Hi guys,
EDIT: I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad. So keep them coming thanks!
Haven't been on here for awhile but I'm considering going Windows Phone exclusive for a mobile game startup that's already gotten some govt support. Can't say too much of the reason why other than the initial game pretty much could *only* be done in Windows Phone believe it or not lol and would utilize exclusive features. As part of the govt program I do have to go out and send out surveys and basically get (hopefully) positive responses that there will be a demand for said games or apps. Please reply in this thread. Your support could mean getting a system seller title off the ground and definitely one that would justify a Windows Phone purchase.
Survey B (Windows Phone Smart phone users)
1) How often do you check the app store/marketplace?
2) Have you ever actually paid money for an app? do you buy them every month? what's your usual spend?
3) Are you a gamer? if so what gaming sites do you frequent for gaming news?
4) Do you play mobile games? if so, do you seek out light entertainment mainly designed to pass the time? or do you look for premium/"real" games?
5) What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?
6) What Windows Phone games have you purchased? how much did you pay for them?
7) Do you think there's a lack of native exclusive Windows Phone games?
8) Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
mcosmin222 said:
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
Click to expand...
Click to collapse
Thanks for the reply. To clarify, premium means one that has a budget and some time and craft put into it. Not just a clone or a time waster game, controls won't be an issue in this particular case. It's literally designed to be on mobile, not just a standard action or PC or console game that just has it's controls modified for mobile. Native means for the platform, in this case designed for the Windows Phone
1) about once a week
2) yes, but not too often. only when I really like an app
3) No. only a bit of everything on pc and mobile for passing time e.g. while waiting in the bus
4) Only to pass time.
5) Not really.. I don't play enough on my phone to justify 15$
6) MC4 (2.99), Lights Off! (.99), Strata (2.99)
7) Not really.. but crossplatformers should launch at the same time on all platforms
8) I don't see the necessarily for it in a game.
1) Every few days
2) Yes, but typically only when there's a trial available to try out first. I think the most expensive one I've ever bought was $7, most were under $5.
3) Yes, primarily on PC. I don't really follow "gaming news" per se, though I am subscribed to a PCGamer mailing list and I'll occasionally click through Steam's promos. I also am on the GOG and Humble Bundle lists (and buy many of them).
4) Absolutely! I spend most of my time on games that I can put down quickly (various simple arcade shooters, Wordament, Minesweeper, Fruit Ninja, etc.), but I've also been known to log hours at a time playing a game like Civilization: Revolutions or Puzzle Quest 2 or Plants vs. Zombies.
5) It would need to be a *very* persuasively excellent game. I would never spend that much without a trial first, and I would need to expect either a very long storyline or a lot of replayability. That's more than I spend on most PC games, even game bundles. In particular, you'd need to persuade me that this game convincingly overcomes the classic weaknesses of phones as gaming platforms (very limited inputs, fingers obscure the view, stuff may interrupt at any time, battery life is important).
6) CivRev, PvZ, PQ2, FN, (all listed above) and some others... typically I spent $3-$7 on them, preferring the low end. Games that don't take long to play through (short adventure games, tower defense games, etc.) I usually don't spend more than $1.50.
7) Probably, but I don't care. Exclusives are bad for the ecosystem, in my opinion. Yes, a really good exclusive can drive one platform (Halo on Xbox, for example) but most of the time the developers aren't rewarded well enough for being exclusive to make it worthwhile, and that limits the games they can develop in the future. I am (personally) more annoyed by the number of games that don't get ported at all, but that's just a marketshare problem.
8) If it makes sense, go for it (as long as the hit to battery life is reasonable). If it's a gimmick, then no thanks! Most of the time, I want a game to do things when I'm running it, and not so much otherwise.
... Do I dare ask why the Gov is getting involved in this? I trust the US government only slightly further than I can throw the capitol building...
1) 2-3 times a week.
2) Yes. But not often. Only when I really like an app.
3) Yes. Usually news on multiple forums satisfy my requirements.
4) Only a pass time.
5) Not Really.... It would be too much to spend on mobile game.
6) Angry Birds (Most of the Series), Cut the Rope, Gravity & Some Other... usually $1-$5!!
