Volume Boost A2016, Axon Elite - ZTE Axon Pro

Tested on the B06 Firmware. If it works on other Versions too, tell me and ill add it
Hey Guys,
im new to the Axon Elite and was a little upset after a few hours because the volume, the Phone is getting me through my Sennheiser Momentum, is way too low.
So i decided to take a look at the mixer_paths to see which line is responsible for the Volume Boost. And hey, its that simple, nothing compared to the other Phones i had before, where you had to change tons of variables.
Because its so easy, im just providing a guide and not a zip.
First of all: ROOT is needed.
Open your mixer_paths.xml which can be found in /system/etc ... I use Solidexplorer, but any other Filebrowser should work fine too.
Now search for these lines:
Code:
<path name="headphones">
and
Code:
<path name="headphones-dolby">
there you find a line called:
Code:
<ctl name="HP Out Volume" value="13" />
change it to 20 and test it. if its too low, set it up. ( I use 24 and it really blows up my ears, so caution!)
Do the same for "headphones-dolby" too.
save the file and reboot. Have Fun
PS: im not responsible for breaking your phones or your headphones or even your ears!

flooi said:
Tested on the B06 Firmware. If it works on other Versions too, tell me and ill add it
Hey Guys,
im new to the Axon Elite and was a little upset after a few hours because the volume, the Phone is getting me through my Sennheiser Momentum, is way too low.
So i decided to take a look at the mixer_paths to see which line is responsible for the Volume Boost. And hey, its that simple, nothing compared to the other Phones i had before, where you had to change tons of variables.
Because its so easy, im just providing a guide and not a zip.
First of all: ROOT is needed.
Open your mixer_paths.xml which can be found in /system/etc ... I use Solidexplorer, but any other Filebrowser should work fine too.
Now search for these lines:
Code:
<path name="headphones">
and
Code:
<path name="headphones-dolby">
there you find a line called:
Code:
<ctl name="HP Out Volume" value="13" />
change it to 20 and test it. if its too low, set it up. ( I use 24 and it really blows up my ears, so caution!)
Do the same for "headphones-dolby" too.
save the file and reboot. Have Fun
PS: im not responsible for breaking your phones or your headphones or even your ears!
Click to expand...
Click to collapse
It worked fine my friend thank you very much.

On chinese marshmallow 6.0.1 (B11M) for A2016 works too - thanks!

