for a change of pace, use WinAmp for some years-old playlist, search and play from youtube, listen to another chapter from an audiobook (WOT FTW!)
Movies/TV:
I have a Netflix account, and like watching documentary series. At 45 min a pop, the Note is great on a stand while studying (erm, "multi-tasking") on my PC's big screen. Even though I don't have time nor tolerance for TV's fictions, Brighthouse Networks in Central Florida has an app that lets you watch TV on your device (Weather on the Ones). There's also HBO GO and MAX GO, both free. Yes, the black blotching sucks (negligible when HDMI is played at night through a portable projector like the AAXA P4X), but non-fiction is brighter than fiction, and I like facts more than fantasy.
Communication:
I use the phone portion least, because I prefer texting and emails (no patience for blabbermouths). Love email push notifications, so much better than having to load a webpage then check randomly. I also don't have a phone plan, using a tablet data-only plan and a semi-permanent Skype number for making and receiving calls (Germany for free, hellz yeah). Google Voice and Whatapp fill in the texting needs. Don't twitter and don't FB... don't ask.
Gaming:
Oh yeah, this device rocks for casual gaming. Maybe when I pass my CCNA I'll research and root for emulator access, but for now, Draw Something, Defender, and Osmos are my main entertainments when I have downtime. GTA III, Shadowgun, Order and Chaos, and a few others held my visual attention for awhile, but time is money, and gaming don't make money, if you know what I mean. Still, Note >> PSP/DS3/Vita for me...
Out and about:
GPS is smooth, Local is useful, Maps has more utility than at first glance.
Honorable mentions:
-- S note, S memo: useful for the quick phone number or lecture in class
-- music apps: Caustic, Su-Preme MPA, SPC, ChordBot, Solo, etc
-- weather widgets and alarms
-- Skydrive, Dropbox, Google Drive, Box.net
-- Amazon and ebay apps
-- Wolfram Alpha, Assistant, Google Voice Search, Wiki for those trivia moments
-- voice recorders, video camera, pictures
The list goes on and on, I better stop now. Seriously, this thing is a marvel. Granted, much of this applies to smartphones in general, but a few things make the Note stand out:
-- portability with a large screen (tablets too big)
-- stylus (not to be underestimated, habits are hard to break)
-- performance (only a few devices currently trump the Note)
-- uniqueness (adds social wow factor, personal interest, and perceived value)
-- XDA support... makes the device relevant for at least another cycle or three
---------- Post added at 12:55 AM ---------- Previous post was at 12:37 AM ----------
Just to balance things out with an anti-Note point of view:
I am planning on getting an iPad2. I want GarageBand and the many other iOS music production apps badly. This includes the ecosystem:
-- iRig to hook the guitar directly for FX and recording
-- Alesis or Behringer MIDI all-in-one connector for my synths
-- access to iOS ecosystem
The maturity, MIDI access, and no-latency issues of iOS trumps Android. And for around $350, why would I be blind to opening so many avenues?
Note isn't all, but it is sure damn close.
Besides, I still need an underwater videocamera for recording those reef dives, yes?
Click to expand...
Click to collapse
Couldn´t have written it any better myself,about the same here,maybe a few things extra what I do....printing(PrinterShare),I like to print a few photos now and then or print a few important e-mails without putting the pc on,with the PrinterShare app and a printer with WiFi...perfect.I also stream a lot to my Samsung TV, thats when the iMedia app comes in,for me also perfect.I agree to 98% that the Note is an all-in-one device,the missing 2% will be found sometime for something else.
