Related
Now, lets just forget the fact that this is a flagship Nexus device for Google, who have top engineers and programers working day and night on the Nexus 7. Some how they deliberately left out a camera app. Now I won't even go into the quality because at 1.3 Megapixels its good enough for Skype. And thats it. Myself like the rest of you had to download, the Top rated camera App from the Google Play store from MoDaCo, just type Nexus 7 into Google Play its the 4 result down. The App is a disaster, For a Tegra 3 based device, its does not even give you $199 iPod Touch Facetime results. Ok maybe thats not a fair comparison. But it draws me into me second point, the fact that Google deliberately said NO Camera App for you. Its unlikely they are even going to develop a decent camera App. Which has huge underpinnings. Unlike any other device, most of my friends and co-workers have a Nexus 7 already. We would like to have some type of real Camera App that works at something higher than 10 frames per second. Google is unlikley to give us any kind of Facetime Like App for the Nexus 7 which is disasterous failure. When a single core CPU iPod Touch is delivering a better experience (camera wise and App wise) to the end user. I know leave it up to the Developers ! developers are the answer like Fring which is also super choppy . Really you sound like Steve Ballmer at this point. How hard would have been for Google to add in a Camera App running smoothly with tons of Fun, Effects and Layers that you could essentially Facetime Videochat with friends. The fact that Google is against this makes me think they have already given up on the Nexus 7. Because any 3rd party App is not going to be universally adopted, like A Camera App baked into the device out of the box. Would the Nexus 7 been an even bigger success, its hard to ridicule a success however it is something the Nexus 7 needs. Not 3rd party poorly done camera Apps that look choppy and running on a single core CPU which is struggling to keep up. I know Google Talk is there but everyone I have shown are like WTF! Why name a Video Chat feature as "TALK" most did not know it was even there or an option. It does not even work on the Nexus 7 at least for Video Chat purposes. Does anyone know if Google has hinted or said they will developing a Camera App for the Nexus 7 and a fix for Google Talk ?
rant over its frustrating
The way i see it, there really isnt a need for a camera app. its a front facing low mp camera, so your not going to take pictures of your vacation or go sightseeing with it... you have your phone or actual camera for that.. beside how will you hold the tablet when trying to take a picture with out yourself in the shot? hold it backwards? now you just look silly and your picture still looks like crap.
then you might say "What about taking pictures of my self?" well instagram, facebook, and i think google+ (not really sure about G+, just assumeing so) have a camera app built in that works well with the N7 camera.
sooo not sure what your looking for :silly:
IceColdKila said:
Now, lets just forget the fact that this is a flagship Nexus device for Google, who have top engineers and programers working day and night on the Nexus 7. Some how they deliberately left out a camera app. Now I won't even go into the quality because at 1.3 Megapixels its good enough for Skype. And thats it. Myself like the rest of you had to download, the Top rated camera App from the Google Play store from MoDaCo, just type Nexus 7 into Google Play its the 4 result down. The App is a disaster, For a Tegra 3 based device, its does not even give you $199 iPod Touch Facetime results. Ok maybe thats not a fair comparison. But it draws me into me second point, the fact that Google deliberately said NO Camera App for you. Its unlikely they are even going to develop a decent camera App. Which has huge underpinnings. Unlike any other device, most of my friends and co-workers have a Nexus 7 already. We would like to have some type of real Camera App that works at something higher than 10 frames per second. Google is unlikley to give us any kind of Facetime Like App for the Nexus 7 which is disasterous failure. When a single core CPU iPod Touch is delivering a better experience (camera wise and App wise) to the end user. I know leave it up to the Developers ! developers are the answer like Fring which is also super choppy . Really you sound like Steve Ballmer at this point. How hard would have been for Google to add in a Camera App running smoothly with tons of Fun, Effects and Layers that you could essentially Facetime Videochat with friends. The fact that Google is against this makes me think they have already given up on the Nexus 7. Because any 3rd party App is not going to be universally adopted, like A Camera App baked into the device out of the box. Would the Nexus 7 been an even bigger success, its hard to ridicule a success however it is something the Nexus 7 needs. Not 3rd party poorly done camera Apps that look choppy and running on a single core CPU which is struggling to keep up. I know Google Talk is there but everyone I have shown are like WTF! Why name a Video Chat feature as "TALK" most did not know it was even there or an option. It does not even work on the Nexus 7 at least for Video Chat purposes. Does anyone know if Google has hinted or said they will developing a Camera App for the Nexus 7 and a fix for Google Talk ?
rant over its frustrating
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Paragraphs please.