Related

Changing branded bookmarks in Internet tab

Is it possible to change the bookmarks in the Internet tab?
I have branded ones as the first 4, with a branded larger logo at the top, and I really have no use for all but one of them. The ones I want to replace don't even work, as they connect via a proxy I'm not using.
Can I replace them?
tap and hold and select delete on the ones you don't want
hi,
i had the same problem with my t-mobile mda and here is the answer of your problem! patrickw_mdav explained the hole thing.
my internet tab looks now like this:
cu
I just tried to find the folder referenced to in that post and can't find it on my Diamond.
While browsing on the device, I see two files called "InternetPortal" that are XML that will open within Opera.
How can I back them up and edit them? I can't see them when browsing the device on my laptop.
*EDIT*
Nevermind, I'm logged into to a different OS than usual on my laptop, and didn't have system files viewable.
pomfiedel said:
my internet tab looks now like this:
Click to expand...
Click to collapse
How have you managed to customize it like that? At the moment I'm only able to get it to remove the banner (which it replaces with I'm assuming a default "launch browser" image) and it the one link I want remains.
My XML looks like this
HTML:
<?xml version="1.0" encoding="utf-16"?>
<InternetPortal>
<IncludeUserFavorites>True</IncludeUserFavorites>
<!--<Banner
DefaultImagePath="\Windows\_Telstra_banner.qtc"
SelectedImagePath="\Windows\_Telstra_bannerH.qtc"
Text="BigPond"
NavigateUrl="http://wap.telstra.com/wap?entry=g"
Width="480"
Height="200" />-->
<OperatorLinks>
<!--<Link
Text="Yellow"
NavigateUrl="http://waprd.telstra.com/redirect?target=yellow-g"
ImagePath="\Windows\_Yellow48.qtc" />
<Link
Text="Sensis Search"
NavigateUrl="http://waprd.telstra.com/redirect?target=sensis-g"
ImagePath="\Windows\_Sensis48.qtc" />
<Link
Text="Facebook"
NavigateUrl="http://waprd.telstra.com/redirect?target=facebook-g"
ImagePath="\Windows\_Facebook48.qtc" />-->
<Link
Text="Google Mobile"
NavigateUrl="http://m.google.com"
ImagePath="\Windows\google.jpg" />
<Link
Text="YouTube"
Executable="\Windows\YouTube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPortal\youtube.qtc" />
</OperatorLinks>
</InternetPortal>
You see I've commented out everything but the YouTube link, and added a custom Google image and link. Is it that it doesn't support JPG? I've got no info on qtc files, otherwise I'd use one of them to keep the convention.
Cheers.
my .xml looks like this and i´ve used .jpg and png (both works):
HTML:
<?xml version="1.0" encoding="utf-16"?>
<InternetPortal>
<BrowserExe>\Windows\BrandedBrowser.exe</BrowserExe>
<IncludeUserFavorites>True</IncludeUserFavorites>
<Banner
DefaultImagePath="\interner speicher\google.png"
NavigateUrl="https://www.google.com/accountsxxxxxxxxxxxxxx/"
Text="Click Here"
Width="371"
Height="123" />
<OperatorLinks>
<Link
Text="XDA-Developers"
NavigateUrl="http://www.forum.xda-developers.com/forumdisplay.php?f=429/"
ImagePath="\Windows\Mobile-TV_48X48.qtc" />
<Link
Text="Telefon-Treff"
NavigateUrl="http://www.telefon-treff.de/"
ImagePath="\interner speicher\tt.jpg" />
</OperatorLinks>
</InternetPortal>
i only changed the banner to my asked adress and picture!
my .xml is called "InternetPortal-de-de.xml" an the path is \Application Data\Manila
i´m just searching for a nice picture for my devs shortcut
cu
Hmm.
The syntax in both our XML is fine. The only difference is the <browser> tag, which my original XML files didn't have, so I didn't think to include.
Do you happen to know the properties of your jpg? 48x48 is the standard dimension, I'm using 96DPI, but that shouldn't make too much difference.
Do you know when the XML is loaded? Is it on startup, or when the tab is accessed?
papalazarou said:
Hmm.
The syntax in both our XML is fine. The only difference is the <browser> tag, which my original XML files didn't have, so I didn't think to include.
Do you happen to know the properties of your jpg? 48x48 is the standard dimension, I'm using 96DPI, but that shouldn't make too much difference.
Do you know when the XML is loaded? Is it on startup, or when the tab is accessed?
Click to expand...
Click to collapse
i don´t have any idea about .xml. i only displaced the things i thought it schould work
the xml is loaded when the tab is accessed. i didn´t have to restart.
my picture is 41x48 pixel and 24bit true color.
Ok, it really doesnt seem to like Dreamweaver, so I'm doing my editing in notepad.
So I've figured that if I have a corrupt or no XML file in Manila, it reverts back to a defaul "Launch Browser" banner, with a pretty cool image of a globe. For some reason the YouTube app is also in there, so that must be pulled in from elsewhere.
If I have the correct XML, it removes the banner and uses the settings from the XML, which has no banner set. So can anyone tell me the default banner properties? I really want that "Launch Browser" banner, with my own custom links.
can you just use my xml? maybe this works and you just have to edit the path to the pictures!? i use notepad too.
cu
pomfiedel said:
can you just use my xml? maybe this works and you just have to edit the path to the pictures!? i use notepad too.
cu
Click to expand...
Click to collapse
No your XML has that iGoogle banner you created. I want the default one, but because it's pulling from custom XML, and no banner is specified in that, it isn't producing one.
If I remove my XML, it goes back to default, so I need to know what the default settings are (image location/name/dimensions, executable target) and then plug them into my custom XML.
But the earlier problem I was having was because I was using Dreamweaver. I'm not entirely sure why, but switching to notepad opened the thing up for me and everything works as it should, just without a banner.
If I get no info from anyone, I might post back in a new topic about it.
adesonic said:
tap and hold and select delete on the ones you don't want
Click to expand...
Click to collapse
Try to only post suggestions that actually work.

