This will be for research/documentation for getting ouya software running on other hardware. Basically a side project, started with a basic titanium backup and restore onto another device, htc one x. It has similar issues as trying to get the ouya store on CM10. didnt do any catlog or anything yet just messing around at this point...
http://imgur.com/sFtkZwz
I'm not trying to deter you or anything but I would hold out on getting real serious because I can see them changing how they work the store, updates and the launcher. Right now you can't get updates or use the ouya store unless you use the stock launcher. This is gonna cost them money and they can't outright stop us from using a different store, launcher, or cm10. So changing how those things to work solo dolo would be in their interest.
I am interested in getting the Ouya software working on other hardware. I have a retired 32gb Razr with multimedia dock that is begging to be used in my home theater. I really just want to control the phone with a ps3 gamepad and only a ps3 gamepad, so maybe I should see if you can emulate a mouse with it and sixaxis app.
Asadullah said:
I'm not trying to deter you or anything but I would hold out on getting real serious because I can see them changing how they work the store, updates and the launcher. Right now you can't get updates or use the ouya store unless you use the stock launcher. This is gonna cost them money and they can't outright stop us from using a different store, launcher, or cm10. So changing how those things to work solo dolo would be in their interest.
Click to expand...
Click to collapse
That's a huge undertaking for them from a business standpoint. Right now, they're doing the proprietary tactics of trying to lock it to their console - they're doing this to get console sales AND app store sales. By unlocking the software for other devices, or the device for other stores they will give up one of the two as well as cause a support nightmare. Right now, they only have to support their developers app on one hardware specification. If they release it, they open themselves (and their developers) up to numerous issues.
I don't think it's likely to happen. They want their own ecosystem and simplicity of supporting one device.
I would say they won't actively block porting because it does not cause the support issues, it's simply "not a supported way of going to the Ouya store". It also allows them to get the development on these other devices for A) free and the sales these devices bring in through the Ouya store. So it's a win win for them to not block it. No support overhead and added revenue.
snake2332 said:
I am interested in getting the Ouya software working on other hardware. I have a retired 32gb Razr with multimedia dock that is begging to be used in my home theater. I really just want to control the phone with a ps3 gamepad and only a ps3 gamepad, so maybe I should see if you can emulate a mouse with it and sixaxis app.
Click to expand...
Click to collapse
Doesn't the razr have cm10 or something? The ouya framework is only a couple of apps. It wouldn't really give you the ability to do that. Unless you mean the launcher and store as he only interface
Asadullah said:
Doesn't the razr have cm10 or something? The ouya framework is only a couple of apps. It wouldn't really give you the ability to do that. Unless you mean the launcher and store as he only interface
Click to expand...
Click to collapse
I guess I don't really want the Ouya interface so much as just an easy way to control the device solely with the gamepad. A solution for this might already exist, I just haven't looked yet.
I don't mean to be an a**hole.. But should this be in the general section until something comes to fruition? You have started many threads in the development section, but so far there's not much in them to justify them.. Again, no disrespect..
Sent from my Nexus 4 using xda app-developers app
7TimesCursed said:
But should this be in the general section until something comes to fruition?p
Click to expand...
Click to collapse
I will have to disagree, this is what the development sections are all about. Its posted as a [WIP] so people don't read the title and get their hopes up that its a "how to". Sorry if this is the case. The idea is that if anyone else has any productive input we can bounce ideas/issues around concerning ouya software on other hardware.
...Now that's not to say the posts in this thread shouldn't be in general, as there has yet to be a productive post! lol
It is possible, but the issue is finding a device to port it to, and getting the screen to work.
Edit: a different more probable way would be to make an OUYA launcher app/launcher.
~~~~~~~~~~~~~~~~~~~~~~~~~
I am here to help and provide knowledge to help others with there problems/issues. If you do have a question don't be afraid to shoot me a PM and I will help you and put you in the right direction to the best of my ability and will get your problem and/or issue solved.
~~~~~~~~~~~~~~~~~~~~~~~~~
'Murica said:
Edit: a different more probable way would be to make an OUYA launcher app/launcher.
Click to expand...
Click to collapse
I've been messing around learning to program android. Getting pretty good (I think, but I think that about everything I do ) and am working on turning the open source home launcher sample that comes with the android sdk into something more usable. Having issues getting the icons to display as full hd though. What I was thinking was this and in this order, with the android sdk instead of the odk:
1) Make a launcher that displays all apps can change wallpapers and has keyboard/controller shortcuts assigned to it. More features would be for later.
