New Google Wallet APP - Xperia Z Themes and Apps

So, Tap and Pay does not work with the c6606 variant. Does it work on the other variants?

Not working on c6602 either.
Sent from my C6602 using xda app-developers app

i don't think tap and pay will ever work on the 6606 (wrong nfc hardware) on the 6602 and 3, if you are running 244, the libs are not correct so it won't work on that rom, on earlier roms (423) hopefully in the next update sony enables the smx libs
*edit got the new wallet tap and pay working on 244

Working
ogdobber said:
i don't think tap and pay will ever work on the 6606 (wrong nfc hardware) on the 6602 and 3, if you are running 244, the libs are not correct so it won't work on that rom, on earlier roms (423) hopefully in the next update sony enables the smx libs
Click to expand...
Click to collapse
Anyone who wants the new google wallet to work on their Z change the following:
>This is a lot easier than it looks from the code below, your simply changing a few lines in the build prop
>I recommend uninstalling any version of google wallet you may have first
>These instructions are for firmware .244, for previous versions follow these instructions but you only need to change the Name, Model, & Device
>Goto your build prop with rootexplorer /system/build.prop long press and select Open in Text Editor
>Change the following:
Code:
# NFC
ro.nfc.on.default=true
ro.nfc.se.sim.enable=true
[B][COLOR="Red"]ro.nfc.se.smx.enable=false[/COLOR][/B]
ro.nfc.icon.enable=false
ro.nfc.vendor.name=nxp
ro.nfc.limitation.camera=true
To:
Code:
# NFC
ro.nfc.on.default=true
ro.nfc.se.sim.enable=true
[B][COLOR="RoyalBlue"]ro.nfc.se.smx.enable=true[/COLOR][/B]
ro.nfc.icon.enable=false
ro.nfc.vendor.name=nxp
ro.nfc.limitation.camera=true
>Then change the name & device under # Final patch of properties #
Code:
##### Final patch of properties #####
ro.build.product=C6603
ro.build.description=C6603-user 4.2.2 10.3.1.A.0.244 C_93rg test-keys
ro.product.brand=Sony
[B][COLOR="Red"]ro.product.name=C6603_1270-7296[/COLOR]
[COLOR="Red"]ro.product.device=C6603[/COLOR][/B]
ro.build.tags=release-keys
ro.build.fingerprint=Sony/C6603_1270-7296/C6603:4.2.2/10.3.1.A.0.244/C_93rg:user/release-keys
To:
Code:
##### Final patch of properties #####
ro.build.product=C6603
ro.build.description=C6603-user 4.2.2 10.3.1.A.0.244 C_93rg test-keys
ro.product.brand=Sony
[B][COLOR="RoyalBlue"]ro.product.name=yakju
ro.product.device=maguro[/COLOR][/B]
ro.build.tags=release-keys
ro.build.fingerprint=Sony/C6603_1270-7296/C6603:4.2.2/10.3.1.A.0.244/C_93rg:user/release-keys
>Then under # Values from product package metadata # change the following:
Code:
##### Values from product package metadata #####
ro.semc.product.model=C6603
ro.semc.ms_type_id=PM-0270-BV
ro.semc.version.fs=GLOBAL-LTE
ro.semc.product.name=Xperia Z
ro.semc.product.device=C66
[B][COLOR="Red"]ro.product.model=C6603[/COLOR][/B]
To:
Code:
##### Values from product package metadata #####
ro.semc.product.model=C6603
ro.semc.ms_type_id=PM-0270-BV
ro.semc.version.fs=GLOBAL-LTE
ro.semc.product.name=Xperia Z
ro.semc.product.device=C66
[B][COLOR="RoyalBlue"]ro.product.model=Galaxy Nexus[/COLOR][/B]
>Then click the settings button while still in rootexplorer and select 'save & exit'
>Reboot to recovery and wipe cache & dalvik-cache (may not be necessary since you uninstalled it)
>Reboot phone goto play store and download the new version 2.0 Google Wallet, install, and sign in
>Your credit card should show up after 5 minutes or so if not goto settings Credit and debit cards and select your card on file
>Home screen should show your card with the tap and pay settings showing
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Congratulations, you now have a Sony Galaxy Nexus phone with a working Google Wallet!
For those who can't download the new version for some reason... its attached below:

Does this work on the c6606 variant?
Sent from my Nexus 4 using xda app-developers app

It works
masterofmayhem said:
Does this work on the c6606 variant?
Sent from my Nexus 4 using xda app-developers app
Click to expand...
Click to collapse
It sure does..
tested on C6506 XZL on T-Mobile. :good::good::good:
Update:
Although wallet shows Tap and Pay is activated/possible, actual NFC activation do not happen.
New wallet app still works with 4.1.2 ROM.

delete

It's not working, I tried it at two stores and the card reader doesn't pick up the phones NFC.. Has anyone confirmed you can make nfc purchases?
Sent from my Galaxy Nexus using XDA Premium 4 mobile app

enrique71 said:
It's not working, I tried it at two stores and the card reader doesn't pick up the phones NFC.. Has anyone confirmed you can make nfc purchases?
Sent from my Galaxy Nexus using XDA Premium 4 mobile app
Click to expand...
Click to collapse
confirmed 8 purchases (tap and pay) on the 6602

ogdobber said:
confirmed 8 purchases (tap and pay) on the 6602
Click to expand...
Click to collapse
Odd, Are you on the new firmware ? 2.67 ? I am and it did not work.

enrique71 said:
Odd, Are you on the new firmware ? 2.67 ? I am and it did not work.
Click to expand...
Click to collapse
no, I'm on 244...didn't know 2.67 was available. someone else said they had a problem with 67 as well

ogdobber said:
no, I'm on 244...didn't know 2.67 was available. someone else said they had a problem with 67 as well
Click to expand...
Click to collapse
I am on the ZL (c6506) running 2.67. The wallet app opens up fine and the screen displays tap and pay is ready ... but when you try bumping nothing happens, so something with the lib was likely changed in .67 that doesn't allow the build.prop kludge to work.

enrique71 said:
I am on the ZL (c6506) running 2.67. The wallet app opens up fine and the screen displays tap and pay is ready ... but when you try bumping nothing happens, so something with the lib was likely changed in .67 that doesn't allow the build.prop kludge to work.
Click to expand...
Click to collapse
a logcat would tell the error...

ogdobber said:
a logcat would tell the error...
Click to expand...
Click to collapse
ogdobber,
thanks for your valuable input to this thread.
Since you are a developer, I am hoping that attached logcat file (generated for a failed NFC attempt at POS) will be helpful in suggesting possible options to make it work.
this is for XZL C6506 for 4.2.2 (.244 ROM) and latest Goggle Wallet (v2) APP.