Finally! COD2 running in hardware acceleration good fps on diamond!!

i finally managed to run call of duty 2 using opengl es hardware accleration on my diamond
by default the cod2 installer auto detects your hardware and installs the software version of cod2 on ur diamond, however if u look inside the cab file you will find the files for the hardware-accelerated version
- <characteristic type="cod2_gles.exe" translation="install">
- <characteristic type="Extract">
<parm name="Source" value="COD2_G~1.001" />
</characteristic>
</characteristic>
- <characteristic type="cod2.exe" translation="install">
- <characteristic type="Extract">
<parm name="Source" value="0000COD2.002" />
</characteristic>
</characteristic>
- <characteristic type="cod2_goforce.exe" translation="install">
- <characteristic type="Extract">
<parm name="Source" value="COD2_G~1.003" />
</characteristic>
</characteristic>
- <characteristic type="libGLES_CM.dll" translation="install">
- <characteristic type="Extract">
<parm name="Source" value="LIBGLE~1.004" />
</characteristic>
Click to expand...
Click to collapse
i extracted cod2_goforce, cod2_gles and libGLES_CM.dll to the installed game folder and it tried to run both of them and i got the usual "untrusted certificate..." error
however if u delete the libgles_cm.dll or replace it with ur diamond lebgles_cm.dll from the windows folder, cod2_goforce.exe will work!! fully with clean bilinear textures, the frame rate is also very good! and with the diamond pixel dense vga screen it looks anti aliased
i guess this should finally put to rest all doubts about the diamond 3d chip
what i dont understand is that cod2_gles didn't work it keeps giving "untrusted certificate" even after replacing the libgles_cm file
i think if someone figures out the difference between cod_goforce and cod2_gles we might get somewhere with the other opengles games
to run just copy the attached cod2_goforce.exe to the installed game folder and delete libgles_cm.dll if its in the folder, the game will run after a small pause, also make sure TF3d is disabled to avoid errors, i attached cod2_goforce demo and cod2_gles files for those who needs them
great work! the game is exellent!!!!!!!
Wow Exxelent !!!!!
Could someone post a vid of the game running?
Cheers
not so good that I expected still hard to aim and diamond Dpad su*ks alot...
how long is the pause meant to be before COD2 loads? im on 2mins and nothing :S
EDIT: ignore my stupidity
speaking of this, some other 3D titles originally written for the intel 2700G (the 3D GPU in the Dell Axim x50v/x51v) may also benefit from hacks like this. See my 2700G gaming-related articles.
where do i get the game from and program to run it?
indie said:
where do i get the game from and program to run it?
Click to expand...
Click to collapse
try searching at 4pda.info
hamdir said:
try searching at 4pda.info
Click to expand...
Click to collapse
that is Warez...
Menneisyys said:
speaking of this, some other 3D titles originally written for the intel 2700G (the 3D GPU in the Dell Axim x50v/x51v) may also benefit from hacks like this. See my 2700G gaming-related articles.
Click to expand...
Click to collapse
my experience with other titles
doomGles goforce version, siege, trailblazer and toy golf: didn't run
quake3ce: only the 1.1b arm version works at 1fps, ALL other versions didn't work even after deleting/replacing the libgles_cm file, the axim versions give "untrusted certificate error" I even tried the q3_flame version and it also gave "untrusted" error
cube, yeti 3d, solterra, enigmo, chopperfight, geo rally ex and virtual pool: "untrusted" error even if i tried deleting the libgles_cm file (if found)
quake mobile 1.2: "untrusted" error since it needs the libgles_cl file, i copied the diamond libgles_cm file and renamed to libgles_cl it boots but then gives the error "another copy is running"
THS2: requires libgles_cl, it runs in software
only two titles worked in accelerated opengl mode
COD2: after deleting libgles_cm, extracted cod2_cles still gives "untrusted error" while extracted cod2_goforce worked! very good fps, higher res and bilinear textures
Stuntcar Extreme: default version gives "untrusted error", it works with the x51v patch hires and clean at around 5fps
as i read on different forums, many of the titles above at least boot on the flame, while on the diamond they give "untrusted" error, we need to figure out what makes the above two titles boot especially the cod2_goforce since cod2_gles keeps giving untrusted error
please let me know if you had a different experience
I get a white screen for 2 secs and then nothing happens ... I have only the demo, could this be a reason?
by the way, libgles_cm.dll is in my windows directory and in the rom
best regards,
tr
techred said:
I get a white screen for 2 secs and then nothing happens ... I have only the demo, could this be a reason?
by the way, libgles_cm.dll is in my windows directory and in the rom
best regards,
tr
Click to expand...
Click to collapse
you need to delete the libgles_cm file from the game folder, then it will call the diamond file from the windows folder
sometimes i needed to have a clean boot for it to work and tf3d disabled
the version i attached is the retail one, try extracting cod2_goforce from the demo cabfile
Hi Hamdir,
Congratulations for your research
I'm not able to run COD2 HW because of a error message : This game requires approximatively 16mb to run
But I've 58mb available program memory... it could be my rom, which one do you use ?
Thanks
hamdir said:
the version i attached is the retail one, try extracting cod2_goforce from the demo cabfile
Click to expand...
Click to collapse
I don´t have the cab file, only an exe file, which must be run from desktop
guizmox said:
Hi Hamdir,
Congratulations for your research
I'm not able to run COD2 HW because of a error message : This game requires approximatively 16mb to run
But I've 58mb available program memory... it could be my rom, which one do you use ?
Thanks
Click to expand...
Click to collapse
i have the official HTC 1.93 WWE rom, did you check your available root storage memory?
techred said:
I don´t have the cab file, only an exe file, which must be run from desktop
Click to expand...
Click to collapse
turned out the demo version has a different size
I've attached the demo goforce file
make sure to switch off TF3d it caused errors after i closed COD2 goforce
thanks, now it´s working - graphix are much better now, performance at first glance stayed the same ...
Any screen shots? and what FPS are you getting? I cant wait to get my YD pro OCT 19!!!!
Just switched to another ROM (SwiftBL V7 Lite 0 PP)
It works ! Amazing... I'll do a video in a few hours
Thanks

