I'm using my Xperia T since 3 weeks ago, and overall I'm satisfied.
However, since I got back again to using Chrome instead of the stock browser, an unwelcome thought that creeped in my mind well before buying the XT came back full force: 1gb of ram is just not enough anymore.
Yeah, I know all too well that Chrome's memory consumption is absurd (I seriously think my full Win7 pc would probably run better given the same ram amount).
But it's very distressing when you open the 4th tab in chrome, and suddenly every other app gets terminated by Android, including the music player (which I was joyfully listening to), the home screen, emails, messages, etc.
Problem is, that the situation is still the same after many Chrome updates. It looks as if Chrome raised the bar for device memory, setting it to a 2gb minimum for "pro" devices. This is ridiculous, and it's gonna look worse, given that in JB and onwards there's no stock browser anymore.
I think the XT is not even a bit future proof. If this Chrome annoyance becomes real and everyday's, I may sell it well before than I expected.
Any thoughts?
Since music app is "making processes and producing sound" actively then it must be considered as a foreground app. Or at least a part of it (services) is active on the foreground. A fore ground app can not be closed by the system unless the available memory is really critical (less than 4 Mb i guess). Sometingh else must be forcing your devices memory. Galaxy S3 has the same amount of RAM but i have never seen it stopping the music or radio with neither stock music app or poweramp. Which music app is that?
Sent from my GT-N7100 using xda app-developers app
_delice_doluca_ said:
Since music app is "making processes and producing sound" actively then it must be considered as a foreground app. Or at least a part of it (services) is active on the foreground. A fore ground app can not be closed by the system unless the available memory is really critical (less than 4 Mb i guess). Sometingh else must be forcing your devices memory. Galaxy S3 has the same amount of RAM but i have never seen it stopping the music or radio with neither stock music app or poweramp. Which music app is that?
Sent from my GT-N7100 using xda app-developers app
Click to expand...
Click to collapse
the app is Sony's walkman app (Sony's stock music player).
tell me, have you ever used chrome with more than 2-3 tabs open? try it. it can bring your device down to its knees, sucking away the last remaining byte of ram from the system. it did so with my last year's Motorola atrix 2, it does now with my XT. same ram amount.
other than that, I've got facebook and whatsapp, and the least number of automatic syncs active.
I never experienced something like this. Usually have about 8 to 10 tabs open for sites I check regularly. Phone is always fast and smooth
Sent from my LT30p (Xperia T) using XDA Premium.
Did I help? please press thanks button
Same here. No prob with chrome on stock rom.
Gesendet von meinem LT30p mit Tapatalk 2
Also no problems here, 6 tabs, while playing walkman via Bluetooth to a headset, auto sync on, WiFi on, could you try resetting both apps, force stop, clear cache and try again, see if it helps!
Sent from my LT30p using xda app-developers app
I sometimes even exceed 12 tabs. Nothing so for. Because Chrome also has RAM management. If it notices that the free RAM is decreasing rapidly it saves one -or more- of the background tabs into a temp memory and closes it. Once you click on a closes tab it shows it in grey and takes 1-2 secs to relaod. It does not try to force keep every tab in the RAM.
In this thread I'm making different hypotheses.
1) Chrome sucks. It's dog slow, and becomes slower day after day (cache size growing indefinitely). It's pig fat.
2) Xperia T can't handle Chrome because 1 gig of ram is not enough for it.
The first one is a fact. I tended to just blame Chrome, but now I'm considering the second view too.
I'm happy if you don't have any problems with 6 or 12 tabs, but for me the issue strikes at as few as 4 tabs. Music stopping, home reloading, and everything. By the way, I wonder what are your average tabs' content in Chrome.
I am now testing Firefox and it seems it's much lighter on the system while displaying the same tabs. Now I wish they would strip out that useless extensions support... no one needs them, at least on mobile...
P.S.: When I say "four tabs" I mean tabs you're actively browsing in, not dormant/unloaded tabs!
How about the other way around? Does your browser keep refreshing if u open like 5 apps or more and go back to browser?
My s3 is getting an issue like this and I'm annoyed. Would like to switch or wait for 2gb ram Xperia Z
Sent from my GT-I9300 using Tapatalk 2
wednesday13 said:
How about the other way around? Does your browser keep refreshing if u open like 5 apps or more and go back to browser?
My s3 is getting an issue like this and I'm annoyed. Would like to switch or wait for 2gb ram Xperia Z
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
Usual apps get reloaded pretty quickly on my Xperia, it almost goes unnoticed to me. Other than that, I think it's down to the individual app's weight.
Judging from the running apps list, most apps weigh well below Chrome.
How come there is only 643 mb total available ram?
And is there a way to lock apps in memory? I want to lock browser, it keeps reloading if I opened 2 apps and go back to browser.
Or can we modify how android is killing the apps?
Thanks
Edit: I searched and found out that the gpu eats the remaining ram
Sent from my LT29i using Tapatalk 2
modem os will need some RAM... maybe try 3rd party browsers? like dolphin...
Sent from my LT29i using xda app-developers app
R: [Q] 1gb ram not enough?
The memory not shown is used by the video card (probably 128 mb), the linux kernel and drivers and maybe some core android libraries.
The scandal is that 300~400 megs used by android apps just to idle around.
Even an easy app like whatsapp eats 8 mb just to sit there and wait for incoming messages.
This really boils down to bad os design.
Sent from my LT30p using xda app-developers app
I use the stock browser mostly cause it plays flash and chrome doesn't and before I update to JB I'm going to back it up with Titanium Backup I've also read that Jelly Bean can play flash too even if it's not as stable
Sent from my LT30a using XDA Premium HD app
thenext1 said:
In this thread I'm making different hypotheses.
