[Q] How to increase the amount of XAP installed on Lumia 520? - Windows Phone 8 Q&A, Help & Troubleshooting

I got my Nokia Lumia 520 unlocked as developer (Free).
But I can only install 2 apps by XAP.
When I try to install a third error that appears is: "the maximum number of developer applications on this phone has been reached".
Anyone know how to increase or remove this limit?

Albieri[SPAM] said:
I got my Nokia Lumia 520 unlocked as developer (Free).
But I can only install 2 apps by XAP.
When I try to install a third error that appears is: "the maximum number of developer applications on this phone has been reached".
Anyone know how to increase or remove this limit?
Click to expand...
Click to collapse
To increase this limit, you need access to the registry, but currently only the Samsung ATIV S is able to do this.
By cons, you can buy Dev-Unlock of Microsoft to increase this limit to 10 (I think).

Yes, a paid developer account or a DreamSpark (student account, free) will increase this limit, but only a little bit. It's intended as an anti-piracy measure. On WP7, it was a real drag because you needed homebrew (even without interop-unlock) to do some very reasonable, standard things. On WP8, those things are mostly possible officially now, and therefore you probably only need to sideload a lot of apps if you're working with high-privilege apps, and in order to sideload high-privilege apps at all, you must be interop-unlocked (which is, literally, the ability to sideload over 300 apps at once).

Ok so can you guys give me a detail guide how to get these max 10 apps limit?
I`ve previously had the standard 2 apps limit but now i`ve got the DreamSpark account verified and i`m still limited on 2.
I`ve tried unregistering and again registering my phone but with no luck.
And can someone please give me the reg key on HTC 8S where i can find the line that states the max unsigned apps limit?
Thanks.

cevi said:
Ok so can you guys give me a detail guide how to get these max 10 apps limit?
I`ve previously had the standard 2 apps limit but now i`ve got the DreamSpark account verified and i`m still limited on 2.
I`ve tried unregistering and again registering my phone but with no luck.
And can someone please give me the reg key on HTC 8S where i can find the line that states the max unsigned apps limit?
Thanks.
Click to expand...
Click to collapse
Ok nevermind i got the max 10 unsigned app limit.

Related

Removal of 3G download limit

Hello,
If anyone starts WP8 "jailbreaking" it would be nice to find a way to increase the Cellular Data download size limit. It's quite annoying to have it limited to 20MB.
If anyone finds a solution, please post it here. I will try to find also a solution but I am not that good in WP hacking
mmuntean2 said:
Hello,
If anyone starts WP8 "jailbreaking" it would be nice to find a way to increase the Cellular Data download size limit. It's quite annoying to have it limited to 20MB.
If anyone finds a solution, please post it here. I will try to find also a solution but I am not that good in WP hacking
Click to expand...
Click to collapse
I download yesterday 21MB (Pandas vs Ninjas) and after 39MB (Pandas vs Ninjas 2) without any problem on my Lumia 820. :good:
Nothing size limit on the "Cellular Data" download with "Orange CH". :good:
mmuntean2 said:
Hello,
If anyone starts WP8 "jailbreaking" it would be nice to find a way to increase the Cellular Data download size limit. It's quite annoying to have it limited to 20MB.
If anyone finds a solution, please post it here. I will try to find also a solution but I am not that good in WP hacking
Click to expand...
Click to collapse
i dont thk it is limited,i have downloaded a file at lest 60mb
RE: limit
Well I have tried yesterday to download a 65MB file and not chance, kept saying it needs WiFi, could be a limit from my operator?
In WP7, this limit was imposed by the operator. I fully expect it is the same on WP8.
We did discover how to change the limit on WP7, but it required accessing the filesystem. So far as I know, nobody has managed this on WP8 yet.
GoodDayToDie said:
In WP7, this limit was imposed by the operator. I fully expect it is the same on WP8.
We did discover how to change the limit on WP7, but it required accessing the filesystem. So far as I know, nobody has managed this on WP8 yet.
Click to expand...
Click to collapse
Is there anything equivalent to rooting or jailbreaking and modifying the system like on Android and iOS? I just got an 8X yesterday and it's my first Windows phone.
For WP7 there are several types of unlocks although a Full Unlock regularly requires you to flash a CustomROM which is not possible for some Devices.
As for WP8 devices there currently are only official developer unlocks that are still heavily restricted in changing the system. At the moment none of the WP8 device's security has been broken, we'll have to wait. The whole system changed underneath so what Devs know about WP7 won't help them too much here.

