[Q] Lag in CM10? - HTC Vivid, Raider, Velocity

I'm experiencing a lot of lag in simple games such as Bike Race. I turned on Force Gpu rendering, disabled hw overlay, set governor to performance, 16bit transparency and it doesn't seem to help. I'm running the 12/24/12 build. I don't see any other post regarding lag, am I doing something wrong? Thanks!

jordanwu97 said:
I'm experiencing a lot of lag in simple games such as Bike Race. I turned on Force Gpu rendering, disabled hw overlay, set governor to performance, 16bit transparency and it doesn't seem to help. I'm running the 12/24/12 build. I don't see any other post regarding lag, am I doing something wrong? Thanks!
Click to expand...
Click to collapse
Project butter hasn't been implemented yet and its still in alpha

camo_flage said:
Project butter hasn't been implemented yet and its still in alpha
Click to expand...
Click to collapse
But when I'm running ICS based builds, there's no lag whatsoever. Could this just be a new issue with jelly bean?

jordanwu97 said:
But when I'm running ICS based builds, there's no lag whatsoever. Could this just be a new issue with jelly bean?
Click to expand...
Click to collapse
I think you just answered your own question there

Related

Linaro - Optimised 4.0.4 Kernel??

Is this the future for the Note aswell, the Linaro Kernel??
I would love to see this on the Rocket/Stunner rom
http://www.gizmodo.co.uk/2012/06/in...ge-to-nearly-double-the-speed-of-android-4-0/
See in the Redit thread that it is incoporated to CM9 and AOSP (Partial)
http://www.reddit.com/r/Android/comments/usuym/linaro_build_optimizations_that_can_make_ics_30/
That looks awesome...
Fingers crossed for a port
Sick! Looks very promising
It is good thing to know that some of the implantation and optimization is ported to CM9 kernel.
It's not just kernel, it's userspace. In fact, compiler optimizations applied to the kernel have been shown in the past to give little more than stability problems with negligible performance increases.
Expect an increase in SoDs, crashes, and general instability as this merges.
Also don't expect the performance improvements to be as great as they've been made out to be - they were highly synthetic, I believe a lot of stuff was in software rendering mode without hardware acceleration. hwaccel nullifies many of the software improvements.
Entropy512 said:
It's not just kernel, it's userspace. In fact, compiler optimizations applied to the kernel have been shown in the past to give little more than stability problems with negligible performance increases.
Expect an increase in SoDs, crashes, and general instability as this merges.
Also don't expect the performance improvements to be as great as they've been made out to be - they were highly synthetic, I believe a lot of stuff was in software rendering mode without hardware acceleration. hwaccel nullifies many of the software improvements.
Click to expand...
Click to collapse
so its not all its cracked out to be, will it be merged regardless and is there gonna be a choice whether to use it or not ?
It's awesome, looking forward to it.
The effects aren't very dramatic. Apps open a smidge quicker from a cold start. The app drawer takes maybe a second less to load everything up from a fresh boot.
The performance increase isn't very noticeable.
Sent from my GT-N7000 using xda premium
Any increase is a bonus seeing as the Note isn't completely lag free. I for one would immediately convert to a ROM based on this.
Sent from my GT-N7000 using Tapatalk 2
CM9 is already 30-50% faster than stock, so the increase will not be shocking imo.
And no need for more SOD`s
sounds good, but Entropy512's comment deflated my balloon of high hopes from Linaro
Entropy512 said:
Expect an increase in SoDs, crashes, and general instability as this merges.
Click to expand...
Click to collapse
Mmmmm would prefer stability over anything else...
Entropy512 said:
It's not just kernel, it's userspace. In fact, compiler optimizations applied to the kernel have been shown in the past to give little more than stability problems with negligible performance increases.
Expect an increase in SoDs, crashes, and general instability as this merges.
Also don't expect the performance improvements to be as great as they've been made out to be - they were highly synthetic, I believe a lot of stuff was in software rendering mode without hardware acceleration. hwaccel nullifies many of the software improvements.
Click to expand...
Click to collapse
Thanks for the translation/reality update
Entropy512 said:
It's not just kernel, it's userspace. In fact, compiler optimizations applied to the kernel have been shown in the past to give little more than stability problems with negligible performance increases.
Expect an increase in SoDs, crashes, and general instability as this merges.
Also don't expect the performance improvements to be as great as they've been made out to be - they were highly synthetic, I believe a lot of stuff was in software rendering mode without hardware acceleration. hwaccel nullifies many of the software improvements.
Click to expand...
Click to collapse
So why merge it in the first place? I mean there's currently no solution to SoDs, won't including linaro make it even harder to solve the problem?
im for stability
Sent from my GT-N7000 using xda premium
its actually working
They managed to make it work on cm9 for galaxy nexus
http://forum.xda-developers.com/showthread.php?t=1700442
so i hope to see it soon on any galaxy note rom
jorgluis86 said:
They managed to make it work on cm9 for galaxy nexus
http://forum.xda-developers.com/showthread.php?t=1700442
so i hope to see it soon on any galaxy note rom
Click to expand...
Click to collapse
I'm pretty sure they will release it for the Note.
We just have to be patient.