1) Chrome sucks. It's dog slow, and becomes slower day after day (cache size growing indefinitely). It's pig fat.
Click to expand...
Click to collapse
I don't think it's quite that bad, as other commentors have noted your mileage will vary.
2) Xperia T can't handle Chrome because 1 gig of ram is not enough for it.
Click to expand...
Click to collapse
Trust me it handles it just fine... Try it on a Samsung Captivate (or Nexus S which is equivalent) with 512 MB of RAM.
I am now testing Firefox and it seems it's much lighter on the system while displaying the same tabs. Now I wish they would strip out that useless extensions support... no one needs them, at least on mobile...
Click to expand...
Click to collapse
I haven't tried the latest Firefox on my Xperia TL, but on my Captivate running CM 10.1, it was even more bloated than Chrome.
Try any of these:
Full versions;
Boat Mobile
Opera
Xscope
Dolphin
All of them are WAY faster than chrome, (especially boat and opera) and easily handle a heavy tab load.
---------- Post added at 08:04 PM ---------- Previous post was at 08:00 PM ----------
thenext1 said:
This really boils down to bad os design.
Sent from my LT30p using xda app-developers app
Click to expand...
Click to collapse
Uh.. No.. Android has _WAY_ better memory management than most OS' including Windows. Try running Chrome on a Pentium 4 1.5 Ghz (MIPS equivalent???) with only 768 MB of system memory available.
Most versions of windows would choke and die on that.
the way Android handles memory is brilliant and allows for seamless multi-tasking. I would suggest a couple of things:
1) Root your phone and remove the bloated apps.
2) If you don't want to root your phone, disable apps you are not using. Like instead of leaving the stock messaging app enabled while using What's app, disable it. It will reduce your messaging requirements.
And really, don't you want your messaging app running all the time? Do you want to miss a message?
Trust me it handles it just fine... Try it on a Samsung Captivate (or Nexus S which is equivalent) with 512 MB of RAM.
Click to expand...
Click to collapse
I don't have any 512mb phone anymore, but I've tried Explorer on a WP7.8 phone with that amount of ram and it ran faster, leaner, lag-less, and it didn't shut down tabs or other system apps with 6 tabs open.
I haven't tried the latest Firefox on my Xperia TL, but on my Captivate running CM 10.1, it was even more bloated than Chrome.
Try any of these:
Full versions;
Boat Mobile
Opera
Xscope
Dolphin
Click to expand...
Click to collapse
I am already trying Opera (but like Firefox more for its smoothness, and Opera's UI is outdated after many years), and have used Dolphin some time. Second hand browsers are all more or less clones built around major engines. I prefer first hand.
Uh.. No.. Android has _WAY_ better memory management than most OS' including Windows. Try running Chrome on a Pentium 4 1.5 Ghz (MIPS equivalent???) with only 768 MB of system memory available.
Most versions of windows would choke and die on that.
the way Android handles memory is brilliant and allows for seamless multi-tasking.
Click to expand...
Click to collapse
MIPS? ARM you mean? Either way if there's only 768mb available out of 1gb, it's still android's/google's fault. Specifically in my Xperia T there's only ~650mb available, making it a combined Google-Sony fault.
Besides, I'm not talking of bad memory management, but of Google's bad design choices. Without going too deep, Google could have chosen to use native code like ios, to improve speed and memory consumption. Java code (turned into native code at run-time) can not be shared between apps, so if 2 apps use the same java library, basically the same native code will be generated and stored twice. I don't know if android core libraries are native or java, but the minimum 3-4mb memory usage per process, even the lightest one, points to the worse option, at least for part of the libs.
Besides memory consumption, android's java runtime (dalvik) is not nearly as fast as it should be; it eats dust from .net (Windows phone) and oracle's desktop java. But Google is not interested in gettings these things better, unless we're talking of in app purchases, ads, or other sources of their revenue....
Also keep in mind programmers will do as much as you allow them in terms of bloat. Google's Android team should be slapping Facebook's all the time for consuming up more memory than a browser instance of facebook on my full-featured Windows box (66mb on android for the service alone vs 60mb on internet Explorer 10), but with their class-leading memory-whore Chrome, they come first in the blame list.
Ultimately, I think it's all Google's fault, be it for bad design decisions or for not keeping the environment controlled enough.
1gb of ram is easily enough for a top end device (though 2gb is optimal) but as has been mentioned, its due to 'bad' design, android was built for blackberry style devices and quickly edited to run on touchscreens to compete with the iPhone so at its core its not really a touch OS. If you were to buy an ancient castle and try upgrade it to a modern 5star hotel or build a 5 star hotel from scratch you will see what I mean - this is why we have launcher being killed from memory on the s3 with 1g ram, bad handling with the browser etc...
The problem is, while Google do eventually get around to fixing fundamental flaws (project butter for example) its always too late and after just trying to throw better hardware at it. An iPhone 3gs was smoother than the s3 quad core on ICS, that was embarrassing for them and they realised it was time to fix it in the software because hardware only improved it so much... Next year when our phones have 4gb ram and browsers lose the data and need to reload while iPhone 4s retain all 8 tabs on 512 mb ram will force them to implement a project ram type change to the os. I wish it wasn't necessary though because jelly bean on 2012/13 flagships should be perfect, not almost there.
-------------------------------------
Sent via something that can't finish it's sentan...
