Need for Speed™ Most Wanted - LG Optimus 4X HD

The first thread was "closed" by a missunderstanding.
The game is so good that I wanted to publish it again.
Available in https://play.google.com/store/apps/...GwsMSwyLDEsImNvbS5lYS5nYW1lcy5uZnMxM19yb3ciXQ..
One of the best for our device
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maybe it is the best racing game, but defiantly not four OUR device.
All those slow downs, and slow gameplay (10-20fps) is just UNPLAYABLE.

ch3 said:
maybe it is the best racing game, but defiantly not four OUR device.
All those slow downs, and slow gameplay (10-20fps) is just UNPLAYABLE.
Click to expand...
Click to collapse
I don't know what's going on with your device, but I haven't noticed any lagging during game-play so far.

if 10-20fps is enough for you, good.. for me its uncomfortable and unplayable.
just check youtube videos from SGS3 or other devices, and compare speed/smoothness with O4X, you will be surprised how slow it is on O4X, and how fast it is on SGS3 or others.

30+fps here, really smooth.
Sent from my LG-P880 using xda premium

_Vegas said:
30+fps here, really smooth.
Click to expand...
Click to collapse
That's what mine feels like as well. I would notice if a game was lagging at 10-20fps, and NFS:MW certainly doesn't on mine. What else is ch3's phone doing at the same time?

Confirmed working smooth on my O4X. Graphics for some reasons aren't that good on my S3. Guess I should thank my Tegra3 for that! Best racing game i've played on a mobile device so far!
Oh and I love the LWP it comes with. Pure Awesomeness! I have this game on all my devices, TF300, O4X and my S3.

i've lags on start of the race and then it's smooth, just wtf..
hope that's because the 1st version and after update it'll be better

reas0n said:
i've lags on start of the race and then it's smooth, just wtf..
hope that's because the 1st version and after update it'll be better
Click to expand...
Click to collapse
Have you tried changing the kernel gov to performance? Stock is at Interactive i believe. I usually switch to Performance mode when playing games.

Off topic;
Asphault 7 got an update last night. lag is gone during race, but still on menus. Anyway, very enjoyable right now....finally. thought i had given 10 bucks away

babymatteo said:
Have you tried changing the kernel gov to performance? Stock is at Interactive i believe. I usually switch to Performance mode when playing games.
Click to expand...
Click to collapse
Nope, but i disabled 2D GPU rendering and now it's ok
Sent from my LG-P880 using xda premium

The game does not lag, it doesnt feel like a lag, but rather a slow motions feeling. if you count 10 seconds on your watch and 10 seconds in game you will find that the game is slower. Its the same issue HTC one X users are facing.
Its a problem with tegra3. Even nexus 7 are having the same problem.
http://forum.xda-developers.com/showthread.php?t=1964385

yes, maybe i was wrong when told about big lags, but game is f*ng slow... if you see at second counter, you can see that one second in game is passing like 3-4 seconds in life

yeah the slow ness of the game hope there an update soon
nyanyanyanyanyanyanyanyanyanyanyan

2D GPU Rendering on/off - full factory reset, unroot.. nothing... it's just slow and unplayable.
---------- Post added at 01:59 PM ---------- Previous post was at 01:34 PM ----------
profyler said:
Off topic;
Asphault 7 got an update last night. lag is gone during race, but still on menus. Anyway, very enjoyable right now....finally. thought i had given 10 bucks away
Click to expand...
Click to collapse
Specially redownloaded Asphalt 7 in hope that it will be playable, but still no... it lags :/

newest Asphalt works for me great too.
about NFS, set CPU on performance (via SetCPU)

reas0n said:
newest Asphalt works for me great too.
about NFS, set CPU on performance (via SetCPU)
Click to expand...
Click to collapse
k, will root now and try... about Asphalt, its unplayable, i can even make video.. what version you have? i have purchased one from market, downloaded hour ago, version : 1.0.3
---------- Post added at 03:38 PM ---------- Previous post was at 03:09 PM ----------
ok, installed SetCPU and set scaling to performance... a little improvement in Asphalt 7, seems more or less smooth now, still no changes in NFS - its very slow.
P.S.
My friend have here old good Galaxy Neuxus - installed Asphalt7 and NFS on his phone, launched both games on his GNex and my O4X... if compare, GNex is 100500 times smoother in these games.... what a dissapointment..

