Note 5 gear vr to be consumer ready - Samsung Gear VR

http://androidcommunity.com/galaxy-note-5-gear-vr-to-be-consumer-ready-pc-ties-possible-20150305/
Sent from my SM-N910T using XDA Free mobile app

darekz said:
http://androidcommunity.com/galaxy-note-5-gear-vr-to-be-consumer-ready-pc-ties-possible-20150305/
Sent from my SM-N910T using XDA Free mobile app
Click to expand...
Click to collapse
Here's to hoping for a 4K/UHD screen! :highfive:

Toss3 said:
Here's to hoping for a 4K/UHD screen! :highfive:
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Click to collapse
I better keep my Note 4 Developer Edition in good shape for when I sell it later this year then.

<---- Saving up now for a Note 5 Edge Developer Edition and Gear VR3!
I'm thinking about USD 1300. should do it...

i just hope they make it compatible with note 4 note edge s6 and s6 edge too

avenging said:
i just hope they make it compatible with note 4 note edge s6 and s6 edge too
Click to expand...
Click to collapse
I highly, highly doubt it. Just like the gear vr for S6 even though the screen is smaller. This is a developer innovator edition. Gear VR2 will more then likely be a finished product.
You remember the first watch? It was horrible. Then the second one was halfway decent. Now the third one is nice and refined. So I'm sure by the time you upgrade (note 6) it should be prime time ready.

i just hope they dont kill Note 5 Gear VR with that damn Pentile. 4k full RGB subpixels OLED FTW.

avenging said:
i just hope they make it compatible with note 4 note edge s6 and s6 edge too
Click to expand...
Click to collapse
IMO For GearVR to be successful they need to make it support a few years worth of phones --- OR DROP THE PRICE to more like $49 or $99 at very worst if it literally is one and done, We replace our phones every one or two years max, shouldn't have to replace the GearVR in the same time frame IMO

OpenBlade said:
i just hope they dont kill Note 5 Gear VR with that damn Pentile. 4k full RGB subpixels OLED FTW.
Click to expand...
Click to collapse
No way to make an amoled screen with that pixel density without using Pentile right now. I agree that amoled screens with a pentile matrix don't make the ideal screens for VR setups as the black area between the individual pixels is larger than for regular RGB LCD displays, but the benefits outweigh the negatives though.

Toss3 said:
No way to make an amoled screen with that pixel density without using Pentile right now. I agree that amoled screens with a pentile matrix don't make the ideal screens for VR setups as the black area between the individual pixels is larger than for regular RGB LCD displays, but the benefits outweigh the negatives though.
Click to expand...
Click to collapse
No way ?
It is expensive but possible

Toss3 said:
Here's to hoping for a 4K/UHD screen! :highfive:
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Click to collapse
Funny how I used to whine that 1440p was too high for a phone, but now due to Gear VR I also want a 4K display.
I also hope the Gear VR "2" has a micro sd slot for content without the need to import to the device storage..
---------- Post added at 02:19 PM ---------- Previous post was at 02:16 PM ----------
OpenBlade said:
No way ?
It is expensive but possible
Click to expand...
Click to collapse
Expensive is the functional mass production business version of impossible

I hope "consumer ready" also means:
1. More codec support and other video player options
2. Youtube and other streaming apps also capable of viewing all 2D content and not just 3D.
3. A web browser. Set top boxes, Apple TV, Chromecast, etc, game systems and Smart TVs all have web functionality. A controller could be a basic interface and cover for most web content- just like the devices noted. It could also be voice controlled and the touch pad used as a mouse.
I am more cynical and think the real reason we see no browsers is Oculus and Samsung want to somewhat control what users stream and watch. If we had a full function browser, we could chose what we stream. I hope I am wrong, but the excuses about no browser from John and others with Oculus IMO is completely lame and insulting to average intelligence. I have below average intelligence and still it's insulting
Most of us do not care if it is a "3D" UI browser. 2D would be more than fine until a 3D one is made. Due to battery life, I would stick with the 2D one anyway.