But still, why do we have only 643MB, while other devices have 800MB and more. Something is not much well done here.
thenext1 said:
the app is Sony's walkman app (Sony's stock music player).
tell me, have you ever used chrome with more than 2-3 tabs open? try it. it can bring your device down to its knees, sucking away the last remaining byte of ram from the system. it did so with my last year's Motorola atrix 2, it does now with my XT. same ram amount.
other than that, I've got facebook and whatsapp, and the least number of automatic syncs active.
Click to expand...
Click to collapse
I have had this happen to me. Listening to the Sony Walkman App through bluetooth headset...and browsing on stock browser.. after around 20 mins or so..the walkman app stops and has lost the playlist etc and on opening shows the tracks as if they have just been loaded from new. Posted this on sony forum's but they cannot say anything on this behaviour.
R: [Q] 1gb ram not enough?
peetr_ said:
But still, why do we have only 643MB, while other devices have 800MB and more. Something is not much well done here.
Click to expand...
Click to collapse
Let's hope it gets better on jelly bean !
Related
Today, a friend, called me to setup a new android phone for his wife. It was the cheap, very cheap, Alcatel Onetouch 908.
I transfered contacts, calendar events, configured emails and installed some apps from the market. The phone felt speedy, to be exact much more speedy than my Galaxy S and that started to bother me. What bothered me more was my friend, who has a Galaxy S II device. He told me out of the blue that alcatel felt speedier than his S II. I finished and 'take it for a walk'. I started sequently loading apps (browser, gmail, contants, market and talk) and then multitasked between them. The initial loading was almost immediate and, to my suprise, mutitasking was instant. My Galaxy felt like a second class device, my world shuttered... almost
I left my friend and I was angry, very angry. How could that be? I've tried numerous roms, customs and stock ones, with lagfixes enabled or disabled but, truth to be told, all of them felt like rubbish compared to an alcatel onet... I don't want to tell the evil's name!
Now, I am still angry but not with Alcatel,.. with Samsung! Am I wrong? What are your thoughts? Does anyone have an answer? Was just my imagination?
I don't suppose you have tried running 3D games on it?
knowledge is Power. Guard it well.
I did and it was fantastic... just kidding
No I didn't. But now you've said it, just for the laughs, next time I will be around, I'll try angry birds... if possible (although not a 3D game... I think)!
Ugliest thing ever seen on Internet
aaaaaaaaawwwwwwww, this is uglyyyyy, what an ugly phone, even if it had the speed of light, or even faster, the speed of thought or even much faster than those the speed of GOD, I would take the SGS anytime.
btw, try quadrant too, see if you get some noticable scores with it, if it's really worth your time, but if it was me, I wouldn't even set it up for a girl friend, let alone a friends girl.
well its the same story again u see a new android phone unused or if even used then used very very lightly(just calls,sms,have 10-25 apps. and all that) ! man any android pgone newly bought and used lightly can be very fast! i saw my friends galaxy ace on 2.2 bpught just 3 days ago and very lightly uaed and it was working like a lightning! if you want to see your phone this fast then flash stock jvs and you'll face lightning but as soon you get some apps in and start using it heavily youll start facing lags! download 100 apps. and do heavy multitasking on that alcatel for a week or so and youll start hating it and will throw it into a dustbin!
Sent from my GT-I9000 using xda premium
You should try CyanogenMod 7 (CM7) out of the box (no apps/games installed).
It's just fast - the speed is nearly amazing. Same thing with MIUI.
And just forget stock-ROMs. You won't want to use them after you have tried an AOSP-ROM (CM7 or MIUI).
Lunchbox115 said:
You should try CyanogenMod 7 (CM7) out of the box (no apps/games installed).
It's just fast - the speed is nearly amazing. Same thing with MIUI.
And just forget stock-ROMs. You won't want to use them after you have tried an AOSP-ROM (CM7 or MIUI).
Click to expand...
Click to collapse
Its not like that exactly but its very true both cm7 and minuit out of the box are amazing infraction I just installed 1.9.16 miui and it has just 7 apps. Installed and it's balzing fast ! But minuit has many problems of its own so I am moving back to Samsung based rom jetpack v5 spark very soon !
Sent from my GT-I9000 using XDA App
Thanks for the replies...
-I've tried CM7: it was fast but... it didn't felt home. So I dished it and went back to the samsung related rom's!
-Yes, SGS is prettier than 908 but really it's not so ugly. After all, my post was about speed, not beauty.
-So, if I load alcatel with 100+ apps I will feel the pain you say. We'll see... But if it's true then I will be angry again, very angry... with Google!
Memory Management
The thing about multitasking is that is related mainly with memory and memory management. I think it's true, if enough free memory exists any os will keep more tasks active and multitask between them will be instant...
But android keeps loading and unloading apps, in the background, which I almost never use but consume memory.
Skype is the perfect example. When i do not need it, I am signing off skype and go straight back to my home screen... Of course, as we all know, skype persists and never exits. It's just sits there consuming memory and doing nothing. If I try to kill it, android will happily and immediately reload it. The only way really kill it, is to uninstall it, but is this a solution?
One more example? The facebook app or the friencaster app. Even if I disable every automatic refresh or log off from facebook some part of them will keep running and like skype I cannot kill it.
The essence of all this is that: I own a phone with 512 mb of ram assisted with a powerful, 1 GHz, CPU, much - much more than an alcatel OT 908 and this doesn't show. Maybe is the 100+ apps I've installed in my phone, maybe is android, maybe is a bug, maybe it's me whining. Whatever is it... it's wrong and yes, I'm starting feeling angry, very angry with... Google and Samsung
milro1970 said:
The thing about multitasking is that is related mainly with memory and memory management. I think it's true, if enough free memory exists any os will keep more tasks active and multitask between them will be instant...
