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This is a good device. I'm coming from iOS, so Android is new for me but the Nexus 7 is awesome. I only waited this long because pre-ICS I was afraid of fragmentation and went to the 'more stable' iPad 2. Now, I kind of regret that!
I have noticed a couple of things that trouble me, but it could just be me. Today I was running on the battery for about 1 hour and 20 minutes. I had played Dark Meadow, Duke Nukem 3D, Hanging with Friends, and setting up widgets on my home screen (I still haven't gotten used to what widgets on what home screen)..but it was already at 75% discharging (the wording seems odd but basically 25% of the battery already been used). I have the screen brightness down; and I do stream TWiT.tv through an app..and I get about 3-5 hours of battery life doing that. Is that normal?
BUT playing audio podcasts with screen locked, wifi off when it sleeps, etc i get 13 hours (yes, last night it clocked in at 13 hours 1 minute before battery died.)
I'm wondering this is normal. I do love the device though; so it may just be me being odd and worrying too much as i am new to Android
Overall, after selling my iPad 2, I'd give the Nexus 7 a 9/10. There needs to be more games I love (like hero academy, um..there were a couple I really loved on iOS that I loved but can't remember the names at all!) and at first I was having a hard time getting epub and pdf books onto the device, even using FBreader but I converted them to mobi and that's not a problem anymore.
Seriously, I love the device despite what Ithe issues I had--and they are my issues, not Google.
Some of those games you installed probably have some background service for ads or something, think of open feint and the like. Those services if not optimized for JB will drain your battery.
Auto brightness fr me and my battery is avg 8 hours with gaming, reading, Skype/googketalk video chatting.
Try to see if the games you have also have tegra versions usually marked by a THD in he title, they will wok better on this device.
Sent from my Nexus 7 using xda premium
slimdizzy said:
Some of those games you installed probably have some background service for ads or something, think of open feint and the like. Those services if not optimized for JB will drain your battery.
Auto brightness fr me and my battery is avg 8 hours with gaming, reading, Skype/googketalk video chatting.
Try to see if the games you have also have tegra versions usually marked by a THD in he title, they will wok better on this device.
Click to expand...
Click to collapse
I deleted most of the games if I don't like them, but I do make sure that they're THD 99.99% of the time. I also turned down my screen brightness. To give an idea. I just turned on F-Con's TWiT.tv app, with the brightness down..and it's at 68% discharging (I really wish they would have said 68% left or something) and it's been running for an 1 hour 45 minutes on the battery.
I'm really starting to think, and I posted this on G+, that I can't do ANYTHING with my device unless it's audio only and it's a little frustrating, but like I said, it's also probably just me being an idiot somewhere somehow. I really don't know what else to do to keep it from draining so fast (at least it feels fast) unless I keep it plugged into the charger when I'm streaming video. I know when I play games I like to go relax and lay down so I'm comfortable and I only stream video when I'm at my desk..so maybe just keeping it plugged in when doing that would be the best option.
It say "discharging" because that's exactly what it's doing. When plugged in, it says "charging".
nerfman100 said:
It say "discharging" because that's exactly what it's doing. When plugged in, it says "charging".
Click to expand...
Click to collapse
Yes, thank you. Just not used to that term being used. Remember, I did come from iOS they don't use it, at least from what I remember and saw, in their settings.
Takes a few charging cycles before battery life is at its best!
jaju123 said:
Takes a few charging cycles before battery life is at its best!
Click to expand...
Click to collapse
Good point! I've tried not to charge it unless it's going dead.
I think my main problems
-I stream twit.tv while on battery (maybe I should plug it in?)
-I've watched video podcasts while on battery (Maybe I should plug it in or switch to audio?)
-I have the brightness turned up (I've tried turning it down but it gets too dark for my bad eye sight)
I mean the list of stuff I do is:
-Play casual games
-Try more 'intense' games like dead trigger, duke nukem 3d
-send an email/text message via the voice typing
-Use Google Now/Voice Activities
-tweet, facebook, g+
-Use Google Drive or Evernote because I'm a writer.
-watch twit.tv
The most intense thing I do are the games and twit.tv. But I can still get 6-7 hours even doing those two things. So the battery isn't horrible, it's just me being hypersensitive I'd imagine.
loug002 said:
This is a good device. I'm coming from iOS, so Android is new for me but the Nexus 7 is awesome. I only waited this long because pre-ICS I was afraid of fragmentation and went to the 'more stable' iPad 2. Now, I kind of regret that!
I have noticed a couple of things that trouble me, but it could just be me. Today I was running on the battery for about 1 hour and 20 minutes. I had played Dark Meadow, Duke Nukem 3D, Hanging with Friends, and setting up widgets on my home screen (I still haven't gotten used to what widgets on what home screen)..but it was already at 75% discharging (the wording seems odd but basically 25% of the battery already been used). I have the screen brightness down; and I do stream TWiT.tv through an app..and I get about 3-5 hours of battery life doing that. Is that normal?
BUT playing audio podcasts with screen locked, wifi off when it sleeps, etc i get 13 hours (yes, last night it clocked in at 13 hours 1 minute before battery died.)
