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hi i just seen the iphone/ipod touch apps and games, but comparing to our windows mobile apps and games iphone/itouch has wide selection and not also that, its much well detailed on the version comparing to WinMo
are there any no good developers to port this on WinMo? we win on the UI and customable home menu (UI sense) but in the entertainment section we failed
just for an example: EA games, the NFS undercover on iphone is much richer on both graphics and gameplay compare to WinMo version its just like a java version in a CAB file... but we all know WinMo has greater RAM and grafix (HTC HD had) i think WinMo lacks the developer
post your thoughts
its true,
but with the comming of snapdragon and tegra devices, the developers will soon follow.
(and hopefully PSP, DS and iPhone emulators :-D )
I think it's because iPhone must use its own apps and games. And other wm phones have more choices on apps. So they have to do these apps and games much better than those to attract the users to choose iPhone.
Do you want more games for WinMo , $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ dig deep.
Steve Jobs is not a billionaire because the iPhone has such a wide variety of apps and games that can be easily downloaded from XDA.
Anyway I read somewhere that WinMo is 3y behind iphone.
But catching up fast!!
rafalinx said:
Anyway I read somewhere that WinMo is 3y behind iphone.
But catching up fast!!
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Where did you read that? Macworld magazine.
Hey how come there are so many more games for my PS3 and the games are so much better than on my PC ...? Come on PC catch up...... my PC is at least 3 years behind my PS 3...
Yeah I've got so many great games and apps. Just purchased Bladesof Fury, which is basically a remake of Soul Calibur. Also a game called Gangstar which is like GTA. Gameloft make both, but all the games that have are great.
the iphone also has great hardware acceleration versus the windows phones, so games won't catch up until a significant hardware change accompanies a new mobile operating system.
the iphone was built from the ground up after seeing how everyone else did it for years. sure, MS could redesign everything to catch up, if not surpass the iphone, but what then? all the software that has been developed for resistive screens fall to the wayside and a HUGE user base is left behind.
i love windows, and couldn't even give android more than a day, but i easily accepts the facts that the iphone is one f'ing slick phone, but its the fanboy base that absolutely make me hate anything that is apple related. our OS isn't as smooth, never ever as pretty, and is definitely not as user friendly, so just take pride in the fact that it is a power-users phone and not well-built for the general masses.
thank you let me have a try
lol, wonna games - bye psp
rafalinx said:
Anyway I read somewhere that WinMo is 3y behind iphone.
But catching up fast!!
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Well... in terms of support for standards, no, but yeah, WinMo is old just like PalmOS was 2 or 3 years ago. That former died from not evolving for real, and I fear this is what awaits WinMo as soon as a capable mobile OS hits the shelves.
Ha! Because it is really "cool" to have half the screen obscured by your fingers or tilting your head with the phone... Pfffffff. Even a three year old can understand that you can't really play games without a hardware keyboard/d-pad. I can play touchscreen, accelerometer, hardware and d-pad games on WinMo phones, how many of those can iTards play? WinMo has thousands of games that can be played on many different devices, not on variations of the same one...
I have 100+ WinMo games on my Xperia, 70 java games, MorphGear with thousand of games (which lets me play every old console game out there) and a palm emulator. iPhail sucks big time in general, but it sucks even more when it comes to gaming.
Three years behind? HAHAHAHAHAAH!!! The iCrap is a decade behind...
Steve Job$ can GTFO with his "iPod Touch is the gretest portable gaming machine" - oh yeah? Have you heard of the PSP n00b... lmao. "Ohhhh looky looky we got copy, paste and CUT on the iPhone" - WOW can you imagine that? They have "cut" on their phones in 2009! Pathetic, overhyped devices with outdated hardware and software...
well i would prefer iphone games since i think theyre the best games ive ever played on mobile phones
AndroidFiend said:
well i would prefer iphone games since i think theyre the best games ive ever played on mobile phones
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That would be true if iPhail was the only device in the Universe. I can play Starcraft, Diablo and Age of Empires among hundreds of others. Wich one of those can the iPhail play again?
no games???? wth... try finalburn for wince and you got lots ang lots of arcade games to play...
iPhone has graphics.
orelsi said:
That would be true if iPhail was the only device in the Universe. I can play Starcraft, Diablo and Age of Empires among hundreds of others. Wich one of those can the iPhail play again?
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Windows Mobile does have some fantastic games, but the developers really don't give the damn about graphics. I'm far from an Apple fanboy - quite the opposite - but I do find it sad that while WinMos are capable of graphics as smooth as the iPhone's games (Binoteq / Astraware's MLT shows this), nearly every developer out there does not utilize the full potential of WinMo.