Comparing the ipad 2 with the gnote? In your case maybe apple products is better for you. But if you're really comparing the ipad 2 with the gnote. I think gnote is more useful for majority. I think. You can get a phone and a semi tab at the same time.cpu of gnote is defenetly a lot powerful. Screen resolution on gnote also. The only thing that i think that the ipad 2 has the advantage is that it has bigger screen than gnote(in terms of tablet) and for some its(ios) which for me is ewwww
Sent from my GT-N7000 using xda premium
PierreTech said:
Comparing the ipad 2 with the gnote? In your case maybe apple products is better for you. But if you're really comparing the ipad 2 with the gnote. I think gnote is more useful for majority. I think. You can get a phone and a semi tab at the same time.cpu of gnote is defenetly a lot powerful. Screen resolution on gnote also. The only thing that i think that the ipad 2 has the advantage is that it has bigger screen than gnote(in terms of tablet) and for some its(ios) which for me is ewwww
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
hmmmm.....just because the iPad has a bigger screen doesn´t mean its an advantage,I mean...can you put it in your pocket???Don´t think so,Note yes and can you make phone calls with the iPad...not what I know of,with the Note yes.
Oh......the iPad ist "just" a tab. and the Note is a mobile PHONE.....2 different devices so really you can´t compare them.Comparing an iPad with Samsungs Galaxy 10.1 is ok...both tabs.
Da mOnKeY said:
hmmmm.....just because the iPad has a bigger screen doesn´t mean its an advantage,I mean...can you put it in your pocket???Don´t think so,Note yes and can you make phone calls with the iPad...not what I know of,with the Note yes.
Click to expand...
Click to collapse
I bought it for this, and I use my note this way: all in one:
web, gaming, email, tel, social, gps, mp3, dictionary, maps, books, manage files in cloud, taking note, shopping list... : EVERYTHING.
ultimate device, I do not need anything else.
Note is Better than S3
after using galaxy s3 for a month , i m still in love with galaxy note ..its a all in one device for me ..i love it ..i recommend u to wait for note 2 if ur planning to buy one ..but if u want it earlier then go for note ..its perfect .. and after the last update 4.0.4 it has made it faster than ever..

Pretty much useless

I bought chromecast the day it came out from best buy. Since then I have used it maybe 3 times. It was more of an impulse buy since most Google stuff is awesome.
The fact that I can only use this with Netflix or YouTube is bs. Trying to get local vids to play through chrome browser is hit or miss. Most of the time it just downloads whatever movie I try to play. If I want to watch a local vid from the comp I just turn on the Xbox.
Hopefully Google gets their stuff together and let's ppl stream from the phone to the tv, then I would use it. Until then it will remain plugged into my TV taking up an HDMI port until I need to plug in something that I will use or until Google adds more functionality. And Netflix streaming sucks. Kinda a crappy "bonus" if u ask me.
Not useless, but my excitement has waned significantly. Google seems to be following the GoogleTV mode on this device too, which means we most likely won't ever see it reach its potential, for a myriad of political and monetary reasons. My similarly priced Rockchip MK808 GTV stick has lots of capabilities, but I did have to buy a control point (Lenovo N5902) and it is a bit more fiddly than Chromecast, but the power and capability makes it worth it.
What's with the incessant whining? The product has only been out for less than a month, it's still getting into customers' hands and its development is in progress. The product's capabilities were clear when you bought it (Netflix, YouTube, Google Play and Chrome tab streaming). Wait for progress or return it and save us the drama.
If you want to see what incessant whining looks like, please visit any Logitech Revue GTV forum...
Sent from my Nexus 4 using Tapatalk 2
I see a lot of people complaining that this device only does what google said it would do. I don't understand this. When the SDK is officially released and apps start appearing then you will get extra functionality but until then don't complain that you can do exactly what was advertised.
I agree, chromecast is pretty much useless.
Casting from a Chrome browser tab gives me a low quality picture.
I'm back to using hdmi cable.
It will gather dust until someday Google permits Fling to function again.
Or maybe until the next garage sale?
Regards
I'm pretty happy with it so far. Netflix support is great and Play Movies is (in my opinion) the best place to purchase digital movies. Really the only thing it's missing for me is playing *ahem* acquired movies.
I am happy with it so far.