I'm wondering this is normal. I do love the device though; so it may just be me being odd and worrying too much as i am new to Android
Overall, after selling my iPad 2, I'd give the Nexus 7 a 9/10. There needs to be more games I love (like hero academy, um..there were a couple I really loved on iOS that I loved but can't remember the names at all!) and at first I was having a hard time getting epub and pdf books onto the device, even using FBreader but I converted them to mobi and that's not a problem anymore.
Seriously, I love the device despite what Ithe issues I had--and they are my issues, not Google.
Click to expand...
Click to collapse
great write up, op! you are a rare Ios person that I run into that isnt bashing how android ISNT Ios. Im glad to see that you have a great opinion and notice that this is a different system altogether. thanks, and Im glad you like the device...welcome to the Android family!
rayandreas said:
great write up, op! you are a rare Ios person that I run into that isnt bashing how android ISNT Ios. Im glad to see that you have a great opinion and notice that this is a different system altogether. thanks, and Im glad you like the device...welcome to the Android family!
Click to expand...
Click to collapse
Thank you! I would never bash it because it's not iOS. They were, at one point, two different beasts. Now, they're starting to become..well not the same as they are very different but they are starting to do more of the same. Personally, I just got tired of that walled garden of Apple. With the nexus 7, I've already downloaded stuff from Amazon's app store, the play store, etc. the only thing I haven't done is gone to a developer directly and installed something.
Overall, I love the nexus 7. it's the perfect size for reading a book and for playing many games. Google Now is nice because I can check the Pirates or Steelers score or the score of their rivals.
I really do love this.
Got my N7 last night. Full charge overnight. Today I was on it constantly. I had almost 9 hours with almost 6 hours screen on time. This was playing FPse and xda and a few other games.
Facebook SUCKS on android. Their app has background crap that chews through the battery. Delete that crap and either use a Widget (Android Pro Widgets) or a 3rd party app or just use the browser. Not only will these alternatives work better, you'll also see tons of extra battery life.
Sent from my Nexus 7 using xda premium
player911 said:
Got my N7 last night. Full charge overnight. Today I was on it constantly. I had almost 9 hours with almost 6 hours screen on time. This was playing FPse and xda and a few other games.
Facebook SUCKS on android. Their app has background crap that chews through the battery. Delete that crap and either use a Widget (Android Pro Widgets) or a 3rd party app or just use the browser. Not only will these alternatives work better, you'll also see tons of extra battery life.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
I will actually do that. I trust guys like you since you have more experience with Android than I do.
I actually got, so far, doing everything that I would even with the streaming of the TWiT Network..I got 9 hours 48 minutes 18 seconds. Almost 10 hours doing what I normally do (play games, emails, txt, streaming video, etc) So I think the battery's starting to normalize to what I do (is that even possible? lol!)
Still 6+ hours doing all of that stuff, to me, is pretty dang good. I used to get about 4-5 hours on my iPad 2 doing all of that stuff.
I got 5h20min screen time with 2 days usages
Sent from my Nexus 7 using xda app-developers app
Always use the m.facebook site if you can, it's so much better than the Android app.
john.2011 said:
I got 5h20min screen time with 2 days usages
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
..I don't really know how to compete with that. I'm not sure if that is good or bad. lol. What exactly were you doing with it that you only got 5 hours 20 minutes over the course of two days? I mean that's only 2.66667 hours per day!
I Am Marino said:
Always use the m.facebook site if you can, it's so much better than the Android app.
Click to expand...
Click to collapse
m.facebook.com got it.
Any other tips/tricks/apps (preferably free. I already used my credits! I have a 1.53 left lol.) you who came before me have?
Gaming drains the battery a good bit, it's as simple as that.
I've had no problem with the battery life, it isn't super long but it's more than sufficient... (I have the brightness jacked way up.)
Under Settings -> Accounts and Sync, be sure to disable Instant Upload. (Along with anything else that you don't need, but I've found Instant Upload to be a major battery culprit.)
If you root, you can get BetterBatteryStats for a more thorough analysis.
Seihaku said:
Gaming drains the battery a good bit, it's as simple as that.
I've had no problem with the battery life, it isn't super long but it's more than sufficient... (I have the brightness jacked way up.)
Click to expand...
Click to collapse
Except I'm not gaming 24/7, I'll play for 5 minutes, maybe 10 (only sometimes longer)
Like I said I'm checking email, playing say Hanging with Friends, Tiny Tower, etc. then sending a text message, or a tweet or a facebook update, or a google plus update then I'm watching a twt.tv video or the livestream when a show is on.
It can't be just the gaming. and like I said, it could just be me. Today, for example, even though I streamed twit.tv, played a couple of games and all the rest..I still got 10 hours.
I've turned off wifi when alseep, as an example. I turned off instant upload. stuff like that. I still average abotu 10 hours a day, it was just that one day I got about 5-6 hours. I'll give it a try Monday or Tuesday again. I'll do nothing but stream off of the app I have for TWiT and see if I can reproduce it but it looks like 10 hours is about average for me.
