Nexus 7 and game sizes - Nexus 7 General

i have the 32gb n7, and after loading a bunch of apps and have a couple zips downloaded too, i never seen app data take up so much space on the storage card. with modern warfare 3 and 4, max payne, gta3, real racing, asphalt 6-7, i had less than a gig of memory left and didn't even play the games yet (well, a little of MC4)! I ended up deleting the data out of /sdcard/Android/data and /obb and gained back almost 12 gigs in space. are these games really that bad of memory hogs? i've had those things installed on my 32gb galaxy nexus and never had that much space taken up. please, if you're going to leave a negative comment, don't. i don't know about this app size stuff and would like to get someones opinion on it. thanks in advance.

Related

We need more 3d apps/games.

I know how to model and texture and I'm offing my help to any "REAL" developers who might need 3d models for an game.
Anyways if you wanna talk pm me.
Well, if you get any willing developers, maybe this can help.
It has many tutorials about 3d android stuff.
http://www.android-tactelus.com/
Good luck.
Ok thanks, I'm looking at it right now.
YES Iphone is murdering us in games, i get sooo jelaous when i see iphone games
Areyo said:
Well, if you get any willing developers, maybe this can help.
It has many tutorials about 3d android stuff.
http://www.android-tactelus.com/
Good luck.
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Click to collapse
Just realized most of the tutorials say coming soon...
Speaking of 3D- Big catch 22 with 3d on Android.
1. Almost all of install base of phones has low app memory
2. 3d games will be north of 10 megs
3. Apps2sd does not help, since only a few percent of install base will root phone to get apps2sd
4. Any dev with money support know this so will not invest in making 3d games for a constrained (app memory) market.
5. Until if ever an official apps2sd version of the OS is released, 3D will be limited for games support unless for root crowd.
I thought we would see more apps like Doom that puts most of the app on sd card, but most apps commit sales suicide and make big size non sd apps.
Note that none of the phones releasing this year have much memory either.
Any dev with money support know this so will not invest in making 3d games for a constrained (app memory) market.
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Click to collapse
I agree (latest tiger woods game weighs 150 Mb on iPhone !), and a bigger market share could also help
And I don't know if android programming model allows for impressive games as well; I've yet to see one 3D game, even basic, with fast graphics and no lag on Android market (except the neocore demo, written entirely in native code)
rushless said:
Speaking of 3D- Big catch 22 with 3d on Android.
1. Almost all of install base of phones has low app memory
2. 3d games will be north of 10 megs
3. Apps2sd does not help, since only a few percent of install base will root phone to get apps2sd
4. Any dev with money support know this so will not invest in making 3d games for a constrained (app memory) market.
5. Until if ever an official apps2sd version of the OS is released, 3D will be limited for games support unless for root crowd.
I thought we would see more apps like Doom that puts most of the app on sd card, but most apps commit sales suicide and make big size non sd apps.
Note that none of the phones releasing this year have much memory either.
Click to expand...
Click to collapse
Maybe the 3D Game/App can store files on the sd card similar to how the Doom port was.
Oops I didn't read what you said about sd cards
doom doesnt require root or apps to sd so it is entirely possible that other 3d games could be developed that use the fat32 part of the sd card just fine.
EA Mobile said that it will do games for Android, so let us wait .
i just played a sweet 3d horror game on the droid called "Mystique"
And its under 2mb
check this one out guys. Its a must have.
Hmm, 10mb limit sucks.
Well it still has the possibly of a more simple 3d game.
There isn't a 10 MB Limit as far as I am aware. It's just that people won't install it to their limited memory devices. If you store all of your assets to the SD Card, however, you can keep the code base small and still have a rich 3D game. Only problem is keeping those assets safe on the SD (probably some encryption/compression to do this).

Why 512MB of RAM means no Bionic for me

I've seen a lot of discussion on various Android/Droid forums on the web over the past month or two about the Bionic, and it having 512MB of RAM. A lot of people don't seem to mind, and some people have even said it doesn't matter because it's DDR2, which is faster than regular DDR.
Well, 512MB of RAM is not enough for a dual-core phone you plan to use for 2 years or more. Here's why, in a rather lengthy post that I also put on MyDroidWorld the other night. I've been on the XDA forums for a long time, though I don't post very frequently and I'm curious to see what people will think of my admittedly long post. So, here is why I think people should think long and hard about whether to buy the Bionic when it does come out, assuming it still ships with 512MB of RAM.
Caching.
