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Reckless Racing for Android
Love this game
http://androidapproved.com/item/reckless-racing-for-android/
Looks good. I'ma check it out.
finally, an impressive looking racing game, I might pick this up
Yeah mulitplayer mode is the best...
By far one of the best examples of great graphics and physics, mostly physics. It is somewhat challenging to control but once you get the hang of it, it becomes easier.
Why can I not find this in the app store? Im dying for a good racing game.
sstrawsb said:
Why can I not find this in the app store? Im dying for a good racing game.
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It got pulled due to their servers being overloaded. It should be back up eventually.
This is the only game that I've seen that is truly impressive. The graphics are amazing for a mobile game (wouldn't look out of place as an xbox live arcade title). The default controls (auto accelerate with left, right and brake) are perfect. If this game came out on PC I'd play it.
I'd love to try it out, but it's not in the Market. When I found a QR code for it, I just got a "file not found" message. I even tried using Market Access. I'm willing to pay for it, but its lack of availability through mainstream channels may force me to look for it elsewhere.
Archpope said:
I'd love to try it out, but it's not in the Market. When I found a QR code for it, I just got a "file not found" message. I even tried using Market Access. I'm willing to pay for it, but its lack of availability through mainstream channels may force me to look for it elsewhere.
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If you do and you like it, please buy it when it comes back on the market. I want games like this to succeed so we get more quality games in future.
Awesome. Sucks it got pulled but I will definitely keep my eye out for it.
Sent from my Captivate
Is anyone else having problems getting online with this game?
Yup. I wasn't able to get into a server all weekend.
Single players still fun though. Great game.
Reminds me of: http://www.youtube.com/watch?v=noDi1IzuotM
Found an update on the server issue: http://www.polarbit.com/2010/10/update-reckless-racing/
I hope the gameplay makes up for what Polarbit as a company lacks in class and professionalism. They posted a picture of Johnny Cash giving the middle finger on their website because people are running pirated copies. Maybe if they didn't take it off the market... I'm sure people would pay for it if they actually could. On top of that, they're basically blaming their overloaded servers on the number of pirated copies floating around, which is a bull**** cop out.
It's back on the market. Just got it.
Sent from my SAMSUNG-SGH-I897 using XDA App
And online playing is back.
Holy crap this is good... if your reading this thread, and your on the fence, buy it.
WickedStyx said:
If you do and you like it, please buy it when it comes back on the market. I want games like this to succeed so we get more quality games in future.
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Actually, I did find one through other means, but liked the game enough that I bought it today, since I was finally able to do so. Who's to say if other people are as reputable as I. I would bet that server outage cost them a lot of sales.
I just flat out bought it because of the 24hr return policy but this game is worth it.
Bought it... haven't had much opportunity to play it yet but the minute or so I tried it looks really good.
just bought this game and it's pretty awesome with nice graphics.
Today i was looking at the market and realized. Why doesn't the android market have really good games like the apple app store? I have an iPod touch and I use that like my gaming/music device and my phone as a social device?
Anyway I got tired of having to carry both so I got the question of why android doesn't have so many good games..
Is android not that popular right now?
Really good apple app store games I like are stuff like real racing 2, Madden NFL 2011, and etc.... is android going to gets these soon?
Sent from my phone
it will depend how popular android will be. i believe more games will be on android platform, just matter of time.
bluemoon1221 said:
Today i was looking at the market and realized. Why doesn't the android market have really good games like the apple app store? I have an iPod touch and I use that like my gaming/music device and my phone as a social device?
Anyway I got tired of having to carry both so I got the question of why android doesn't have so many good games..
Is android not that popular right now?
Really good apple app store games I like are stuff like real racing 2, Madden NFL 2011, and etc.... is android going to gets these soon?
Sent from my phone
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Click to collapse
The problem is that with android, developers can now run their own markets instead of having to rely on android market for distribution. That means You'll have to go to each developer (Gameloft, EA, etc) and buy from them directly. It sucks that games Real Racing 2 and Dead Space aren't on android yet, but stuff like GT Academy, Dungeon Defenders, and HAWX will tide you over till the big AAA titles finally get ported.
Edit: At least we get Angry Birds for free
One other factor could be that Android fans don't fork out cash like Apple fans do. Android fans persistently pursue free solutions where Apple fans might give in easier.
Free is what XDA has been all about for years. I have never paid for an app out of my pocket.
Sent from my HTC Desire CDMA using Tapatalk
knyghtryda said:
The problem is that with android, developers can now run their own markets instead of having to rely on android market for distribution. That means You'll have to go to each developer (Gameloft, EA, etc) and buy from them directly. It sucks that games Real Racing 2 and Dead Space aren't on android yet, but stuff like GT Academy, Dungeon Defenders, and HAWX will tide you over till the big AAA titles finally get ported.
Edit: At least we get Angry Birds for free
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Whenever I go to the ea website it says there are no games for your phone. Is this because I'm running a gt i9000 rom?