How do I make a shortcut to the Youtube app (Fuze)

I found the program but I can figure out how to make it go somewhere more accessible. Any help would be great. Thanks.
i would like
to know this too
I think they pulled this off the Fuze. They want you to use AT&T video stuff.
stevierg said:
I think they pulled this off the Fuze. They want you to use AT&T video stuff.
Click to expand...
Click to collapse
no the app is sitting is the windows folder...
and works fine
stevierg said:
I think they pulled this off the Fuze. They want you to use AT&T video stuff.
Click to expand...
Click to collapse
The youtube player is definitely on the FUZE its just not on the programs menu or the tf3d internet tab. Its hidden in the windows directory. You will have to go searching for it.
In that case use file explorer on the device and copy the youtube.exe file.
Go to the windows\startmenu\programs folder and then paste a shortcut.
Just tried it out and it works fine.
the app shows for me but does not play when copied anyone else having this issue?
I added it to the Internet tab on my Fuze, just under the homepage button and above my favorites. (Where it is on all the European versions of the Touch Pro!)
The process isn't too difficult but you'll need a good file explorer like Total Commander and if you're not comfortable editing Read-Only TF3D files, then DON'T TRY THIS!!
You'll need to edit the InternetPortal-en-US.xml file located in the \Application Data\Manila\ folder, so it's probably a good idea to make a backup of the file before you start messing with it.
Find the <OperatorLinks> section in the file.
Between <OperatorLinks> and </OperatorLinks> add this text:
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPortal\youtube.qtc"
/>
Save the file and make it Read-Only again and you should have a YouTube icon on your Internet tab.
ITNV said:
I added it to the Internet tab on my Fuze, just under the homepage button and above my favorites. (Where it is on all the European versions of the Touch Pro!)
The process isn't too difficult but you'll need a good file explorer like Total Commander and if you're not comfortable editing Read-Only TF3D files, then DON'T TRY THIS!!
You'll need to edit the InternetPortal-en-US.xml file located in the \Application Data\Manila\ folder, so it's probably a good idea to make a backup of the file before you start messing with it.
Find the <OperatorLinks> section in the file.
Between <OperatorLinks> and </OperatorLinks> add this text:
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPortal\youtube.qtc"
/>
Save the file and make it Read-Only again and you should have a YouTube icon on your Internet tab.
Click to expand...
Click to collapse
il be giving this a shot
does it get rid of the stupid media net link or is there a way?
lbhocky19 said:
il be giving this a shot
does it get rid of the stupid media net link or is there a way?
Click to expand...
Click to collapse
Yeah, you can change the default launch page in that file, too.
In the <Banner> section, edit the NavigateURL to whatever page you want it to open by default and change the Text to match.
e.g.
NavigateUrl="http://www.google.com/"
Text="Google"
ITNV said:
I added it to the Internet tab on my Fuze, just under the homepage button and above my favorites. (Where it is on all the European versions of the Touch Pro!)
The process isn't too difficult but you'll need a good file explorer like Total Commander and if you're not comfortable editing Read-Only TF3D files, then DON'T TRY THIS!!
You'll need to edit the InternetPortal-en-US.xml file located in the \Application Data\Manila\ folder, so it's probably a good idea to make a backup of the file before you start messing with it.
Find the <OperatorLinks> section in the file.
Between <OperatorLinks> and </OperatorLinks> add this text:
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPortal\youtube.qtc"
/>
Save the file and make it Read-Only again and you should have a YouTube icon on your Internet tab.
Click to expand...
Click to collapse
Badass thank you so much!!!
Worked like a charm! Thanks!
This worked great.... Could you do a favor and put an app that would add windows live mobile just above or below the same youtube link?
Hmm. I found the app in \windows and ran it. It just sits there spinning and saying downloading. I waited several minutes, but it appears to be hung rather than doing anything; in particular, sliding out the keyboard doesn't change it to landscape mode. I am connected; I can run Opera and get to web sites. Any ideas?
wmm said:
Hmm. I found the app in \windows and ran it. It just sits there spinning and saying downloading. I waited several minutes, but it appears to be hung rather than doing anything; in particular, sliding out the keyboard doesn't change it to landscape mode. I am connected; I can run Opera and get to web sites. Any ideas?
Click to expand...
Click to collapse
Mine did the same thing the first time I ran the YouTube app. I had to change the category using the buttons at the top (from Featured to Top Rated or vice-vera) and then it worked fine.
christian15213 said:
This worked great.... Could you do a favor and put an app that would add windows live mobile just above or below the same youtube link?
Click to expand...
Click to collapse
this should work. just add this line after the YouTube one:
<Link
Text="LiveSearch"
Executable="\Program Files\Live Search\LSLaunch.exe"
ImagePath="\windows\msn.bmp" />
that's not a very good icon but it was all i could find and it's better than nothing. i'm sure someone on here can recommend a better icon but that should give you the general idea for adding apps to the internet tab.
I can't seem to find the youtube.exe program file anywhere. I looked in my programs on the Fuze and all the directories in windows explorer to no avail. Am I looking at the wrong place? Or can I download this file somewhere and install it? I am new to WinMo devices and everything is just so new to me. Any help will be greatly appreciated.
ITNV said:
Mine did the same thing the first time I ran the YouTube app. I had to change the category using the buttons at the top (from Featured to Top Rated or vice-vera) and then it worked fine.
Click to expand...
Click to collapse
Doesn't work for me -- still just "Downloading..." forever. Anybody else have any ideas?
Youtube Icon
Great advice IT, my main MediaNet globe icon was set to device.home which was a dead link or something, just hung every time I pressed it, changed it as you described and works pefectly. The YouTube works as well, but I have a question:
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPort al\youtube.qtc"
/>
The \Windows\HTC folder doesn't exist (from what I can find) on my Fuze, and the Icon on the tf3d tab is just a white square. Any hints on why that would be, I copied this exactly, even put the /> on a separate line to end etc and no go.
Thank you very much.
cparkhorn said:
Great advice IT, my main MediaNet globe icon was set to device.home which was a dead link or something, just hung every time I pressed it, changed it as you described and works pefectly. The YouTube works as well, but I have a question:
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPort al\youtube.qtc"
/>
The \Windows\HTC folder doesn't exist (from what I can find) on my Fuze, and the Icon on the tf3d tab is just a white square. Any hints on why that would be, I copied this exactly, even put the /> on a separate line to end etc and no go.
Thank you very much.
Click to expand...
Click to collapse
It's not that picky, you don't need to put the /> on a separate line. For some reason a space got inserted into InternetPortal when I posted this so you might want to check to make sure you didn't include the space in your file.
I don't have a \Windows\HTC folder either. I'm pretty sure it's some kind of virtual directory that TF3D uses. I looked around a little in the Manila editing thread in the Diamond ROM forum but it's way more complicated than I want to deal with. I'm not sure why I have that icon file and you don't but I'm not running the standard AT&T theme so that might be part of the problem.
You can edit the ImagePath to point to a .jpg file that you want to use as an icon, too. For example, if you take the youtube.jpg file attached to this post and copy it to your \Windows directory on your Fuze, you can change the ImagePath to "\Windows\youtube.jpg" and that should work.