Ok - let me explain. The single most important factor in performance of a computer is having enough RAM. When a computer runs out of RAM, it starts to use what's called a page file. It's basically a file on your hard drive that acts as additional RAM. Now, DDR3-1600 speed RAM transfers data at 12.8 gigabytes per second. Phenomenally fast. It also has a reaction time of around 5 nanoseconds, also ridiculously fast. When your operating system has to start using the page file because the physical RAM is full, the performance hit is EXTRAORDINARY. Even the best hard disk drives (not counting SSDs) like the latest Raptor from Western Digital cap out at around 155 megabytes per second for reading and writing, and it has a peak latency of 7 milliseconds for reaction time. 1 nanosecond is 1 million milliseconds, which makes the DDR3 RAM over a MILLION times faster reacting than the hard drive, and the transfer rate of the RAM over 80 times faster than the transfer rate of the hard drive.
In real-world terms, it's like you're talking about an ant versus a Porsche 911 Turbo. Most old computers that have long pauses or hang for several seconds doing even basic tasks, it's because they don't have enough RAM and it's caching stuff between the hard drive and the RAM.
Now, whenever Android runs out of RAM, (same with any operating system) it has to start using its page file, which means it starts using this monstrously slow flash memory as RAM. It's like merging onto a freeway that is gridlocked with traffic when you were going hundreds of miles per hour. The flash memory is a lot slower than the Raptor hard drive for data transfer rates, but it has a read time a lot faster; the best-performing ones are generally under 1 microsecond. 1 microsecond is a thousand times slower than 1 nanosecond. The write times are closer to hard drives, though; generally less than 1 millisecond, so like 10x faster than a hard drive but still 100,000 times slower reaction time to writing data than the RAM is.
What this means is, when your permanent storage is flash-based, it has a much faster reaction time than a hard drive but it's still dog-slow compared to RAM; so when Android runs out of RAM, it caches to the page file on the flash memory, and you'll have the same slowdown effect as you do on an old POS computer, but it's not as noticeable because flash memory reacts faster than disk-based hard drives.
The point of all of this is that, 1GB of DDR1 memory on a phone is FAR better than 512MB of DDR2 memory. The 1GB will prevent you from hitting that metaphorical brick wall of caching data to your flash memory when the 512MB won't. We already use 400MB, or more, of our 512MB of RAM on our existing phones just by turning it on and having a couple of widgets/services in the background above & beyond the stock ones. How do you expect to take advantage significantly higher-end applications and games, which also means (for games, primarily) that they take up more RAM, as well?
You can't have higher-quality graphics without needing more RAM, so when that new version of Angry Birds comes out this fall or something that requires two cores and looks amazing, but uses 250MB of RAM to run instead of the 80MB or whatever the regular one uses now, what do you think has to happen? That's right. Android has to cache that much extra data to your flash memory so it can unload it from the RAM, freeing the necessary space to load Angry Birds HD. This causes more of a delay as it's writing data, and will cause extra choppiness, etc. Another thing to keep in mind is that, as resolutions increase, so do the texture sizes for all applications and widgets that you use, assuming they support the new resolution. More size needed, which takes up more space in RAM.
Don't be fooled. When truly good and proper dual-core benchmarks come out, 1GB RAM dual-core phones will spank their 512MB RAM dual-core brethren for real-world performance in games, and other high-memory applications. Also, excessive caching greatly increases the chance of flash memory going bad. Not a common occurrence if it was fine when shipped, but still something to think about.
So, in summary, even though the performance hit from caching to flash memory isn't as bad as caching to hard disk drives, it's still a tremendous slowdown and it will matter for dual-core phones way more than for single-core ones. The average amount of RAM installed on dual-core desktop computers from Dell/HP/etc. was significantly higher than what the average was for the previous single-core generations were, and there are reasons for that. Primarily, the same reasons I just outlined. In simple terms, faster processors can do more things, which necessarily requires more RAM.
Sorry for the wall of text, I tried to be more concise but it kind of got away from me. I'm not buying a Bionic because it has 512MB of RAM. After owning it a year, it'll be having performance issues on top-end dual-core-required games that run just fine on phones like the Atrix.
I'm sorry because I know this is probably going to come across the wrong way, but WOW, you spent a lot of time writing that up, and too much time for me to read it alll, especially considering Motorola has pulled back on the Bionic and it's receiving "enhancements". I guess what I'm saying is why all the speculation/conjecture until we know the revised specs? Maybe it'll land with 8GB of DDR 6 RAM.
I'm hoping Motorola gives Verizon a phone that is higher end than the Atrix. Afterall Verizon has done much more than ATT in the way of supporting Moto..when they needed it. Anxious to see what Big Red winds up with.
Sent from my ERIS using XDA Premium App
I disagree that ram is the single most important factor of performance of a computer.
hard drives are the biggest bottleneck in a computer. this is why I use a vertex 3 ssd.
Sent from my PC36100 using XDA Premium App
gemro311 said:
I'm hoping Motorola gives Verizon a phone that is higher end than the Atrix. Afterall Verizon has done much more than ATT in the way of supporting Moto..when they needed it. Anxious to see what Big Red winds up with.
