Sound popping/glitch when CPU (?) is loaded - Nexus 7 General

I was searching everywhere and I haven't found any similar issues with Nexus 7.
Music in every player is popping when in time doing something on Nexus, like loading a webpage, reading pdf's or playing simple games.
Every ROM, kernel and schedulers settings cannot fix this so maybe a hardware failure? It's not possible right now to give the phablet back to the shop/service.
It's the only issue with my Nexus 7
Sample movie:
youtu. be/XLp75uTx2YA (delete space)

Related

Graphics and game compatability on the diamond

I've noticed a number of games that don't work right at the start, eg Pocket Lemmings, Guitar Hero. Now they basically seem to drop out as soon as they try to initialise the screen.
Today I started looking at beginning a bit of game development, and with that in mind download microsofts "skitime" starter pack. Basically this is a rubbish game demonstrating the structure and layout to build a DirectDraw based C++ game for windows mobile 6.
The interesting thing about it is that it works in the emulators, but not on the diamond so I spent a lot of time digging into where and why it doesn't work. In a nut shell, the directdraw initialisation stuff calls the "GetCaps" function (presumably this is somewhere in ddi.dll) and the relevant "capabilities" it returns are:
DDSCAPS_BACKBUFFER | DDSCAPS_FLIP
Basically these tell my application that I can do double buffering in video ram (good for performance)
However, when it then tries to create the structures for the primary surfaces, it fails with an E_OUTOFMEMORY. Dig a bit deeper and the info about the device suggests there is only 614400 video memory available, enough for 640x480x16bits.
So the problem is that it is telling the app that it supports double buffering, but it doesn't have the video memory to allocate 2 full frames worth of buffers. In terms of my own app, this is easily worked around, in fact putting in a better check against memory as well fixes it properly. But what I'm really wondering is whether this is what stops other games from working as well.
So, a potential fix would be to make the device not report that it can do double buffering, I did some searching of the registry, but I don't think this device info is stored there, my current guess is that the information is hard coded into the ddi.dll driver file. So, either a hacked ddi.dll file, or maybe it's getting the information from elsewhere.
Thoughts? I would really like to see if we can get more "standard" apps working by fixing this.

Skinning a music player

Let me start off saying I have exactly 5 days of Android experience, with my rooted B&N nook (weird not to capitalize that) and that I loath the default music player.
It runs Android 1.5, I've tried a couple 1.5 music players but they were closed source and nearly impossible to use. (Mixzing, 3/^3/Cubed, btunes wouldn't install) With the nook's setup, Android sees one screen, 600x944 with 120 pixels cropped at the right because the 480x144 LCD screen that displays the loader isn't as wide. The default music player is abysmal.
So I am here, with the Android SDK + all 1.5 related things installed to it, instructions for running the firmware in the emulator, and my rooted nook. Hoping somebody will give me some tips as to how I can take some open source player (defualt one of some other device?) and change the UI as to make the normal controls reachable on the LCD with (not necessarily needed) the filemanager/playlist displaying up top. Or build my own simple one.
Still researching and reading on my own, but any direct help would be amazing. This might also launch me into developing some more much needed apps for the nook...
Thanks
im not sure i understand but look up the music beautification mod by elliot stocker i do believe

[Q] mp4 movies help?

Hey all need some help here got some mp4 movies that play till 1:11:35 then the video stops but the audio keeps playing. Btw I'm running cm6 black mod stable. Any suggestions?
There's alot of info missing in your post, such as the player you're using and how did you encode your movies. This makes it hard to find a solution to your problem.
I think I had the same issue for a period, but switching players helped. Though I don't recollect exactly. Here's a quick tutorial I put together awhile ago: http://digitaldeverell.com/?page_id=130
Maybe that could help???
Not sure of the encoding, I downloaded the videos they all play no matter what player I use but they all stop at 1 hr 11 min and 35 seconds up until then everything perfect. Could there be any kind of cap or time or MB restrictions? I work midnights with nothing really to do and would really like to watch some movies... thanks...
Oh, btw the video stops at 1:11:35 and the audio continues but when it stops the seek bar returns to the beginning of the movie. The rest of the video is there but it wont play past that time.
Are you trying to 'stream' the video? Try act1 video player ...
Sent from my HERO200 using XDA App
ive tried act 1, and several others cant remember all of them (deleted) but im not streaming them they were downloaded and work fing on my pc. Tranfered them to my sd card and played them, they all work fine... perfect audio/video until 1:11:35 and then the seek bar goes to the begining of the movie and the audio continues to play as if nothing happened. if i drag the seek bar past 1:11:35 the video is there but it plays audio from the begining of the movie...??? idk im like wtf. i thought about cutting the movies in half sumhow but dont really know how to do it. thoughts?
Well there's only so much cache room allowed, for most apps/ functions.
Is your phone rooted, and what ROM?
Sent from my HERO200 using XDA App
Yes, rooted running cm6 blackmod stable.
1:11:35
I am having the same problem here as well. I just went on a flight and encoded five different movies. One was encoded with AnyDVDconverter, the other three were done with Handbrake. The movies converted with both programs worked until 1:11:35.
I have tried a lot of different settings within each program every time with the same results, audio continues and the video pauses. If I seek past 1:11:35 the video will play, but the audio begins to play from the beginning with the slider bar returning to the start as well.
See how this appears to be an issue with the phone and not Handbrake, I wiped and flashed CM6.1 with the same results.
Any thoughts on what else could be done to have proper video playback.
Also, I have tried the Gallery, mVideoPlayer, and DoubleTwist with same results as well.
Thank You for any suggestions.
Solved:
found this solution in the CyanogenMod google code website, sorry I can not post the link
I solved the problem by executing the steps below:
1) adb pull /system/build.prop build.prop
2) open the retrieved build.prop file in your favourite text editor and change
media.stagefright.enable-player=true
into
media.stagefright.enable-player=false
3) adb remount
4) adb push build.prop /system/build.prop
5) adb shell reboot
After applying this fix, I have not noticed any problems with youtube playback.
Click to expand...
Click to collapse
Hope this helps someone else out too.
That didn't fix it... From what I've found the files have to be less than 2mb due to SD card fat32 partitions limits. Irk.
Sent from my HTC Hero CDMA using XDA App
I had the same problem but couldn't find any solution on the net anywhere. There IS a simple, yet unelegant solution though:
Split the movie into 2 (or 3 if it's a very long movie) files.
In Handbrake, look at the total number of chapters. Do one pass for the first half, then another for the second half (ex, 24 chapter total, then do one file with chapters 1-12 and a second file with 13-24). Just name the movies "Title 1" and "Title 2".
Voila. Problem solved.
-Oz

