Gear VR getting new interactive movie to put you in the action! - Samsung Gear VR

This looks cool. Hard to tell exactly but looks like we can get this from Milk Store (still weirdest branding ever) from Feb 27th through March 1st. I'll be curious to see if they have solved the focus issues with 360 video. If so awesome.
http://www.ubergizmo.com/2015/02/samsung-gear-vr-gets-insurget-movie-tie-in/
It was announced today that Samsung and Lionsgate Studios have teamed up to bring a virtual reality experience to Gear VR, Samsung’s virtual reality headset, the experience is meant to promote Lionsgate’s upcoming film The Divergent Series: Insurgent. The tie-in is called Insurgent – Shatter Reality and it is a four minute fully immersive experience that is going to put users in Insurgent’s world.
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What we really need is a first person shooter with team play and the graphics quality of Herobound. That would be amazing. Also figure out how to stop this overheating. Tried adjusting settings using Synapse as recommended for the AEL kernel but overheating just the same. Must have wrong settings. I used those recommended for Balanced. If anyone knows the correct settings I'd appreciate it.

mitchellvii said:
What we really need is a first person shooter with team play and the graphics quality of Herobound. That would be amazing. Also figure out how to stop this overheating. Tried adjusting settings using Synapse as recommended for the AEL kernel but overheating just the same. Must have wrong settings. I used those recommended for Balanced. If anyone knows the correct settings I'd appreciate it.
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Hi Mitchellvi,
I've seen that you constantly talk about how badly out-of-focus the 360 videos are. Quite honestly I don't see that problem on mine. The only thing I see on some scenes of the 360 videos are a few of the image seams that conform the 360 video image, but the video is very clear and detailed to me.
I too would like to see a 1st person shooter (with multiplayer) with HeroBound kind of graphics. But I think that unless Samsung/Oculus fixes the overheating issues, it would be near impossible.
I also tweaked my CPU and GPU speeds, underclocking and undervolting without any noticeable improvements. The only thing that seems to be working is to use the Note's Power Save Mode at the cost of some minor stuttering on some games and apps. So instead of say 20 minutes of use, I can almost double the time before it prompts to let it cool down.
Cheers!

Rayan said:
Hi Mitchellvi,
I've seen that you constantly talk about how badly out-of-focus the 360 videos are. Quite honestly I don't see that problem on mine. The only thing I see on some scenes of the 360 videos are a few of the image seams that conform the 360 video image, but the video is very clear and detailed to me.
I too would like to see a 1st person shooter (with multiplayer) with HeroBound kind of graphics. But I think that unless Samsung/Oculus fixes the overheating issues, it would be near impossible.
I also tweaked my CPU and GPU speeds, underclocking and undervolting without any noticeable improvements. The only thing that seems to be working is to use the Note's Power Save Mode at the cost of some minor stuttering on some games and apps. So instead of say 20 minutes of use, I can almost double the time before it prompts to let it cool down.
Cheers!
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If beauty were ever in the eye of the beholder, it is with the GVR. Because of the idiosyncrasies of how each individual's eyes focus at such a close distance (something nature never intended them to do), there really is no one right answer when it comes to what people experience. However, focus on 360 videos does seem to be an issue shared by many. I envy you that it is not for you.
You begin to understand the difficulty in designing a one-size-fits-all VR device. They are forced to design for the mean and thus insure than pretty much everyone will be slightly disappointed with one thing or another. Assuming VR remains with the "lense and screen" format (and corneal projection as in the Glyph does not replace it), I see the day coming where you will go to the optometrist to get a VR prescription and order custom lenses just for you.

I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.

mitchellvii said:
I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.
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Let us know how it goes.
Have you tried changing governors and such?
I will try using different governors and see if that helps.
Cheers ?
Sent from my SM-N910T using Tapatalk

mitchellvii said:
I'm going to stop by the store today and see if I can find a small chill-pack which would fit inside the GVR cover (perhaps attached with velcro tape). That way it would not touch the phone creating condensation issues (hopefully) and it would keep things cool for gaming.
Worth a shot.
I also have a steel wool heat sync idea I've created a thread about.
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i be working in the Samsung store in soho we doing a event on this

trying

f
Rayan said:
Let us know how it goes.
Have you tried changing governors and such?
I will try using different governors and see if that helps.
Cheers
Sent from my SM-N910T using Tapatalk
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Steel wool is fail as there is not enough surface area contact to wick off heat. Chill packs succeeded but recommend fridged instead of frozen to prevent fogging.

