Pretty simply, after seeing the requirements and the limitations for normal html5 development on the Chromecast, and paying my $5 admission fee.... it's ridiculous.
So if anyone wants to jumpstart their development of an app for Android or Chrome and they already have a Receiver app hosted on an https site (apparently even Google Docs will do), I'll publish your app myself.
Here's a list of things I'd need to know for publishing a Receiver and Sender app. Message me there, or here, if you're interested. I try to keep my Hangouts invites visible.
Things to note:
In Chrome, both a Sender URL and a Receiver URL are required. The sender can be site specific (e.g. if your application is hosted at mysubdomain.site.com/folder/page.html, the sender URL will get shortened to mysubdomain.site.com.)
For the above reason, you can't send Web requests from locally hosted sites. Google needs direct access to them, so they forbid it.
The Receiver URL must be a single page, however. This is what gets displayed on the screen. Because of the restrictions of the Chromecast, even Google considers it safe to assume your content should be hosted in a single 1280x720 rectangle.
All Receiver URLs must go to an https site. There's a way to use Google Drive/Docs to house a Receiver via https. You'll probably have to search around the Chrome store for a reliable Google Drive html editor if you need to go this route, so I would recommend Drive only as a last resort.
OT but to add up. You think that's ridiculous. Play Store admission fee is $20. And for iOS devices only access to SDK is $100.
I am looking to make CC app of my own. Will keep you in mind.
ppero196 said:
OT but to add up. You think that's ridiculous. Play Store admission fee is $20. And for iOS devices only access to SDK is $100.
I am looking to make CC app of my own. Will keep you in mind.
Click to expand...
Click to collapse
It cost me $25 usd when I signed up last week, is there seriously another fee to pay on top of that to publish cc apps?
ppero196 said:
OT but to add up. You think that's ridiculous. Play Store admission fee is $20. And for iOS devices only access to SDK is $100.
I am looking to make CC app of my own. Will keep you in mind.
Click to expand...
Click to collapse
I think it's ridiculous that all apps, regardless of target audience, must pass through Google's censors, yes. Previously the only way to have an app available was to publicly list it on their website. No developer account, no app testing... Period. Unlike the Google Play Store, this account is mandatory to do anything.
idone said:
It cost me $25 usd when I signed up last week, is there seriously another fee to pay on top of that to publish cc apps?
Click to expand...
Click to collapse
Yep.
Not just to publish but to start developing, debugging, or testing.
Google Corporation has recently sent me a threat over email, added a strike to my Google+ account for daring to post this message online.
So I guess I'll amend my words. I'll "partner" with anyone who wants to publish or develop or test a Chromecast app. In said partnership I'll assume no ownership of your stuff. You make it, I'll do everything in my power to make sure you can run it on any Chromecast you want.
If Google hates me, I must be doing some good.
Final update:
Google recently realized their loophole here and closed it, adding a clause to their developer agreement that states that helping anyone with unfortunate circumstances can get you removed from their whitelist.
I guess my developing days are over, and remember: buy a Kindle Fire Stick instead!
Sent from my SAMSUNG-SM-G530AZ using Tapatalk
Yet another reason I regret buying a CC
Related
http://www.wired.com/epicenter/2009/05/spotifys-android-app-should-frighten-apple/
Anyone know if this app is out yet? Its only available to UK and some other countries. But I would like to get it working over in the US. I've never used the service before but it looks damn cool.
No, it's not been released anywhere yet to my knowledge...
There was an app released to Market yesterday and removed today Called Droidify, did anybody dl it and would be willing to share it?
http://getsatisfaction.com/spotify/...t?utm_medium=widget&utm_source=widget_spotify
I've downloaded Droidify and removed it right away because it asked for a premium account.
Yeah I was trying to locate it as well and to no avail.
Droidify
Here's Droidify I have from backup.
You DO have to have a premium account for full access.
It's a zip files, so I think you will need to unzip it, put it on your sdcard, then install from there.
(MODS: If this is inappropriate, please feel free to delete this message. I don't think it is because it was a free application).
so, how are we gonna get this to work in the states? proxy?
innerspace said:
so, how are we gonna get this to work in the states? proxy?
