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Since i noticed lags in games i tried to figure out whats wrong with my phone, and finally found app named Quick System Info PRO (its free) and there is an option "live monitor" which shows cpu freq and usage per every core in on screen widget, which is staint over most content on screen including games. I've played some titles like GTA3, NFS most wanted, shadowgun etc. and every single game uses ony one core scaling usualy between 1000-1500 MHz with approx. 70-100% usage. I've tried same thing on my nexus 7 (android 4.2.2) and everything runs very fast and it uses 2-3 cores scaled around 600-1000 MHz with 20-40% usage.
There is no problem in chrome, antutu they're using more cores, this happens only in games (every title I've played have the same issue even THD titles)
so whats the matter? is it ICS fault? Do you have the same issue? is there any way to fix it or will JB updade fix it?
I'm using stock LG-P880-V10h-NOV-19-2012 firmware, phone is rooted.
I've noticed exactly the same thing as you, I've checked with the "hidden code" to check for core speeds
really strange i wish someone to fix this bug is really disappointed quad core 1gb ram tegra 3 and lag all games
+ tegra games.... lets think possitive...
Is there any way to fix it? hope JB will solve everything
Something I saw in the one x forum which I will try when I get home is limiting the max frequency to 1ghz, as it won't use all 4 cores any higher than this because of overheat. More likely the cause is bad optimization
Sent from my LG-P880
Yes, what you say is somewhat true. When the core of the phone hits 40 degrees celsius, it clocks at a lower speed and that's when you see the "slow charging" even though you plug it in a wall socket.
Xenogenics said:
Yes, what you say is somewhat true. When the core of the phone hits 40 degrees celsius, it clocks at a lower speed and that's when you see the "slow charging" even though you plug it in a wall socket.
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Click to collapse
What I read was 1500mhz: 1 core, 1100-1400: 2 to 3 cores and >1000mhz: 4 cores. I know of the temperature setting also. Tested this with NFS MW, I noticed no improvements but neither did it perform any worse which is interesting for a game that's not the smoothest
Sent from my LG-P880
Just like normal computers, if a piece of software is not designed to use multi threading.. then it will only use one cpu.
Tcm9669 said:
Just like normal computers, if a piece of software is not designed to use multi threading.. then it will only use one cpu.
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Yep its mostly devs fault, however they should be using it anyway because they are compatible with galaxy s3? Could it be possible to hack it so it uses the s3 configuration and achieve multiple for usage, or is it impossible across different chipsets? I don't get it, I've seen that most games we complain about do not have these issues on the HTC one x
Sent from my LG-P880
You can modify build.prop to look like that of a galaxy s3 (edit model, manufacturer etc..), might trigger it, but that might create problems with other apps (including play store)
I think it's just bad programming since there are functions in android java that will allow you to get the number of cores, so then.. you can enable multi threading... not sure why they would use device detection or whatever.. I mean if a device got 4 cpus, it got 4 cpus! doesnt have to be a bloody s3
I think it's ICS 4.0.3 fault, like I said before everything runs smooth on Nexus 7 which have 4.2.2 and notice that one X already have 4.1.2.
Suprising fact I've found on polish wikipedia is improvements list of 4.1.2 and line that says:
"optymalizacja wydajności w grach dla procesorów NVidia Tegra 3 i kart graficznych NVidia GeForce ULP"
which means: "In-game performance optimalisation for NVidia Tegra 3 proccessors and NVidia GeForce ULP graphics cards"
Hope thats true
wlodarsdz said:
I think it's ICS 4.0.3 fault, like I said before everything runs smooth on Nexus 7 which have 4.2.2 and notice that one X already have 4.1.2.
Suprising fact I've found on polish wikipedia is improvements list of 4.1.2 and line that says:
"optymalizacja wydajności w grach dla procesorów NVidia Tegra 3 i kart graficznych NVidia GeForce ULP"
which means: "In-game performance optimalisation for NVidia Tegra 3 proccessors and NVidia GeForce ULP graphics cards"
Hope thats true
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Click to collapse
Well like you say they run fine on other hardware, HD games must have multi threading support for these and the galaxy s3, so the question is why aren't they using it for ours? Must be the software, even forcing all cores online does nothing to help.