Related

So has anyone got a Note without the black crush / clipping problem?

Seriously can't work this one out, do I get my screen changed or not?
Should I wait to see if ICS makes it any better?
This phone is perfect for me except this issue with the blacks / greys. Even when i zoom in on dark parts of pictures taken with the phones camera it turns into a pixelated mess, so this is defiantly not a low quality source issue, its hardware or software related, but which?
Advice please guys. Many thanks!
I know! Right?
The screen Is freaking awesome, simply the best on any smartphone, but why those blacks haven't been fixed yet???
Sent from my GT-N7000 using Tapatalk
I really am at a loss to what you guys are complaining about. I'm either not that fussy, or deluded to the fact that what I think I am seeing as 'bad' I pass off as something else.
From what I've read around the forums, what should be a shaded series of greys/blacks in an area are appearing as blocks of black/darkgrey instead of a gradual change.
I've always thought this was down to how videos/images where compressed or decompressed and displayed - which would almost certainly be software and not hardware?
davexeno said:
I really am at a loss to what you guys are complaining about. I'm either not that fussy, or deluded to the fact that what I think I am seeing as 'bad' I pass off as something else.
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Same here. My blacks look fine most of the time. When I do get grey blockiness I'm pretty sure it's due to poor compression in the video file, because other videos, large black areas look fine.
Can anyone give a link to a video available online in which this problem occurs (and the point in the video we should be looking at).
Maybe then we can get some objective testing with everyone using the same source file.
Maybe even have people doing screenshots to compare screens.
http://forum.xda-developers.com/showthread.php?t=1366014&page=4
I'm rarely using my phone in dark enough conditions to notice.
ICS should improve gradients, but won't fix the black crush if it is indeed a problem with the screen hardware.
I am probably going to regret this, as my Note was perfect except for this black crush issue, but I sent mine back to be replaced. And the issue was not just on videos for me so poor quality encodes are not the problem, I was getting it even with pictures taken with the phones camera. Said pictures taken with the Note displayed fine on my pc and my wifes Galaxy s 2, so it is deffo a problem with the device.
Please lets not turn this into another "who cares" or "its not that noticeable" debate like the other threads, all I am aiming at with this thread from now is to find out if there are any Notes in existence that do not have this issue!
Thanks.
I refuse to look for a problem that is not there.....
There is no phone or portable device in existence that is color accurate, either tonally or temperature or gamma correct out of the box, and to expect such is to be, well, expecting quite a bit too much.
Why do i make that statement?.. Well, given that a monitor or TV at ANY price are not accurately calibrated.
To get an accurately calibrated monitor requires a display worth using, then a color tone/temperature/gamma calibration system (which is ~$200 & up) and software that can use the resulting calibration profiles...
The SGN is a phone... tbh there is no "fault" or "problem" here, other than unrealistic customer expectations...
Would a settings app that could set globally set color temp & gamma be helpful? sure.. there is enough color temp variation in the spread of production tolerances in phone to make this useful... stop a ll the pink white /blue white issues
But will it make the SGN a color accurate display?.. no.
So... lets wave a magic wand and make it so... whats the point? the camera does not justify it, the movies you watch are overly compressed and not color accurate (never mind compression artifacts of banding, blocking and shading), youtube videos have no quality controls.. online TV, website videos and stills have major color saturation issues.. so what content will you access that is going to be useable on a color accurate display?..
well, 4 beers down and 2c more spent..
Mystic38 said:
I refuse to look for a problem that is not there.....
There is no phone or portable device in existence that is color accurate, either tonally or temperature or gamma correct out of the box, and to expect such is to be, well, expecting quite a bit too much.
Why do i make that statement?.. Well, given that a monitor or TV at ANY price are not accurately calibrated.
To get an accurately calibrated monitor requires a display worth using, then a color tone/temperature/gamma calibration system (which is ~$200 & up) and software that can use the resulting calibration profiles...
The SGN is a phone... tbh there is no "fault" or "problem" here, other than unrealistic customer expectations...
Would a settings app that could set globally set color temp & gamma be helpful? sure.. there is enough color temp variation in the spread of production tolerances in phone to make this useful... stop a ll the pink white /blue white issues
But will it make the SGN a color accurate display?.. no.
So... lets wave a magic wand and make it so... whats the point? the camera does not justify it, the movies you watch are overly compressed and not color accurate (never mind compression artifacts of banding, blocking and shading), youtube videos have no quality controls.. online TV, website videos and stills have major color saturation issues.. so what content will you access that is going to be useable on a color accurate display?..
well, 4 beers down and 2c more spent..
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Dude, my pc plays / displays these movies and images fine with no artifacts, as does my tv, as does my partners Galaxy s 2, as does my Nexus s, so how can you say that there is no problem?
Anyway, I just had a look at my cousins Galaxy Note and that one is playing these movies fine, and is displaying the pictures taken with my Note without the chess board effect, so if you are happy to pay over £400 for a defective device thats up to you, but many of us expect to get what we paid for.
I just found this on you tube, http://www.youtube.com/watch?v=0a8aIGeLERg many people find this a problem.
CONTACTMC said:
I just found this on you tube, http://www.youtube.com/watch?v=0a8aIGeLERg many people find this a problem.
