Question. - Galaxy S I9000 Q&A, Help & Troubleshooting

Hello guys
I wonder why some apps are not compatible with my i9000
example real racing 3, you only need 2.3 or higher in facts i9000 has 2.3.6
so why i cant play this game?
there are thousand more i can't play but my android is still higher than its required.
:/
thanks in advance.

Some apps including real racing 3 are marked as not compatible for some phones , not because of the android version , but because the developers consider that those apps won't work well or won't work at all on some phones. Real racing 3 if you get the apk from somewhere else, works fine for most of the time with very rare lags for a second or two on i9000. I've requested on Google Play that I would like EA to add i9000 for that game as a compatible device but still no respond
Sent from my GT-I9000 using Tapatalk

Really interestign that some apps, still work on i9000 but not marked as compatible in google play ...
idCyber said:
Some apps including real racing 3 are marked as not compatible for some phones , not because of the android version , but because the developers consider that those apps won't work well or won't work at all on some phones. Real racing 3 if you get the apk from somewhere else, works fine for most of the time with very rare lags for a second or two on i9000. I've requested on Google Play that I would like EA to add i9000 for that game as a compatible device but still no respond
Sent from my GT-I9000 using Tapatalk
Click to expand...
Click to collapse

freakymod2120 said:
Really interestign that some apps, still work on i9000 but not marked as compatible in google play ...
Click to expand...
Click to collapse
I totally agree and I hate the fact that the devs refuse to add devices that have proof with video on YouTube that the app works great on a device and they should add it as compatible. But we can't do anything if they ignore that and we have to live with it and get the apk from some other source.
Sent from my GT-I9000 using Tapatalk

idCyber said:
I totally agree and I hate the fact that the devs refuse to add devices that have proof with video on YouTube that the app works great on a device and they should add it as compatible. But we can't do anything if they ignore that and we have to live with it and get the apk from some other source.
Sent from my GT-I9000 using Tapatalk
Click to expand...
Click to collapse
Sometimes its because developers also limit availability based on specs - Firefox browser (a bit of a moot point because it works on almost every device) and PvZ 2 are examples of this - some devices don't have access to these apps because the developers believe that in terms of a general viewpoint, these devices won't be able to run it.
So even though Real Racing 3 does apparently work almost flawlessly on the S, its partly beacuse the game devs think that the S doesn't have the specs to run it.
Sent from my GT-P7510 using Tapatalk HD

Soryuu said:
Sometimes its because developers also limit availability based on specs - Firefox browser (a bit of a moot point because it works on almost every device) and PvZ 2 are examples of this - some devices don't have access to these apps because the developers believe that in terms of a general viewpoint, these devices won't be able to run it.
So even though Real Racing 3 does apparently work almost flawlessly on the S, its partly beacuse the game devs think that the S doesn't have the specs to run it.
Sent from my GT-P7510 using Tapatalk HD
Click to expand...
Click to collapse
I've said the same thing.

I understand what you say, but i can`T understand it ...but as you said, we have to live with it ...
MAybe it is all for the way to sell many new devices and make money ...i don`t know
idCyber said:
I totally agree and I hate the fact that the devs refuse to add devices that have proof with video on YouTube that the app works great on a device and they should add it as compatible. But we can't do anything if they ignore that and we have to live with it and get the apk from some other source.
Sent from my GT-I9000 using Tapatalk
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Click to collapse