I have never been a big youtube user because i don't like to sit at the computer and watch videos. Chromcasting youtube has been a ton of fun for me over the past couple of weeks. I find it a little easier than using youtube in the browser on my htpc with the keyboard. I experience less eyestrain looking at the tablet in my hands than trying to navigate youtube the screen 10+ feet away.
...but hoping the pace of new casting enabled apps picks up.
HowardZ said:
I agree, chromecast is pretty much useless.
Casting from a Chrome browser tab gives me a low quality picture.
I'm back to using hdmi cable.
It will gather dust until someday Google permits Fling to function again.
Or maybe until the next garage sale?
Regards
Click to expand...
Click to collapse
Thats funny since the app you loved so much uses the same video compress as the chrome browser. I cant beleive anyone is happy flinging <480p video(as far as i know the 500px width is about the highest quality webm video they've gotten to go to the chromecast. Its a neat tool but not practical for transcoding hidef video(or even dvd)
I agree with the current lack of usability. Hopefully new functions will appear soon.
It does what Google said it would do. More functionality hopefully will come and should come. But I use Chromecast daily for watching Breaking Bad and YouTube for my son
Sent from my CLEAN Note II
I got mine about a week ago ir less after being on backorder for 4 weeks. I too HOPE we get more functionality from it soon/in time. BUT it has been nice to have for me for the price. My living room big tv has directCRAPtv connected to it which is okay but no other real devices except dvd player and vhs bel8eve it or not (which hardly ever get used).
So for the price it cost $42 shipped even with netflix it is worth thst little money. We have 3 roku's connected in three other rooms with netflix already, Hulu+ and they cost what about 3 times as much and dont do much more than this.
Since we have already seen some PREVIEW apps that shows what it CAN DO I know in time it will have more usage available. Hell I remember when the google market didnt have many apps with my first android device. I kept seeing comparisons (as stupid as they were) about iCrap having way mire apps available. Some things like this Chromecast start off slowly but I bet most apps worth streaming will work soon enough. So for the price I paid I can wait a while for the functionality I want.
I am an adult and have some patience. We have already seen Google response to the local streaming content. So I know in time it will come. So no worries. I probabky wont buy another 1 or more until it has the functionality/apps ready. But for the price and features already it is worth it. I rather watch the netflix on the 72" screen than my rooms 3w inch screens, let alone my tab or phone. Do I watch it on the other devices? Yes. So I feel the difference in the big screen...
Sent from My Spiderman Themed I337
wideasleep1 said:
If you want to see what incessant whining looks like, please visit any Logitech Revue GTV forum...
Click to expand...
Click to collapse
No offense to you but a good amount of that "incessant whining" is highly justified. Logitech pretty much has left us with a device that is buggy beyond belief. If I can't do simple stuff like YouTube without having to reformat it every other day then it's a fail in my opinion. Aw well once I can get my hands on the MiniX Neo X7 then I'm done with the Revue once and for all.
AngryManMLS said:
No offense to you but a good amount of that "incessant whining" is highly justified. Logitech pretty much has left us with a device that is buggy beyond belief. If I can't do simple stuff like YouTube without having to reformat it every other day then it's a fail in my opinion. Aw well once I can get my hands on the MiniX Neo X7 then I'm done with the Revue once and for all.
Click to expand...
Click to collapse
None taken...I felt your pain for a few weeks before throwing in the towel on that product (ow, the pain of early adopter). My point is that we've 'been here before' with some Google widget that fell short of its promise, owing to a too-early, 'not ready for prime-time player' (nod to the SNL oldsters out there) and disorganised messages about updates and direction of development. If they're hunkering down in attempt to curry favor with big media companies (learned a lesson from GTV?), we're in for a long wait, and likely a hampered SDK, Still, I like what I've seen from these third-party devs (Bubble, ALL/Air, etc.), and hope we see a quick release and uptick on 'indie' dev that doesn't necessarily promote Google's own agenda.
edit: I'm curious why you prefer the Minix X7 over a recent MK Rockchip stick?
What is useless is this thread. Please remember this is a developers forum and not a complaint site. Unless you have something that contributes to development do not create threads.
