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Hey folks,
It was requested of me to make a thread regarding this. I have compiled an alternative kernel for aosp based roms. It should work with any of them.
1.0
All governors enabled, interactive patched in, conservative as default
Anticipatory scheduler vs. deadline ins stock cm6
Supports wired tethering
Latest source (may be newer than cm6?)
tun.ko support for vpn
More will be added later.
Thank you Koush, for providing me the fix for screen tearing and thanks sniffle, for helping me with making the kernel work with aosp
http://adrynalyne.us/files/kernels/cm6_ruby/
Source:
http://adrynalyne.us/files/kernels/cm6_ruby/source/
Nice job buddy! Thank you! I'll give it a shot tonight.
Sent from my ADR6300 using XDA App
oh hell yea.
maybe this will help all us aosp guys get a stable phone to use...
Just loaded it up. Will be back. To report.
Sent from my ADR6300 using XDA App
dnoyeb said:
oh hell yea.
maybe this will help all us aosp guys get a stable phone to use...
Click to expand...
Click to collapse
Thats the plan
Any plans to get undervolt and oc?
Trying now, thanks...
Is there a place I can find the Stock CM6 kernal, in case I don't like this one? Ill report back in a little bit
Its slower than the CM6 kernal. I ran a linpack of 27 and quadrant of 1277. This was both running "performance" mode, and turning set cpu to the max which was 1000. I Am going to give it a try, maybe the battery life will make up for the performance loss. If not, nandroid here I come.
bradm23 said:
Trying now, thanks...
Is there a place I can find the Stock CM6 kernal, in case I don't like this one? Ill report back in a little bit
Click to expand...
Click to collapse
ditto request backup stock cm6 kernel
I just hope it fixes my WiFi shutting off constantly.
Seems to be really solid, a bit slower than cm-6 but also took care my screen flicker and haven't found any negatives yet (1.0+ hr up time) . Looking forward to some overclock variations. Thanks for the work adrynalyne.
bradm23 said:
Its slower than the CM6 kernal. I ran a linpack of 27 and quadrant of 1277. This was both running "performance" mode, and turning set cpu to the max which was 1000. I Am going to give it a try, maybe the battery life will make up for the performance loss. If not, nandroid here I come.
Click to expand...
Click to collapse
Not sure what to tell you. The Sense version of this kernel has considerably better than that.
adrynalyne said:
Not sure what to tell you. The Sense version of this kernel has considerably better than that.
Click to expand...
Click to collapse
I wasn't complaining. I will take a slightly slower kernal thats rock solid and great battery, vs a quicker but less stable.. sorry I came off like i was complaining. I really appreciate all your hard work, thanks.
bradm23 said:
I wasn't complaining. I will take a slightly slower kernal thats rock solid and great battery, vs a quicker but less stable.. sorry I came off like i was complaining. I really appreciate all your hard work, thanks.
Click to expand...
Click to collapse
Oh I didn't take it as such.
I just don't know why
Unless the scheduler differences are doing it. Its possible.
Did you say that the top speed showed 1000 in setcpu vs. 998400?
unstable for me on 9/10 nightly wifi on and no setcpu, 3 random lockups/reboots in past 2 hrs
32.61 linpack and 1341 quadrant. Its not much slower than cm-6. @adrynalyn, do you plan on bumping up the clock speeds? Mine is showing 1000 max btw. Thanks again
I wasn't complaining. I will take a slightly slower kernal thats rock solid and great battery, vs a quicker but less stable.. sorry I came off like i was complaining. I really appreciate all your hard work, thanks.
Click to expand...
Click to collapse
Oh I didn't take it as such.
I just don't know why
Unless the scheduler differences are doing it. Its possible.
Did you say that the top speed showed 1000 in setcpu vs. 998400?
Click to expand...
Click to collapse
It shows 1k for me too
Yeah I plan on some future bumps.
THANK YOU ADRYNALYNE!!!!!!!!!! I was so pumped when you told me you did this .
adrynalyne said:
Oh I didn't take it as such.
I just don't know why
Unless the scheduler differences are doing it. Its possible.
Did you say that the top speed showed 1000 in setcpu vs. 998400?
Click to expand...
Click to collapse
1k max for me as well. 998 didn't seem to be an option.