[Q] Lumia 520 GDR2 field test

Helo there, i was using this to constantly force HSPA on my phone because on default my Lumia 520 just keep reverting to 2G EDGE which is, as you know very, very slow. Especially in my country.
Code was ##3282# or ##3282 for some phones, but unfortunately i updated it to GDR2 hoping that it will continue to exist. This is very crucial app for a lot of WP users in "banana" republics like Serbia.
I saw there is an Native tost notification launcher. Is there any way that i could launch directly field test from it(honestly i do not know how to get free developer account or how to load apps i am newbie in WP world)?
I would be very, very grateful if anyone could show me at least a glimpse into this...
Thanks in advance and sorry for my bad english
Its still there AFAIK. The link to the thread is in my signature.
thals1992 said:
Its still there AFAIK. The link to the thread is in my signature.
Click to expand...
Click to collapse
Well that does not answer my questions. In your thread there are codes i mentined before but there is no path specified for cpu's guy tool so i can launch field test.
Those codes you posted no longer work for Lumia 520 after GDR2 update.
Greetings, Stefan
Then you need to download SysApp Pusher from the store. With that app you can check that extras+info is up to date.
EDIT: I'm just going back through the other posts.
To deploy xaps, either need to use a student email account to signup for Dreamspark or just pay $20 or whatever it in your local currency. Both of those gets you a Microsoft Developer account to develop apps and as a side effect, you can add your phone for developer access.
The second thing required is either Windows 7 x64 (If your PC shipped with 4 GB of RAM or more with Windows preinstalled, then its 64bit) or Windows 8 Pro x64 as your OS. Win8Pro is recommended, as the main os, due to Windows 7 not being officially supported for the SDK that has the deployment tool you need.
The third thing that's needed is the Windows Phone 8 SDK (Software Development Kit). It includes a Windows Phone emulator for WP7 and WP8.
The fourth requirement is kinda optional as it depends if you are planning on utilizing the WP8 emulator. The requirement is for your CPU to be SLAT compatible. This is solely due to the WP8 emulator utilizing Hyper-V on Win8.
Finally, you just sign in to the Registration app with your phone plugged in making sure the screen is unlocked first.
thals1992 said:
Then you need to download SysApp Pusher from the store. With that app you can check that extras+info is up to date.
EDIT: I'm just going back through the other posts.
To deploy xaps, either need to use a student email account to signup for Dreamspark or just pay $20 or whatever it in your local currency. Both of those gets you a Microsoft Developer account to develop apps and as a side effect, you can add your phone for developer access.
The second thing required is either Windows 7 x64 (If your PC shipped with 4 GB of RAM or more with Windows preinstalled, then its 64bit) or Windows 8 Pro x64 as your OS. Win8Pro is recommended, as the main os, due to Windows 7 not being officially supported for the SDK that has the deployment tool you need.
The third thing that's needed is the Windows Phone 8 SDK (Software Development Kit). It includes a Windows Phone emulator for WP7 and WP8.
The fourth requirement is kinda optional as it depends if you are planning on utilizing the WP8 emulator. The requirement is for your CPU to be SLAT compatible. This is solely due to the WP8 emulator utilizing Hyper-V on Win8.
Finally, you just sign in to the Registration app with your phone plugged in making sure the screen is unlocked first.
Click to expand...
Click to collapse
Thank you very much!!! I have dreamspark account but i found that i will be able to dev unlock my phone via windowsphone...
However when i launch it is just some pretemplate solution no c# or XAML coding at all... I would not like to use my MSDNAA account because it says that i only got one year to develop and honestly i just started studying IT at faculty and i do not know so much stuff about C#.
Anyways, after i eventually do that how do i launch directly field test from cpu's guy utility? Is there some adress for it?
Yes. use the string from the diagnostic thread and enter 3282 for the dial code portion.
You can get a jump start with their developing for beginners series.