2) Make an open source store that would basically just be a listview probably just gonna use professorpoptarts source code and add a little something to it.
3) ......open source updater it looks like originally the ouya guys used cyanogen updater for source code reference this shouldn't be that hard also several rom developers have made open source updaters so there are several references.
It's easier said than done but since there aren't alot of people working on things I'm gonna give it a go. Honestly I would use the odk but I have enough issues with eclipse and the sdk over the last several years if the odk is as bad I don't have patience for it right now and I'm not trying to deal with non sense. If anyone wants to help lets do it.
EDIT I'm sure that poptart can fight his own battles but the thread he made on alternative store he did something productive
Related
Is it just me or does it seem like our games on android just aren't that great? Maybe its because the devs are just more into making other apps rather than making games. I don't know though. I love android but i wish we would take a step forward in the fun section along with everything else were on top of
Sent from my SAMSUNG-SGH-I897 using XDA App
Totally know what you mean. I think one of the problems is that it is hard to be noticed in the Android Market especially compared to the App store, which (if you haven't used) is fluttered with directories that are easy to use and great way to find app that will work for you (I.E. Genius, top 25, etc). As well it is ton easier to pirate games on Android, which scare off developers. If only Google could rework their Market to work...better.
sold1erjjt said:
Totally know what you mean. I think one of the problems is that it is hard to be noticed in the Android Market especially compared to the App store, which (if you haven't used) is fluttered with directories that are easy to use and great way to find app that will work for you (I.E. Genius, top 25, etc). As well it is ton easier to pirate games on Android, which scare off developers. If only Google could rework their Market to work...better.
Click to expand...
Click to collapse
I understand that Haha im against pirating for that reason and for the reason that the devs put in a lot of time and work to make these apps. But that's one thing about android that i like is the ability to install non market applications, at least with a rooted phone. But i mean you get the same thing with the iphone and jailbreaking. And i do think android needs a more efficient way of promoting apps in different areas (i.e. Games, business, social, etc.).
Sent from my SAMSUNG-SGH-I897 using XDA App
... Just as easy to pirate Apple as it is Android. If you jail break your iPhone you can load pirated games just as easy.
And I think dev's like iTunes better because once you bought it... it's yours - none of this "oh, I don't like it so I'm going to uninstall it though I already have the *.apk file on my SDCard before I do" bs.
The Android market needs to become a little more "dev friendly" and not allow people to get that refund so easily. On the flip side Google/Android will need to be a little more big brother and scrutinize the applications being released.
There need to be incentives to developing good games for Android, IMO. The platform is more than adequate, but the hardware is also differentiated. A guy with a Backflip isn't going to get the same experience with NFS Shift as a guy with a Captivate. Where Apple only lets you download apps to _hardware qualified_ devices, the Android Market doesn't do that. Until there's more control over the Market and platform capabilities, it's going to scare off devs. All I really want to see is Netflix for Android. That would make me supremely happy.
XGX5309 said:
There need to be incentives to developing good games for Android, IMO. The platform is more than adequate, but the hardware is also differentiated. A guy with a Backflip isn't going to get the same experience with NFS Shift as a guy with a Captivate. Where Apple only lets you download apps to _hardware qualified_ devices, the Android Market doesn't do that. Until there's more control over the Market and platform capabilities, it's going to scare off devs. All I really want to see is Netflix for Android. That would make me supremely happy.
Click to expand...
Click to collapse
The netflix idea is good and i agree there needs to be limitations based on hardware and which version of android you have. I thinks that's what is going to happen when gingerbread comes out though.
Sent from my SAMSUNG-SGH-I897 using XDA App
This is the only MAME emulator I've found that supports the classic games. It emulates a GP2X game console which supports .34/.35b roms only. It doesn't seem to recognize the newer roms.
I can only find it by using the links on this page or scanning the QR Code with my phone.
http://www.androlib.com/android.application.com-jrioni-jarcade-qCqA.aspx
I had to use my phone and scan the QR Code with the Barcode Scanner App to open the page in the MarketPlace. If anyone could provide a link, it would be great as the GTab doesn't have the resolution to scan the QR Code as well as being a PITA with only one camera.