7) Probably.
8) Yes. Of course!!
1) Daily
2) Yes; Yes; About $20
3) Yes; Multiple forums and social networks
4) Yes; I look for games to pass time and RPGs to give a lot of time
5) Only if is a good game
6) GTA: San Andreas (6.99), Fruit Ninja (0.99)
7) A little
8) Yes and some games also uses this function
Survey Response
fathamburger said:
Hi guys, I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad.
Survey (Windows Phone Smart phone users)
Click to expand...
Click to collapse
How often do you check the app store/marketplace?Daily
Have you ever actually paid money for an app? Do you buy them every month? How much do you usually spend?Yes. Usually its on a whim. Depends on the Windows Phone Central's review/ the worth of the app in general. If it was something AAA game quality, I'd pay something similar to for Halo: Spartan Assault. I usually spend 3-4 dollars.
Are you a gamer? If so, what gaming sites do you frequent for gaming news?Yes. Kotaku , IGN, Polygon, PCGamer, and GameInformer.
Do you play mobile games? If so, do you seek out light entertainment mainly designed to pass the time, or do you look for premium/"real" games?Yes, it depends on the mood. Sometimes I'll play an emulated game, sometimes it's Halo, or sometimes it's Bejeweled or COLLAPSE!. To kill time, I find my self playing Just Hot Air.
I kinda answered that question. I'll change it if you need me to.
What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?Depends if it refined enough and the amount of content. If the game is $15, then I want to get my worth out of it. That price point is a lot to be asking for to be "just another Indie Developer" in the store. (my 2cts/I don't know any of your other works.)
What Windows Phone games have you purchased? how much did you pay for them?Kinda answered above. Bejeweled Live and Live+, COLLAPSE, Z0MB1ES (on teh ph0ne), and Halo: Spartan Assault. I don't remember the prices on those, but I've sank a few bucks into it.
Do you think there's a lack of native exclusive Windows Phone games?Native to Metro UI? Kinda too hard to judge. LACK OF WINDOWS PHONE GAMES ALTOGETHER? YES
Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?The big Windows Phone exclusive for me is Achievements. Its the only thing we have left as a platform that others don't have (well, at least a halfbaked one.)
Eh, Tiny Death Star uses Live Tiles, but it updates too slow for me to have an interest, but that was a Free2Play/TimeManagement game that needed less than the 45 minute maximum store requirement before the Live Tile could update.
1) Daily
2) Almost every Xbox Live enabled title for Windows Phone and a lot of apps. Usually spend about $10-$20 USD/month
3) Gamer, yeah. Since I'm only into Xbox (WP8/XBox360/XBoxOne) I prefer sites like TrueAchievements and similar sites
4) Prefer premium titles like Halo Spartan Assault and similar, but play a lot of light entertainment games as well
5) If it's an Xbox Live title I could spend even more than $15 USD. Non Xbox Live titles I won't spend more than $5
6) Spent about $100 USD on apps and games since April 2013.
7) Yes there is. There's a lot of bad ports which is buggy and never get updated
8) Yes, and not only showing game notification count. For some kind of games (like Kingdoms & Lords type of games) they could show general information about the last save and current stats of tasks.
Thanks for all the replies guys. I'm still short about 7 surveys so would appreciate more.
To clarify, as for the govt getting involved this is the Australian govt, not the US and it is pure business funding and "mentoring". In my case, I hate the bad controls of any traditional or "premium" game as much as anyone but premium in this case means trying something new and unique to mobile, controls not being an issue at all in this case. The closest genre would be an adventure game.
Related
http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc etc
Don't recommend any games currently in the market because they all SUCK besides robo defense, and don't tell me to "just get an iphone" because I'm not buying a POS just to drive a car as a bear
ugh linux, I hate it, someone tell me to code a good game myself and then link me to where I start
steveyos said:
http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc
Click to expand...
Click to collapse
Probably for a long long time. Unlike Android, the iPhone OS is a single-device platform. When a game developer can expect its software to run only on a single device, its a lot easier to optimize and tailor the code. As for Android, there are three major shortcomings when it comes to games:
1. Android has a smaller marketshare. Making a high quality game takes a sizeable staff of not just programmers but artists, sound recorders, marketing, etc. Most companies are going to do what's best for their bottom line: invest in the platform that has the highest potential for return and then recycle that codebase onto other platforms where possible.
