any disadvantages of enabling SWAP in custom ROMS??
i have heard lot about how swap partitions help in improving application performance when physical memory becomes full.
this would surely help playing certain high 3d games without lag.
but i need to know if enabling SWAP will have any disadvantages?
Hi, i must say i've never noticed any performance or any other differences in having swap enabled or disabled, personally i dont think we need it. What is the exact benefits of having swap enabled?
I used to have a IcePack collar for my dogs neck. It may fit perfectly around the removable plastic visor and they also come in all sizes.
If you have one check it out and report back.
http://www.shop.fillmewithice.com/Small-Black-KoolCollar-w-KoolTube-KC1201USA.htm
**Not to be used with ICE only used the Freezer tubes**
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http://youtu.be/tdfOdqUCKBA
No lens fogging? Doesn't this add a lot of weight?
mitchellvii said:
No lens fogging? Doesn't this add a lot of weight?
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Click to collapse
I think the black one would fit perfectly between the space of the the phone and the removable visor.
The black one is very light. I don't have it any more because my dog pushed it off somewhere.
Not sure about fogging, its very light.
If I can find mine, I will wrap it inside of the removable visor and snap it in place and test.
ciscostud said:
I think the black one would fit perfectly between the space of the the phone and the removable visor.
The black one is very light. I don't have it any more because my dog pushed it off somewhere.
Not sure about fogging, its very light.
If I can find mine, I will wrap it inside of the removable visor and snap it in place and test.
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Click to collapse
Cool. I mention fogging because this will make the headset colder than your face which is what causes fogging.
ciscostud said:
I think the black one would fit perfectly between the space of the the phone and the removable visor.
The black one is very light. I don't have it any more because my dog pushed it off somewhere.
Not sure about fogging, its very light.
If I can find mine, I will wrap it inside of the removable visor and snap it in place and test.
Click to expand...
Click to collapse
I wanted to wait to say anything until I could see the photos (weren't working on mobile), but I think that could work pretty well. The only thing you may want to do is put some sort of cloth piece over the camera lens to prevent what looks like may be a rough material scratching it. I doubt there would be any more fog than without it. If anything, reducing the amount of heat will reduce the fog.
If you are having heat issues, there is another alternative that involves having a rooted device. The Gear VR service controls mpdecision, msm thermal, and interactive (governor) when using the headset. The problem appears to be some of the modifications and special permissions for the Gear VR are counterproductive. Using a custom kernel with a governor that resembles interactive, but isn't controlled by the service, can help improve performance without excess heat or battery loss. Switching to an alternate GPU / thermal configuration tends to cure the heat.
With my own custom kernel, governor, and intellithermal (faux123), I get a bit warm during use but never get any warnings or heat that is anything more than what you would experience using GPS while plugged into a car charger.
If you want to try it out, AEL kernel has all the same stuff and there are configurations listed in the main 910F thread.
twistedumbrella said:
I wanted to wait to say anything until I could see the photos (weren't working on mobile), but I think that could work pretty well. The only thing you may want to do is put some sort of cloth piece over the camera lens to prevent what looks like may be a rough material scratching it. I doubt there would be any more fog than without it. If anything, reducing the amount of heat will reduce the fog.
If you are having heat issues, there is another alternative that involves having a rooted device. The Gear VR service controls mpdecision, msm thermal, and interactive (governor) when using the headset. The problem appears to be some of the modifications and special permissions for the Gear VR are counterproductive. Using a custom kernel with a governor that resembles interactive, but isn't controlled by the service, can help improve performance without excess heat or battery loss. Switching to an alternate GPU / thermal configuration tends to cure the heat.
With my own custom kernel, governor, and intellithermal (faux123), I get a bit warm during use but never get any warnings or heat that is anything more than what you would experience using GPS while plugged into a car charger.
If you want to try it out, AEL kernel has all the same stuff and there are configurations listed in the main 910F thread.
Click to expand...
Click to collapse
What specific clock settings are you using?
Hey man, was trying some different things and came up with a $5 homemade version of what you suggested here. I created a thread about it because I was testing more ideas than just this. Lol, the other ideas failed. Anyway, here's a pic of my homemade chillpac.
I just tried this, and it does seem to work. I'm currently using AEL Kernel 7.2 with the following settings below, I played for over a hour, which I could never do before, played herobound, finished Vanguard and got really into Proton Pulse that game is fun. I'm still playing around with the settings and I think the only setting that might really be helping is enabling the Intelli Thermal control.