Related

Samsung Galaxy Gear Smartwatch - Specs and Video

Samsung filed a design patent in korea and some specs about the Galaxy Gear Smartwatch have leaked now.
Samsung Exynos 4212 dual core clocked at 1.5GHz with Mali-400 MP4 GPU
320 x 320 resolution Flexible OLED display
Camera (integrated into strap)
NFC, Bluetooth 4.0 LE, Accelerometer
Decent battery life
Android 4.3 (developer units had Android 4.1 or 4.2)
Check the source link for the drawing pictures from the patent and a 3D video based on those drawings.
This looks quite promising.
Source
np231 said:
Samsung filed a design patent in korea and some specs about the Galaxy Gear Smartwatch have leaked now.
Samsung Exynos 4212 dual core clocked at 1.5GHz with Mali-400 MP4 GPU
320 x 320 resolution Flexible OLED display
Camera (integrated into strap)
NFC, Bluetooth 4.0 LE, Accelerometer
Decent battery life
Android 4.3 (developer units had Android 4.1 or 4.2)
Check the source link for the drawing pictures from the patent and a 3D video based on those drawings.
This looks quite promising.
Source
Click to expand...
Click to collapse
I must admit, I'm somewhat of a purist, I usually wear a stainless steel waterproof Fossil when not donning my MotoACTV, but that thing is pretty damn ugly from my perspective. It's very futuristic looking, but also looks like it'd be easy to break.
For me I found the device quite attractive. It looks great.
Sent from my Nexus 4 using xda app-developers app
I think it looks dreadful and the design is absolutely terrible. Given the size of the screen, i could only imagine how easy that thing would scratch.
Seems a little big, doesn't it? Like the specs though =P
No WiFi so not cetain how interested I am in owning it. I really should sell the I'M watch and maybe the motoactv if the Neptune pine works out.
ronaldheld said:
No WiFi so not cetain how interested I am in owning it. I really should sell the I'M watch and maybe the motoactv if the Neptune pine works out.
Click to expand...
Click to collapse
Including wifi will drain the battery faster. I still have no idea how they will be able to pull "decent battery life" with all the features on the list already. There hasn't been any groundbreaking battery improvements to claim higher capacity in a smaller footprint, unless they can stash some battery cells inside of the bracelet?
In general, until Sept 4th it's all speculations about how exactly it's going to look and what exact features its going to have. So I would take all these T3 renderings with a grain of salt Samsung could be clever with their patent pictures to mislead general outline.
Just from my own personal experience of using MetaWatch (designed by Fossil guys) smartwatch, which in my opinion doesn't get enough credit, you DO NOT want to carry a gadget on your wrist but rather a watch with smart functionality. All these "cool" features are OK for a few minutes of play, but for every day use you only need to get phone/sms/email/calendar notifications in order to know when you need to pull out your main weapon of choice - your smart phone. Remote music control is great too, for example in a situation when you want to control your wireless bt speaker playlist from a distance. I have Sony LiveView MN800 (got it brand new for $19 off ebay), so I got a taste of "smartwatch" with apps. It's OK to play for 5-10min, and that's all. For practical use - who cares. I have read a lot about MotoACTV roms and how you can turn that watch into mini-android gadget. Definitely cool, but wouldn't you rather run your apps and play games on smartphone instead? I'm Watch - sorry, but most of the reviews about that smart watch refer to it as a giant failure. What else is available right now? Pebble and MetaWatch. Pebble has an advantage of a better screen and huge hype that enabled them to $ecure fund$ thus being able to have more developers working on software to support it; but other then display and better battery life - the design is cheap. MetaWatch in my opinion has a lot better design between sporty STRATA and business FRAME (refer to my review link), but lower resolution, worse battery life, and limited sw resources are dragging them down, although they have been making some nice sw development progress lately. Martian and Cookoos - I don't even count those in the same category as other smart watches, those are more like feature-watches. Everything else "to be announced" such as Kreyos, HOT, Agent - look good on the paper, but until we see these out with proper hands'on reviews and comparison, it's all speculation and hype they are building to get pre-orders.
With all that said, I'm very excited to see what September 4th going to reveal, and how soon Samsung Gear and Note III going to be available for purchase
vectron said:
I have read a lot about MotoACTV roms and how you can turn that watch into mini-android gadget. Definitely cool, but wouldn't you rather run your apps and play games on smartphone instead?
Click to expand...
Click to collapse
The point isn't to replace your phone with it, it's to be able to customize it to do what you want, and without having to be tethered to your phone. Having super quick access to my Notes app, calculator app, calender app etc. is handy. Live backgrounds are entertaining, other things like playing Pokemon on a GBC emulator are fun to do when waiting in line or something. I find I use certain apps on my watch because it's convenient, and the rest on my smart phone.
speedyink said:
The point isn't to replace your phone with it, it's to be able to customize it to do what you want, and without having to be tethered to your phone. Having super quick access to my Notes app, calculator app, calender app etc. is handy. Live backgrounds are entertaining, other things like playing Pokemon on a GBC emulator are fun to do when waiting in line or something. I find I use certain apps on my watch because it's convenient, and the rest on my smart phone.
Click to expand...
Click to collapse
How about battery life running all that stuff on MotoACTV?
vectron said:
How about battery life running all that stuff on MotoACTV?
Click to expand...
Click to collapse
I average 3-4 days with bluetooth enabled and connected to my phone for texts and caller id. Obviously lots of games and videos will yield lower results.
vectron said:
How about battery life running all that stuff on MotoACTV?
Click to expand...
Click to collapse
With bluetooth on, and live wallpapers running constantly. I get same results as speedy ink (3 - 4 days). However turning the motoactv off at night I get a weeks worth of battery life.
How can the resolution be 320x320 if the display is not a perfect square?
atrix4g18 said:
How can the resolution be 320x320 if the display is not a perfect square?
Click to expand...
Click to collapse
Good point, maybe the display size is 320x320 but the top and bottom bezel is used for other notifications?
The first week of September is going to be crazy good!
Update: check the source for leaked screenshots, confirming NFC and 'Locate my Watch' features.
Sure but the watch may be available in the US at the same time as the N3.
ronaldheld said:
Sure but the watch may be available in the US at the same time as the N3.
Click to expand...
Click to collapse
N3 is what?
Note 3.
With smartphones it's different because AT&T always like to play an upper hand with introduction of latest Samsung phones a month a head of other providers. I have no idea how Verizon ends up being the last. So a lot of politics involved with N3 intro. Smartwatch intro should be independent of carrier, but could be limited due to supply'n'demand. Can't wait for Sept 4th, and hoping not to get disappointed when it will come to battery spec of Gear.
Verizon is last because of all of the fiddling they do to the OS and bloatware.
ronaldheld said:
Verizon is last because of all of the fiddling they do to the OS and bloatware.
Click to expand...
Click to collapse
Just heard from someone Verizon might get N3 only in November
Yes it might be November or December if release time is similar to that of last year.

The tab s is a beast!