Rookie123 said:
ogdobber,
thanks for your valuable input to this thread.
Since you are a developer, I am hoping that attached logcat file (generated for a failed NFC attempt at POS) will be helpful in suggesting possible options to make it work.
this is for XZL C6506 for 4.2.2 (.244 ROM) and latest Goggle Wallet (v2) APP.
Click to expand...
Click to collapse
i need more specifics as I see no big errors in the logcat...I need to know where to look.
i take it tap and pay set up right?
can you post your build.prop?

ogdobber said:
i need more specifics as I see no big errors in the logcat...I need to know where to look.
i take it tap and pay set up right?
can you post your build.prop?
Click to expand...
Click to collapse
Here you go...
What I have found that only 'ro.nfc.se.smx.enable=true' is required for wallet to enable tap and pay.
Rest all (ro.product.name, ro.product.device & ro.product.model) does not matter with V2 wallet app. But have changed it to GNex values anyways.

Rookie123 said:
Here you go...
What I have found that only 'ro.nfc.se.smx.enable=true' is required for wallet to enable tap and pay.
Rest all (ro.product.name, ro.product.device & ro.product.model) does not matter with V2 wallet app. But have changed it to GNex values anyways.
Click to expand...
Click to collapse
i still need to change (mnd) to get wallet setup, after that I have been able to revert, so yes, changing the build.prop to galaxy nexus is still necessary.
so I still need specifics...
from what I understand, you tried to make a purchase at a tap and pay terminal right?
what happened? nothing?
has anyone on a 6506 got it working? on the newer firmwares (244 and 67)?
my only guess at this point is to revert the nfc apk.
or maybe dig into the nfc.access xml and check the wallet key

ogdobber said:
i still need to change (mnd) to get wallet setup, after that I have been able to revert, so yes, changing the build.prop to galaxy nexus is still necessary.
so I still need specifics...
from what I understand, you tried to make a purchase at a tap and pay terminal right?
what happened? nothing?
has anyone on a 6506 got it working? on the newer firmwares (244 and 67)?
my only guess at this point is to revert the nfc apk.
or maybe dig into the nfc.access xml and check the wallet key
Click to expand...
Click to collapse
Yes you are correct.
Wallet V2.0-R133-v9 - Tap and pay enabled, with above build.prop changes.
nothing happens when I try and use at NFC terminal.
haven't heard anyone got it working on 6506.
Revert NFC.apk from where? do you have a version that I can try? (I have .244 firmware)
And where would I find nfc.access xml? (sorry for my ignorance)
thanks for your help.

Rookie123 said:
Yes you are correct.
Wallet V2.0-R133-v9 - Tap and pay enabled, with above build.prop changes.
nothing happens when I try and use at NFC terminal.
haven't heard anyone got it working on 6506.
Revert NFC.apk from where? do you have a version that I can try? (I have .244 firmware)
And where would I find nfc.access xml? (sorry for my ignorance)
thanks for your help.
Click to expand...
Click to collapse
well I said revert, but there isn't a same device 4.2.2 nfc apk that works for the 6506
but, we have been able to get wallet working on "like" devices...
since the 6602/3 is pretty much the same, we could probably use those files
6602 nfc files
system/app/nfc.apk
system/app/nfc.odex
system/app/nfc-handover.apk
system/app/nfc-handover.odex
system/etc/nfcee_access.xml
system/lib/libnfc.so
system/lib/libnfc_jni.so
system/lib/libnfc_ndef.so
system/lib/hw/nfc.msm8960.so
I'm guessing if you just pushed from a 244 6602/3 rom the nfc.apk and nfc.odex in that would take care of the reader problem
of course make a backup, nfc will force close right away if it is incompatible
If still no, add the rest (one by one if you want to know which one did the trick)

Well, I couldn't get wallet to work on my c6506 on any 4.2.2 load, so I reverted back to the. 253 firmware (4.1.2) and now works great, no more tap and pay issues running the newest wallet version. Has anyone gotten this to work on 4.2.2?
Sent from my Nexus 10 using XDA Premium 4 mobile app