As I said, and I know I'm repeating myself, it could just be me being hypersensitive about a new device and a new OS.
thebobp said:
Under Settings -> Accounts and Sync, be sure to disable Instant Upload. (Along with anything else that you don't need, but I've found Instant Upload to be a major battery culprit.)
If you root, you can get BetterBatteryStats for a more thorough analysis.
Click to expand...
Click to collapse
yep! i did that day one..cause funny thing. I found all of my G+ photos in the gallery and I'm like "WTF!? I didn't put those in there!" So I turned off instant upload and syncing photos. I keep the GPS and what not on only so I can use Google Now (you know, the "how tall is the Eiffel tower" thing?--brain's a little fuzzy at the moment)
loug002 said:
m.facebook.com got it.
Any other tips/tricks/apps (preferably free. I already used my credits! I have a 1.53 left lol.) you who came before me have?
Click to expand...
Click to collapse
I may be the only one to actually like the Facebook widget... I never actually open the app, but it is fun tabbing through
all my friend's statuses on the widget. My battery life seems fine...
Aside: One little feature I love is use Google Now to verbally "Set alarm to 25 minutes". That is how I know when my meal is ready...
I'm using my Xperia T since 3 weeks ago, and overall I'm satisfied.
However, since I got back again to using Chrome instead of the stock browser, an unwelcome thought that creeped in my mind well before buying the XT came back full force: 1gb of ram is just not enough anymore.
Yeah, I know all too well that Chrome's memory consumption is absurd (I seriously think my full Win7 pc would probably run better given the same ram amount).
But it's very distressing when you open the 4th tab in chrome, and suddenly every other app gets terminated by Android, including the music player (which I was joyfully listening to), the home screen, emails, messages, etc.
Problem is, that the situation is still the same after many Chrome updates. It looks as if Chrome raised the bar for device memory, setting it to a 2gb minimum for "pro" devices. This is ridiculous, and it's gonna look worse, given that in JB and onwards there's no stock browser anymore.
I think the XT is not even a bit future proof. If this Chrome annoyance becomes real and everyday's, I may sell it well before than I expected.
Any thoughts?
Since music app is "making processes and producing sound" actively then it must be considered as a foreground app. Or at least a part of it (services) is active on the foreground. A fore ground app can not be closed by the system unless the available memory is really critical (less than 4 Mb i guess). Sometingh else must be forcing your devices memory. Galaxy S3 has the same amount of RAM but i have never seen it stopping the music or radio with neither stock music app or poweramp. Which music app is that?
Sent from my GT-N7100 using xda app-developers app
_delice_doluca_ said:
Since music app is "making processes and producing sound" actively then it must be considered as a foreground app. Or at least a part of it (services) is active on the foreground. A fore ground app can not be closed by the system unless the available memory is really critical (less than 4 Mb i guess). Sometingh else must be forcing your devices memory. Galaxy S3 has the same amount of RAM but i have never seen it stopping the music or radio with neither stock music app or poweramp. Which music app is that?
Sent from my GT-N7100 using xda app-developers app
Click to expand...
Click to collapse
the app is Sony's walkman app (Sony's stock music player).
tell me, have you ever used chrome with more than 2-3 tabs open? try it. it can bring your device down to its knees, sucking away the last remaining byte of ram from the system. it did so with my last year's Motorola atrix 2, it does now with my XT. same ram amount.
other than that, I've got facebook and whatsapp, and the least number of automatic syncs active.
I never experienced something like this. Usually have about 8 to 10 tabs open for sites I check regularly. Phone is always fast and smooth
Sent from my LT30p (Xperia T) using XDA Premium.
Did I help? please press thanks button
Same here. No prob with chrome on stock rom.
Gesendet von meinem LT30p mit Tapatalk 2
Also no problems here, 6 tabs, while playing walkman via Bluetooth to a headset, auto sync on, WiFi on, could you try resetting both apps, force stop, clear cache and try again, see if it helps!
Sent from my LT30p using xda app-developers app
I sometimes even exceed 12 tabs. Nothing so for. Because Chrome also has RAM management. If it notices that the free RAM is decreasing rapidly it saves one -or more- of the background tabs into a temp memory and closes it. Once you click on a closes tab it shows it in grey and takes 1-2 secs to relaod. It does not try to force keep every tab in the RAM.
In this thread I'm making different hypotheses.
1) Chrome sucks. It's dog slow, and becomes slower day after day (cache size growing indefinitely). It's pig fat.
2) Xperia T can't handle Chrome because 1 gig of ram is not enough for it.
The first one is a fact. I tended to just blame Chrome, but now I'm considering the second view too.
I'm happy if you don't have any problems with 6 or 12 tabs, but for me the issue strikes at as few as 4 tabs. Music stopping, home reloading, and everything. By the way, I wonder what are your average tabs' content in Chrome.
I am now testing Firefox and it seems it's much lighter on the system while displaying the same tabs. Now I wish they would strip out that useless extensions support... no one needs them, at least on mobile...
P.S.: When I say "four tabs" I mean tabs you're actively browsing in, not dormant/unloaded tabs!
How about the other way around? Does your browser keep refreshing if u open like 5 apps or more and go back to browser?
