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Hey Guys,
It has been two months since I switched from my iPhone 4 to the Galaxy Note and I haven't touched the iPhone since I bought the Note until yesterday to factory reset it and give it to a friend when I noticed that the iPhone's display looked better (higher resolution) than the galaxy note!! I felt that my Note has a bluish tone to its display?!?! Is this normal or do I have a faulty note? Please help!!
The iPhone 4 has a higher PPI (Pixels Per Inch), so the iPhone's screen is sharper. But the Note's screen is far from bad. Can you post a pic of your screen? (Not a screenshot) And try to get a good pic.
I am at work right now. Will post pics of the Note once I get back home (Can't post pics of iPhone and Note together cos I gave the iPhone away). I am not saying that the Note's display was bad but when I placed them side by side I could tell that the iPhone's display was better easily. I thought the Note should beat the iPhone in display easily because of the Note's higher resolution.
itismadhan said:
... I am not saying that the Note's display was bad but when I placed them side by side I could tell that the iPhone's display was better easily. I thought the Note should beat the iPhone in display easily because of the Note's higher resolution.
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iPhone 4 (and 4s) has smaller screen, but higher resolution: 3.5 inches 960 × 640 px at 326 ppi. So it's screen shows more detail than the one on the Note.
I played with iPhone 4s and the Note side by side and would agree that movies, for example, often look "better" on the iPhone, especially the darker sciens. Although the overall picture is smaller, the iPhone's super LCD screen tends to give "more natural" look to a video than the super AMOLED screen on the Note, especially if the quality of the video encoding is not that great. In my experience anyway...
That being said, the quality of screens on the Note appears to vary quite a bit. There's a couple of rather long and active threads here discussing the screen issues...
http://forum.xda-developers.com/showthread.php?t=1336187
http://forum.xda-developers.com/showthread.php?t=1344714
As there are tears of joy in the Nexus 7 thread when they got HD recording for their front camera, I'm wondering the same for the Galaxy Note N7000.
It has a 2MP front camera, with the default camera app allowing videos of only 640x480.
Now, it seems that people have done it for several different phones previously already.
So to my understanding, will a similar tweak be possible on the Note to increase the video recording resolution since we have a higher megapixelled front cam?
I am debating whether I should upgrade my Note 3 to the Note 4 in part from movie watching. I am afraid that 1080p movies would look blurry and less sharp due to the pixels being stretched out to fit the 2K resolution. I do not think that the note 4 has upconversion of 1080p to 2K. I do a lot of 1080p movie watching on my note 3 on the go.
If the 1080p movies look worse on the Note 4, I may just get the iphone 6 plus to try out the ios system since I have never own an iphone before. My previous phones were the HTC HD2, Note 1, Note 2 and I am currently using the Note 3.
The screen's so small, I doubt you'd notice a difference.
Mi|enko said:
The screen's so small, I doubt you'd notice a difference.
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I was wondering the same thing.
It will look better due to pixel density
oneandroidnut said:
It will look better due to pixel density
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You are wrong. If you put a lower resolution source into a higher resolution screen the picture quality would look worse.
Earthbrain said:
You are wrong. If you put a lower resolution source into a higher resolution screen the picture quality would look worse.
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do you have a phone with greater then 1080p?
I have a note 12.2 with 2560 x 1600 resolution and 1080p content looks like standard 480p maybe a little better.
I would find the best resolution as not to take it too big that it take up space on my device or rip too low that I see jagged edges. Definately not 640x480 rips.
natienn said:
I have a note 12.2 with 2560 x 1600 resolution and 1080p content looks like standard 480p maybe a little better.
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12.2" screen. Not apples to apples. 1080 content on my G3 looks great.
oneandroidnut said:
do you have a phone with greater then 1080p?
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No, I do not have a phone with resolution greater than 1080p but if you look at the post right after yours from a poster named Natienn then you can see that 1080p content would not look good in higher resolution screen. Maybe because the Note 4 is only 5.7" , the image quality may not be as bad as the bigger screen tablet with higher resolution.
