im360VR - Immersive Media - Samsung Gear VR

Everyone saw this nice addition yet? Was really nice specially the Rosie and the New Zeeland sports 360 videos.
However after playing 5 videos in a row I got a message that my gear vr needs to cool down for optimal performance. Is this a Exynos issue in the im360VR app? Or does it happen to SD as well?
Note:
When experiencing this one make sure you discovered the possibility to turn through your gear vr-touchpad.
Makes it a lot easier and less turning head while watching the Rosie vid to watch who is talking or jumping off that aeroplane facing backwards trying to turn your head 180 degrees.
This functionality is only available in im360VR and not in Oculus 360 videos to me, is there a way to turn your "start position" there other than reorienting? Would be nice... maybe with some game pad?
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These videos are terribly out of focus and barely watchable.

I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
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JNetwork said:
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
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Click to collapse
I'm surprised you're comparing Felix&Paul / VRSE content with this. This is just spherical video, while the other is 3D spherical video, which is infinitely more complex to achieve.
There is a ton of spherical video available (there's a whole topic of links here), but the immersion is completely inferior to actual, properly stitched 3D spherical.
PS: Which part of Evolution of Verse do you reckon is not animation?

Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
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JNetwork said:
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
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Unfortunately that quality check guy fell into a coma when they released half of the Milk VR content heh.
You really should check airpano, quite a bit of their stuff is superb, if not for the 2d bit. Then also Fassbender stuff, the new beach one is quite a relaxing experience.
Then also rest of Felix & Paul stuff (you only mentioned Zarkana), and if you're the experimental type, hack yourself some JauntVR videos (all of them are live-action spherical 3D, just not as good as F&P at stitching).

Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
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JNetwork said:
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
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Click to collapse
Sure, VRSE video takes the cake on mine. I started a habit of taking the back out - makes it a little bit cooler and also easier to remove the battery one it hangs like a depressed banana. Guess we should start installing fans.
PS: If you quote someone they get an notification so that they know someone has responded to them.

Im running mine in power saving mode and never get overheating message. It doesnt affect performance of watching 360 videos untill they are in 4k resolution. With power saving enabled and 4k 360 video being played there are frames skipped while moving head around.
On the other note. Is there a way do move videos downloaded in Im360vr to memory card and still play them while using them with im360vr app? Maybe easier way is to reencode them to mp4 format readable by "regular" 360 videos app? Seems like im360vr videos are over 1 gigabyte in size.
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Ok gonna try power saving, you enable CPU performance limit then, and nothing else?
Frames skipped is not optimal but until overheating is solved it'll do if it's only on 4k vids.
Yeah most of them are around or just over 1GB. Gonna try and see if it works moving them, could be that they need mod for it to work.
I'm also interested in vice versa, moving 360 to the im360VR folder to enable touchpad function but doubt it will work without mod/reencoding
Will check back when tried.
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Try this experiment. Place a normal video in the 360 folder and watch it. You will see that you can actually pan as in a 360 video but the image is quite out of focus and zoomed in despite being completely clear viewed in Oculus Cinema. Now place a normal 360 video in your My Videos folder. Perfectly clear although odd looking.
Perhaps the focus problems in 360 videos is due to zooming?

Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!

eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
Same here.
The only thing that works for me is the streaming from the office. (The lights are on today)

Did anyone experience changes in the content of im360VR ?
3-4 days ago there has been a huge variety of different scenes, maybe about 10-15 different videos to download and now there is only a few.
I am not sure whether i screwed up my content library, due to deleting some of the content with the note 4 standard filemanager app and not inside the im360's app.
Uninstalling and reinstalling the im360VR app didn't help.
Looks like immersive media changed the content...

eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
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Click to collapse
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.

pbelcomp said:
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
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Click to collapse
Hehe, yay.