[FIX] for no in-call audio/T-Mobile US/4.2.2/.33 radio or lower

I posted this in General/LTE but I feel it will be easily found here.
This is to run stock 4.2.2/.33 or lower radio and not have audio issues.
Well after working a 10 hour day at a start-up, I came home and spent another 6 hours debugging our no in-call audio issue. This issue is specific to T-mobile USA customers with a certain N4 configuration. I'll explain it, only because some people will stumble upon this post and won't use the SEARCH!
You'll experience no audio during a call. No audio in the earpiece and no audio going in the mic. This is when you have:
Stock 4.2.2 (It's possible that it works on other roms that have this issue as well. Not sure.)
Either RIL file that is available. (doesn't matter)
Either bootloader (also doesn't matter)
.33 radio or lower
As I mentioned in a prior post, Google changed the sound table file for 4.2.2. This may have been to anger us but I feel like they were trying to enable an audio channel for the new HD calling or whatever. Not sure. Anyway, I verified that these entries are not in AOKP roms and that must be our issue. 4.2.2 radio has some kind of symbolic linking that matches that file and when we install .33, the rom expects that TMUS audio entry to be there and it's not. Any attempt to edit out those entries or use a straight AOKP file would cause a stuck boot animation and I'd have to do a restore...
I spent the last 6 hours tracing where each audio address was hooking too. As well as running logs to see what was going on. In a nutshell, all the audio triggers were reversed because of bad addressing. When you made a call, it would actually DISABLE mic and ear speaker audio! I didn't know how to remedy this as I didn't understand the audio "calibration database" system. So I studied it a bit and I wished I had earlier. The pattern I saw was that the main entity in a group has a set address. Something like 3:1. If any others fit in that main group, they also get 3:1. In the case of audio, think loudspeaker or loudspeaker with "dolby". Both are basically the same, so they can share the upper ranks. So imagine a loudspeaker that is much smaller and takes a different voltage, etc. That would be labeled in the next group of 6:1. So from what I saw, they basically doubled like that pretty often.
Without any further interruptions. The fix!
Your gonna need a root file manager. I like ES file explorer. It'll need to have root access enabled in the settings. You'll also need a text editor. You can use ES built in one but it really sucks. I use 920 text editor. Both those are free apps people. Do a backup before you start this as I had lots of booting issues trying to work this one out.
Now open ES (or other file manager) and navigate to root "/" on your phone. Click on the etc folder and then the snd_soc-msm folder. There will only be one file in there, snd_soc_msm_2x_Fusion3. Do whatever you have to do to change file permissions on that file. In ES, you hold down on file and go down until it brings up a box. Scroll down to the bottom and go to properties. It'll bring up the permissions. Click on the "change" box. Note it's default properties. Write them down if you have to! Now click all the check boxes. Make it a really open file! Then hit OK and go back to the directory. Click on file to open. An "Open As" box will pop up. Open as text in your 920 or whatever your app is.
You'll see the long ass Fusion3 file outlining all sound properties of your device. Were interested in changing line 1804 and 2736. If you have a good text editor, these will be listed on the left. Scroll down to line 1804 and you'll see the ACDBID or audio calibration database ID. Like this...
Modify /snd_soc_msm_2x_Fusion3 diff
...
1777 1777
1778 1778 ACDBID 7:1
1779 1779
1780 + EndSection
1781 +
1782 + SectionDevice
1783 + Name "Voice Earpiece TMUS"