Having a 2k display won't make a 1080p video looks worst, indeed it can look even better.
It will look like normal 1080p
720p movies look great on my 1080p nexus 7 2013, so I'd suspect 1080p movies would look great on a much faster device with a better display.
1080p videos look good on the G3
Sent from my LG G3
Mi|enko said:
The screen's so small, I doubt you'd notice a difference.
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This.
After 3 pixels you get one more (1920 = 3*640 -> 2560 = 4*640). So regulary after 2 pixels, the 3rd one will be streched to match the next 2 pixels (3rd one and 4rd one). So every 3rd px is a double one.
But in reality, there is anti-aliazing and some others algorithm for upscaling, so videos will look even better. So I think, 1080p will look great on Note 4.
Now we are getting mathematical... That's just sad. The quality is dependent on the content. It will either look about the same or slightly better. No need to get all technical or defensive. It's the content that decides.
Sent from my HTC6525LVW using XDA Free mobile app
Earthbrain said:
You are wrong. If you put a lower resolution source into a higher resolution screen the picture quality would look worse.
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Hmm, I believe that in this case you're wrong buddy. Even the source being a lower resolution video than the display it will look better due the pixel density than it would on a Galaxy s4 (for instance) that have a 1080p display.
Obviously to take full advantage you should look for a 2k resolution video but the 1080p video will be better on n4 display (not because of the resolution alone) but because of the screen itself.
Both is same size 5.7" which means the video will look identical, plus side 2K display due to it higher density will make the 1080P movie look much better on Note 4.
my only theory is that if you take standard TV and put in on a HDTV it looks like crap, but if you put it back on a 4:3 old school tv then it actually looks good. But things have changed from back then so we wont really know until we receive the device and see how the hardware and software works with upscaling the video. That's what it all comes down to really.
I bought Gear VR for Note 4 based on positive review, but after using it for two nights, I decide to send it back due to low resolution. Here's my illustration of how resolution is archived and my thought on it:
Movie watching experience: Low resolution ruins it. It's bad to watch anything on a 480p screen at a size of 200". Plus No DTS/AC3 support, no smb support in Oculus cinema.
Kodi supports DTS or AC3, but it also reveals that the field of view from Gear VR only covers part of Note 4's screen. See my illustration in attachment. The header, footer as well as 4 corners are not covered, which means that only central part of a movie is viewable.
Ideally, 720p (1280x720) resolution for each eye can be achieved from Note 4's 2560x1440 screen if the rectangle of half screen inscribed in the the field of view like some cardboard does. But the way Samsung's implementation of it's Gear VR makes it unable to fully take advantage of Note 4's screen. The best movie resolution that Gear VR can archive is 972x546. I understand that Samsung's take is good for VR for there is no unilluminated area within it's field of view.
I wish Samsung would come up with a new product that allow the rectangle of half screen inscribed in the field of view instead of the other way around. I think this can be archived by another set of lenes with less multiply factors than current ones. Even at 720p, the screen doesn't need to be 200". 150" would suits the pixel better.
When it comes to VR, Samsung Gear VR also suffers from low resolution. Plus 360 degree video makes me dizzy. I downloaded and watched almost all 360 degree video from youtube but I'm not impressed enough. The people figures are larger than real life. Everyone looks like giants in these videos. Among videos, I prefer those taken from a steady position. First person action view just makes me dizzy. I think it's due to my brain can't process it when the vr scene is moving around but my head is not.
360 degree picture is quite a pleasure to view though.
Sold mine to a colleague due to the exact same reasons
shadowcliffs said:
I bought Gear VR for Note 4 based on positive review, but after using it for two nights, I decide to send it back due to low resolution. Here's my illustration of how resolution is archived and my thought on it:
Movie watching experience: Low resolution ruins it. It's bad to watch anything on a 480p screen at a size of 150". Plus No DTS/AC3 support, no smb support in Oculus cinema.
Kodi supports DTS or AC3, but it also reveals that that the field of view from Gear VR only covers part of Note 4's screen. See my illustration in attachment. The header, footer as well as 4 corners are not covered, which means that only central part of a movie is viewable.