Related

{PRO} Make Xperia PLAY games work on MK16

After some weeks, I decided to make available my work on making Xperia PLAY games to work on Xperia Pro MK16. For copyright reasons, I will not attach any of the Xperia PLAY files required, but anyone can download those files from the Xperia PLAY forums.
Warning
This may not damage your phone, but as it involves dealing with /system, you could get your phone damaged. I'm not responsible for such damage.
Click to expand...
Click to collapse
Requirements:
1. SE Stock Firmware. This may not work with CM ROMS, as they may not have the required libraries & kernel patches for the SE framework. My Xperia Pro is working with the Stock ROM 4.0.2.A.0.42 Baseband 56.
2. Rooted phone. It may be faster to use a rooted kernel, as you can push files directly to /system via ADB, but it's not strictly required. Apps like Root Explorer or ES File Explorer will also do the work. Unlocked Bootloaders is not required.
3. A Xperia PLAY rom, which you can get from the "Xperia Play Android Development" forum ( http://forum.xda-developers.com/forumdisplay.php?f=1093 ). I used R800i_4.0.2.A.0.42_Generic.
Step-By-Step:
1. Get the following files from the Xperia PLAY system partition:
Code:
+---app
| brucelee.apk
| com.sony.playstation.ncua94900_1.apk
| com.sonyericsson.androidapp.storefront.apk
| fifa.apk
| PlayStationPocket.apk
| preinstalledservice.apk
| semcsuite.apk
| Sims.apk
| starbattalion.apk
|
+---bin
| brcm_patchram_plus
| lidswitchd
| usbeng
|
+---etc
| \---permissions
| com.playstation.playstationcertified.xml
| com.sony.android.playstationcertified.xml
| com.sonyericsson.android.xperiaplaycertified.xml
|
+---framework
| com.playstation.playstationcertified.jar
| playstationcertified.jar
| xperiaplaycertified.jar
|
\---lib
libpswave_jni.so
libsemcwave_jni.so
2. Copy those files to your Xperia Pro system partition, preserving the folder structure. All the files must have owner root.root and permissions 0644.
3. Pull /system/build.prop, and open it with some UNIX text editor. On Linux, use Nano, vi, vim, mc, or any of your prefference(DO NOT USE gedit); on Windows, use WinVi (The only one I know uses Linux line ending.
4. Search for property "ro.semc.timescape_keys". The default value is "Sony_Ericsson_Xperia". Change it to "Sony_Ericsson_Xperia_PLAY".
5. Search for property "ro.product-res-path". Add the following properties after that:
Code:
ro.sf.lcd_density=240
wifi.supplicant_scan_interval=15
ro.semc.dashboard.xperiaplay=true
ro.semc.dashboard.searchuri=http://pss.dl.playstation.net/pss/content/list.html
6. Save the file, and push it back to /system. Change group to root.root & permissions to 0644.
7. Reboot your phone.
8. Now, on your app drawer, you should see you have "Crash Bandicoot" & "Bruce Lee Dragon".
9. Install zeusTranslator.apk attached.
10. Go to Settings->Language & keyboard. There, disable any input method you have and enable "ZEUS Translator". Tap OK on the warning.
11. Open Crash Bandicoot or Brucer Lee Dragon, let it download the required files, and it will start. Try to download over WiFi, as downloading over Mobile Data may be expensive & slow.
12. Enjoy a Xperia PLAY-similar experience. Here are the key mappings:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
13. Leave your comments.
To-Do:
1. The zeusTranslator is now working, but I've not tested it very well, so it may have some problems. Just tell me to check how I fix them.
2. I've also tried to use games packaged with PSXperia, but still no luck. I'll update as soon I get this working.
Any question or comment, just post here.
For anyone who wants the source code of the zeusTranslator, I've created a repo at github: https://github.com/alvaroag/zeusTranslator
alvaroag said:
Hi. From some days ago, I've been working on making the Xperia PLAY games work on my Xperia Pro MK16a. I've been able to make the stock game "Crash Bandicoot" run, but I'm currently having problems with key mappings, so still I can't really play.
The problem is, I'm not really sure if this is legal. On my country, as this is a private work, and the authorities don't worry about copyright, it's no real problem to do it for my own. But, on other countries such as US or European countries, I'm not really sure.
So, I would like to read other people's comments that may help me to know if this is legal or not. Also, moderator's comments will be appreciated. PLEASE, only comments about the legal issues; nothing like "that's awesome" "i want to try it" and that kind of things. That comments can be saved for later.
Only if, after some helpful comments, I see no legal problem with publishing my work, I will do it, and will also accept help from other MK16 users to make it work.
Thanks in advance for your comments.
Click to expand...
Click to collapse
you carryon man..surely will give a try and a feedback..
Making a tutorial on how to change key mappings will not be illegal. Just like there's a tutorial in XDA on how to play GLoft HD games on phones with 480x320 display.
However modifying paid apps with the key mappings and then posting the apk here is not allowed.
swavab said:
you carryon man..surely will give a try and a feedback..
Click to expand...
Click to collapse
No doubt about that, but I dont want to get problems, as xda has to comply with the law. I'm almost sure that if I post my method here, many MK16 users will give feedback and some will also help with the development.
soumya_digi said:
Making a tutorial on how to change key mappings will not be illegal. Just like there's a tutorial in XDA on how to play GLoft HD games on phones with 480x320 display.
However modifying paid apps with the key mappings and then posting the apk here is not allowed.
Click to expand...
Click to collapse
Well, that's not my purpose. If i get to make a fully working method, I'll most probably post just the procedure to make things work, but not the files needed. The reason is simple: the files can already be downloaded here at the forum. Just go to the Xperia PLAY forum, download a stock FTF, extract it, use sin2img & unyaffs2, and you have all the needed files. The key is the HOWTO. Also, the author of PSXperia didn't got in trouble, even when it's as controversial as what I'm currently working in.
Also, the ways of SE/SMC to avoid PLAY games to work on other phones is so simple, that I understand they didn't wanted to make the games difficult to be run on another phones. I think the ZPlatform relies on some SE framework libraries, but it's not really PLAY-dependant. If they really wanted to protect it, they could have put more dependencies inside the framework; bu they didn't, and that's the reason I have got to run Crash Bandicoot on my MK16a(still working on key mappings). So I think they really don't matter about some users can make the thing work on other phone, but rather in the fact the Xperia PLAY is designed for that, from the keyboard to the software.