Download Snapse from the market and I used the following settings:
HARD Limit, CPU- All default
Governor- Umberella_core
Thermal- Intelli Thermal Control- Enabled, I left everything below in this tab as default
GPU- Enabled Simple gpu algorithm and changed the Ramp up Threshold from 5000 to 4000, everything else default
MEMORY- Internal device storage read ahead- 1024KB, internal storage scheduler- sio
BATTERY- Enabled with CUSTOM Levels, left the rest as default
All the other configuration tabs- I didn't touch
Note: I also had airplane mode on, comfort level enabled , do not disturb- enabled, and brightness set to 3.
cerchiara said:
I just tried this, and it does seem to work. I'm currently using AEL Kernel 7.2 with the following settings below, I played for over a hour, which I could never do before, played herobound, finished Vanguard and got really into Proton Pulse that game is fun. I'm still playing around with the settings and I think the only setting that might really be helping is enabling the Intelli Thermal control.
Download Snapse from the market and I used the following settings:
HARD Limit, CPU- All default
Governor- Umberella_core
Thermal- Intelli Thermal Control- Enabled, I left everything below in this tab as default
GPU- Enabled Simple gpu algorithm and changed the Ramp up Threshold from 5000 to 4000, everything else default
MEMORY- Internal device storage read ahead- 1024KB, internal storage scheduler- sio
BATTERY- Enabled with CUSTOM Levels, left the rest as default
All the other configuration tabs- I didn't touch
Note: I also had airplane mode on, comfort level enabled , do not disturb- enabled, and brightness set to 3.
Click to expand...
Click to collapse
I tried all that before as well. For me had no effect on overheating.
mitchellvii said:
I tried all that before as well. For me had no effect on overheating.
Click to expand...
Click to collapse
Strange I guess YMMV, not sure if it helps but I'm using firekat v10, with the optimal settings suggested by firekat such as gpu rendering disabled from dev mode and DVFS disabled from WANAM. Not sure if that helps, as you might already have these optimal settings as well. I know for sure in the past I couldn't finish Vanguard or Herobound without getting the overheat message.
cerchiara said:
Strange I guess YMMV, not sure if it helps but I'm using firekat v10, with the optimal settings suggested by firekat such as gpu rendering disabled from dev mode and DVFS disabled from WANAM. Not sure if that helps, as you might already have these optimal settings as well. I know for sure in the past I couldn't finish Vanguard or Herobound without getting the overheat message.
Click to expand...
Click to collapse
Thanks for the tips. I am seeing some improvement with Firekat and AEL Kernel. Here is the link to the optimizations you mentioned for Firekat http://forum.xda-developers.com/showpost.php?p=56241554&postcount=2. Now that AEL is discontinued what are you using?
AEL Is not discontinued its just not on xda. Goto echoroms website
sfsilicon said:
Thanks for the tips. I am seeing some improvement with Firekat and AEL Kernel. LooHere is the link to the optimizations you mentioned for Firekat http://forum.xda-developers.com/showpost.php?p=56241554&postcount=2. Now that AEL is discontinued what are you using?
Click to expand...
Click to collapse
Im still on AEL Kernel using the final build which is 7.2 I believe. Not sure Id want to switch until someone reports a different kernel with better results to use with Gear VR.
Im having some issues with the view from my phone being really shaky. I already rooted it so is there anything that can be done to fix this issue? Or what is the cause of this?
The accelerometer values are too precise, some apps have a smoothing algorithm built in but not all of them otherwise it is a matter of tweaking a kernel value but I don't know how and I don't thin kanyone has looked into it yet
I was able to completely disable thermal throttling on N4 Snapdragon (including Oculus driver that throttles independently of kernel), it will work at full performance in VR until it blacks out from insufficient voltage. But now it's half dead because of EMMC fail (not caused by this mod - It will happen to every single N910F board after ~1.5 years because Samsung decided to install cheap memory).
It still boots if I cool it down with an ice pack and works fine after that but it won't last forever. I don't know exactly how I was able to completely disable thermal throttling - I was unable to reproduce the effect from fresh install, even after repeating all steps, so every time the system gets corrupted due to bad EMMC, I flash my lucky TWRP backup with no throttling. The backup is a Dr. Ketan ROM M12 with AEL kernel 10.8 I modified to work with ported N7 ROMs.
Now I want to make my N4 Exynos ignore temperatures and battery level in VR the same way.
Does anyone know how to achieve that? Simply adjusting thermal values in kernel is not enough, I need a way to disable throttling in Oculus Driver.
edit: I found some info on how it works, could be useful if anyone else is working on it https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-power-overview/
I'm fully aware of what I'm doing, please don't lecture me about possible dangers.
I heard that if you unlock after pie drm fix not needed because camera works normally
Can anyone confirm?
camera works normally
I broke the boot in android pie
amakuramio said:
I heard that if you unlock after pie drm fix not needed because camera works normally
Can anyone confirm?
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Click to collapse
The denoising algorithm is for sure not so efficient in low light after UB. But we can't say that it ruins the pics...