2. Android apps (for the most part) are interpreted VM apps. Interpreted languages without JIT compilers tend to run a lot slower than a native or a JIT interpreted app. Combine this with the fact that the first crop of Android devices are just inherently slower/lower specced than iPhone hardware.
3. Android is a device-agnostic platform. Meaning it can theoretically go on anything from a toaster to a x86 netbook. Even if a developer only targeted mass market Android phone devices, you're still talking about a very large spread between low end and high end hardware. The kind of games that run well on both low and high end hardware tend to be-- yup, card and puzzle games.
Although since Android is open source, the possibility for it to be customized into a gaming-phone platform could break it out of this mold. Basically, some company could take the core Android OS and then build their own single-device platform on top of that. Anyone who comes from the PalmOS world will know exactly what im saying when I say Tapwave Zodiac.
Anyway, I know you said you didn't want to hear this, and as a staunch Apple-hater it pains me to say it myself, but you should probably just get an iPhone if phone gaming is that important to you.
I'm happy with my SNES, NES and Genesis emulators. Got over 700 games for all of them on my SD Card.
What's an iPhone?
so apps is what you want
actully i dont know if this will make people happy or not but if you google on your desktop andriod games apks. you can down load them for free and use astro to install on phone games like midnight pool bowling asphalt 3 racing gutiar hero etc. i have a couple but thats just a way.... right or wrong...
steveyos said:
http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc etc
Don't recommend any games currently in the market because they all SUCK besides robo defense, and don't tell me to "just get an iphone" because I'm not buying a POS just to drive a car as a bear
ugh linux, I hate it, someone tell me to code a good game myself and then link me to where I start
Click to expand...
Click to collapse
actualy there recently has been a lot of really good games coming out. so keep your eyes open they will be here soon enough.....
jashsu said:
Probably for a long long time. Unlike Android, the iPhone OS is a single-device platform. When a game developer can expect its software to run only on a single device, its a lot easier to optimize and tailor the code. As for Android, there are three major shortcomings when it comes to games:
1. Android has a smaller marketshare. Making a high quality game takes a sizeable staff of not just programmers but artists, sound recorders, marketing, etc. Most companies are going to do what's best for their bottom line: invest in the platform that has the highest potential for return and then recycle that codebase onto other platforms where possible.
2. Android apps (for the most part) are interpreted VM apps. Interpreted languages without JIT compilers tend to run a lot slower than a native or a JIT interpreted app. Combine this with the fact that the first crop of Android devices are just inherently slower/lower specced than iPhone hardware.
3. Android is a device-agnostic platform. Meaning it can theoretically go on anything from a toaster to a x86 netbook. Even if a developer only targeted mass market Android phone devices, you're still talking about a very large spread between low end and high end hardware. The kind of games that run well on both low and high end hardware tend to be-- yup, card and puzzle games.
Although since Android is open source, the possibility for it to be customized into a gaming-phone platform could break it out of this mold. Basically, some company could take the core Android OS and then build their own single-device platform on top of that. Anyone who comes from the PalmOS world will know exactly what im saying when I say Tapwave Zodiac.
Anyway, I know you said you didn't want to hear this, and as a staunch Apple-hater it pains me to say it myself, but you should probably just get an iPhone if phone gaming is that important to you.
Click to expand...
Click to collapse
1. Yeah, sad but true
2. Yet another "WTF were they thinking?"
Now about it being able to run on low and high spec'd hardware, that sounds a bit liiiiiiikkeeeeeee......... computers. There's low specs, high specs, yet the gaming market for pc is doing fine since for the most part people who want to game buy gaming rigs, I don't see how this can't apply to the mobile world (laptops are pretty mobile that's kinda close). But yeah, google really mashed android up regardless
Gaming's not important enough to me to get an iAnything, I'm also saddened by the lack of <INMYOPINION> other apps, every time I check the market there's 50 new fart apps or HOT LADIEZ bull and you figure people would learn by now not everyone has a low enough IQ to appreciate that crap
I just don't see why we've gotta wait so long, it's not like android is the first phone to do this stuff, and it's not like it's really a new platform, but I guess it is a jumbled mess of an already jumbled mess which really put a dent in my already dented trust sheild for google
rob_h said:
I'm happy with my SNES, NES and Genesis emulators. Got over 700 games for all of them on my SD Card.