Sent from my ERIS using XDA Premium App
Click to expand...
Click to collapse
I concur, really hope VZW pushes for a premier device
I disagree. Android isn't expanding as an OS at some breakneck pace and 512MB is definitely suitable for the near future. 1GB is absolutely not necessary for great performance in a phone. RAM is a bottleneck, but it is not something that magically allows for better performance if the device isn't hitting the pagefile anyway.
The way that Android manages applications will allow 512MB phones to be relevant for some time. The Bionic will be a solid phone for the next year, but there will always be something bigger and better next year. Phones aren't future-proof.
I was just checking out this thread and wanted to say maybe the reason that the atrix comes with 1gb of ram is because of the extra contraption that you can buy along with. It looks like a netbook but is not very well performing and who would even care to rely on it for anything I don't know.
gemro311 said:
I'm hoping Motorola gives Verizon a phone that is higher end than the Atrix. Afterall Verizon has done much more than ATT in the way of supporting Moto..when they needed it. Anxious to see what Big Red winds up with.
Sent from my ERIS using XDA Premium App
Click to expand...
Click to collapse
I certainly hope Motorola makes the required improvements, but you also need to keep in mind Verizon approves and in many if not all cases specs the phones they want. They chose the specs, they had to live with the specs. I think once they saw what was coming they figured it was no longer premiere and wanted changes made.
Regardless of why its been pulled back the fact that it was is good, but if its going to take 4-5 months to get it out the door they should have just scrapped it altogether.
E30kid said:
I disagree. Android isn't expanding as an OS at some breakneck pace and 512MB is definitely suitable for the near future. 1GB is absolutely not necessary for great performance in a phone. RAM is a bottleneck, but it is not something that magically allows for better performance if the device isn't hitting the pagefile anyway.
The way that Android manages applications will allow 512MB phones to be relevant for some time. The Bionic will be a solid phone for the next year, but there will always be something bigger and better next year. Phones aren't future-proof.
Click to expand...
Click to collapse
Well, wait for Ice Cream and we'll see. Since the future Android version will also run in tablets, it is likely that it will have huge memory requirements.
By the way, my Acer Liquid A1 can't be officially upgraded to Froyo because it only has 256Mb. Later Liquid models with 512Mb are upgradeable. At the time I bought it, 512Mb seemed unnecessary because the Nexus One operating system only supported 256Mb, having the other 256Mb wasted. This was only 12 months ago...
galaxyjeff said:
I was just checking out this thread and wanted to say maybe the reason that the atrix comes with 1gb of ram is because of the extra contraption that you can buy along with. It looks like a netbook but is not very well performing and who would even care to rely on it for anything I don't know.
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Click to collapse
I think you are on to something here. I think I read somewhere that the atrix only uses 512 mb when not connected to the dock. I have the inspire which has 768 mb, and I came from the captivate which was 512 mb, and I done know if is the ram or what but this phone performs way better than the captivate. Even when I bought the inspire, right out the box stock, preformed much better than a captivate overclocked with an ext4 filesystem kernel. Not that this is empirical evidence, but hey.
Sent from my HTC Desire HD using XDA Premium App
cryptiq said:
I'm sorry because I know this is probably going to come across the wrong way, but WOW, you spent a lot of time writing that up, and too much time for me to read it alll, especially considering Motorola has pulled back on the Bionic and it's receiving "enhancements". I guess what I'm saying is why all the speculation/conjecture until we know the revised specs? Maybe it'll land with 8GB of DDR 6 RAM.
Click to expand...
Click to collapse
I lol'd. But seriously 512 MB of RAM is more than enough... It's a PHONE not a high end desktop system. I play tons of games on my x2 and with alot of crap in the backround open, and I notice zero performance hits. If you are spending all day monitoring your RAM on your phone and trying to measure FPS loss, load time differences, etc. I suggest that you try to pick up a new hobby ASAP, OCDing will be the end of you. Best of luck!
Edit: I wouldn't worry about it either! Bionic probably won't come out anyways, and if it does, another phone with 1GB to satisfy your OCD probably will be out by then.
As of now, I feel ALL future top tier smart phones need to come equipped with at least 1GB of DDR2. The G2x, for example, will most likely have issues running a custom ice cream rom. And people will be upset.. especially after putting up with all of the other various problems that particular phone has.