Project Butter

Since the new 4.1 update will snap up the processor to max as soon as you touch the screen to keep everything running smooth, won't that take a larger toll on the battery than Android already does in general? Or do they have some new battery saving plans for this new feature.
SuperAce609 said:
Since the new 4.1 update will snap up the processor to max as soon as you touch the screen to keep everything running smooth, won't that take a larger toll on the battery than Android already does in general? Or do they have some new battery saving plans for this new feature.
Click to expand...
Click to collapse
They say the new update is more power-efficient too...Who knows...
Prawesome said:
They say the new update is more power-efficient too...Who knows...
Click to expand...
Click to collapse
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
shaaan said:
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
Click to expand...
Click to collapse
A new governor added to the pack of the 20 different ones out there? But I guess it makes sense. We'll see how this goes.
shaaan said:
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
Click to expand...
Click to collapse
Yep
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
michi3 said:
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
Click to expand...
Click to collapse
Who gave you that idea? Not reading thread fully,i guess? We were not just discussing about Project Butter.We were discussing about how power efficient,smooth and fast the new update will be.And to further prove that the things we were discussing here is correct:
The first side of the Jelly Bean update is the way it interacts with hardware. One of the main complaints with Androids is that it often gets laggy even on the most sophisticated devices. Google has finally radically addressed this so manufacturers and developers can make their devices lag-free. The solution is called Project Butter and it comes with triple buffering so that the CPU and GPU work without waiting for each other. This means scrolling, zooming and virtually all actions become much faster.
Jelly Bean devices will actually anticipate where fingers are in screens which will results in a more responsive system.
The other big thing is power efficiency. Jelly Bean now dials the CPU back to lower frequency when it’s not in use.
Click to expand...
Click to collapse
michi3 said:
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
Click to expand...
Click to collapse
any one can google and paste buddy.
BTW triple buffer,i guess you dont know what it is.
IN NON DEV WORD,optimizing touch screen drivers,GPU and CPU so that they work simultaneously,starting each process at the same time at the other.
@OP,google stated that as soon as u stop interaction with phone,cpu freq. will immediately decrease,thus saving battery.Somewhat like intellidemand gov.,but more seamless
side_effect said:
any one can google and paste buddy.
BTW triple buffer,i guess you dont know what it is.
IN NON DEV WORD,optimizing touch screen drivers,GPU and CPU so that they work simultaneously,starting each process at the same time at the other.
@OP,google stated that as soon as u stop interaction with phone,cpu freq. will immediately decrease,thus saving battery.Somewhat like intellidemand gov.,but more seamless
Click to expand...
Click to collapse
Well, as long as it gets on the Ace, I don't give a f*ck. Lmao
Which I've been thinking about. We don't even have a working CM9. What makes us think we'll get CM10? :'(
SuperAce609 said:
Well, as long as it gets on the Ace, I don't give a f*ck. Lmao
Which I've been thinking about. We don't even have a working CM9. What makes us think we'll get CM10? :'(
Click to expand...
Click to collapse
The fact that JB isnt far from ICS in terms of hardware requirements. Its still a touch and go though
Sent from the year 3000 using a SGA where sheep's are not present.
I vl still use GB
i think they added a power save option.
I heard ir comes in assorted flavors and colors.