My s3 is getting an issue like this and I'm annoyed. Would like to switch or wait for 2gb ram Xperia Z
Sent from my GT-I9300 using Tapatalk 2
wednesday13 said:
How about the other way around? Does your browser keep refreshing if u open like 5 apps or more and go back to browser?
My s3 is getting an issue like this and I'm annoyed. Would like to switch or wait for 2gb ram Xperia Z
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
Usual apps get reloaded pretty quickly on my Xperia, it almost goes unnoticed to me. Other than that, I think it's down to the individual app's weight.
Judging from the running apps list, most apps weigh well below Chrome.
How come there is only 643 mb total available ram?
And is there a way to lock apps in memory? I want to lock browser, it keeps reloading if I opened 2 apps and go back to browser.
Or can we modify how android is killing the apps?
Thanks
Edit: I searched and found out that the gpu eats the remaining ram
Sent from my LT29i using Tapatalk 2
modem os will need some RAM... maybe try 3rd party browsers? like dolphin...
Sent from my LT29i using xda app-developers app
R: [Q] 1gb ram not enough?
The memory not shown is used by the video card (probably 128 mb), the linux kernel and drivers and maybe some core android libraries.
The scandal is that 300~400 megs used by android apps just to idle around.
Even an easy app like whatsapp eats 8 mb just to sit there and wait for incoming messages.
This really boils down to bad os design.
Sent from my LT30p using xda app-developers app
I use the stock browser mostly cause it plays flash and chrome doesn't and before I update to JB I'm going to back it up with Titanium Backup I've also read that Jelly Bean can play flash too even if it's not as stable
Sent from my LT30a using XDA Premium HD app
thenext1 said:
In this thread I'm making different hypotheses.
1) Chrome sucks. It's dog slow, and becomes slower day after day (cache size growing indefinitely). It's pig fat.
Click to expand...
Click to collapse
I don't think it's quite that bad, as other commentors have noted your mileage will vary.
2) Xperia T can't handle Chrome because 1 gig of ram is not enough for it.
Click to expand...
Click to collapse
Trust me it handles it just fine... Try it on a Samsung Captivate (or Nexus S which is equivalent) with 512 MB of RAM.
I am now testing Firefox and it seems it's much lighter on the system while displaying the same tabs. Now I wish they would strip out that useless extensions support... no one needs them, at least on mobile...
Click to expand...
Click to collapse
I haven't tried the latest Firefox on my Xperia TL, but on my Captivate running CM 10.1, it was even more bloated than Chrome.
Try any of these:
Full versions;
Boat Mobile
Opera
Xscope
Dolphin
All of them are WAY faster than chrome, (especially boat and opera) and easily handle a heavy tab load.
---------- Post added at 08:04 PM ---------- Previous post was at 08:00 PM ----------
thenext1 said:
This really boils down to bad os design.
Sent from my LT30p using xda app-developers app
Click to expand...
Click to collapse
Uh.. No.. Android has _WAY_ better memory management than most OS' including Windows. Try running Chrome on a Pentium 4 1.5 Ghz (MIPS equivalent???) with only 768 MB of system memory available.
Most versions of windows would choke and die on that.
the way Android handles memory is brilliant and allows for seamless multi-tasking. I would suggest a couple of things:
1) Root your phone and remove the bloated apps.
2) If you don't want to root your phone, disable apps you are not using. Like instead of leaving the stock messaging app enabled while using What's app, disable it. It will reduce your messaging requirements.
And really, don't you want your messaging app running all the time? Do you want to miss a message?
Trust me it handles it just fine... Try it on a Samsung Captivate (or Nexus S which is equivalent) with 512 MB of RAM.
Click to expand...
Click to collapse
I don't have any 512mb phone anymore, but I've tried Explorer on a WP7.8 phone with that amount of ram and it ran faster, leaner, lag-less, and it didn't shut down tabs or other system apps with 6 tabs open.
I haven't tried the latest Firefox on my Xperia TL, but on my Captivate running CM 10.1, it was even more bloated than Chrome.
Try any of these:
Full versions;
Boat Mobile
Opera
Xscope
Dolphin
Click to expand...
Click to collapse
I am already trying Opera (but like Firefox more for its smoothness, and Opera's UI is outdated after many years), and have used Dolphin some time. Second hand browsers are all more or less clones built around major engines. I prefer first hand.
Uh.. No.. Android has _WAY_ better memory management than most OS' including Windows. Try running Chrome on a Pentium 4 1.5 Ghz (MIPS equivalent???) with only 768 MB of system memory available.
Most versions of windows would choke and die on that.
the way Android handles memory is brilliant and allows for seamless multi-tasking.
Click to expand...
Click to collapse
MIPS? ARM you mean? Either way if there's only 768mb available out of 1gb, it's still android's/google's fault. Specifically in my Xperia T there's only ~650mb available, making it a combined Google-Sony fault.
Besides, I'm not talking of bad memory management, but of Google's bad design choices. Without going too deep, Google could have chosen to use native code like ios, to improve speed and memory consumption. Java code (turned into native code at run-time) can not be shared between apps, so if 2 apps use the same java library, basically the same native code will be generated and stored twice. I don't know if android core libraries are native or java, but the minimum 3-4mb memory usage per process, even the lightest one, points to the worse option, at least for part of the libs.