ch3 said:
k, will root now and try... about Asphalt, its unplayable, i can even make video.. what version you have? i have purchased one from market, downloaded hour ago, version : 1.0.3
Y
---------- Post added at 03:38 PM ---------- Previous post was at 03:09 PM ----------
ok, installed SetCPU and set scaling to performance... a little improvement in Asphalt 7, seems more or less smooth now, still no changes in NFS - its very slow.
P.S.
My friend have here old good Galaxy Neuxus - installed Asphalt7 and NFS on his phone, launched both games on his GNex and my O4X... if compare, GNex is 100500 times smoother in these games.... what a dissapointment..
Click to expand...
Click to collapse
es mine is the version from Play, 1.03. the game menu is still laggy but it doesnt lag anymore on race, witch is what matters. there is only very few lag on race, but totally playable.
I dont need setCPUfor playing Asphalt 7 because the device should set the cpu cores to work on performance automaticly, on demand.
NFS is NOT optimized for Tegra3 yet, thats why is "slow". We have to wait for a fix.

lags allot..gameloft please fix it..works like a charm ony brother's s3..no lag at all..
Sent from my LG Optimus 4X using xda premium app.

Idk guys but it works good on my O4X and my Transformer TF300T.

Related

[Q] Angrybirds render issue

I know that Angrybirds is supposed to required OpenGL ES 2.0 which is only supported on Armv7 CPUs hence not the Hero. This is causing the rendering issue on the Hero whereby foreground blocks are displayed as white.
Has anyone had any success with this game on certain Roms?
My experience:
Floyo 1.0.1 Plays ok, lags a bit, render issue
Floyo 1.1.8 Plays ok, lags a bit on some levels, render issue
i 'm using froyodvillain 1.5.0 ... It works great However sometimes it glitches but when i use task killer or similar it works fine even much smoother
guy_smiley said:
I know that Angrybirds is supposed to required OpenGL ES 2.0 which is only supported on Armv7 CPUs hence not the Hero. This is causing the rendering issue on the Hero whereby foreground blocks are displayed as white.
Has anyone had any success with this game on certain Roms?
My experience:
Floyo 1.0.1 Plays ok, lags a bit, render issue
Floyo 1.1.8 Plays ok, lags a bit on some levels, render issue
Click to expand...
Click to collapse
I get the exact same problem, and was waiting to see if I was alone... I can't find any solution on t'internet... I play it as a normal game but have got to a level where it makes the game unplayable. I'll upload some screenshots in a minute.
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Btw i am using FroydVillain 1.5.0
I thought it was due to it all needing to be scaled down because the game only includes images for hdpi devices (on the version I had anyway )
I guess that relates to the OpenGL ES 2.0 problem. Although someone has posted the new Elelinux RC1 Froyo runs it without any problems... might try flashing this today and testing.
On RC1 from elelinux the same render isues
rdejager said:
On RC1 from elelinux the same render isues
Click to expand...
Click to collapse
same here.
It works less laggy when i overclocked my hero from 528MHz to 633Mhz
ablivian said:
same here.
It works less laggy when i overclocked my hero from 528MHz to 633Mhz
Click to expand...
Click to collapse
Try it on 710 & see if it laggs or not and use flykernel i am using it on VillainROM it has been great
maheshpatel said:
Try it on 710 & see if it laggs or not and use flykernel i am using it on VillainROM it has been great
Click to expand...
Click to collapse
I heard it hangs when your cpu is oced to over 691. I just changed it to 652 and it has run fine without any freezes for 3 levels. We'll see how long it lasts.
Still nothing on this then guys? I'm sure I'm not the only one to want to say this but we want this BADLY!