UPDATE: Tried to use my phone to blowup the QR Code to scan it as the link wasn't working for the GTab for some reason. Got it to scan with Barcode Scanner, but it linked to the same page in the Marketplace. It didn't make a difference though. It seems there is still something missing from the Marketplace implementation on the GTab and this is after the last Marketplace hack involving changing the build.prop. Sideloading after downloading from a device that can use this like appears to be the only way to go to load this for now.
TigerMAME, which is found easily on Android Marketplace only supports Neo Geo/CPS1/CPS2 games.
Once purchased and installed, you need to wait for him to send you a code to unlock and activate the emulator. It took more than 24 hours, so be patient.
I was able to convert some roms to work with this using his instructions on his blog:
http://jrioni-arcade.blogspot.com/2009/09/howto-rom.html
Playing with WiiMote Keyboard works. You will need to UNCheck the WM Sideways option in the keyboard settings for the WiiMoteIME Settings. The emulator assumes you're turning it sideways. The Wiimote is difficult to play MAME with, looks like it's time to buy a Classic Controller Pro!
I wish it played the full set supported by GP2X, but it only works with about one third of the roms GP2X supports. I went through them all, since have full set for my Dingoo and PSP and used the app with G1, Droid and Incredible (probably one of the first people that bought his app in 2009).
Jioroni messed up, since this app and the PC Engine would have doen well, were it not for his code validation process. His efforts to prevent piracy actually has hurt him more than selling through the market straight.
Yeah I was a little put off by the piracy precautions as well. It's scary when you have only 24 hours to return it and it takes almost 2 days to get a code. I did reprocess the roms as he had outlined in his blog post and a lot of them were able to play successfully. I have some issues maybe you might know how to solve like the galaga missing ship exploding sound or sounds in donkey Kong. I know in the PC version there was a sample directory to address this is there something like this?
Sent from my GTablet-TnT-Lite using Tapatalk
dkhilo said:
Yeah I was a little put off by the piracy precautions as well. It's scary when you have only 24 hours to return it and it takes almost 2 days to get a code. I did reprocess the roms as he had outlined in his blog post and a lot of them were able to play successfully. I have some issues maybe you might know how to solve like the galaga missing ship exploding sound or sounds in donkey Kong. I know in the PC version there was a sample directory to address this is there something like this?
Sent from my GTablet-TnT-Lite using Tapatalk
Click to expand...
Click to collapse
All common issues with MAME .34 & .35. Still young app back then.
This project appears abandoned. No activity on the blog since 2009, and though Jarcade shows up in the market, if I try to buy it, I get a server error.
Are there any emulators that play the early Mame games from the eighties?
I was actually surprised that mame doesn't exist for android. I want to play old-school 80's games and I think most would be perfect for android devices.
sark666 said:
I was actually surprised that mame doesn't exist for android. I want to play old-school 80's games and I think most would be perfect for android devices.
Click to expand...
Click to collapse
Perhaps it's beause while the code is available, it cannot be used commerically, so no monetay gain for the wouldbe developer. I installed the Android sdk + all the other required software, just to get a feel for what would be involved in porting mame. The NDK might provide some help using the existing C code, rather than converting everything to java, but at this point I'm still learning how to import existing java code into my test projects.
The other problem as I see it, is that Mame runs with the command line or a frontend. I may be able to get some code for a java frontend, but adding it to the project and connecting it is beyond my current limited abilities.
There's also the source code MAMEUI, which has a GUI. Written for windows tho
Yes it wouldn't have a monetary gain, but that hasn't stopped people previously from porting mame to everything under the sun. The one device I thought would have it for sure, doesn't.
And yes a front-end would be an issue and add development time, and so would an a control overlay. Someone needs to standardize some game development tools one thing being virtual controls so other game developers who need on screen controls can just place say an 8 way controller and two buttons. But that's another matter.
Well, I hope mame gets ported one day but if it hasn't already I don't think it's just around the corner.
sark666 said:
And yes a front-end would be an issue and add development time, and so would an a control overlay.
Click to expand...
Click to collapse
I've been going through the Android SDK tutorials / layouts section and believe that creating a frontend may be the easiest part. Haven't yet learned how to pass values to from the Java frontend to the native C code, but I'm sure it's very possible.
The initial release of this theoretical MAME port could be without a control overlay. The user could use the navigation keys on their Android device if available, or something external like a wiimote.