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I agree with you it is a problem and even supercurio has been on it and he is a developer so someting isnt right so lets hope it gets fixed cause many people suffer with it
CONTACTMC said:
I just found this on you tube, http://www.youtube.com/watch?v=0a8aIGeLERg many people find this a problem.
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The problem is clear enough to see there, but it's not one I've ever noticed on my Note. I just tried playing this YouTube clip on my Note....
http://www.youtube.com/watch?v=syxd2n8S4AE
and could see nothing wrong with the video performance in a darkened (curtains drawn during daytime) room. I wonder how well this clip plays for other people on the Note.
I made a video of the Note playing this clip and I'm uploading it at the moment. It will take a while (81 minutes remaining at the moment) as I shot in 1080p. I'll post a link when it's ready.
FWIW I'm on the latest official ROM and my phone was sourced from Germany in early November. From my perspective there is no problem, which might make it quite hard for Samsung to fix.
My Note is running on ICS (CM9) and the color rendering is substantially improved over stock GB. Gradients are smoother and blacks are rendered cleaner.
My video is up.
http://www.youtube.com/watch?v=fl0SKxnqa2I
tdodd said:
My video is up.
http://www.youtube.com/watch?v=fl0SKxnqa2I
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I've played the same clip on my Note and it looks exactly like yours, no banding/crushing/clipping whatsoever.
I've tried a lot of Youtube clips and movie trailers but in only one of them I could see obvious artefacts during a fade out. I played the same clip on my pc and saw the same thing happen there so that's probably just lousy encoding.
Thanks for putting that video up, I hope my replacement looks like yours, its due tomorrow.
I got me new note, this one is set to uk language instead of german like the one I returned. It has the exact same issue, drops from 4 grey to 3 complete black and i am still getting the clipping, bloody Samsung, this was meant to be an upgrade from my nexus s, but most stuff looks better on that! Not gonna excahnge again, I will wait for ICS and see if Samsung actually acknowledge the issue.
@Mystic38. Whilst I agree with you that most consumer devices don't come calibrated to industry standards and that most consumer devices lack the essential settings found on the most basic of professional displays, I fail to see how any colour, contrast, hue, gamma or brightness calibration would affect the overall appearance, unless of course you are cranking the settings beyond anything useful and crushing the dynamics intentionally.
It's difficult to introduce visual banding or blocking in high BIT rate video or lightly compressed images by tweaking settings and calibration by a couple of percent alone, as there are near on 17 million colours. This leaves thousands of grey levels to play with and the human eye shouldn't notice banding or blocking with that many greys.
This presumably points to an issue with the way that video is presented to the screen driver or how the screen driver drives the screen. There's probably an issue with crushing where the hardware converts the digital signal to electronic levels of each AMOLED element. I have seen this problem on other devices, not just phones and most of the time it was rectified after a software upgrade.
Another thing to remember is that companies like Samsung are fully aware and accommodating of the fact that a lot of people now use these types of phones as monitors for photography and video production as I do. I use DSLR Controller and have no problem with crushing. Using the phone as a monitor has been extremely helpful and negated the expense of something which would have cost over 10 times the price.
Sent from my GT-I9100 using Tapatalk 2
I just got round to trying the ,png gamma test file on my Note. It fails the test. Everything below 4 is black and as you go through the numbers from 4 and above there are bands grouping four levels into one tone. Worse still, the tones alternate from greenish to purple instead of being shades of grey. Interestingly if I perform a screen capture the capture is a true reflection of what I see, which implies to me that the Note is actually sending bad values to the screen rather than a hardware problem, because surely the screen capture only cares about the data, not the physical appearance produced.
Looking at the same file on my laptop everything is presented correctly, so obviously the file is not the problem.
Yet despite failing this test I have never noticed a problem with the Note to cause me concern in normal every day use.
tdodd said:
I just got round to trying the ,png gamma test file on my Note. It fails the test. Everything below 4 is black and as you go through the numbers from 4 and above there are bands grouping four levels into one tone. Worse still, the tones alternate from greenish to purple instead of being shades of grey. Interestingly if I perform a screen capture the capture is a true reflection of what I see, which implies to me that the Note is actually sending bad values to the screen rather than a hardware problem, because surely the screen capture only cares about the data, not the physical appearance produced.
Looking at the same file on my laptop everything is presented correctly, so obviously the file is not the problem.
Yet despite failing this test I have never noticed a problem with the Note to cause me concern in normal every day use.
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Have you viewed it in the gallery or in a browser? With my Note everything below 4 is crushed in the stock ICS browser but I can see everything in the gallery.
pboesboes said:
Have you viewed it in the gallery or in a browser? With my Note everything below 4 is crushed in the stock ICS browser but I can see everything in the gallery.
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I think the gallery uses a different color gradient and temperature than the stock ICS browser, much as if you view a rich encoded black contrast video on the stock video player and on a custom app video player like MX player... you get varying results...
I think this issue is a mix of both a hardware and software one, and though the Official ICS upgrade "might" alleviate this problem, I surely believe also that since this is a combination of a hardware problem, the clippings are still there but perhaps not quite noticeable anymore....