Sent from my LG-P880
If it uses handset detection, and detects HOX and it ticks it as supported, then its going to work because it will activate multithreading.. but probably it doesnt detect the lg 4x as supported... because IMO, it uses the wrong detection (device based) to determine mutithreading.
Tcm9669 said:
If it uses handset detection, and detects HOX and it ticks it as supported, then its going to work because it will activate multithreading.. but probably it doesnt detect the lg 4x as supported... because IMO, it uses the wrong detection (device based) to determine mutithreading.
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Click to collapse
So editing build.prop might work?
Sent from my LG-P880
---------- Post added at 12:04 PM ---------- Previous post was at 11:48 AM ----------
In fact I want to test your theory but can't find the one x build.prop
Sent from my LG-P880
wlodarsdz said:
Since i noticed lags in games i tried to figure out whats wrong with my phone, and finally found app named Quick System Info PRO (its free) and there is an option "live monitor" which shows cpu freq and usage per every core in on screen widget, which is staint over most content on screen including games. I've played some titles like GTA3, NFS most wanted, shadowgun etc. and every single game uses ony one core scaling usualy between 1000-1500 MHz with approx. 70-100% usage. I've tried same thing on my nexus 7 (android 4.2.2) and everything runs very fast and it uses 2-3 cores scaled around 600-1000 MHz with 20-40% usage.
There is no problem in chrome, antutu they're using more cores, this happens only in games (every title I've played have the same issue even THD titles)
so whats the matter? is it ICS fault? Do you have the same issue? is there any way to fix it or will JB updade fix it?
I'm using stock LG-P880-V10h-NOV-19-2012 firmware, phone is rooted.
Click to expand...
Click to collapse
Its not exactly our phones fault that most games using 1 core, in-fact almost all apps runs using 1 core they are not yet optimized to use multi-core,in our case its little developers fault and little ICS fault.
Also I am still confused why you people complain about lags? This device is very smooth and I play HD games on my (50 inch full HD) TV with my PS3 bluetooth controller(specially bought for gaming on 4X) and it runs just fine. I play Shadow Gun deadzone online with no lags(even with tiny lag - single frame skip means I am dead)...etc NFS MW runs fine too rarely it runs little slow in first few seconds of race but later it becomes fine.
I had issues with heat and battery drain problem to overcome this I have underclock my device to 4cores 1.2ghz (Governor - onthedemand) and even after underclocking it runs all my games fine. I have read (never tested) for gaming governor - Performance is i deal but battery drains faster.
However similar complains were there in HTC OneX as well until it gets updated to JB.
So I assume this issue should get resolved with JB update.
shazmekool said:
Its not exactly our phones fault that most games using 1 core, in-fact almost all apps runs using 1 core they are not yet optimized to use multi-core,in our case its little developers fault and little ICS fault.
Also I am still confused why you people complain about lags? This device is very smooth and I play HD games on my (50 inch full HD) TV with my PS3 bluetooth controller(specially bought for gaming on 4X) and it runs just fine. I play Shadow Gun deadzone online with no lags(even with tiny lag - single frame skip means I am dead)...etc NFS MW runs fine too rarely it runs little slow in first few seconds of race but later it becomes fine.
I had issues with heat and battery drain problem to overcome this I have underclock my device to 4cores 1.2ghz (Governor - onthedemand) and even after underclocking it runs all my games fine. I have read (never tested) for gaming governor - Performance is i deal but battery drains faster.
However similar complains were there in HTC OneX as well until it gets updated to JB.
So I assume this issue should get resolved with JB update.
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Click to collapse
The worst games are nova 3 and amazing spiderman, if you can figure how to make them run smooth I'll be happy, most others are playable on my phone
Sent from my LG-P880
Update: If gaming is your top priority I recommend downgrading to v10d until.this jb update comes, I haven't checked of all cores were used but most wanted was much smoother, also phone got very hot! Tried amazing Spiderman which was unplayable, its still quite slow but is possible to play, going to test nova 3 next
Sent from my LG-P880
Tried nova 3, very playable, slight frame drops but nothing bad, similar to playing mc4 online over 3g
Sent from my LG-P880
Odp: [Q] Only one core used in gaming, why?