ante0 said:
I heard it hangs when your cpu is oced to over 691. I just changed it to 652 and it has run fine without any freezes for 3 levels. We'll see how long it lasts.
Click to expand...
Click to collapse
I tried OCing over 691 with the BFS flykernel and the 176MHz for screen off. This seemed to be an issue even at 672MHz. As soon as I went back to 352 lowest clock it seemed to sort this lag issue. Anyone care to back this up?
ill check and post. Though still nothing on the rendering part, thats the only part that still bugs me like mad
EDIT: With min above 172, its indeed less laggy, but not like much, Running CM RC1
I gotta say it's bad how bad the performance of most android phones is with games. I've got a completly stock 1st Gen iPod touch which is 2 days shy of being 3 years old and it runs Angry Birds like a dream. My hero has the bollocks overclocked off it, compcache, JIT, autokiller and it is still lags after I fire the bird and the landscape doesn't even render so I hasn't go to cope with that. My mates nexus one is better, but not a smooth as the iPod, which is bad considering how old that thing is now.
I hope the gaming experience on Android has improved massively by the time my contract is up (April 2011) or I could be defecting for an iPhone 5... (let's face it, there will be one)
Yea I get what you mean, a friend of mine has an Ipod Touch and it runs like awesome, and when he showed me the unrealengine consept app, i was like OMG, but OpenGL of the hero is crap, they say.
rdejager said:
Yea I get what you mean, a friend of mine has an Ipod Touch and it runs like awesome, and when he showed me the unrealengine consept app, i was like OMG, but OpenGL of the hero is crap, they say.
Click to expand...
Click to collapse
Not to mention the fact that the code for angry birds on Android has been bagged to high hell and back. Not just our hardware being the issue, a lot of developers aren't doing the job on Android as phone hardware differs unlike the iPhone and this seems to be a falling point for most.
guy_smiley said:
Not to mention the fact that the code for angry birds on Android has been bagged to high hell and back. Not just our hardware being the issue, a lot of developers aren't doing the job on Android as phone hardware differs unlike the iPhone and this seems to be a falling point for most.
Click to expand...
Click to collapse
Yeah don't get me wrong I love Android, but at the end of the day if the developers aren't providing the same quality as they are elsewhere, it makes the platform very limited. I hope Gingerbread and the latest sales figures goes someway to convincing developers to put more stock in the Android platform otherwise it could start to go the way of symbian
The lag isn't that bad on my phone running VR12 and FlyKernal, but I do have the same render issue others have mentioned.
I just assumed it was a ****ty port of the game until I spotted this thread
I find that Cronos Froyo 1.5.1 OC'd to 710 Mhz using cronos governor is fine just lags once in a while one the bird hits something but it isn't that often... but the rendering issue still exists which sucks.
Same on CM6.1 with FlyKernel 11c 576-352 no BFS. lags occesionaly when bird hits the target.
guy_smiley said:
I know that Angrybirds is supposed to required OpenGL ES 2.0 which is only supported on Armv7 CPUs hence not the Hero. This is causing the rendering issue on the Hero whereby foreground blocks are displayed as white.
Has anyone had any success with this game on certain Roms?
My experience:
Floyo 1.0.1 Plays ok, lags a bit, render issue
Floyo 1.1.8 Plays ok, lags a bit on some levels, render issue
Click to expand...
Click to collapse
yes, I have the same problem in both, 1.1.8 and 1.1.9 , so I think, it in not properly compatible with our device..

Delete..........