Besides memory consumption, android's java runtime (dalvik) is not nearly as fast as it should be; it eats dust from .net (Windows phone) and oracle's desktop java. But Google is not interested in gettings these things better, unless we're talking of in app purchases, ads, or other sources of their revenue....
Also keep in mind programmers will do as much as you allow them in terms of bloat. Google's Android team should be slapping Facebook's all the time for consuming up more memory than a browser instance of facebook on my full-featured Windows box (66mb on android for the service alone vs 60mb on internet Explorer 10), but with their class-leading memory-whore Chrome, they come first in the blame list.
Ultimately, I think it's all Google's fault, be it for bad design decisions or for not keeping the environment controlled enough.
1gb of ram is easily enough for a top end device (though 2gb is optimal) but as has been mentioned, its due to 'bad' design, android was built for blackberry style devices and quickly edited to run on touchscreens to compete with the iPhone so at its core its not really a touch OS. If you were to buy an ancient castle and try upgrade it to a modern 5star hotel or build a 5 star hotel from scratch you will see what I mean - this is why we have launcher being killed from memory on the s3 with 1g ram, bad handling with the browser etc...
The problem is, while Google do eventually get around to fixing fundamental flaws (project butter for example) its always too late and after just trying to throw better hardware at it. An iPhone 3gs was smoother than the s3 quad core on ICS, that was embarrassing for them and they realised it was time to fix it in the software because hardware only improved it so much... Next year when our phones have 4gb ram and browsers lose the data and need to reload while iPhone 4s retain all 8 tabs on 512 mb ram will force them to implement a project ram type change to the os. I wish it wasn't necessary though because jelly bean on 2012/13 flagships should be perfect, not almost there.
-------------------------------------
Sent via something that can't finish it's sentan...
But still, why do we have only 643MB, while other devices have 800MB and more. Something is not much well done here.
thenext1 said:
the app is Sony's walkman app (Sony's stock music player).
tell me, have you ever used chrome with more than 2-3 tabs open? try it. it can bring your device down to its knees, sucking away the last remaining byte of ram from the system. it did so with my last year's Motorola atrix 2, it does now with my XT. same ram amount.
other than that, I've got facebook and whatsapp, and the least number of automatic syncs active.
Click to expand...
Click to collapse
I have had this happen to me. Listening to the Sony Walkman App through bluetooth headset...and browsing on stock browser.. after around 20 mins or so..the walkman app stops and has lost the playlist etc and on opening shows the tracks as if they have just been loaded from new. Posted this on sony forum's but they cannot say anything on this behaviour.
R: [Q] 1gb ram not enough?
peetr_ said:
But still, why do we have only 643MB, while other devices have 800MB and more. Something is not much well done here.
Click to expand...
Click to collapse
Let's hope it gets better on jelly bean !
One of my biggest issues with the OneX was the overly aggressive memory management that made multitasking impossible and plain broke some stuff. Even on my GS3 AT&T with 2GB of RAM the memory management is quite aggressive probably to help battery life or something. On my Nexus 4 however I can choose to leave apps running non stop for days at a time and they remain that way. Especially handy for Maps or Ingress BTW.
Anybody with one have a sense on how it is on the One? I'm hoping the extra 1GB of RAM helps but then Sense was always overly bloated and the whole blink feed thing can't have a small footprint.
Looking for thoughts since the phone is useless to me if it will continuously kill apps in the background.
Sent from my Nexus 4 using Tapatalk 2
Well I dont know if the apps remain days after launching them but I got to tell You that its faaaar better than One X. The other day I opened 10tabs in the browser at the same time and no reloading. When it comes to new sense its like a night and day. Normally on my OneX ram usage was about 800MB without any app runnig. With The One I have 550MB from 1.5GB that is usable so that indicates that Sense 5 is a lot lighter and believe me... Its really fast. They got rid of most widgets, animations are more simple etc. Blinkfeed is kinda nice but it needs extended functionality.
Multitasking isn't an issue.
I've come from phones with 512Mb RAM - the dialer in particular used to get shut down all the time, leading to lag when someone rang, or when I wanted to boot the dialer up again to ring someone. I rooted those phones just so I could lock the dialer in memory.
The HTC One appears to do the same (well, the dialer eventually disappears from the recent apps list anyway), but even so, it is no problem. Using the dialer as an example, whether I have used it 5 minutes ago or six hours ago, when I press the dialer button it comes up straight away, i.e no laggy delay like previous phones. And the dialer comes up and the phone rings pretty much straight away when someone rings me (well, me ringing myself from my other phones to test the response time).
So more than enough RAM (and processing power) on the HTC One to not make it an issue any more, everything flies and all apps come straight up when you want them to. More than happy.
I know what u mean coming from the HTC one x and one x+ myself . HTC have solved the problem finally.. this baby can multitask properly.. and very quickly I might add
Sent from my HTC One using xda app-developers app
dreamdestiny said:
I know what u mean coming from the HTC one x and one x+ myself . HTC have solved the problem finally.. this baby can multitask properly.. and very quickly I might add
Sent from my HTC One using xda app-developers app
Click to expand...