What's an iPhone?
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Click to collapse
I played those consoles when they came out, I want something new and inventive on my new and inventive piece of plastic
dskyers said:
actully i dont know if this will make people happy or not but if you google on your desktop andriod games apks. you can down load them for free and use astro to install on phone games like midnight pool bowling asphalt 3 racing gutiar hero etc. i have a couple but thats just a way.... right or wrong...
Click to expand...
Click to collapse
Pool and bowling are things you do with friends in the real world, racing too though I've been told you're not supposed to but what do cops know, and the day I play guitar hero is the day that doesn't exist
Just saying I'd like something new and inventive, not the same ol' same ol' you can get on old nokias
Freedomcaller said:
actualy there recently has been a lot of really good games coming out. so keep your eyes open they will be here soon enough.....
Click to expand...
Click to collapse
If you're saying there's good games already on the market, the our opinions differ
I've got a friend with an iphone who's been coding for like 14 years, and has a six figure income thanks to it. I've almost convinced him to switch to android, since he hates the iphone and apple anyway. If anyone has any good links for android development, post 'em, and then wait because he's currently in the process of moving and I'm currently trying to stop my hands from going numb (oh the joys of growing old, my b-day's july 25th, I'll be 22 this year!) we plan on giving android a go anyway
The new palm OS isn't really better than android is it? I haven't bothered to check out the pré since I can't use mini keyboards designed for babies when companies put those on their phones I tend to automatically assume the rest of the ins and outs of the phone suck too
steveyos said:
The new palm OS isn't really better than android is it? I haven't bothered to check out the pré since I can't use mini keyboards designed for babies when companies put those on their phones I tend to automatically assume the rest of the ins and outs of the phone suck too
Click to expand...
Click to collapse
Better is too broad a stroke. It has strengths and weaknesses, just like every smartphone operating system out there. Even winmo has many notable positive aspects (none relating to usability, unfortunately).
You should really give those tic-tac keyboards a try. They might seem like a joke at first but i've seen folks really pound away at them. The key is that they are small enough so you don't have to move your thumbs very far to get to a key, which should mean faster typing. But the key shape and travel has to be well designed so you don't accidentally press two or three keys at once.
Don't count anything out until you've tried it.
jashsu said:
Better is too broad a stroke. It has strengths and weaknesses, just like every smartphone operating system out there. Even winmo has many notable positive aspects (none relating to usability, unfortunately).
You should really give those tic-tac keyboards a try. They might seem like a joke at first but i've seen folks really pound away at them. The key is that they are small enough so you don't have to move your thumbs very far to get to a key, which should mean faster typing. But the key shape and travel has to be well designed so you don't accidentally press two or three keys at once.
Don't count anything out until you've tried it.
Click to expand...
Click to collapse
I've had the Q and Q9a both had those midget keyboards and both made my wrists feel like they were getting run over by a monster truck with wheels dipped in sticky acid then ran over glass
Besides I'd rather stick with android because I hate it the least
Just to let you know, enviro-bear was actually a free game for the pc at start.
http://forums.tigsource.com/index.php?topic=4964.0
We could use some new games with better graffix now!!
i dont think ne good games with awsome graphics are coming out ne time soon maybe with a new android device just like they did with the iphone 3g to the iphone 3gs
Hello all, Im currently using an Iphone 4, its a great phone, dont get me wrong, but I hate the way apple have such tight control over it. Im looking at buying an HTC HD7, but haven't used the phone yet. Im just really looking advice from anyone who has used at lenght, or has an Iphone 4, and is moving to Windows Phone 7.
Cheers
Having just moved over from an iPhone 4, I'm in a pretty good position to give you some info.