Related

Smoothvideo Project (SVP)

From the website:
"SVP allows you to watch any video on your PC file with frame interpolation (like you can watch it on high-end TVs and projectors). It increases frame rate by generating intermediate animation frames between existing ones to produce very smooth, fluid and clear motion. The technology is well-known for a while ("TrimensionDNM", "Motion Plus", "Motionflow" and others), but now it's available for free to PC users with simple GUI and just a couple of mouse clicks.
SVP provides GPU acceleration and it's possible to watch FullHD 1080p-video recalculated to 60Hz in real-time with mid-range CPU and almost any GPU hardware.
SVP actually is not a video player itself, but it enables almost any player to play smooth video."
I've been using this for a few days now and have been blown away by it. The initial kneejerk reaction when using it for the first time is that it's a little odd. We're so used to seeing video played back at the same low frame rates that we've had for decades that it takes a little time for the brain to adapt. For the first couple of hours of using it myself i had no intention of keeping it installed. After the second day of using it you couldn't pay me to go back to watching low frame rate video again! It's a night and day difference.
I could go on being effusive but you really need to try it yourselves to make your own minds up. All i would say is use it for a couple of days. You'll be impressed. The SVP package includes, and is preconfigured for MPC-HC. It does work with other players too though. I would recommend installing the full package using the default settings, ensuring that you've removed any other instances of MPC, Codecs and Filters first. And you do need reasonably decent hardware to run it well too.
Playing back a 1080 video uses 40% on all cores with my 3770K and 25% on my GTX570. I for one am actually glad to have something to run on a daily basis that justifies having spent money on good hardware though. Today i've watched a selection of HD movies and sport and each time it's taken my breath away how life-like everything appears. The clarity and immersion is incredible.
Here are some more links about SVP and HFR video:
Guru3D
Short Wikipedia entry
Interactive Demo
Demo Videos
Here are two short clips from Sons Of Anarchy. The first is normal framerate and the second at 60fps:
Original
HFR
The difference should be immediately obvious watching those two clips. If it's your first time watching HFR playback you might have experienced what people call the 'soap opera effect'. I know i did. That's what takes getting used to, but you soon do. It's LFR video that looks wrong to me now!
The flip side to using Frame Interpolation is artifacting. I found it intolerable with the default SVP settings, but setting 'Artifacts Masking' to 'Strongest' in each Profile has almost completely eliminated it for me. I might notice it once or twice during an entire movie only using that setting. Beside that, you might want to select the option for running SVP at Windows Startup and disabling the SVP On Screen Display too.
It's a profound change. James Cameron and Peter Jackson say it's the future of film. I would agree. Give it a go and see for yourselves.
Sounds pretty awesome. I'll give it a try and see if I like it.
Jessica said:
Sounds pretty awesome. I'll give it a try and see if I like it.
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It's not an audio clip that it sounds good it looks good
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Is it free?
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DanceOff said:
It's not an audio clip that it sounds good it looks good
Sent from my HTC Explorer using xda app-developers app
Click to expand...
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I know what it is.
Jessica said:
I know what it is.
Click to expand...
Click to collapse
Lets be straight you were wrong firstly stop promoting amazon on aliens private chat forum
Sent from my space ship DX-164B
Is there a tl;dr version?
jaszek said:
Is there a tl;dr version?
Click to expand...
Click to collapse
No its a super boost mod for space ship DX-164B
Sent from my space ship DX-164B
sy224048 said:
Is it free?
Sent from my HTC Sensation using Tapatalk 2
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Click to collapse
I know its tl; dr but at least read the first paragraph.
I'm watching live sport at normal framerate right now and it looks like a stuttering, jittery mess. Once you go HFR, you can't go back.
Ok I read it now. Soap Opera for me, and trust me, I wont get used to it. I like watching my video at 24 - 30fps, the natural frame rate of the human eye.