But android keeps loading and unloading apps, in the background, which I almost never use but consume memory.
Skype is the perfect example. When i do not need it, I am signing off skype and go straight back to my home screen... Of course, as we all know, skype persists and never exits. It's just sits there consuming memory and doing nothing. If I try to kill it, android will happily and immediately reload it. The only way really kill it, is to uninstall it, but is this a solution?
One more example? The facebook app or the friencaster app. Even if I disable every automatic refresh or log off from facebook some part of them will keep running and like skype I cannot kill it.
The essence of all this is that: I own a phone with 512 mb of ram assisted with a powerful, 1 GHz, CPU, much - much more than an alcatel OT 908 and this doesn't show. Maybe is the 100+ apps I've installed in my phone, maybe is android, maybe is a bug, maybe it's me whining. Whatever is it... it's wrong and yes, I'm starting feeling angry, very angry with... Google and Samsung
Click to expand...
Click to collapse
Assuming your phone is rooted there are apps that can disable or prevent other apps from starting and running in the background- android optimize and autostarts seem to work for me.
Sent from my GT-I9000 using XDA App
Looking at the specs for the OneTouch, I am not surprised it is fast.
The 600mhz chip it is using is quite overpowered for what is effectively a featurephone. It is also supporting a much smaller, less advanced screen (256K colors, TFT) which frees up a LOT of cpu cycles for basic functions. This kind of speed while just being a phone is why feature phones aren't as dead as people keep assuming.
It is also running Froyo, which was made for this kind of phone and likely races on it, without having to worry about the sort of strains a Galaxy class smartphone puts on an OS.
Remember, if you install a slimmed down OS on a custom designed modern laptop, and ONLY install a handful of programs no doubt it will break speed records. However, to judge it against a fully loaded, professional install is like comparing apples and oranges.
milro1970 said:
I did and it was fantastic... just kidding
No I didn't. But now you've said it, just for the laughs, next time I will be around, I'll try angry birds... if possible (although not a 3D game... I think)!
Click to expand...
Click to collapse
alcatel ot 908 runs NFS shift, NOVA, Gangstar, BIA2, Sandstorm, Sims3, Rackless Racing, GuerillaBob, dead space....runs 99% hd games that don't requires armv7 or 2.3
it's way better then most off QVGA android and all msm7201 and msm7225.... (hvga and qvga)
for that money...
Well I have to say.
Just bought this second hand SGS to test and compare with my Desire HD.
If I can be honest. Both have the same clock freq and specs seems the same, but the DHD (lets call it that way) is alot faster than the SGS.
I am amazed how long it takes to just open the camera. On the DHD the camera app opens in half a second I think.
Then sometimes you click on something and nothing happens making you think that you didn't click anything at all. On the DHD opening anything is instant.
I'm running Darky 10.22 so if someone knows if I need to change something to make this a faster thing please let me know.
the only advantage of the desire hd and the alcatel ot 908 (i own one of these and a desire S, very similar to the hd hardware-wise) is that out-o-the-box, they're configured almost perfectly for their respective OS version and hardware.. Samsung makes some very tough and cutting-edge hardware, but they've always been lagging behind software-wise (and still are to some extent, i know what i'm talking about here too : my main device is a note2 N7100 and my dev/test device is my old -but almost unbreakable even when I'm the one who opens it up to solder or repair sthg in it- galaxy s2 i9100... None of those were left "stock", they're both fitted with CM10-derivated ROMs (most of the time a ParanoidAndroid or some derivate), heavily customized and "after-market" optimized (thanks to all the good tips&tweaks found here at XDA ^^) just to remedy those problems.. Never for my life would I leave one of these stock (I run a stock firmware on a dual-boot on the SGS2, but that's only for entering USSD codes, as these usually won't work on CM7/9/10 ROMs)... And yet, they're both way better when they're still "stock" than the Wave 1 was, with his powerful 1GHz Snapdragon CPU, but a puny 512Mb RAM -shared with the OS/CPU and GPU at that, leaving a mere 312Mb -give or take- to the poor user.. Far too low for its memory-hungry Bada OS,even in its latest and last 2.X versions.. I couldn't even open a second page in its Dolphin browser before it started shutting down background apps and closing widgets.. :s).
---------- Post added at 01:57 AM ---------- Previous post was at 01:46 AM ----------
milro1970 said:
Thanks for the replies...
-I've tried CM7: it was fast but... it didn't felt home. So I dished it and went back to the samsung related rom's!
-Yes, SGS is prettier than 908 but really it's not so ugly. After all, my post was about speed, not beauty.
-So, if I load alcatel with 100+ apps I will feel the pain you say. We'll see... But if it's true then I will be angry again, very angry... with Google!
Click to expand...
Click to collapse
you won't be able to load that many apps on it m8... ^^
even with a big-ass 32Gb SD card, its /system and /data partitions are way too tiny for this number.. trust me, I've tried it, it choked at 20-30 tops for "average" apps (between 1 and 4Mb each)...
Hey Guys ... Did you look to the Ram status in the Galaxy Note ???
I have 600+/800 usage in normal situations !!! and when I clear ram it reached to 400+ which goes back to more than 600 Mb after moderate usage !!! what about in your Notes guys ??? Any solution for this ?? plz comments ....
What is it you are planning on doing with the free ram? Has the use of ram caused any problems? Don't worry about it and use the device. There is no point in trying to worry about something which is being used or not being used which is not affecting you in any way. Until it does have fun with the phone.