Improve 2d performance?

Hi there.
Well I found a couple of threads on how to improve 3d graphics performance but nothing on 2d which is more important to me. So that's why Im asking you guys if anybody knows anything please do let me know even a tinny bit of help would be absolutely appreciated. Cheers !!!
Sent from ...... (guess)
does anybody have any idea ???
OC? or chainfire 3D?
Sent from my GT-P6200 using Tapatalk 2
cheers mate.
but I was thinking of something like tweaks or adreno libs or some sort of script or hardware acceleration or kernel stuff or... not chainfire or oc (overclocked to 980mhz, well it did make stuff a bit smoother but I can't keep it that high, phone will simply melt down, why should we even have to overclock, that just shows the weakness of the OS, 800mhz should be enough to process simple 2d stuff )
Something that could actually make a difference, I'm starting to get fed up with android, my ace originally runs at 800mhz but an iPhone 3gs runs at 600mhz and it doesn't lag as much (in fact it doesn't lag at all, it has less ram than ace)
thanks anyway
Find this line in build.prop
Debug.sf.hw=1
And change it to
#debug.sf.hw=1
already done that, dunno may be it makes things a bit smoother but I didn't notice it so much. thank you very much anyway
Sikorsky96 said:
cheers mate.
but I was thinking of something like tweaks or adreno libs or some sort of script or hardware acceleration or kernel stuff or... not chainfire or oc (overclocked to 980mhz, well it did make stuff a bit smoother but I can't keep it that high, phone will simply melt down, why should we even have to overclock, that just shows the weakness of the OS, 800mhz should be enough to process simple 2d stuff )
Something that could actually make a difference, I'm starting to get fed up with android, my ace originally runs at 800mhz but an iPhone 3gs runs at 600mhz and it doesn't lag as much (in fact it doesn't lag at all, it has less ram than ace)
thanks anyway
Click to expand...
Click to collapse
hmm.. you know that iphone 3GS has a PoverVR GPU ? i think it is better than our ace's GPU (adreno200) .. and their CPU is CortexA8 ! it is just underclocked..
kevintangi said:
hmm.. you know that iphone 3GS has a PoverVR GPU ? i think it is better than our ace's GPU (adreno200) .. and their CPU is CortexA8 ! it is just underclocked..
Click to expand...
Click to collapse
___________________________________
Yep, but still the hardware on our ace isn't as shi* as you think I mean come on its 2d, I am not even on about 3d. There is gotta be a way. I ran a benchmark (quadrant) on cm9 2d was like 65 fps and on cm7 its like 35. wtf. but the 3d (the 3D graphics) is as smooth as hell. what kinda thing is this that can process 3d but not 2d.
cheers!!!!
Sikorsky96 said:
___________________________________
Yep, but still the hardware on our ace isn't as shi* as you think I mean come on its 2d, I am not even on about 3d. There is gotta be a way. I ran a benchmark (quadrant) on cm9 2d was like 65 fps and on cm7 its like 35. wtf. but the 3d (the 3D graphics) is as smooth as hell. what kinda thing is this that can process 3d but not 2d.
cheers!!!!
Click to expand...
Click to collapse
well.. if i may know.. why u need 2D that much ? i have no other ideas installed adrenaline engine ?
kevintangi said:
well.. if i may know.. why u need 2D that much ? i have no other ideas installed adrenaline engine ?
Click to expand...
Click to collapse
_________________________________________
Yep, but doesn't have any effect on 2d.
well I used to play games a lot I mean games like bia2 or nova even dead space, why can our ace process all these 3d stuff with no problem or with the least problems (i mean i wouldn't even expect ace to run dead space have you seen the graphics ??? ) but cant process simple 2d graphics.
I just wanna open up my app drawer and scroll between pages and have no lag i have tried different launchers (go, holo, qq ...) or the phone lags if I scroll down in the settings menu wtf there is literally nothing there but text and a black background.
_________________________________________
surely this is a software issue
Sikorsky96 said:
_________________________________________
Yep, but doesn't have any effect on 2d.
well I used to play games a lot I mean games like bia2 or nova even dead space, why can our ace process all these 3d stuff with no problem or with the least problems (i mean i wouldn't even expect ace to run dead space have you seen the graphics ??? ) but cant process simple 2d graphics.
I just wanna open up my app drawer and scroll between pages and have no lag i have tried different launchers (go, holo, qq ...) or the phone lags if I scroll down in the settings menu wtf there is literally nothing there but text and a black background.
_________________________________________
surely this is a software issue
Click to expand...
Click to collapse