Thread closed

[Q] Survey for Windows Phone exclusive game studio

Hi guys,
EDIT: I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad. So keep them coming thanks!
Haven't been on here for awhile but I'm considering going Windows Phone exclusive for a mobile game startup that's already gotten some govt support. Can't say too much of the reason why other than the initial game pretty much could *only* be done in Windows Phone believe it or not lol and would utilize exclusive features. As part of the govt program I do have to go out and send out surveys and basically get (hopefully) positive responses that there will be a demand for said games or apps. Please reply in this thread. Your support could mean getting a system seller title off the ground and definitely one that would justify a Windows Phone purchase.
Survey B (Windows Phone Smart phone users)
1) How often do you check the app store/marketplace?
2) Have you ever actually paid money for an app? do you buy them every month? what's your usual spend?
3) Are you a gamer? if so what gaming sites do you frequent for gaming news?
4) Do you play mobile games? if so, do you seek out light entertainment mainly designed to pass the time? or do you look for premium/"real" games?
5) What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?
6) What Windows Phone games have you purchased? how much did you pay for them?
7) Do you think there's a lack of native exclusive Windows Phone games?
8) Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
mcosmin222 said:
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
Click to expand...
Click to collapse
Thanks for the reply. To clarify, premium means one that has a budget and some time and craft put into it. Not just a clone or a time waster game, controls won't be an issue in this particular case. It's literally designed to be on mobile, not just a standard action or PC or console game that just has it's controls modified for mobile. Native means for the platform, in this case designed for the Windows Phone
1) about once a week
2) yes, but not too often. only when I really like an app
3) No. only a bit of everything on pc and mobile for passing time e.g. while waiting in the bus
4) Only to pass time.
5) Not really.. I don't play enough on my phone to justify 15$
6) MC4 (2.99), Lights Off! (.99), Strata (2.99)
7) Not really.. but crossplatformers should launch at the same time on all platforms
8) I don't see the necessarily for it in a game.
1) Every few days
2) Yes, but typically only when there's a trial available to try out first. I think the most expensive one I've ever bought was $7, most were under $5.
3) Yes, primarily on PC. I don't really follow "gaming news" per se, though I am subscribed to a PCGamer mailing list and I'll occasionally click through Steam's promos. I also am on the GOG and Humble Bundle lists (and buy many of them).
4) Absolutely! I spend most of my time on games that I can put down quickly (various simple arcade shooters, Wordament, Minesweeper, Fruit Ninja, etc.), but I've also been known to log hours at a time playing a game like Civilization: Revolutions or Puzzle Quest 2 or Plants vs. Zombies.
5) It would need to be a *very* persuasively excellent game. I would never spend that much without a trial first, and I would need to expect either a very long storyline or a lot of replayability. That's more than I spend on most PC games, even game bundles. In particular, you'd need to persuade me that this game convincingly overcomes the classic weaknesses of phones as gaming platforms (very limited inputs, fingers obscure the view, stuff may interrupt at any time, battery life is important).
6) CivRev, PvZ, PQ2, FN, (all listed above) and some others... typically I spent $3-$7 on them, preferring the low end. Games that don't take long to play through (short adventure games, tower defense games, etc.) I usually don't spend more than $1.50.
7) Probably, but I don't care. Exclusives are bad for the ecosystem, in my opinion. Yes, a really good exclusive can drive one platform (Halo on Xbox, for example) but most of the time the developers aren't rewarded well enough for being exclusive to make it worthwhile, and that limits the games they can develop in the future. I am (personally) more annoyed by the number of games that don't get ported at all, but that's just a marketshare problem.
8) If it makes sense, go for it (as long as the hit to battery life is reasonable). If it's a gimmick, then no thanks! Most of the time, I want a game to do things when I'm running it, and not so much otherwise.
... Do I dare ask why the Gov is getting involved in this? I trust the US government only slightly further than I can throw the capitol building...
1) 2-3 times a week.