Anyway, two questions for everyone who reads this:
1. Can anyone provide me wwith the IDs of the keys of the Xperia PLAY?
2. Any other comments about the legal issues?
thanks in advance.
hai mate..discusssing out of any chance of cross functionalities between some models in xda is not a first thing..for example multitouch from new models to old models like x10,bravia engine from arc to other models..even sensor light functionalities had been discussed already..like that you can discuss all possibilties of some hardware devolepment section and modification right here becaues it is an open devolpment forum,also sony ericsson devolpers forum also support even for unlocking the bootloader to public for these type of devlpmnts i think...but u tc on not to publish paid apps directly..thats ol
That's really a good point. I've now decided to publish my work on this, so I'll edit the first post in a few minutes.
thanks alvaroag..awesome work,wil try ur method and wil give feedback within days.,i think you are the first one as a devleper in the pro community..many many thanks to you
Thanks, it works!
Tested crash bandicoot, lets hope you get the key mapping right.
Sent from my MK16i using XDA
Finally, I've got to make the key mappings working. Enjoy it.
i have tested it, it works fine.
do i have to switch keyboard everytime i want to play a game ?
is it possible to disable automatic start of xperia play app ?
EDIT: i deleted "semcsuite.apk" and "com.sonyericsson.androidapp.storefront.apk", it's still working without auto start the "PLAY" app
PlayStation suit on arc
is it possible to make it work on phone without hardware keyboard such as the arc? I have managed to install the official PlayStation pocket and store on my arc but it can't launch xperia play's crash banicoot. It stuck on updating message. Can anyone show me some light of how to fix it? I have changed the build.prop file to r800 so I can access playstation store but games still don't lauch.
danielo83 said:
i have tested it, it works fine.
do i have to switch keyboard everytime i want to play a game ?
is it possible to disable automatic start of xperia play app ?
EDIT: i deleted "semcsuite.apk" and "com.sonyericsson.androidapp.storefront.apk", it's still working without auto start the "PLAY" app
Click to expand...
Click to collapse
Currently, the only alternative is to change the input method before playing, as it's the only way to get the keyboard to generate the same keycodes the Xperia Play does.
Zeno Chan said:
is it possible to make it work on phone without hardware keyboard such as the arc? I have managed to install the official PlayStation pocket and store on my arc but it can't launch xperia play's crash banicoot. It stuck on updating message. Can anyone show me some light of how to fix it? I have changed the build.prop file to r800 so I can access playstation store but games still don't lauch.
Click to expand...
Click to collapse
For devices such as Neo & Arc, which don't have a hardware keyboard, I think it's a bit more difficult. A few minutes ago, someone send me a video of PLAY games running with onscreen keyboard on other Xperia devices(not sure which). I think it is done using the APK of any PLAY game which comes with the Xperia S, but I'm not sure. I will keep looking at it.
@alvaroag
Did you already managed to make PSXperia games work? If not please tell me I think I could help.
Riyal said:
@alvaroag
Did you already managed to make PSXperia games work? If not please tell me I think I could help.
Click to expand...
Click to collapse
No, still no luck with the psxperia games. I've tried with Crash Team Racing, with EU & US source APKs, but no luck.
I'm trying to get an APK for Xperia S, because those have Touchpad, so the zeusTranslator would not be needed. But I still can't get one, because I don't get the PS store to work.
Any help would be apreciated.
Sent from my MK16a using xda premium
Good job! (though have not tried it yet)
Though would it be possible for you to make the ZeusTranslation HashMap load from an easily editable text file so that we can experiment with different mappings without having to recompile etc.? (I'm not a fan of your chosen mappings )
(and in the future would be even better if we could set key mappings in the keyboard settings just as is done in emulators like Gensoid etc.)
alvaroag said:
Code:
ro.sf.lcd_density=240
wifi.supplicant_scan_interval=15
Click to expand...
Click to collapse
Why the need to set the wifi scan interval? LCD density is already set to 240 on the Pro .62 Firmware. Did you just do a diff between the Pro and PLAY build.props?
alvaroag said:
No, still no luck with the psxperia games. I've tried with Crash Team Racing, with EU & US source APKs, but no luck.
I'm trying to get an APK for Xperia S, because those have Touchpad, so the zeusTranslator would not be needed. But I still can't get one, because I don't get the PS store to work.
Any help would be apreciated.
Sent from my MK16a using xda premium
Click to expand...
Click to collapse
Have you tried my build.prop tweek from arc. You will not need the zip i don't think as you take the correct permissions and framework out on your first post. http://forum.xda-developers.com/showthread.php?t=1402731 This should let you in to the PS store.
Hey sorry, but does this means that the Xperia Play has exclusive games?? And does it have Playstation Network??
Also, is there a version of Fifa 12 that works with the Xperia Pro?? It has the same resolution as the Arc [the more popular one] so there NEED 2be a cracked version I think!?
All 2011 models have the same resolution w/ exception of Xperia Mini & Active --> Play has the same resolution as Pro
Fifa 2012 is available for xperia play therefore if you follow instructions in the first post and install support for Play games you can play Fifa 2012 on your Pro. No crack needed you can download Fifa from the market (in the pack is also "Playstation Portable" app from where u can download)
tigermess said:
All 2011 models have the same resolution w/ exception of Xperia Mini & Active --> Play has the same resolution as Pro
Fifa 2012 is available for xperia play therefore if you follow instructions in the first post and install support for Play games you can play Fifa 2012 on your Pro. No crack needed you can download Fifa from the market (in the pack is also "Playstation Portable" app from where u can download)
Click to expand...
Click to collapse
Tyyy!!