1. Phone itself is great (I found the iPhone4's screen beautiful, but way too small to be practical for my needs)
2. The WP7 interface is MUCH better than the grid on iOS4, especially the LIVE tiles.
3. WP7 is still pretty locked down, but I can see that changing. If you're on a none jailbroken iP4, there's not much difference.
4. App amount seems to be growing by the day, but as this is a fresh OS there's nothing on it yet compared to the IP4. However, the apps that are on WP7 are awesome. The Facebook app is the best Facebook app on any phone I've used.
5. The execution and intergration of facebook, LIVE, Messenger etc is VERY well done on this phone. If you are a social person, you'll love it.
6. There are some limitations, some of which are annoying and will take some adapting.
Overall, I think the OS-side of things is superior to an untouched iP4's iOS4. It does need work, but the foundations are solid. Apps will come (Especially with the Dev budget MS has thrown at the WP7 platform)
As with all early adapters, you'll experience some frustrating times and a lack of features, so it depends what you're after really.
Thanks for the super fast reply. What are the limitations you talk about? I find the Iphone a Cr&p phone, but pretty good for internet surfing, that is what I do mostly, with a little bit of angry birds thrown in for good measure. The only other program use a lot is Nike plus for tracking runs, but I suppose it didnt take long for Android to have something similar, so I imagine Windows phone 7 will have a similar app soon.
JamDonot said:
Thanks for the super fast reply. What are the limitations you talk about? I find the Iphone a Cr&p phone, but pretty good for internet surfing, that is what I do mostly, with a little bit of angry birds thrown in for good measure. The only other program use a lot is Nike plus for tracking runs, but I suppose it didnt take long for Android to have something similar, so I imagine Windows phone 7 will have a similar app soon.
Click to expand...
Click to collapse
My surfing experience so far has been good. Again, there's no flash or silverlight yet and a lack of HTML 5. However, Adobe have confirmed Flash is coming for WP7, we just need an official statement from MS now....I'm predicting it will be in the Jan 2011 update along with Copy & paste.
Like I say, the apps are popping up fairly quickly to say the least. If you like the occassional game, the HD7 screen real-estate is a big plus there. The quality of the games on WP7 looks very promising indeed (In my opinion, better than iP4 games, and this is Dev's first releases!)
Rovio will no doubt release Angry birds on the platform as well.
As for the tracker, I haven't seen one in the marketplace as of yet, but that's because I've been messing around too much with the Xbox LIVE games
Microsoft don't seem to be as controlling as Apple and so within a few updates you should be more free than if you were using an iPhone.
The fact that HTC & Samsung are making the phones is always a plus as then you have a choice instead of having to pick from one phone.
Defo think im going to give the HTC HD7 a go. Worst case scenario I buy a Ipod touch to use the stuff I was used to. I always adapt early, just sometimes I get frustrated with slow progress. Hope the microsoft app store doesnt go like the palm pre did thought.
How is the screen in comparison ? I am hoping its better than the Evos. I know it won't be as nice as the Vibrants just dont want the washed look.
risq said:
My surfing experience so far has been good. Again, there's no flash or silverlight yet and a lack of HTML 5. However, Adobe have confirmed Flash is coming for WP7, we just need an official statement from MS now....
Click to expand...
Click to collapse
How MS is going to allow flash when they moved away from ActiveX, and I haven't heard they would want to introduce it - it is by far the easiest transport to deliver spyware, malware and viruses to your device.
So I'm sure almost all of you were dying to try out some of these Xbox Live games MS has been boasting about for months. And now that we have them a seclection of launch titles at our fingertips I'm curious what everyone besides me thinks of them so far?
I personally downloaded each one as a trial first to get a sense of how the presentation of these games were, how responsive and intuitive the controls were and if they were really worth the $5-7 price tag.
In the end I removed a few and kept a handful which I felt were my best choices overall.
I selected my top choices as:
- de Blob Revolution
- Flight Control
- Max & The Magic Marker
- MONOPOLY
- Need for Speed Underground
- Rocket Riot
- The Harvest
- Twin Blades
- Unite (best free game)
Now I will say some of the games appear to be just ports from other phones, some appear to have slightly improved graphics while some seem the same as their HD2 version (Monopoly & Sims 3). I found the best looking games in the marketplace to be de Blob Revolution, Max & The Magic Marker and Rocket Riot. Twin Blades is great too but looks a little dull almost as if it's not meant to be played at 480x800.