And many of the "official ports" to WinMo also have poor graphics - I prefer Arlanthir's "Touch The Music" to the official "Guitar Hero" game.
games
Check here there some fun game demos and games
www.krenisiswinmobilegamesapps.com
I used to own a HTC Touch HD2 a PSP and a DSlite....sold the lot and bought an Iphone 3gs, the games are in my opinion better than the PSP and DS, kind of a mix of the both, graphically not as good as the PSP, but better than the DS, controls not as good as the DS but better than the PSP, the accelerometer controls on the Iphone are the best on any device, my HTC just could not handle Need for speed, now I have the device that does it all, for me anyway.
clones
There are some clones of iphone games made for windows mobie like doodle jump and canabalt. Go here and check them out, they pretty simple but fun.
www.krenisiswinmobilegamesapps.com
cheap
Look most windows mobile users are alergic to buying games . You cant expect perfect smooth OpenGLS games for free. Windows mobile users think 99 cents is too much for a game. Most windows mobile users dont care about developers or what it takes to make games. They want perfection but dont want to pay a dime. Thats why iphone wins.
I have all 3 major systems: iPhone 4 (iOS4.2), HD7 (WP7) and HD2 (Android DesireHD currently), and have Fruit Ninja on all of them, paid version on the iPhone and Android and trial version on WP7.
I'm finding FN works and looks best on the iPhone with the Android next. The iPhone version is faster and more responsive. The Android and WP7 version both suffer from aspect ratio error...meaning a circle is oblong or football shaped rather than a true circle. And the WP7 version has a slight amount of stutter when it starts up and once in a while when slicing fruit. The Android version is almost as precise as the iPhone version and doesn't suffer the stuttering of the WP7 version.
It's ironic how the pricing is among the 3 systems. The worst version has the highest price ([email protected] $2.99) and the best version has the lowest price ([email protected] 99¢)...lol. The Android version is $1.19.
I agree. Ive only tried it on Android and Ipod but Ipod has been the smoothest experience.
941 score on Arcade! Still trying to crack 1k though...
Do you think any of them is easier???
Excellent game, have it on Android. I can immagine the price difference could be due to licensing costs to microsoft for using their marked place. They probably have allot of requirements that software must follow before they are allowed to offer it on their marked place.
Not tried this one on Android, I used Fruit Ninja Kaka Pro as this was around before the Iphone Fruit Ninja got ported over, maybe it's slower / worse in android because it's a port not specific to android etc
I know alot of people still have Touchpro2 and HD2 . Obviously because of all the file sharing no developer would invest in making a console type game. But if any Major developer did , which game would you like to see.
I would like
1) Uncharted
2) Halo
3) Crysis
Let me know your picks!!!
Klonoa and Final Fantasy vii
call of duty
counter strike source
portal
just cause 2
halo
assassins creed
I agree... I think Portal would be an awesome game on a mobile platform
I know windows mobile can handle the graphics , the problem is 2 fold.
1) No multi-touch for most devices.
2) It would take too long to make a full game.
So that begs the question lets say someone made a port of lets say Crysis but instead of the console game , it was more like an endless shooter. It would have the console graphics but not the levels that the console has. Would you play it or you wouldnt?
God of War and Kingdom Hearts
God of War would be incredible. I got some graphics together for crysis , now thinking of a shooting gallery type game.
Black ops zombies. Ill even settle for world at war. The iPhone has it and when I had it it was the most played game on my phone.
Yeah iphone/ipod has some great games I played them myself. The touchscreen is very responsive on those machines.
So what other games would you like for windows mobile WVGA devices?
zarpy said:
So what other games would you like for windows mobile WVGA devices?
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Crysis? And Crysis 2?
So that if any of my gamer prick friends ask me if the thing runs Crysis I can just go through a 2 minute load-screen and show them:
"IT RUNS CRYSIS, YOU (UNT!"
final fantasy 6 ftw!
Pretty good list I would also throw in resident evil 5.
Just wanted everybody to know, that Robert Bruglia, who also ported Snes9X and other Emulators to Android, released his vba-m port GBA.emu.
As you expect from his emulators, it's running great, and especially with our keyboard, and disabled linear filtering, it's a real pleasure to play GBA games on this emulator.
You can find it in the market: https://play.google.com/store/apps/...sMSwxLDIxMiwiY29tLmV4cGx1c2FscGhhLkdiYUVtdSJd
How does this compare to something like gameboid?