OP, I don't agree entirely with your explanation of the use of caching by the OS - for all 3 major computer OSes, no matter how much excess RAM you have, they will start caching data to the hard drive, whether you like it or not. Obviously if you run out of RAM, it has to do so, but it'll even do it long before you've hit that cap - just because it determines an application has gone "inactive". Now I haven't read up on Android enough to know whether this is 100% true for it, too, but considering it's running a linux kernel, I would imagine so. So just like the 8GB of RAM in my desktop doesn't necessarily help for everyday computing needs, 1GB vs 512mb on the Bionic may not make a huge difference.
raptordrew said:
OP, I don't agree entirely with your explanation of the use of caching by the OS - for all 3 major computer OSes, no matter how much excess RAM you have, they will start caching data to the hard drive, whether you like it or not. Obviously if you run out of RAM, it has to do so, but it'll even do it long before you've hit that cap - just because it determines an application has gone "inactive". Now I haven't read up on Android enough to know whether this is 100% true for it, too, but considering it's running a linux kernel, I would imagine so. So just like the 8GB of RAM in my desktop doesn't necessarily help for everyday computing needs, 1GB vs 512mb on the Bionic may not make a huge difference.
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i beg to differ
my captivate; even though its a single core...is still quite capable at most everyday tasks...only thing lacking is the RAM
my phone will slow to a crawl after entering twitter, switching to pulse and then going back to my homescreen....
not to mention my launcher keeps getting killed by android as it keeps running out of RAM
droid_does said:
i beg to differ
my captivate; even though its a single core...is still quite capable at most everyday tasks...only thing lacking is the RAM
my phone will slow to a crawl after entering twitter, switching to pulse and then going back to my homescreen....
not to mention my launcher keeps getting killed by android as it keeps running out of RAM
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Click to collapse
I have to lol at this one. Absolutely none of those issues have to do with amount of RAM. In fact the launcher problem has nothing to do with RAM at all.
Sent from my ADR6400L using XDA App
While I appreciate other people who have the same amount of passion for phones as I do, I just have two words to say about anyone saying phones with 512 mb ram will not get Ice Cream Sandwich. Nexus S.
Sent from my ADR6400L using XDA App
mb02 said:
I have to lol at this one. Absolutely none of those issues have to do with amount of RAM. In fact the launcher problem has nothing to do with RAM at all.
Sent from my ADR6400L using XDA App
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it does as android keeps killing it to free up more RAM to use......
droid_does said:
it does as android keeps killing it to free up more RAM to use......
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Click to collapse
Yea the task manager is killing the apps to keep ram freed up, as in stopping unused processes etc. That's just the aggressive working of the management software that would run just the same if you even had 8GB of ram.
Sent from my ADR6400L using XDA App
timothymilla said:
While I appreciate other people who have the same amount of passion for phones as I do, I just have two words to say about anyone saying phones with 512 mb ram will not get Ice Cream Sandwich. Nexus S.
Sent from my ADR6400L using XDA App
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Click to collapse
Remember when everyone thought Gingerbread would require a 1GHz processor as a system requirement, which was later debunked?
http://www.talkandroid.com/23041-so...ngerbread-update-due-to-1ghz-cpu-requirement/
Nobody can say what will and will not get updated for sure, although I will venture to say that it's HIGHLY likely the Nexus S will be getting 2.4, you're right.
zetsumeikuro said:
I lol'd. But seriously 512 MB of RAM is more than enough... It's a PHONE not a high end desktop system. I play tons of games on my x2 and with alot of crap in the backround open, and I notice zero performance hits. If you are spending all day monitoring your RAM on your phone and trying to measure FPS loss, load time differences, etc. I suggest that you try to pick up a new hobby ASAP, OCDing will be the end of you. Best of luck!
Edit: I wouldn't worry about it either! Bionic probably won't come out anyways, and if it does, another phone with 1GB to satisfy your OCD probably will be out by then.
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Click to collapse
512 mb is not enough for a dual core 4G phone it just isnt. the thunderbolt has 768 mb and its only single core and 4G and let me tell you it would be way faster with the 1024 mb of ram i cant imagine how laggy the bionic would be if you start doing anything with it! the 512 ram will be ate up in no time! i sure hope verizon reconsiders and adds more ram or i probably wont use this device as my daily phone either keep the thunderbolt with more ram which is sad cause it has been out for awhile now and the droid x also has 512 ram and it has been out for a year and they cant make improvements?? and they are going to want $299+++ for this phone ON CONTRACT! it better have more than 512 ram or it aint worth a lick! rip this phone open and put my own ram in it!

Potential lag fix

I saw a lot of complaints about lags, when the memory is filled, etc.
As we know, ssd performance degrades as it gets filled, that's true, however, project butter is based on a lot of caching.
I would suggest to keep your storage at least 15% free, and more importantly, check the cache size of your favorite apps, especially after a big write operation, like downloaded a hd movie or installed a large game. These kind of operations tend to take space aggressively, leading to cache performance suffering. Just clear the cache if the cache is big.
I've been using chrome intensively for the past week (the first week with my n7), chrome had built >200mb cache already. I cleared it, now my n7 is like butter flying again.
i dont get where you get off saying that performance decreases when the SSD is filled up. I had my nexus 7 filled up almost to the max (16gb) and it didn't lag one bit. It's probably just the babies around here that like to complain everything that are experiencing the lag. what about the other two hundred and forty million people out there not complaining?
