Hi guys,
I have a Nook HD+ running 4.3 stable. I've downloaded the Flappy Bird game (latest version) and it runs slow as hell. I compare it to my iphone 4 and my friend's galaxy tab 3. Both of them run very smoothly. Is there something wrong with the game or the Nook? Is it the GPU or the screen resolution?. I used to have the same problem with Candy Crush, but when I unchecked the Disable HW overlays in Developer options. It's much better. But it isn't the same in Flappy Bird. Do you guys have a solution for this? Thank you very much!
Possibly over simplification of game's graphic settings. Games should scale for various gpu's but if the user has no way to do so some devices will have bad fps.
Sometimes as in the case of hw overlays the few android options work but otherwise the chance should be greater that it needs to be fixed by the developer.
Some games allow setting tweaking in a roundabout way and sometimes there are apps that make it easier.
Not to mention any other problems....
Weird.
The HD+, despite it's processor struggling to power its REALLY REALLY high res screen, is still really strong. So it's strange that the device can't play Flappy Bird. I'd understand if you tried High graphics on Asphalt 8, but.
Maybe try verygreen's EMMC CM11?
Related
I install Android builds on my X1 just to open some low end apps and games.
Is there any way to just run apps on the x1 native ROM (WinMO)? I just want to play android games like zenonia 2, 3, illusia, and other low end games like irunner, moonchase, gamedev story and similar games.
It'd be like an emulator or something, (Crossfingers X)
It would be great, right? because then, developers won't have to do the whole android thing, just one smokin' hot android app emulator..
Your thoughts are interesting, but I think about normal emulators on pc etc.
So I think, emulators won't run the apps/games better than in Android.
The emulator will also have these/similar kernel android used.
PS. I hope you understand what I mean, it's a bit confusing^^
yeah i know
But then, just thinking..
It might be possible as there is YouWave for PC.. But I'm talking pure apps here, just apps no Android UI or anything else.
Of course X1 can't beat the high-end Android phone due to lack of gpu and low CPU power. You're prolly right, Android apps can't be expected to run better on X1. Android apps are for Android phone, but I was just thinkin. ... MAYBE...
X1 is an OK phone
X1 can play lowend games at a decent speed. But where are the games!? The developers abandoned Window Mobile and trust me, i've tried tons of android games on x1 and they work perfectly.
Again, HD apps is a different story. I'm talkin bout low end.
thanks for this
working for me fine. except if you have to press two button once. that wont work. like in a mtb trail game, where you need to accelerate and lean backwards...
Dear Developers,
I am not much into mobile gaming, but I wanted to play a bit with Dungeon Defenders. I've installed the game, downloaded the content form the developers site, installed the game on the internal SD.
Unfortunately, the performance of the game is much lower than I expected on a TEGRA dual core device. The FPS is low, down to unplayable with multiple units at the dungeon.
Is there any solution for that? I have stock ROM, stock applications plus a few utilities (JuceDefender etc.) installed plus maybe 6 widgets.
Changing ROM is not an option for me as it voids warranty with my damn Polish LG branch :/
Help is very appreciated
Check if there are multiple other games running in the background like the pre instaled Shrek Karting and Spiderman games.
Kill the tasks or reboot and try again. I never played Dungeon Defenders much, but for the time I played it on the stock ROM it was absolutely smooth.
gregor40 said:
Dear Developers,
I am not much into mobile gaming, but I wanted to play a bit with Dungeon Defenders. I've installed the game, downloaded the content form the developers site, installed the game on the internal SD.
Unfortunately, the performance of the game is much lower than I expected on a TEGRA dual core device. The FPS is low, down to unplayable with multiple units at the dungeon.
Is there any solution for that? I have stock ROM, stock applications plus a few utilities (JuceDefender etc.) installed plus maybe 6 widgets.
Changing ROM is not an option for me as it voids warranty with my damn Polish LG branch :/
Help is very appreciated
Click to expand...
Click to collapse
End all tasks using your task manager and then launch the game again, if for some reason the performance doesnt improve much then lower the video enhancement in the settings and that should make it run very smothly.
Overclocking to play this game helps alot too but it causes it to get hot like above 43c which isnt good.
Yes, the performance of this particular game on the O2X is embarrassing when you get to bigger maps such as the Ramparts. If you aren't playing it online, turning on flight mode will help a bit.