Idea for general (all phone brands) interop bypass (NOT UNLOCK) - but can it be done?

MOD EDIT: Thread closed by OP's request.
If you have used reker's proxy, you will notice the "by @reker" entry on top of the list with search results. If we could do the same with the SamWP8 tool (and link his app to a similar app page), maybe we could bypass the interop unlock requirement (the error you receive if you try to sideload a app with interop capabilities on a non-interop unlocked phone) because apps installed in the store don't get this check (as compu829 demonstrated by saying the original Microsoft youtube app contained the ID_CAP_MEDIALIB_PHOTO_FULL entry in the WMAppManifest.xml, and how could you install this app on phones without having an interop-unlock, exactly : the app was installed through the store).
Correct me if I'm wrong, I'm still learning how the WP OS is build and how it functions.
To admins, I can't post this in the Windows Phone 8 Development and Hacking thread because I don't have the required 10 posts yet.
Seems like a feasible idea, I'll take a look on how the store works but I think the XAP's still need to be signed by a trusted root to this works.
I'll post any updates here as I can't post on dev section x.x
This idea is older than WP8, and it doesn't work. First of all, the apps themselves (as opposed to the data about them) are delivered over an encrypted channel that uses certificate pinning; we can't intercept or modify it. Second, the Store will only install Microsoft-signed (and probably only DRMed) apps. Unsigned apps failed to install through this channel back on WP7. Third, even if we could install the apps this way, hey would still be unsigned. The OS would thus treat them as developer apps. Developer apps on phones where the MaxUnsignedApp registry value is less than 300 are limited to the standard third-party app capabilities, meaning no INTEROPSERVICES or similar.
By all means, go ahead and poke at it - WP8 has surprised me before with weaknesses it has relative to WP7 - but don't expect this to work even if you get past the first issue (which *does* exist on WP8).
Did someone contact reker? We need to figure out how he did this. I can't tell if he succeeded into linking an app to the custom app page because when I click install, I get an error message : "This app is not available for your region", maybe I need to change my region to China and try again.
@GoodDayToDie : Won't the phone be tricked by the store installation, thinking it's an encrypted app? Does it matter whether the app is encrypted or not if someone manages to link an app to a custom app page, because Windows Phone app weren't always encrypted to my recollection (this may predate the WP8 era, if so we're screwed ). And if it matters, can we encrypt the app ourselves by using a encryption method like AES, SHA, MD5, ... ? Unlikely hypothesis, but if someone would succeed in doing all this, could the SamWP8 tool be used to increase the HKEY_Local_Machine\Software\Microsoft\DeviceReg\Install MaxUnsignedApp value beyond 300 to unlock interop capabilities? Are the EnableAllSideloading.xap and Bootstapper.xap also usable on other WP than Samsung or do they need to be recoded to work on WP of other manufacturers?
EnableAllSideloading.xap and Bootstapper.xap depends on Samsung diagnosis tool and it's RPC server that runs on LocalSystem account that has "unlimited" registry access, it's not available on other manufacturers.
Tonight I will start my experiments on it.
greenboxal said:
EnableAllSideloading.xap and Bootstapper.xap depends on Samsung diagnosis tool and it's RPC server that runs on LocalSystem account that has "unlimited" registry access, it's not available on other manufacturers.
Tonight I will start my experiments on it.
Click to expand...
Click to collapse
I was wondering how you could flash the bootloader of Android on the Ativ S as the Secure Boot made by Qualcomm is locked by a blown fuse (it's a hardware issue, not only a software issue you must deal with).