Related

[Q] Asphalt 5

Asphalt 5 is not showing up for me in the Samsung market? I was under the impression that you would be able to download the full game for free?
But when reading the "instructions" it says that it may vary depending on operator, meh!
Would it be possible for someone to share the .apk?
Thaaanks
al234 said:
Asphalt 5 is not showing up for me in the Samsung market? I was under the impression that you would be able to download the full game for free?
But when reading the "instructions" it says that it may vary depending on operator, meh!
Would it be possible for someone to share the .apk?
Thaaanks
Click to expand...
Click to collapse
I had not heard that, but if it is indeed the case I would like to get my hands on it as well.
Yes, I noticed the same thing. I'd be interested to know whether anyone in the UK actually has Asphalt 5 in their Samsung Apps and if so which operator they are using. FWIW, I'm using Talkmobile (which shows 2 apps in Samsung Apps) and I also tried my Virgin SIM (which only showed 1 app).
Of course if I actually wanted the game it's only £3 from Gameloft, but I'm not convinced that I want it that much.
Its not displayed as HD like their Tab games are on the website so theyre probably updating it.
Sent from my GT-P1000
its not on three uk or tmobile uk either!!
Apshalt 5 HD is on the android market... Doesn't work properly on my tab tho (the free version anyway)
The one in the market isn't for the Tab, you need the one from gameloft.com site!
My tab from CPW had both Asphalt 5 and N.O.V.A pre-loaded, but in my haste I forgot to back them up before upgrading to the JK5 firmware via Odin. I now don't have them so I'm a little annoyed at myself!
Do you think If I email Gameloft my serial number etc that they will send me the .apk's as the product I purchased came with them or am I out of luck?
al234 said:
Asphalt 5 is not showing up for me in the Samsung market? I was under the impression that you would be able to download the full game for free?
But when reading the "instructions" it says that it may vary depending on operator, meh!
Would it be possible for someone to share the .apk?
Thaaanks
Click to expand...
Click to collapse
You can download Asphalt 5 via gameloft application from samsung market.
Ciao Angelo
ardf69 said:
You can download Asphalt 5 via gameloft application from samsung market.
Ciao Angelo
Click to expand...
Click to collapse
There is no gameloft application in my samsung market? It's not available in the Samsung games either and the one on the android market is not made for the tab!
I mean, it' not a huge deal for me, it would just be nice to have and they did say it would be free!
Why is it that EVERYONE has got different apps on their tab? Very annoying
Gameloft are currently making Asphalt 6 which will work on the iPad, so thatll be pprted over for us over time
I wouldn't really use the term "currently". They haven't even started development on it yet, although it is planned.
Asphalt 5 HD should be available on the gameloft site for us.
If anyone got it with their tab, care to post the apk??
I would/did use 'curently' as theyve made 2 video demos/trailers of it.
GANJDROID said:
I would/did use 'curently' as theyve made 2 video demos/trailers of it.
Click to expand...
Click to collapse
On android? Their twitter account told me they haven't even started development yet a couple of days ago..
al234 said:
There is no gameloft application in my samsung market? It's not available in the Samsung games either and the one on the android market is not made for the tab!
I mean, it' not a huge deal for me, it would just be nice to have and they did say it would be free!
Why is it that EVERYONE has got different apps on their tab? Very annoying
Click to expand...
Click to collapse
The app is game store.
Ciao Angelo
le3ky said:
I wouldn't really use the term "currently". They haven't even started development on it yet, although it is planned.
Asphalt 5 HD should be available on the gameloft site for us.
If anyone got it with their tab, care to post the apk??
Click to expand...
Click to collapse
I just downloaded it from their site and it works fine, well the trial version does anyway. Quite an amusing game.
le3ky said:
On android? Their twitter account told me they haven't even started development yet a couple of days ago..
Click to expand...
Click to collapse
Ohhh, not for Android. I meant it was being made for the iOS (eurgh) then hopefully/probably to Android after its released.
Sent from my GT-P1000 using XDA App
Asphalt 5 stopped working for me yesterday, sadly. The demo was working perfectly, but now only shows a button to get the full version instead of the option to play the demo. I have no interest in the full version, but the demo was quite neat.
It was added to my samsung apps today, nice
al234 said:
It was added to my samsung apps today, nice
Click to expand...
Click to collapse
And...it's not working, lol, oh well!

Games the 3.1 Update has destroyed! Complain here!