It has been proven that the lag exist and if you haven't experienced then good for u. Half of the people will never experience because not all of users will fill up space fully. Other half doesn't know about existence of this forum and lag thread etc.
Sent from desire s
Foka002 said:
It has been proven that the lag exist and if you haven't experienced then good for u. Half of the people will never experience because not all of users will fill up space fully. Other half doesn't know about existence of this forum and lag thread etc.
Sent from desire s
Click to expand...
Click to collapse
sure the lag exists... but he's saying it's due to storage issues. I personally don't think so; SSD do not lag, they might take .5 milli second to read through, but so what? we've become a generation of no patience. There must be some other issue regarding the lag that people are experiencing. I can almost 100% guarantee its not the SSD
Some apps collect memory when they run for long periods of time and start to hog the system down.
However, the main culprit in Android lag is the way it treats UI rendering. It has nothing to do with how much an ssd is filled.
Beards said:
Some apps collect memory when they run for long periods of time and start to hog the system down.
However, the main culprit in Android lag is the way it treats UI rendering. It has nothing to do with how much an ssd is filled.
Click to expand...
Click to collapse
Project butter has triple caching for cpu, gpu, display. Ui rendering is gpu and display related, it needs caching too. Do you now where it's the cache from? It's part of ssd.
MRsf27 said:
i dont get where you get off saying that performance decreases when the SSD is filled up. I had my nexus 7 filled up almost to the max (16gb) and it didn't lag one bit. It's probably just the babies around here that like to complain everything that are experiencing the lag. what about the other two hundred and forty million people out there not complaining?
Click to expand...
Click to collapse
You don't have the problem, which doesn't mean other people don't either.
Here is the lag thread
http://forum.xda-developers.com/showthread.php?p=31647380
MRsf27 said:
sure the lag exists... but he's saying it's due to storage issues. I personally don't think so; SSD do not lag, they might take .5 milli second to read through, but so what? we've become a generation of no patience. There must be some other issue regarding the lag that people are experiencing. I can almost 100% guarantee its not the SSD
Click to expand...
Click to collapse
Ssd cannot get that magic latency number all the time. It needs memory banks to increase throughput. It has to have enough space for memory banks, if there is not enough space left, the throughput and latency will suffer. This can explain some larger ssds are faster than smaller ones, with the same everything else.
angellsl said:
Ssd cannot get that magic latency number all the time. It needs memory banks to increase throughput. It has to have enough space for memory banks, if there is not enough space left, the throughput and latency will suffer. This can explain some larger ssds are faster than smaller ones, with the same everything else.
Click to expand...
Click to collapse
I understand what you're saying, however, the speed at which a SSD will read is gonna be faster, regardless of these memory banks; I'm sure thats why when they release a 16gb version of a device and you only get 13gb, it has to be accounted for something. they do not have 3gb worth of worthless OS apps. i'm sure that's saved up storage for extra memory.
MRsf27 said:
I understand what you're saying, however, the speed at which a SSD will read is gonna be faster, regardless of these memory banks; I'm sure thats why when they release a 16gb version of a device and you only get 13gb, it has to be accounted for something. they do not have 3gb worth of worthless OS apps. i'm sure that's saved up storage for extra memory.
Click to expand...
Click to collapse
Storage capacities mentioned by retails usually follow 1000MB = 1GB, whereas the true value is 1024MB = 1GB. This is one cause for lower then reported size available.
Another reason is, possibly, the space just isn't accessible. For example, I have a 500GB HDD. Only 465GB is usable. Regardless if the 500GB reported is 1000MB=1GB or 1024MB=1GB, 465GB is still falls short. And this is with a complete drive wipe too. My 80GB HDD also does this (74GB usable), and I'm almost certain 99% of storage media does this too (I have yet to see any storage device listed that has the exact amount of storage usable as specified on the box).
To further what I mentioned above, the storage chip used isn't as static with usable storage space when manufactured. What I mean is, one 16GB SSD chip might have a few MB difference on usable space then another 16GB chip of the same make. To compensate for this, and to keep a uniform device specification, the partition is just locked at 13GB usable.
I have a feeling storage media is just marked to what "nice" number it rounds to, regardless if it has that much or not (16GB = 20GB, 91GB = 100GB, etc.).
espionage724 said:
Storage capacities mentioned by retails usually follow 1000MB = 1GB, whereas the true value is 1024MB = 1GB. This is one cause for lower then reported size available.
Another reason is, possibly, the space just isn't accessible. For example, I have a 500GB HDD. Only 465GB is usable. Regardless if the 500GB reported is 1000MB=1GB or 1024MB=1GB, 465GB is still falls short. And this is with a complete drive wipe too. My 80GB HDD also does this (74GB usable), and I'm almost certain 99% of storage media does this too (I have yet to see any storage device listed that has the exact amount of storage usable as specified on the box).