Do you think Android is running on air? The Note has 1GB RAM which the OS takes 200MB at boot. The rest is used by apps and other things. If you're not going to use the RAM, then why do you need it?
"My computer uses 50MB of RAM, And i have 32GB of it!" WHAT'S THE POINT?!
Try RAM Manager by Juwe. Be aware that the more memory you free up the worse multitasking will be.
Are you kidding me? Use RAM Manager when your device has 1GB of it? Please slap me as hard as you can.
This thread needs to be deleted.
RAM is there to be used.
I would use 100% of my RAM 100% of the time if I could. If it's not being used, it's being wasted.
Unused RAM is totally wasted. When 2GB devices come out OMG my device is using 1GB out of my 2GB!!!
To each his own, who are you to tell others what to do with their RAM? I'm not your typical "as much free memory as possible freak" but how comes that when I kill some apps before running something more intensive it's usually smoother and performs better?
pjm77 said:
To each his own, who are you to tell others what to do with their RAM? I'm not your typical "as much free memory as possible freak" but how comes that when I kill some apps before running something more intensive it's usually smoother and performs better?
Click to expand...
Click to collapse
I've never had to manually kill apps with my G-Note, so I dont know what your doing wrong, Could be a faulty device as far as I can tell.
Thanks for your advice, I'm running to get it replaced.
pjm77 said:
Thanks for your advice, I'm running to get it replaced.
Click to expand...
Click to collapse
600mb usage is totally normal on moderate use. Obviously you don't know how RAM Management work on Android. Go and replace your phone but nothing will change.
Sent from my GT-N7000 using XDA App
Would you replace your computer because it's using to much RAM?
Chances are you would find the RAM hog and keep it from starting up when not neccesary.
600mb is normal usage.... if you are not happy with that high of usage delete the apps that have services running or are always in the background. Android does this for you as you approach full RAM usage anyways though...
garytube said:
600mb usage is totally normal on moderate use. Obviously you don't know how RAM Management work on Android. Go and replace your phone but nothing will change.
Ever heard of irony?
Of course I'm not gonna get it replaced I'm happy with the way it is.
Yes, I've read about Android memory management quite a while ago. Very smart and very convincing. Now on the other hand - every now and then after some intense moments - let's say I'm driving and I'm using offline satnav then online satnav then there is a phonecall, then I make a voice note, I get out, send a text, use my GTD app and whatever else - after hours of such use when I get home, stretch my legs and I fancy to play let's say Galaxy on Fire 2, I find it smoother and less likely to crash if I just press "kill all apps" button in Task Manager. And since I installed RAM Manager I don't have to do it. And I haven't noticed any side effects that would interfere with my style of using my phone.
So guess what - I really don't give a **** about Android memory management and all expert opinions because I know what works for me and I'm happy with that state of things.
Click to expand...
Click to collapse
pjm77 said:
garytube said:
600mb usage is totally normal on moderate use. Obviously you don't know how RAM Management work on Android. Go and replace your phone but nothing will change.
Ever heard of irony?
Of course I'm not gonna get it replaced I'm happy with the way it is.
Yes, I've read about Android memory management quite a while ago. Very smart and very convincing. Now on the other hand - every now and then after some intense moments - let's say I'm driving and I'm using offline satnav then online satnav then there is a phonecall, then I make a voice note, I get out, send a text, use my GTD app and whatever else - after hours of such use when I get home, stretch my legs and I fancy to play let's say Galaxy on Fire 2, I find it smoother and less likely to crash if I just press "kill all apps" button in Task Manager. And since I installed RAM Manager I don't have to do it. And I haven't noticed any side effects that would interfere with my style of using my phone.
So guess what - I really don't give a **** about Android memory management and all expert opinions because I know what works for me and I'm happy with that state of things.
Click to expand...
Click to collapse
I liked your response, but it's not irony, it's sarcasm
Click to expand...
Click to collapse
pjm77 said:
garytube said:
600mb usage is totally normal on moderate use. Obviously you don't know how RAM Management work on Android. Go and replace your phone but nothing will change.
Ever heard of irony?
Of course I'm not gonna get it replaced I'm happy with the way it is.
Yes, I've read about Android memory management quite a while ago. Very smart and very convincing. Now on the other hand - every now and then after some intense moments - let's say I'm driving and I'm using offline satnav then online satnav then there is a phonecall, then I make a voice note, I get out, send a text, use my GTD app and whatever else - after hours of such use when I get home, stretch my legs and I fancy to play let's say Galaxy on Fire 2, I find it smoother and less likely to crash if I just press "kill all apps" button in Task Manager. And since I installed RAM Manager I don't have to do it. And I haven't noticed any side effects that would interfere with my style of using my phone.
So guess what - I really don't give a **** about Android memory management and all expert opinions because I know what works for me and I'm happy with that state of things.
Click to expand...
Click to collapse
it looks like to me that you posted in this thread just to promote RAM Manager
Click to expand...
Click to collapse
TeeeJaay said:
pjm77 said:
it looks like to me that you posted in this thread just to promote RAM Manager
Click to expand...
Click to collapse
I posted in this thread beacuse another user complained about the problem that I came across and found solution to. It's certainly not the best one, but it's the one that works for me.
In the meantime I got ridiculed by more social-oriented users who need to accept and be accepted. To which I got upset and posted some crap. As a result I hijacked the thread. I apologize and shut up.
Click to expand...
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LordManhattan said:
Are you kidding me? Use RAM Manager when your device has 1GB of it? Please slap me as hard as you can.
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Samsung makes us fool it has only 800MB RAM. Even i thought it was 1GB.
It has 1GB. 200MB is reserved for the system.