Will give this a try, i am used to that effect on the TV already, it wont matter.
Aaand welcome back Dirk! Again!
Quoting wiki here "Thomas Edison said that 46 frames per second was the minimum: 'anything less will strain the eye.'"
jaszek said:
Ok I read it now. Soap Opera for me, and trust me, I wont get used to it. I like watching my video at 24 - 30fps, the natural frame rate of the human eye.
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Click to collapse
Eyes don't see at a frame rate. There aren't any frames... everything is continuous. But when viewing anything above 60fps, eyes can't really tell the difference.
veeman said:
Eyes don't see at a frame rate. There aren't any frames... everything is continuous. But when viewing anything above 60fps, eyes can't really tell the difference.
Click to expand...
Click to collapse
My eyes are special. I have the sharingan in one eye, byakugan in the other. I can see everything.
PS: I don't expect anybody to get this.
veeman said:
Eyes don't see at a frame rate. There aren't any frames... everything is continuous. But when viewing anything above 60fps, eyes can't really tell the difference.
Click to expand...
Click to collapse
I think I read somewhere, that when compared to video, we see at 30fps. Not saying that we DO see at 30fps, but that's what the video equivalent would be. That's why watching 29.95fps (most) movies they have a natural feel to them, and with something like The Hobbit with 50fps, most critics hated it, and said the 25fps version was much more pleasant to watch.
Yup Hobbit was 48fps..they are critics after all. I thought higher fps in 3D=less strain.
Anyway, I tried reading about this whole frame rate and eye thing yesterday night and gave up. Glad i didn't take up medicine in college...
jaszek said:
I think I read somewhere, that when compared to video, we see at 30fps. Not saying that we DO see at 30fps, but that's what the video equivalent would be. That's why watching 29.95fps (most) movies they have a natural feel to them, and with something like The Hobbit with 50fps, most critics hated it, and said the 25fps version was much more pleasant to watch.
Click to expand...
Click to collapse
The human eye doesn't see in still frames, The reason why shooting at 24fps became standard was because first, it was just high enough to give a sequence of images a continuous look, while second being not so high that it became too expensive in celluloid costs.
As for The Hobbit. Remember the kneejerk reaction i mentioned? After a century of film being played back at 24fps we have become used to that. Of course it looks a little strange at first when seeing HFR for the first time. For most people, watching The Hobbit was the very first time they had been exposed to it. A lot of people conceded that by the end of the film they had not only grown accustomed to it, but also didn't notice it any more. It took all of a couple of hours for the soap opera effect to disappear for me too, as it does for everyone. As i said in the OP, you have to use it for a day.
Have a look at the Poll results on CNET. Most people liked the HFR version of The Hobbit btw:
http://reviews.cnet.com/8301-33199_7-57559560-221/poll-did-you-like-the-smoother-hfr-hobbit/
As i said before, i've used SVP all weekend on a variety of media and it is amazing. Once i had to watch something at normal speed after being adapted to HFR it really exposed the difference. LFR is a stuttering, blurry mess in comparison.
HFR is the future. James Cameron has already committed to it for his future projects. Most good quality HDTVs are released now with different implementations of Interpolation that people are getting used to using. SVP just brings that ability to the PC/HTPC. The same software also makes it possible to re-encode any movie you have made to 60fps ready for uploading or sharing, but improving the quality of them. Great for fast moving gameplay videos. The package also includes SVPTube, a nifty little app that lets you play back YouTube videos in real time with HFR applied to it. Pretty cool!
Ichigo said:
My eyes are special. I have the sharingan in one eye, byakugan in the other. I can see everything.
PS: I don't expect anybody to get this.
Click to expand...
Click to collapse
Ah that's the second naruto refrence I had to read today. Well I'll give it a try.
Sent from my HTC One X using xda premium
Ichigo said:
My eyes are special. I have the sharingan in one eye, byakugan in the other. I can see everything.
PS: I don't expect anybody to get this.
Click to expand...
Click to collapse
I used to be so into anime that i got it
This program is free though right?
Sent from my HTC Sensation using Tapatalk 2