2) Yes. But not often. Only when I really like an app.
3) Yes. Usually news on multiple forums satisfy my requirements.
4) Only a pass time.
5) Not Really.... It would be too much to spend on mobile game.
6) Angry Birds (Most of the Series), Cut the Rope, Gravity & Some Other... usually $1-$5!!
7) Probably.
8) Yes. Of course!!
1) Daily
2) Yes; Yes; About $20
3) Yes; Multiple forums and social networks
4) Yes; I look for games to pass time and RPGs to give a lot of time
5) Only if is a good game
6) GTA: San Andreas (6.99), Fruit Ninja (0.99)
7) A little
8) Yes and some games also uses this function
Survey Response
fathamburger said:
Hi guys, I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad.
Survey (Windows Phone Smart phone users)
Click to expand...
Click to collapse
How often do you check the app store/marketplace?Daily​
Have you ever actually paid money for an app? Do you buy them every month? How much do you usually spend?Yes. Usually its on a whim. Depends on the Windows Phone Central's review/ the worth of the app in general. If it was something AAA game quality, I'd pay something similar to for Halo: Spartan Assault. I usually spend 3-4 dollars.​
Are you a gamer? If so, what gaming sites do you frequent for gaming news?Yes. Kotaku , IGN, Polygon, PCGamer, and GameInformer.​
Do you play mobile games? If so, do you seek out light entertainment mainly designed to pass the time, or do you look for premium/"real" games?Yes, it depends on the mood. Sometimes I'll play an emulated game, sometimes it's Halo, or sometimes it's Bejeweled or COLLAPSE!. To kill time, I find my self playing Just Hot Air.
I kinda answered that question. I'll change it if you need me to.​
What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?Depends if it refined enough and the amount of content. If the game is $15, then I want to get my worth out of it. That price point is a lot to be asking for to be "just another Indie Developer" in the store. (my 2cts/I don't know any of your other works.)​
What Windows Phone games have you purchased? how much did you pay for them?Kinda answered above. Bejeweled Live and Live+, COLLAPSE, Z0MB1ES (on teh ph0ne), and Halo: Spartan Assault. I don't remember the prices on those, but I've sank a few bucks into it.​
Do you think there's a lack of native exclusive Windows Phone games?Native to Metro UI? Kinda too hard to judge. LACK OF WINDOWS PHONE GAMES ALTOGETHER? YES​
Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?The big Windows Phone exclusive for me is Achievements. Its the only thing we have left as a platform that others don't have (well, at least a halfbaked one.)
Eh, Tiny Death Star uses Live Tiles, but it updates too slow for me to have an interest, but that was a Free2Play/TimeManagement game that needed less than the 45 minute maximum store requirement before the Live Tile could update.​
1) Daily
2) Almost every Xbox Live enabled title for Windows Phone and a lot of apps. Usually spend about $10-$20 USD/month
3) Gamer, yeah. Since I'm only into Xbox (WP8/XBox360/XBoxOne) I prefer sites like TrueAchievements and similar sites
4) Prefer premium titles like Halo Spartan Assault and similar, but play a lot of light entertainment games as well
5) If it's an Xbox Live title I could spend even more than $15 USD. Non Xbox Live titles I won't spend more than $5
6) Spent about $100 USD on apps and games since April 2013.
7) Yes there is. There's a lot of bad ports which is buggy and never get updated
8) Yes, and not only showing game notification count. For some kind of games (like Kingdoms & Lords type of games) they could show general information about the last save and current stats of tasks.
Thanks for all the replies guys. I'm still short about 7 surveys so would appreciate more.
To clarify, as for the govt getting involved this is the Australian govt, not the US and it is pure business funding and "mentoring". In my case, I hate the bad controls of any traditional or "premium" game as much as anyone but premium in this case means trying something new and unique to mobile, controls not being an issue at all in this case. The closest genre would be an adventure game.

Any rumors on when Hulu, Netflix and YouTube will come to GVR?