To further what I mentioned above, the storage chip used isn't as static with usable storage space when manufactured. What I mean is, one 16GB SSD chip might have a few MB difference on usable space then another 16GB chip of the same make. To compensate for this, and to keep a uniform device specification, the partition is just locked at 13GB usable.
I have a feeling storage media is just marked to what "nice" number it rounds to, regardless if it has that much or not (16GB = 20GB, 91GB = 100GB, etc.).
Click to expand...
Click to collapse
"usable" space. that unusable space must be used for something regardless if we can't access it.
MRsf27 said:
i dont get where you get off saying that performance decreases when the SSD is filled up. I had my nexus 7 filled up almost to the max (16gb) and it didn't lag one bit. It's probably just the babies around here that like to complain everything that are experiencing the lag. what about the other two hundred and forty million people out there not complaining?
Click to expand...
Click to collapse
Complete and utter logic fail... Good job!
Sent from my GT-P7310 using Tapatalk 2
angellsl said:
I saw a lot of complaints about lags, when the memory is filled, etc.
As we know, ssd performance degrades as it gets filled, that's true, however, project butter is based on a lot of caching.
I would suggest to keep your storage at least 15% free, and more importantly, check the cache size of your favorite apps, especially after a big write operation, like downloaded a hd movie or installed a large game. These kind of operations tend to take space aggressively, leading to cache performance suffering. Just clear the cache if the cache is big.
I've been using chrome intensively for the past week (the first week with my n7), chrome had built >200mb cache already. I cleared it, now my n7 is like butter flying again.
Click to expand...
Click to collapse
i will second the OP's cache fix and say it worked for me as well. my Chrome cache was up to 144MB and reboots would not fix the constant lag, so i cleared the cache, rebooted, and it was back to blazing fast for me.
MRsf27 said:
sure the lag exists... but he's saying it's due to storage issues. I personally don't think so; SSD do not lag, they might take .5 milli second to read through, but so what? we've become a generation of no patience. There must be some other issue regarding the lag that people are experiencing. I can almost 100% guarantee its not the SSD
Click to expand...
Click to collapse
You seem to be confusing the Nexus 7's emmc storage for a high speed ssd. It is only capable of ~15MBps read and write.
Depending on how cache is chunked (assuming it even is), it could easily cause the lag people are seeing.
---------- Post added at 11:36 PM ---------- Previous post was at 11:12 PM ----------
espionage724 said:
Storage capacities mentioned by retails usually follow 1000MB = 1GB, whereas the true value is 1024MB = 1GB. This is one cause for lower then reported size available.
Another reason is, possibly, the space just isn't accessible. For example, I have a 500GB HDD. Only 465GB is usable. Regardless if the 500GB reported is 1000MB=1GB or 1024MB=1GB, 465GB is still falls short. And this is with a complete drive wipe too. My 80GB HDD also does this (74GB usable), and I'm almost certain 99% of storage media does this too (I have yet to see any storage device listed that has the exact amount of storage usable as specified on the box).
Click to expand...
Click to collapse
Actually, the term Gibibyte (GiB) is now used for 1024 values in storage - although you're right about it being due to manufacturers.
A 500GB hard drive will always be 465GB, you're right that 1GB = 1000MB, but you also need to take into account that 1MB = 1000KB and 1KB = 1000B.
If you do the sums, you'll find the exact difference is always 7% (by dividing 1 by 1. 024 three times) . Which is why you'll find 465 is 93% of 500, and the same for 74 of 80.
MRsf27 said:
sure the lag exists... but he's saying it's due to storage issues. I personally don't think so; SSD do not lag, they might take .5 milli second to read through, but so what? we've become a generation of no patience. There must be some other issue regarding the lag that people are experiencing. I can almost 100% guarantee its not the SSD
Click to expand...
Click to collapse
It's because of certain apps which are running. When mine starts to lag, I clear caches and stop apps. Mine wouldn't lag before I installed a few new apps in the past couple weeks. could be news360 or pulse or flipboard. Could also be nexus 7 media importer. Mine never lagged before I installed any of those.
My lag had gotten bad. Androbench showed SQL speed in 1 or less. But I've found a workaround which really 1000% improves it. Running Francos kernel with fsync off...
Makes a HUGE difference for me in all apps. Especially Facebook and TiVo.
Sent from my Nexus 7 using Tapatalk 2
---------- Post added at 04:15 AM ---------- Previous post was at 04:10 AM ----------
BTW - Google now app loads instantly now. Took at least 10 seconds. Before. Same for Google chrome.