Click to expand...
Click to collapse
That's why I removed it.
I just happened to have a copy because I had backed up before doing a flash.
I was able to get spotify working on my computer but I get a force close with droidify while trying to log in and I'm in the us by the way.
to clarify...
The RIAA is slowly killing anything decent as far as web-based apps like pandora and is currently bogging down spotify's entry into the US market in an attempt to basically blackmail them into unreasonable and exorbitant royalty scales which (IMO) are entirely designed to "prop-up" and perpetuate a bloated, ineffective and out of touch industry. So my question is, for those of us that have the spotify apk, or have the droidify apk, will they stream to US based IPs? Or will the transmission be blocked (as it implies on spotify's homepage) and if it is, is there a nifty way to route the traffic through a proxy based overseas so the US users can actually enjoy this innovative app instead of being locked out by the corporate, capitalist will of the RIAA?
innerspace said:
The RIAA is slowly killing anything decent as far as web-based apps like pandora and is currently bogging down spotify's entry into the US market in an attempt to basically blackmail them into unreasonable and exorbitant royalty scales which (IMO) are entirely designed to "prop-up" and perpetuate a bloated, ineffective and out of touch industry. So my question is, for those of us that have the spotify apk, or have the droidify apk, will they stream to US based IPs? Or will the transmission be blocked (as it implies on spotify's homepage) and if it is, is there a nifty way to route the traffic through a proxy based overseas so the US users can actually enjoy this innovative app instead of being locked out by the corporate, capitalist will of the RIAA?
Click to expand...
Click to collapse
here's a link that let me set up spotify on my computer in the us
http://tinyurl.com/q9khoo
thx for the link
Think I'll play with it a bit and see what all the fuss is about. If I like it enough I suppose the monthly fee would be worth it. A lot more functionality here with custom playlists, caching of playlists on my mobile and whatnot. I'm currently a Pandora subscriber, spotify is offering everything I wish they could, though their pricing is much more attractive. I wonder if spotify would balk at the use of a US credit card?
The site allows you to download the official app manually if you're having problems with the market, so here it is. Still need a premium account, though. The download was free and since you need to pay to use the service, I don't think I'm doing anything bad by posting it here...
Rather pissed off I have to have a pay account, because they wont take american credit cards
Hi I just figured out a way to get unrestricted access to google books , magazine, movies and TV from outside the US. {I am from india}
It involves no rooting or side loading. I am editing the video on how to get it done, will upload as soon as i finish. you will get the $25 free credit too using the following work around.... wait for it....
madhavkishore said:
Hi I just figured out a way to get unrestricted access to google books , magazine, movies and TV from outside the US. {I am from india}
It involves no rooting or side loading. I am editing the video on how to get it done, will upload as soon as i finish. you will get the $25 free credit too using the following work around.... wait for it....
Click to expand...
Click to collapse
i assume it involves using a US VPN?
Plus you need a US credit card in order to buy any of the said magazines, books, movies etc... So it's pointless.
heh, I just want the $25 credit!!
Not really,
i'm out of USA, and could buy a movie and a book with a US VPN + International credit card.
Just give a US Zip code, the billing address vs register are not checked.
but my problem is: when i back to my N7 or my Gnexus i couldn't see the movie because it recognize that i'm out of US (My Google play movie version ends with "br").
boto said:
Not really,
i'm out of USA, and could buy a movie and a book with a US VPN + International credit card.
Just give a US Zip code, the billing address vs register are not checked.
but my problem is: when i back to my N7 or my Gnexus i couldn't see the movie because it recognize that i'm out of US (My Google play movie version ends with "br").
Click to expand...
Click to collapse
Yes it works but I have seen people with suspended wallet accounts because of these fake addresses. People were crying even on this forum because of this issue. Not everyone face this problem but probably they do random checks.
Sent from my Nexus 7 using xda premium
saadi703 said:
Yes it works but I have seen people with suspended wallet accounts because of these fake addresses. People were crying even on this forum because of this issue. Not everyone face this problem but probably they do random checks.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
good to know, i will take off my "fake" address, i have no reason to keep it if i couldn't see what i'm buying...
the way is wait for google decide to sell stuff in my country...