My old tablet was a note 10.1 2014 which was heavy, somewhat slow and had a washed out screen when viewed on the sides. The tab s on the other hand is extremely light weight, fluid and virtually lag free (if you use Nova launcher)!! I can't believe Samsung did such a poor job of updating their previous flagship. These two tablets have virtually the same specs but the experience on the note was just painful because you always knew it could do more. Even opening the keyboard and typing on it was kinda slow.
I have no idea what Samsung is doing releasing these many tables to flood the market and I guess they're borrowing a page or two from apples playback regarding planned obsolescence for their hardware.
This is the best tablet experience I have ever had on Android and I have used both the nexus 7s, note 10.1 2014 and the nexus 10. Speed is on per with the note 3 which is a beast of an android.
yeah ive seen the 2014 edition as well as the tab pro tablets ive always noticed the screens are kinda washed out or im just used to super amoled on my notes lol
kingofthebraves said:
My old tablet was a note 10.1 2014 which was heavy, somewhat slow and had a washed out screen when viewed on the sides. The tab s on the other hand is extremely light weight, fluid and virtually lag free (if you use Nova launcher)!! I can't believe Samsung did such a poor job of updating their previous flagship. These two tablets have virtually the same specs but the experience on the note was just painful because you always knew it could do more. Even opening the keyboard and typing on it was kinda slow.
I have no idea what Samsung is doing releasing these many tables to flood the market and I guess they're borrowing a page or two from apples playback regarding planned obsolescence for their hardware.
This is the best tablet experience I have ever had on Android and I have used both the nexus 7s, note 10.1 2014 and the nexus 10. Speed is on per with the note 3 which is a beast of an android.
Click to expand...
Click to collapse
I agree completely. I will also add that there was a hardware bluetooth issue, because the same bluetooth keyboard that would constantly disconnect on the Note 2014 now works without issue on the Tab S. I had made modifications to my Note and it ran great and battery life was good, but the Tab S is just better, in every way. The ONLY thing I miss is the S Pen and I wish they would just release all their products with an S Pen, because with their track record, I'm preparing myself to be pissed when in a couple months they announce the Note S (I assume around the time they release the Note 4) [emoji35]
toyanucci said:
I agree completely. I will also add that there was a hardware bluetooth issue, because the same bluetooth keyboard that would constantly disconnect on the Note 2014 now works without issue on the Tab S. I had made modifications to my Note and it ran great and battery life was good, but the Tab S is just better, in every way. The ONLY thing I miss is the S Pen and I wish they would just release all their products with an S Pen, because with their track record, I'm preparing myself to be pissed when in a couple months they announce the Note S (I assume around the time they release the Note 4) [emoji35]
Click to expand...
Click to collapse
You know you can just buy an s-pen....right?
12MaNy said:
You know you can just buy an s-pen....right?
Click to expand...
Click to collapse
It doesn't work like that. The S Pen works with the wacom digitizer which is built into the screen of Note devices. The Tab S doesn't have th3 wacom digitizer so no, the S Pen won't work with it (the one from my Note 3 doesn't work with it for example).
The N10.1-14, Pro's, and Tab S' are the same devices repackaged. They're all using the same SoC's, core UI (TW 4.4 with or w/o M-UX), and h/w components. Exceptions being form factor, LCD vs. AMOLED, USB 3.0 on 12" tablets, finger print reader on the S'. Therefore saying "OMG! What a difference!", either positive or negative, doesn't really jive with reality. I've always been kind of LCD vs. AMOLED agnostic. AMOLED colors tend to be more blown out (which I actually like), blacks and contrast speak for themselves, but white's are always blueish. LCD displays tend to be brighter, colors are less vivid and separated, blacks and contrast weaker, with truer whites. Counting Apple's devices LCD still outsells AMOLED 4:1.
AMOLED sucks battery on whites and kicks butt on darker colors. Most productivity apps have white backgrounds which is definitely going to be a problem for productivity users. As will browsing and using the Tab S as a reader.
As for Samsung's LCD QHD tablet displays, they are the best LCD displays currently available and by no means deficient. To each their own...
BarryH_GEG said:
The N10.1-14, Pro's, and Tab S' are the same devices repackaged. They're all using the same SoC's, core UI (TW 4.4 with or w/o M-UX), and h/w components. Exceptions being form factor, LCD vs. AMOLED, USB 3.0 on 12" tablets, finger print reader on the S'. Therefore saying "OMG! What a difference!", either positive or negative, doesn't really jive with reality. I've always been kind of LCD vs. AMOLED agnostic. AMOLED colors tend to be more blown out (which I actually like), blacks and contrast speak for themselves, but white's are always blueish. LCD displays tend to be brighter, colors are less vivid and separated, blacks and contrast weaker, with truer whites. Counting Apple's devices LCD still outsells AMOLED 4:1.
AMOLED sucks battery on whites and kicks butt on darker colors. Most productivity apps have white backgrounds which is definitely going to be a problem for productivity users. As will browsing and using the Tab S as a reader.
As for Samsung's LCD QHD tablet displays, they are the best LCD displays currently available and by no means deficient. To each their own...
Click to expand...
Click to collapse
I've had both, and the difference in battery life is more than a couple hours doing the same tasks. I didn't comment on the snappiness because your right, it's all the same internals however the software is tweaked differently which makes a difference as well.
My tablets are for web browsing and media consumption and for that I usually get by without any lags or jerkiness WITH power saving on. I posted in the battery life thread and you'll notice my even shots have power saving on as I don't really game anymore much less on my tablet. Either way, I've seen real world improvements but I understand your core point.
I also disagree that amoled whites are blueish, my note 3 and tab s have the truest whites of all my devices including my macbook pro to the point where I use them at about 20% brightness indoors, often times even less because over that the whites hurt my eyes. And this also has me thinking if the battery life test you posted was with brightness at 100% as with my tab s I get about 1 hour and 15 minutes per 10% battery while browsing so I'm not sure what they did to get those results.
toyanucci said:
I've had both, and the difference in battery life is more than a couple hours doing the same tasks. I didn't comment on the snappiness because your right, it's all the same internals however the software is tweaked differently which makes a difference as well.
My tablets are for web browsing and media consumption and for that I usually get by without any lags or jerkiness WITH power saving on. I posted in the battery life thread and you'll notice my even shots have power saving on as I don't really game anymore much less on my tablet. Either way, I've seen real world improvements but I understand your core point.
I also disagree that amoled whites are blueish, my note 3 and tab s have the truest whites of all my devices including my macbook pro to the point where I use them at about 20% brightness indoors, often times even less because over that the whites hurt my eyes. And this also has me thinking if the battery life test you posted was with brightness at 100% as with my tab s I get about 1 hour and 15 minutes per 10% battery while browsing so I'm not sure what they did to get those results.
Click to expand...
Click to collapse
I didn't post to make anyone with a Tab S like it less. I really like the design, accessories, and larger display on the 10.5. But people can get "deals" on the Pro's and N10.1-14 that makes them worth considering (for some). I'm a 10" fan so have no interest in the 8.4 but a Pro 8.4 can be had at Best Buy for $229 which makes it pretty compelling; especially since it's S-800. Point being there's lots to like about the S' but their release didn't instantly make the Note/Pro's cow dung.
The white point average (closest to 6,500K is better) for the devices we're talking about is:
Note 3 - 7,126
Note 10.1 - 2014 - 6,821
Tab S 10.5 - 6,516
Tab S 8.4 - 6,295
IPad Air - 7,377
So the N10.1-14 does better on whites than all but the 10.5 Tab S and with a much smaller margin the S 8.4.
If you're interested, here are the links showing the detailed results for the Tab S and N10.1-14. There's no question the S' results are better (with the exception of brightness) but, for an LCD display, Samsung did a good job with their QHD panels. But let's face it, people judge displays based on what looks best to them and that's more important than statistics.
N10.1-14 - http://www.anandtech.com/show/7378/samsung-galaxy-note-101-2014-edition-review/3
Tab S' - http://www.anandtech.com/show/8197/samsung-galaxy-tab-s-review-105-84inch/2
BarryH_GEG said:
The N10.1-14, Pro's, and Tab S' are the same devices repackaged. They're all using the same SoC's, core UI (TW 4.4 with or w/o M-UX), and h/w components. Exceptions being form factor, LCD vs. AMOLED, USB 3.0 on 12" tablets, finger print reader on the S'. Therefore saying "OMG! What a difference!", either positive or negative, doesn't really jive with reality. I've always been kind of LCD vs. AMOLED agnostic. AMOLED colors tend to be more blown out (which I actually like), blacks and contrast speak for themselves, but white's are always blueish. LCD displays tend to be brighter, colors are less vivid and separated, blacks and contrast weaker, with truer whites. Counting Apple's devices LCD still outsells AMOLED 4:1.
AMOLED sucks battery on whites and kicks butt on darker colors. Most productivity apps have white backgrounds which is definitely going to be a problem for productivity users. As will browsing and using the Tab S as a reader.
As for Samsung's LCD QHD tablet displays, they are the best LCD displays currently available and by no means deficient. To each their own...
Click to expand...
Click to collapse
Same device indeed but the performance on responsive was on the software is staggering. My note was running a custom room with everything tweaked and it still cannot open a keyboard without a split second lag or two. Everything was always one step behind and never instantaneous. The tab s is the only Android device that made me feel it was on par with the iPad in fluidity and that's high praise.
BarryH_GEG said:
I didn't post to make anyone with a Tab S like it less. I really like the design, accessories, and larger display on the 10.5. But people can get "deals" on the Pro's and N10.1-14 that makes them worth considering (for some). I'm a 10" fan so have no interest in the 8.4 but a Pro 8.4 can be had at Best Buy for $229 which makes it pretty compelling; especially since it's S-800. Point being there's lots to like about the S' but their release didn't instantly make the Note/Pro's cow dung.
The white point average (closest to 6,500K is better) for the devices we're talking about is:
Note 3 - 7,126
Note 10.1 - 2014 - 6,821
Tab S 10.5 - 6,516
Tab S 8.4 - 6,295
IPad Air - 7,377
So the N10.1-14 does better on whites than all but the 10.5 Tab S and with a much smaller margin the S 8.4.
If you're interested, here are the links showing the detailed results for the Tab S and N10.1-14. There's no question the S' results are better (with the exception of brightness) but, for an LCD display, Samsung did a good job with their QHD panels. But let's face it, people judge displays based on what looks best to them and that's more important than statistics.
N10.1-14 - http://www.anandtech.com/show/7378/samsung-galaxy-note-101-2014-edition-review/3
Tab S' - http://www.anandtech.com/show/8197/samsung-galaxy-tab-s-review-105-84inch/2
Click to expand...
Click to collapse
Hey, theres 1 thing I don't like about the Tab S display. In movies human skin has an orange tint which I can't get used to, I'm awaiting a custom kernel that allows synapse color editing as it's the only one that allows for negative values, all other screen editing apps only allow you to add, not minus.
kingofthebraves said:
Same device indeed but the performance on responsive was on the software is staggering.
Click to expand...
Click to collapse
You realize there's six pages of counter opinion about performance and lag in this thread with folks coming from Note's and Pro's saying it's noticeably worse on the S? Not challenging you (I'm actually fairly lag tolerant as long as it's not in-app) but either the binning in 5420 got you a chip with super powers or people are having very different experiences.
http://forum.xda-developers.com/galaxy-tab-s/general/disappointed-tab-s-t2803856
BarryH_GEG said:
You realize there's six pages of counter opinion about performance and lag in this thread with folks coming from Note's and Pro's saying it's noticeably worse on the S? Not challenging you (I'm actually fairly lag tolerant as long as it's not in-app) but either the binning in 5420 got you a chip with super powers or people are having very different experiences.
http://forum.xda-developers.com/galaxy-tab-s/general/disappointed-tab-s-t2803856
Click to expand...
Click to collapse
Lol to each his own. I setup my androids pretty much the same way so the basis for my comparisons are the same. I'm using the Lte variant BTW running on 800, I'm pretty sure most people are on the WiFi only model, perhaps a reasons for the discrepancy?
toyanucci said:
Hey, theres 1 thing I don't like about the Tab S display. In movies human skin has an orange tint which I can't get used to, I'm awaiting a custom kernel that allows synapse color editing as it's the only one that allows for negative values, all other screen editing apps only allow you to add, not minus.
Click to expand...
Click to collapse
That's what you get for watching Jersey Shore ☺.
---------- Post added at 04:21 PM ---------- Previous post was at 04:19 PM ----------
BarryH_GEG said:
You realize there's six pages of counter opinion about performance and lag in this thread with folks coming from Note's and Pro's saying it's noticeably worse on the S? Not challenging you (I'm actually fairly lag tolerant as long as it's not in-app) but either the binning in 5420 got you a chip with super powers or people are having very different experiences.
http://forum.xda-developers.com/galaxy-tab-s/general/disappointed-tab-s-t2803856
Click to expand...
Click to collapse
No lag on mine.
mitchellvii said:
No lag on mine.
Click to expand...
Click to collapse
Aren't you using a third party launcher? Any comparisons I've made are stock<>stock. You shouldn't have to blow away features to get decent (whatever that means ) performance.
BarryH_GEG said:
Aren't you using a third party launcher? Any comparisons I've made are stock<>stock. You shouldn't have to blow away features to get decent (whatever that means ) performance.
Click to expand...
Click to collapse
For me it isn't a matter of principal but just do what works. TouchWiz doesn't work so I replaced it with something that does. I consider anything which the average person can install from the Play Store without root to be "stock" and fair for comparison purposes.
I don't buy Samsung for their awesome software. ☺
BarryH_GEG said:
You shouldn't have to blow away features to get decent (whatever that means ) performance.
Click to expand...
Click to collapse
Which features do you 'blow away' by loading Nova launcher?
BarryH_GEG said:
You realize there's six pages of counter opinion about performance and lag in this thread with folks coming from Note's and Pro's saying it's noticeably worse on the S? Not challenging you (I'm actually fairly lag tolerant as long as it's not in-app) but either the binning in 5420 got you a chip with super powers or people are having very different experiences.
http://forum.xda-developers.com/galaxy-tab-s/general/disappointed-tab-s-t2803856
Click to expand...
Click to collapse
All I needed was root. I deboalted and all was well, same as I did with the note. Others complained of lags there too but I was lag free after debloating there as well. I also prefer touchwiz on my tablet even though I use nova on my note 3. I'll post a review video sometime this week. If it's one thing I wish samsung would do is debloat by default lol.
Freakstyler said:
Which features do you 'blow away' by loading Nova launcher?
Click to expand...
Click to collapse
The slow ones ?.
mitchellvii said:
The slow ones ��.
Click to expand...
Click to collapse
Launchers change the UI of a device. They don't blow away anything, just a different interface to utilize.
Go to task manager and check the RAM with different launchers and the same things in use, the ram ain't going to change. Bloatware impedes performance and alternate launchers do not remove them so that is why folks want to root. One can also turn off featues like multitask if they don't use them.
TouchWiz is much better than it use to be. I can easily live with this UI on the S.
BarryH_GEG said:
I didn't post to make anyone with a Tab S like it less. I really like the design, accessories, and larger display on the 10.5. But people can get "deals" on the Pro's and N10.1-14 that makes them worth considering (for some). I'm a 10" fan so have no interest in the 8.4 but a Pro 8.4 can be had at Best Buy for $229 which makes it pretty compelling; especially since it's S-800. Point being there's lots to like about the S' but their release didn't instantly make the Note/Pro's cow dung.
The white point average (closest to 6,500K is better) for the devices we're talking about is:
Note 3 - 7,126
Note 10.1 - 2014 - 6,821
Tab S 10.5 - 6,516
Tab S 8.4 - 6,295
IPad Air - 7,377
So the N10.1-14 does better on whites than all but the 10.5 Tab S and with a much smaller margin the S 8.4.
If you're interested, here are the links showing the detailed results for the Tab S and N10.1-14. There's no question the S' results are better (with the exception of brightness) but, for an LCD display, Samsung did a good job with their QHD panels. But let's face it, people judge displays based on what looks best to them and that's more important than statistics.
N10.1-14 - http://www.anandtech.com/show/7378/samsung-galaxy-note-101-2014-edition-review/3
Tab S' - http://www.anandtech.com/show/8197/samsung-galaxy-tab-s-review-105-84inch/2
Click to expand...
Click to collapse
The pro 8.4 was $249 two weeks ago for a single week. They are back at $330 now and were last week as well.