Has anyone tried Trinus Gyre with their GearVR?

The software allows mobile VR use with PC's -
My fear is that it doesn't use the sensors in the Gear VR, which will cause lag.
Does it run smoothly and is it worth a purchase?
Since there is no selling apps thru oculus storey yet I don't think the developer is that motivated to make it compatible with the vr. I will try the app out later.
well, there is a free version meant exactly to try before you buy...
why do you think not using the GearVR sensors would cause lag?
loxai said:
well, there is a free version meant exactly to try before you buy...
why do you think not using the GearVR sensors would cause lag?
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Not using the Gear VR sensors cause already lag, streaming and not using the Gear VR sensors cause even bigger lag.
@Powerslash that's not really an answer to my question.
The reason I ask is just to check if I am missing something: if gearVR is running with 1ms sensor updates (I think I read somewhere it was 1000hz, right?), and the phone does something around 10ms sensor updates, playing a game at 60fps, that is updating every 16.6ms, in both cases it can happen that the timing to grab input for next frame is missed, which creates a 16ms lag either way. Now the faster sampling means that the input data will be more recent and precise for the GearVR (i.e. next frame using 1ms old data), but even with 10ms, the amount of head movement change won't be that large (with 10ms old data in worst case scenario) and the imprecision is still low... isn't it? and that's without considering predictive sensor data to interpolate input. Idk, as I said, maybe I am missing something?
Of course, streaming is a bigger hurdle to tackle but, doing it right (and possibly lowering quality expectations a little bit), I don't think it is that bad... well, I actually think you can achieve pretty good results. Have you tried it?
loxai said:
@Powerslash that's not really an answer to my question.
The reason I ask is just to check if I am missing something: if gearVR is running with 1ms sensor updates (I think I read somewhere it was 1000hz, right?), and the phone does something around 10ms sensor updates, playing a game at 60fps, that is updating every 16.6ms, in both cases it can happen that the timing to grab input for next frame is missed, which creates a 16ms lag either way. Now the faster sampling means that the input data will be more recent and precise for the GearVR (i.e. next frame using 1ms old data), but even with 10ms, the amount of head movement change won't be that large (with 10ms old data in worst case scenario) and the imprecision is still low... isn't it? and that's without considering predictive sensor data to interpolate input. Idk, as I said, maybe I am missing something?
Of course, streaming is a bigger hurdle to tackle but, doing it right (and possibly lowering quality expectations a little bit), I don't think it is that bad... well, I actually think you can achieve pretty good results. Have you tried it?
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Just got my Note 4 Gear VR, on sale for $99 at Best Buy. Having used Trinus Gyre before with tremendous results on a standard cardboard, I'm looking around to find the best setup for getting it to run on the Gear VR -- maybe even a way to jury-rig some sort of usb pass-trough connection.
What do I find? The developer of the MARVELOUS Trinus Gyre just SHUTTING DOWN the opposition with an in-depth question that goes unanswered for almost a year. :silly:
Keep it up, loxai. I bought Trinus Gyre a few months back, and it has been a blast. :good::good:
Don't count on it; he says it's out of his budget, which is expected considering the initial $200 price on top of the price of a Note 4.
http://oddsheepgames.com/?topic=gear-vr-compatibility
Even then, to actually take advantage of the Gear VR sensors, he'd probably have to post it on SideloadVR or some other alternative store rather than the Oculus Store because of the way Gear VR applications need to be signed.
For me, the bigger issue at hand is that the Trinus server can't emulate a Rift tracker. This isn't surprising considering how the Oculus Runtime works, but it does mean that I can't play the Vox Machinae demo or anything else coded specifically to use the Oculus Runtime for head-tracking input rather than some other API like TrackIR or Freetrack.
Check out streamtheater. It's awesome you can get it through sideloadvr but check out the reddit thread for it. You can stream anything from your desktop to the gearvr, like steam games etc.
Sent from my SAMSUNG-SM-N910A using Tapatalk
Nizda1 said:
Check out streamtheater. It's awesome you can get it through sideloadvr but check out the reddit thread for it. You can stream anything from your desktop to the gearvr, like steam games etc.
Sent from my SAMSUNG-SM-N910A using Tapatalk
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omg man this is so much better than any other solution out there!
Incredible to see this!