bruce142 said:
I was wondering how you could flash the bootloader of Android on the Ativ S as the Secure Boot made by Qualcomm is locked by a blown fuse (it's a hardware issue, not only a software issue you must deal with).
Click to expand...
Click to collapse
SecureBoot checks signature of the bootloader by a known public key, the case is that Samsumg uses the *same* key for android and wp8 bootloaders.
greenboxal said:
SecureBoot checks signature of the bootloader by a known public key, the case is that Samsumg uses the *same* key for android and wp8 bootloaders.
Click to expand...
Click to collapse
If this checks out, what does it mean, could we flash android on the Ativ S? Or could you even make a dual-boot scenario possible? Great find by the way, :good:.
bruce142 said:
If this checks out, what does it mean, could we flash android on the Ativ S? Or could you even make a dual-boot scenario possible? Great find by the way, :good:.
Click to expand...
Click to collapse
Yes, it's the same hardware as SGS3 Snapdragon 4 version. But let go back to the topic, if you have some question about it send me a PM or post on my R&D thread
greenboxal said:
Yes, it's the same hardware as SGS3 Snapdragon 4 version. But let go back to the topic, if you have some question about it send me a PM or post on my R&D thread
Click to expand...
Click to collapse
I can't post yet in your R&D thread because I don't have the met the 10 post requirement yet.
Edit : I can install reker's "by @ reker" app when changing the region to China, and this is interesting (pasted directly from his WMAppManifest.xml) :
<?xml version="1.0" encoding="UTF-8"?>
-<Deployment AppPlatformVersion="8.0" xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment">
<DefaultLanguage xmlns="" code="zh-CN"/>
-<Languages xmlns="">
<Language code="zh-Hans"/>
</Languages>
-<App xmlns="" PublisherId="{9b1d1b5b-f206-4b27-a139-89659591061b}" IsBeta="false" PublisherID="{b259af64-2f7d-4a89-983f-836325480629}" Publisher="智机网_WPXAP" Description="智机市场官方版" Author="智机网_WPXAP" Genre="apps.normal" Version="2.0.0.0" RuntimeType="Silverlight" Title="智机市场" ProductID="{59bd999b-496e-4e05-afce-94b67ba6e862}">
<IconPath IsResource="false" IsRelative="true">Assets\ApplicationIcon.png</IconPath>
-<Capabilities>
<Capability Name="ID_CAP_IDENTITY_DEVICE"/>
<Capability Name="ID_CAP_IDENTITY_USER"/>
<Capability Name="ID_CAP_NETWORKING"/>
<Capability Name="ID_CAP_PUSH_NOTIFICATION"/>
<Capability Name="ID_CAP_SENSORS"/>
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT"/>
<Capability Name="ID_CAP_APPOINTMENTS"/>
</Capabilities>
-<Tasks>
<DefaultTask Name="_default" ActivationPolicy="Resume" NavigationPage="MainPage.xaml"/>
</Tasks>
-<Tokens>
-<PrimaryToken TaskName="_default" TokenID="WpXapToken">
-<TemplateFlip>
<SmallImageURI IsResource="false" IsRelative="true">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
<Count>0</Count>
<BackgroundImageURI IsResource="false" IsRelative="true">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
<Title/>
<BackContent/>
<BackBackgroundImageURI/>
<BackTitle/>
<DeviceLockImageURI/>
<HasLarge/>
</TemplateFlip>
</PrimaryToken>
</Tokens>
-<Extensions>
<Protocol Name="wpxap" TaskID="_default" NavUriFragment="encodedLaunchUri=%s"/>
</Extensions>
-<ScreenResolutions>
<ScreenResolution Name="ID_RESOLUTION_WVGA"/>
<ScreenResolution Name="ID_RESOLUTION_WXGA"/>
<ScreenResolution Name="ID_RESOLUTION_HD720P"/>
</ScreenResolutions>
</App>
</Deployment>
@bruce142: The store may or may not care about the DRM - that was in place by the time WP8 came out, but WP7 didn't have it for a long time - but it absolutely cares about the signatures. More accurately, actually, the XAP install code (which the store invokes) cares about the signatures. There's no "tricking" it; the signature is quite plainly there, or it's not. You don't exactly have to look hard to find it. The app launch code *also* cares about signatures. Non-sideloaded apps won't have ID_CAP_DEVELOPERUNLOCK, which is a special capability automatically added to sideloaded apps to allow them to launch even though they don't have signatures. Without that capability (or rather, without the SID which the token of an app with that capability gets at chamber creation), the kernel will refuse to load the unsigned executable binaries.