[ROM 4.2] Android 4.2 for the Nexus S 2012-11-28 Bluetooth & Bat Drain fix

This is a Repost from the general thread. I posted it there originally to get a little help from the community with my first attempt at making a nexus s firmware but it seems it would be more appropriate to move the thread here.
Original Thread:http://forum.xda-developers.com/showthread.php?t=1991616
I've managed to take the GIT of android 4.2 and get it to compile with the crespo device tree from the 4.1.2 GIT repo with some minor modifications.
I currently have a GT9020A (fido canada network) and I'm currently running android 4.2 on it with my custom kernel.
Overall Changleog:
http://iamthedarkone.com/?page_id=182
New Source tree added. Not my latest on the crespo source but it includes the crespo4g and also I linked my kernel image in the device tree
Android GIT Changes: http://www.mediafire.com/?b9xbluvo1v5h6d2
For those who don't check the website source is here: http://iamthedarkone.com/?page_id=179
Using the new apps package here makes a massive difference in how smooth the play store runs etc
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
ROMS SECTION
-Bluetooth is functioning
-Battery Drain issues Resolved
11-28-2012 Main Nexus S (custom kernel): http://www.mediafire.com/?40qzyg6c17iev7r <---latest ROM
No current Stock Samsung kernel is available for this rom because I haven't had a chance to test bluetooth etc with the latest release
-I found an issue in my GPU code in the custom kernel. This patch increased performance significantly
11-25-2012 ***With GPU Fix*** MAIN Nexus S (custom kernel): http://www.mediafire.com/?td545c2183d32mv <--- second latest ROM
11-25-2012 MAIN Nexus S (stock kernel):http://www.mediafire.com/?85ns3yn58jadqdl <----latest ROM with a stock kernel
use the 20121127 package from CM 10.1 (this is your gapps package)
http://goo.im/gapps
Root : http://download.chainfire.eu/282/SuperSU/CWM-SuperSU-v0.98.zip
Good news guys the site it back up!:http://iamthedarkone.com/
My build is also nearing the end, you beat me to it, congratz.
Is everything working? I saw BT might give some trouble and I'm assuming fixing that stupid camera error (O_CREAt LOL, FU Samsung) is enough to get it working.
IAmTheDarkOne said:
This is a Repost from the general thread. I posted it there originally to get a little help from the community with my first attempt at making a nexus s firmware but it seems it would be more appropriate to move the thread here.
Original Thread:http://forum.xda-developers.com/showthread.php?t=1991616
I've managed to take the GIT of android 4.2 and get it to compile with the crespo source from the cyanogenmod jellybean GIT repo with some minor modifications.
I currently have a GT9020A (fido canada network) and I'm currently running android 4.2 on it with my custom kernel.
Kernel Changes
-Overclocking enabled to 1.3 ghz as that's the highest I could get my phone to go stable
-added VR i/o scheduler as default
-added smartassv2 as default governor
-removed fsync for performance (francisco kernel)
I upgraded this os from a stock android 4.1.2 firmware all I needed to do is wipe cache no factor reset
GAPPS is now included
Firmware GAPPS:http://www.freefilehosting.net/fullcrespo-ota-eng-with-gappsdark
Firmware (No GAPPS): www.freefilehosting.net/fullcrespo-ota-engdark
Android GIT Changes: www.freefilehostingdotnet/devicesourcetar
Update
I've gotten gapps working porting them from the factory GN firmware. The phone seems fully functional now.
Sorry guys didn't relise I didn't disable recovery from the source
wikidotcyanogenmoddotorg/wiki/Latest_Version/Google_Apps
Click to expand...
Click to collapse
Waaaaaaaahhhhhh!!!! Cant wait
knzo said:
My build is also nearing the end, you beat me to it, congratz.
Is everything working? I saw BT might give some trouble and I'm assuming fixing that stupid camera error (O_CREAt LOL, FU Samsung) is enough to get it working.
Click to expand...
Click to collapse
Sent from my Nexus S using Tapatalk 2
knzo said:
My build is also nearing the end, you beat me to it, congratz.
Is everything working? I saw BT might give some trouble and I'm assuming fixing that stupid camera error (O_CREAt LOL, FU Samsung) is enough to get it working.
Click to expand...
Click to collapse
yeah and O_CREAT just wants a O_CREAT,(file mode) IE:666 then it compiles. Camera is working.
was just wondering about the multiple user feature ? btw.. gg for breaking the ice for out sadly outdated crespo ..
Could someone here gives me a new server? I can't download anything from that site. Please, upload a rom with that "bug" fixed.
Raducux. I think that should be easy to active, maybe something at build.prop? Google maybe wants this, remember that Google have put magnets sensor at the Nexus 7 for the hability to turn on screen with the open cover? And they never released some official acessorie like this to Nexus 7 because Apple has pattented this. Google doesn't allow multiple user at smartphone because Nokia has a patent for that, only on smartphones, not tablet.
----
God! Guys, you are very fast! I can't see your moves...
waht custom kernel we can use with this rom
Alright, tried this latest build now. Seems that the clock is cut off on the lockscreen, no idea how Google coded this. Photosphere is also missing, guess it could be done with some extra efforts. Google TTS engine keeps fcing.
how to root android 4.2 i root it from jelly bean root tytorial but root checeker says google baned super user for apps and in es explorer says im unrooted
nikolas60 said:
how to root android 4.2 i root it from jelly bean root tytorial but root checeker says google baned super user for apps and in es explorer says im unrooted
Click to expand...
Click to collapse
You can flash CWM Super SU zip. Find it on xda.
IAmTheDarkOne said:
Found an Issue in google voice search. the app fails to start. If you go into apps an uninstall it then reinstall it from the play store it resolves the issue.
Click to expand...
Click to collapse
I think even the official 4.2 update for the supported devices had the Google Voice bug but as major tech sites has reported, the Play Store update fixed the issue.
Posted using xda mobile app
Please mirror!!!!!!
dhk.- said:
Please mirror!!!!!!
Click to expand...
Click to collapse
Mirrored
4.1.x custom kernel works great with 4.2? Voodoo colour and High bigmem is essential to me.
Sent from my Nexus S using Tapatalk 2
Articudos said:
4.1.x custom kernel works great with 4.2? Voodoo colour and High bigmem is essential to me.
Sent from my Nexus S using Tapatalk 2
Click to expand...
Click to collapse
It seems so yeah I haven't tested too many other kernels however
Location services don't work. Google now and maps can't get a lock.
From a Nexus S bathing in Jelly Beans
Logomotph said:
Location services don't work. Google now and maps can't get a lock.
From a Nexus S bathing in Jelly Beans
Click to expand...
Click to collapse
That's probably the classic gps flaw that's been around since ICS. you can get around that by downloading a program like faster fix to correct it
Or you can do it manually:
1. Create a gps.conf file containing these:
NTP_SERVER=ca.pool.ntp.org <----- change this to the closest server to you
XTRA_SERVER_1=http://xtra1.gpsonextra.net/xtra.bin
XTRA_SERVER_2=http://xtra2.gpsonextra.net/xtra.bin
XTRA_SERVER_3=http://xtra3.gpsonextra.net/xtra.bin
SUPL_HOST=supl.google.com
SUPL_PORT=7276
2. Copy gps.conf in to your sdcard
3. With adb shell, run these commands:
su
remount rw
cat /sdcard/gps.conf > /system/etc/gps.conf
reboot
You can try this clock widget if it fits better : https://play.google.com/store/apps/details?id=net.alamoapps.unboldedclockwidget
Sent from my Nexus S using Tapatalk 2
IAmTheDarkOne said:
That's probably the classic gps flaw that's been around since ICS. you can get around that by downloading a program like faster fix to correct it
Or you can do it manually:
1. Create a gps.conf file containing these:
NTP_SERVER=ca.pool.ntp.org <----- change this to the closest server to you
XTRA_SERVER_1=http://xtra1.gpsonextra.net/xtra.bin
XTRA_SERVER_2=http://xtra2.gpsonextra.net/xtra.bin
XTRA_SERVER_3=http://xtra3.gpsonextra.net/xtra.bin
SUPL_HOST=supl.google.com
SUPL_PORT=7276
2. Copy gps.conf in to your sdcard
3. With adb shell, run these commands:
su
remount rw
cat /sdcard/gps.conf > /system/etc/gps.conf
reboot
Click to expand...
Click to collapse
I wasn't talking about gps. I'm talking about wifi/data connection. Can't get location through them.
sorry about the noob question but how do i get back clockwordmod recovery? o.0 i just lost it and i cant revert back to my old rom

