Hello everyone!
I have an Honor Play, and it seems to be a great phone. But I have one big problem: if one finger is already touching the screen, putting an other finger on the screen and moving it respond only after a short time.
This occurs in all the games I tried.
This is not clear, I know... Let's take an example. In PUBG, I have my left finger on the screen. The I want to rotate my view. So I touch and move my right finger. But there is a small delay (maybe 100ms or something) before the view rotates.
I feel like it's coming from the ROM (HiTouch maybe, because it use two fingers touch), because I don't have this behavior with others phones.
Of course I tried to disable HiTouch, but it doesn't change a thing :'(
Does someone have this issue? And maybe a way to solve it?
Touch delay
I Had the same problem too..since the 1st day I bought honor play to play Pubg.. since I'm a hardcore gamer.. Not only Pubg.. Same to goes to other FPS games Such as crisis action, and free fire battleground.
SmileyTD said:
Hello everyone!
I have an Honor Play, and it seems to be a great phone. But I have one big problem: if one finger is already touching the screen, putting an other finger on the screen and moving it respond only after a short time.
This occurs in all the games I tried.
This is not clear, I know... Let's take an example. In PUBG, I have my left finger on the screen. The I want to rotate my view. So I touch and move my right finger. But there is a small delay (maybe 100ms or something) before the view rotates.
I feel like it's coming from the ROM (HiTouch maybe, because it use two fingers touch), because I don't have this behavior with others phones.
Of course I tried to disable HiTouch, but it doesn't change a thing :'(
Does someone have this issue? And maybe a way to solve it?
Click to expand...
Click to collapse
and i thought i was the only one experiencing this i play pubg mobile with a three finger claw setup and i feel that slight delay which I didn't face in my friend's poco f1 I tried all settings for pubg via gfx tool but it was not helpful
I'm with the same problem in the last version still nothing for me was corrected I stopped playing games on a game cell phone so it's so sad
Help me please!
Me too, Huawei mate 20 lite .. I thought I was the only one having this "software" problem. Weird.
Related
I picked up a Google Cardboard for some fun, but the picture constantly rotates while trying to use it on my XZ. The axis of the rotation is that of going from portrait to landscape (Y axis??)
I've tested the accel, compass, and gyro using the service tests and they all seem to be fine. My XZ is completely stock and up-to-date (OTA).
Not sure what the problem could be? It works fine on my SGS5. I'd appreciate any feedback as the XZ looks and fits inside SO much cleaner than the SGS5, plus its not my daily driver so I won't have to take it out often.
I vaguely recall the same error happening on an app a long time ago, can't remember for the life of me what it was.
Hey. I also play with VR for almost month now(got two vr goggles with are WAY better lenses and quality than cardboard)
And also I have this problem of rotating screen. And to be honest its all depend on app and orientation provider. Most of the time app use indirect/direct sensor fusion but this method just suck...
I found only one solution for that and its to put phone on flat surface for few second with screen face up, and then phone calibrate sensor itself.
Of course its not helping for too long, but its always something...
My favorite VR game: Corridoom is best example for problem that we have.
Fast movement of device constantly move gyro starting point to one direction and when you sit in chair and look straight after a while you need to almost turn 180* because device lost this starting point. App does provide only simple calibration in main menu and Dev that I write about that said that for now its not gonna change this option.
So even if gyro in our xz is really accurate, because i use it as a VR goggles for PC gaming thanks to app Trinus VR
Only real solution for that is actual app that have option to block or reset roll effect. For example my main movie app for watching VR movies Cardboard Theater have such option and for most of time I dont have this problem when I watch movies.
I also tested it via service tests and you can see this problem, when you start app and this Rubik's cube is faced to you green move phone right and left and after few moves its not facing green, but red or blue... And for that app should have that option to reset yaw and roll when you stop moving, but for now most of devs that create VR apps and games just dont think to put such options.
And its not only XZ problem I tested it with galaxy S5 and galaxy Grand Prime and its also have that problem but not that often, mostly when I move my head very fast or for too long, screen start rotating.
maybe it would be possible to fix that in device it self to reset that roll effect but I dont think that anyone with knowledge would like to check that... :/
Trackers are pretty sensitive without some kind of reference point such as a camera. I expect a small amount of bias error over a duration, but using cardboard movie theater the screen turns 180 degrees (roll) in less than 10 seconds. The sensor tests are nowhere near as inaccurate.
Obviously any phone will have the issue over time though, they are cheap parts in small housing. There's multi thousand dollar systems with small degree of wander that are only IMUs. It's the severe amount the xz has that bugs me.
I'll try the laying it flat so it can reset its bias, might work. I noticed yesterday that when facing west it wasnt half as bad.
If you were actually able to enjoy a movie without locking the orientation then yours is far better than mine. My sgs5 I might have to adjust the orientation once every 30 minutes, the xz I have to reset it every seconds lmao.
Thank you for the input!
update:
Letting the bias adjust helped immensely. Thanks for the advice!