[Q] Underwhelming demo experience at Best Buy - thoughts?

OK, Just went to Best Buy to demo the gear VR. First - the demo time is limited to 3 minutes which made it a little difficult to get a good idea.
My major problem with the demo was the image quality. Now I was not expecting miracles. I have read the forums and expected sd effect but this was major sd. Large pixels were unfocused where one could see the red/green/blue. It was almost like an old crt that had been badly focused. I almost wondered if they had a bum unit.
I was watching the trailers in the movie theaters btw.
So Im wondering - is this basically the quality one should expect from the VR currently? Has anyone had experience loading their own films on the unit and is the quality better than the trailers loaded on the unit?
Any opinions would be appreciated (Again - Im wondering if the unit they had was just a bad one)
Thanks
stevegee111 said:
OK, Just went to Best Buy to demo the gear VR. First - the demo time is limited to 3 minutes which made it a little difficult to get a good idea.
My major problem with the demo was the image quality. Now I was not expecting miracles. I have read the forums and expected sd effect but this was major sd. Large pixels were unfocused where one could see the red/green/blue. It was almost like an old crt that had been badly focused. I almost wondered if they had a bum unit.
I was watching the trailers in the movie theaters btw.
So Im wondering - is this basically the quality one should expect from the VR currently? Has anyone had experience loading their own films on the unit and is the quality better than the trailers loaded on the unit?
Any opinions would be appreciated (Again - Im wondering if the unit they had was just a bad one)
Thanks
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Did you try adjusting the focus wheel?
Yes - the focus wheel had little to no effect. Almost as if it was there for show.
Possibly broken but remember it's only a QHD screen so there will be pixels visable. We need to wait for 8k screens... I love me gearvr and amazed our phones offer this ability
-= Note 4 & Gear VR =-
Sounds like a defective unit to me. Yes the picture isn't perfect but "unfocused and can see the red/green/blue "definitely not. I've watched gravity, avatar ,xmen and godzilla all in 3d on the vr and obviously it's not like watching in on a hd TV but you are watching it on a 100ft large screen in a virtual cinema which you can't do at home
Wondering - Has anyone loaded on hd rips of movies and watched them vs the trailers that they have pre-loaded?
Is the quality improved? Maybe their trailers are low bit rate. Thanks
sawdoctor said:
Sounds like a defective unit to me. Yes the picture isn't perfect but "unfocused and can see the red/green/blue "definitely not. I've watched gravity, avatar ,xmen and godzilla all in 3d on the vr and obviously it's not like watching in on a hd TV but you are watching it on a 100ft large screen in a virtual cinema which you can't do at home
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Doesn't sound broke. I can always see the red/green/blue in pixels when focused. It always reminded me of CRT TVs.
I don't see the red/green/blue at all. Sounds like defected units. Also my pixals are extremely small. Maybe because I have 15/20 vision with my contacts in? I don't know.
Hardcore73 said:
I don't see the red/green/blue at all. Sounds like defected units. Also my pixals are extremely small. Maybe because I have 15/20 vision with my contacts in? I don't know.
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I see them pretty clearly
They are visible if you focus your attention on them. Once you focus your mind on video or game they disappear.
Sent from my SM-N910T using XDA Free mobile app
I believe focus issues have a lot to do with the alignment of your eyes and the 3D effect. If you eyes are not aligned properly then the 3D effect may create a double image
Also I've noticed the eyepad with the nose bridge included positions the device on your face for better focus.
Another issue is just getting used to a slightly screen door image. Also remenber these movies et al are largely in FHD not QHD and that is also hurting the experience.
If your phone is rooted you can also increase the DPI which may help with pixel size.
Part of enjoying this is your brain just getting used to it. I find that focusing tightly on what I'm looking at as opposed to generally staring in a direction helps focus. Its not that focus with the unit is poor so much as the 3D tech is imperfectly tuned for each person. Also I think we've come to expect 3D things to jump out at us; however thus is not the effect 3D has in real life. In real life 3D merely adds depth and that is what this does more than in your face hollywood 3D.
---------- Post added at 11:13 AM ---------- Previous post was at 10:43 AM ----------
Try setting your DPI to 400.