umh, yea.. maybe software issue, btw this always happens in all roms ? mine doesnt seem so ? i think it is ur min CPU freq ? no ?
really, mine doesnt lag at all. some lags do occur when i run several apps at once (tapatalk, opera mini, sms, twitter) at the same time.
side_effect said:
Find this line in build.prop
Debug.sf.hw=1
And change it to
#debug.sf.hw=1
Click to expand...
Click to collapse
It won't change/do anything. Here is link to Android source code.
kevintangi said:
umh, yea.. maybe software issue, btw this always happens in all roms ? mine doesnt seem so ? i think it is ur min CPU freq ? no ?
really, mine doesnt lag at all. some lags do occur when i run several apps at once (tapatalk, opera mini, sms, twitter) at the same time.
Click to expand...
Click to collapse
____________________________
My governor is always set to performance. i've tried min 480 and 245 no dif.
performance doesn't really drain my battery and my phone doesn't get as hot as before, interactive works well too
well think about, cm9 65fps cm7 35fps. its definitely software issue our poor ace has good hardware but not the software it deserves.
what are your suggestions people ???? we gotta find a way.
For settings scroll lag, disable scrolling cache! It helps a lot!
galaxyace152 said:
For settings scroll lag, disable scrolling cache! It helps a lot!
Click to expand...
Click to collapse
_______________________
cheers, but still not quite there. Have you tried cm9 ??? scroll down and you will see what I mean. It's the true meaning of smoothness (in terms of scrolling not ...
_______________________
by the way what is the build.prop code for scrolling cache ???
waiting waiting waiting .... 2 years later still waiting .... 10 years later still waiting .... 30 years later dead by that time
Sikorsky96 said:
waiting waiting waiting .... 2 years later still waiting .... 10 years later still waiting .... 30 years later dead by that time
Click to expand...
Click to collapse
well, here's my opinion about "our-mighty" lag problem.
1. android bellow 3.0(1.5 - 2.3.7) is not using hardware to render UI, it use software rendering instead, so this explain why iPhone 3G(128MB ram, 434Mhz ArmV6, PowerVR MBX<==same GPU as nokia N95) UI scrolling is waaayyy smoother than SGA. even galaxy note is doesnt as smooth as iPhone 3g.(stock GB firmware)
2. android 3.0 & 4.0 is render UI with GPU, BUT some kind of thread-that-response-for touch is not on the TOP PRIORITY, this explain why ICS is lag...specially for our device, and ICS from maclaw is still have some graphical glitches.
3. wanna smooth UI?? try JB alpha.....i think there is no solution for LAG, at least at the moment......
123r4ka456 said:
well, here's my opinion about "our-mighty" lag problem.
1. android bellow 3.0(1.5 - 2.3.7) is not using hardware to render UI, it use software rendering instead, so this explain why iPhone 3G(128MB ram, 434Mhz ArmV6, PowerVR MBX<==same GPU as nokia N95) UI scrolling is waaayyy smoother than SGA. even galaxy note is doesnt as smooth as iPhone 3g.(stock GB firmware)
2. android 3.0 & 4.0 is render UI with GPU, BUT some kind of thread-that-response-for touch is not on the TOP PRIORITY, this explain why ICS is lag...specially for our device, and ICS from maclaw is still have some graphical glitches.
3. wanna smooth UI?? try JB alpha.....i think there is no solution for LAG, at least at the moment......
Click to expand...
Click to collapse
___________________________________________
cheers, but :crying: :crying: :crying: :crying: ...
Does the JB alpha drain battry as fast as The ics ???? or its been fixed i was gonna try it but you know its alpha so thought may be later.
i'll give you a thank tomorrow i'm limited to 8 thanks a day What the actual Fuc*.
___________________________________________
And to all the devs out there is there anyway to do this, and is there a way to make this bloody useless OS to use hardware to render UI.
and is cm9 or 10 ever actually gonna be official for ace ??? i don't think so!!! is it???
Sikorsky96 said:
___________________________________________
cheers, but :crying: :crying: :crying: :crying: ...
Does the JB alpha drain battry as fast as The ics ???? or its been fixed i was gonna try it but you know its alpha so thought may be later.
i'll give you a thank tomorrow i'm limited to 8 thanks a day What the actual Fuc*.
___________________________________________
And to all the devs out there is there anyway to do this, and is there a way to make this bloody useless OS to use hardware to render UI.
and is cm9 or 10 ever actually gonna be official for ace ??? i don't think so!!! is it???
Click to expand...
Click to collapse
i think android wasnt that bad......well, compared to BB OS, and symbian
ICS alpha is not for daily use, at least, it will show you smoother UI, and you can wait for next release.
dont bother to thanks me bro
always happy to help ppl.....