GoodDayToDie said:
@bruce142: The store may or may not care about the DRM - that was in place by the time WP8 came out, but WP7 didn't have it for a long time - but it absolutely cares about the signatures. More accurately, actually, the XAP install code (which the store invokes) cares about the signatures. There's no "tricking" it; the signature is quite plainly there, or it's not. You don't exactly have to look hard to find it. The app launch code *also* cares about signatures. Non-sideloaded apps won't have ID_CAP_DEVELOPERUNLOCK, which is a special capability automatically added to sideloaded apps to allow them to launch even though they don't have signatures. Without that capability (or rather, without the SID which the token of an app with that capability gets at chamber creation), the kernel will refuse to load the unsigned executable binaries.
Click to expand...
Click to collapse
I understand, the app has to be signed before it can be uploaded to the store, but does the developer of an app not sign its app when he assembles it or does the store sign the app itself? I see no threshold here, as signing an app is not a problem, or is it? I still admire that reker managed to make an app page by using a proxy which isn't normally there and successfully linked an app to it, which I was able to download and it contained elevated capabilities, I thought the ID_CAP capabilities were all interop capabilities (correct me if I'm wrong). Could someone make the old version of the Samsung Diagnostic tool available this way which users with other WP than the Ativ S/Ativ S Neo might able to use to modify the MaxAppUnsigned value and unlock more capabilities, or is this impossible? If only we knew how reker did this, ...
bruce142 said:
I understand, the app has to be signed before it can be uploaded to the store, but does the developer of an app not sign its app when he assembles it or does the store sign the app itself? I see no threshold here, as signing an app is not a problem, or is it? I still admire that reker managed to make an app page by using a proxy which isn't normally there and successfully linked an app to it, which I was able to download and it contained elevated capabilities, I thought the ID_CAP capabilities were all interop capabilities (correct me if I'm wrong). Could someone make the old version of the Samsung Diagnostic tool available this way which users with other WP than the Ativ S/Ativ S Neo might able to use to modify the MaxAppUnsigned value and unlock more capabilities, or is this impossible? If only we knew how reker did this, ...
Click to expand...
Click to collapse
ID_CAP's aren't all Interop capabilities, most of them are available for every app, and the ones you posted are, afaik, normal ones that don't need and Interop Unlock.
GoodDayToDie is right. His answer is very detail.
You may replace a xap with homebrew one in theory, but phone will never launch a store app without MS signature. Every single dll is signed by MS, and phone will check it.
Few questions and opinions:
The signature is used only for allowing the app to be installed on the device right?
Is the signature after added to the app a constant for the whole time or is it changing from time to time?
If the signature is used only for allowing an app to be installed, can we somehow make an virtual MS Server (Using FIddler for example), who can clone the real one and give us an offline signing of the app`s when installing them?
Can a signature be pulled off from an original installed app and the be put in to an another one?
cevi said:
Few questions and opinions:
The signature is used only for allowing the app to be installed on the device right?