[Q] Underwhelming demo experience at Best Buy - thoughts?

OK, Just went to Best Buy to demo the gear VR. First - the demo time is limited to 3 minutes which made it a little difficult to get a good idea.
My major problem with the demo was the image quality. Now I was not expecting miracles. I have read the forums and expected sd effect but this was major sd. Large pixels were unfocused where one could see the red/green/blue. It was almost like an old crt that had been badly focused. I almost wondered if they had a bum unit.
I was watching the trailers in the movie theaters btw.
So Im wondering - is this basically the quality one should expect from the VR currently? Has anyone had experience loading their own films on the unit and is the quality better than the trailers loaded on the unit?
Any opinions would be appreciated (Again - Im wondering if the unit they had was just a bad one)
Thanks
stevegee111 said:
OK, Just went to Best Buy to demo the gear VR. First - the demo time is limited to 3 minutes which made it a little difficult to get a good idea.
My major problem with the demo was the image quality. Now I was not expecting miracles. I have read the forums and expected sd effect but this was major sd. Large pixels were unfocused where one could see the red/green/blue. It was almost like an old crt that had been badly focused. I almost wondered if they had a bum unit.
I was watching the trailers in the movie theaters btw.
So Im wondering - is this basically the quality one should expect from the VR currently? Has anyone had experience loading their own films on the unit and is the quality better than the trailers loaded on the unit?
Any opinions would be appreciated (Again - Im wondering if the unit they had was just a bad one)
Thanks
Click to expand...
Click to collapse
Did you try adjusting the focus wheel?
Yes - the focus wheel had little to no effect. Almost as if it was there for show.
Possibly broken but remember it's only a QHD screen so there will be pixels visable. We need to wait for 8k screens... I love me gearvr and amazed our phones offer this ability
-= Note 4 & Gear VR =-
Sounds like a defective unit to me. Yes the picture isn't perfect but "unfocused and can see the red/green/blue "definitely not. I've watched gravity, avatar ,xmen and godzilla all in 3d on the vr and obviously it's not like watching in on a hd TV but you are watching it on a 100ft large screen in a virtual cinema which you can't do at home
Wondering - Has anyone loaded on hd rips of movies and watched them vs the trailers that they have pre-loaded?
Is the quality improved? Maybe their trailers are low bit rate. Thanks
sawdoctor said:
Sounds like a defective unit to me. Yes the picture isn't perfect but "unfocused and can see the red/green/blue "definitely not. I've watched gravity, avatar ,xmen and godzilla all in 3d on the vr and obviously it's not like watching in on a hd TV but you are watching it on a 100ft large screen in a virtual cinema which you can't do at home
Click to expand...
Click to collapse
Doesn't sound broke. I can always see the red/green/blue in pixels when focused. It always reminded me of CRT TVs.
I don't see the red/green/blue at all. Sounds like defected units. Also my pixals are extremely small. Maybe because I have 15/20 vision with my contacts in? I don't know.
Hardcore73 said:
I don't see the red/green/blue at all. Sounds like defected units. Also my pixals are extremely small. Maybe because I have 15/20 vision with my contacts in? I don't know.
Click to expand...
Click to collapse
I see them pretty clearly
They are visible if you focus your attention on them. Once you focus your mind on video or game they disappear.
Sent from my SM-N910T using XDA Free mobile app
I believe focus issues have a lot to do with the alignment of your eyes and the 3D effect. If you eyes are not aligned properly then the 3D effect may create a double image
Also I've noticed the eyepad with the nose bridge included positions the device on your face for better focus.
Another issue is just getting used to a slightly screen door image. Also remenber these movies et al are largely in FHD not QHD and that is also hurting the experience.
If your phone is rooted you can also increase the DPI which may help with pixel size.
Part of enjoying this is your brain just getting used to it. I find that focusing tightly on what I'm looking at as opposed to generally staring in a direction helps focus. Its not that focus with the unit is poor so much as the 3D tech is imperfectly tuned for each person. Also I think we've come to expect 3D things to jump out at us; however thus is not the effect 3D has in real life. In real life 3D merely adds depth and that is what this does more than in your face hollywood 3D.
---------- Post added at 11:13 AM ---------- Previous post was at 10:43 AM ----------
Try setting your DPI to 400.

Why are 360 videos SO out of focus?