Sent from my GT-N7000 using xda premium
Memory usage
My daughter started a game where a photo is used in the programme, and I got the message "Free RAM low, resolution of photo reduced". Had to kill running services to be able to run it without the reduced resolution. Checked the overall Galaxy Note ram usage and just out of the box I have around 230mb free of RAM, I have an HTC Desire HD (768 ram) that has the same free and it is filled with running apps. When you get that kind of messages from a new phone, from some ****ty simple kid programme before I have even filled it up with stuff I get really annoyed. When I kill all I can i can get max up to 400mb.
Yup, TouchWiz is a greedy RAM eating whore. Wait for CM9 and then you'll see why custom UIs like TouchWiz and Sense is bull****.
Sent from my iPad GT-N7000 using xda premium
My phone shows ive around 120 to 140 ram is that enough so that the phone functions smothly without laggings? And i wanna know what free ram u guys have while using ur phone ....
Sent from my DROID3 using XDA App
I mean total memory free***
Sent from my DROID3 using XDA App
Around 100MB +/- 50 free is nominal, I guess.
The way I understand it:
It's going to vary quite a bit, depending on what your doing, number of additional serviced installed, etc. But generally speaking, Android is a very different animal compared to -- say -- Windows. Free RAM doesn't really have an affect on performance, it's just RAM that's not being exploited. There are several parameters that tell the OS how much RAM should be free in a number of different circumstances, also when and how often to kill other services. i.e. As RAM usage increases, apps and services with increasingly higher priorities will be killed to free up RAM. So like if you run Angry Birds, you may start with 100MB free which will drop down to say 70 maybe even 50, but after a few minutes of running, the OS begins to try to free up memory to get it back to what ever the desired free RAM is set to. So after a few minutes, your RAM may go all the way back up to 100MB. Where Windows would just start to pound away at a page file on the hard drive, Android will start to kill applications then eventually kill lower priority services in order to free up the RAM it needs.
So basically every time you run a RAM heavy program, Android will start to kill the previously used programs (settings screen, browser, facebook, whatever), as they are now deemed lower priority. It's always fighting to maintain a certain about of RAM.
I have an average of about 150mb on the latest CyangenMod build (not ICS). However once I start up my phone and run the auto kill after about 10 minutes, I can have 200+ (sometimes as high as 250).
Bobbar said it well in terms of how much you need. To be honest, when I was on the stock rom, I would sometimes have less than 70mb free, yet my phone still wouldn't lag much. You can help with any launcher lag by disabling desktop animations and such.
I'm generally in the range of 60 - 90 MB free RAM at any given moment. My D3 does not lag at all. What you are reporting is absolutely fine.
My first phone regularly reported 25 - 40 MB free RAM at any given moment. Android runs fine on the D3 - it's best not to spend too much time worrying about it, IMO.
If you have a bunch of RAM free all the time it just means you're losing out on multitasking. Some people tweak their OOM values and such so that they have copious amounts of free RAM, this is not necessarily a good thing. IMO
Android aggressively pre-loads applications into memory. The most ideal situation is actually higher memory usage - as most apps don't need ridiculous amounts of memory to operate, and more apps cached in memory means faster launch times for those specific apps.
If you have a bunch of apps not closing and lagging your phone then try Auto killer.
Sent from my XT862 using XDA App
I've got 240MB free at any given moment with stock ROM and doesn't lag at all.
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
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1 gig of RAM would be a great thing, for instance for running GNU/Linux in chroot, which I do...
The prob is the Droid 3 doesn't have anywhere near enough total RAM, not to speak of free RAM.
BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
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Some.of.the Phones with 1gig ram have the lapdock, it docks with a keyboard/screen to be a pseudo laptop. When docked half the ram is set aside for the lapdock
Sent from my XT860 using xda premium
BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
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Well, Android has gotten fatter, for one. Another would be Motos Webtop.
The more memory you have, the more apps you can have stored in it at any one time. Devices with small amounts of RAM (256 or so) may only be able run one major app at a time. But once you get into the 512 - 1GB+ range, users can freely switch between several heavy apps without them getting killed to free RAM. So you could switch between Angry Birds, then the browser, then YouTube or Email and Messaging without having to relaunch any of them.
So manufacturers tossing in more and more RAM does end up being a pretty good selling point.
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
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Just looks at how powerful these devices are compared to just a few years ago. The innovation and power is increasing at an almost logarithmic rate. The price for a high-end smart phone has remained about the same, but the rate at which they are being cycled for newer, faster devices is crazy. So, in this sense, it may be accurate to compare it to PCs. But, it's only us enthusiasts that really feel the hit to the pocket book, because we always want to be on the bleeding edge. And most users, average users, will stay with the same device for a long time, they don't feel the same 'pain' as the enthusiasts group.
Back in 2005, before the iPhone and all that stuff, a smart would cost you almost $700 and it came with a steaming, stinking pile of Windows Mobile. We have it so good these days.
I have around 200MB at boot (CM7).
Yes, that should be enough RAM to use most apps without lagging. That's about what I had with stock, and I rarely ran out.
aman321 said:
My phone shows ive around 120 to 140 ram is that enough so that the phone functions smothly without laggings? And i wanna know what free ram u guys have while using ur phone ....
Sent from my DROID3 using XDA App
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512mb it's a little down for me... because i like multitasking and for example if you download something from a web page, using opera mobile or stock browser and you open facebook's app while you listening music (poweramp or winamp) it will kill your internet browser (cancel your download) due to your less ram avaible.