Could you try to run real racing 3 with high graphic for me?
xtynekk said:
Could you try to run real racing 3 with high graphic for me?
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Ok but could take a while, downloading on 3g
Edit: can't download, progress bar is stuck at empty, checked file size, not increasing,
Sent from my LG-P880
http://iphone.appleinsider.com/arti...r-graphics-performance-vs-apple-iphone-6-plus
I have see a Note 4 running GTA on YouTube,, and it was lagging badly..
Yes gpu delivers lower performance than iphone 6 but its not poor .both gpus have same power but 2k lowers note 4 performance but its still more powerful than ipad air which has lower res.
And the video u saw on youtube is quallcom version of note 4 and adreno gpu s always lagged on gta games on high setting due to lack of optimzation.
JCM800 said:
http://iphone.appleinsider.com/arti...r-graphics-performance-vs-apple-iphone-6-plus
I have see a Note 4 running GTA on YouTube,, and it was lagging badly..
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So because it doesn't do well in one benchmark the GPU is somehow worthless? :silly: According to apple insider apparently the Geforce GTX 660TI is faster than an AMD 290X. That's some quality reporting right there.
Well I'm no expert but look up GTA Note 4 on YouTube, looks terribly laggy.
I'm hoping to get a Note 4 - but not if it can't perform..
Outside of that being Apple dedicated website, running just one benchmark and writing nonsense (they start writing about Note 4, then post preliminary??? cost analysis of GS 4???? from 1.5 yr ago, WTF) I'm not sure if it's propaganda or somebody overdose on something or maybe forgot his medication
I think both.
Not optimized. Performance WILL be fine on other games. Don't worry.
JCM800 said:
Well I'm no expert but look up GTA Note 4 on YouTube, looks terribly laggy.
I'm hoping to get a Note 4 - but not if it can't perform..
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It's not lag. The camera just has a really low fps. Look at his other videos and even his hand moving looks like it "lags". It's just the camera don't worry.
You will be able to play most games, just not at the maximum settings, these tests are much more intensive than the mobile games, to the people talking about the screen resolution, there is also an offscreen test which doesn't care about the resolution and the scores are still lower.
batna.antab said:
You will be able to play most games, just not at the maximum settings, these tests are much more intensive than the mobile games, to the people talking about the screen resolution, there is also an offscreen test which doesn't care about the resolution and the scores are still lower.
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offscreen tests care about res just not screen res. all offscreen tests done in 1080p and a8 gpu and note 4 gets around 17 fps on offscreen tests. and both higher than my ipad air and i can play everything at full without a stutter i dont think there will be any problem.
Oh no.. a poorly optimized game isn't as fast as it is on an iPhone. Oh jeez it MUST perform awful.. right?
Sent from my HTC6525LVW using XDA Free mobile app
Oh, cmon guys, little reality check: Note 4 is one of, if not the fastest phone on the market ATM. If it can not play the games properly, nothing else can. In most benchmarks Exynos is as fast or faster than Snapdragon. There is something about this particular benchmark that makes Exynos run poorly, that's why it was picked for this article. And how come no Note4 Snapdragon version? Maybe because Snapdragon doesn't have the issue? The most opinionated bunch of crap I read in a long while.
For those of you that already have your handsets, how has your experience been with the performance of 3D games and more intensive emulators? Have there been any games that have shown noticeable choppiness or sluggishness?
Edit: I read in another thread that Real Racing is giving Snapdragon owners problems. Also - I'm a bit curious as to how PPSSPP is treating people.
I have no issues running epsxe with open gl and all setting at maximum. Playing ff9 atm. Emulators shouldn't be an issue.
I just play Asphalt 8 on my Note 4 Exynos and it gets around 60fps at max settings.
I try few 3D games in my Exynos N910C include Real Racing 3 and Death Trigger 2. So far so great. No issue.