Sent from my Nexus 7 using Tapatalk 2
Don't even bother filling. Encrypt and watch the speed drop to 1/10 on a blank fresh install. :/ deal breaker for me, unfortunately. I have to be able to encrypt and won't put up with a tablet that feels two years older than it is.
These are after encryption and before. Clean machine with 4.1.1 and everything killed. In a day with 2 or three things installed, the encrypted result halves.
Lag existence even if when i play a game like pool....
Envoyé depuis mon Nexus 7 avec Tapatalk

Camera shots?

Hi guys, i like O4XHD a lot and i want to buy it reaally much, but the only thing i concern about is the camera. Everywhere i read people say camera is very very bad and it's crap. The camera it's not most important thing for me, but it has to be at least good quality, not some trash. So i will ask you to post camera shots from your phones + tell me your oppinion. Thank you very much!
O4X's camera is really not bad, especially with the V5 mod that you could find here.
It's just a little bit lower than the other phones (GS3, One X) but pretty acceptable.
You could find cools pics taken by P880 here
bobby38 said:
O4X's camera is really not bad, especially with the V5 mod that you could find here.
It's just a little bit lower than the other phones (GS3, One X) but pretty acceptable.
You could find cools pics taken by P880 here
Click to expand...
Click to collapse
Yes, but i don't want to root it. So i'm actually talking about the stock camera. I'm wondering between Nexus 4 and O4XHD, the Nexus 4 is better in all stuff but it's short on memory storage - only 16GBs which you can use 11-12GB which is a bit less. But i'm still not sure if O4X camrea worths ;/
vladdracula said:
Yes, but i don't want to root it. So i'm actually talking about the stock camera. I'm wondering between Nexus 4 and O4XHD, the Nexus 4 is better in all stuff but it's short on memory storage - only 16GBs which you can use 11-12GB which is a bit less. But i'm still not sure if O4X camrea worths ;/
Click to expand...
Click to collapse
Go 4 NEXUS, no dilemma here...
nedooo said:
Go 4 NEXUS, no dilemma here...
Click to expand...
Click to collapse
The only thing that stop me to go 4 nexus is the 16GBs of storage memory
vladdracula said:
The only thing that stop me to go 4 nexus is the 16GBs of storage memory
Click to expand...
Click to collapse
I got the 4x HD and its good phone ;D
but, i dont have an MicroSD in it, i got 16gb storage (12gb available) and got 700mb's of music, and a game thats total of 1.5 gigs, and even more games, trust me, 16gb is enough.
Take the nexus, if you believe this and take the 4x HD if you really need 1-64gb more storage
Tomaat said:
I got the 4x HD and its good phone ;D
but, i dont have an MicroSD in it, i got 16gb storage (12gb available) and got 700mb's of music, and a game thats total of 1.5 gigs, and even more games, trust me, 16gb is enough.
Take the nexus, if you believe this and take the 4x HD if you really need 1-64gb more storage
Click to expand...
Click to collapse
yeah but for usage there are free only 13.5GBs which is 1 GB of music, 4 uber games about 5 Gigs programs 1 more GBso we left with 6.5GBs which are 3-4 movies. Not sure if that's enough. Because to play different games i always have to delete game which i have on my phone which is not cool.
Do you need 3-4 movies in your phone? and 5 Gigs programs? What kind of programs use 5 Gigs??
NFS Most Wanted, Shadowgun, GTA III, Rayman, Dead Trigger, SG: Deadzone and a few apps like Chrome, Bad Piggies and Maps and you're easily at 4 gigs.
bobby38 said:
NFS most wanted, Shadowgun, GTA III, Rayman, Dead Trigger, SGeadzone and a few apps like Chrome, Bad Piggies and Maps and you're easily at 4 gigs.
Click to expand...
Click to collapse
yeah got nfs,dead trigger,shadow gun, and deadzone,gta III,modern combat 3 and 2 and many stuff can easily get over 6 gigs with the waiting of modern combat 4 this can increase it to 7-8 gigs
Sent from my LG-P880 using xda app-developers app
dfreake said:
yeah got nfs,dead trigger,shadow gun, and deadzone,gta III,modern combat 3 and 2 and many stuff can easily get over 6 gigs with the waiting of modern combat 4 this can increase it to 7-8 gigs
Sent from my LG-P880 using xda app-developers app
Click to expand...
Click to collapse
I'm concered about the 16GBs because i will use the smartphone mainly for mobile gaming. And i like to watch movies also. But for mobile gaming is the best device on the market and it will run all the new games even after 2 years i believe. I'll take some more time to think..

Multitasking/RAM

You're busy and don't have time to wait, which is why you need to stop reading this thread and get back to organizing your Pogs. Rate this thread to express how the LG Nexus 5X performs when multitasking. A higher rating indicates that the LG Nexus 5X keeps many apps in memory so that they don't need to reload, and that when moving between apps, transitions are smooth and performance is excellent.