I'm getting similar performance as I get with kernels i compiled from koush's source where i only changed cpu speeds for overclocking and udervolting. Not as fast as koush's even when i bumped it up to 1.19Ghz. Which i couldn't figure out why since i used exact same source
Simply put, I just flashed GB (3/26), and the first thing I noticed was that games (MX moto light in particular) were playing like a slideshow compared to the froyo rom I just came from. This is one of the few games that actually plays well on the hero (on froyo at least), but GB just doesn't respond well at all. Does anyone have a solution?
FWIW, I have tried JIT on/off, tinkered with VM Settings and other performance options and it plays just as bad.
Thanks!
*looks around for il Duce*
Many changes have come to Gingerbread, and no rom, as far as I'm aware, is considered "Stable" on the HeroC. Maybe aosp's. But that said, they definitley haven't entered the "tweak every ounce of performance out of it" phase, and might explain why.
Feel free to join the Devs, and please post in the Questions section next time
Weird. I am on the same rom and that game plays great. I have jit on, Purging of assets on, CPU @ 768 with the performance governor. I did notice a slight slowdown coming from froyo. Perhaps consider doing a full wipe.
macraze said:
Weird. I am on the same rom and that game plays great. I have jit on, Purging of assets on, CPU @ 768 with the performance governor. I did notice a slight slowdown coming from froyo. Perhaps consider doing a full wipe.
Click to expand...
Click to collapse
Hmm... Well I actually originally flashed GB about 2 months ago, and went back to froyo after only a week because of the exact same issue. So I did a full wipe essentially twice; I think it's safe to say I can rule that out, unless I did something wrong twice that I don't know about (?).
This time around, GB seems to be running overall on par, if not better than froyo, except for this game. Another game I just tested (Ninja Rush Deluxe) seems to be running as well as it did on froyo, which is weird considering how bad MX Moto runs.
cybertimber2007 said:
Many changes have come to Gingerbread, and no rom, as far as I'm aware, is considered "Stable" on the HeroC. Maybe aosp's. But that said, they definitley haven't entered the "tweak every ounce of performance out of it" phase, and might explain why.
Feel free to join the Devs, and please post in the Questions section next time
Click to expand...
Click to collapse
your the 2nd person to say to post in the Q&A section next time.... this is the Q&A section! lol
commandment 7:
THOU SHALT LEARN HOW TO TWEAK YOUR DEVICE
cp0020 said:
your the 2nd person to say to post in the Q&A section next time.... this is the Q&A section! lol
Click to expand...
Click to collapse
Both of the threads you're referring to were originally in dev, and were moved.
seriously OP, try using and tweaking the ROM for a day or two, ANY variant of GB blows froyo out of the water for games, but maybe requires a little more tweaking. I would suggest aospCMod, 352 min interactive, JIT, purge, opengles version 131072, sd tweak, comcache 26, dithering, vm heap 32 or 48.
Since the new 4.1 update will snap up the processor to max as soon as you touch the screen to keep everything running smooth, won't that take a larger toll on the battery than Android already does in general? Or do they have some new battery saving plans for this new feature.
SuperAce609 said:
Since the new 4.1 update will snap up the processor to max as soon as you touch the screen to keep everything running smooth, won't that take a larger toll on the battery than Android already does in general? Or do they have some new battery saving plans for this new feature.
Click to expand...
Click to collapse
They say the new update is more power-efficient too...Who knows...
Prawesome said:
They say the new update is more power-efficient too...Who knows...
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Click to collapse
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
shaaan said:
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
Click to expand...
Click to collapse
A new governor added to the pack of the 20 different ones out there? But I guess it makes sense. We'll see how this goes.
shaaan said:
I read somewhere that the JB update clocks the processor to a lower frequency when the load is low thus saving the battery.
I guess they compiled a new governor or something.
Sent from my GT-S5830 using xda premium
Click to expand...
Click to collapse
Yep
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
michi3 said:
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
Click to expand...
Click to collapse
Who gave you that idea? Not reading thread fully,i guess? We were not just discussing about Project Butter.We were discussing about how power efficient,smooth and fast the new update will be.And to further prove that the things we were discussing here is correct:
The first side of the Jelly Bean update is the way it interacts with hardware. One of the main complaints with Androids is that it often gets laggy even on the most sophisticated devices. Google has finally radically addressed this so manufacturers and developers can make their devices lag-free. The solution is called Project Butter and it comes with triple buffering so that the CPU and GPU work without waiting for each other. This means scrolling, zooming and virtually all actions become much faster.