Samsung S6 VR2

The announcement this morning looks like they have fixed the screen door effect on the new Gear VR2 for Samsung S6. Some of the other new features are outlined below such as comfort and ability to charge while using the VR! The new inprovements look great but it kinda makes me feel like us original Note 4 users are gonna get left behind with all new improvements created for the new S6. What is everyone's thoughts on this? Worth upgrading from the Note 4 for this or do you think the screen door effect will still exist?
Samsung Expands its Unrivaled Mobile Virtual Reality Experience with Gear VR Innovator Edition for Galaxy S6 and S6 edge
Samsung and Oculus refine Gear VR to provide a better, enhanced overall user experience while delivering a fully immersive content
Barcelona, Spain, March 1, 2015 – Samsung Electronics Co., Ltd. continues its leadership in wearable technology and mobile virtual reality with its latest Samsung Gear VR Innovator Edition, fully optimized and compatible with Samsung Galaxy S6 and S6 edge, its next generation smartphone.
The Samsung Gear VR Innovator Edition for Galaxy S6, powered by Oculus, gives more users the opportunity to enjoy Samsung's unrivaled, fully immersive and cinematic virtual reality experience, with improved viewing as well as a more comfortable design.
Extraordinary Entertainment: Optimized for both the Galaxy S6 and S6 edge, and its 5.1-inch Super AMOLED display, Gear VR Innovator Edition lets users engage with high resolution movies, TV shows, VOD services and photos like never before. With reduced pixilation and a wide field-of-view, users receive a better virtual reality experience with longer lasting usage time.
-Improved Comfort: The 15% reduction in size makes Samsung Gear VR a more comfortable to wear. Ergonomically redesigned straps give better weight balance, while mechanical ventilation supports an extended VR experience.
-High Quality Performance: Greater computing power and improved graphics quality enable users to explore the best virtual reality adventures.
-USB Compatibility: The Gear VR can now be powered with its USB port for extended usage time.
-Robust Ecosystem: Gear VR content is available for download via the Oculus Store. Users have an extensive selection of optimized, localized virtual reality content from top-tier creators including thrilling VR games and 360 degree including a new performance from Cirque du Soleil, Kurios.
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They should get one working properly before releasing another. These cash grabs by manufacturers is getting out of hand. Apple and Samsung are becoming the same.
Haze69 said:
The announcement this morning looks like they have fixed the screen door effect on the new Gear VR2 for Samsung S6. Some of the other new features are outlined below such as comfort and ability to charge while using the VR! The new inprovements look great but it kinda makes me feel like us original Note 4 users are gonna get left behind with all new improvements created for the new S6. What is everyone's thoughts on this? Worth upgrading from the Note 4 for this or do you think the screen door effect will still exist?
Samsung Expands its Unrivaled Mobile Virtual Reality Experience with Gear VR Innovator Edition for Galaxy S6 and S6 edge
Samsung and Oculus refine Gear VR to provide a better, enhanced overall user experience while delivering a fully immersive content
Barcelona, Spain, March 1, 2015 – Samsung Electronics Co., Ltd. continues its leadership in wearable technology and mobile virtual reality with its latest Samsung Gear VR Innovator Edition, fully optimized and compatible with Samsung Galaxy S6 and S6 edge, its next generation smartphone.
The Samsung Gear VR Innovator Edition for Galaxy S6, powered by Oculus, gives more users the opportunity to enjoy Samsung's unrivaled, fully immersive and cinematic virtual reality experience, with improved viewing as well as a more comfortable design.
Extraordinary Entertainment: Optimized for both the Galaxy S6 and S6 edge, and its 5.1-inch Super AMOLED display, Gear VR Innovator Edition lets users engage with high resolution movies, TV shows, VOD services and photos like never before. With reduced pixilation and a wide field-of-view, users receive a better virtual reality experience with longer lasting usage time.
-Improved Comfort: The 15% reduction in size makes Samsung Gear VR a more comfortable to wear. Ergonomically redesigned straps give better weight balance, while mechanical ventilation supports an extended VR experience.
-High Quality Performance: Greater computing power and improved graphics quality enable users to explore the best virtual reality adventures.
-USB Compatibility: The Gear VR can now be powered with its USB port for extended usage time.
-Robust Ecosystem: Gear VR content is available for download via the Oculus Store. Users have an extensive selection of optimized, localized virtual reality content from top-tier creators including thrilling VR games and 360 degree including a new performance from Cirque du Soleil, Kurios.
Sent from my SM-N910T using XDA Free mobile app
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Click to collapse
"With reduced pixelation" - this is just marketing bs unless they reduced the size of the VR screen and FOV. Same VR size + same resolution = same experience regardless of pixel density. The new SoC of the S6 would have been nice though, but this just means more development for the Gear in general (and hopefully better support for the exynos)!
---------- Post added at 09:39 PM ---------- Previous post was at 09:37 PM ----------
shollywood said:
They should get one working properly before releasing another. These cash grabs by manufacturers is getting out of hand. Apple and Samsung are becoming the same.
Click to expand...
Click to collapse
How is the first one not working properly and why would the release of another model change the support for the first? I'd argue that we'll see even better support now that the userbase is going to increase for the Gear VR! :good:
In principle both units are probably the same except usb charging ( Note 4 has bigger battery ). I think reduced screen door effect comes from higher pixel density and smaller pixels. I hope that now with 3 phones: Note 4, S6, S6 Edge we'll start see more development in VR area.
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darekz said:
In principle both units are probably the same except usb charging ( Note 4 has bigger battery ). I think reduced screen door effect comes from higher pixel density and smaller pixels. I hope that now with 3 phones: Note 4, S6, S6 Edge we'll start see more development in VR area.
Sent from my SM-N910T using XDA Free mobile app
Click to expand...
Click to collapse
Reduction of pixel size does not matter if the size of the virtual screen is the same unless the resolution is also higher. Imagine a 1080 projector screen filling up 50% of your field of vision at 5 meters away from the screen, now imagine walking closer with the screen shrinking keeping that same 50% fov - the visibility of the pixels won't change.
If the overheating is truly solved on the S6 and they give us the ability to charge while using the VR, this is a great advancement for Gear VR. I only dislike the fact they've decided to create a whole different headset for a new phone but not give that option of the improvements to existing owners. Samsung hasn't even released a fix for the overheating problem on the Note 4.. At MWC today they showed a side by side image of Note 4 VR vs S6 VR and clearly showed the Note 4 image with screen door effect while the S6 had none.. I guess only time will tell as reviews come out if this is truly solved.
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Charging port equals being able to wire from your PC? That means PC gaming streamed to the GVR2 without wifi lag which would be huge. Unfortunately I am thinking this will be some propriety magnetic solution so no one strangles themselves and that could mean no data pass through. Who knows?
SDE will remain unchanged since in order to achieve the same FOV as the much larger N4, they will have to move the user's eyes closer to the screen.
Yet someone posts, how is the first one not working properly?
The whole Xynos chip vs. snapdragon has been a huge mess and some still don't even have lollipop yet.
---------- Post added at 09:40 PM ---------- Previous post was at 09:39 PM ----------
Toss3 said:
"With reduced pixelation" - this is just marketing bs unless they reduced the size of the VR screen and FOV. Same VR size + same resolution = same experience regardless of pixel density. The new SoC of the S6 would have been nice though, but this just means more development for the Gear in general (and hopefully better support for the exynos)!
---------- Post added at 09:39 PM ---------- Previous post was at 09:37 PM ----------
How is the first one not working properly and why would the release of another model change the support for the first? I'd argue that we'll see even better support now that the userbase is going to increase for the Gear VR! :good:
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Click to collapse
Are you serious? Lol wow
Not that they'll pay any attention to me, but I emailed Samsung and BEGGED them to make the Note 5 Gear VR-compatible. With a rumored UHD resolution, one could only hope that the additional pixel density would solve the screen door effect. That and flaws in the internal lens are my #1 gripe about the GVR.
Well, that and content, content, content...
EDIT: Samsung apparently touts a whopping 11% improvement in resolution over OUR Gear VR. Hardly enough to make me run out and buy an S6 and GVR2.
The-Chief said:
Not that they'll pay any attention to me, but I emailed Samsung and BEGGED them to make the Note 5 Gear VR-compatible. With a rumored UHD resolution, one could only hope that the additional pixel density would solve the screen door effect. That and flaws in the internal lens are my #1 gripe about the GVR.
Well, that and content, content, content...
EDIT: Samsung apparently touts a whopping 11% improvement in resolution over OUR Gear VR. Hardly enough to make me run out and buy an S6 and GVR2.
Click to expand...
Click to collapse
I'm confused. On a 5.1'" screen you will have to be significantly closer to the screen to achieve the same 96% FOV. This means the added pixel density from a smaller screen will be completely lost leaving us with the same SDE as the GVR. Just because the PPI is higher will have no benefit because of the need for closer proximity.