im360VR - Immersive Media

Everyone saw this nice addition yet? Was really nice specially the Rosie and the New Zeeland sports 360 videos.
However after playing 5 videos in a row I got a message that my gear vr needs to cool down for optimal performance. Is this a Exynos issue in the im360VR app? Or does it happen to SD as well?
Note:
When experiencing this one make sure you discovered the possibility to turn through your gear vr-touchpad.
Makes it a lot easier and less turning head while watching the Rosie vid to watch who is talking or jumping off that aeroplane facing backwards trying to turn your head 180 degrees.
This functionality is only available in im360VR and not in Oculus 360 videos to me, is there a way to turn your "start position" there other than reorienting? Would be nice... maybe with some game pad?
Sent from my SM-N910U using Tapatalk
These videos are terribly out of focus and barely watchable.
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
JNetwork said:
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
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I'm surprised you're comparing Felix&Paul / VRSE content with this. This is just spherical video, while the other is 3D spherical video, which is infinitely more complex to achieve.
There is a ton of spherical video available (there's a whole topic of links here), but the immersion is completely inferior to actual, properly stitched 3D spherical.
PS: Which part of Evolution of Verse do you reckon is not animation?
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
JNetwork said:
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
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Click to collapse
Unfortunately that quality check guy fell into a coma when they released half of the Milk VR content heh.
You really should check airpano, quite a bit of their stuff is superb, if not for the 2d bit. Then also Fassbender stuff, the new beach one is quite a relaxing experience.
Then also rest of Felix & Paul stuff (you only mentioned Zarkana), and if you're the experimental type, hack yourself some JauntVR videos (all of them are live-action spherical 3D, just not as good as F&P at stitching).
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
JNetwork said:
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
Click to expand...
Click to collapse
Sure, VRSE video takes the cake on mine. I started a habit of taking the back out - makes it a little bit cooler and also easier to remove the battery one it hangs like a depressed banana. Guess we should start installing fans.
PS: If you quote someone they get an notification so that they know someone has responded to them.
Im running mine in power saving mode and never get overheating message. It doesnt affect performance of watching 360 videos untill they are in 4k resolution. With power saving enabled and 4k 360 video being played there are frames skipped while moving head around.
On the other note. Is there a way do move videos downloaded in Im360vr to memory card and still play them while using them with im360vr app? Maybe easier way is to reencode them to mp4 format readable by "regular" 360 videos app? Seems like im360vr videos are over 1 gigabyte in size.
Sent from my SM-N910T using XDA Free mobile app
Ok gonna try power saving, you enable CPU performance limit then, and nothing else?
Frames skipped is not optimal but until overheating is solved it'll do if it's only on 4k vids.
Yeah most of them are around or just over 1GB. Gonna try and see if it works moving them, could be that they need mod for it to work.
I'm also interested in vice versa, moving 360 to the im360VR folder to enable touchpad function but doubt it will work without mod/reencoding
Will check back when tried.
Sent from my SM-N910U using Tapatalk
Try this experiment. Place a normal video in the 360 folder and watch it. You will see that you can actually pan as in a 360 video but the image is quite out of focus and zoomed in despite being completely clear viewed in Oculus Cinema. Now place a normal 360 video in your My Videos folder. Perfectly clear although odd looking.
Perhaps the focus problems in 360 videos is due to zooming?
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
Same here.
The only thing that works for me is the streaming from the office. (The lights are on today)
Did anyone experience changes in the content of im360VR ?
3-4 days ago there has been a huge variety of different scenes, maybe about 10-15 different videos to download and now there is only a few.
I am not sure whether i screwed up my content library, due to deleting some of the content with the note 4 standard filemanager app and not inside the im360's app.
Uninstalling and reinstalling the im360VR app didn't help.
Looks like immersive media changed the content...
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
pbelcomp said:
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
Click to expand...
Click to collapse
Hehe, yay.