You knew it was only a matter of time before someone figured out a way to fill their wallets off users by annoying them to death..
http://bgr.com/2014/02/12/chromecast-ads-coming-soon/
I will copy and paste a reply I left about this on Reddit
I can see it now for apps like Plex when Casting goes free (whenever that happens)
"We will Cast your content right after this short advertisement"
So sick of in app ads, so sick of freemium, so sick of subscription services (ie: PlexPass etc), so sick of pay to win games, so sick of every Android developer (not every, but you get the point) nickel and diming the piss out of users either with ads or micro-transactions. Enough.. Just follow the PC software model that has worked for decades. A set price, minor upgrades are free, major revisions you re-pay. The Android software market is the biggest racket.
styckx said:
So sick of in app ads, so sick of freemium, so sick of subscription services (ie: PlexPass etc), so sick of pay to win games, so sick of every Android developer (not every, but you get the point) nickel and diming the piss out of users either with ads or micro-transactions. Enough.. Just follow the PC software model that has worked for decades. A set price, minor upgrades are free, major revisions you re-pay. The Android software market is the biggest racket.
Click to expand...
Click to collapse
While I agree, the trouble is that video content doesn't really work like software. Every new episode would be a "major" release. It's not like you can release a movie in 2-minute segments. Well, maybe if you're J.J. Abrams...
I don't mind ads as long as I have the option to pay to get rid of them. Even Netflix could opt for a cheaper ad-supported tier if they wanted to.
To be honest, I like apps that are free with ads and paid without as it gives me a way to try the app for a period longer than the Play Store's 15 minutes.
[HOWTO] Chromecast/Netflix outside USA without VPN
Ad Blocking - DD-WRT Wiki
bhiga said:
To be honest, I like apps that are free with ads and paid without as it gives me a way to try the app for a period longer than the Play Store's 15 minutes.
Click to expand...
Click to collapse
Or that too.
Brightcove is pretty big VOD provider, but yeah, that would work as long as the stuff you want to watch isn't hosted there.
YouTube could be uber sneaky and host the ads on YouTube itself so then it would be all-or-nothing.
On the plus side, YouTube could become the resurrection of AdCritic. I miss that site...
Talk about a blast from the past. Have you seen -
http://creativity-online.com/
I think everybody is struggling to find ways to make money from this technology. Google doesn't make any money on the hardware, and consumers just don't want to pay much for software (which is why the old PC software business model is gradually failing, and you see even companies like Microsoft going to Office 365-type subscriptions). So the result is they have to find a way to make money from subscriptions, fees, and/or advertising.
Google aren't the only ones considering advertising. Mozilla just announced that they're going to start putting ads in Firefox, inserted in the page of recent sites that appears when you open a new tab.
DJames1 said:
you see even companies like Microsoft going to Office 365-type subscriptions). So the result is they have to find a way to make money from subscriptions, fees, and/or advertising.
Click to expand...
Click to collapse
The worst thing I've encountered so far with the subscription model is how it virally forces others to buy in.
Case-in-point, I got an Adobe InDesign file that I needed to look at. Fine, I have InDesign CS6. I load it up, and it tells me I can't open it because it was made in InDesign CS7.5
At least Microsoft has Office viewers. I was stuck with the InDesign thing - either go back and ask for a flattened version or subscribe, luckily I had the opportunity to just ignore it.
Like freedom, free software truly isn't free - at least not as long as people need to eat and pay bills. Renewable energy and homesteading may be the zero-cash way, but then we won't have enough time to code!
Maybe we need to come up with some "business productive" games. People-powered OCR Hangman?
Well I'll repeat something else I said
I'm guilty of being an old timer. I came into Android with 1.5 (CupCake).. The Market and Android community used to be a thriving community of freeware, innovation and great discussion.. I just hate what it turned into. It's like a gold rush and the end user is the gold and everyone is trying to sell you their bridge. I just hate how it got like this. I don't mind paying for stuff but it seem anymore it's a constant and quality has taken a back seat. It's like people stopped doing this for fun and a hobby and started trying to make a business.. Anything that is anything that is in demand someone will find a way to charge you for now a days.