Jelly Bean devices will actually anticipate where fingers are in screens which will results in a more responsive system.
The other big thing is power efficiency. Jelly Bean now dials the CPU back to lower frequency when it’s not in use.
Click to expand...
Click to collapse
michi3 said:
you guys don't know what projekt butter is?
they added a "tripple buffer for less locks and better process interoperatibility. one process doesn't have to wait for another anymore"
or in non dev words: they optimized the whole system
this doesn't has anything to do with the cpu freq.
Click to expand...
Click to collapse
any one can google and paste buddy.
BTW triple buffer,i guess you dont know what it is.
IN NON DEV WORD,optimizing touch screen drivers,GPU and CPU so that they work simultaneously,starting each process at the same time at the other.
@OP,google stated that as soon as u stop interaction with phone,cpu freq. will immediately decrease,thus saving battery.Somewhat like intellidemand gov.,but more seamless
side_effect said:
any one can google and paste buddy.
BTW triple buffer,i guess you dont know what it is.
IN NON DEV WORD,optimizing touch screen drivers,GPU and CPU so that they work simultaneously,starting each process at the same time at the other.
@OP,google stated that as soon as u stop interaction with phone,cpu freq. will immediately decrease,thus saving battery.Somewhat like intellidemand gov.,but more seamless
Click to expand...
Click to collapse
Well, as long as it gets on the Ace, I don't give a f*ck. Lmao
Which I've been thinking about. We don't even have a working CM9. What makes us think we'll get CM10? :'(
SuperAce609 said:
Well, as long as it gets on the Ace, I don't give a f*ck. Lmao
Which I've been thinking about. We don't even have a working CM9. What makes us think we'll get CM10? :'(
Click to expand...
Click to collapse
The fact that JB isnt far from ICS in terms of hardware requirements. Its still a touch and go though
Sent from the year 3000 using a SGA where sheep's are not present.
I vl still use GB
i think they added a power save option.
I heard ir comes in assorted flavors and colors.
Greetings,
This driver is obtained from Qualcomm's 07 Aug 14 drivers for "Qualcomm Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.4 KitKat".
All credits go to the folks at Qualcomm for making the developer version of these lib files available for us to play with.
This is for testing purposes only. Please don't flash without backing up first and then start screaming if something happens to your phone!
The package only contains files for Adreno 300 and 330. I cooked the packaged to be flashable on our SM-G900T or any SM-G900 with the Adreno 330 chipset.
I'm on a "XtreStoLite_G900T_ROM_v1.3_UVU1BNG3" ROM, which is a super clean/slim version of the stock rom. This is also Android 4.4.2, my AnTuTu benchmark results dropped from 37400 to 35800 after flashing this package.
I'm requesting someone with a KitKat 4.4.4 ROM to test this and report back their before and after benchmarks.
I appreciate your feedback,
Hmm, interesting.. I'm only on 4.4.2 or I would help out..
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
And this means....... I'm sorry but I don't understand the purpose... Is this supposed to make Tw snappier?
Thanks in advance!
It is updating the video (graphics) drivers. It probably improves the touchWiz performance as well (don't have evidence to support this), but what i noticed was a huge performace increase in the 3D graphics score. This will make games run alot smooter and more efficiently.
To clarify, this file resembles how your Mac/PC has a video card with say NViDIA or ATi video cards and they have their own driver releases. Our phones graphic chipset is designed by Qualcomm and it gets its own drivers as well. Hope I answered your question, and didn't make it worse!
Sent from my SM-G900T using XDA Free mobile app
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Tried flashing the update and ran into a couple random fcs for a few apps. Nothing device-breaking or anything, but I also didn't notice any real difference in performance or framerate in games. But I do appreciate you posting this, I'm always up for trying a little experimentation on my device to find something new. Thanks man.
AlkaliV2 said:
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Click to expand...
Click to collapse
Anything?
Thanks in advance!
Slicktune said:
Anything?
Thanks in advance!
Click to expand...
Click to collapse
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
AlkaliV2 said:
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
Click to expand...
Click to collapse
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Slicktune said:
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Click to expand...
Click to collapse
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
AlkaliV2 said:
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
Click to expand...
Click to collapse
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
And once I flash this, can I go back or will it erase the update once I flash a different rom?