Are you confusing my statement about the Note 5 with the Galaxy S6? I was referring to the Note 5 being (hopefully) compatible with our GVR, and its rumored 5.9" 4K UHD resolution. I was not in the least considering a Galaxy S6 for this device.
The-Chief said:
Are you confusing my statement about the Note 5 with the Galaxy S6? I was referring to the Note 5 being (hopefully) compatible with our GVR, and its rumored 5.9" 4K UHD resolution. I was not in the least considering a Galaxy S6 for this device.
Click to expand...
Click to collapse
I want to say I wish it was compatible as we shouldn't have to pay another 200 dollars but then we wouldn't get the charging feature or "extra comfort" that they added to the new vr (I'm sure additional features will be added for the N5 version). I hope they add some kind of gear vr trade in eventually as I would hate to have to purchase a new Gear vr full price every year.
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Haze69 said:
I hope they add some kind of gear vr trade in eventually as I would hate to have to purchase a new Gear vr full price every year.
Sent from my SM-N910T using XDA Free mobile app
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Click to collapse
I bought the Gear VR fully expecting it to be obsolete in 6 to 12 months. Samsung usually offers some sort of trade-in, but I think they will give you a $50 discount for handing in your $200 device. I really don't care ... I'll give my old one to my brother and get the latest and greatest
I fully understand and agree. I doubt very seriously that SAMSUNG will offer a free (or even reduced price) upgrade to the VR2 or 3. Once the Note 5 comes out - hopefully with a Developer Edition - I will likely buy its companion VR and sell this one. It's a great first effort, but with lots of flaws.
I am having a helluva time trying to find a 360 Grand Canyon helicopter tour, download it and put it where I can see it on the VR. If anyone here has found one and can list the steps, I would be grateful
mitchellvii said:
I'm confused. On a 5.1'" screen you will have to be significantly closer to the screen to achieve the same 96% FOV. This means the added pixel density from a smaller screen will be completely lost leaving us with the same SDE as the GVR. Just because the PPI is higher will have no benefit because of the need for closer proximity.
Click to expand...
Click to collapse
Don't you try to bring reason into an argument about magic! The marketing peeps over at Samsung really have no concept of simple physics (or math).
EDIT: I think we'll have to wait for UHD screens in order to really get what one could define as a truly great VR experience; the S6 provides, just like the Note 4, 1 843 200 pixels per eye, while the DK2 provides only 1 036 800. The newly announced Vive VR from HTC/Valve only provides each eye with 1 296 000 pixels so that's no good either. An UHD panel (guessing 3840x2160 instead of 4096x2160) would provide each eye with over double the amount of pixels the Note 4/S6 does at a staggering 4 147 200 pixels per eye. Just to put that into perspective - that is more than the 3 686 400 pixels the whole screen of the Note 4 provides.
Toss3 said:
Don't you try to bring reason into an argument about magic! The marketing peeps over at Samsung really have no concept of simple physics (or math).
EDIT: I think we'll have to wait for UHD screens in order to really get what one could define as a truly great VR experience; the S6 provides, just like the Note 4, 1 843 200 pixels per eye, while the DK2 provides only 1 036 800. The newly announced Vive VR from HTC/Valve only provides each eye with 1 296 000 pixels so that's no good either. An UHD panel (guessing 3840x2160 instead of 4096x2160) would provide each eye with over double the amount of pixels the Note 4/S6 does at a staggering 4 147 200 pixels per eye. Just to put that into perspective - that is more than the 3 686 400 pixels the whole screen of the Note 4 provides.
Click to expand...
Click to collapse
double the pixels ... my Note 4 already has performance issues with some stuff (notably 4K video) ... going to need to be a LOT faster to push all those pixels. Which will likely cause more overheating, etc etc. More pixels is just part of what we need for better VR.
Toss3 said:
Don't you try to bring reason into an argument about magic! The marketing peeps over at Samsung really have no concept of simple physics (or math).
EDIT: I think we'll have to wait for UHD screens in order to really get what one could define as a truly great VR experience; the S6 provides, just like the Note 4, 1 843 200 pixels per eye, while the DK2 provides only 1 036 800. The newly announced Vive VR from HTC/Valve only provides each eye with 1 296 000 pixels so that's no good either. An UHD panel (guessing 3840x2160 instead of 4096x2160) would provide each eye with over double the amount of pixels the Note 4/S6 does at a staggering 4 147 200 pixels per eye. Just to put that into perspective - that is more than the 3 686 400 pixels the whole screen of the Note 4 provides.
Click to expand...
Click to collapse
I've got it! A dual phone headset! Buy one phone, get one free and use one phone for each eye. Imagine the FOV! They'd obviously need to change the lenses for this to work. This would be a headset monstrosity worthy of Lady Gaga.
Or how about this for full immersion. Screw the whole phone idea and just create a headset with wraparound blank screen and 3 tiny laser projectors inside using a stitching algorithm to create a seamless picture. Easiest way to achieve high pixel density without having to create a battery sucking massive curved heavy OLED screen. With some wizardly you could probably smooth the image out to completely remove SDE. Actually, because you are using projection, you could actually move the screen further from the subject which in itself would greatly reduce SDE.
axewater said:
double the pixels ... my Note 4 already has performance issues with some stuff (notably 4K video) ... going to need to be a LOT faster to push all those pixels. Which will likely cause more overheating, etc etc. More pixels is just part of what we need for better VR.
Click to expand...
Click to collapse
Well better cooling and better GPU performance is also going to be needed, but the biggest problem right now is the SDE imho. You can do custom cooling and undervolting if you don't want the phone to overheat, and I'm guessing the 14nm 7420 in the S6 would definitely be enough for pushing 4K pixels (maybe we'll have something even better by that time).
The increase in resolution actually got me thinking: how much would it actually help in reducing the SDE (if you increased the resolution in both the horizontal and vertical axis by 50%)? See the results below.
This is representative of what we have now:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
This is what we would have after increasing the resolution by 50% in both the horizontal vertical axis:
This is the overlay (just to get an idea of how much the SDE would improve):
So to be completely honest I don't think even UHD is going to solve the problem - we'd need something along the lines of 8K displays to actually make the pixels small enough not to bother us anymore.
mitchellvii said:
I've got it! A dual phone headset! Buy one phone, get one free and use one phone for each eye. Imagine the FOV! They'd obviously need to change the lenses for this to work. This would be a headset monstrosity worthy of Lady Gaga.
Or how about this for full immersion. Screw the whole phone idea and just create a headset with wraparound blank screen and 3 tiny laser projectors inside using a stitching algorithm to create a seamless picture. Easiest way to achieve high pixel density without having to create a battery sucking massive curved heavy OLED screen. With some wizardly you could probably smooth the image out to completely remove SDE. Actually, because you are using projection, you could actually move the screen further from the subject which in itself would greatly reduce SDE.
Click to expand...
Click to collapse
The problem with the projector-idea is that it doesn't provide the same immersion as an amoled or LCD screen does, and by that I mean that it doesn't provide the user with the experience of seeing say a huge 120" screen in front of them, instead it would look more like a small screen farther away (based on the reports on the Avegant Glyph).
EDIT: This got me thinking - how small would the pixels really need to be in order for them to become "invisible" to the eye (I mean how do we measure how big the pixels appear to the user right now)?
EDIT2: Found this interview with Palmer Luckey saying that we'd need about 8K pixels for each eye (and we all know that isn't going to happen in 10 years) in order for them to become completely invisible. So we need better lenses or just plain bigger screens (a VR headset with a 12" parabole-shaped flexible amoled display would be kind of cool and at 577ppi I'd say we'd be good to go already (we just don't have the hardware to drive such a thing yet)).
Toss3 said:
The problem with the projector-idea is that it doesn't provide the same immersion as an amoled or LCD screen does, and by that I mean that it doesn't provide the user with the experience of seeing say a huge 120" screen in front of them, instead it would look more like a small screen farther away (based on the reports on the Avegant Glyph).
EDIT: This got me thinking - how small would the pixels really need to be in order for them to become "invisible" to the eye (I mean how do we measure how big the pixels appear to the user right now)?
EDIT2: Found this interview with Palmer Luckey saying that we'd need about 8K pixels for each eye (and we all know that isn't going to happen in 10 years) in order for them to become completely invisible. So we need better lenses or just plain bigger screens (a VR headset with a 12" parabole-shaped flexible amoled display would be kind of cool and at 577ppi I'd say we'd be good to go already (we just don't have the hardware to drive such a thing yet)).
Click to expand...
Click to collapse
You misinterpret my projection idea. . I'm not talking about corneal projection as with the Glyph. . I'm talking about creating a mini home theater inside a wrap around bonnet which would use 3 tiny laser projectors to project a fully immersive image onto a screen probably 2 inches from your eyes. The 3 separate images would be stitched together using an algorithm which already exists for high end home theaters using triple projectors. By projecting a larger image further away a UHD picture would probably not be required to lose SDE completely. SDE isn't a screen issue, its a proximity issue.
This idea would achieve full immersion with less weight, heat, eye strain and SDE. The device would resemble a fighter helmet.