Sent from my Nexus 7 using xda app-developers app
Face time is apple.
Google+ hangouts is Google.
Sorry you didn't know. Its hard to be mad at Google for your lack of knowledge.
A camera app with weird facial features? Cool? For 5 mins. I tried it on my iPad once. Literally. Then got annoyed when everyone was uploading pics to fb of their fat/stretched/skinny/alien faces.
Again, this isn't apple. I'm sure an app will pop up eventually, some day
Sent from my Nexus 7 using xda premium
This tablet is all about promoting Google's content and services. It's very well built and pretty much given away. Most people don't find a high quality camera necessary in a tablet, so this has no rear camera.
It came with no camera app, because the front camera really isn't intended for photography. It's there so you can take advantage of Google Hangouts, which I assume the quality should be good enough for that (haven't tried myself).
My only complaint about the camera is that it really should be angled down slightly. You have to hold the tablet very awkwardly to get the camera to center on your face.
Quite honestly, I really don't think of the front camera. The camera quality and speed shouldn't really be a con, what were you expecting for $200? It has a Tegra 3 and a IPS Display, which cost over $100 alone.
Learn something new everyday, a tegra 3 is camera hardware. Also the commercial s shoeing face time are no where near the quality in real life
Sent from my Galaxy Nexus using Tapatalk 2
Wow you are horribly misinformed.
Firstly, the words "flagship" and "Nexus" don't correlate to meaning the same thing. This way of thinking represents a terrible misinterpretation of what the Nexus program actually is.
Secondly, you have to realize that the Nexus 7 tablet is aimed squarely at the cheaper end of the tablet market. Google set out to introduce a 200 dollar quad-core tablet, and they succeeded. To do this, cuts in other areas needed to be made. One of these areas is the cheaper sensor in the front-facing camera, and the lack of a rear camera. Now, I myself feel that the front camera is perfectly acceptable for video chatting in G+ hangouts (its intended feature, and the one feature of the camera that is touted prominently in the features list). If you wanted a tablet that could take amazing pictures of yourself or other things, you bought the wrong tablet.
And by the way, just for sake of clarity...Google did not strip the camera apk from the Nexus 7. They simply did not give you a shortcut for it. This is all MoDaCo's app in the Play Store does...unlocks the shortcut for the camera software and places it into your app tray. That's it.
At the end of the day, this is a 200 dollar tablet.
Wow! :banghead:
Sent from my Transformer TF101 using xda premium
Such a poor misinformed person. Please let your friends know that you can video chat in high quality using Google Talk and Google+, both on the device by default.
Sent from my Nexus 7 using xda app-developers app
And also, you said Google Talk doesn't work? Is this a troll post?
Sent from my Nexus 7 using xda app-developers app
I have a handful of tablets, including an iPad1 and iPad2. I can honestly say that I probably never had the need to take a picture with any of them. Cell phones have higher quality cameras and are much more portable/accessible. The FFC on the Nexus 7 is intended to be used specifically for video chatting which you can use either Google+ or Google Talk. A camera app wasn't included because any video chat service you use is all you need.
The reference to Google Talk is a stupid video chat service name, well, you have to imagine that Google Talk was around LONG before video service. Video conferencing wasn't originally its main function (and still isn't). It is a chat service app that simply support video.
Video Chatting is great but not useful on a day to day basis. The back camera is a useless tool for a tablet.
I guess this is dumb, but I see nothing called "google talk" on mine. So it's better to tell them to look for "talk"
kangxi said:
Such a poor misinformed person. Please let your friends know that you can video chat in high quality using Google Talk and Google+, both on the device by default.