1784 + Comment "Handset Rx device"
1785 +
1786 + EnableSequence
1787 + 'SLIM_0_RX Channels':0ne
1788 + 'RX1 MIX1 INP1':0:RX1
1789 + 'RX1 MIX1 INP2':0:RX6
1790 + 'RX1 Digital Volume':1:68
1791 + 'EAR PA Gain':0OS_6_DB
1792 + 'DAC1 Switch':1:1
1793 + 'SLIM TX3 MUX':0:RMIX1
1794 + EndSequence
1795 +
1796 + DisableSequence
1797 + 'RX1 MIX1 INP1':0:ZERO
1798 + 'RX1 MIX1 INP2':0:ZERO
1799 + 'RX1 Digital Volume':1:68
1800 + 'DAC1 Switch':1:0
1801 + 'SLIM TX3 MUX':0:ZERO
1802 + EndSequence
1803 +
1804 + ACDBID 81:1
1805 +
1780 1806 EndSection
1781 1807
1782 1808 SectionDevice
...
2320 2346 EffectsMixerCTL "SRS TruMedia"
2321 2347
2322 2348 EndSection
2349 +
2323 2350 SectionDevice
2324 2351 Name "HeadsetVM Tx"
2325 2352 Comment "Headset Tx device"
...
2669 2696 ACDBID 6:2
2670 2697 EffectsMixerCTL "SRS TruMedia"
2671 2698
2699 + EndSection
2700 +
2701 + SectionDevice
2702 + Name "DMIC Endfire TMUS"
2703 + Comment "Dual MIC Endfire Tx device"
2704 +
2705 + EnableSequence
2706 + 'SLIM TX7 MUX':0EC7
2707 + 'DEC7 MUX':0:ADC1
2708 + 'SLIM TX8 MUX':0EC9
2709 + 'DEC9 MUX':0:ADC3
2710 + 'DEC7 Volume':1:66
2711 + 'ADC1 Volume':1:100
2712 + 'DEC9 Volume':1:66
2713 + 'ADC3 Volume':1:100
2714 + 'SLIM_0_TX Channels':0:Two
2715 + 'MICBIAS1 CAPLESS Switch':1:0
2716 + 'RX1 MIX2 INP1':0:IIR1
2717 + 'RX2 MIX2 INP1':0:IIR1
2718 + 'IIR1 INP1 Volume':1:51
2719 + 'IIR1 INP1 MUX':0EC7
2720 + EndSequence
2721 +
2722 + DisableSequence
2723 + 'DEC7 Volume':1:60
2724 + 'DEC9 Volume':1:60
2725 + 'SLIM TX7 MUX':0:ZERO
2726 + 'DEC7 MUX':0:ZERO
2727 + 'SLIM TX8 MUX':0:ZERO
2728 + 'DEC9 MUX':0:ZERO
2729 + 'MICBIAS1 CAPLESS Switch':1:1
2730 + 'RX1 MIX2 INP1':0:ZERO
2731 + 'RX2 MIX2 INP1':0:ZERO
2732 + 'IIR1 INP1 Volume':1:0
2733 + 'IIR1 INP1 MUX':0:ZERO
2734 + EndSequence
2735 +
2736 + ACDBID 91:2
2737 + EffectsMixerCTL "SRS TruMedia"
2738 +
2672 2739 EndSection
2673 2740
2674 2741 SectionDevice
Click to expand...
Click to collapse
We need to change the ACDBID 81:1 at line 1804 to ACDBID 7:1. You can just erase the 81 and change it to 7. Just make sure spacing is the same. 1 space between the letters and the 7. Now go down to line 2736 and change the ACDBID 91:2 to ACDBID 6:2. Now you need to save that file. You won't be able to save directly over that file. You'll have to do a "save as" to somewhere that's easy to find. I just chose my download folder. Now go back into ES manager and find your file you made and copy it. Go to the snd_soc-msm folder and delete the original file and then paste your modified one in.
Now go to the properties of your new file and change the permissions back to the original default settings. This is very important. If left unprotected, someone could control any audio settings at will. This includes your microphone. Not cool.
Last but not least, reboot.
Don't forget to backup before starting procedure.
I'm not responsible for dead puppies or bricked phones.
etc. etc. etc.
Forgive any 3am grammar mistakes and enjoy your stock/TM-US/LTE! =)
Why are my lines way off?
Line 1804 : ACDBID 60:1
Line 2736: RX2 MIX 1 etc
You can't. ES text file support is poor. That's why I suggested "920 text editor". It's free and works okay. Search is no good and android as a whole bogs really hard on big text files. It does have numbered lines and quick scroll.
If all else fails, you can copy the file in ES and put it in download location, transfer to pc, do the edits there, put file back on phone and done.
Sent from my Nexus 4 using xda app-developers app
Ok but why are my lines different than yours, using 920
hey great job man. im glad you figured this out. im about to try it out
ceejay83 said:
Why are my lines way off?
Line 1804 : ACDBID 60:1
Line 2736: RX2 MIX 1 etc
Click to expand...
Click to collapse
you might have done something with codecs and stuff if you've tried to use those bypasses to get free voip minutes on your phone (I think)
vickpick said:
you might have done something with codecs and stuff if you've tried to use those bypasses to get free voip minutes on your phone (I think)
Click to expand...
Click to collapse
Nope, never done any of that
thanks, got it working on the first try. just to let you know, its much easier to use root explorer to do the editing. no need to copy anything over to someplace else, plus it backs up the original file too. but, root explorer doesnt show the line numbers, so you have to find the right lines yourself.
ceejay83 said:
Nope, never done any of that
Click to expand...
Click to collapse
weird, I've the exact same file as him
This is exactly what I have been waiting for!!! Finally AOSP BASED ROMS work with T-Mobile LTE.
I hope that ROM devs will incorporate this in their builds, but I'm entirely happy doing it manually.
Great Work:good::good:
Audio works on 4.2.2 on .33 baseband!
]Don't forget about the APN settings for T-mo
Name: T-Mobile US LTE
APN: fast.t-mobile.com
MMSC: http://mms.msg.eng.t-mobile.com/mms/wapenc
MCC: 310
MNC: 260
APN type: default,supl,mms
APN protocol: IPv4/IPv6
This is a huge discovery. Mad props to simobile. Is there a way to turn this into a .zip file flashable in recovery, like that zip that adds the lines to the build.prop for LTE? I'm no developer, but being able to flash this would be great, as opposed to editing the file every time a new ROM is flashed.
Sent from my Nexus 4 using Tapatalk 2
droidwrx said:
This is a huge discovery. Mad props to simobile. Is there a way to turn this into a .zip file flashable in recovery, like that zip that adds the lines to the build.prop for LTE? I'm no developer, but being able to flash this would be great, as opposed to editing the file every time a new ROM is flashed.
Sent from my Nexus 4 using Tapatalk 2
Click to expand...
Click to collapse
copy the file, keep it in your storage, then copy/paste it in the proper place after a flash.
As much as I like cm this basically let's me come back to rasbean which is great.
Sent from my Nexus 4 using xda premium
You sir are the man! I can now successfully use pure aosp ROMs again with the .27 baseband. Very very impressive work.
Many thanks
Sent from my blazing bionic Nexus 4
It works! Too bad I don't have lte in nyc
I'm not in U.S and not using T-Mobile but I have a question, the problem you all talking about is no audio completely during a call, or you have audio but it's cutting off while talking? Cause i'm using .27 radio with 4.2.2 aosp and sometimes I lose incoming audio and my mic randomly during a call. I'll apply the fix if it's related to this problem?
sMtt said:
I'm not in U.S and not using T-Mobile but I have a question, the problem you all talking about is no audio completely during a call, or you have audio but it's cutting off while talking? Cause i'm using .27 radio with 4.2.2 aosp and sometimes I lose incoming audio and my mic randomly during a call. I'll apply the fix if it's related to this problem?
Click to expand...
Click to collapse
This is a very specific problem only for T-mobile customers I believe. Literally there is no audio at all. Like you can't hear the phone ring, the person talk, they can't hear you. Its like the entire microphone and speaker system of the phone shuts down when a call is initiated when on 4.2.2 roms with .33 radio on T-mobile.
Thanks again simobile. Awesome work.
muyoso said:
This is a very specific problem only for T-mobile customers I believe. Literally there is no audio at all. Like you can't hear the phone ring, the person talk, they can't hear you. Its like the entire microphone and speaker system of the phone shuts down when a call is initiated when on 4.2.2 roms with .33 radio on T-mobile.
Click to expand...
Click to collapse
Then it's not exactly my problem. I have things working but losing mic and audio sometimes. Maybe kernel related. Thanks for explanation :highfive:
This needs to be stickied