Lodix said:
I just play Asphalt 8 on my Note 4 Exynos and it gets around 60fps at max settings.
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Could you post gamebench prints of the performance on some games?
Another gamebench video (exynos)
My device is finally here and it performs great (Exynos - C version)! But it gets warm (just warm no hot) fast and the throttle is very strong!! My Antutu after playing minion rush for 10 minutes was 35k and after a lot of gaming my GFX T-rex on-screen was 8 and off screen was 16. With the phone unused I got 25 and 37 fps for each of them. It is hot here (28C = 82F) but this throttle is too powerful! I'd rather have the phone getting hotter with better performance. Don't know if that would be possible.
The Galaxy Note 4 has a terrible 3d performance, i imagine it is because it is rendering at 1440, my HTC One M7 did far better at 1080. A few games that are jittery messes are anything GTA and also Gangstar, not impressed at all. Perhaps somebody will hack it so that it renders at a lower resolution, because really the snapdragon 805 is not up to intense 3d games at native resolution.
I have better gaming experience in Asphalt 8 with the Note 4 Exynos+1440p than with my Note 3 Qualcomm+1080p.
Lodix said:
I have better gaming experience in Asphalt 8 with the Note 4 Exynos+1440p than with my Note 3 Qualcomm+1080p.
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Yes same for me too. I really impressed with exynos gaming performance asphalt 8 is just 60 fps all the time it was like 30 or something on my quallcom note 3
tmac31 said:
Yes same for me too. I really impressed with exynos gaming performance asphalt 8 is just 60 fps all the time it was like 30 or something on my quallcom note 3
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Yeah, It surprised me. I would like to see some Gamebench of a Qualcomm Note 4.
captainbirdseye86 said:
The Galaxy Note 4 has a terrible 3d performance, i imagine it is because it is rendering at 1440, my HTC One M7 did far better at 1080. A few games that are jittery messes are anything GTA and also Gangstar, not impressed at all. Perhaps somebody will hack it so that it renders at a lower resolution, because really the snapdragon 805 is not up to intense 3d games at native resolution.
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Click to collapse
I'm using NOMone Resolution Changer to set display to 1080p to play games. When you change the resolution everything looks wrong (big icons and etc) but the games are actually perfect but less pixels to push so better performance. If you are rooted and mind gaming performance, this is a must have.
Just curious - since this is the one thing that might make me change my mind about not rooting my phone - Does NOMone Resolution Changer know to automatically change the resolution only when a game is specifically opened? Or do you need to change the resolution first - and then start the game?
For the guy saying that GTA is stuttery.. its nothing to do with the resolution. Its all to do with heat and the Samsung DVFS voltage and frequency control.
With DVFS enabled after a few mins of GTA it slows down a little bit and starts to get stuttery because it throttles too easy and underclocks the CPU and GPU by about half.
If your rooted and disable DVFS you get the full GPU and CPU speed in games like GTA vice city and its extremely fluid.
Trinatek said:
Just curious - since this is the one thing that might make me change my mind about not rooting my phone - Does NOMone Resolution Changer know to automatically change the resolution only when a game is specifically opened? Or do you need to change the resolution first - and then start the game?
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Click to collapse
Second option unfortunately. If you find an application that does that, please tell me. I didn't look for it though as NOMone is working great and I'm a bit afraid of messing with the resolution too much.
Just got myself an exynos note 4. Very nice phone but aside from a little touchwiz stutter, games such as real racing 3 and clash of clans stutter. My nexus 4 ran them fine. Did a quick antutu benchmark to see whats up and this is what i got without flight mode on. What do you think? Benchmarks say my phone should handle them with ease but thats not the case. Anyone with a solution?
Sent from my SM-N910H using XDA Free mobile app
djunited said:
Just got myself an exynos note 4. Very nice phone but aside from a little touchwiz stutter, games such as real racing 3 and clash of clans stutter. My nexus 4 ran them fine. Did a quick antutu benchmark to see whats up and this is what i got without flight mode on. What do you think? Benchmarks say my phone should handle them with ease but thats not the case. Anyone with a solution?