Another thought is that perhaps MAME could be compiled for Android and launched via the command line in the Terminal emulator.
sark666 said:
Well, I hope mame gets ported one day but if it hasn't already I don't think it's just around the corner.
Click to expand...
Click to collapse
I've started a blog to document my efforts in bringing Mame to Android, and will be devoting most of my free time to this cause over the next few weeks. I'm sure it's just a matter of making the right connections in the dev tools.
Bro if u need a tester im here,we need a decent mame for droid,im glad sumone finally took the raines and u decide to make this happen,if u need any help with finding info pm me and ill do my best to help.....mame.......ftw!!!!!
Sent from my HTC Vision using XDA App
I was curious and thought this would be kind of a neat app. Is there an app that I can use to turn my GTab into an external/second monitor for my laptop? If so is it Linux compatible or just Windows? Is it USB or WIFI?
I've been trying to find something like this also.
You could try a remote access app. There are a few to choose from in the market. There are also a few threads here about some of the different options.
Looks like the iPad has one ... wonder if they will work on an Android version:
http://itunes.apple.com/us/app/maxivista/id380146095?mt=8
Doesn't look like it...
http://www.phraseexpress.com/phpBB3...&start=0&sid=0de7ef74024f2af56e0f99d9f067c652
jpmi23 said:
Doesn't look like it...
http://www.phraseexpress.com/phpBB3...&start=0&sid=0de7ef74024f2af56e0f99d9f067c652
Click to expand...
Click to collapse
Too bad too, I like maxivista.
Surprised their devs are so naive as to say they couldn't see the market for and android version. Guess they don't actually watch or read the news much.
(BTW, I mean the PC version, I have never drunk the apple/itunes koolaid)
nunjabusiness said:
Surprised their devs are so naive as to say they couldn't see the market for and android version. Guess they don't actually watch or read the news much.
Click to expand...
Click to collapse
Lol. I'll second that. Aren't we the "hackers" always looking to do something cool with our open source gadgets? They are as naive as it gets.
I was just thinking of something like this aswell. Is it possible to re-engineer the hdmi-out to take hdmi-in? I'd love to plug my cable box into my tab while i play xbox on the TV (or vice versa) I know there has been no positive progress on hdmi-in with HTC's mini-HDMI implementation. Maybe viewsonic (being a monitor company) has a better possibility? Any dev's feel like taking a crack at it?
iDisplay is available in the android market. works just like the iOS version.
Anyone tried iDisplay on the gtab?
I thought I'd buy it but there are only two bad reviews on their webpage and eleswhere I've read that they do no give refunds. There is no trial version on their site, but their terms of service says that customers are expected to run trial versions before they buy . . .
I sent them a kind message asking them if they truly expect anyone to give them money for basically nothing. But I tried to be nice, and to encourage them to post a trial so I could buy and give them a positive review. Five bucks ain't much, but darned if I'll give it away to shmucks . . .
Anyway, if the app works well, they deserve our support.
My gtab is running vegan5 and I use the HP mini wireless keyboard with both of the office suites available. The gtab is taking place of my laptop and doing a great job of it. To be able to also use it to augment the laptop by giving me more screen real estate would be icing on the cake.
Thanks for posting this thread. I never would have thought if it.
iDisplay working
I gave it a try and am happy to let you know it is working well. It is a bit laggy and slowed down my computer a bit but does work for an extra screen.
matthai5 said:
I gave it a try and am happy to let you know it is working well. It is a bit laggy and slowed down my computer a bit but does work for an extra screen.
Click to expand...
Click to collapse
Thanks for the feedback. I'll purchase the app. I loaded the XP application and it appears that a virtual server is created which could be the reason for the slowdown.
It would be nice if some of these application developers provided just a wee bit of info that could be used to determine if an app is appropriate or not. I think that the apple market has set a kind of precedent for wishy-washy frivolity that is going to carry over into the android market unless google demands a higher degree of responsibility. The time is now, before the market matures as android tabs and notebooks take over most of our computing tasks, as I think they will.
The apps written for the old Palm devices were held to a much higher standard than a lot of iPhone apps I've seen. But then the Palm devices were oriented towards business productivity and not so much as toy/entertainment oriented as iPhones and iPads. I spent part of the day with my hands on the Xoom tab, and talking to several Motorola reps and Verizon sales people. I must have sounded like an evangalist for the android OS.