Mali GPU driver

Hello everybody,
does anybody know how is developing Mali GPU driver going on for our Note?
I think that graphics performance was a little better in ICS 4.0.4 then in upper version... or I'm wrong?
The most important experience I've is with the 3D game Let's Golf 3: playing is not smooth then with rom 4.0.4 stock...
At the moment I'm using Angry 3.2 Rom JB 4.1.2....
Sent from my GT-N7000 using xda app-developers app
farinacci_79 said:
Hello everybody,
does anybody know how is developing Mali GPU driver going on for our Note?
I think that graphics performance was a little better in ICS 4.0.4 then in upper version... or I'm wrong?
The most important experience I've is with the 3D game Let's Golf 3: playing is not smooth then with rom 4.0.4 stock...
At the moment I'm using Angry 3.2 Rom JB 4.1.2....
Sent from my GT-N7000 using xda app-developers app
Click to expand...
Click to collapse
One thing I've learnt through Android, performance decreases as the versions go up. Its not a maybe, its a definitely.
xudsa II USERT said:
One thing I've learnt through Android, performance decreases as the versions go up. Its not a maybe, its a definitely.
Click to expand...
Click to collapse
It's disagree entirely, I think the reverse. Kernels with latest Mali drivers way outperform normal stock drivers. Ics improved on gb, and remember that jb is still in beta and Google have already admitted to issues with display performance which they're working on, so I have no doubt jb will be even better.
Sent from my GT-N7000 using xda premium
AW: Mali GPU driver
Maybe the benchmark score decreases but the real performance increased for me with the upgrades. There may be some versions slower then there precursors but in general performance is growing.
Gesendet von meinem GT-N7000 mit Tapatalk 2
SpyderTracks said:
It's disagree entirely, I think the reverse. Kernels with latest Mali drivers way outperform normal stock drivers. Ics improved on gb, and remember that jb is still in beta and Google have already admitted to issues with display performance which they're working on, so I have no doubt jb will be even better.
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
Hahaha (not laughing at you just at our differing experiences) - I disagree entirely with this and think OP has a point. In fact I already made a post about it here: http://forum.xda-developers.com/showthread.php?t=2203374
Some games I don't notice much if any difference in 3D performance if any - off the top of my head examples are Dead Trigger and Riptide GP.
However for some others, for me at least, the performance difference between GB and JB firmware is huge. I'm talking about talking stuttering, uneven frame rates on JB Roms and silky smooth, consistent framerates on GB Roms. Examples are Let's Golf 3 (as already bought up), Real Racing 3 and GTA: Vice City. In fact (and I have no idea why) GTA:VC on GB plays silky smooth and at a higher resolution than JB, not sure why this is.
Concerning GTA:VC I, like many others, had issues that made it unplayable sometimes on GB based ROMS so I recently switched to Samsung Stock JB where it now plays without those issues but the performance of the game is much lower.
Its definitely true that performance other than 3D gaming is streets ahead in JB Roms when you compare it to GB of course.
One thing I haven't done is much gaming using ICS though which may explain our differing experiences.
another explanation is that the games dev havent optimized it for jb or newer drivers yet.
if thats the case its further proof of silly android hardware, os and app integration versus independant hardware layer, os on top and then aps, making apps completely hardware independant lol and overcoming the legacy crap.
I'm not sure what is this mali gpu thing but i believe it has something to do with graphic as what y'all has discussed above. I can see that my graphic performance has decreased on this JB rom(I'm using supernexus2 4.2.2) compared to ICS. When on ICS, I can play Backstab HD without any issue, but on JB rom(both 4.1.2 and 4.2.2) the graphic are too laggy and the phone itself would heated up.