P.S. I don't mind subscription services like Netflix etc. Dumb stuff like Plex Pass is a joke though. You're subbing monthly to unlock in-app features. Doesn't make any sense..
DJames1 said:
I think everybody is struggling to find ways to make money from this technology. Google doesn't make any money on the hardware...
Click to expand...
Click to collapse
Do we really know that?
http://www.theinquirer.net/inquirer...tions-despite-strong-nexus-5-chromecast-sales
Biggest seller or a best seller in Q4 2013, depending how you take that article.
The packaging probably costs nearly as much as the product.
True, when it's easy for lots of people to make apps, the market gets crowded and confused.
Doesn't help that the rating system doesn't take into account that people use ratings maliciously to complain or penalize the developer for things often that are user error or out of the dev's control.
PlexPass gives other things like their cloud thing, but yeah, it is kind of "pay to be in the beta club" but hey, if it works for them, funds their continued development, and people are willing to pay, I don't have to like it, but I can't really criticize them either.
And with the $75 PlexPass lifetime, it's the same cost as a mid-range piece of software.
On Google profits, I'm sure Chromecast sold well, we can see from the lack of rootable units on shelves...
Of course they won't tell us how much they're making (or losing) on each sale. I bet most of the profit was Google Play.
I just doubt that they lost any money at $35 a pop - until the accountants got involved, because their job is to cover that up. Not whining or ranting, just stating a known part of the corporate income game.
EarlyMon said:
I just doubt that they lost any money at $35 a pop - until the accountants got involved, because their job is to cover that up. Not whining or ranting, just stating a known part of the corporate income game.
Click to expand...
Click to collapse
True. Especially given the volume they produced at, I'm sure they negotiated some killer discounts with the manufacturers. :good:
bhiga said:
True. Especially given the volume they produced at, I'm sure they negotiated some killer discounts with the manufacturers. :good:
Click to expand...
Click to collapse
http://www.linkedin.com/jobs2/view/7070288
Job's open.
My issue is not with the ads being there, this is a Google device so ads were to be expected be it from Google or someone else. My issue is with it being video ads, my DSL line is shaped during the day and I don't need this hogging the bandwidth preloading videos while I am trying to browse the web. I wish my country would get "first" world in terms of broadband just so this [email protected] stops bugging me...
/fingers crossed Eureka guys ad-block this .
EarlyMon said:
I just doubt that they lost any money at $35 a pop
Click to expand...
Click to collapse
I don't think Google is losing money on the Chromecast hardware, at least not deliberately. But I do think they priced it not to make any money on the hardware.
Think about it:
- Google is not a hardware company. They deliberately try to stay out of the hardware business because they realize that the margins are really low. They make their money on fees and services. They only introduce hardware products as an enabler to get new things started.
- They are undercutting everybody else on price to have the cheapest brand-name media streamer. It's in the same price range as the cheapest Chinese no-name Android TV sticks.
- They introduced the Chromecast with an offer for 3 months free Netflix, which is 2 months more than Netflix normally offers. That's a $16 value for which Google undoubtedly compensated Netflix, although probably at a discounted rate. When Chromecast sales took off the first day, Google canceled that offer immediately, indicating both that they had allocated a limited budget for it, and that the price of the Chromecast would not bear it without losing money.
I'm very confused. So someone created a SDK for developers to include ads on Chromecast apps and people here are upset by this? Please tell me why.
We should keep in mind here, it's not Google inserting ads here, it's Brightcove who is enabling developers to insert video ads compatible with Chromecast. As the title of the linked article says, "Third Party Provides Way For Developers To Add Ads To Chromecast"
I doubt Google will see any of this revenue as Brightcove built this technology using the Cast SDK for their engine.
The key part here, and I could be totally off-base, is that it sounds like a library that a developer would add to their app - essentially using Brightcove's "Cast" function and player. That makes sense since Brightcove has an HTML5 player already in use by sites on the web.
For example, instead of developing my own HTML5 page that Chromecast would go to in order to play a video, I would just trigger the Brightcove "Cast" function, passing it the location and my key/ID. Chromecast would then run the Brightcove player app which plays the video content I chose with inserted ads. The fact that it's being advertised as "seamless" tells me the ads are being stitched into the video content and delivered as a single stream, rather than a playlist drawing from separate sources.