Click to collapse
Can u pls tell me how much memory is free when u boot it up and let it settle...
Sent from my GT-N7100 using Tapatalk 2
Regarding free RAM, out of the box there was about 1GB RAM free (1.5GB showing as available in the 'running apps' screen, with about 550MB used, or as it is displayed in Sense 5, '550MB/1.5GB').
I've now disabled all the stuff I don't need, and loaded Novalauncher, with six home screens full of widgets and app icons, and also Widgetlocker, i.e. quite a lot of stuff loaded - now it shows '825MB/1.5GB' (the range is about 775MB to 875MB from what I observe), which means roughly 600-700MB free RAM still, allegedly. That's without any specialist tweaking from me.
No slowdown or lag at all since I have loaded everything up.
Coming from the Nexus 4, multi tasking is a bit disappointing for me; it’s not a deal breaker but with the N4 I’d switch to an app I’d not touched in a week and it would be up, responsive and exactly where I’d left off a week later no matter what I’d done in the mean time. On the One however, apps sometimes have to reopen and - for me a more annoying behaviour- sometimes relatively recently used apps do a sort of ‘refresh’ when they first load up. The app seems to load up, but then it fades out and then back again, which means that although they usually pick up where they left off, they’re unresponsive for a second. It’s not all the time and it may sound like nit-picking but it feels like a fairly significant delay when everything else is so fast.
It’s also frustrating using certain apps where the refresh can lead to you losing progress; I was using a run tracker for example, stopped my run, multi tasked to music and stopped that, jumped in the shower and then switched back to the run log to sort out the details, but instead of loading my stats where I’d left it, or even reopening the app entirely, it showed an image of my runs stats just as i'd left it but then refreshed and loaded up a new run. Because i'd not pressed 'continue' in the app the run was lost. It's poor that the app didn't autosave before that point but it’s not unique behaviour either as I’ve had the same happen with office documents, games and other apps - seems very odd behaviour to me and not something i've seen in other phones where an app is either ready where it was left, or needs reopening.
If I’d gone straight from the SGS2 to this it wouldn’t be an issue but with the N4 showing me what can be done, I do feel that the One could use some improvement.
It also depends on the app, some apps for me dont save their state at all.
As soon as I switch app it reloads when I go back to it, however on my Senny with edited memory management the same app could be opened again at same state without reloads.
For me, every single app on the 9 recent apps grid will load instantly with no refresh.
Even the stock browser? That's the biggest culpit for me in terms of seemingly needless refreshing. Hopefully what im experiencing will be fixed either by HTC or a third party as if this phone had the N4's multitasking prowess - and there's no reason it can't imo - it would feel much, much better to me.
Yeah the browser is fine; are you on stock rom? Not sure if ARHD has any tweaks in regards to multitasking but it's good for me.
MacHackz said:
Yeah the browser is fine; are you on stock rom? Not sure if ARHD has any tweaks in regards to multitasking but it's good for me.
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Yep completely stock - usually like to wait a few weeks before going down the custom rom route so i can get a good guage of the otb experience. If it fixes the muti-tasking i'll switch over to ARHD once i've fixed my N4 though
So some people are actually having the refresh problems again?
Sent from my SAMSUNG-SGH-I317 using xda premium
I don’t know what the last generation HTC One’s were like but this isn’t terrible, it’s better at multi tasking than my S2 in general - just not as good as the N4 and the strange refreshing/redrawing behaviour seems totally pointless and counterintuitive.
At least it does that because of the battery !
Sent from my Nexus 4 using xda premium
Arival said:
I don’t know what the last generation HTC One’s were like but this isn’t terrible, it’s better at multi tasking than my S2 in general - just not as good as the N4 and the strange refreshing/redrawing behaviour seems totally pointless and counterintuitive.
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It isn't pointless it helps save battery because it essentially freezes apps in the background so they don't use CPU. When you go back to them they then resume and have to refresh. So in the end it will help with battery - on a stock One X I used to easily get 5h screen on time. Never got close on a SGS3 or any other phone.
Sent from my Nexus 4 using Tapatalk 2
Not going to lie but my Note 2 has never refreshed an app yet. If the One is plagued with refreshing and aggressive memory management its a deal breaker. Im just confused because some people say yes and others no to the problem. Which is it?
Sent from my SAMSUNG-SGH-I317 using xda premium
soapbubble said:
Not going to lie but my Note 2 has never refreshed an app yet. If the One is plagued with refreshing and aggressive memory management its a deal breaker. Im just confused because some people say yes and others no to the problem. Which is it?
Sent from my SAMSUNG-SGH-I317 using xda premium
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As always it depends entirely on what apps you use and what state they report. The memory management on the One won't be for RAM reasons but CPU and battery reasons. The worse news is even after rooting and changing system settings some of the aggressive management on the One X was at the kernel level.
Given the extra memory on the One. I'm guessing it won't be as bad but you'll have to use it yourself to know for sure.
I'm currently on a Nexus 4 and this is the best Android multitasking I've ever seen on a phone ever.