Battleheart, how lovely you were ...
... such a smooth, animated and challenging mini-RPG ...
... then along came 3.1, and your loading times went to over a minute per level ...
... the once silky smooth action is now choppy and stuttering ...
... I got to enjoy you for one day battleheart.
Paradise island does nothing but throw fc's now.
Sent from my Xoom using XDA App
What about gun bros does it delete it
sent from my HTC evolution running a freshly baked gingerbread with the 4gs in it
So lets see... As with any other android update, some stuff wont work...
As with any other update, contact the dev, wait for update, repeat...
If we dont get updates, people complaint... If we get updates, people complaint...
Cordy runs like ****e now. Paradise Island seems to be everyone. Just coincidence with 3.1 update.
Drag racing lags like crazy now
Sent from Motorola Atrix on TELUS.
I'm wondering if this is based on the APP needing some updates to code... or if this is a screw up on 3.1 itself. Hmmm
This more than likely has to do with adding mouse support:
http://code.google.com/p/android/issues/detail?id=16836
java.lang.IllegalArgumentException: pointerIndex out of range
at android.view.MotionEvent.nativeGetAxisValue(Native Method)
at android.view.MotionEvent.getX(MotionEvent.java:1549)
at (each application that crashes has it's own stack trace ...)
Another developer in the Moto forums confirmed basically this; it boils down to developers making assumptions in their code about certain things (like mouse support)
Summary: MotionEvent seems to be the source of the trouble.
cwizardtx said:
it boils down to developers making assumptions in their code about certain things (like mouse support)
Click to expand...
Click to collapse
Yep! Guaranteed
The games made worse by this update is frustrating, but the overall system wide benefits of 3.1 far outweigh those problems imo.
I definitely recommend contacting the devs of those games that don't work. Most devs are great and will act on sorting out those problems.
Drag racing Is laggy...typing in browser is laggy also
Reckless racing
reckless racing force closes
Update in market for paradis island .. works for 3.1 now
Sent from my Xoom using XDA Premium App
mulletcutter said:
Drag racing Is laggy...typing in browser is laggy also
Click to expand...
Click to collapse
If you flash the custom kernel for 3.1 it runs smooth
Sent from my Xoom using Tapatalk
tw1nz said:
Update in market for paradis island .. works for 3.1 now
Sent from my Xoom using XDA Premium App
Click to expand...
Click to collapse
Yay, I thought I'd never get to build my third hot dog stand!
what exactly has changed that broke the games?
All gameloft games force close after a minute or two after the update...
swordsofmight said:
All gameloft games force close after a minute or two after the update...
Click to expand...
Click to collapse
Yep, I can vouch for that...I finally unlock the Black venom suit on spiderman and now I cant play it lol.
vamp6x6x6x said:
Yep, I can vouch for that...I finally unlock the Black venom suit on spiderman and now I cant play it lol.
Click to expand...
Click to collapse
People on the gameloft forums are PO'd!
swordsofmight said:
People on the gameloft forums are PO'd!
Click to expand...
Click to collapse
Yep they are, but I cant really bring myself to blame Gameloft mainly because who knew that just a few months after 3.0 came out their would be an update.

[Q] is 1280x800 resolution a major concern to potential customers?