If google is listening I'd like to tell them to take their work seriously right now because they could be taking over the entire personal computing market in the near future. Computing, regardless of platform, is not all about entertainment. We in engineering and science have needs that also require more versatile hardware and software. The tegra3 is just around the corner . . . then what? How will all those extra processing cores be made truly useful? I want an android powered tricorder.
My evangelical proclivities are simply gushing forth . . . (in all the wrong places)
Thanks again to the OP for initiating this thread.
I tried iDisplay today. I like it! It is a bit laggy, but works great other than that!
Video: http://www.youtube.com/watch?v=vBD-H8Bhehc
Bonsai Geeks
Latest ROM: ouya_bonsai_v0.0.1
Last Update: 09/13/2013
Type: JB
Perfect is repeatable. Imperfect is Perfect[/COLOR]
PLEASE NOTE: I am not responsible for anything that happens to your device. This includes acts of God, your wife/girlfriend breaking it over your head for using it too much, or jealous Apple TV owners!
..::INCLUDED MAIN FEATURES::..
Based on OUYA release US 1.0.459-r1
Deodexed
Rooted
BusyBox Installed
OTA Redirected to ZenGeeks.net Servers
Custom initramfs (init.d supported)
Ext 4 tweaks
Optimaize apk files (PNG Opt, Resources and APK Comperssion, Zipalign)
System tweak for optimal performance
Network speeds(ipv4) tweaked
CIFS Support
Wireless ADB Support
Xposed Pre-Installed
..:: Donations::..
THANK YOU FOR THE FOLLOWING DONATION:
Your Name HERE
..::A Special Thanks::..
..::Installation::..
DO NOT FACTORY RESET
**Full Wipe Needed for optimal performance**
Boot Into CWM Recovery
Perform Backup
Wipe Data/Factory Reset
Wipe Cache
Wipe Dalvik-Cache
Reboot
Click to expand...
Click to collapse
..::Pre Install::..
Once log into OUYA go to Google Play Store, input Google account. ( You might have to input twice) after doing so close Google setup and access Google play store.
..::ROM::..
DOWNLOAD LINK: FIXING
md5: c7489a7b22109136867721d4bd2c7dca
DOWNLOAD MIRROR:
..::ChangeLog::..
Code:
Bonsai v0.0.1
[LIST]
[*]Based on OUYA release US 1.0.459-r1
[*]Deodexed
[*]Rooted
[*]BusyBox Installed
[*]OTA Redirected to ZenGeeks.net Servers
[*]Custom initramfs (init.d supported)
[*]Ext 4 tweaks
[*]Optimaize apk files (PNG Opt, Resources and APK Comperssion, Zipalign)
[*]System tweak for optimal performance
[*]Network speeds(ipv4) tweaked
[*]CIFS Support
[*]Wireless ADB Support
[*]Xposed Pre-Installed
[/LIST]
Mine!!!!!! All for meee
Hoping to release this out tonight!!!
MasterZen88 said:
ZG BETA
ZenGeeks
Latest ROM: ZG_Beta_v0.0.1
Last Update: N/A
Type: JB
Wabi-Sabi: Finding the beauty in, and embracing the imperfect!
Perfect is repeatable. Imperfect is Perfect
PLEASE NOTE: I am not responsible for anything that happens to your device. This includes acts of God, your wife/girlfriend breaking it over your head for using it too much, or jealous Apple TV owners!
..::INCLUDED MAIN FEATURES::..
Based on OUYA release US 1.0.328
Deodexed
Rooted
BusyBox Installed
Custom initramfs (init.d supported)
Ext 4 tweaks
Optimaize apk files (PNG Opt, Resources and APK Comperssion, Zipalign)
System tweak for optimal performance
Network speeds(ipv4) tweaked
..:: Donations::..
THANK YOU FOR THE FOLLOWING DONATION:
Your Name HERE
..::A Special Thanks::..
..::Installation::..
..::ROM::..
DOWNLOAD LINK:
DOWNLOAD MIRROR:
..::ChangeLog::..
Code:
ZGBeta v0.0.1
[LIST]
[*]Based on OUYA release US 1.0.328
[*]Deodexed
[*]Rooted
[*]BusyBox Installed
[*]Custom initramfs (init.d supported)
[*]Ext 4 tweaks
[*]Optimaize apk files (PNG Opt, Resources and APK Comperssion, Zipalign)
[*]System tweak for optimal performance
[*]Network speeds(ipv4) tweaked
[/LIST]
Click to expand...