A great solution for us would be if we can enable a swap on our droids but it seems to be difficult (or imposible due to our locked bootloaders)... but if somoene is interested here is a link to the current topic http://forum.xda-developers.com/showthread.php?t=1407671
With swap enabled our device will move to virtual memory our background apps leaving free ram to our current app.
Both the galaxy s and iphone 4s have 512 RAM. So why is that it is almost impossible to multitask on the galaxy s while on the 4s you can leave loads of apps open to and when you come back to them you find that they are STILL open. On the galaxy s if you exit an app to come back to it 5mins later it will probably be closed.
seeraj15 said:
Both the galaxy s and iphone 4s have 512 RAM. So why is that it is almost impossible to multitask on the galaxy s while on the 4s you can leave loads of apps open to and when you come back to them you find that they are STILL open. On the galaxy s if you exit an app to come back to it 5mins later it will probably be closed.
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cause android multitasking is basically ****( but better than iOS I guess) and samsung software is the worst.u can get rid of the samsung part by using custom roms and kernels but no way of getting rid of the android part.the only reason Android sells is cause of the apps and cheaper prices.like what appstore for iOS.for example:symbian is a great os with the real multitasking but come to apps now-not much really.plus supposedly sgs uses up memory for the gpu it seems.
What do you mean, I can run maps, then navigate to a place on the map, then run speed camera app, then make a phone call (with blue tooth) all running at the same time, when I stop navigation, it returns to maps, speed camera app its always running, not a problem...
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use ttorrent,poweramp mp3,network speed app and opera mini all together.phones start slowing down.Android multitasking works that wayreloads apps-even ones not wanted.just cause data connectivity is on triggers maps and just about every other app using data to use up ram space in anticipation of being used.and default android task killer ain't useful;lmk values and all.
btw even iOS lags at times.just that those users don't multitask as much really
OT: On iOS, most apps are not really open when you go to another app. Only some apps are really allowed to be active in the background. Most others are "frozen" and can not do anything, there are seven categories which define what apps can do.
Android in contrary does real multitasking. When you leave an app with the home button it is still running, therefore consuming CPU and RAM.
How on earth is Android 'real multitasking'?
On the iphone 4s I was on Temple run, I presses the home button and went on stick cricket, then sky news, then maps and then safari. When i went back to temple run it was right were i left and it didnt need to reload. The same goes for every other app.
But on the galaxy s if Im n stick cricket, press the homebutton and go on something else when i want to return to it the game will reload from the start. No multitasking whatsoever.
The Samsung Galaxy S (i9000) is based on SoC Samsung Exynos 3110 (ARM Cortex A8) also know as Hummingbird S5PC110, this SoC have physically really 512Mb RAM and the SGS is advertised to have 512Mb RAM.
Take now the Samsung Galaxy S SL (i9003) which is based on SoC TI OMAP 3630 (Cortex-A8) also advertised as a 512Mb smartphone but with a 640Mb DDR SoC. When you boot under 2.3.x on stock ROM, the I9000 have nearly 330-335Mb free RAM and the I9003 have 455-460. But the I9003 is ALSO advertised as a 512Mb smartphone !
Having 128Mb difference is a huge problem, having less memory for SAME ADVERTISED RAM SIZE implies to use much more LMK and have a real impact on user experience. There is a VERY good post about LMK by pikachu01 here. Read the "Best Practices" and think about it !
seeraj15 said:
Both the galaxy s and iphone 4s have 512 RAM. So why is that it is almost impossible to multitask on the galaxy s while on the 4s you can leave loads of apps open to and when you come back to them you find that they are STILL open. On the galaxy s if you exit an app to come back to it 5mins later it will probably be closed.
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On Gingerbread and ICS, the default setting is to close apps once ram begins to drop below 45Mb. Hence, opening say, Angry Birds and the browser would bring ram below 45Mb and one of those apps, the one that is in the background, will be closed.
On Froyo, there's so much free ram to begin with, so you can run multiple apps without any of them closing.
On iOS, the apps are so well optimised for the phone that they require much less ram to run. At the same time, the 'launcher' on iOS is just a mere app drawer which uses little ram. Overall, the iphones have lots of free ram and hence can keep these apps in the background.
Believe me, I'm completely anti-apple, but those people who claim that apple's multitasking is lousy don't realise that android's multitasking is not too great either. The only mobile operating systems with PC-like multitasking are Symbian and Maemo.
senotrius said:
use ttorrent,poweramp mp3,network speed app and opera mini all together.phones start slowing down.Android multitasking works that wayreloads apps-even ones not wanted.just cause data connectivity is on triggers maps and just about every other app using data to use up ram space in anticipation of being used.and default android task killer ain't useful;lmk values and all.
btw even iOS lags at times.just that those users don't multitask as much really
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I think ttorrent may be the culprit ad its quite heavy on resources
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Not sure if you all know this or not but the memory leak from 5.0 is still present in 5.0.2. Screenshots show it. First is before restart, second is after restart.
Sent from my Nexus 5 with the N5X LRX22G ROM
procitysam said:
Not sure if you all know this or not but the memory leak from 5.0 is still present in 5.0.2. Screenshots show it. First is before restart, second is after restart.
Sent from my Nexus 5 with the N5X LRX22G ROM
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So u conclude this only because less ram is free ? Or the device becomes unusable?
Pretty sure everyone knows, and if you look at a changelog there was no mention of it being fixed: http://aosp.changelog.to/aosp-LRX22C-LRX22G.html
There are commits that fix a memory leak (https://github.com/Lethargy/android_frameworks_base/commit/da2133d046e59b590e51448eda31d710da217d40 and https://github.com/Lethargy/android_frameworks_base/commit/e30ccdbeac2c53b04a389c7ffd8e9d500c93ef30), however I do not experience such memory leak myself so I cannot say if it fixed the issue for others.