[Q] We can parse the Registry Values through the .xml files ?

Code:
<Service Name="NlpmService"
Group="NsgExtA"
DefaultVersion="1.1.0.7"
Version="1.1.1.1"
SrcName="NlpmService_1_1_1_1.upx"
Resolution="WXGA"
Device="RM-892,RM-875"
MinAK="1317.21087"
MaxAK="1317.21087"
MinBSP="3038.0000"
MaxBSP="3038.0000"
SHA1="98c24472b34bec2881c5d0f1810bc38b15fea47a">
<RegDWORD Path="Software\OEM\Nokia\lpm" KeyName="SwipeEnabled" KeyValue="1"/>
<RegString Path="Software\OEM\Nokia\lpm" KeyName="FontFile" KeyValue="\Data\SharedData\OEM\Public\lpmFont_WXGA.bin"/>
<RegDWORD Path="Software\OEM\Nokia\lpm" KeyName="NormalModeElements" KeyValue="63"/>
<File SrcName="lpmFont_WXGA.upx" DstName="lpmFont_WXGA.bin" SHA1="98c24472b34bec2881c5d0f1810bc38b15fea47a" />
</Service>
Mostly, files like this can point us to potentially interesting files or registry values that we may have other uses for rather than being directly usable themselves. Sometimes they reveal registry keys that we can't browse, which is useful; we can then edit them using INTEROPSERVICES tools or modified ROMs. Sometimes they reveal the purpose of things that we could see before, but didn't know what they do.

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