[MOD][CM10.1][31/12] Multiuser Mod

Hey guys!
I was just curious if this could be done and apparently it can so I'm just sharing the apk here.
It basically does what the title says, it enables multiple users on the Samsung I9300.
This apk was made from the latest nightly build of CM10.1 for the I9300.
UPDATE 19/01:
I have updated framework-res.apk using the 2013/01/18 nightly build of CM10.1
Changed ROM to ParanoidAndroid. View attachment framework-res.apk
Changing the theme will cause the phone to crash when switching users. Reason unknown.
UPDATE 31/12:
I have created a flashable zip file that works with ClockWorkMod, though its untested as I haven't had time.
I have also uploaded new screenshots. Another update will be coming soon with an updated CM10.1
UPDATE 28/12:
I have updated the framework-res.apk using the CM10.1 nightly build.
With this update comes a restyled Lockscreen that will look nicer.
You may notice that it also doesn't interfere with widgets anymore.
PLEASE NOTE: This mod only works on Android 4.2 and higher! This mod has only been tested on Cyanogenmod 10.1!
Cheers!
Screenshots:
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so it only work on the CM build
qvnsq said:
so it only work on the CM build
Click to expand...
Click to collapse
I have only tested it with CM but it may work on other 4.2 roms, though I doubt it.
Which CM nightly did you try it on?
Sent from my GT-I9300 using xda app-developers app
123shree said:
Which CM nightly did you try it on?
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
the 2012-12-21 nightly build
http://get.cm/get/5oQ
charsleysa said:
I have only tested it with CM but it may work on other 4.2 roms, though I doubt it.
Click to expand...
Click to collapse
tried on the 4.1.2 giving me bootloop, guess this working on CM only
qvnsq said:
tried on the 4.1.2 giving me bootloop, guess this working on CM only
Click to expand...
Click to collapse
As I've said before Android 4.2 ROMS only.
Well...
if this mod allows multiple users like windows accounts, then there is another app on market called "switch me users root". It allows us to do everything.
I am not spamming this thread but i want to know what are its advantages and features over the app as mod looke interesting and i dont want to reply on an app. This mod will be great for me.
Jaskaran498 said:
Well...
if this mod allows multiple users like windows accounts, then there is another app on market called "switch me users root". It allows us to do everything.
I am not spamming this thread but i want to know what are its advantages and features over the app as mod looke interesting and i dont want to reply on an app. This mod will be great for me.
Click to expand...
Click to collapse
I'm sorry but I couldn't find an app with that exact name, though I found one called SwitchMe Multiple Accounts (https://play.google.com/store/apps/details?id=fahrbot.apps.switchme).
If you examine it carefully its not actually multi-user, it pretends to be by saying different people are logged in but all users can access each others files.
This mod enables the Google-built multi-user environment on your Samsung I9300 which is true multi-user by allowing each user to have their own apps, settings and files separated from one another. (http://www.android.com/whatsnew/ its a tablet feature enabled on a phone.)
I hope this clears things up!
Cheers!
charsleysa said:
I'm sorry but I couldn't find an app with that exact name, though I found one called SwitchMe Multiple Accounts (https://play.google.com/store/apps/details?id=fahrbot.apps.switchme).
If you examine it carefully its not actually multi-user, it pretends to be by saying different people are logged in but all users can access each others files.
This mod enables the Google-built multi-user environment on your Samsung I9300 which is true multi-user by allowing each user to have their own apps, settings and files separated from one another. (http://www.android.com/whatsnew/ its a tablet feature enabled on a phone.)
I hope this clears things up!
Cheers!
Click to expand...
Click to collapse
Okay thanks.
Great mod buddy :good:.
Sorry i misspelled the app a little...
But great mod.
And its amazing to see that such mod has no bugs!
Has password system? I want full privacy (nevermind what you think , thats not the case)
Jaskaran498 said:
Okay thanks.
Great mod buddy :good:.
Sorry i misspelled the app a little...
But great mod.
And its amazing to see that such mod has no bugs!
Has password system? I want full privacy (nevermind what you think , thats not the case)
Click to expand...
Click to collapse
As I mentioned this mod merely enables a Google-built feature, any changes are made by Google or the Cyanogenmod team. In saying that, yes, there is a password system, it works just like an ordinary lockscreen password.
will this work with every nightly which will follow? do i have to reflash it anytime i update cm?
H-KaN said:
will this work with every nightly which will follow? do i have to reflash it anytime i update cm?
Click to expand...
Click to collapse
This should work with upcoming nightlies but I provide no guarantee that it will.
And yes you will need to flash it again every time you update CM10.1
Confirmed working with 20 DEC nightly.
Sent from my GT-I9300 using xda app-developers app
help me.....
charsleysa said:
Hey guys!
I was just curious if this could be done and apparently it can so I'm just sharing the apk here.
It basically does what the title says, it enables multiple users on the Samsung I9300.
You need to adb push the apk and replace the current framework-res.apk
This apk was made from the latest nightly build of CM10.1 for the I9300.
PLEASE NOTE: I haven't perfected the layout so the user switcher may be on top of your lockscreen widgets!
PLEASE NOTE: This mod only works on Android 4.2 and higher! This mod has only been tested on Cyanogenmod 10.1!
Cheers!
Screenshots:
View attachment 1586208View attachment 1586209View attachment 1586210View attachment 1586211View attachment 1586212View attachment 1586213
Click to expand...
Click to collapse
How to adb push???? A apk file??
arunritz said:
How to adb push???? A apk file??
Click to expand...
Click to collapse
- copy APK to /system using Root Explorer or any other file manager with root access
- now set correct permissions (rw-r--r--)
- move and replace APK to /system/framework
- reboot
OP: thanks for this mod
how to set correct permissions.i'm new to this didn't get pls explain........
I was experimenting with this last week and noticed a few things working on my own solution:
Phone app doesn't work, can't place a call on another user. Source of phone app checks for userid == 0.
Using the user switcher tile tries to load the multi user view widget, which is missing. So adding it manually on the lock screen is a bad idea as it interferes with the widget space.
Have you looked into this?
Sent from my GT-I9300 using xda app-developers app
sfjuocekr said:
I was experimenting with this last week and noticed a few things working on my own solution:
Phone app doesn't work, can't place a call on another user. Source of phone app checks for userid == 0.
Using the user switcher tile tries to load the multi user view widget, which is missing. So adding it manually on the lock screen is a bad idea as it interferes with the widget space.
Have you looked into this?
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
The lock screen widgets at the moment are kinda useless so the user switcher is placed on top, but this is noted in the first post.
As for the phone app, if you can send me the exact location of that code (file and line) then I can take a look at it but I make no promises to get it working.
Well I started working on this last week on Tuesday, but got hold up due to x-mas etc.
When I'm home I'll show you the exact lines where it checks, I'm not sure why it checks for userid 0. Maybe just leaving it out will make it work.
I don't think that the widget is useless, overlaying the switcher is just ugly and hackish. If you put the switcher into a widget the android way it would be a much better solution.
It's also the reason why I hadn't put up a topic on xda. Because my solution right now makes any widgets on the lock screen get an offset and I'd rather get the widget working so if you use the tile switcher it doesn't add a non existing one (square with a plus sign).
Just my two cents
Sent from my GT-I9300 using xda app-developers app

Simple Root for Unlocked Bootloaders (SGP311/312)