hey guys, i need your feedback.
galaxy note display is 1280x800 pixel right? as i understand it, that is the same resolution that is used in most android honeycomb tablets.
i would like to know if apps made for honeycomb tablets are compatible with galaxy note or not? because my main concern is the unique resolution for a smartphone that might not motivate devs to make apps compatible with it.
tell me your opinion or experience, guys. i am considering to buy this phone, so your review, opinion and experience are of utmost important to me.
stfudude said:
hey guys, i need your feedback.
galaxy note display is 1280x800 pixel right? as i understand it, that is the same resolution that is used in most android honeycomb tablets.
i would like to know if apps made for honeycomb tablets are compatible with galaxy note or not? because my main concern is the unique resolution for a smartphone that might not motivate devs to make apps compatible with it.
tell me your opinion or experience, guys. i am considering to buy this phone, so your review, opinion and experience are of utmost important to me.
Click to expand...
Click to collapse
like i heard, it is compatible, because tablet uses honeycomb firmware and note gingerbread atm. But ics (android 4) update will allow us to use tablet and smartphones applications without any incompatible problems ;D
EdgaBimbam said:
like i heard, it is compatible, because tablet uses honeycomb firmware and note gingerbread atm. But ics (android 4) update will allow us to use tablet and smartphones applications without any incompatible problems ;D
Click to expand...
Click to collapse
i see..
so users have to play the waiting game after buying this phone?
Welcome to Android?
the "waiting game" will last 2 months at most, that's if you wait for the official update...
you can flash the 4.0.3 leak that just becae available and enjoy right away
I don't have any problems with apps.And ICS is on the way...
Sent from my GT-N7000 using Tapatalk
zviki said:
I don't have any problems with apps.And ICS is on the way...
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
you mean every app you want to install is compatible? even gameloft games? how many apps have you got installed on your note?
Games may be the biggest issue due to screen resolution. I don't use the phone for this but of the one mind game I have, the app itself is smaller than the actual screen so I have not used it since.
For general apps that follow the UI design principles to use device independant resolution they work fine. I am developing an application just now and it runs on QVGA upwards. On the Note I get a lot more shown on the screen but it is still perfectly usable on the QVGA phones too.
Cheers,
Dave...
I've had a couple of apps that don't display properly. With one major exception (robot unicorn attack) these have all been crappy little gimmicky apps. I'm sure the problem exists for other paid and 'high quality' apps, but I haven't seen it yet.
Sent from my GT-N7000 using xda premium
Thanks Dave and newg.
And now I'm having doubt about buying this phone.
stfudude said:
Thanks Dave and newg.
And now I'm having doubt about buying this phone.
Click to expand...
Click to collapse
My advice, go for galaxy nexus. Buy it online. Ull get the best of everything.. And S II is a good option.
Sent from my LG-P500 using XDA App
stfudude said:
Thanks Dave and newg.
And now I'm having doubt about buying this phone.
Click to expand...
Click to collapse
Then don't buy it!
Note that you could well have exactly the same sort of issues for any phone with a screen resolution beyond 800x480 (e.g. HTC Sensation, Galaxy Nexus etc).
Developers *should* be trying to make their applications resolution independent where possible, but this isn't always the case. However, I've had no serious compatibility issues with my Note thus far.
If you want surefire compatibility, get a Galaxy S II because that is probably compatible with the majority of applications.
Regards,
Dave
harshdoshi25 said:
My advice, go for galaxy nexus. Buy it online. Ull get the best of everything.. And S II is a good option.
Sent from my LG-P500 using XDA App
Click to expand...
Click to collapse
Don't wanna buy galaxy nexus because of its mediocre specs. I'm a specs crazy guy, I can't accept the fact that galaxy nexus uses the same gpu like sgs, and low MP count camera.
SGS 2 is the same like note, only with smaller screen.
Sent from my GT-i9000 using xda premium
foxmeister said:
Then don't buy it!
Note that you could well have exactly the same sort of issues for any phone with a screen resolution beyond 800x480 (e.g. HTC Sensation, Galaxy Nexus etc).
Developers *should* be trying to make their applications resolution independent where possible, but this isn't always the case. However, I've had no serious compatibility issues with my Note thus far.
If you want surefire compatibility, get a Galaxy S II because that is probably compatible with the majority of applications.
Regards,
Dave
Click to expand...
Click to collapse
Yeah man, I sure hope devs will appreciate the beauty of galaxy note... :-(
Sent from my GT-i9000 using xda premium