Sent from my Nexus 4 using Tapatalk 2
I think it also depends what phone you came from and how you use it. I constantly switch out between a dozen or so apps and am used to the nexus 4 which is pretty much flawless for multi tasking, but having used a one x+ side by side (literally 5 minutes ago) the one is massively improved, and it's also a lot better than my s2.
It's a damn fast phone and most of the time there's no issue, but it could still be improved slightly - I'll check out a custom rom this week and see if that does it.
I'm still very happy with my purchase - particularly since the battery life has improved significantly and now trounces what I got with the n4 in the same situation.
Sent from my HTC One using Tapatalk 2
I love my Note 4, and I spend a lot of time on it because of work, personal and to run/manage a blog. I'm definitely a heavy-user, which makes what I'm about to say even more upsetting : Multitasking on a stock Note 4 (and apparently the Note 5) sucks.
I know that it has everything to do with software, and it's so frustrating to see that it's not being addressed by Sammy.
Last night, after reading many complaints about the ultra-agressive memory management on the Note 5,I decided to do a little,unscientific test with my Note 4 and Note 2 running CM 12.1.
I set up a page on Nova launcher with some apps I use often, including twitter, Facebook pages manager, instagram, the calendar app, chrome and so on.
I cleared all running processes and ran System panel to keep an eye on free RAM. Right away I noticed that both devices start at pretty much the same free RAM, despite the note 4 having an extra GB. No biggie.
Then I run each app in a cycle, checking back with each one in the series to see when they start to reload/refresh.
On the Note 4, I was able to open around 5 apps before it needed to reload the app - disappointing.
But on the Note 2, I got to a staggering 15 apps running before I noticed it reloading. WHAT??
I've seen tests on the LG g4 and Zenfone 2 handling multitasking like a boss, but what the hell is going on with Samsung flagship phones?
No matter what I do, and I've tried a lot of tweaks and adjustments to improve memory management, it still sucks big time on my Note 4.
Will this ever get fixed? [emoji21]
i dont know how bad note 5 multitasking is. but note 4 multitasking is way better than s6 edge. not even comparable.and cm multitasking will always be better than samsung. since i wont ever need more than 5 apps at a time note 4 multitasking is ok for me but s6 is just bull**** sometimes it cant even open 2 tabs in browser and 2 app at a time generally not possible unless they are very tiny apps,
and note5 is going from same way i guess. most of the apps can continue from last phase too so i can understand it abit but it also gets very annoying sometimes bank or payments in browser gets killed and you cant do anything. but like i said havent had any problems on note 4 but s6 edge is very very bad.
I noticed that if u open the app from the launcher is different than with te recent button. If u try with the recent button I can reach 7/8 apps running no refresh
Inviato dal mio SM-N910F utilizzando Tapatalk
EP2008 said:
I've seen tests on the LG g4 and Zenfone 2 handling multitasking like a boss, but what the hell is going on with Samsung flagship phones? Will this ever get fixed? [emoji21]
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Unfortunately it's TW. Using AOSP ROMs shows that multitasking is lightning fast and can actually multitask quite a few apps (I think like 10 at a time) however using TW shows us a very long delay before you can even open multitasking and you do notice it's "fake" multitasking because the apps have to reload everytime you open them if you use more then a few apps and switch back.
I don't think it will ever get fixed on our devices or even soon for that matter. It's been a known problem back since 4.4.4 and still hasn't been properly fixed in 5.1.1 (I don't expect to actually see official Android M on the Note 4, regardless of the rumors)
airwa1kin7 said:
Unfortunately it's TW. Using AOSP ROMs shows that multitasking is lightning fast and can actually multitask quite a few apps (I think like 10 at a time) however using TW shows us a very long delay before you can even open multitasking and you do notice it's "fake" multitasking because the apps have to reload everytime you open them if you use more then a few apps and switch back.
I don't think it will ever get fixed on our devices or even soon for that matter. It's been a known problem back since 4.4.4 and still hasn't been properly fixed in 5.1.1 (I don't expect to actually see official Android M on the Note 4, regardless of the rumors)
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Click to collapse
Then I'll keep crossing my fingers for CyanogenMod to become available on the "U" variant :crying:
Looks like it is being released to reviewers first then to us. I'm excited to see what other tweaks are included and how it performs after that update. Although my screen seems perfect and I've changed my ram limit to use all 6gb, it will be interesting to see how the world reacts.
http://www.neowin.net/news/oneplus-...xed-in-upcoming-update-reviewers-get-it-first
Maybe a reviewer could give us that update file even sooner ?
I hope that both are only options in developer section. I have no interest in a RAM fix right now.
derdjango said:
I hope that both are only options in developer section. I have no interest in a RAM fix right now.
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Why not? There's nothing to lose and lots to gain.
EP2008 said:
Why not? There's nothing to lose and lots to gain.
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Click to collapse
RAM fix may impact the battery life.
white43 said:
RAM fix may impact the battery life.
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Nobody has demonstrated that. I'm willing to bet that it conserves battery life because fetching an app from RAM is far more efficient than having to reload apps all the time.