Delete..........
Sounds awesome! I will try ASAP and report back.
Only "improvement" I can see, is increased FPS number in Quadrant benchmark 3D tests, but score and performance looks same for me... Those 3D tests run and look same as they did before...
Confirm working What nice gaming experience ever!
Tenhi said:
Only "improvement" I can see, is increased FPS number in Quadrant benchmark 3D tests, but score and performance looks same for me... Those 3D tests run and look same as they did before...
Click to expand...
Click to collapse
Not for me. Without this i got 2800 at first test with this directly 3100-3200.
nice one, stumbled over that thread some minutes ago and was going to post it too... beat me to it eh?
anyways, same here, no errors, works great, just try riptide gp :>
OMG !
now i got 65 fps in the planet test !
score 2700 > 3200
Running morfic's extra UV kernel, quadrant up a little, but the difference with the planets is huge. Looks lovely!
Sent from my Nexus, fool
Ok great but does anyone know what that file actually does? Ok, if you remove it you get better fps in a benchmark but maybe it screws up something else
bgdxv said:
Ok great but does anyone know what that file actually does? Ok, if you remove it you get better fps in a benchmark but maybe it screws up something else
Click to expand...
Click to collapse
That's why he tells you to back it up
bgdxv said:
Ok great but does anyone know what that file actually does? Ok, if you remove it you get better fps in a benchmark but maybe it screws up something else
Click to expand...
Click to collapse
I'm going to delete some other files and see what else speeds up!
Sent from my Nexus, fool
bedalus said:
I'm going to delete some other files and see what else speeds up!
Sent from my Nexus, fool
Click to expand...
Click to collapse
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wow using trinity 144 my quadrant went from 4500 to 2700. oops!
Tenhi said:
Only "improvement" I can see, is increased FPS number in Quadrant benchmark 3D tests, but score and performance looks same for me... Those 3D tests run and look same as they did before...
Click to expand...
Click to collapse
it does make a difference in quadrant score. here is a quadrant at 1440/1440 ondemand, using the trinity kernel, with the file removed. first, its 200 points higher than normal. 2nd, check out the insane 3D score..
bedalus said:
I'm going to delete some other files and see what else speeds up!
Sent from my Nexus, fool
Click to expand...
Click to collapse
lol don't, there is a huge chance of braking something and having to reboot, also I hope you were joking, but in case you weren't:
I wasn't sure if deleting system32 helped that much so I just started pulling chips off the motherboard. Now it doesn't seem to be working at all?
Sent from my Nexus, fool
bedalus said:
I wasn't sure if deleting system32 helped that much so I just started pulling chips off the motherboard. Now it doesn't seem to be working at all?
Sent from my Nexus, fool
Click to expand...
Click to collapse
Hmmmm weird, try pulling more chips off, they may be incompatible with the tweak.
WOW, it's cool for me!
Almost a year later and finally fixed Too bad lazy developer never just fixed quadrant in first place for NS
Got to luv XDA, much appreciated.
Does this only fix quadrant or does it actually help games also?
EDIT
tested
quadrant 3D bench finally works correctly. "Benchmark" is still **** though
Games performance ...its hard to tell since most games run smooth on NS
my gameloft FPS games seem slightly smoother but
would be able to tell if we could display fps while playing a game...lol fraps for android
Even though this does help in some cases its got to have some negative effects Elsewhere i mean you're removing what looks to be a system driver
someone with galaxy s phone with 2.3 should back up this file and upload here since galaxy s doesn't seem to have this problem with quadrant maybe just replacing file with Samsung driver will work also...idk