Click to collapse
Looking forward to it I was a little angry when I got my console and Google play was not in it. Ouya made this big thing about being completely open and what do they give us a great android gaming platform that you are not allowed to use unless you hack it or buy games from them. that should be an optional market not the only choice. I bought the Ouya so I can play my android games that I have already purchase from the play store. Ouya great product horrible execution. on the lunch you looked a little like f-ING Apple Please correct this. sorry for leaving this on your post if you want you can forward to Ouya too angry to think straight.
afrome said:
Looking forward to it I was a little angry when I got my console and Google play was not in it. Ouya made this big thing about being completely open and what do they give us a great android gaming platform that you are not allowed to use unless you hack it or buy games from them. that should be an optional market not the only choice. I bought the Ouya so I can play my android games that I have already purchase from the play store. Ouya great product horrible execution. on the lunch you looked a little like f-ING Apple Please correct this. sorry for leaving this on your post if you want you can forward to Ouya too angry to think straight.
Click to expand...
Click to collapse
While I get your point , it was kinda obvious the play store would not be on the ouya, never mentioned by the ouya team and makes sense there store would be there only way to make $
Sent from my Amazon Kindle Fire using xda app-developers app
afrome said:
Looking forward to it I was a little angry when I got my console and Google play was not in it. Ouya made this big thing about being completely open and what do they give us a great android gaming platform that you are not allowed to use unless you hack it or buy games from them. that should be an optional market not the only choice. I bought the Ouya so I can play my android games that I have already purchase from the play store. Ouya great product horrible execution. on the lunch you looked a little like f-ING Apple Please correct this. sorry for leaving this on your post if you want you can forward to Ouya too angry to think straight.
Click to expand...
Click to collapse
**Google Play Store** - I'll add that to my list-of-things-to-do
MasterZen88 said:
**Google Play Store** - I'll add that to my list-of-things-to-do
Click to expand...
Click to collapse
That would be really great, I also miss it.Would it be possible to install a Video Player who also plays mkv, avi? Is it possible, that the ouya can also play NTFS hard drives? Would like to connect my hard drive and then also watch 1080p movies.
Thanks a lot.
Android means freedom Of choice
MasterZen88 said:
**Google Play Store** - I'll add that to my list-of-things-to-do
Click to expand...
Click to collapse
that sound great and I understand it's their way of making money but I payed for the console because I thought it would be the one console that allows the owners meaning me not Ouya to decide what I have on it. When I think android I think freedom of choice, no limitations placed on the end user by the manufacturer. They can still make a lot of money without getting greedy if they have great products and a great user friendly interface of course i will buy from their market. but I want to do it by choice and not because I do not have one. They need to be reminded that this is not apple once you sell the product it is no longer yours it becomes the property of the consumer. and the consumer shows his or her appreciation by continuing to do business with them. Microsoft just proved what greed can do to a franchise, Ouya should not force People away. I feel I they gave the End User what He/She wants and add what they want to it they will be surprised by the result. have your market as an option not the only option and you will win a loyal fan base.
While I understand the desire for the play store I believe it should not come pre-installed. The Ouya is not a phone or tablet and thus the play store content can hardly be considered compatible. As long as Ouya reframes from deliberately blocking third partys from adding it, we can't reasonably be mad at them.
Sent from my DROID RAZR using Tapatalk 2
@superjay The problem is that they are deliberately keeping us from accessing it. If this was based purely on AOSP without gapps installed then there would be no problem, but there have been many of us working different angles trying to get the Play Store working on the Ouya for over a month now. The only "Custom ROMs" that are flashable are based on the Ouya framework, no one has been able to get an AOSP based rom to work, and it looks like professorpoptart has bricked his while trying. Since Ouya doesn't have any hardware button combination to access recovery, and have locked access to NVRAM, the console is still very brickable.
They claim to be open, but when you really get down to it, they're "open" for app developers, but not hackers. Which means we just have to find ways around their protections and that takes time. I'm hoping now that there's a retail launch some more experienced android hackers will take an interest and some progress will be made again. It's been mostly stagnant since we ported CWM recovery over. I'm really glad to see MasterZen88 got these optimizations done, and I'm looking forward to trying out this ROM when he posts it, but I'm far more excited about the prospect of installing CM10 and really opening this box up.