Sent from my SM-N910H using XDA Free mobile app
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Mine can just run them fine. Try a factory reset.
Lodix said:
Mine can just run them fine. Try a factory reset.
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Factory reset on a brand new phone that just got set up?
Sent from my SM-N910H using XDA Free mobile app
Probably some rogue app you got running. Reset like he said or restart. No stutter on this old games so no fix required. Emulators have been good tho getting over 30fps in a few n64 games mupen64 that have tried, dolphin still not the best speed. DraStic was made for the note line. Runs awesome with each game I have.
Has to be coc related. I read a few reviews on the play store from note 4 users who have seen this as well. Much more demanding games are running great so ill just wait on an update.
Sent from my SM-N910H using XDA Free mobile app
I bought this phone in the amazon deal a month ago and went directly to marshmallow in the first day.
The problem is I've noticed a lot of stutter from the get go in games like asphalt 8 and dead trigger 2 with no apps opened in the background, I even wipe the cache partition and factory reset the phone to not avail. My brothers nexus 5 runs asphalt 8 flawlessly and its on marshmallow so, whats wrong?.
elphonse07 said:
I bought this phone in the amazon deal a month ago and went directly to marshmallow in the first day.
The problem is I've noticed a lot of stutter from the get go in games like asphalt 8 and dead trigger 2 with no apps opened in the background, I even wipe the cache partition and factory reset the phone to not avail. My brothers nexus 5 runs asphalt 8 flawlessly and its on marshmallow so, whats wrong?.
Click to expand...
Click to collapse
honestly with no kernel mods the phone looks absolutely pitiful when it comes to graphics, animations, etc as for those games idk maybe try lowering settings I don't really have much experience in the way of phone gaming. Though the N6 is pushing more pixels with 1440x2560 vs 1080x1920 of the N5. N6 you have could also be thermal throttling. The kernel also underclocks as the battery gets lower down to a measly 1.5ghz 2 cores only and 300mhz graphics at 15% battery, down from 2.6ghz x4 cores and 600mhz graphics. Some things to think about until someone else comes back with some first hand feedback.
StykerB said:
..... Though the N6 is pushing more pixels with 1440x2560 vs 1080x1920 of the N5. N6 .....
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The resolution is a strange thing on the N6. My website is displaying the innerWiidth and -Height as 600 x 891. And that with a dpi of 384. When I change the dpi to Google's default, it is worse.
I think android and apps do not support the full resolution 1440 x 2560.
NLBeev said:
The resolution is a strange thing on the N6. My website is displaying the innerWiidth and -Height as 600 x 891. And that with a dpi of 384. When I change the dpi to Google's default, it is worse.
I think android and apps do not support the full resolution 1440 x 2560.
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Click to collapse
is there a known ideal dpi for 1920*1080??
StykerB said:
honestly with no kernel mods the phone looks absolutely pitiful when it comes to graphics, animations, etc as for those games idk maybe try lowering settings I don't really have much experience in the way of phone gaming. Though the N6 is pushing more pixels with 1440x2560 vs 1080x1920 of the N5. N6 you have could also be thermal throttling. The kernel also underclocks as the battery gets lower down to a measly 1.5ghz 2 cores only and 300mhz graphics at 15% battery, down from 2.6ghz x4 cores and 600mhz graphics. Some things to think about until someone else comes back with some first hand feedback.
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The stutter is right at the beginning of gaming not after gaming sessions.
It is pushing more pixel but, it has a more powerful gpu, check the review of this phone on gsmarena, go to the oncreen gpu benchmark, the performance against the xperia z3 (adreno 330) is very similar.
Lets say the adreno 420 gpu is not capable of pushing those many pixel, even then, my problem is heavy stuttering not average low fps.
Edit: Just reduced the settings in asphalt 8 from high to very low, same stuttering issue now with really low graphics.
elphonse07 said:
I bought this phone in the amazon deal a month ago and went directly to marshmallow in the first day.
The problem is I've noticed a lot of stutter from the get go in games like asphalt 8 and dead trigger 2 with no apps opened in the background, I even wipe the cache partition and factory reset the phone to not avail. My brothers nexus 5 runs asphalt 8 flawlessly and its on marshmallow so, whats wrong?.