Yesterday, with the ram fix, I got over 5h SOT with heavy multitasking. If that's the battery being impacted, then I'll take it :good:
EP2008 said:
Nobody has demonstrated that. I'm willing to bet that it conserves battery life because fetching an app from RAM is far more efficient than having to reload apps all the time.
Yesterday, with the ram fix, I got over 5h SOT with heavy multitasking. If that's the battery being impacted, then I'll take it :good:
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Good to know, in which case - no issues with the fix my end.
white43 said:
Good to know, in which case - no issues with the fix my end.
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I kill apps like it's my f'n job. If i'm not actively using it, kill it with fire.
EP2008 said:
Why not? There's nothing to lose and lots to gain.
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Click to collapse
Because I agree with OnePlus' decision in the first place as it fits my usage better.
It has seemed to make my battery life better, and to open up an app exactly where I left off is amazing. I think it's worth the fix.
derdjango said:
Because I agree with OnePlus' decision in the first place as it fits my usage better.
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Their decision was because they wanted to conserve battery life - but if it doesn't have a negative impact on battery life, then that's a moot point, right?
EP2008 said:
Their decision was because they wanted to conserve battery life - but if it doesn't have a negative impact on battery life, then that's a moot point, right?
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I don't know. If it doesn't have any impact on battery life and snappiness, then I would probably welcome it. However, I barely use more than 6 different apps on a single day, so I wouldn't even see a difference.
derdjango said:
However, I barely use more than 6 different apps on a single day, so I wouldn't even see a difference.
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I'm curious (please don't take this as being rude or anything). How are you using only 6 apps a day? I mean, just making a phone call, texting someone, and checking email takes three.
EP2008 said:
I'm curious (please don't take this as being rude or anything). How are you using only 6 apps a day? I mean, just making a phone call, texting someone, and checking email takes three.
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Don't worry, no offence taken. A regular day would look like this:
phone, hangouts, chrome, inbox, whatsapp, camera, spotify - sorry, that's already 7, but I don't use the camera nor spotify (only in the gym) everyday. Most used apps are hangouts, chrome and inbox. I'm a pretty boring user but use my phone a lot.
derdjango said:
Don't worry, no offence taken. A regular day would look like this:
phone, hangouts, chrome, inbox, whatsapp, camera, spotify - sorry, that's already 7, but I don't use the camera nor spotify (only in the gym) everyday. Most used apps are hangouts, chrome and inbox. I'm a pretty boring user but use my phone a lot.
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Ah, I can see why the 6gb wouldn't be that important.
Do know that chrome uses a lot of ram! Every tab is an app. So 7 tabs is 7 apps
I've never been able to max out 3GBs of RAM much less 4 even with a 64bit Android OS. OnePlus added 6GB of RAM and USB C solely for the bragging rights, which explains why neither are implemented properly. I would have bought the OP3 if it didn't have either of them.
Sent from my ONEPLUS A3000 using Tapatalk
I'm all for updates, and glad they're pushing them out quickly. Honestly though I'm perfectly content with the current version. I think the screen looks great, I don't notice any over saturation. And while I guess putting more of the RAM to use would be a welcome thing, I have yet to experience any kind of slowdown at all. I guess I'm kind of like Derdjango in that I use my phone all the time, but only a select few apps. Maybe closer to 10-12 depending on the day though.
Battery should be more efficient with multitasking, and a camera upgrade is badly needed as sometimes camera got buggy and stucks while clicking the pics.
Sent from my ONEPLUS A3003 using XDA-Developers mobile app
rickyx32 said:
I've never been able to max out 3GBs of RAM much less 4 even with a 64bit Android OS. OnePlus added 6GB of RAM and USB C solely for the bragging rights, which explains why neither are implemented properly. I would have bought the OP3 if it didn't have either of them.
Sent from my ONEPLUS A3000 using Tapatalk
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Click to collapse
I can see why people are calling USB C and 6 gb ram as a gimmick but if it's giving me a future proof phone, I will take it. 2 years back 2 gb ram was more than enough and today 3 gb is considered as a baseline. With 6 gb ram at least I will have options to keep this phone for few years even if it fails to manage RAM properly. We all came to XDA to learn how to tweak with our devices after all and it would be better to respect OP's decision of how to manage their OS and take the tinkering in our own hands.
rickyx32 said:
I've never been able to max out 3GBs of RAM much less 4 even with a 64bit Android OS. OnePlus added 6GB of RAM and USB C solely for the bragging rights, which explains why neither are implemented properly. I would have bought the OP3 if it didn't have either of them.
Sent from my ONEPLUS A3000 using Tapatalk
Click to expand...
Click to collapse
Here is a screenshot where you can see only 1Gb unused out of 6Gb. 5Gb used for system, apps and cache. There are a lot of apps opened/cached (nothing crazy). Only 1 game in memory (candycrush).
The other screenshot shows battery life under this load. I must say, I'm quite surprised.
I think many people complain because they were hoping that less memory would've made phone cheaper, but I doubt that there would be much difference in price. I like 6Gb for the future proof as mentioned earlier. It can be used right now with build.prop fix or upcoming OTA. I hope that Google builds system that can even better utilize it in the future.