I've had the galaxy note for a while now, tried many roms and so on. But I just cannot get the speed out of my note like my sister's stock GB S II. Her phone is SO fast and snappy it's mindblowing. My note feels super slugish compared to her phone and she hasn't even done any mods! What can I do to speed my phone up? I've tried touchwiz and non touchwiz roms they just all seem to lag. I have never tried any gingerbread roms though. Is there a CM7 rom for the note?
If you refer sluggish as in the screen transitions, that is probably because the GPU has to push out a whole lot more pixels (640000 to be precise), both phones use the same GPU, this also applies to desktop computers, laptops and whatever uses a graphics card. for example you can play lets say Diablo 3 at FULL settings in 720P, now if you change the resolution to 1080P and keep FULL settings you will see the game stuttering and frame skipping and what not.
My advise would be try changing the screen density, but I doubt that'll help since the Mali GPU still has to push out more pixels than on the GS2
BrokenPixel said:
If you refer sluggish as in the screen transitions, that is probably because the GPU has to push out a whole lot more pixels (640000 to be precise), both phones use the same GPU, this also applies to desktop computers, laptops and whatever uses a graphics card. for example you can play lets say Diablo 3 at FULL settings in 720P, now if you change the resolution to 1080P and keep FULL settings you will see the game stuttering and frame skipping and what not.
My advise would be try changing the screen density, but I doubt that'll help since the Mali GPU still has to push out more pixels than on the GS2
Click to expand...
Click to collapse
Yea I figured it was a GPU issue. Anyway to overclock the GPU?
Also, anyway to switch to 24 bit or 16bit colors?
Hello everybody, this is my first post here and if the section is wrong, please guide me to the correct one. I have an i9000 on which I run ICS 4.0.3 and I have bought Asphalt 7 off Google Play - the game was installed and it is playable, but under certain conditions. If I apply a fresh restart to the phone and then load the game, it goes without a bit of lag indefinitely. However, if I run the game after it has been a while, the game will not achieve even 1 FPS during the actual gameplay.
The load times are quite high for the fresh boot, too. I have read about some changes that could be done in the files of the game in order to lower the graphical details - is this achievable? If so, how can I do it in order to lower the details. This is currently the most demanding game that I have run on the phone, but I have seen videos on YouTube in which the load times are incredibly small and there is absolutely no lag.
What am I doing wrong, is there something else I should do in order to smoothly run this game? Downgrading to other Android version, even to the official Gingerbread? Editing the files for lower graphical settings?
As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Another reason to wait in OREO until PIE software mature enough
Da-BOSS said:
Another reason to wait in OREO until PIE software mature enough
Click to expand...
Click to collapse
The huge improvement to Bluetooth latency in gaming is well worth the update. There's almost no latency with most headphones now. I don't know what took Samsung and Android so long since my ASUS Windows 10 laptop doesn't have this problem.
FYL21 said:
I don't know what took Samsung and Android so long since my ASUS Windows 10 laptop doesn't have this problem.
Click to expand...
Click to collapse
when i start the car in the morning, its cold. when i use my phone at lunch time, its warm.
see the link? neither do i.
FYL21 said:
As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Click to expand...
Click to collapse
I would also like to know where the tools option has gone. I`m getting notifications in game which I don't want..
FYL21 said:
As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Click to expand...
Click to collapse
The full screen option is moved to the "settings - display", search it there... I liked it more in the game tools, but atleast they kept that. For the other part of your post - I agree, a lot of missing features this updates, my biggest pain is the multiwindow that was literally toned down to the google default implementation and it's super basic and bad... then there are a tons of bugs or clearly rushed features and that's sad given how much months that update was in development.
Does not work for me with TSTO The Simpsons Tapped Out. Since Pie and without Game Tuner no possibility to launch it in WQHD+.
System settings are ignored.
I Found A Solution To Fix, But It Will Work Only Once. Set The Resolution To HD+, Then Launch A Game, Then Go To High Performance, Set The Resolution To WQHD+, And I Hope It Worked For You. Note: That Will Work Only ONCE!!!
You can use WQHD+ resolution in games by disabling Game Optimizing Service, Game Launcher, Game Tools.
You can search the way on web with 'how to disable galaxy bloatware'.
And yes, device settings - display - full screen apps is 16:9 <=>21:9 setting.