I watch HD videos in the Oculus Cinema and although i can see pixels the focus is pretty good. But then I watch a 360 video and the focus is absolutely awful. The NYC and Iceland flyovers are awful quality. Just watched a Venice 360 and I could not distinguish peoples facial features standing just 10 feet away.
I don't believe this is a GVR problem as still 360 pics are quite in focus. It seems to be something about how the 360 videos are shot. Hugely disappointing and at this point I don't even bother watching them.
Does anyone know where we can get some true FHD 360 videos?
mitchellvii said:
I watch HD videos in the Oculus Cinema and although i can see pixels the focus is pretty good. But then I watch a 360 video and the focus is absolutely awful. The NYC and Iceland flyovers are awful quality. Just watched a Venice 360 and I could not distinguish peoples facial features standing just 10 feet away.
I don't believe this is a GVR problem as still 360 pics are quite in focus. It seems to be something about how the 360 videos are shot. Hugely disappointing and at this point I don't even bother watching them.
Does anyone know where we can get some true FHD 360 videos?
Click to expand...
Click to collapse
I agree that the quality is kind of poor and it would've been nice to not deal with the blurry videos issue.
There is a site called www.airpano.com that I think has some good quality video. I couldn't download any of the videos directly from my phone and maybe you need a computer. Try it out and let us know if you are able to get any good video on the VR.
I find that 180 degree adult videos are great compared to the demo ones. There is a thread were we are talking about it.
I think the issue may be that with a 360 video it really is TMI (too much information) and thus the quality suffers. It makes sense then that 180 videos would be much better. And unless you are standing or in a swivel chair, 360 video is pretty useless. I think I'll start looking for 180 content instead.
mitchellvii said:
I think the issue may be that with a 360 video it really is TMI (too much information) and thus the quality suffers. It makes sense then that 180 videos would be much better. And unless you are standing or in a swivel chair, 360 video is pretty useless. I think I'll start looking for 180 content instead.
Click to expand...
Click to collapse
Nah, 360 is nice to have. You can move your head around to inspect the location.
You bring up a good point before as of why the videos recorded with the phone /regular camera are far better. It took me a lil' bit to get used to the 360 video quality and now I am enjoying it.
VirtualRealPorn.com has some good content and 180 trailers. Let us know if you find anything else.
SDJB said:
VirtualRealPorn.com has some good content and 180 trailers. Let us know if you find anything else.
Click to expand...
Click to collapse
Cool concept but that site needs some better looking models before they get my money - eeech!
mitchellvii said:
Cool concept but that site needs some better looking models before they get my money - eeech!
Click to expand...
Click to collapse
LOL... Agree with you on that reason why I only downloaded some trailers to experiment. I would definitely like to have one full just for giggles and demo to friends.
Top question I get asked by random ppl is "can you watch porn?". For some reason girls have asked me more than guys (surprising to Me).
SDJB said:
LOL... Agree with you on that reason why I only downloaded some trailers to experiment. I would definitely like to have one full just for giggles and demo to friends.
Top question I get asked by random ppl is "can you watch porn?". For some reason girls have asked me more than guys (surprising to Me).
Click to expand...
Click to collapse
Yeah well porn pretty much makes up like 30% of all Internet traffic. Hey, people like sex, who knew? I think the whole VR thing brings it to another level (obviously). Closest lots of these fat slobs will ever get to the real thing (cheaper too). Just a matter of time before the uber hot chicks start making them.
Funny thing is I bought this mainly for the 360 videos hoping for an "immersive" experience. The pixels and focus issues kind of ruined that for me; however, I really am enjoying the immersion in some of these games, especially the space blaster ones. The black background of space reduces the binocular effect and seems like you're really there.

Gear VR getting new interactive movie to put you in the action!