Lethargy said:
Pretty sure everyone knows, and if you look at a changelog there was no mention of it being fixed: http://aosp.changelog.to/aosp-LRX22C-LRX22G.html
There are commits that fix a memory leak (https://github.com/Lethargy/android_frameworks_base/commit/da2133d046e59b590e51448eda31d710da217d40 and https://github.com/Lethargy/android_frameworks_base/commit/e30ccdbeac2c53b04a389c7ffd8e9d500c93ef30), however I do not experience such memory leak myself so I cannot say if it fixed the issue for others.
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Just asking regrading the 2 links you posted... Is it the screen off animation causing the memory leak and maybe if you switch off the animation in developer settings will it fix it?
tanjiajun_34 said:
Just asking regrading the 2 links you posted... Is it the screen off animation causing the memory leak and maybe if you switch off the animation in developer settings will it fix it?
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I'm not sure if those commits fix the memory leak that is widely experienced by some users. I only know it fixes "a" memory leak. Again, I did not experience a memory leak myself before merging those commits to my ROM source, so I can't comment on whether it helps or not.
Not sure if turning off animation will make a difference or not, but I don't think it will.
doctor_droid said:
So u conclude this only because less ram is free ? Or the device becomes unusable?
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I conclude this because yes there is less RAM available and it then causes the device to become very laggy and difficult to use.
Sent from my Nexus 5 with the N5X LRX22G ROM
Always got to have one pedantic one. Yes the memory leak still exists.
So is there any chance to fix it?
Uptime: 235:34:19
Stock 5.0.1
Also 3 Day usage with 3 h sot on data (3g) and wifi on but connected only during 22 to 10.
There's a memory leak?
1.3Gb free here, been on stock 5.0.1 for something like a week now. Maybe there's something else eating up your RAM.
Some say it is the Google Experience Launcher...
Gesendet von meinem Nexus 5 mit Tapatalk
This memory leak obviously is not hitting every device, me and 2 of my buds are seeing this issue (system fills up RAM and handling the device becomes a struggle), while a fourth friend is not seeing it on his N5.
3 days ago i ditched the Google Now launcher and returned to Nova, and i think the problem is not that severe anymore, but i have to keep an eye on it for a bit longer to be able to say for sure.
doctor_droid said:
So u conclude this only because less ram is free ? Or the device becomes unusable?
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How is this a memory leak? When more memory is needed, it will open up. Contrary to a long time "windows user" mentality, using memory is good. Especially on android. Why do people think using ram is bad? Using ram helps speed things up.
On a semi side note, after perusing computer forums for many years, I've seen many people get as much RAM as possible then try to get their systems to use as little as possible. It makes no sense. RAM is your friend. Use it.
I haven't had this 'memory leak' ever..even from 5.0.0
Yes using ram speeds things up but only when its being used for things like caching preloading and keeping apps in memory. Even then too little free ram can result in lots of paging when using multiple apps so the system tries to achieve a balance keeping some things in memory while having enough free to not cause paging. In this case people are reporting the opposite that after a few days the phone becomes slow and laggy and memory usage is very high even when they have no apps open so there is no swapping it paging going on. If it was just the is caching things it would just delete them to make room for the current app but that is not the case, the only explanation there fore is that something is leaking memory and consuming it till there is very little left for anything else. Also the os might not be managing memory properly but that seems unlikely as android has always been pretty good at memory management.
Sent from my Nexus 5 using XDA Premium 4 mobile app
I'm thinking the highly modified ROM/kernel combination might have more of an effect on OPs free RAM than any "memory leak". Stocks working just fine. Still 1.3Gb free after games, forums, screen on/off, been on for three days, etc.
Can't post screenshots with XDA one app?
killersloth said:
I'm thinking the highly modified ROM/kernel combination might have more of an effect on OPs free RAM than any "memory leak". Stocks working just fine. Still 1.3Gb free after games, forums, screen on/off, been on for three days, etc.
Can't post screenshots with XDA one app?
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I don't think so.. i have the "laggy phone Problem" with 5.0.0 and 5.0.1 . Always absolutely stock. It's very frustrating...
killersloth said:
I'm thinking the highly modified ROM/kernel combination might have more of an effect on OPs free RAM than any "memory leak". Stocks working just fine. Still 1.3Gb free after games, forums, screen on/off, been on for three days, etc.
Can't post screenshots with XDA one app?
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It has nothing to do with amount of free RAM. As shown in my pictures you can see 600 mb free ram, but phone starts shutting down apps. This happens on stock ROM without installing extra apps too by the way. Navigation and google music streaming quickly makes this happen it seems for me.
Duh, most of the changes for 5.0.2 were for Tegra N7.
wolfen69 said:
How is this a memory leak? When more memory is needed, it will open up. Contrary to a long time "windows user" mentality, using memory is good. Especially on android. Why do people think using ram is bad? Using ram helps speed things up.
On a semi side note, after perusing computer forums for many years, I've seen many people get as much RAM as possible then try to get their systems to use as little as possible. It makes no sense. RAM is your friend. Use it.
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It's not the usage of RAM the issue, I think it's more about RAM management, if bigger apps need more RAM let them take it up. But the issues arises when the OS does not release the memory take up by the previous app back into the pool, so then each time we take the same program it takes more and more of the space until other apps cannot access it easily. Presto launcher redraws or apps fc's(or not even running or abruptly stopping the background music playback service) in phones, and whole system freeze or "hang" of the OS in desktop environments.