Galaxy Note beats Optimus 4x hd in quadrant :(

I guess the Tegra 3 isn't optimized for old 3d apps and benchmarks, as the 4x hd lost to a modded Galaxy Note...
Video here on youtube... http://www.youtube.com/watch?v=uSUIg_mDE-Q&feature=player_embedded
Dont know if you get different results everytime you run this Quadrant test, but my 4x got 4746 points, better then One X....
Suppose its up to the phone, if it have a good day or a bad day
This occurs only when the update was made on v10b with V10a results 5000 and more!
ds7005
Sent from my LG-P880 using xda premium
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quadrant, shmadrant - synthetic benchmark's are not 100% real picture you will get using phone in life. never believed these ****-tests...
ch3 said:
quadrant, shmadrant - synthetic benchmark's are not 100% real picture you will get using phone in life. never believed these ****-tests...
Click to expand...
Click to collapse
Agree, seems like its just bull****...
Sent from my LG-P880 using xda app-developers app
Hendrickson said:
I guess the Tegra 3 isn't optimized for old 3d apps and benchmarks, as the 4x hd lost to a modded Galaxy Note...
Video here on youtube... http://www.youtube.com/watch?v=uSUIg_mDE-Q&feature=player_embedded
Click to expand...
Click to collapse
its no problem to get my quadrant scores hit 10.000 on o4x, and it looks amazing but all it does it use some faster memory which quadrant is not prepared for. (asus Prime can show 10.000+)
so forget testing and comparing models using quadrant, you can easily mod or change scores and especially when its about cpu changes in the kernel, there is alot of optimization and apps changing you can do to improve for a few 100 points more.
tweaking and making quadrant scores show some speedup might not be speedy at all.
AnTuTu is a better test, the Optimus 4x doubles the scores of the Note.
I wonder what LG did to make the phone slower in v10b firmware?
i1132.photobucket.com/albums/m571/randours/Screenshot_2012-07-11-18-42-25.png
i1132.photobucket.com/albums/m571/randours/Screenshot_2012-07-11-18-48-06.png
same with op
whats wrong with my phone
v10a
meld said:
i1132.photobucket.com/albums/m571/randours/Screenshot_2012-07-11-18-42-25.png
i1132.photobucket.com/albums/m571/randours/Screenshot_2012-07-11-18-48-06.png
same with op
whats wrong with my phone
v10a
Click to expand...
Click to collapse
Strange results you have there
V10B - Result in Screenshot
ch3 said:
Strange results you have there
V10B - Result in Screenshot
Click to expand...
Click to collapse
How to update to v10b?
Anyone have same problem with v10a?
And btw i play Temple run and fruit ninja a bit laggy + stutter
Anyone have some problem?
meld said:
How to update to v10b?
Anyone have same problem with v10a?
And btw i play Temple run and fruit ninja a bit laggy + stutter
Anyone have some problem?
Click to expand...
Click to collapse
I got 10B Over The Air.
Temple Run / Fruit Ninja - no shuttering.
ch3 said:
I got 10B Over The Air.
Temple Run / Fruit Ninja - no shuttering.
Click to expand...
Click to collapse
Pc suite?
I use that, but no notif and cant click software update
http://forum.xda-developers.com/attachment.php?attachmentid=1191477&stc=1&d=1342023053
Does it really matter guys ?
I own a Galaxy Note and certainly don't feel like gloating....to me it all depends upon whether you like your phone or not, these tests can be tweaked and maybe with custom roms and optimizations you can get a much better score.
That's just what I believe.
I own both phones, and the note feels faster. Yet the antutu benchmarks tells me its not. I think once we get root on the 4x hd and then custom roms with all the junk removed this phones going to be a beast. Maybe we need 4.1 jellybean to really take advantage of the 4 cores.
Hendrickson said:
I own both phones, and the note feels faster. Yet the antutu benchmarks tells me its not. I think once we get root on the 4x hd and then custom roms with all the junk removed this phones going to be a beast. Maybe we need 4.1 jellybean to really take advantage of the 4 cores.
Click to expand...
Click to collapse
I get scores in the 3500 in Quadrant. The rest of the benchmarks however show consistent scores with a quadcore device. The phone itself feels very snapy so i find no issues with low scores in quadrant
score
quadrant result - 5073
phone is rooted
hello gentlemen,
I had the same issue.. first test - and only 3038... (unrooted, 10h, few days w/out reboot)
but after reboot and kill any batterystats, cpumetters, etc.. back to normality with 5167 -
Regards,
daniel.wro said:
hello gentlemen,
I had the same issue.. first test - and only 3038... (unrooted, 10h, few days w/out reboot)
---
but after reboot and kill any batterystats, cpumetters, etc.. back to normality with 5167 -
Click to expand...
Click to collapse
you should not be surprised, hopefully.
since android works this way, and o4x got alot of memory for hungry apps wanting to stay in memory and do alot of things.
thats why apps like taskkiller is very efficient to have installed and run automatically so you keep your unrebooted phone snappier all the time.
a few days without taskkiller and it might just get very slow if you open many different apps.
nothing special about that. it depends on the user not the phone.