Ideally, 720p (1280x720) resolution for each eye can be archived from Note 4's 2560x1440 screen if the rectangle of half screen inscribed in the the field of view like some cardboard does. But the way Samsung implements it's Gear VR makes it unable to fully take advantage of Note 4's screen. The best movie resolution that Gear VR can archive is 972x546. I understand that Samsung's take is good for VR for there is no unilluminated area within it's field of view.
I wish Samsung would come up with a new product that focuses on watching movies .
When it comes to VR, Samsung Gear VR also suffers from low resolution. Plus 360 degree video makes me dizzy. I downloaded and watched almost all 360 degree video from youtube but not impressed enough. The people figures are lager than real life. Everyone looks like giants in these videos. Among videos, I prefer those taken from a steady position. First person action view just makes me dizzy. I think it's due to my brain can't process it when the vr scene is moving around but my head is not.
360 degree picture is quite a pleasure to view.
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Not questioning the validity pic you put up, but can I ask how you came to the conclusion that it only uses 972x546 pixels of the screen? Is it official information, or did you measure it somehow?
Toss3 said:
Not questioning the validity pic you put up, but can I ask how you came to the conclusion that it only uses 972x546 pixels of the screen? Is it official information, or did you measure it somehow?
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That's based on my calculation given my understanding of how it works (as illustrated) is correct. Samsung claims the resolution for each eye is 1440x1280, which is misleading IMO. Same reason as explained in the illustration.
shadowcliffs said:
That's based on my calculation given my understanding of how it works (as illustrated) is correct.
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Just put my N4 in my Gear VR holding my thumb to the proximity sensor, so that I could see observe the screen when connected and they are not using a completely square image - it looks more like this (except there's a gap in the middle):
It also doesn't the entire width available, but it looks like it's using more than what you have in your picture. The gap between the images is about 4mm and the gap between the image and the sides is about half that (2mm). The top and bottom gaps are about 5mm. So it's definitely using more than 720 pixels for the height, but less than 1280 pixels for the width.
EDIT: I measured it using a tape measure (not any exact numbers, but more accurate than those I came up with).
So based on these measurements the screen would use about 1190 pixels at its widest point, and 1240 pixels at its highest.
The graph shows the best scenario, where movie screen fills your entire FOV. But this is not comfortable for most viewers, and you are likely to "sit back" a little. Since you're looking through the same matrix of pixels, you are then effectively losing screen resolution, going somewhere to 480p like OP mentioned.
What's also sad, when we reach the Holy Grail of 4K (with Note 5), the movie screen would still be only 1460x820.
If you want best experience with 2D HD content, you're better off moving your chair closer to a TV than strapping Gear onto your head.
Nickoz said:
The graph shows the best scenario, where movie screen fills your entire FOV. But this is not comfortable for most viewers, and you are likely to "sit back" a little. Since you're looking through the same matrix of pixels, you are then effectively losing screen resolution, going somewhere to 480p like OP mentioned.
What's also sad, when we reach the Holy Grail of 4K (with Note 5), the movie screen would still be only 1460x820.
If you want best experience with 2D HD content, you're better off moving your chair closer to a TV than strapping Gear onto your head.
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Actually just tried to measure the screen in the cinema mode, and came up with ≈ 45mm. The screen width is 125mm, which means that half that would be 62,5mm, which would give us an approximate horizontal resolution of 45/62,5*1280 = 921pixels. Pretty much explains everything right there. Even with a 4k screen the horizontal resolution in a comfortable mode would only be 1382 px.
The screen height (screen is not a perfect rectangle) at its highest point is ≈25mm. So with a screen height of 70mm that gives us a vertical resolution of 25/70*1440≈514px.
So based on my measurements the resolution you get is pretty much 921x514 (screen is not a perfect rectangle) at the widest and highest parts.
When it comes to watching movies, the screen will be cropped to the aspect ratio of close to 1.78:1, that's how I estimated it at an effective resolution of 972x546 (the biggest 1.78:1 rectangle inscribed in the FOV circle).