Then, drop a comment if you have anything to add!
Does a pretty good job keeping apps in RAM considering it only has 2GB RAM. Can hold about 6 apps.
Holds up just fine with "only" 2GB of RAM. Would I want more? Sure. I don't think there is such a thing as too much RAM. However, the Nexus 5X does hold up just fine with 2GB RAM.
I think amount of RAM is fine, but...
Nexus 5X is very capable phone and multitasking is mostly fine, but I feel that it could be better if LG would use faster flash storage(throughput), when compared to lets say Samsung flash memory that is included in Galaxy S6 and such.
For the most part it seems ok, but i do frequently experience phone locks and lag. Snapchat seems to absolutely hammer the RAM and makes the phone practically unusable, known issue from what i've seen on the Play Store reviews.
Not sure if it's my configuration...
Maybe it's the apps and features I have configured, but I see the memory becoming a problem. I'm sitting at 80% or memory used most of the time, while my N5 (with the same amount of ram) is at 46%. My N5X leaves about 350MB free, which may not cut it for intense use. I'll need to look into tweaks to reduce the OS use of memory, but I'm surprised that the N5, with the same amount of memory but a slower processor, is running more smoothly.
Never had a dropped application. 2GB is enough. I only use 200MB and have 1.7GB available which is enough to run intensive games (which required around 800MB to run).
EDIT: I am using PureNexus as my ROM so it's probably due to optimizations.
2GB is good enough for now, but given that this is a 64-bit device that means installed apps are going to take up more space both in the storage and memory. 2GB may not suffice down the road, even though it's more than enough for now.
Yap, 2 GB is good enough for now.
I really don't think the 2GB is going to be a big problem for me personally.
The 5x seems to do nice job managing the memory. Granted i only use it for browsing and reading mostly. Also the occasional video. No lagging yet.
ProjectJourneyman said:
Maybe it's the apps and features I have configured, but I see the memory becoming a problem. I'm sitting at 80% or memory used most of the time, while my N5 (with the same amount of ram) is at 46%. My N5X leaves about 350MB free, which may not cut it for intense use. I'll need to look into tweaks to reduce the OS use of memory, but I'm surprised that the N5, with the same amount of memory but a slower processor, is running more smoothly.
Click to expand...
Click to collapse
I'm looking into this also, the nexus5 was just right with my usage, but the 5x is just short with the same apps
Opera mobile which uses a lot but the system is also at 650-700mb ram
Less RAM Available!!
This is my main concern along with battery
I use tasker, twilight, autovoice, Google now, join, and many other apps that need to be kept in ram
That would let me a few MB for keeping other apps like chrome or tapatalk. I predict redraws for that apps... Right?
(I'm still deciding between 5x and moto x style)
Sent from my Redmi Note 2 using Tapatalk
Multitasking sucks on this phone!
Almost all of the apps refresh everytime, and the available ram is always around 400mb even when there's no apps running in the background.
Any way to.improve this?
Coming from Nexus 6 I have to agree the available memory is too low. Apps almost always close in the background and have to constantly refresh and lose progress. And its not like I've got tons of app running all at once, just simple apps like Firefox, inbox and WhatsApp. I'm running latest version of PureNexus Rom and available memory is always below 500MB. Wouldn't recommend this phone to anyone.
Sent from my Nexus 5X using Tapatalk
After 10 months I still have no issues with RAM management on this device. My apps rarely reload and I've never seen a launcher redraw. I'm able to do GPS navigation in the hot sun while streaming Spotify and still able to answering a SMS with Google voice without any of them closing.
Those who load up on lots of background services might have issues, however starting with Android N that will no longer be a problem. See XDA article below on Android N limiting 3rd party background services.
http://www.xda-developers.com/how-android-n-will-improve-battery-and-memory-management/
on hindsight whether 2gb of ram is enough will depend on how app developers are able to optimize their apps so that it does not hog unnecessary memory. however in the wake of the latest android n os with increase system ram consumption. i believe much modifications will have to be done to keep the 5x optimise and smooth for daily usage
Since Android N, i noticed something strange in games.
For exemple in Deus Ex Go or The Room 3.
The games runs well, but after some minutes, it starts to lag.
Don't know what's happen, it's like game is loading its content, level after level but never clean it after levels are done.
fruity101079 said:
Since Android N, i noticed something strange in games.
For exemple in Deus Ex Go or The Room 3.
The games runs well, but after some minutes, it starts to lag.
Don't know what's happen, it's like game is loading its content, level after level but never clean it after levels are done.
Click to expand...
Click to collapse
It's probably more related to CPU throttling.
Android is doing the best it can with what is has on this device, but 2 GB of ram just isn't enough to handle heavy multitasking without some rather large hiccups where the device just slows down and chugs for a bit.

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