(Request) Samsung galaxy note multi-window feature port

Any chance some enterprising dev could get this running on our nexus 7's
http://phandroid.com/2012/10/05/sam...te-brings-awesome-multi-window-feature-video/http://phandroid.com/2012/10/05/sam...te-brings-awesome-multi-window-feature-video/
Sent from my Nexus 7 using xda app-developers app
That would be cool if they could, but I'm guessing this is deeply integrated into Touch wiz.
Sent from my SGH-T999 using xda premium
Zaphod-Beeblebrox said:
Umm .. *cough* *cough* Cornerstone.
http://www.youtube.com/watch?v=qX8w3UZIjkc
It's open source. Roman made an ICS/AOKP/Cornerstone build a long time ago ... felt it was too buggy to continue.
Click to expand...
Click to collapse
AOKP got this request recently.
Seems a Cornerstone build would be the only way out...which is unlikely.
I'm fully aware this would probably be quite difficult to port, and likely quite time consuming.
Having said that, I also want this. It makes so much more sense on a 7 inch tablet then a 5 inch whatever.
This works with a handful of Google Apps, no other apps. I don't see the point.
khaytsus said:
This works with a handful of Google Apps, no other apps. I don't see the point.
Click to expand...
Click to collapse
Running 2 apps at the same time. Seems like a great idea to me. It supports a limited amount of apps, but unlike Galaxy Note 10.1, you could probably hack in other apps to work.
khaytsus said:
This works with a handful of Google Apps, no other apps. I don't see the point.
Click to expand...
Click to collapse
Yes, but the Galaxy Note 2 supports all apps in multi-window mode...
This would be *nice* to have but I don't know how much easier it would be then to just multitasking between 2 apps now and having the apps full screen. I can see some of the benefits like watching a youtube video while chatting on Google Talk. There are some good alternatives such as popup video players and notepads that overlay on top of current app and typically are resizable and movable.
While it makes sense this would be better on a 7" then a 5"... it really would be best on a 10". 7" barely gives me enough breathing room for 1 app. Plus most of the "compatible apps" are simple things like a calculator and notes
Well it seems VERY useful to me.
It's better than popup apps in my opinion - more app options.
Overscreen browser is a great alternative for now
Sent from my Nexus 7 using Tapatalk 2
No, it's not.
This allows multiple apps to run side by side, Overskreen is just the browser. Also, it's not even compatible with Jelly Bean, so no one who owns a Nexus 7 can use it.
RickROM said:
Yes, but the Galaxy Note 2 supports all apps in multi-window mode...
Click to expand...
Click to collapse
No, as I said, handful of specific Google apps. Read up on it. Will the list grow? Maybe? I'd have to guess it is a sdk used to support the function, is it worth app dev time to do it and possibly maintain multiple versions of their app?
more then google apps
Not just google apps can do this on the samsung note 10.1 .
samsng snote and lecture app
browser
vidoe player
picture gallery
polaris office
Photo shop (special note version)
I think there a few others that are on the samsung web app store. Samsung sbe adding apps to this.
Now for the bubble burst. The reason they work on the galaxy note is the new QUAD Core cpu and 2 GB Very fast ram .. samsung tried to release a less ram/power version of the 10.1 note with a higer res display. they backed the display down and increased the cpu//ram. this is also to support the WACOM S PEN..
I have been reading alot about the device because mine will be here Monday. So the above if from my reading and research. I can update you more mid next week.. I do not see a need for split windows on a 7 inch screen .. get the overscreen browser and try it.. JUST Does not work for productive work...
Hope this help make it more understandable... too bad samsung did not make the n7 . i give up because of the screen issues sent two of them back and will NOT order a 3rd...
Dude. Overskreen DOES NOT work on Jelly Bean. And it is just one app, vs an entire suite of Google Apps.
Also there's no need for window management.
Nexus 7 has a quad-core processor too, just less RAM - which isn't even a problem, it still can handle side by side apps.
And you're telling some weird stuff here. We are talking about Galaxy Note 2, which allows more apps, and works better. AND it works on a 5 inch screen, so it'll be awesome on a seven inch.
So yeah, please don't come back with your 'research' to tell us that you think that this feature is unnecessary.
i hope sincerely as a dev can make a mod for port this feature in future beacause it's very usefull even if work only with google apps it's better ,
anyone know if a moded youtube apps existing for play a video on background because i search since 3 month but not find ?
thx
I don't think there is one, sadly. Android doesn't support true multitasking
While i would love to have or port this it simply isnt possible, it requires a lot of changing to the frameworks and it would be hard to decompile all of samsungs sources and extract it.
SilverHedgehog said:
I don't think there is one, sadly. Android doesn't support true multitasking
Click to expand...
Click to collapse
Stock android not, but there are a few roms with cornerstone, i think mainly on 10 inch tablets.
Web os did this kinda on a dual core wish android would absorb that multitasking feature right now running multiple apps kinda is a hit and miss
Sent from my Nexus 7 using xda app-developers app
-snip-