Aside from ad revenue, the huge plus for developers here is that Chromecast-enabled apps wouldn't even need to use the Cast SDK directly, because they're using the Brightcove casting engine. That means the specific Chromecast-enabled app wouldn't need to be on the whitelist or register with Google because it's really the Brightcove app that Chromecast is running. Brightcove is responsible for making sure the engine keeps up with Chromecast updates and changes so that's another burden off the developer.
A "no ads" version of an app that uses the Brightcove player may use the same request to Brightcove, just with a flag saying not to insert the ads. The "gotcha" here is that because Brightcove is the player for the video content the app uses, blocking Brightcove or the Brightcove app would block all casted video from the app.
Of course Brightcove probably shares in the ad revenue, so maybe they won't allow developers to use their engine without ads, in which case the theorized advantages to the developer go away for a "no ads" version as they'd still need to register and use the Cast SDK directly.
But likely Brightcove may take the gamble that enough people are cheap and use ad-supported versions that it covers the paid apps that aren't showing ads. Or maybe part of their developer agreement makes the developer pay for non-ad versions somehow. Just theorizing from the business perspective...
styckx said:
So sick of in app ads, so sick of freemium, so sick of subscription services (ie: PlexPass etc), so sick of pay to win games, so sick of every Android developer (not every, but you get the point) nickel and diming the piss out of users either with ads or micro-transactions. Enough.. Just follow the PC software model that has worked for decades. A set price, minor upgrades are free, major revisions you re-pay. The Android software market is the biggest racket.
Click to expand...
Click to collapse
Thank you Sir, these are true words. I agree you to 100%
styckx said:
Just follow the PC software model that has worked for decades.
Click to expand...
Click to collapse
The PC software model had very few ongoing costs. You boxed up a CD and after that, the costs you incurred were mostly just support costs. Streaming video is not cheap. If you plan on charging once in a lifetime, then you will be out of business very quickly.
@DJames1 - those are good points, I'd like to counter with what the market will bear.
After the Google TV and Nexus Q flops, I don't think that Chromecast could have done better at a higher price point, even if it started out with more apps and features. I think that they had to plan for this price point and knew that going in.
As for the initial Netflix deal, I don't know if anyone besides the accountants know how that worked. Not a personal criticism, just saying - Netflix has a vested interest in DIAL succeeding. It makes secure delivery easy for them. Their revenue models for this sort of thing aren't trivial, see Roku's license deal for example.
Netflix will give newcomers a free month for watching Philip DeFranco on YouTube.
So between their giveaway budget for promotions, surely compensated in part by the content providers and anything paid back by Google in the form of free advertising, I think that entire initial allocation for Netflix with Google was all virtual money, if such a thing exists. Iow, lots of return on investment on both sides but actual investment costs in real dollars - closer to zero.
@bhiga - agree. This reminds me of the AirPush SDK, and quite a few others who seek out devs with revenue schemes.
Hi!
I've been for many years linux software, especially server side developer. Now I'd like to start making public apps(some of them paid apps) for google market. As far as I found, it's needed to register as a developer and deposit single-time price of 25$. That part is more or less clear.
Can someone who used to publish apps in Google Play market explain me in more or less detailed way what will be next steps, once I register as developer? Do I need to register also a company, or can it be as a physical person developer? And more important(unfortunally I failed to find any information on that) what are the supported methods to get money from apps(I guess I'll use "in-app purchase"), what are the real ways to get money from play market to my real bank account?(mean from the moment user pays in app till the moment of getting real money, how does all this process look like and what are the options?).
Thanks a lot!
Question 1: You can register as an Individual or change your name to reflect that of your company.
Question 2: You can earn money by placing ADS inside your app ie. Admob, or In-App purchases, as you mentioned; When you place ADS in your app, Admob will pay you via PayPal, I think they do bank transfer as well. In-app Purchases, Will be processed through google, they will get a percentage and you get the rest. Let me know if I missed anything.
I preffer to be individual at start. Already registered. Google told I can change that at any time.
I'd like to use in-app purchase. I know google will get comission for that. But what are the options Google delivers money to my bank account?