[MOD][DRIVERS][6.0+]Qualcomm Adreno 330 Drivers

Adreno 330 latest drivers for Android 6.0+
The latest driver in custom ROMs causes system reboot after playing any type of video. I removed the files that caused the problem. It seems to be all right.
I ported this drivers from Qualcomm latest adreno drivers June/2016 and may/2016.
Work only in 6.0+ custom roms.
Don't try in official Rom or custom 5.0 or 5.1 roms It Will Brick Your Device.
According to reports, the drive may also work on other devices that use adreno 330 gpu.
Can increase the benchmark score, improves the fluidity of the animations, 3D performance. say what else has improved
Make backup for your system partition so you can get safe.
Download:
1.1
https://mega.nz/#!ZgtFxJQK!O4fk55gVFYEdRyBGvtEz0N-aDEFkqwxnUq1nBckEJ6A
https://drive.google.com/file/d/1ehzGVr4c3n7hYXw62zdbYAwQoxwopp5K/view?usp=drivesdk
1.3
https://mega.nz/#!881wFabR!kJ0pH-68Wry0-HiyXbVh9OVIvHYtDjPx6dNdf2VfpIc
https://drive.google.com/file/d/1sAsCsaGTzjRKC8HrVQ8AwIjQJ8IglNL6/view?usp=drivesdk
14v3
https://drive.google.com/file/d/1mqZbiRLNiBJbvEFzIf1XtbRI9WW-bDwu/view?usp=drivesdk
14v4
https://drive.google.com/file/d/1uUQN7cvr5wSbuNr6-lQxqRIzVm6ihNRV/view?usp=drivesdk
Flash via custom recovery.
If it was helpful to you, be sure to thank and credit the author if you wanted to use it in your project.
Contributors
DavidRN
Source Code:https://developer.qualcomm.com/softw...-gpu-sdk/tools
Version Information
Status:beta
Some games can have a very significant frame increase. This does not happen with all games, not everyone gets such a high boost, but you can feel the touch a bit more responsive in most games and apps.
This game on the ultra before was not playable. See the frame rate before and after the driver:
I flashed it and i can confirm now my phone feels better specially on games
Sent from my Samsung SM-G900V using XDA Labs
Mcha01 said:
I flashed it and i can confirm now my phone feels better specially on games
Click to expand...
Click to collapse
I tested on mokee rom 7.1 and 8.1, stable so far.
Just flashed on ResurrectionRemix 6.0.0 everything is way smoother especially on games thanks!
Will this work with Android 8.1
limalvin1203 said:
Will this work with Android 8.1
Click to expand...
Click to collapse
by the sounds of it, yes.
I flashed the driver a couple of hours ago, for now seems to be fine, not known obvious improvements maybe I have to look a little better, in any case it crashed once WhatsApp and while playing a game an hour ago the phone was frozen for a few seconds. ( Rom los 14.1 )
Sent from my Samsung SM-G900F using XDA Labs
Henki98 said:
I flashed the driver a couple of hours ago, for now seems to be fine, not known obvious improvements maybe I have to look a little better, in any case it crashed once WhatsApp and while playing a game an hour ago the phone was frozen for a few seconds. ( Rom los 14.1 )
Click to expand...
Click to collapse
I think it will be more noticeable if you go back to the old driver, maybe you will notice more of lag input. About the freeze, I have not had it yet, I'll try to repeat the error. Are you using custom kernel, CPU voltage settings? which applications were you using?