Click to expand...
Click to collapse
lack of game optimization or thermal throttle might be the culprit, try to use gamebench and see the gpu utilization.
change the governor/scheduler to ondemand/deadline, you'll see an improvement
simms22 said:
change the governor/scheduler to ondemand/deadline, you'll see an improvement
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Click to collapse
I just googled your reply, it seems like my phone has to be rooted for doing that and its not.
elphonse07 said:
I just googled your reply, it kind seems like my phone has to be rooted for doing that and its not.
Click to expand...
Click to collapse
oh.. yea, you need root to be able to adjust governor/scheduler. but, its too bad, as other stock users report the same thing with certain games.
The Funky Pear said:
is there a known ideal dpi for 1920*1080??
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Click to collapse
About 390. That's why I am using 384, because 384 dpi sets the N6 in tablet mode.
(N6 screen 2560 x 1440 pixels or 4.90 x 2.76 inches.)
I ran GFXbench, Antutu and the scores are just correct....
elphonse07 said:
I ran GFXbench, Antutu and the scores are just correct....
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i dont understand.. how do performance benchmarks relate to people seeing a stutter in games? btw, i do not..
simms22 said:
i dont understand.. how do performance benchmarks relate to people seeing a stutter in games? btw, i do not..
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Click to collapse
Well, I thought the stutter in games happen because for some reason the OS, the API, or whatever refuses to use the resources available when heavy apps (3d games) are running, then I expected the same results when another kind of similar heavy lifting was needed (3d benchmarks) , I was wrong.
elphonse07 said:
Well, I thought the stutter in games happen because for some reason the OS, the API, or whatever refuses to use the resources available when heavy apps (3d games) are running, then I expected the same results when another kind of similar heavy lifting was needed (3d benchmarks) , I was wrong.
Click to expand...
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I find that I can get rid of stuttering by changing the way the CPU works. I actually have never seen it stutter at all, considering that I change how the CPU works every single boot up. it just takes some time playing with the different governors and schedulers available. I use ondemand/deadline for example. anyways, yea, benchmarks don't really show stuttering
When i had the phone on lolipop i never had stutter issues just bad battery life. It might be marshmallow related .
In some games i get lag spike like gta san anders play on medium seatings and rawensword 2 i use game tuner but not help . how to increase performance for gaming maybe custom kernel or overcloking if its possible for it or some kind programs I'm new in android staff.
If the graphics on the 815 don't work for you then surely don't replace it with an 813/819. The GPU is supposed to be better on the one you have.
I don't think these are gaming tablets really. I don't know any that are but that's not my thing. They do have more RAM and better screens than most other tablets.
any other option ?
Maybe Apple is better for gaming? I really don't know. Hopefully a clueful individual will answer you. I am too new to the whole tablet world to know much.
i find gltools maybe its improve performance i see a lot of video of it . but its need root access? who have experience from it ?
I guess you could change the thread title and perhaps get more help.
bump any suggestion? i need to improve performance for some games not to much a bit game now rawensword runs 20 fps sometime drops to 15 in fights :/ i like to boost to 30 fps any suggestion i try different programs but no luck :/
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
Dariusdd said:
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
Click to expand...
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I've had the exact opposite experience.
The snapdragon version lags with many games while the exynos version played all these games smoothly...
Sent from my iPad using Tapatalk
It's certainly peculiar. I couldn't play Asphalt 8 for too long without setting the resolution all the way down to 50%(1024x768). At 1080p it'd start lagging really bad on me in about 3-4 minutes at best. That doesn't mean it doesn't have an adequate overall performance, it's flying, but anything as heavy as asphalt or worse would bring it to its knees.
strange in asphalt 8 i have no lag run rely smoothly only san andres and rawensword run not what great san andres 25~28 medium graphic rawensword 22 in fight with max distance other setting cant change.