This looks cool. Hard to tell exactly but looks like we can get this from Milk Store (still weirdest branding ever) from Feb 27th through March 1st. I'll be curious to see if they have solved the focus issues with 360 video. If so awesome.
http://www.ubergizmo.com/2015/02/samsung-gear-vr-gets-insurget-movie-tie-in/
It was announced today that Samsung and Lionsgate Studios have teamed up to bring a virtual reality experience to Gear VR, Samsung’s virtual reality headset, the experience is meant to promote Lionsgate’s upcoming film The Divergent Series: Insurgent. The tie-in is called Insurgent – Shatter Reality and it is a four minute fully immersive experience that is going to put users in Insurgent’s world.
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What we really need is a first person shooter with team play and the graphics quality of Herobound. That would be amazing. Also figure out how to stop this overheating. Tried adjusting settings using Synapse as recommended for the AEL kernel but overheating just the same. Must have wrong settings. I used those recommended for Balanced. If anyone knows the correct settings I'd appreciate it.
mitchellvii said:
What we really need is a first person shooter with team play and the graphics quality of Herobound. That would be amazing. Also figure out how to stop this overheating. Tried adjusting settings using Synapse as recommended for the AEL kernel but overheating just the same. Must have wrong settings. I used those recommended for Balanced. If anyone knows the correct settings I'd appreciate it.
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Click to collapse
Hi Mitchellvi,
I've seen that you constantly talk about how badly out-of-focus the 360 videos are. Quite honestly I don't see that problem on mine. The only thing I see on some scenes of the 360 videos are a few of the image seams that conform the 360 video image, but the video is very clear and detailed to me.
I too would like to see a 1st person shooter (with multiplayer) with HeroBound kind of graphics. But I think that unless Samsung/Oculus fixes the overheating issues, it would be near impossible.
I also tweaked my CPU and GPU speeds, underclocking and undervolting without any noticeable improvements. The only thing that seems to be working is to use the Note's Power Save Mode at the cost of some minor stuttering on some games and apps. So instead of say 20 minutes of use, I can almost double the time before it prompts to let it cool down.
Cheers!
Rayan said:
Hi Mitchellvi,
I've seen that you constantly talk about how badly out-of-focus the 360 videos are. Quite honestly I don't see that problem on mine. The only thing I see on some scenes of the 360 videos are a few of the image seams that conform the 360 video image, but the video is very clear and detailed to me.
I too would like to see a 1st person shooter (with multiplayer) with HeroBound kind of graphics. But I think that unless Samsung/Oculus fixes the overheating issues, it would be near impossible.
I also tweaked my CPU and GPU speeds, underclocking and undervolting without any noticeable improvements. The only thing that seems to be working is to use the Note's Power Save Mode at the cost of some minor stuttering on some games and apps. So instead of say 20 minutes of use, I can almost double the time before it prompts to let it cool down.
Cheers!
Click to expand...
Click to collapse
If beauty were ever in the eye of the beholder, it is with the GVR. Because of the idiosyncrasies of how each individual's eyes focus at such a close distance (something nature never intended them to do), there really is no one right answer when it comes to what people experience. However, focus on 360 videos does seem to be an issue shared by many. I envy you that it is not for you.
You begin to understand the difficulty in designing a one-size-fits-all VR device. They are forced to design for the mean and thus insure than pretty much everyone will be slightly disappointed with one thing or another. Assuming VR remains with the "lense and screen" format (and corneal projection as in the Glyph does not replace it), I see the day coming where you will go to the optometrist to get a VR prescription and order custom lenses just for you.
I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.
mitchellvii said:
I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.
Click to expand...
Click to collapse
Let us know how it goes.
Have you tried changing governors and such?
I will try using different governors and see if that helps.
Cheers ?
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mitchellvii said:
I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.
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i be working in the Samsung store in soho we doing a event on this
trying
f
Rayan said:
Let us know how it goes.
Have you tried changing governors and such?
I will try using different governors and see if that helps.
Cheers
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Steel wool is fail as there is not enough surface area contact to wick off heat. Chill packs succeeded but recommend fridged instead of frozen to prevent fogging.

Gear vr with comics

Hi there
Im a big comic fan and before buying i was Wondering if there is any app for reading comics and if so, is it a good experience?
Thanks in advance
Read comics in VR? Gaming and seeing movies I get it because the sense of emersion. But reading in VR? Only if it was 3D books or something. I don't think it's an experience worth the money for the headset
I think it could work if you save comic's pages as jpg pictures and use galery to view them.
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Yes it's possible indeed in the way darekz mentioned, but i think the screen door effect and resolution will start bothering you pretty quickly because its all still images, when things move around you wont notice it that much because you focus on whats happening all around you.
SquirtingCherry said:
Yes it's possible indeed in the way darekz mentioned, but i think the screen door effect and resolution will start bothering you pretty quickly because its all still images, when things move around you wont notice it that much because you focus on whats happening all around you.
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totally agree. actually there's a cooking app you can download from oculus store, however, i found it is very dizzy when reading texts inside this vr glass. therefore, i only use it for watching movie purpose, and i can tell you that watching movie in oculus cinema experience is fabulous.

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