@MasterZen88 I hope I haven't offended with anything I said above, I'm not familiar with your work, but it's always great to have more developers on board. Feel free to email or PM me if I can help you with testing, or if you want to know some of what I have tried in my own pursuit of getting the play store and/or CM10 working on the Ouya.
link.
Download link please
sonofskywalker3 said:
@superjay The problem is that they are deliberately keeping us from accessing it. If this was based purely on AOSP without gapps installed then there would be no problem, but there have been many of us working different angles trying to get the Play Store working on the Ouya for over a month now. The only "Custom ROMs" that are flashable are based on the Ouya framework, no one has been able to get an AOSP based rom to work, and it looks like professorpoptart has bricked his while trying. Since Ouya doesn't have any hardware button combination to access recovery, and have locked access to NVRAM, the console is still very brickable.
They claim to be open, but when you really get down to it, they're "open" for app developers, but not hackers. Which means we just have to find ways around their protections and that takes time. I'm hoping now that there's a retail launch some more experienced android hackers will take an interest and some progress will be made again. It's been mostly stagnant since we ported CWM recovery over. I'm really glad to see MasterZen88 got these optimizations done, and I'm looking forward to trying out this ROM when he posts it, but I'm far more excited about the prospect of installing CM10 and really opening this box up.
@MasterZen88 I hope I haven't offended with anything I said above, I'm not familiar with your work, but it's always great to have more developers on board. Feel free to email or PM me if I can help you with testing, or if you want to know some of what I have tried in my own pursuit of getting the play store and/or CM10 working on the Ouya.
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Not offended at all. Glad to be apart of this OUYA movement.
XDA is all about working together has team, to get the job done as one Unity. I would be honored to work with any dev on this ouya forum. I'm not the most skilled but I have had my fair share of bricked devices. Check out my "About Me" on the OP if you would like to know who I am.
I originally started out on this forum has Mammon88 but decided to change my screen name... Just a TIP dont use Mammon has your screen names, its not really nice...lol
rawtek said:
Download link please
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It will be ready tonight, just wanted to create this thread to get the ball moving.
I was unaware that it was deliberately blocked, my apologies.
Sent from my DROID RAZR using Tapatalk 2
ThomasTJ said:
That would be really great, I also miss it.Would it be possible to install a Video Player who also plays mkv, avi? Is it possible, that the ouya can also play NTFS hard drives? Would like to connect my hard drive and then also watch 1080p movies.
Thanks a lot.
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Can sideload XBMC by going to their website and using the Android version off there. I've been happily using that to watch videos... someday I'll finish the original Doctor Who series. Partially through season 12 so far. -_- Only 14 more full seasons after this one to go. Whee.
Theraze said:
Can sideload XBMC by going to their website and using the Android version off there. I've been happily using that to watch videos... someday I'll finish the original Doctor Who series. Partially through season 12 so far. -_- Only 14 more full seasons after this one to go. Whee.
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Ok, totally off topic, but you brought it up. The reason I haven't watched Dr. Who is because of the missing episodes in the early seasons. How much did that impact your enjoyment of the series?
cannot wait, i actually really like this Ouya. there is so much potential!
sonofskywalker3 said:
Ok, totally off topic, but you brought it up. The reason I haven't watched Dr. Who is because of the missing episodes in the early seasons. How much did that impact your enjoyment of the series?
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The episode-set we watched had reconstructed versions of everything. Most had at least the original audio, but... those weren't my fav episodes. They didn't make me want to not continue watching the entire series or want to skip them. Sometimes frustrating though...
If it works for your style, I highly suggest watching those episodes while multitasking playing a game or doing some light coding. Something to distract you from the fact that you're only hearing the audio with subtitles to let you know what was supposed to be happening on the screen.
One other thing this ROM will "need" is the ability to prevent automatic updates. The default Ouya launcher (at least I THINK its the Launcher) actually automatically downloads & installs OTA-style updates with zero user prompts, which is presently a great way to just spontaneously have your ROM blown away.
Also, any word on CWM getting to where we can actually boot into that consistently? I'm a bit LESS gunshy about bricking my Ouya now that they're available to the general public (I got mine via KickStarter like a month ago), but I'd still really prefer to have a graceful way to re-stock / bring my system back from the dead if needbe
DivinityCycle said:
One other thing this ROM will "need" is the ability to prevent automatic updates.