Is the signature after added to the app a constant for the whole time or is it changing from time to time?
If the signature is used only for allowing an app to be installed, can we somehow make an virtual MS Server (Using FIddler for example), who can clone the real one and give us an offline signing of the app`s when installing them?
Can a signature be pulled off from an original installed app and the be put in to an another one?
Click to expand...
Click to collapse
The signature is checked when running the application, every PE image on the device should have a valid digital signature.
You don't seem to understand how it works, the signature is any kind of hash, let's say, SHA256, of the entire file. This signature is encrypted with the signee private key. If you change one single bit of the file, the hash will change, and so the signature will be invalid.
There are few ways to exploit this kind of security, like generating a hash collision or breaking the private key, both would take million of years.
I do really don't understand the whole process I was just giving some noob suggestions.
It's strange for me that after the app is installed it doesn't require an active network to start.So I am wondering if it could be possible to trick the app to start somehow?
Sent from my Windows Phone 8S by HTC using Tapatalk
While suggestions are always welcome, you really should read up on digital signatures and how they work. @greenboxal's explanation seems like it might have gone over your head a bit... The fact that you didn't understand about ID_CAP_* also means you've probably never looked at WP development, or even looked at the manifest of a WP app, either; you may want to do some of that. Until you do so, it would be only by the sheerest crazy luck that you managed to hit on a solution, because you don't even know what you're actually trying to accomplish!
For example, it's pretty obvious why there's no need for a network connection to start an app, once it's installed. There's a license on WP apps, which is checked when the app is installed (requires Internet access) and is then valid for some time (never checked how long exactly, probably years though). The signatures are different. When the app is installed, the signing certificate (which contains the public key, but not the private key, of the keypair used to sign the app) is extracted from the app and checked to see whether it is trusted by Microsoft (the phone has Microsoft's certificates embedded in the OS; it doesn't need a network connection for this). When you try to launch the app, it checks to see whether the signatures on each binary (which are, as greenboxal mentioned, created by taking the cryptographically secure hash of the binary and then applying something like encryption to it using the private key) are valid (it applies the public key to the signature to get the signing hash back, and checks whether that hash still matches). We (developers) can't fake store signatures ourselves, because we don't have Microsoft's private keys. Therefore the phone wouldn't trust our signatures (make sure you read up on the concept of a "chain of trust" and the concepts of public key cryptography and public key infrastructure in general too) and would refuse to load the binaries. The process of verifying signatures is just a bunch of math once you've already got the public keys, and those are, as I said, extracted from the app at install (for individual apps) and stored in WP8 itself (for the Store-wide signing key); no need to access the network.
Thanks guys for clearing this up for me.I know that it`s not that simple as i say.Anyway, just keep up the good work.We the Noobs depend from you.
If you are not those who you really are i personally know that i will never buy a Windows Phone again.You are the reason for the MS`s profit.
Sorry again for jumping in into this "battle".
This thread is becoming way out of hand, question is asked and answered : adding a app via proxy which may interop-unlock other WP is not possible. Locking thread now.
PS : yay, ten posts.