What am I doing wrong? The performance is even slightly worse with this mod. Only on AnTuTu GPU is a little bit better...
DavidRN said:
I think it will be more noticeable if you go back to the old driver, maybe you will notice more of lag input. About the freeze, I have not had it yet, I'll try to repeat the error. Are you using custom kernel, CPU voltage settings? which applications were you using?
Click to expand...
Click to collapse
I've been using the same rom and the same custom kernel (Tuned kernel) for an entire month with intense undervolting, but I've never had any problems with these settings that I've been using for more or less a year. Only yesterday this happened to me, and this morning the playstore crashed. These crashes have been 3 for now, but I have never had them before, but they are not continuous crashes, only once and then everything goes perfectly. The game I was playing was this: https://play.google.com/store/apps/details?id=com.disney.wheresmywater2_goo
Sent from my Samsung SM-G900F using XDA Labs
audianer said:
What am I doing wrong? The performance is even slightly worse with this mod. Only on AnTuTu GPU is a little bit better...
Click to expand...
Click to collapse
I still can not say exactly where it will increase or lose fps. I did some benchmarks and realized that in some cases there may be a decrease or increase in the frame rate. I am testing the driver for a few months and whenever I return to the previous drive I can see delay in the games, I will continue testing.
Henki98 said:
I've been using the same rom and the same custom kernel (Tuned kernel) for an entire month with intense undervolting, but I've never had any problems with these settings that I've been using for more or less a year. Only yesterday this happened to me, and this morning the playstore crashed. These crashes have been 3 for now, but I have never had them before, but they are not continuous crashes, only once and then everything goes perfectly. The game I was playing was this: https://play.google.com/store/apps/details?id=com.disney.wheresmywater2_goo
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In Mokee so far I have not had any problems 7.1 and 8.1, I will check in Los14.1.
Try this:
https://mega.nz/#!01NlDQTB!O4fk55gVFYEdRyBGvtEz0N-aDEFkqwxnUq1nBckEJ6A
audianer said:
What am I doing wrong? The performance is even slightly worse with this mod. Only on AnTuTu GPU is a little bit better...
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I think you're better now. A new version will be posted shortly.
New version:
Fixed low performance in some apps
Fixed the instability in roms LOS-14.1 (I hope).
Cm15.1 crash watch video crash playing game
@DavidRN : What ROM are you using?
limalvin1203 said:
Cm15.1 crash watch video crash playing game
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Wait a moment, I believe I have uploaded the wrong file.
Thanks
audianer said:
@DavidRN : What ROM are you using?
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Mokee 7.1 + Tuned Kernel

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