Since your phone can already stream these and downloaded YouTube videos placed in the Movies folder look excellent in the GVR, what's the roadblock? Why not just apply whatever algorithm to the streaming video the Movie folder applies to stored video?
It's all already in there, they just need to put the pieces together.
Once this is available the usefulness of this device will skyrocket.
Although unofficial, it's here in beta form. Link Here Haven't tried it myself but the comments on the app page seems to indicate some people having success. I think it will play pc games and show your windows desktop as well.
boodies said:
Although unofficial, it's here in beta form. Link Here Haven't tried it myself but the comments on the app page seems to indicate some people having success. I think it will play pc games and show your windows desktop as well.
Click to expand...
Click to collapse
This seems very cool and like an excellent possible answer; however, I can't figure out how to launch it from within the GVR. The SBS screens play perfectly on my phone but the second I place it in the GVR that disappears and the app is not listed in my Library. What's the secret?
Hmmm, playing Hulu on this the lag is very bad.
Just flip the USB up and put the phone underneath it, so the USB is not plugged in.
This is one way to use any non-Gear VR app.
pbelcomp said:
Just flip the USB up and put the phone underneath it, so the USB is not plugged in.
This is one way to use any non-Gear VR app.
Click to expand...
Click to collapse
Ah cool thanks.
Yes, it works but the lag is so bad it is unusable and I can't hard tether so kind of SOL.
lol damn, too bad its so laggy. Glad it's somewhat possible but hopefully we'll have a better implementation in the future.
considering the slow rate at which new stuff is being put out at the moment, i truly hope they do "free" the gear VR a bit from the walled garden approach it has right now.
i can totally understand why a manufacturer will want a walled garden ecosystem in a commercial product in the long run, so while of course as a consumer i dont like that, i can see the rationale behind that from samsungs/oculus' perspective. but then, this is the so called "innovator edition", is it not? they know people hack and abuse this thing anyway, they know we throw anything at it we can find and surely wont just watch a handful of trailers in that fine cinema (so far the number one killer feature IMO).
so one would hope that at least during this "innovator phase", they open this thing up a bit more. like, allow gear VR apps to be used without this silly and cumbersome USB-plugout-hack with which you lose the touchpad and everything. or better even, just allow the user access to the regular desktop. like, a zoomable 2d view of your mobile screen. then, while patiently waiting for new content, we could at least fool around with videos from the playstore, enormous skype video calls and other absurdities, and have this thing be what its sold as at this point: a healthy dose of nerd fun without the assumption that it all makes sense yet
zorglub667 said:
considering the slow rate at which new stuff is being put out at the moment, i truly hope they do "free" the gear VR a bit from the walled garden approach it has right now.
i can totally understand why a manufacturer will want a walled garden ecosystem in a commercial product in the long run, so while of course as a consumer i dont like that, i can see the rationale behind that from samsungs/oculus' perspective. but then, this is the so called "innovator edition", is it not? they know people hack and abuse this thing anyway, they know we throw anything at it we can find and surely wont just watch a handful of trailers in that fine cinema (so far the number one killer feature IMO).
so one would hope that at least during this "innovator phase", they open this thing up a bit more. like, allow gear VR apps to be used without this silly and cumbersome USB-plugout-hack with which you lose the touchpad and everything. or better even, just allow the user access to the regular desktop. like, a zoomable 2d view of your mobile screen. then, while patiently waiting for new content, we could at least fool around with videos from the playstore, enormous skype video calls and other absurdities, and have this thing be what its sold as at this point: a healthy dose of nerd fun without the assumption that it all makes sense yet
Click to expand...
Click to collapse
Well said. While this is called the "Innovator Edition" they are now selling it through Bestbuy brick and mortar stores. That means they are looking for public commercial acceptance. As such, opening up the full power of this operational Death Star would make sense. I believe the public would be much more excited if they could watch streaming content in realtime as opposed to downloading multi-GB movies. The technology obviously exists to allow this, they simply have chosen not to.

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