choppy streaming video

I have only had my nook color 2 weeks and i have noticed streaming video on most sites is very choppy or jummpy for lack of better terms. Is there something i could.change to fix this. I am running stock software and am also wondering if CM7 on a sd card would do the same thing or is it better?
Thanks
CM7 definitely has better video performance. Try it.
Choppy jumpy streaming video espn3 espn360 codec flv?
Choppy jumpy streaming video, poor video quality; espn3 espn360 codec flv?
I gave out refurbs with cm7 for x-=mas and they are all choppy when viewing online video espn 3 espn360...Here is the fix!
EDIT: 1.download nook tweaks off market by dalgrin...
2. Download free cpu govenor(forget actual name")
3. In nook tweaks apply these settings in this post(also shown below) http://forum.xda-developers.com/show...104039&page=18
Make sure interactive X governor is on, here are my settings(some user in eariler post, not me)
300- step 1 is 0.8125v
600- step 2 is 1.0v
800- step 3 is 1.1875v
1100- step 4 is 1.25v
1200- step 5 is 1.2875 check the restore on boot box (someone said 1.3 worked better for them)
Voltage settings never stick even if I press reboot, instuructions are arond pg 19 of that link I refrenced above if you want to alter a linux like command to fix or you could flash cm7 nightly 253(I was running stable cm 7.1), now settings stick!
For some reason JIT and keep home app in memory are two check boxes that I had success with in Cyanogen settings...Only two i have checked, still playing around with this as I am trying to see what works best with my infrastructure mode on my samsung galaxy s epic.
EDIT: Using dolfin browser and is working better than the stock browser! too! set your screen timeout for 30min if you wish to watch trouble free! Happy new year!
EDIT: Have not traced the problem yet but something keeps messing with my wifi connection to my sph-700 samsung epic in infrastructure mode... fix is to turn off wifi and backout to home one screen at a time check and uncheck keep home app and jit and change ondemand to acive x or conservative, then again backout one screen at a time... re-enable wifi and fixed for a spell...this randomly started happening and I hope its my wifi(which it prolly is)

[UPDATE] Remix OS Player build #B2016091403

Hey guys,
From all the early feedback we've gotten from you about Remix OS Player, we've been able to fix two of the most reported bugs and have a new build for you to download. Here's what we've fixed:
Fixed most of the stuck at loading ("Patience is bitter. But its fruit is sweet.") issues
Fixed Play Store not being able to install apps
You'll know you have the latest one by the file name "Remix OS Player package - B2016091403".
IMPORTANT: Remix OS Player first boot will take several minutes. Subsequent boots will be much faster.
Is it possible to implement some kind of fake wifi connection so that apps that only work with wifi (Asphalt 8, Modern Combat 5) can be used?
RemixOS_Jason said:
Hey guys,
From all the early feedback we've gotten from you about Remix OS Player, we've been able to fix two of the most reported bugs and have a new build for you to download. Here's what we've fixed:
Fixed most of the stuck at loading ("Patience is bitter. But its fruit is sweet.") issues
Fixed Play Store not being able to install apps
You'll know you have the latest one by the file name "Remix OS Player package - B2016091403".
IMPORTANT: Remix OS Player first boot will take several minutes. Subsequent boots will be much faster.
Click to expand...
Click to collapse
The Play Store now updates the pre-installed apps and enables new ones to be installed, but:
1. The apps are updated and installed very slowly. It seems like the player file system is running slowly or there is some other bottleneck.
2. The player seems a lot more sluggish too. Not as responsive.
3. While updating the apps in the Play Store, when one finishes the player goes back to the home screen and minimizes the Play Store app. If you maximize the Play Store app, it continues, but the same thing happens after the next app finishes updating.
4. The install of the Player also seemed to take a lot more time than the previous version.
Hope this helps.
UPDATE:
5. The player just hung on me while in Chrome at the Jide home page. Cursor is unresponsive and the OFF switch on the external control panel does not do anything.
UPDATE 2:
6. I killed the player and rebooted my host system. The player seems much faster now. The problem might have been a resource issue on the host. Hard to say for sure.
UPDATE 3:
7. Just installed the player on another host. Same behavior, so I doubt it was a host issue.
I don't know what is your harware but i don't have any problem with 2 years Asus laptop tp500
yea the video playback and chrome access are a lots slower than previous version...
it seems something is very wrong with the hard drive access.
the lack of open GL ES 3 support and the lack of full screen or game controller support or large HDD image or fake wifi is very worrying for a GAMING centred emulator you are claiming everywhere...

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