[Q] New at WP8, questions not stored in FAQ

Hello,
I'm just starting my dev journey with WP8 with my new T-Mobile Lumia 520.
First what I need to do is to debrand my lumia - for faster updates. T-Mobile is not offering yet the next release of fw which allows to disable images in IE, and as dev I need to be up-to-date as fast as possible. I need to download the FW, but I don't know which one - localized for sure, but what GDR is? What Amber means? I can't decide which one do I need to download and flash. (http://forum.xda-developers.com/showthread.php?t=2515453 This instruction doesn't show the moment of decision).
Next question is about unlocking. I'm downloading music from Soundcloud via Cloudoh and I want to access them from my PC, same as files located inside of other apps - do I need to unlock the device to do that? For example - how to upload a pdf from PC to winpho pdf reader?
Windows Store allows me to download installable files at PC and install them via SD Card. Some apps aren't supposed to work with my device. Is there any solution how to install them at my risk?
And the last question, but not least - I have my dev account but its time limited and app-count-limited. Is there any way how to check if my Lumia is dev-unlocked, how long this unlock lasts and what is my current app-limit? Just for my information - I like to have the ways to check everything.
Please, help me
GDR = General Distribution Release (a brief web search would have told you this). Microsoft-ese for a post-initial-release update (think of service packs for other MS software). The current version is GDR3, also called Update 3. "Amber" is Nokia's codename for the firmware version that they ship along with GDR2. "Black" is Nokia's firmware name for GDR3. Note that OEM firmware (such as Amber or Black) are different from Microsoft OS updates (such as GDR2 or Update 3), although they are typically delivered together. If you're already on at least GDR2, you can get Update 3 directly from Microsoft without waiting for T-Mobile or Nokia; search the Store for "Preview for Developers".
You cannot access files stored inside an app from anywhere else, either a PC or another app, unless the app explicitly makes them available by including a method to export them. Most apps don't implement this. The only exceptions to this rule are for images (which can be stored in the Pictures Library of the phone, much like the built-in camera app or screenshot functions) and OEM apps, which can have extra permissions (Capabilities, such as ID_CAP_PUBLIC_FOLDER_FULL) that aren't allowed for third-party developers. However, for development apps (that is, ones which were sideloaded to your phone from an unsigned XAP file), you can access their Isolated Storage from your PC using the aptly-named Isolated Storage Explorer Tool (or any other program that implements the required APIs, such as Windows Phone Power Tools).
To upload a PDF to the phone, you can do any number of things. Over USB, copy it to the Documents folder on the phone using any MTP software (Windows Explorer works). Over Bluetooth, just send the file directly. Over email, just attach the PDF. Over the Internet, you can use SkyDrive, or any other "cloud" app, or if it's on a web server you can get it from the phone's browser...
I'm not aware of any work-around for the minimum-memory restriction on some apps. I believe it mostly only applies to large games? In any case, you have one of the lowest-end WP8 devices on the market; there are limits which come with that.
The official way to tell if your phone is dev-unlocked is to use the Windows Phone Developer Registration tool, the same one you use to do the dev-unlock in the first place. A paid developer account always gives a limit of 10 apps (the free one is 2 apps). There's no official way to tell how many apps you have remaining, but it's simple enough to tell if you have any space left; just try sideloading any app that isn't already installed!
GoodDayToDie said:
GDR = General Distribution Release (a brief web search would have told you this).
Click to expand...
Click to collapse
Yeah, I did some sort of search on forums and Google and I haven't found anything.
GoodDayToDie said:
You cannot access files stored inside an app from anywhere else, either a PC or another app
Click to expand...
Click to collapse
After unlock it is still unaccessible? I had to jailbreak my iPad because without jb it is not easy to operate. I thought about something like this for Lumia. I think it is only the need of time for others to omit this problem
Disney offered lastly a promotion for its games. I was interested with some of them, but only one was accessible for my device. xap file needed only 70 mb of space. I think there was a problem with performance, but if I want see a laggy game I should have the ability to install it despite everything.
There's no jailbreak available for Lumia phones yet. Something like that should, indeed, allow accessing the storage of the apps (and everything else) but we don't have one...
The size of the XAP has very little to do with the runtime requirements of the app (RAM and CPU). I have written apps of only a few kilobytes that required over 10 gigs of RAM to run (not a phone app, obviously). To avoid people with low-end phones getting annoying with the platform and thinking it's the fault of either Microsoft or the app developer when an app crashes from running out of RAM, they've prohibited installing high-RAM apps on low-RAM devices.
You mean T-Mobile's Lumia 521 right? There's no other ROM you can flash to it that might have the update.

can we have an alternate store for windows phones this 2020?