Thanks in advance!!
Slicktune said:
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
Click to expand...
Click to collapse
I'll keep you posted. I wasn't impressed overall with it's performance in Touchwiz on battery life with the CPU underclocked, so I am branching out to a more AOSP-like build. I'll keep you posted to what I find out.
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
This maybe off topic, but does this works on other devices like Z2 or HTC M8 using the same GPU?
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
Lower score, what about gaming?
Slicktune said:
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
Click to expand...
Click to collapse
Commodore 64 said:
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
HD-man said:
Lower score, what about gaming?
Click to expand...
Click to collapse
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
AlkaliV2 said:
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
Click to expand...
Click to collapse
I figured since the OP stated he got less points in Antutu, I would go ahead and use the same app and test to compare...
F*ck me right?
Regardless, I don't notice anything different either, my stats are in the sig.
Hello guys I got some huge problems here.
I recently switched from my Z2 to the Z3+ and actually like the phone but the overheating is insane and especially kills Pokemon Go through CPU throttling, which runs smoothly on my old Z2 .
So far I am on 253, cleaned it up and tried a self modified and the zach beta9 Kernel and and runs quite bad on both. Is heating a lesser issue of 224? I actually do not want to reflash the whole system to 224 just to find out it doesn't get better.
Also is there a way to undervolt/underclock? I can change settings in Kernel Aduitor but I have the feeling the phone doesn't really care.
Help much appreciated - thanks!
Try Zach beta 8 kernel. Limit max cpu frequency by kernel auditor.
Still it's only your Goodluck if your device cools down. It's a bitter truth about this model.
waseemakhtar said:
Try Zach beta 8 kernel. Limit max cpu frequency by kernel auditor.
Still it's only your Goodluck if your device cools down. It's a bitter truth about this model.
Click to expand...
Click to collapse
Do you have a clue whether 224 or 256 make a difference?
I will try beta8 and report back.
Delvius said:
Do you have a clue whether 224 or 256 make a difference?
I will try beta8 and report back.
Click to expand...
Click to collapse
no there was no thermal improvements between these builds, dont flash your system back
but do underclock and tell us the results!
Im also affected by your exact problem
Try this kernel, seems promising. I haven't tried it since it doesnt have twrp.
http://forum.xda-developers.com/xpe...m5z-kernel-t3421630/post67813517#post67813517
Edit: Today I have flashed 256, haven't found any improvement. As per my experience 256 haven't brought any noticable change.
**** posted twice and dont know how to delete
Thank you for the replies!
Tested zach beta8, didn't help. Now I am testing http://forum.xda-developers.com/xperia-z4/orig-development/kernel-om5z-kernel-t3421630/ as suggested and if that doesn't help much also with http://forum.xda-developers.com/xperia-z4/general/kill-overheating-flash-zip-t3421782.
And Stamina Mode helps at least a bit.
Statusreport: It always runs bad. But best at the moment with root patched Stock Kernel (253) and that underclocking zip. Although I think that underclocking doesn't really help at all.
Delvius said:
Statusreport: It always runs bad. But best at the moment with root patched Stock Kernel (253) and that underclocking zip. Although I think that underclocking doesn't really help at all.
Click to expand...
Click to collapse
What are your temps? When does it start to throttle? Done any thermal-conf configuration to allow more heat?
---------- Post added at 21:03 ---------- Previous post was at 20:58 ----------
I know that @Trilliard has a very good and stable cpu governor where he has disabled two of the little and two of the big cores, this helps a lot if you underclock the remaining 4
Here are his files:
http://forum.xda-developers.com/xperia-z4/general/dont-custom-kernels-want-to-avoid-idle-t3409647
UPDATE: Added my edited files used to apply CPU tweaks (cores down clocked to 0.9 and 1.2ghz, two core disabled, tweaked cpu governor, power and others mods) and these files located in etc folder. Replace them and set correct permissions then reboot.
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Click to collapse
bjowol said:
What are your temps? When does it start to throttle? Done any thermal-conf configuration to allow more heat?
---------- Post added at 21:03 ---------- Previous post was at 20:58 ----------
I know that @Trilliard has a very good and stable cpu governor where he has disabled two of the little and two of the big cores, this helps a lot if you underclock the remaining 4
Here are his files:
http://forum.xda-developers.com/xperia-z4/general/dont-custom-kernels-want-to-avoid-idle-t3409647
Click to expand...