Should i buy a galaxy note 4 in 2016?

I'm coming from a nexus 4, is this phone good enough for the 2016? also how good is the fingerprint scanner? i want this phone for the screen resolution and the size. can anybody tell me if this phone still hangs well in 2016. i want this phone to be my daily driver until at least 2017.
kel29738 said:
I'm coming from a nexus 4, is this phone good enough for the 2016? also how good is the fingerprint scanner? i want this phone for the screen resolution and the size. can anybody tell me if this phone still hangs well in 2016. i want this phone to be my daily driver until at least 2017.
Click to expand...
Click to collapse
Just got mine two days ago. It works well for everything. But I don't know how it does for gaming since I don't game. Also the fingerprint scanner is the older style where you have to swipe. So if that don't bother you then you're good. This is my daily phone. Got it put a screen protector on it and a uag and I'm set
phonepie said:
Just got mine two days ago. It works well for everything. But I don't know how it does for gaming since I don't game. Also the fingerprint scanner is the older style where you have to swipe. So if that don't bother you then you're good. This is my daily phone. Got it put a screen protector on it and a uag and I'm set
Click to expand...
Click to collapse
at least is has a fingerprint scanner. and how good is the screen display?
Still the best phone on the market.
I got mine last year shortly after the SGS6 series was released and after the specs of the Note 5 were announced. I'm perfectly happy with my Note 4 and will probably be using it as my daily driver for a good few years to come.
Bruce lee roy said:
Still the best phone on the market.
Click to expand...
Click to collapse
Not sure if the best overall but definitely the best phone with user replaceable battery. ****ty oldschool Lagsung software though.
JohnnyPhate said:
Not sure if the best overall but definitely the best phone with user replaceable battery. ****ty oldschool Lagsung software though.
Click to expand...
Click to collapse
Well do you recommend another phone?? that's under 300?
kel29738 said:
at least is has a fingerprint scanner. and how good is the screen display?
Click to expand...
Click to collapse
That's a hard one for me to answer. To me it looks like any other screen (because I keep the brightness down to save battery) But! when I turn the brightness up, Wait it still looks the same lol. My guess is I'm just not taking advantage of the quad HD display. An HD game may change that. Please wait while I download an HD game and test it with brightness up. Still waiting for 500mb download. We appreciate your patience, The next available representative will be with you shortly...... OK, Download and test complete. Just looks like a normal HD screen to me. The reason I decided on the note 4 over any other newer note was that the verizon version has svlte. I don't know about other carriers. The galaxy s5 also has svlte. It just means that you can make calls and use data at the same time when you're not on wifi. Am I happy with my recent purchase? Yes I am. The only things I don't like? I wish it were the size of the s5,s6,s7... I have small hands. But I just had to have the note features. Hey samsung if you're listening MAKE A NOTE THAT'S THE SAME SIZE AS THE GALAXY S SERIES. And the second thing, I came from the LG G4 to this so it had a low light camera that I really liked. The note 7 is the one you'd have to get if you want that. OK back to this now.
So lets get to the specs, How is the note 4 better than the nexus 4?
1. note 4 is bigger if that's what you like
2. has the s-pen
3. almost double resolution
4. an extra gig of ram
5.Higher pixels per inch
6. Better camera with slow motion, fast motion, Smooth motion aka 60fps which looks amazingly clear.
7. faster processor
8.faster GPU
9.more storage space
And I'm sure their is more. But with that said if you're looking for something a little more flashy, You might consider the Galaxy note edge. It's the exact same phone as the note 4. Except it has an independent display on the edge of the phone (not like the s6 and s7 edge.) BUT!!! one downfall to the phone is that it does NOT have svlte. But then again that is on the verizon version. I don't know about other carriers etc. But yeah I'm happy with my note 4 and I think you will be too as long as you have big enough hands to handle it.
phonepie said:
That's a hard one for me to answer. To me it looks like any other screen (because I keep the brightness down to save battery) But! when I turn the brightness up, Wait it still looks the same lol. My guess is I'm just not taking advantage of the quad HD display. An HD game may change that. Please wait while I download an HD game and test it with brightness up. Still waiting for 500mb download. We appreciate your patience, The next available representative will be with you shortly...... OK, Download and test complete. Just looks like a normal HD screen to me. The reason I decided on the note 4 over any other newer note was that the verizon version has svlte. I don't know about other carriers. The galaxy s5 also has svlte. It just means that you can make calls and use data at the same time when you're not on wifi. Am I happy with my recent purchase? Yes I am. The only things I don't like? I wish it were the size of the s5,s6,s7... I have small hands. But I just had to have the note features. Hey samsung if you're listening MAKE A NOTE THAT'S THE SAME SIZE AS THE GALAXY S SERIES. And the second thing, I came from the LG G4 to this so it had a low light camera that I really liked. The note 7 is the one you'd have to get if you want that. OK back to this now.
So lets get to the specs, How is the note 4 better than the nexus 4?
1. note 4 is bigger if that's what you like
2. has the s-pen
3. almost double resolution
4. an extra gig of ram
5.Higher pixels per inch
6. Better camera with slow motion, fast motion, Smooth motion aka 60fps which looks amazingly clear.
7. faster processor
8.faster GPU
9.more storage space
And I'm sure their is more. But with that said if you're looking for something a little more flashy, You might consider the Galaxy note edge. It's the exact same phone as the note 4. Except it has an independent display on the edge of the phone (not like the s6 and s7 edge.) BUT!!! one downfall to the phone is that it does NOT have svlte. But then again that is on the verizon version. I don't know about other carriers etc. But yeah I'm happy with my note 4 and I think you will be too as long as you have big enough hands to handle it.
Click to expand...
Click to collapse
Stock DPI is a problem. Its the last Samsung phone with really ****ty old school touchwiz. Its also not gonna get Nougat. If you are willing (or want) to go custom ROM its probably still one of the best phones you can get for the money.
JohnnyPhate said:
Stock DPI is a problem. Its the last Samsung phone with really ****ty old school touchwiz. Its also not gonna get Nougat. If you are willing (or want) to go custom ROM its probably still one of the best phones you can get for the money.
Click to expand...
Click to collapse
Can I ask what is wrong with the stock DPI? Is that more of a personal preference? As far as the touchwiz I agree some things I don't like about it. But nothing that I can't and haven't already masked with a launcher. Also according to this website the note 4 will be getting nougat http://www.rootupdate.com/2016/07/Name-of-samsung-devices-upgrading-to-nougat-70.html
Aside from that I personally don't think anything in nougat has caught my interest unless it brings specific updates to the note series rather than just a different name with a couple new broad spectrum features that work for any device running it.
EDIT: after reading more on that site they mention down in the comments that note 4 will be had through cm14. So I posted a comment and am waiting for the writer of the site to respond. Like I was saying though I'm not feeling like I'm missing out on nougat since it doesn't seem like it offers much.
JohnnyPhate said:
Not sure if the best overall but definitely the best phone with user replaceable battery. ****ty oldschool Lagsung software though.
Click to expand...
Click to collapse
It's easy to change the launcher!
That being said, absolutely love my N910c.
Blazing fast with everything I do and ridiculously long battery life.
Love that it plays games as smooth as the iPhone.
Can't say that about other androids even some of the top 2016 models
So is there any other phone you guys recommend than the note 4? maybe the oneplus 2?
JohnnyPhate said:
Not sure if the best overall but definitely the best phone with user replaceable battery. ****ty oldschool Lagsung software though.
Click to expand...
Click to collapse
Performance wise, it can still compete with the newest phones on the market and no phone can match it's features. This will likely be the last samsung devise truly targeted at power-users.
Only other devices I would consider if I had to replace would be nexus 6p or pixel.
Bruce lee roy said:
Performance wise, it can still compete with the newest phones on the market and no phone can match it's features. This will likely be the last samsung devise truly targeted at power-users.
Only other devices I would consider if I had to replace would be nexus 6p or pixel.
Click to expand...
Click to collapse
Do you think the oneplus 2 is better than the note 4?
kel29738 said:
Do you think the oneplus 2 is better than the note 4?
Click to expand...
Click to collapse
No, but OnePlus 3 is, and it is not expensive at all. If you want expensive device and better than Note 4 from almost every angle except display then go for HTC 10.
kel29738 said:
Do you think the oneplus 2 is better than the note 4?
Click to expand...
Click to collapse
No. I would even argue that 3 isn't clearly "better." What n4 has over 3 are following:
Spen + software utility
Expandable storage
camera (maybe)
Higher resolution
Ir blaster
Removable battery
Lower price
That being said, all this is relative to your own use and expectations from a device. If some or all the things listed above are not important than the oneplus 3 (and several other phones for that matter) may be a better choice for you.
For my use there are currently no worthy compromises. Add that to the fact that performance improvements (outside benchmarking apps) are negligible.
Bruce lee roy said:
No. I would even argue that 3 isn't clearly "better." What n4 has over 3 are following:
Spen + software utility
Expandable storage
camera (maybe)
Higher resolution
Ir blaster
Removable battery
Lower price
That being said, all this is relative to your own use and expectations from a device. If some or all the things listed above are not important than the oneplus 3 (and several other phones for that matter) may be a better choice for you.
For my use there are currently no worthy compromises. Add that to the fact that performance improvements (outside benchmarking apps) are negligible.
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I'm so close to buying the note 4, do you know if it's getting nougat? even tho i'm going to root it anyway and put stock android on it.
kel29738 said:
I'm so close to buying the note 4, do you know if it's getting nougat? even tho i'm going to root it anyway and put stock android on it.
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It will get it but not from Samsung
Stevan Dj said:
It will get it but not from Samsung
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This
kel29738 said:
I'm coming from a nexus 4, is this phone good enough for the 2016? also how good is the fingerprint scanner? i want this phone for the screen resolution and the size. can anybody tell me if this phone still hangs well in 2016. i want this phone to be my daily driver until at least 2017.
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Please see my vid talking about exactly this! https://www.youtube.com/watch?v=oHQr1zC3Um8 also have plenty of note 4 vids.