Sent from my Nexus 7 using xda app-developers app
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Stop with the whole camera drama in this forum already. Most consumers don't need one since they have point and shoots or a smartphone. It's a non-issue that everyone should put to rest. And this thread is also a troll thread as well since he keeps mentioning face time which is an Apple product.
Sent from my Nexus 7 using xda app-developers app
who really needs a camera an a tablet? I'm glad they left it out. The front facing camera works just fine with Skype.
Sent from my Nexus 7 using Tapatalk 2
Who the hell takes pictures with a tablet anyway? You'd look ridiculous and frankly, I'd probably run up and kick you in the nuts if I saw you trying to do it (figuratively speaking, of course). Quit your damn *****ing already, it got real old real quick.
Sent from my HTC One X using xda premium
JD914 said:
who really needs a camera an a tablet? I'm glad they left it out. The front facing camera works just fine with Skype.
Sent from my Nexus 7 using Tapatalk 2
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This. People taking pictures and videos with iPads and other tablets look like douchbags anyway.
I have the One X to take pictures if need be.
NJGSII said:
This. People taking pictures and videos with iPads and other tablets look like douchbags anyway.
I have the One X to take pictures if need be.
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Click to collapse
Now that you mentioned it there seems a direct correlation between people who use tablets to take pictures and people who make camera troll threads.
reply
CharliesTheMan said:
Now that you mentioned it there seems a direct correlation between people who use tablets to take pictures and people who make camera troll threads.
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Click to collapse
I appreciate all the response, I wanted to be clear on somethings which many focused on, I am not complaining about the camera Megapixel quality itself. Or what do I expect from a $200 tablet. Its the fact that, Google does not want the majority of people video chatting. When the devices is perfectly capable of this more so than a simple iPod Touch. Facetime has become, a verb now, and Android needs a response. Why Google is deliberately blowing an opportunity, is not by mistake. On Campus at work everywhere, almost overnight I see as many Nexus 7's as iPad's. Not many people want to risk a $600 iPad but a $200 tablet is a take everywhere thing. Even places not in class where you dont need an iPad the Nexus 7 is there. But Google does not want you to embrace Facetime like Apple has given people the opportunity to. Probably why the video chat feature is hidden away in a program called TALK. Anyways in response to MMcCraryNJ who says MoDaCo just links to the Camera apk, its not stripped this is even worse. I thought the camera was just a poorly developed 3rd party Ap. And lets not even care about the Visual quality, Have the CPU and GPU help out theres no reason. Its should run so choppy. And if they don't want people using which is why they left out the Icon for a $200 tablet why include one ? If the sensor is so bad, no matter what its gonna deliver what feels like 10 frames a second choppyness. I can't post links yet but just add whats missing to the begining, the Nexus 7 would be a perfect Mom and Pop device for FaceTime (I know FaceTIme is Apple but Android needs a catchier name) or for GrandDads or Grandmas who are not ready for a Smartphone or want to spend $500 on an iPAd. Its the perfect demographic, and yet Google does not want you doing this especially on a perfect devices for it. And it would not cost them extra or 5 cents more per sensor, its software thats not working right, and that they don't want to make user friendly.
youtube.com/watch?v=R8qtjT-pioM&playnext=1&list=PL390E25B9AA821DB7&feature=results_main
I can just imagine similar Nexus 7 adds would be a hit.
8 posts.
The software allows mobile VR use with PC's -
My fear is that it doesn't use the sensors in the Gear VR, which will cause lag.
Does it run smoothly and is it worth a purchase?
Since there is no selling apps thru oculus storey yet I don't think the developer is that motivated to make it compatible with the vr. I will try the app out later.
well, there is a free version meant exactly to try before you buy...
why do you think not using the GearVR sensors would cause lag?
loxai said:
well, there is a free version meant exactly to try before you buy...
why do you think not using the GearVR sensors would cause lag?
Click to expand...
Click to collapse
Not using the Gear VR sensors cause already lag, streaming and not using the Gear VR sensors cause even bigger lag.
@Powerslash that's not really an answer to my question.