What do you all think so far? Do you think the early batch of released games is only the tip of the iceberg in terms of the quality of games we'll be seeing or do you all think we're seeing the full potential of what it's capable of?
I am in no ways a fan on the iPhone but will say that in comparison of quality of games on the iOS they have some pretty ridiculous games. If anyone has seen the build quality of Rage HD on iPhone it makes me cross my fingers that WP7 is capable of the same if not better.
However I've seen screen shots and footage of the upcoming game Ilomilo and it looks like it should show some better potential for much better looking games.
I wish they would make monopoly free.
However, with Xbox Live coming to our smartphones now, the possibilities are endless, especially with WP7. So I think games like Assassins Creed and Need for Speed make other platforms look so outdated.
In recent news, I heard Google Android is getting a bit intimidated by the WP7 update coming in January.
WP7 FOR LYFE!!!!!
WE BACK!!!!!!!!!!!!
Multiplayer support, MS needs it now. I am not asking for anything real time but games like UNO or Monopoly should at least have turn by turn multiplayer. I feel that a platform based on XBOX Live should at the minimum have turn by turn.
I agree with you both. Other OS's are looking outdated (except for the iOS).. However I'm hoping that WP7 will be able to compete soon with the visual quality of iOS games. I don't know if it's hardware limitations that's holding WP7 back on this one but they need to step it up to truly compete.
And yes MS does need to impliment true XBOX Live multiplayer into their games ASAP. I recalled the iOS having some games that you could actually play multiplayer via bluetooth I believe. I mean if you can do it on the PSP you should be able to do it here. Local multiplayer via wi-fi, turn based on the same device is mandatory, and even some other kind of true Xbox Live experience is a must.
pistol44 said:
I agree with you both. Other OS's are looking outdated (except for the iOS).. However I'm hoping that WP7 will be able to compete soon with the visual quality of iOS games. I don't know if it's hardware limitations that's holding WP7 back on this one but they need to step it up to truly compete.
And yes MS does need to impliment true XBOX Live multiplayer into their games ASAP. I recalled the iOS having some games that you could actually play multiplayer via bluetooth I believe. I mean if you can do it on the PSP you should be able to do it here. Local multiplayer via wi-fi, turn based on the same device is mandatory, and even some other kind of true Xbox Live experience is a must.
Click to expand...
Click to collapse
Well it is currently their claim to fame, I would at least like to see it used. As far as visual quality check out ilomilo. These phones can pump out some nice graphics but its up to us to make this platform successful enough to pull in these developers.
I believe most of these developers already recognize the ease of use as far as developing games and apps for wp7. In a recent article, developers voiced out about wp7's flexibility and how using VB has made it very easy for them to build and deploy apps.
And BTW, there are compatibility issues using VB 2010 for development. You have the option to build your own app.
I love oregon trail
we need xbox live service in malaysia...
carmeng4evr said:
I love oregon trail
Click to expand...
Click to collapse
Do you know where it is, I can't find it in the marketplace?
Thanks
Dave
DaveShaw said:
Do you know where it is, I can't find it in the marketplace?
Thanks
Dave
Click to expand...
Click to collapse
Maybe it's not available in your region. I'm in Canada and it's one of the 1st games that show up in the Xbox Marketplace.
Other OS look outdated? Android has the same assassins creed HD and has for months and has a beta port of rage HD up that easily rivals iOS. I have an HD7 and love the phone and cant wait for it to evolve in terms of games but if you think this is top-o-the line stuff then you're in for a pleasant suprise when they decide to catch up
z33dev33l said:
Other OS look outdated? Android has the same assassins creed HD and has for months and has a beta port of rage HD up that easily rivals iOS. I have an HD7 and love the phone and cant wait for it to evolve in terms of games but if you think this is top-o-the line stuff then you're in for a pleasant suprise when they decide to catch up
Click to expand...