Modern Combat 4

So, I bought it, played a little, and now? Disappointment! The graphics on it are worse than MC3, do any of you know how to improve those graphics? It's an awesome game, except by this HUGE Hiccup...
Thanks.
"This Story Ends Where It Began"
Does it lag? Or its smooth?
It's really smooth, but graphics sucks... Gameloft put Tegra 2 as a low end platform, so we get graphics like low end devices :angry:
"The past is dead. It was all just a dream..." - Magus (Chrono Trigger)
no? The graphic is amazing on my xoom...maybe u did something wrong
Can you send me a Screenshot? Here's one (the first is for MC4, the second is MC3 - notice that the MC3 is better)
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And here's a real amazing graphics game:
"The past is dead. It was all just a dream..." - Magus (Chrono Trigger)
Here is the screenshot I dont know the graphics seem OK for me.
PS. actually I see in ur screenshots that MC4 is looking better than MC3
Sent from my MZ601 using XDA Premium HD app
It's running like mine , but don't you think it's not as good as it should be? Give a look at other (older like 9mmHD) Gameloft games, and their screenshots, it looks amazing! And our device can handle much better graphics quality than this, I mean look at my Real Racing 2 screenshot! Something is wrong there
"The past is dead. It was all just a dream..." - Magus (Chrono Trigger)
Modern combat
How did you guys get this, i have a motorola xoom 3g, running ics, but as soon as i click on any one of my modern combats, it force closes, do you have any ideas?
The fps on mc3 is low until I overclock to 1.5ghz , the mc4 is better now? As the graph looks bad
Sent from my MZ601 using xda app-developers app
nickylam123 said:
The fps on mc3 is low until I overclock to 1.5ghz , the mc4 is better now? As the graph looks bad
Sent from my MZ601 using xda app-developers app
Click to expand...
Click to collapse
Mine doesn't have this problem, neither the MC3 or the MC4, except the bad graphics I like the games
"The past is dead, it was all just a dream..." - Magus (Chrono Trigger)
lol too funny.
Mjamocha said:
lol too funny.
Click to expand...
Click to collapse
Why is it funny lol?
"The past is dead, it was all just a dream..." - Magus (Chrono Trigger)
its fine
Don't worry about the graphics. It looks like this on my Xoom too and even on Tegra 3 it barely looks better.:laugh:
xda_biscuits said:
Don't worry about the graphics. It looks like this on my Xoom too and even on Tegra 3 it barely looks better.:laugh:
Click to expand...
Click to collapse
Gameloft hates Tegra lol
I played this game for some time (until level 13 or 15 online), now I stopped playing, I prefer other games
"This Story Ends Where It Began" - Octavarium (Dream Theater)
no to be honest I just buy the game days ago and tested on my xoom graphics are awful super low resolution I have a note 2 from sprint and buy the hml cable and output to the TV and the graphics are stunning almost that my friend come and ask me if i was playing PS3 because i used it with the sixasix app controller XD
so yes MC4 does not work in HD graphics on old deices
tested to on a nexus 7 of friend and the graphics are at max runs perfect
Verdict ...
we must admit that we have an old device XD
have a nice day if you need some pic to believe ill post it later
I don't know but i think you are right, here on galaxy SIII it looks like better than my MZ601, i don't know if this is why i have a 1280x800 10.1 vs 1280x720 4.8 display but things are better on Galaxy SIII. I know it's not android but MC4 have a better look at iPhone 5 than my iPhone 4s/iPod Touch 5g.
^Funny fact:
My Nexus 10 has a GPU as powerful as my S4 (maybe even faster, as proved by a video it can run and S4 can't), the CPU is really powerful too. S4 has better graphics than Nexus 10!!! Also happens with N.O.V.A 3!
Graphics:
S4 > Nexus 10 > Xoom