Click to collapse
Actually I didn't know about this combination - I will try it thanks!
Do you know about a thermal-conf? Actually never tried one. The phone gets hot indeed but I still think there might be some space before it actually melts.
Delvius said:
Actually I didn't know about this combination - I will try it thanks!
Do you know about a thermal-conf? Actually never tried one. The phone gets hot indeed but I still think there might be some space before it actually melts.
Click to expand...
Click to collapse
Thats what i thought as well i have my own here, its based on another persos post, but i dont remember where...
Anyways, his camera mod worked, but cpu throttle was not tampered with, and it caused a very unbalanced throttling... Ok yay i can use the camera linger and fluently, but when i exit the camera app, i cant use the phone couse its runnig at 348 mhz...
So i i did some modifications to it cpu never get under 840 for little cores, so your phones menues end web browsing are always safe from performance drops.
I made it to be able to play Pokemon go, and achieved a lot better resault than without any changes.. still prefer playing on my shield tablet, but if i dont have it around when theres a lot od pokestops nearby, then this will work for me.
While playing Pokemon go it does not go over 80 degrees, but using snapshat it can get to 85, so dont use snap for to long
Let me know if it worked for you!
bjowol said:
Thats what i thought as well i have my own here, its based on another persos post, but i dont remember where...
Anyways, his camera mod worked, but cpu throttle was not tampered with, and it caused a very unbalanced throttling... Ok yay i can use the camera linger and fluently, but when i exit the camera app, i cant use the phone couse its runnig at 348 mhz...
So i i did some modifications to it cpu never get under 840 for little cores, so your phones menues end web browsing are always safe from performance drops.
I made it to be able to play Pokemon go, and achieved a lot better resault than without any changes.. still prefer playing on my shield tablet, but if i dont have it around when theres a lot od pokestops nearby, then this will work for me.
While playing Pokemon go it does not go over 80 degrees, but using snapshat it can get to 85, so dont use snap for to long
Let me know if it worked for you!
Click to expand...
Click to collapse
Oh nice! Thank you a lot! I will totally try it out directly when PTC comes back alive. X)
What kernel and governors do you use?
Delvius said:
Oh nice! Thank you a lot! I will totally try it out directly when PTC comes back alive. X)
What kernel and governors do you use?
Click to expand...
Click to collapse
Im using stock kernel, may switch to another soon. Im using stock bcause of batterylife and idle power consumption
Im using the governor and cpu modifications in this post ; http://forum.xda-developers.com/xperia-z4/general/dont-custom-kernels-want-to-avoid-idle-t3409647
Hmm. Still runs ****ty.
Can anyone give me a short guide how to edit thermal and governors?
According to my observations the phone gets hot and then cold. I think the throttle is more aggressive and needed and I want to make it less aggressive.
Update:
I made my own modifications to the thermal engine. It is pretty bad for battery I guess but I had a very good expierence playing Pokemon Go with it today. Yes the phone gets hot. Like it doesn't drop below 70°C while playing and regulary hits 80°C but it works good. No dark screen, no 0 CPUs downclocking. So far it's fine for me, maybe I get squeeze even more out of it.
Delvius said:
Update:
I made my own modifications to the thermal engine. It is pretty bad for battery I guess but I had a very good expierence playing Pokemon Go with it today. Yes the phone gets hot. Like it doesn't drop below 70°C while playing and regulary hits 80°C but it works good. No dark screen, no 0 CPUs downclocking. So far it's fine for me, maybe I get squeeze even more out of it.
Click to expand...
Click to collapse
Done any other modifications to your file for a while? Or is it working good for you now? What's your SoT?
bjowol said:
Done any other modifications to your file for a while? Or is it working good for you now? What's your SoT?
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Click to collapse
Still working good for me. Not sure if I can really squeeze out more and as long as it works at the moment I do not have a good motivation to try anything else.
No idea about SoT. Always running around with a powerbank. Probably bad, it is not designed for good battery life.
Delvius said:
Still working good for me. Not sure if I can really squeeze out more and as long as it works at the moment I do not have a good motivation to try anything else.
No idea about SoT. Always running around with a powerbank. Probably bad, it is not designed for good battery life.
Click to expand...
Click to collapse
Allright thanks i might try your conf if i cant get mine to work like I want