Click to collapse
Interesting, didn't know they had Rage HD for Android or that it was capable of a game like that..
strictly beta for the time being but I've seen it played on a captivate firsthand and its epic... In all actuality theres a few android phones that just kick the iphones hardware in the teeth. Itards just wont admit that we got something better at a lower price...
pistol44 said:
Maybe it's not available in your region. I'm in Canada and it's one of the 1st games that show up in the Xbox Marketplace.
Click to expand...
Click to collapse
Guess not
Thanks anyhow
DaveShaw said:
Do you know where it is, I can't find it in the marketplace?
Thanks
Dave
Click to expand...
Click to collapse
Yeah, i am in the US.
I just type in Oregon trail and it shows up.
Isn't it true that some American Apps dont show up in other regions(kind of like how some Apps for Android only work for US support)
carmeng4evr said:
Yeah, i am in the US.
I just type in Oregon trail and it shows up.
Isn't it true that some American Apps dont show up in other regions(kind of like how some Apps for Android only work for US support)
Click to expand...
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True it is Just like AT&T users get a free download of that great looking game Ilomilo and it only shows up in their marketplace but if others look for it there's nothing there.
I think there's a way to trick your phone and change regions to access apps from other countries by changing the country under Settings then Region and Language. But I could be wrong..
pistol44 said:
True it is Just like AT&T users get a free download of that great looking game Ilomilo and it only shows up in their marketplace but if others look for it there's nothing there.
I think there's a way to trick your phone and change regions to access apps from other countries by changing the country under Settings then Region and Language. But I could be wrong..
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I hear you on Ilomilo, I remembering emailing the devs before launch and asking them whether the app was going to be exclusive to at&t phones only or time exclusive and was told no. Then a few days later their site says its a timed exclusive. I was pretty peed off, he was nice about it and said he didn't know until last minute. Such a lovely game though.
Ran across this last night perusing the Market with 'AppBrain' - a market overlay app which suggests favourties.
It's a God game, fantasy setting. There are a series of scenarios and the premise is that each time you must build up a little town, hiring Rangers, Warriors, Wizards and Paladins to stave off a variety of monsters and achieve an objective.
This is a professional quality game and looks excellent. The U.I. is easy to pick up, gameplay (at least as far as I've got) is balanced and fun and it's pretty addictive.
If you like this sort of game or even if you are just curious, go download it now before they bump the price up - introductory price was just $1 last night! Go get it before it inevitably becomes HOT!!!
**Edit: Correction it was UK 99pence so about $1.60 or so. Still an absolute steal, this game is a real gem. I got through another couple of levels today and it still doesn't disappoint. Not sure how many levels there are but I will definitely go back and re-play several after I get through them. It does add challenge and strategy in appropriate amounts: I failed one particularly fiendish level two or three times before figuring out a strategy that works and I'm still learning as I play. There's also online play apparently - presumably head-to-head, I haven't tried it yet. Fun, fun, fun!
Oh and I have no affiliation with the game whatsoever - never even heard of the development company before - I'm just a long time (semi-lapsed) gamer finding a good fix and wanting to share.
This stupid thing has me gaming again as well for the first time in ages, hooked on dungeon defenders. I'll give this one a try when I get home tonight, thanks for the tip!
Just bought it, unfortunatly the price is already up to 3 something USD.
Edit: Pretty fun, I didn't pick it up too fast, but its well made, and looks like it should be fun so I'll keep it. Thanks for pointing this out.
Good game. I'm enjoying the heck out of it. Thanks for the recommend.
Just installed it, paid $3+ (charges in euro by the way) graphics looks good... will spend a day or two till I decide if it's worth it or not.
But for those who want to get a pretty exciting game, try dungeon defenders. installed it and so far that game is so great! nice well done graphics! got in on sale for 99cents..dont know how much will it cost now, but trust me, it's worth it!
Finally finished Majesty last night, eight scenarios in all though the map where you select scenarios looks like more were intended. Perhaps content that was unfinished at release, perhaps a paid expansion. I will be re-playing all of them with the knowledge I have gained and I am sure they will be rather easier the second time through.