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I'm wondering if you delete the ota url address in the build.prop if that will do it.
Also has anyone added ro.usb_host = 1 supposed to help with usb storage but not confirmed.
I'm slightly fixated on the build.prop today looking at all the diffferences. Between the ouya and a phone.
I'm writing a paper on the use of apps for my college course. Basically, I'm wanting to know what the main reason is for the development of apps from a developer's point of view. Is it money, making something useful, or pure entertainment in developing? Also, if you're not a developer how many apps do you have and how many do you actually use/find useful? If I could get some people to chime in and share their experiences and opinions it'd be greatly appreciated!
Non developer.
I mostly use (in order):
Tapatalk (car and IT forums)
Cortana (Windows Phone digital assistant)
Browsers (data compression, normal, tor)
Games (allsorted)
Jesse, first of all thanks for the reply! It seems as if all your apps have an actually use for you. Have you ever paid for any of your apps and if so was it worth the money?
Not a developer, but I mostly use browsers and I also use ppsspp for my gaming needs. I find it fun to experiment with an Android device, because that way you get to explore your device's full potential. And since android is highly customisable, the possibilities are endless.
Thanks for the reply! It's interesting that you guys both brought up that you use multiple browsers. Is there a reason for this? In Jesse's case I can see how you would need a separate browser for tor to access .onion sites but personally I just use the stock browser and in the very rare occasion will I open up Google chrome. Could you tell me a bit more about ppsspp? I have my note 4 rooted and running custom ROM so the customization is great I completely agree. Android is awesome!
Note4Nerd said:
Jesse, first of all thanks for the reply! It seems as if all your apps have an actually use for you. Have you ever paid for any of your apps and if so was it worth the money?
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I do have other apps too, I just don't use them as regularly. Some of these are different launchers, lock screen customizers, and apps like tasker, as well as some one click root apps I'm trying. (if you can help me root my MT6572 please help here
Spoiler
http://forum.xda-developers.com/general/help/how-to-root-mt6572-zte-telstra-tempo-t3063048
)
All the apps I originally listed I never paid for except for GTA SA(not pirated, but I have some originally free games that are cracked)
On this post, I have paid for tasker, nova launcher prime and my locker pro. That was mostly because I had a free $20 google play voucher with my phone.
Note4Nerd said:
Thanks for the reply! It's interesting that you guys both brought up that you use multiple browsers. Is there a reason for this? In Jesse's case I can see how you would need a separate browser for tor to access .onion sites but personally I just use the stock browser and in the very rare occasion will I open up Google chrome. Could you tell me a bit more about ppsspp? I have my note 4 rooted and running custom ROM so the customization is great I completely agree. Android is awesome!
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As for browsers, I use google chrome on my xperia sp (I might get rid of it when I root it though), whereas on my xperia t I mostly use the stock sony browser. Now, as for the ppsspp, it's actually a psp emulator. In other words, it allows you to run psp games (in .iso format) in your android phone. I think it's one of the best apps on the play store, since I don't like most native android games like temple run, minions and such. Since you have a note 4, which is a very powerful device, I highly recommend you to check it out.
This one IS coming from a developer.
Oftentimes, when I make an app, I saw a hole and I wanted to fill it. The most recent app spawned itself from the Droid Turbo not being rooted until now(finally).
People heard there was a root method so they were waiting on a hair trigger's notice to find out if it had been released. So I took it upon myself to let people know when it happened, where to get more info, and when it was released, how to get it for themselves. It spawned over 400 unique downloads on 15 different devices with an aggregate rating of 4.82.
I also like to improve on apps that I've already seen. If I feel something is drastically missing, I like to look at what they have and ask what I can do better with that.. then add what's missing.
Another example is an app I created that is made for creative commons photo sharing. So for example, when someone needs a picture for their design project, then they can simply open the app, search the word, and download. I came up with it for my senior project and we branded the whole thing, but it never went anywhere because it was unrefined.
In contrast to that reason, I often make apps because I'm testing something and it snowballs. I have a bunch of different "app pieces" in a handful of languages sitting around on my computer.
To summarize, I make apps because:
1. There's a hole and I'm going to fill it.
2. I want to improve what I see.
3. I'm simply passionate about it.
Hope that helps!