Daily usage and Gaming performance issue (HELP)

Hi. First of all i search all the forum but couldnt find any solution. As i mentioned Daily usage and gaming became a burden for me. Frankly im suprised that choppy behavior. My brother has HTC m8 and we compared both devices and i lost all of the games
with HTC m8 there is no lag in games and scrolling and browsing the internet, but with note 5 gaming and scrolling is a big issue for me and im really dissappointed. Any help appreciated thanks.
CPUz information\
Samsung Exynos octa 7420
cores=8
big.LITTLE- HMP
Architecture 4x ARM Cortex-A57 @ 2.10ghz
4x ARM Cortex-A57 @ 1.50ghz
revision. R1p0
Process 14 nm
Gpu renderer mali t760
DEVICE
AT&T
samsung. universal 7420
Hardware samsungexynos 7420
Total ram 3663
Available 734 Mb
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"lightbox_thumbnails": "Thumbnails",
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"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Edit :I also tried clear cache
Cant upload pıctures due to message limit . sorry for disturbance
no solutions ?
gezgin__ said:
no solutions ?
Click to expand...
Click to collapse
Download Game Tuner from Play Store by Samsung and on opening it'll prompt you to download gameservice on galaxy apps!
Choose Custom and configure your games like: Resolution: Low(720p) and fps: 60 and launch your games from the Game Tuner app. Should be better!
Fullmetal Jun said:
Download Game Tuner from Play Store by Samsung and on opening it'll prompt you to download gameservice on galaxy apps!
Choose Custom and configure your games like: Resolution: Low(720p) and fps: 60 and launch your games from the Game Tuner app. Should be better!
Click to expand...
Click to collapse
Thank you but still same not working properly. and i wonder isnt that device able to run high end games smoothly _
gezgin__ said:
Thank you but still same not working properly. and i wonder isnt that device able to run high end games smoothly _
Click to expand...
Click to collapse
Make sure your device is up to date. Try running antutu benchmark and compare your score! Something appears wrong with your device.
Exynos 7420 and its gpu run Real Racing 3 or Dead Effect 2 and other heavy games as smooth as it gets..
Fullmetal Jun said:
Make sure your device is up to date. Try running antutu benchmark and compare your score! Something appears wrong with your device.
Exynos 7420 and its gpu run Real Racing 3 or Dead Effect 2 and other heavy games as smooth as it gets..
Click to expand...
Click to collapse
I will test and post here with screen shots. I already tested antutu at first day it was 76k then it dropped below 65k (second time)
gezgin__ said:
I will test and post here with screen shots. I already tested antutu at first day it was 76k then it dropped below 65k (second time)
Click to expand...
Click to collapse
I tested my device With;
3dmark
antutu
GFXopenGL
geekbench3
and uploaded pictures . thank you.
gezgin__ said:
I tested my device With;
3dmark
antutu
GFXopenGL
geekbench3
and uploaded pictures . thank you.
Click to expand...
Click to collapse
Now that's a lot of testing Pretty sure the scores look normal although I don't know the last ones, but you can always compare.
I'm pretty sure it's the games you're playing. They're probably not yet optimized for the Note 5. Ask their developers!
Or I guess your gaming needs are too high for this phone! An iPhone 6S or a Nexus 9 might give you a better gaming experience although the Note 5 is still a fantastic gaming device!
Fullmetal Jun said:
Now that's a lot of testing Pretty sure the scores look normal although I don't know the last ones, but you can always compare.
I'm pretty sure it's the games you're playing. They're probably not yet optimized for the Note 5. Ask their developers!
Or I guess your gaming needs are too high for this phone! An iPhone 6S or a Nexus 9 might give you a better gaming experience although the Note 5 is still a fantastic gaming device!
Click to expand...
Click to collapse
well actually games like shark Evo or any stickman games Im often facing with frame skipping waiting for the 6.0 upgrade if not i will want refund. Thank you for your cooperation

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