I know the Store has shut down since last 2 months and most of the Microsoft services for Windows Phone are already dead or cut off. We all know that we can no longer download and install apps in the Store and now we depend on cracked and/or deployable XAP files and APPX/Bundle files on the Internet. But can we share our "surviving" installed marketplace apps thru one app? Like maybe making an ALTERNATE store for WP...
Well, Microsoft would (maybe) not care if we do this since Windows Phone is dead so why not give it a try? Sharing our installed apps (by extracting it from their Installation Folder and zipping it/recompile it) to others would help a lot, especially for users who don't have time to bother buying a new non-Windows smartphone.
Also can someone make or share a "Tap the tile to lock phone screen" app? I desperately need one because my power button is broken.
I would share my installed software if I would know how to retrieve them.
Microsoft Lumia 640 LTE @ WindowsPhone 8.1
djinni111 said:
I would share my installed software if I would know how to retrieve them.
Microsoft Lumia 640 LTE @ WindowsPhone 8.1
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You can (for XAP files) using this method from this YT video: https://www.youtube.com/watch?v=buWOsHd6jdg
The method works for SD card apps.
For Internal, boot phone into Mass Storage Mode (you need to root your phone using WPI). Then, in your PC, go to MainOS > Data > PROGRAMS. Copy either everything or a specific app (via GUID), and do as what the video also show how.
For APPX or APPXBundle apps, go to WINDOWSAPPS folder whilst in PROGRAMS (internal) or WPSystem\Apps (SD) directory. Then, copy the app files.
For APPX, those without any similar names of the app.
For APPXBundle, those with similar names of the app plus the cpu architectures "arm", and "neutral" (there may be two more of those "neutral" ones, but join them also).
Then create (on your PC) a self-signed certificate, pack each package (for APPXBundle, pack them app but put into a seperate folder so that they wont join in the others), sign them one by one, (for APPXBundle, pack them into a bundle, and sign them (again? idk)), and your done.
To check if they're deployable, i recommend deploying them one by one on an emulator or on a separate device. If you deploy one but fails, the tendency of the app with the same app GUID installed on your phone being uninstalled is high.
I know many people still using Wp 8.1 and still need install App for Wp, but Store closed. Waiting for help ! Can some great devoloper do that ? Sorry my bad English !
CreativeGamer03 said:
I know the Store has shut down since last 2 months and most of the Microsoft services for Windows Phone are already dead or cut off. We all know that we can no longer download and install apps in the Store and now we depend on cracked and/or deployable XAP files and APPX/Bundle files on the Internet. But can we share our "surviving" installed marketplace apps thru one app? Like maybe making an ALTERNATE store for WP...
Well, Microsoft would (maybe) not care if we do this since Windows Phone is dead so why not give it a try? Sharing our installed apps (by extracting it from their Installation Folder and zipping it/recompile it) to others would help a lot, especially for users who don't have time to bother buying a new non-Windows smartphone.
Also can someone make or share a "Tap the tile to lock phone screen" app? I desperately need one because my power button is broken.
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use android :good:
Did anyone try to look how far we can get in replicating the original App Store's backend? Might hit a road block sooner or later with signing etc., but I was surprised to see at least the initial communication is HTTP only:
Code:
GET /v9/catalog/storePages?typeId=DynamicHub.Main&os=8.10.15148.0&cc=DE&lang=de-DE&hw=520190980&dm=RM-984_1001&oemId=NOKIA&moId=&cf=99-1&Flight=&SEG0=%3B&SEG1=&SEG2=&SEG3=&SEG4=&SEG5=&optedOut=true HTTP/1.1
Connection: Keep-Alive
Accept: */*
Accept-Encoding: gzip
User-Agent: ZDM/4.0; Windows Mobile 8.1
X-WP-Client-Config-Version: 81001
X-WP-Device-ID: ******
MUID: *******
X-WP-StorePage-Cookie: *******
Host: cdn.marketplaceedgeservice.windowsphone.com
That request then times out after a while since it goes via akamai and probably tries to hit backend servers that no longer exist (504 Gateway Time-out).
Unfortunately I never captured the traffic while the store was still working, so the question is how to figure out what to reply to this.

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