Also are there any playstation emulators than can be used in the background? I have FPse which works good, but whenever I press the home button it closes, and I have to restart from my last save point.
does it have link cable connection emulation?
i've been looking for an app with that function
I don't know, unfortunately. But please consider contacting the developer!
I miss yongzh. his EMUs were top-notch and he was a speedy and proficient developer!
Serk102 said:
How does this compare to something like gameboid?
Also are there any playstation emulators than can be used in the background? I have FPse which works good, but whenever I press the home button it closes, and I have to restart from my last save point.
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+1
The main reason why I first switched to GBA.emu is that Yongzh refuses to develop Gameboid any further, since it was removed from the Android Market back in 2011. Then the main reason is the unbelievably ugly linear filtering that made games look so blurry and ugly.
But there is a new kid on the block, it's name is "My Boy!" and has some benefits over GBA.emu. It's much faster than GBA.emu and needs far less battery. I tested it with Final Fantasy Advance, which is a time intese game. With GBA.emu my battery drained within 3 hours, with My Boy! it lasts at least double the time.
Every emulator is worth buying, because their developers are working hard to get the best performance and compatibility. So I think you should buy My Boy! AND GBA.emu.
To disable linear filtering in My Boy! go to Video settings and change the Backend rendering mode to Canvas instead of OpenGL ES.
EDIT:
I'd like to share the information, which emulators the Android versions are based of:
Gameboid: gpSP
GBA.emu: VBA-M r1097
My Boy!: NO PORT - own development
Rotkaeqpchen said:
The main reason why I first switched to GBA.emu is that Yongzh refuses to develop Gameboid any further, since it was removed from the Android Market back in 2011. Then the main reason is the unbelievably ugly linear filtering that made games look so blurry and ugly.
But there is a new kid on the block, it's name is "My Boy!" and has some benefits over GBA.emu. It's much faster than GBA.emu and needs far less battery. I tested it with Final Fantasy Advance, which is a time intese game. With GBA.emu my battery drained within 3 hours, with My Boy! it lasts at least double the time.
Every emulator is worth buying, because their developers are working hard to get the best performance and compatibility. So I think you should buy My Boy! AND GBA.emu.
To disable linear filtering in My Boy! go to Video settings and change the Backend rendering mode to Canvas instead of OpenGL ES.
EDIT:
I'd like to share the information, which emulators the Android versions are based of:
Gameboid: gpSP
GBA.emu: VBA-M r1097
My Boy!: NO PORT - own development
Click to expand...
Click to collapse
Does this emulator support cable link emulation then?
If it supports link cable emulation, the emulator would be quite interesting.
I had a conversation with the developers of "My Boy!" and it seems pretty much impossible to add this feature. But they also claimed that they might get back to that topic in the future.
My conclusion by the way is: MyBoy! offers very high fps even on low-end devices and saves battery the most. I recommend GBA.emu especially for x86 devices, as there is a native version for that platform and it's very fast.
I am currently running My Boy! on my tablet.
But when I stretch out the image and put the app in fullscreen! the image looks blurred.
Is this still the best app in regards to image quality?
(When it comes to GBA of course)
link cable emulation
My boy just released an update for link cable emulation but I'm finding it hard to figure out how to work it. And for that other guy I think the image will always be the same but will be blurrier if it is stretched
Can anyone recommend the best emulators out there for SNES, N64 and PS1 games?
Foxman2k said:
Can anyone recommend the best emulators out there for SNES, N64 and PS1 games?
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Well I know that for the most part n64 emulators arent really any good because of the roms, but I use n64oid. look for it online not the marketplace.
This might be the droid you are looking for. (scroll down bit in the first post) Also, this should generally go into Q&A.
Mupen64 seems to work well with OoT
Sent from my SPH-L710 using Tapatalk 2
FPse for PS1
Snesdroid, N64oid, and FPse.
My favorite is Neodroid though. The neo Geo games look great. I have the latest Metal Slug Games and all the fighting games. The roms don't take up much room either. Unlike PlayStation roms. Try downloading a few PlayStation roms into your nexus and watch your storage space disappear. No matter the size version you got. I keep a few classics, like Einhander, Marvel vs. Capcom, and Final Doom. I also use to have Strider and X-Men vs. Streetfighter and Bloody roar 2 or 3. Got rid of them to make room on prime. FPse is best PlayStation emulator. Allows you to use the open gl plugin which will dramatically increase the graphics quality of a ton of games. Like Einhander for example. It looks decent by itself but kinda pixelated on certain things. Add and enable the plugin and it looks better than even the original PlayStation version. Everything very crisp n sharp.