Sent from my phone
Are there any other sites like ea sports and gameloft that don't have apps in the market but have them on their own?
Sent from my phone
Hello all I just bought a tab and belive it is from Hong Kong.all apps like market place and my sim card works only problem I'm having is ea games like need for speed and fifa ten arnt. They load up ask for the additional download then come up with a box saying unsupported device. Please go to eamobile.com/countrygate select country then customer support. I've done this but can't find anything on eamobile site.any ideas
Sent from my Nexus S using XDA App
Typical EA bull****. I fully regret giving them my 99 cents for Bejeweled 2. I should have pirated it. Especially since it doesn't run on my Tab.
like the title say. works on xoom and its free if you cant find it via play store try from 5he web browser.
Thanks for the heads up buddy
Sent from my Galaxy Nexus using Tapatalk
since this is a free game, would anyone mind uploading their apk so I can try this on my transformer prime?
thanks for the heads-up, but I just would like to comment that I've been quite disappointed with Gameloft. I've bought a few of their games, and their updates have been consistently breaking working games, losing savegames, and the like.
On MC3, which required about 750Mb of data to be downloaded, I was at about 720Mb downloaded, when my access point lost connection for 1 second. The download had to be restarted from a little over 450Mb. That sucks.
Gameloft is a very promosing company, and capable of making excellent games, but their quality control totally sucks.
They have too many games rushed to release but once released they stop supporting it. Even if its a bug that break the game. You have to beg to them to sent you the proper fix (if there is one). also i hate microtransactions i prefer pay full price for a more portable gaming. if its an mmorpg then ok with it.
Hi guys,
EDIT: I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad. So keep them coming thanks!
Haven't been on here for awhile but I'm considering going Windows Phone exclusive for a mobile game startup that's already gotten some govt support. Can't say too much of the reason why other than the initial game pretty much could *only* be done in Windows Phone believe it or not lol and would utilize exclusive features. As part of the govt program I do have to go out and send out surveys and basically get (hopefully) positive responses that there will be a demand for said games or apps. Please reply in this thread. Your support could mean getting a system seller title off the ground and definitely one that would justify a Windows Phone purchase.
Survey B (Windows Phone Smart phone users)
1) How often do you check the app store/marketplace?
2) Have you ever actually paid money for an app? do you buy them every month? what's your usual spend?
3) Are you a gamer? if so what gaming sites do you frequent for gaming news?
4) Do you play mobile games? if so, do you seek out light entertainment mainly designed to pass the time? or do you look for premium/"real" games?
5) What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?
6) What Windows Phone games have you purchased? how much did you pay for them?
7) Do you think there's a lack of native exclusive Windows Phone games?
8) Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
mcosmin222 said:
1) daily
2)yep, although i avoid paid apps.
3)not really a "gamer".
4)I play mobile games. Only to pass time. Premium games are kinda ridiculous and annoying on phones.
5) 15$ is too much for a mobile game, i could buy a full blown desktop game with 15$ and i don';t have to bother about controls and stuff.
6)none.
7)What do you mean by "native"?
8)sure, why not?
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Thanks for the reply. To clarify, premium means one that has a budget and some time and craft put into it. Not just a clone or a time waster game, controls won't be an issue in this particular case. It's literally designed to be on mobile, not just a standard action or PC or console game that just has it's controls modified for mobile. Native means for the platform, in this case designed for the Windows Phone
1) about once a week
2) yes, but not too often. only when I really like an app
3) No. only a bit of everything on pc and mobile for passing time e.g. while waiting in the bus
4) Only to pass time.
5) Not really.. I don't play enough on my phone to justify 15$
6) MC4 (2.99), Lights Off! (.99), Strata (2.99)
7) Not really.. but crossplatformers should launch at the same time on all platforms
8) I don't see the necessarily for it in a game.
1) Every few days
2) Yes, but typically only when there's a trial available to try out first. I think the most expensive one I've ever bought was $7, most were under $5.
3) Yes, primarily on PC. I don't really follow "gaming news" per se, though I am subscribed to a PCGamer mailing list and I'll occasionally click through Steam's promos. I also am on the GOG and Humble Bundle lists (and buy many of them).
4) Absolutely! I spend most of my time on games that I can put down quickly (various simple arcade shooters, Wordament, Minesweeper, Fruit Ninja, etc.), but I've also been known to log hours at a time playing a game like Civilization: Revolutions or Puzzle Quest 2 or Plants vs. Zombies.
5) It would need to be a *very* persuasively excellent game. I would never spend that much without a trial first, and I would need to expect either a very long storyline or a lot of replayability. That's more than I spend on most PC games, even game bundles. In particular, you'd need to persuade me that this game convincingly overcomes the classic weaknesses of phones as gaming platforms (very limited inputs, fingers obscure the view, stuff may interrupt at any time, battery life is important).