The reason I ask is just to check if I am missing something: if gearVR is running with 1ms sensor updates (I think I read somewhere it was 1000hz, right?), and the phone does something around 10ms sensor updates, playing a game at 60fps, that is updating every 16.6ms, in both cases it can happen that the timing to grab input for next frame is missed, which creates a 16ms lag either way. Now the faster sampling means that the input data will be more recent and precise for the GearVR (i.e. next frame using 1ms old data), but even with 10ms, the amount of head movement change won't be that large (with 10ms old data in worst case scenario) and the imprecision is still low... isn't it? and that's without considering predictive sensor data to interpolate input. Idk, as I said, maybe I am missing something?
Of course, streaming is a bigger hurdle to tackle but, doing it right (and possibly lowering quality expectations a little bit), I don't think it is that bad... well, I actually think you can achieve pretty good results. Have you tried it?
loxai said:
@Powerslash that's not really an answer to my question.
The reason I ask is just to check if I am missing something: if gearVR is running with 1ms sensor updates (I think I read somewhere it was 1000hz, right?), and the phone does something around 10ms sensor updates, playing a game at 60fps, that is updating every 16.6ms, in both cases it can happen that the timing to grab input for next frame is missed, which creates a 16ms lag either way. Now the faster sampling means that the input data will be more recent and precise for the GearVR (i.e. next frame using 1ms old data), but even with 10ms, the amount of head movement change won't be that large (with 10ms old data in worst case scenario) and the imprecision is still low... isn't it? and that's without considering predictive sensor data to interpolate input. Idk, as I said, maybe I am missing something?
Of course, streaming is a bigger hurdle to tackle but, doing it right (and possibly lowering quality expectations a little bit), I don't think it is that bad... well, I actually think you can achieve pretty good results. Have you tried it?
Click to expand...
Click to collapse
Just got my Note 4 Gear VR, on sale for $99 at Best Buy. Having used Trinus Gyre before with tremendous results on a standard cardboard, I'm looking around to find the best setup for getting it to run on the Gear VR -- maybe even a way to jury-rig some sort of usb pass-trough connection.
What do I find? The developer of the MARVELOUS Trinus Gyre just SHUTTING DOWN the opposition with an in-depth question that goes unanswered for almost a year. :silly:
Keep it up, loxai. I bought Trinus Gyre a few months back, and it has been a blast. :good::good:
Don't count on it; he says it's out of his budget, which is expected considering the initial $200 price on top of the price of a Note 4.
http://oddsheepgames.com/?topic=gear-vr-compatibility
Even then, to actually take advantage of the Gear VR sensors, he'd probably have to post it on SideloadVR or some other alternative store rather than the Oculus Store because of the way Gear VR applications need to be signed.
For me, the bigger issue at hand is that the Trinus server can't emulate a Rift tracker. This isn't surprising considering how the Oculus Runtime works, but it does mean that I can't play the Vox Machinae demo or anything else coded specifically to use the Oculus Runtime for head-tracking input rather than some other API like TrackIR or Freetrack.
Check out streamtheater. It's awesome you can get it through sideloadvr but check out the reddit thread for it. You can stream anything from your desktop to the gearvr, like steam games etc.
Sent from my SAMSUNG-SM-N910A using Tapatalk
Nizda1 said:
Check out streamtheater. It's awesome you can get it through sideloadvr but check out the reddit thread for it. You can stream anything from your desktop to the gearvr, like steam games etc.
Sent from my SAMSUNG-SM-N910A using Tapatalk
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Click to collapse
omg man this is so much better than any other solution out there!
Incredible to see this!
Everyone saw this nice addition yet? Was really nice specially the Rosie and the New Zeeland sports 360 videos.
However after playing 5 videos in a row I got a message that my gear vr needs to cool down for optimal performance. Is this a Exynos issue in the im360VR app? Or does it happen to SD as well?
Note:
When experiencing this one make sure you discovered the possibility to turn through your gear vr-touchpad.
Makes it a lot easier and less turning head while watching the Rosie vid to watch who is talking or jumping off that aeroplane facing backwards trying to turn your head 180 degrees.