It was clear that rooting some Sony devices was not as easy as it should be. This is for unlocked bootloader users, who want to quickly root a stock ROM by flashing a rooted boot.img. It is for the POLLUX_WINDY (ie. the SGP311/312) devices ONLY.
Do not install this on the Pollux (tablet Z with LTE), or it will no longer boot - use flashtool to fix it
There may have been some in the past, but these tend to be full of other "tweaks", like hideous amateur boot logos, and stupid changes like setting ro.secure=0. That's a bad idea, it can break things, and frankly, I know from experience of myself and others that there is a need for a FAST way to root your unlocked device after flashing a new ROM, rather than messing around with downgrading and OTAs.
This will NOT work on locked bootloader, but this is not intended for them. This doesn't include 9001 different recoveries either, like some "kernels" do. This is the stock kernel, with root added, and nothing stupid added.
There is one security improvement made - ro.adb.secure has been set to 1. This is an important security feature, please don't complain about it. If you don't use ADB, you'll never see it, and it won't change anything. If you use adb, it will offer you greater security on 4.2+ stock Sony ROMs, which don't have this feature enabled. You will be prompted to accept the computer connection on the phone, just like in "AOSP" Android 4.2 and above.
The downloads are available above, in the "Downloads" tab. If you have a particular version you wish to request, simply post the kernel.sin. I have made this for only the SGP311/312 (Pollux_Windy) Tablet Z phone images right now, but will consider expanding it for other devices if there is demand and people who can test.
Enjoy simple root, without the nonsense. None of the "don't mirror my files" crap. None of the "please give me donations", none of the "omg credit me as the best person ever". Feel free to share, use, re-use, mirror, enjoy. And I think you'll find that these files are rather helpful for the unlocked bootloader root community I've been thinking about making them for months, but it seems that nobody has ever bothered to.
Click here to download
XDA:DevDB Information
Simple Root for Unlocked Bootloaders (SGP311/312), a Tool/Utility for the Sony Xperia Tablet Z
Contributors
pulser_g2, Chainfire
Version Information
Status: Stable
Current Stable Version: 3.1.C.0.136
Stable Release Date: 2013-09-14
Created 2013-09-14
Last Updated 2013-09-14
Hi, do you mean this root method doesn't work for the Tablet Z Lte model? Is there any way to get a method which can root the Lte version ? Thanks !
Omg @pulser_g2 you is best person ever... But seriously thanks man
Sent from my SGP312 using XDA Premium 4 mobile app
epcwong said:
Hi, do you mean this root method doesn't work for the Tablet Z Lte model? Is there any way to get a method which can root the Lte version ? Thanks !
Click to expand...
Click to collapse
Correct.
But, since I feel generous, if you upload me the kernel.sin file from your LTE model, I will make a rooted boot.img for it. You can attach them to a post here if you like - just the kernel.sin. Please name them per the stock ROM version, so I can label it correctly.
pulser_g2 said:
Correct.
But, since I feel generous, if you upload me the kernel.sin file from your LTE model, I will make a rooted boot.img for it. You can attach them to a post here if you like - just the kernel.sin. Please name them per the stock ROM version, so I can label it correctly.
Click to expand...
Click to collapse
Hi there, thanks for your reply. What do you mean by the kernel.sin file from my LTE model (mine is the HK version) ? I have taken a photo shot regarding my pad's rom and kernel version details for your reference as attached. If there is not the information that you need, please tell me how to get the "kernel.sin" file from my pad ! Thanks again for your kindness !
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"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
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"lightbox_stop_slideshow": "Stop slideshow",
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pulser_g2 said:
Correct.
But, since I feel generous, if you upload me the kernel.sin file from your LTE model, I will make a rooted boot.img for it. You can attach them to a post here if you like - just the kernel.sin. Please name them per the stock ROM version, so I can label it correctly.
Click to expand...
Click to collapse
i will upload the kernel.sin from the FTFs
is that okay for you?
Yes, thank you so much ! I'll appreciate that !
@pulser_g2
Here ya go
kernel.sin from 4.2.2 FTF
Google Drive
Thank you so much !!!
epcwong said:
Hi there, thanks for your reply. What do you mean by the kernel.sin file from my LTE model (mine is the HK version) ? I have taken a photo shot regarding my pad's rom and kernel version details for your reference as attached. If there is not the information that you need, please tell me how to get the "kernel.sin" file from my pad ! Thanks again for your kindness !
View attachment 2292738
Click to expand...
Click to collapse
Hi, here attached with the kernel.sin file for you. The Rom version is 10.3.1A.0.244. Thank you so much for your kindly attention for this matter !
---------- Post added at 01:10 PM ---------- Previous post was at 01:03 PM ----------
Sorry I can't upload the kernel.sin file becuase it was said " invalid file ", Sorry about this !
---------- Post added at 01:15 PM ---------- Previous post was at 01:10 PM ----------
Sorry I can't upload the kernel.sin file becuase it was said " invalid file ", Sorry about this !
Sgp311 4.2.2
Will this work on 16gb Wi-fi model SGP311 with android 4.2.2?
chiobesek said:
Will this work on 16gb Wi-fi model SGP311 with android 4.2.2?
Click to expand...
Click to collapse
If the file in the downloads list matches the version you are running (per about screen), then yes it will.
MightyBear007 said:
@pulser_g2
Here ya go
kernel.sin from 4.2.2 FTF
Google Drive
Click to expand...
Click to collapse
The attachment is rooted for this version. As you didn't give me the firmware version (ie. 10.A..whatever...), I won't add it to the list. Please test and let me know if it works. If this fails, just re-flash kernel using flashtool.
pulser_g2 said:
The attachment is rooted for this version. As you didn't give me the firmware version (ie. 10.A..whatever...), I won't add it to the list. Please test and let me know if it works. If this fails, just re-flash kernel using flashtool.
Click to expand...
Click to collapse
You just did a ro.secure in the ramdisk
Am I right?
MightyBear007 said:
You just did a ro.secure in the ramdisk
Am I right?
Click to expand...
Click to collapse
Nope. Setting ro.secure=0 is NOT the right way to root.
The ramdisk is modified, it will detect if you have root already, and if not, it will install SuperSU and the corresponding su binary on root. I also set ro.adb.secure=1, to add extra security for the device (now you need to approve ADB connections to unrecognised computers).
If you use ro.secure=0, this will break many apps with "root detection", as well as being a horrendously ugly hack, which introduces all sorts of vulnerabilities. ro.secure should always be set to 1
I strongly advise you don't use root methods that set ro.secure=0, as well as any kernels that do it. It's much safer to not have a rooted ADB shell lying available to anything that connects to your device... Including... you know... an app running on your device that initiated an adb connection to 127.0.0.1
So yes, this gives you root without adding stupid extra security holes like many kernels and "root methods" do
pulser_g2 said:
Nope. Setting ro.secure=0 is NOT the right way to root.
The ramdisk is modified, it will detect if you have root already, and if not, it will install SuperSU and the corresponding su binary on root. I also set ro.adb.secure=1, to add extra security for the device (now you need to approve ADB connections to unrecognised computers).
If you use ro.secure=0, this will break many apps with "root detection", as well as being a horrendously ugly hack, which introduces all sorts of vulnerabilities. ro.secure should always be set to 1
I strongly advise you don't use root methods that set ro.secure=0, as well as any kernels that do it. It's much safer to not have a rooted ADB shell lying available to anything that connects to your device... Including... you know... an app running on your device that initiated an adb connection to 127.0.0.1
So yes, this gives you root without adding stupid extra security holes like many kernels and "root methods" do
Click to expand...
Click to collapse
Nice Information
Thank you So much for replying!
I have to change all my kernels ram disk to 1
Sent from my C6902 using XDA Premium 4 mobile app
so i am right ?
Download the file rooted-SGP311_10.3.1.C.0.136-boot.img, unlock the bootloader of my tablet Z with android 4.2 (16gb wifi only running 10.3.1.C.0.136) at the moment, go for fastboot, do fastboot flash boot filename.img and i will be rooted with nothing else changed ?
just want to the root for ad free android, but stay with the stock system
thank u
Havoc2k said:
so i am right ?
Download the file rooted-SGP311_10.3.1.C.0.136-boot.img, unlock the bootloader of my tablet Z with android 4.2 (16gb wifi only running 10.3.1.C.0.136) at the moment, go for fastboot, do fastboot flash boot filename.img and i will be rooted with nothing else changed ?
just want to the root for ad free android, but stay with the stock system
thank u
Click to expand...
Click to collapse
Instead of going through all the trouble of unlocking the boot loader and flashing an image, use the Vroot tool instead; it works fast and and does not require unlocking the boot loader. Search this forum for information about the Vroot tool.