You just showed that the actual FOV is not exactly a circle. Now the question is, is the actual FOV inscribed in the theoretical FOV, or the other way around. I guess a way to find out is to look through gear vr at a picture with measurement markers.
And again, in best scenario the effective movie-watching-resolution based on Note 4 screen is 720p (1280x720) considering the aspect ratio of 1.78:1. This best scenario is achieved when the rectangle of half screen (1440*1280) inscribed in the FOV. This is the case in my Chinese version of Google cardboard where the movie screen is smaller (equal to 150" from 10 feet away, more or less) and the pixel is less obvious. So the difference of this Chinese version of Google cardboard vs Samsung Gear VR is like 150" 720p screen vs 200" 5xxp screen.
Not sure about the original Google cardboard for I don't have one.
Toss3 said:
Just put my N4 in my Gear VR holding my thumb to the proximity sensor, so that I could see observe the screen when connected and they are not using a completely square image - it looks more like this (except there's a gap in the middle):
It also doesn't the entire width available, but it looks like it's using more than what you have in your picture. The gap between the images is about 4mm and the gap between the image and the sides is about half that (2mm). The top and bottom gaps are about 5mm. So it's definitely using more than 720 pixels for the height, but less than 1280 pixels for the width.
EDIT: I measured it using a tape measure (not any exact numbers, but more accurate than those I came up with).
So based on these measurements the screen would use about 1190 pixels at its widest point, and 1240 pixels at its highest.
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Click to collapse
Nickoz said:
The graph shows the best scenario, where movie screen fills your entire FOV. But this is not comfortable for most viewers, and you are likely to "sit back" a little. Since you're looking through the same matrix of pixels, you are then effectively losing screen resolution, going somewhere to 480p like OP mentioned.
What's also sad, when we reach the Holy Grail of 4K (with Note 5), the movie screen would still be only 1460x820.
If you want best experience with 2D HD content, you're better off moving your chair closer to a TV than strapping Gear onto your head.
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Click to collapse
In theory (if my theory is not faulted), to be 1080p movie ready for each eye, the width of the half screen needs to be 1920, which equal to 3840 in whole screen. The height is already more than enough (1440 available, 1080 needed). So the resolution needed from the phone screen is 3840x(1080 to 2160, the former may make the phone too long, but who knows right? The latter will keep the same aspect ratio as Note 4).
Can the lenses on gear vr be replaced so that it will make the screen through it smaller, for watching movie's sake?
I love mine as a great start to mobile VR and i have watch lots of films via oculus cinema. Can't wait for note 5 and new gear vr but perfect start samsung
hashcheck said:
I love mine as a great start to mobile VR and i have watch lots of films via oculus cinema. Can't wait for note 5 and new gear vr but perfect start samsung
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Here I'm mainly talking about movie-watching ecperience. The experience is ymmv. For a guy used to watch movie on a 120" projector screen, or a 60" 3D Samsung TV, gear vr experience is unbearable, while Chinese version Google cardboard is very impressive except for it's build is not goog enough.
shadowcliffs said:
Here I'm mainly talking about movie-watching ecperience. The experience is ymmv. For a guy used to watch movie on a 120" projector screen, or a 60" 3D Samsung TV, gear vr experience is unbearable, while Chinese version Google cardboard is very impressive except for it's build is not goog enough.
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I have a 120" movie screen (only 1080p though), and I personally don't find the experience "unbearable", just not as good. Still think it beats watching the movie on just your phone though or laptop.
Totally agree Toss3
Toss3 said:
I have a 120" movie screen (only 1080p though), and I personally don't find the experience "unbearable", just not as good. Still think it beats watching the movie on just your phone though or laptop.
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Right, I realized that unbearable is too much of a word. I meant to say that I still prefer to watch movies on 120" projector screen or 60" LED TV over current gear vr. It's a pity because gear vr would have done better. I'm impressed with it's build and the quality of lens, but the lens is not of the correct multiply factor for watching movies.