DraStic DS Emulator on the P990

So, I read all over the DraStic forums and even on google play that TEGRA 2
processors are not compatible whit the emulator... I can confirm this because
before I used to test both the demo version and the pirated full version from
aptoide on my P990 which has the TEGRA 2.
Both version always showed a black screen and force closed instantly no matter
what, So today after a few months I tested the demo again and... It worked...
The official forums still say that TEGRA 2 is not compatible and yet it works on
my P990, A bit fearful I bought the full version because I like auto updates and it
worked like a charm too!
Maybe it has something to do whit the kernel I'm using or something random...
Anyway, I'm using Tonyp's "The ROM" build 26 and "Kowalsky Kernel" 27 exp
alpha 14 (the 3.0 + one), For anyone who feels like trying his luck!
It doesn't work for me. KK 100p5.
I think is the app not working.
It doesn't work to me too on my S3 i9300
Inviato dal mio GT-I9300 utilizzando Tapatalk
the latest version works well for me, I've tried GTA Chinatown Wars, thanks for the heads up.
Sent from my LG-P990 using xda premium
Well, I'll be damned. It really does work, despite their claims that it's not working on non-NEON devices. I'll let screenshots speak.
Sent from my LG-P990 using xda app-developers app
They added x86 and Tegra2 (+other non-Neon-ARM-CPU) - support a month ago!
Nice Christmas present! The app is technically well coded, the coders Exophase and Lordus are helpful/supportive and they fix bugs fast and implement features nicely/clean and fast.
It also dropped in price and is really worth it!
All those who bought the app can also participate/volunteer in beta-tests.
TnA.Plastic said:
They added x86 and Tegra2 (+other non-Neon-ARM-CPU) - support a month ago!
Nice Christmas present! The app is technically well coded, the coders Exophase and Lordus are helpful/supportive and they fix bugs fast and implement features nicely/clean and fast.
It also dropped in price and is really worth it!
All those who bought the app can also participate/volunteer in beta-tests.
Click to expand...
Click to collapse
Yeah, I've noticed that some time after posting. I was actually really thrilled because in te last couple of years, our Tegra 2 gets neglected too often, ranging from the fact that Vine and Instagram videos aren't supported, to some trivial facts like Twitter Image Upload.
NoDze said:
Yeah, I've noticed that some time after posting. I was actually really thrilled because in te last couple of years, our Tegra 2 gets neglected too often, ranging from the fact that Vine and Instagram videos aren't supported, to some trivial facts like Twitter Image Upload.
Click to expand...
Click to collapse
Being on a Samsung Galaxy Tab 10.1 (1st-gen), I know exactly what you're talking about.
Would be interesting if a processor-instruction-set could be changed a.k.a. "flashed", but I guess there isn't a rewritable flash and probably NEON couldn't simply added with a Kernel - Module, could it?
TnA.Plastic said:
Being on a Samsung Galaxy Tab 10.1 (1st-gen), I know exactly what you're talking about.
Would be interesting if a processor-instruction-set could be changed a.k.a. "flashed", but I guess there isn't a rewritable flash and probably NEON couldn't simply added with a Kernel - Module, could it?
Click to expand...
Click to collapse
There was once a discussion about this and, as far as I remember, TonyP said that it was somewhat possible, in theory, because some people tried to do that by making Armv6 processors show up and work as armv7 processors, enabling them to use armv7 apps and stuff, basically the same thing we need because NEON isn't supported by our hardware and our only option is to emulate NEON. But, in all seriousness, it's impossible. We can only send requests to the app developers to fix that, as did the guys from the DraStic team do.
NoDze said:
There was once a discussion about this and, as far as I remember, TonyP said that it was somewhat possible, in theory, because some people tried to do that by making Armv6 processors show up and work as armv7 processors, enabling them to use armv7 apps and stuff, basically the same thing we need because NEON isn't supported by our hardware and our only option is to emulate NEON. But, in all seriousness, it's impossible. We can only send requests to the app developers to fix that, as did the guys from the DraStic team do.
Click to expand...
Click to collapse
So technically NEON-Calls have to be catched on a higher abstraction and then emulated, or executed by other calls, thus technically leading to a lot overhead and inefficiency... But atleast NEON-Only-Apps could be executed then... Would be interesting thought...

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