[ZIP] Updated Emoji + Google Keyboard Installer from Android 6.0.1 [12-07-2015]

Straight to the point, here is a flashable ZIP of the emoji set from Android 6.0.1.
Pulled from Nexus 6P 6.0.1 factory images.
Tested on Moto X Pure Edition running Android 6.0.
This may or may not work on versions prior to 6.0.
Test at your own risk. And it you do, MAKE. A. NANDROID.
What this replaces/updates:
/system/font/NotoColorEmoji.ttf
/system/font/NotoSerif-Bold.ttf
/system/font/NotoSerif-BoldItalic.ttf
/system/font/NotoSerif-Italic.ttf
/system/font/NotoSerif-Regular.ttf
EDIT: Added updated Google Keyboard 4.1.23104.2431559 (arm64) which displays all emoji selections. This was taken from the 6P factory image and de-odexed. This is for ARM64 devices only!
EDIT 2: Added ARM variant of Google Keyboard 4.1.23103.2419427 for devices that are not 64-bit. This was taken from the Nexus 5 (not 5X) factory image and de-odexed.
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"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Works fine on 5.1.1 Is the freaking middle finger a hidden emoji or something, because I can't seem to find it that easy ..
GjorgiDxc said:
Works fine on 5.1.1 Is the freaking middle finger a hidden emoji or something, because I can't seem to find it that easy ..
Click to expand...
Click to collapse
Google Keyboard version 4.1.23104.2431559 or newer is needed to show them all.
OP updated with the needed version. For now I've only come across the ARM64 variant.
Spasticdroid said:
Google Keyboard version 4.1.23104.2431559 or newer is needed to show them all.
OP updated with the needed version. For now I've only come across the ARM64 variant.
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Click to collapse
Well, maybe we can take the keyboard from n6 or n5 factory images, which are not 64bit? My guess is that it will be a 6.0+ compatible tho :/
GjorgiDxc said:
Well, maybe we can take the keyboard from n6 or n5 factory images, which are not 64bit? My guess is that it will be a 6.0+ compatible tho :/
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Here's mine from my Nexus 5 which shows the new ones
GjorgiDxc said:
Well, maybe we can take the keyboard from n6 or n5 factory images, which are not 64bit? My guess is that it will be a 6.0+ compatible tho :/
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Good idea. Minimum requirement for these keyboards are 4.0+ so you're good to go. OP updated.
ComputerWolf said:
Here's mine from my Nexus 5 which shows the new ones
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Ahh you beat me to it
So you have to use Google keyboard to view these emojis?
Another confirmation of it working on 5.1.1. Only works on the Google Keyboard for sending. I can look back at old texts and now see the emojis. I honestly don't care too much about emoji, but my brother and a friend wouldn't stop using them, so thanks for this OP!
Can this be used on an unrooted system?
Sent from my GT-N5110 using XDA Free mobile app
I know this thread is for Moto Style, but... You know... I tested on Galaxy S5 running 5.0 and Google keyboard doesn't work. The fonts work though.
I'm on the newest CM12.1 nightly for the Samsung Note 2. The emoji work great. The keyboard won't stop crashing. I'll try wiping /system and extracting the .zip and just install the keyboard through APK. I'll report back soon.
Pure awesomeness!! Thank you so much for this!! ?? mean that kindly lol
Sent from my XT1575 using Tapatalk
So now all I need to do is wait for Twitter emojis/emoji one to update so I can have nice looking versions of android apps
---------- Post added at 01:36 AM ---------- Previous post was at 01:29 AM ----------
So twimoji got an update today to support all the new emojis now all we have to do is get that made into a font file to flash that
vitrolicapollo said:
I'm on the newest CM12.1 nightly for the Samsung Note 2. The emoji work great. The keyboard won't stop crashing. I'll try wiping /system and extracting the .zip and just install the keyboard through APK. I'll report back soon.
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Click to collapse
I'm using a Note 2 also, running a lollipop 5.1.1 rom, and I also get repeated force closes. Someone on this thread has a Note 2 and the AOSP 6.0.1 keyboard they're using crashes for him and me as well.
http://forum.xda-developers.com/android/apps-games/aosp-keyboard-android-6-0-1-r3-t3266333/page2
I wonder what it is about the Note 2? We're all running different roms but the common element is the Note 2 device itself.
The weird thing is this:
I've been using the modded Google keyboard from this thread: http://forum.xda-developers.com/general/general/mod-google-keyboard-updated-ios-9-1-t3232213
I uninstall it and then install these new Marshmallow keyboards (this one and 2 others that have come out around the same time). All result in keyboard crashes.
Here's the weird part: I remove the crashing keyboards and reboot. Verify it's gone, no longer in system/app, not in the manage apps list. When I try to reinstall my original keyboard apk it asks if I want to install an update to the existing app, which is weird because the app no longer exists! Clicking on install eventually results in the not very helpful "App not installed" message. Attempting to reinstall the apk using terminal emulator gave a little more info "Invalid URI". I assume restoring my nandroid backup would sort everything out but I can get my old keyboard back by copying a copy of it's installed folder (which I had saved) back into data/app (I never installed it as a system app), manually reset permissions of the files and subfolders and change owner to 1000 - System and reboot.
I have no idea what part of the system thinks the new keyboard is still installed.
Thanks for this. Working fine on my S6
So if I'm on stock MM MXP , do I flash both keyboard and emoji set?
smarcisin said:
So if I'm on stock MM MXP , do I flash both keyboard and emoji set?
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Flash the font if you want to see the new emoji set instead of blank or crossed out boxes when someone uses them.
Flash the keyboard if you want to use the new emoji set (You'll also need to flash the font zip to use them.)
vitrolicapollo said:
I'm on the newest CM12.1 nightly for the Samsung Note 2. The emoji work great. The keyboard won't stop crashing. I'll try wiping /system and extracting the .zip and just install the keyboard through APK. I'll report back soon.
Click to expand...
Click to collapse
qtipbailey said:
I'm using a Note 2 also, running a lollipop 5.1.1 rom, and I also get repeated force closes. Someone on this thread has a Note 2 and the AOSP 6.0.1 keyboard they're using crashes for him and me as well.
http://forum.xda-developers.com/android/apps-games/aosp-keyboard-android-6-0-1-r3-t3266333/page2
I wonder what it is about the Note 2? We're all running different roms but the common element is the Note 2 device itself.
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Click to collapse
I'm not sure how the layout on those devices are for system apps, but on Nexus and Moto X Style and Pure it's as follows
Code:
/system
--/app
---/GoogleKeyboard
----GoogleKeyboard.apk
-----/lib
------/arm (or arm64)
-------libraryfile1.so
-------libraryfile2.so
You guys might have to move the library files from "/system/app/GoogleKeyboard/lib or lib64/arm or arm64" to "/system/lib or lib64" depending on your device's architecture.
Spasticdroid said:
I'm not sure how the layout on those devices are for system apps, but on Nexus and Moto X Style and Pure it's as follows
Code:
/system
--/app
---/GoogleKeyboard
----GoogleKeyboard.apk
-----/lib
------/arm (or arm64)
-------libraryfile1.so
-------libraryfile2.so
You guys might have to move the library files from "/system/app/GoogleKeyboard/lib or lib64/arm or arm64" to "/system/lib or lib64" depending on your device's architecture.
Click to expand...
Click to collapse
My existing keyboard has the same structure you show above. There is no lib folder in my /system. This package uses the name LatinImeGoogle, same as my existing google keyboard. I just found an empty folder called LatinImeGoogle in data/lib-app. I wonder if that's causing any of my strange behavior.

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