The gearvr resolution actually gets better overtime as you start not noticing the screen door effect the more you use it. Sure it's not perfect but heaps better then the oculus rift dk2. I'm can't wait for note 5 version
Average viewable res is 540p. Void mode shows more content at about 640p since no VR graphics (depending on video format).
I prefer Void due to more of the video res shown, can view laying down and at least 30% more battery life.
I am keen to buy the OP5 but the pentile Amoled is holding me back ! Have heard a few reviews of the lacking display, especially with only FHD resolution.
Any thoughts or feedback, and any feedback from OP3 users would be appreciated.
Sent from my SM-G935U using XDA-Developers Legacy app
I don't see the need for QHD or WQHD on a 5-6 inch screen. 1080 is more than enough for me. Especially if it provides better battery life and keeps the cost down.
pharpe said:
I don't see the need for QHD or WQHD on a 5-6 inch screen. 1080 is more than enough for me. Especially if it provides better battery life and keeps the cost down.
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That's true but I would keep FHD to mid-range phone and QHD on top-end phones. Yes I agree 1080p is definitely more than enough for a normal user but not a power user such as myself as 2K makes a HUGE different in Virtual Reality which is becoming big. Nothing stops OnePlus from implementing the same feature as the S8 where it switches between 1080p and 2K when it needs it! (not sure if that's true just something I heard) or for an another example there's the Sony flagship with the 4K screen it only enables 4K when it needs it as that will eat the battery and resources. So I don't see no reason why they shouldn't implement a 2K screen (apart from them keeping costs down)
Since V/R-A/R will be with us on smartphones for at least 1 more iteration, How will this resolution look in V/R?
pharpe said:
I don't see the need for QHD or WQHD on a 5-6 inch screen. 1080 is more than enough for me. Especially if it provides better battery life and keeps the cost down.
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It's not the resolution which is a challenge, rather it's the pentile arrangement of the Amoled screen... That's what I am looking to get more info about.
Sent from my SM-G935U using XDA-Developers Legacy app
Agree totally. Loved the OP3 apart from the screen which was really poor compared to rivals. You could get used to it for sure but side by side with others it was really apparent how poor it was (effective resolution due to pentile and the colours)
Pentile on 1080 is totally NOT ok. It is clearly visible.
Pentile on 2k would give a full 1080 resolution.
But... My LG G2 is from 2013 and has a full 1080(lcd) display. If I buy a phone 4 years later, i'd expect it to be a full 2k resolution.
The 1080 pentile on the OP3 is horrible. I'm praying the OP5 has a QHD display or I won't buy it.
I own a OP3 and the screen is perfectly fine for me and my friends.
To be nitpicking just blacks are a bit washed out, but not badly at all.
Giocarro said:
I own a OP3 and the screen is perfectly fine for me and my friends.
To be nitpicking just blacks are a bit washed out, but not badly at all.
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Coming from a S7edge, that's sounds like bad news for me [emoji22]
Sent from my SM-G935U using XDA-Developers Legacy app
I would also love to see a 1440p display.
Well, while people gripe about why their microscopic screens don't have the resolution required for a 60 inch tv to have I guess less of us are going to enjoy the best smartphone of 2017. People are really pushing for the uselessness of QHD for experimental technology such as VR? Even if you get the QHD you want, are you really going to have that headset plugged in all the time to justify having QHD? Then again i guess those 160x160 photos people post on facebook look great in 2560x1440. My tablet has a QHD screen and i dont notice the difference. QHD is just useless on anything smaller than a 32 inch display. Stop jacking up the price for the 5% of people who would even benefit from QHD. Im sure VR looks fine in 1080, or does it look bad because some famous tech reviewer said it looks bad?
OcazPrime said:
Well, while people gripe about why their microscopic screens don't have the resolution required for a 60 inch tv to have I guess less of us are going to enjoy the best smartphone of 2017. People are really pushing for the uselessness of QHD for experimental technology such as VR? Even if you get the QHD you want, are you really going to have that headset plugged in all the time to justify having QHD? Then again i guess those 160x160 photos people post on facebook look great in 2560x1440. My tablet has a QHD screen and i dont notice the difference. QHD is just useless on anything smaller than a 32 inch display. Stop jacking up the price for the 5% of people who would even benefit from QHD. Im sure VR looks fine in 1080, or does it look bad because some famous tech reviewer said it looks bad?