Sent from my Samsung Galaxy Note 4 using XDA Labs
Hi Guys,
I saw a lot of threads on the forum by which users could publish their apps for free on Play Store. But unfortunately, the members that were doing this are not active since a lot of time.
I am new to Android Development, and developed an Evolve Calculator for Pokemon GO, and wanted to publish it to Google Play Store, but unfortunately I don't have a credit card, and can't buy a Play Store Developer account.
So I wanted to ask, does Google give away free Developer Accounts to students, etc. Or would someone be kind enough to help me in getting a Play Store Account, or share one with me?
I am currently hosting a signed APK of my app on Google Drive, but i am not sure whether I should share it here or not.
Thanks in Advance
haiderali176 said:
Hi Guys,
I saw a lot of threads on the forum by which users could publish their apps for free on Play Store. But unfortunately, the members that were doing this are not active since a lot of time.
I am new to Android Development, and developed an Evolve Calculator for Pokemon GO, and wanted to publish it to Google Play Store, but unfortunately I don't have a credit card, and can't buy a Play Store Developer account.
So I wanted to ask, does Google give away free Developer Accounts to students, etc. Or would someone be kind enough to help me in getting a Play Store Account, or share one with me?
I am currently hosting a signed APK of my app on Google Drive, but i am not sure whether I should share it here or not.
Thanks in Advance
Click to expand...
Click to collapse
Can't really help you with the publishing (sorry!) but I'll say... don't worry too much about the APK.
The second you put anything on the Play Store, whether free or paid, it becomes available on a couple dozen mirrors and piracy websites. Where are you from? I'm sure there are prepaid credits cards that you can use without a bank account in your country, and getting your own developer account (with the ability to update your apps whenever you want) is REALLY recommended.
Whiskee said:
Can't really help you with the publishing (sorry!) but I'll say... don't worry too much about the APK.
The second you put anything on the Play Store, whether free or paid, it becomes available on a couple dozen mirrors and piracy websites. Where are you from? I'm sure there are prepaid credits cards that you can use without a bank account in your country, and getting your own developer account (with the ability to update your apps whenever you want) is REALLY recommended.
Click to expand...
Click to collapse
I bought the developer account, and hosted my app. Will make a Post on XDA as well, when I reach 10 posts. As far as pirated copies are concerned, I found none on the internet, I don't know whether thats insulting or what
haiderali176 said:
I bought the developer account, and hosted my app. Will make a Post on XDA as well, when I reach 10 posts. As far as pirated copies are concerned, I found none on the internet, I don't know whether thats insulting or what
Click to expand...
Click to collapse
Well then congratulations on your first published app
They usually start popping out when you emerge in any category, like Top New X or very deep in the Trending rankings. It's all done by bots anyway, rarely the APK ends up on websites that bring some traffic (which can be useful if you integrate ads, and some of them might want to download the "real" updated version).
Whiskee said:
Well then congratulations on your first published app
They usually start popping out when you emerge in any category, like Top New X or very deep in the Trending rankings. It's all done by bots anyway, rarely the APK ends up on websites that bring some traffic (which can be useful if you integrate ads, and some of them might want to download the "real" updated version).
Click to expand...
Click to collapse
Well, I had high hopes for the app, and hopefully it will do good. As far as Ads are concerned, I will integrate them next year, I am not eligible for AdSense or Merchant Account yet
haiderali176 said:
Well, I had high hopes for the app, and hopefully it will do good. As far as Ads are concerned, I will integrate them next year, I am not eligible for AdSense or Merchant Account yet
Click to expand...
Click to collapse
Well considering that your app is about Pokemon Go, your users like games which means that you can integrate pretty much any interstitial ad network and not just AdMob
Whiskee said:
Well considering that your app is about Pokemon Go, your users like games which means that you can integrate pretty much any interstitial ad network and not just AdMob
Click to expand...
Click to collapse
I will see whether I will integrate them or not. Most probably not, I myself don't like ads, and I think others also hate them. As far as making money is concerned, I am not interested that much into it. I just the app to perform well
You could try free stores like: Opera, Amazon, Aptoide.
Just search for mobile marketing forums. There must be people who want!