This functionality is only available in im360VR and not in Oculus 360 videos to me, is there a way to turn your "start position" there other than reorienting? Would be nice... maybe with some game pad?
Sent from my SM-N910U using Tapatalk
These videos are terribly out of focus and barely watchable.
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
JNetwork said:
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
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Click to collapse
I'm surprised you're comparing Felix&Paul / VRSE content with this. This is just spherical video, while the other is 3D spherical video, which is infinitely more complex to achieve.
There is a ton of spherical video available (there's a whole topic of links here), but the immersion is completely inferior to actual, properly stitched 3D spherical.
PS: Which part of Evolution of Verse do you reckon is not animation?
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
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JNetwork said:
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
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Click to collapse
Unfortunately that quality check guy fell into a coma when they released half of the Milk VR content heh.
You really should check airpano, quite a bit of their stuff is superb, if not for the 2d bit. Then also Fassbender stuff, the new beach one is quite a relaxing experience.
Then also rest of Felix & Paul stuff (you only mentioned Zarkana), and if you're the experimental type, hack yourself some JauntVR videos (all of them are live-action spherical 3D, just not as good as F&P at stitching).
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
JNetwork said:
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
Click to expand...
Click to collapse
Sure, VRSE video takes the cake on mine. I started a habit of taking the back out - makes it a little bit cooler and also easier to remove the battery one it hangs like a depressed banana. Guess we should start installing fans.
PS: If you quote someone they get an notification so that they know someone has responded to them.
Im running mine in power saving mode and never get overheating message. It doesnt affect performance of watching 360 videos untill they are in 4k resolution. With power saving enabled and 4k 360 video being played there are frames skipped while moving head around.
On the other note. Is there a way do move videos downloaded in Im360vr to memory card and still play them while using them with im360vr app? Maybe easier way is to reencode them to mp4 format readable by "regular" 360 videos app? Seems like im360vr videos are over 1 gigabyte in size.
Sent from my SM-N910T using XDA Free mobile app
Ok gonna try power saving, you enable CPU performance limit then, and nothing else?
Frames skipped is not optimal but until overheating is solved it'll do if it's only on 4k vids.
Yeah most of them are around or just over 1GB. Gonna try and see if it works moving them, could be that they need mod for it to work.
I'm also interested in vice versa, moving 360 to the im360VR folder to enable touchpad function but doubt it will work without mod/reencoding
Will check back when tried.
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Try this experiment. Place a normal video in the 360 folder and watch it. You will see that you can actually pan as in a 360 video but the image is quite out of focus and zoomed in despite being completely clear viewed in Oculus Cinema. Now place a normal 360 video in your My Videos folder. Perfectly clear although odd looking.
Perhaps the focus problems in 360 videos is due to zooming?
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
Same here.
The only thing that works for me is the streaming from the office. (The lights are on today)
Did anyone experience changes in the content of im360VR ?
3-4 days ago there has been a huge variety of different scenes, maybe about 10-15 different videos to download and now there is only a few.
I am not sure whether i screwed up my content library, due to deleting some of the content with the note 4 standard filemanager app and not inside the im360's app.
Uninstalling and reinstalling the im360VR app didn't help.
Looks like immersive media changed the content...
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
pbelcomp said:
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
Click to expand...
Click to collapse
Hehe, yay.
Deleted.
Discontinued.
twistedumbrella said:
So two huge improvement could be made to truly capture the VR effect and reduce the need for everyone to have a 128 GB card:
Add a passthrough camera mode.
Support streaming video locally.
Yes, MilkVR lets you load videos, but it is boring. Adding the functionality to Cinema would allow you to enjoy all those little touches.
Passthrough should be obvious. Instead of void theater, you could watch a projection TV in your room without buying a projection TV and not get startled when the cat jumps on you just as something happens in the movie.
The Cinema app is open source, so the only question is whether it would be worthwhile to patch in the features.
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Click to collapse
Those are some great ideas, and I'm definitely thinking we're going to see apps that offer these features when the paid appstore launches. Would also like to add more controls for placement relative to the screen and experience (some of the cardboard apps have more control/exeriences than the oculus cinema app).