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Nonsense.
B3501 said:
Nonsense.
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Nice rebuttal m8
OcazPrime said:
Nice rebuttal m8
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Do people not know how pentile displays work? Your getting an effective resolution of around 800-900 with the 1080 OP3. It's not enough and you can see it on the 3T. The OPO is even sharper because it doesn't use a pentile display. If the OP5 has another 1080 pentile display its a major draw back.
B3501 said:
Do people not know how pentile displays work? Your getting an effective resolution of around 800-900 with the 1080 OP3. It's not enough and you can see it on the 3T. The OPO is even sharper because it doesn't use a pentile display. If the OP5 has another 1080 pentile display its a major draw back.
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I know how they work. It's a phone dude. Who cares about huge resolutions on this small display. It's not a major draw back, it saves power and money for both us and OnePlus. Get a computer if you need better viewing conditions. I've never had an issue watching youtube in HD or twitch in HD on my 3T. It always looks incredibly sharp and clear with nice colors. Then again I appear to be not even 1% as picky as you seem to be
I personally don't need the extreme HD screen because most of what people do on phones is check email, text, take pictures, social media, web browsing and maybe a game for a bit or watch youtube for a little bit. Not everyone is watching 4K videos on their phones or using VR or whatever else you'd even need a QHD screen for....
OcazPrime said:
I know how they work. It's a phone dude. Who cares about huge resolutions on this small display. It's not a major draw back, it saves power and money for both us and OnePlus. Get a computer if you need better viewing conditions. I've never had an issue watching youtube in HD or twitch in HD on my 3T. It always looks incredibly sharp and clear with nice colors. Then again I appear to be not even 1% as picky as you seem to be
I personally don't need the extreme HD screen because most of what people do on phones is check email, text, take pictures, social media, web browsing and maybe a game for a bit or watch youtube for a little bit. Not everyone is watching 4K videos on their phones or using VR or whatever else you'd even need a QHD screen for....
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It looks ugly, the screen is a downgrade from my old 6P. Its the biggest part of the phone, the thing you look at and interact with. If OP are bumping up the price to $550 then with a 1080 screen they can forget it.
B3501 said:
It looks ugly, the screen is a downgrade from my old 6P. Its the biggest part of the phone, the thing you look at and interact with. If OP are bumping up the price to $550 then with a 1080 screen they can forget it.
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+1.
B3501 said:
It looks ugly, the screen is a downgrade from my old 6P. Its the biggest part of the phone, the thing you look at and interact with. If OP are bumping up the price to $550 then with a 1080 screen they can forget it.
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the thing is, no one here seems to be taking these leaks with a grain of salt whatsoever. They think they know all the specs already. If they turn out to be correct then great. But, the reveal is 6 days away from now. Can't we just wait for the reveal until we're up in arms about a small piece of glass with glowing lights? I'm all for whatever lets me have more battery and a good experience overall. But we know nothing official about the internals of the phone at the moment. I'm going to say wait and relax until the thing is out or we know the official specs straight from oneplus themselves.
OcazPrime said:
the thing is, no one here seems to be taking these leaks with a grain of salt whatsoever. They think they know all the specs already. If they turn out to be correct then great. But, the reveal is 6 days away from now. Can't we just wait for the reveal until we're up in arms about a small piece of glass with glowing lights? I'm all for whatever lets me have more battery and a good experience overall. But we know nothing official about the internals of the phone at the moment. I'm going to say wait and relax until the thing is out or we know the official specs straight from oneplus themselves.
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If it is pentile, I'd have to see it in person to tell if it would bother me or not. I had a galaxy nexus which had a 720p pentile, and that was a little bit bothersome, and the nexus 6 with 1440p pentile, which I couldn't notice if I tried. I don't think I've ever seen a 1080p pentile in person, but it's gotta be better than 720p pentile!