VR performance

Hi,
Considering Nokia 8 has a QHD screen and best CPU/ GPU combo currently available, I presume VR would be great on it. Could someone please check and let me know?
I understand Daydream wouldn't work but Cardboard is pretty cool too.
I'm not sure how many of you would be aware but there is a way of making Steam and Vive VR games work on the mobile using an app called VRidge and its companion software called Riftcat on the desktop. I'd be grateful if someone could test that as well.
Thanks
vigneshnm said:
Hi,
Considering Nokia 8 has a QHD screen and best CPU/ GPU combo currently available, I presume VR would be great on it. Could someone please check and let me know?
I understand Daydream wouldn't work but Cardboard is pretty cool too.
I'm not sure how many of you would be aware but there is a way of making Steam and Vive VR games work on the mobile using an app called VRidge and its companion software called Riftcat on the desktop. I'd be grateful if someone could test that as well.
Thanks
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From what I've read, some LCD screens are able to meet Google's daydream specs, but Google doesn't seem to favour any LCD even if latency is ok. Ironic really as the screen on my Nokia 8 that I returned was imho a better display than what Google's fitted to the pixel 2xl..
To the point of when I receive my 2xl, if it's as bad as 2 of the 3 I've looked at, it will be returned and I will reorder a Nokia 8 or hang on for the Nokia 9..
Sent from my XT1572 using Tapatalk
skip24ftlb said:
From what I've read, some LCD screens are able to meet Google's daydream specs, but Google doesn't seem to favour any LCD even if latency is ok. Ironic really as the screen on my Nokia 8 that I returned was imho a better display than what Google's fitted to the pixel 2xl..
To the point of when I receive my 2xl, if it's as bad as 2 of the 3 I've looked at, it will be returned and I will reorder a Nokia 8 or hang on for the Nokia 9..
Sent from my XT1572 using Tapatalk
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That really sucks. For now, Samsung seems to be the only manufacturer capable of making a great amoled display.
Although your post is probably the best endorsement Nokia needs!
Screen specs
Anyone abke to get nokia 8 screen specs? Latency? Refresh rate?
vigneshnm said:
That really sucks. For now, Samsung seems to be the only manufacturer capable of making a great amoled display.
Although your post is probably the best endorsement Nokia needs!
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I do my best to avoid OLED screens, i have only had one and the screen burnt in very quickly, i dare say they are much better now but the screen on the Nokia 8 is beautiful, no need for OLED.
EDIT:
Just to add, i'd stick my neck out and say the Nokia 8 screen is nicer than the screen fitted to my brothers iPhone X.

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