Hi did u manage to sort it out. I have xperia z and have same problem. I can play some games but everytime i use 'view in cardboard ' on youtube the screens spin, also when i use googke cardboard apps. Maby its a google problem and not our phones? Like you iv testedband recalibrated my phone byt to no avail
If you got it fixed giz a shout mate
Cheers
Hi! this is my first time to post about my Mi9T Pro (Global version) "6/128" that i bought yesterday here in Philippines..
my issue is only Noticeable in Playing Games like Competetive like "PUBG, Call of Duty, ROS, any Games! i think all of them ?? what i mean is.. a HUGE TOUCH DELAY!! when your 2 thumbs are on the Screen and your right Thumb swipe faster to rotate 360 is not that accurate.. i can really Feel it as a GAMER. i bought this Device more on GAMING, because of Notchless Design and AMOLED panel.
when i Play any Games i mean the Dragging on Screen Sensitivity when Scoping or Not. its not accurately going on point where i swipe my thumb.. for Example: i swipe upwards.. it goes upwards also but theres a shaking on Screen.. i cant AIM properly..
soo is there any solution on this?? can a Custom ROM or Kernel can fix this?? cause i will Unlock my Bootloader immidietly! i dont have Tempered Glass installed. only the stock Casing that are intack on the Phone.. nothing else..
soo i need your advice! im currently on 10.3.3.0 (PFKMIXM) version. latest Stable
Hello. I noticed one strange thing - it's how the touchscreen works. If you move your finger on the screen, and then stop, the sensor does not stop immediately, but somehow smoothly, slowly. This is a bit of a hindrance in shooters, it is difficult to accurately aim. It is necessary to scroll slowly, as in the video, then you will understand what I mean. the Sensor seems to lag behind the finger. The finger has already stopped, and the screen still scrolls the image and smoothly stops, as if the image is "heavy" and stops with inertia. (At the very end of the video, the last jerk is an example of how it should be, because I lead with my finger sharply and accurately). Sorry for my poor English, translated using google translate. And do not pay attention to the fact that I have a custom firmware installed, this strangeness is observed on all firmware (including Official Oxygen 10.3.0)
Screenrecord on gdrive: https://drive.google.com/file/d/1-g-0Xedfp2t0pAMZeqw_AItX8Anjxa0E/view
Sam998 said:
Hello. I noticed one strange thing - it's how the touchscreen works. If you move your finger on the screen, and then stop, the sensor does not stop immediately, but somehow smoothly, slowly. This is a bit of a hindrance in shooters, it is difficult to accurately aim. It is necessary to scroll slowly, as in the video, then you will understand what I mean. the Sensor seems to lag behind the finger. The finger has already stopped, and the screen still scrolls the image and smoothly stops, as if the image is "heavy" and stops with inertia. (At the very end of the video, the last jerk is an example of how it should be, because I lead with my finger sharply and accurately). Sorry for my poor English, translated using google translate. And do not pay attention to the fact that I have a custom firmware installed, this strangeness is observed on all firmware (including Official Oxygen 10.3.0)
Screenrecord on gdrive: https://drive.google.com/file/d/1-g-0Xedfp2t0pAMZeqw_AItX8Anjxa0E/view
Click to expand...
Click to collapse
Says the video cannot be played
Sent from my Pixel 3 XL using Tapatalk
NateDev said:
Says the video cannot be played
Sent from my Pixel 3 XL using Tapatalk
Click to expand...
Click to collapse
Op7pro (strange touchscreen): https://drive.google.com/file/d/103EpJzQ80ama_V475zBhX4c4Y6F0l6VP/view?usp=drivesdk
Op3t (normal): https://drive.google.com/file/d/10037CFO_g7WUZRWBczL61kbgwNh2wvbj/view?usp=drivesdk
just in case, try to download and play.
Still won't let it play even when downloaded for me... But do you have magnification on? The triple tap to magnify? If so that's why.. when I have that on it makes my touches on screen delay just a bit.
dendedanamekian said:
Still won't let it play even when downloaded for me... But do you have magnification on? The triple tap to magnify? If so that's why.. when I have that on it makes my touches on screen delay just a bit.
Click to expand...
Click to collapse
Sorry, I don't know why Google drive can't work correctly. I uploaded to Yandex drive.
Op7p: https://yadi.sk/i/LhZnaF1TE6bZwA
Op3t: https://yadi.sk/i/YwyjrR45VSKe7w
I know what you mean men, I discovered the same weird lag as you. I change screen resolution from QHD+ to FHD+ and i think it helps me with aim a little bit but its not like it should be. I feel like im playing on 60fps, but it should be 100fps
I am extremely disappointed to know that Honor didn't bother fixing this screen touch delay issue that I have been having for more than 12+ Months. Ever since I bought this phone, I have had constant touch delay on every FPS Game except PUBG and that's the only game doesn't even have this issue. I've contacted Honor and they didn't even respond back at all, they just ignored my emails for no reason. When you put one finger on the display, it works perfectly and there's no problem at all, however when I put two fingers on the screen, there's this 100ms input delay and it feels horrible. I know this is a software issue but are there any ways to fix this?
Did you update to the latest emui?
Hello, friends
I heard about all the complaints about the touch issues on this phone, so i went and try that touch scree test
Turns out, during the test, the phone records input that i didn't made, but, for my surprise, out of the test in real use, i never got any ghost touching any zoom problems, scroll problems, nothing.
I have the phone for more than a month now. EU snapdragon version, fully UNLOCKED (6GB/128)
I even try to make the ghost touching happen in real use, scrolling just like i did in the test app i tried it on youtube; instagram; reddit; youtube music; play store; on the samsung news feed, etc...
Does anyone also had a positive test, but didn't had any real issues?
Thanks
video of some guy about the problem:
I also had a positive test, but I didn't have any real problems or at least I didn't notice them!
MoshPuiu said:
I also had a positive test, but I didn't have any real problems or at least I didn't notice them!
Click to expand...
Click to collapse
Weird right?
Gives me mixed feelings about it,because the problems that are being reported are impossible to note notice if you or me had them
It's like a fake positive in a COVID-19 test XD
Looks like the latest firmware update has fixed the problem.
S20 FE Touchscreen Issue Thread : Galaxy_S20 (reddit.com)
This is a problem for people who play games like pubg mobile. The top left corner which is on left of camera for me the problem lies there. While keeping 2 fingers on screen and pressing with the 3rd finger on top left side of screen will result in a double tap instead of single most of the time