Toss3 said:
Those are some great ideas, and I'm definitely thinking we're going to see apps that offer these features when the paid appstore launches. Would also like to add more controls for placement relative to the screen and experience (some of the cardboard apps have more control/exeriences than the oculus cinema app).
Click to expand...
Click to collapse
I have gotten the impression some developer used the paid store as a scapegoat and it's spiraled into an excuse for most. It's not the user's fault for accepting it, since it sounds logical. The only reason I don't buy into it is how little advertising is being done for upcoming paid apps. It would be one thing to say Blockbuster is waiting for it, but Johnny Noname needs all the preemptive marketing he can rally.
The cardboard apps aren't so different in the design. It's the SDK that does all that fancy latency stuff. I'll have to dig around and see if any are interested in converting.
Hi all,
I'm opening this thread to make a list the apps that are actually taking advantage of the NPU.
I will start with the camera app but there is also the microsoft translator app, customized for the kirin's NPU
- Camera app
- Microsoft translator
Do you know any other app ?
Repear88 said:
Hi all,
I'm opening this thread to make a list the apps that are actually taking advantage of the NPU.
I will start with the camera app but there is also the microsoft translator app, customized for the kirin's NPU
- Camera app
- Microsoft translator
Do you know any other app ?
Click to expand...
Click to collapse
Only thing I heard except these app it's that NPU can recognize your habits in order to optimize phone experience.
I read also a paper that told we have to wait for Oreo 8.1 in order to have another app which work with NPU but I didn't understand why
Yes I should have mentioned that it can learn our habits, but it's quite opaque, we cannot really quantify it.
Have you more informations about these apps in the 8.1 update ?
Repear88 said:
Yes I should have mentioned that it can learn our habits, but it's quite opaque, we cannot really quantify it.
Have you more informations about these apps in the 8.1 update ?
Click to expand...
Click to collapse
Totally agree
No more information sadly.
I'm gonna try to find where I read that but not sure I can.
I just know it was on reddit.
Oreo 8.1 I believe will bring an API for neural networks (NNAPI). What's not clear is how this will impact the Mate 10 or if the Huawei guys will support it given they have an API also. Hopefully they will and we get lots of apps making use of it. Could be the 8.1 API will be solely for the Pixel2 chip which had been dormant until 8.1 turned it on.
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@Cass67
Yes let's see what they'll do because for the moment ... we have not too much to see.
Hello,
Using the Huawei AppGallery you can install the Prisma HiAi that uses the NPU to create the photo filters whit out using the cloud; it's limited to only some NPU enabled filters but the results are quite fast.
As a computer scientist I can safely say the NPU has nothing to do with "learning your habits". There's absolutely no reason to use neural networks in a simple as heck scenario like that. A basic frequency table would suffice.
I think the "learns your habits" is just a big of a gimmick as the NPU is right now, since nothing is using it to its potential.
The 'learning your habits' was part of Mate 9 marketing, and that didn't have an NPU.
balamacab said:
Hello,
Using the Huawei AppGallery you can install the Prisma HiAi that uses the NPU to create the photo filters whit out using the cloud; it's limited to only some NPU enabled filters but the results are quite fast.
Click to expand...
Click to collapse
Doesn't work on my Mate 10 non Pro. You definitely sure it works on the Mate 10 series? That app is from the P20 Pro range.
balamacab said:
Hello,
Using the Huawei AppGallery you can install the Prisma HiAi that uses the NPU to create the photo filters whit out using the cloud; it's limited to only some NPU enabled filters but the results are quite fast.
Click to expand...
Click to collapse
oh damn i used this on my mate 10 it worked amazingly, and i dont need no cloud or free trial from prism :good:
tboy2000 said:
Doesn't work on my Mate 10 non Pro. You definitely sure it works on the Mate 10 series? That app is from the P20 Pro range.
Click to expand...
Click to collapse
I tieid to download it and test it on my Mate 10. The first filters does not work, but from "Aviator" and the rest it works fine. Some of them are very cute.