6) CivRev, PvZ, PQ2, FN, (all listed above) and some others... typically I spent $3-$7 on them, preferring the low end. Games that don't take long to play through (short adventure games, tower defense games, etc.) I usually don't spend more than $1.50.
7) Probably, but I don't care. Exclusives are bad for the ecosystem, in my opinion. Yes, a really good exclusive can drive one platform (Halo on Xbox, for example) but most of the time the developers aren't rewarded well enough for being exclusive to make it worthwhile, and that limits the games they can develop in the future. I am (personally) more annoyed by the number of games that don't get ported at all, but that's just a marketshare problem.
8) If it makes sense, go for it (as long as the hit to battery life is reasonable). If it's a gimmick, then no thanks! Most of the time, I want a game to do things when I'm running it, and not so much otherwise.
... Do I dare ask why the Gov is getting involved in this? I trust the US government only slightly further than I can throw the capitol building...
1) 2-3 times a week.
2) Yes. But not often. Only when I really like an app.
3) Yes. Usually news on multiple forums satisfy my requirements.
4) Only a pass time.
5) Not Really.... It would be too much to spend on mobile game.
6) Angry Birds (Most of the Series), Cut the Rope, Gravity & Some Other... usually $1-$5!!
7) Probably.
8) Yes. Of course!!
1) Daily
2) Yes; Yes; About $20
3) Yes; Multiple forums and social networks
4) Yes; I look for games to pass time and RPGs to give a lot of time
5) Only if is a good game
6) GTA: San Andreas (6.99), Fruit Ninja (0.99)
7) A little
8) Yes and some games also uses this function
Survey Response
fathamburger said:
Hi guys, I'm looking to get at least 25 responses total from all the different sources I'm asking from, good or bad.
Survey (Windows Phone Smart phone users)
Click to expand...
Click to collapse
How often do you check the app store/marketplace?Daily
Have you ever actually paid money for an app? Do you buy them every month? How much do you usually spend?Yes. Usually its on a whim. Depends on the Windows Phone Central's review/ the worth of the app in general. If it was something AAA game quality, I'd pay something similar to for Halo: Spartan Assault. I usually spend 3-4 dollars.
Are you a gamer? If so, what gaming sites do you frequent for gaming news?Yes. Kotaku , IGN, Polygon, PCGamer, and GameInformer.
Do you play mobile games? If so, do you seek out light entertainment mainly designed to pass the time, or do you look for premium/"real" games?Yes, it depends on the mood. Sometimes I'll play an emulated game, sometimes it's Halo, or sometimes it's Bejeweled or COLLAPSE!. To kill time, I find my self playing Just Hot Air.
I kinda answered that question. I'll change it if you need me to.
What do you think of the $15 price point for a game that's worth your time and one that you would make time for in order to play?Depends if it refined enough and the amount of content. If the game is $15, then I want to get my worth out of it. That price point is a lot to be asking for to be "just another Indie Developer" in the store. (my 2cts/I don't know any of your other works.)
What Windows Phone games have you purchased? how much did you pay for them?Kinda answered above. Bejeweled Live and Live+, COLLAPSE, Z0MB1ES (on teh ph0ne), and Halo: Spartan Assault. I don't remember the prices on those, but I've sank a few bucks into it.
Do you think there's a lack of native exclusive Windows Phone games?Native to Metro UI? Kinda too hard to judge. LACK OF WINDOWS PHONE GAMES ALTOGETHER? YES
Would like to see Windows Phone exclusive games utilizing features unique to the OS i.e Live Tiles?The big Windows Phone exclusive for me is Achievements. Its the only thing we have left as a platform that others don't have (well, at least a halfbaked one.)
Eh, Tiny Death Star uses Live Tiles, but it updates too slow for me to have an interest, but that was a Free2Play/TimeManagement game that needed less than the 45 minute maximum store requirement before the Live Tile could update.
1) Daily
2) Almost every Xbox Live enabled title for Windows Phone and a lot of apps. Usually spend about $10-$20 USD/month
3) Gamer, yeah. Since I'm only into Xbox (WP8/XBox360/XBoxOne) I prefer sites like TrueAchievements and similar sites
4) Prefer premium titles like Halo Spartan Assault and similar, but play a lot of light entertainment games as well
5) If it's an Xbox Live title I could spend even more than $15 USD. Non Xbox Live titles I won't spend more than $5
6) Spent about $100 USD on apps and games since April 2013.
7) Yes there is. There's a lot of bad ports which is buggy and never get updated
8) Yes, and not only showing game notification count. For some kind of games (like Kingdoms & Lords type of games) they could show general information about the last save and current stats of tasks.
Thanks for all the replies guys. I'm still short about 7 surveys so would appreciate more.
To clarify, as for the govt getting involved this is the Australian govt, not the US and it is pure business funding and "mentoring". In my case, I hate the bad controls of any traditional or "premium" game as much as anyone but premium in this case means trying something new and unique to mobile, controls not being an issue at all in this case. The closest genre would be an adventure game.