Each scenario is different and each has an amusing little story to set it up. As you progress you get access to Elf and Dwarf allies, though not both at the same time of course. In some scenarios you do not have access to one or more of your troop types.
I would have liked a few (2-4) more scenarios but even at $3-ish I would still consider it a good purchase. The two enhancements I would really like to see are adjustable difficulty levels and a free play mode using a random map selection and perhaps allowing the enemies to re-build their generators (buildings) after you have destroyed them.
Still a fun little game with great production value! I would happily pay a couple more bucks for an expansion.
Dungeon Defenders is up to $4.99 now I'm afraid, wish I could have found that when it was 99 cents. Maybe if they have another sale... I wish Marketplace would let me set up a watch list for software I am interested in but not wanting to buy right now.
Happy gaming!
I don't know for sure but I think this is based on the old PC game majesty. It certainly reminds me of it.
There was a sequel to that, so maybe we'll get more.
999ping said:
Finally finished Majesty last night, eight scenarios in all though the map where you select scenarios looks like more were intended. Perhaps content that was unfinished at release, perhaps a paid expansion. I will be re-playing all of them with the knowledge I have gained and I am sure they will be rather easier the second time through.
Each scenario is different and each has an amusing little story to set it up. As you progress you get access to Elf and Dwarf allies, though not both at the same time of course. In some scenarios you do not have access to one or more of your troop types.
I would have liked a few (2-4) more scenarios but even at $3-ish I would still consider it a good purchase. The two enhancements I would really like to see are adjustable difficulty levels and a free play mode using a random map selection and perhaps allowing the enemies to re-build their generators (buildings) after you have destroyed them.
Still a fun little game with great production value! I would happily pay a couple more bucks for an expansion.
Dungeon Defenders is up to $4.99 now I'm afraid, wish I could have found that when it was 99 cents. Maybe if they have another sale... I wish Marketplace would let me set up a watch list for software I am interested in but not wanting to buy right now.
Happy gaming!
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What was your strategy to the last stage Dragon Hazard that can only be unlocked when beating all the other stages with GOLD status?
Actually, I only unlocked the Dragon level very recently.
I have not been able to beat it yet - haven't upgraded my g tab install of Majesty in a while so I'm still playing without the difficulty levels. (By choice)
The best approach I have found so far is strategically placed Dwarven towers - North, South, East and West - supplemented with Necros and Warriors, but I've only been able to get through the first couple of waves of Dragons. They just keep on coming and if you don't kill them quickly, they accumulate and take out your defenses. The waves of Undead and the Harpies just add to your woes.
- Necros are invaluable for the 'Wither' spell and their lifetaps
- Dwarven towers are necessary to hold the Dragons away from your other buildings: a Dwarven tower is about on par with one Dragon and is superior to a Wither'd Dragon; two Dragons however will make mincemeat of a tower pretty quickly
- The other trick seems to be getting your warriors leveled and upgraded to the point where they can actually take and dish some damage to augment the towers. Aggressive expansion early on helps.. I think getting more money to hero's early on (by setting easy cash objectives) might help also.
The problem is that once your initial crop of heroes starts getting killed or one of your towers gets taken out, you are pretty much screwed.
If you figure out more, please let me know.
good game 10 char
How many out there play? What's your biggest beef with the game right now? How many ppl have quit playing cause it's a waste of time, or their build has been nerfed to uselessness?
ALSO, Since it IS possible to play D3 on Linux, (wine and playonlinux) I was wondering if anybody out there managed to get this game running on an Android device? Keep in mind that I'm pretty much a total noob about linux and Android, IDK if WINE is doable on Android, let alone if this game will work, I just think it'd be KEWL BEANS to play D3 while on the bus or waiting for my food. I CAN play on my phone, by using an app that streams the video to my phone, then uses my touchscreen as a control interface, (forget the name of said app) but this is a violation of Blizzard's TOS/EULA, and I aint gonna risk a ban, I've spent HUNDREDS of hours on my characters and they're pretty powerful right now.
I got a week or so ago and I'm not really enjoying it. I was personally expecting more and it has became reasonably repetitive. I guess a lot of people are quitting due to how useless some items have become. I don't think I'll be playing for much longer.
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Thanks!