For 5.1 I was using optimal rom found in development section. He also made a kernel you could over clock with synapse support found here http://forum.xda-developers.com/tab-s2/development/nn-kernel-lp-t701-t3309570.com With synapse you can force the gpu to over clock along with cpu. Download synapse from market. In setting developer options turn off hardware overlays ticking that on will use the gpu for rendering. Off (default) cpu. At least that is my understanding. Some games work better with it on others off. Minecraft on I got 60fps at 2nd highest view distance using customers textures. Yet terraria would stutter on certain conditions but never a problem with it turned off. Warning though it will make your device hot where the cpu is. I've got no idea how well you're games will play as I have never played them. I did get a noticeable difference from stock vs the above. So maybe it's an option worth trying.
Hm thx for advise but i read all posts but i don't see anything say it's for 6.0 marshmallow and my it's sm-t815 lite version i only see 810? Maybe its work for my device ?
Might be too different. Not sure.
http://www.devicespecifications.com/en/comparison/676f391aa
You have mobile data and I just have WiFi. Everything else seemed the same.
On my xoom it was from Verizon I flashed WiFi only rom and kernels. Lost mobile data but all was fine. As long as the kernal matched the rom. Worse case recover backup or Odin MM back on it. Just use the kernel with a 5.1 810 rom plus whatever you need to root it. I used that kernel with a few different romps but never cm since that's liable to be experimental still on my death bed. So it felt compatible with any 810 rom. If I was you and didn't mind losing cellular data I would treat it as an 810. Maybe do a bit more research and make sure they really are similar.
its same i see ok but one question if i flash this kernel how much i can improve performance like gta san andres can i play max at normal frame rate become on max now i have 17~21 fps i ask it become i was thinking its wort or not don't want to lose warranty
If you don't want to lose warranty then stock it is. That's my advise. I highly doubt you would break it but still if you dropped it in get it. You want that available. I've seen root options that don't trip Knox but I didn't care to research because I didn't have a warranty. I knew using ct auto root would void warrenty (method I used) before doing it. Search for different rooting options to 810.
I get not wanting to void warranty but if you're over clocking it, rooting, accept it as a trade off. You replied before I edited my last post so maybe reread. They are slightly different.
um when how about performance in gaming ? there i mention it i read it make 2.0ghz for 4 core and for others 1.5 or 1.6 it make huge boost in game or just small i rely care about it. ?
That sounds right. And the gpu goes up to 700hz. I think stock is 600. I don't play the games you are so can't say for sure performance but it was noticeable for me. I set both cpu min 1,000 max whatever max it allowed like you mentioned. So if it needed cpu it was there. Gpu I did max because there is a noticeable difference going from 600 to 650 to 700. Put the min as the max. Then toggle on turn off hardware overlays. Other games preferred the opposite. Max cpu for both and min close to max, whatever for gpu and no toggle for turn off hardware overlays.
Don't do max cpu and max Gpu. To much heat without any improvement. Pick one or the other as max, other one able to if needed. Here is what I ended up with.
Mine craft liked the first option. Not sure what it was playing at before over clocking. Maybe 30-40 fps while flying in creative mode. Got up to 60 fps no stuttering unless I was at a huge super dense forest biome where you couldn't see the ground. Probably used 25% per hour. I know mine craft doesn't sound like much but I had fancy on (transparent leaves), 128bit textures, 2nd highest view (it was far), and flying really fast in creative. Even bought a controller because of it. Though it actualy plays and feels better without. To wierd.
Terraria preferred all cpu so second option. Again you think but it's 2d. It isn't optimized by any means. Even on pc that game uses more then one would believe. I played at 60 fps with no slowdowns on second option. Without over clock it would stutter fairly easily vs completly smooth. It felt like whoever programed the cpu made sure they never gave enough power at any given time as a cruel joke. With synapse I could set the min as max and over clock it.
All I can say in the end it is noticable. It was enough to get 60fps. For a 2d game, it wasn't worth playing unless it was so. Download terraria dig a bit underground, get some lighting going and some enemies. Notice the wonderful stutter and ask why, it's 2d. Then you can decide if that vs 60 fps is worth the void warrenty and possibly broken device achieving it.
can y try gta san andres on max with overclock your system ? i'm rely curios
No.
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