Display Uniformity Problem

I didn't expect 1000€ device still has this issue.
If you want to test it on your note 9 download this image: https://i.imgur.com/DUEKJzH.jpg
It is dark solid grey background.
In dark room open this image and set brightness to low. You should see uniform gray color.
I think at least 90% devices has this problem.
Here is what I see:
https://imgur.com/a/efvMZXE
https://imgur.com/a/uJPa8jE
Feel free to enlighten me but unless you spend all your time looking at a dark solid grey background, I don't see why this is an issue. I have tested mine with a similar image and to my eyes, the screen is perfect.
Your link to the image is dead btw.
willhemmens said:
Feel free to enlighten me but unless you spend all your time looking at a dark solid grey background, I don't see why this is an issue. I have tested mine with a similar image and to my eyes, the screen is perfect.
Your link to the image is dead btw.
Click to expand...
Click to collapse
Many apps has dark gray background. First I didn't test anything I just noticed it in youtube app - dark mode. Its quite disappointing.
I tried all three links on another pc and they are working.
KastrO_on said:
Many apps has dark gray background. First I didn't test anything I just noticed it in youtube app - dark mode. Its quite disappointing.
I tried all three links on another pc and they are working.
Click to expand...
Click to collapse
While they do have a dark grey background, there is usually something in front of the background to draw your eye to instead.
Thanks for letting me know about the links, it's amazing how editing your post, fixing the links and saving the post makes the links work. I did check the links and all I see is noise.
willhemmens said:
While they do have a dark grey background, there is usually something in front of the background to draw your eye to instead.
Thanks for letting me know about the links, it's amazing how editing your post, fixing the links and saving the post makes the links work. I did check the links and all I see is noise.
Click to expand...
Click to collapse
Not every time background is covered by content. I can clearly see difference on youtube app, top part of display is slightly lighter and greenish and bottom is darker and reddish.
I did nothing to the links. I just tried to add pictures (insert image) but it didn't work.
seems my note 9 does not have the issue u reported
see the pic u posted as screenshot from my note 9
No issue here.
KastrO_on said:
I think at least 90% devices has this problem.
Click to expand...
Click to collapse
I think you think wrong. From which orifice did you pluck that 90% figure from?
HellDiverUK said:
I think you think wrong. From which orifice did you pluck that 90% figure from?
Click to expand...
Click to collapse
Thats how mass production works. Or do you think im the only one who got exclusive defective device?
KastrO_on said:
Thats how mass production works. Or do you think im the only one who got exclusive defective device?
Click to expand...
Click to collapse
Actually, mass production usually aims for less than 1% failure rate, so I'm pretty confident you got one of those >1%.
Considering YOU are the only one complaining, then yes, you're probably one unlucky person.
If you were talking about a Google Pixel 2/3, then yes, you're likely to have a **** screen, because that's how they are. Samsung screens aren't like that at all - the Note 9 has one of, if not THE best screen available on any phone.
HellDiverUK said:
Actually, mass production usually aims for less than 1% failure rate, so I'm pretty confident you got one of those >1%.
Considering YOU are the only one complaining, then yes, you're probably one unlucky person.
If you were talking about a Google Pixel 2/3, then yes, you're likely to have a **** screen, because that's how they are. Samsung screens aren't like that at all - the Note 9 has one of, if not THE best screen available on any phone.
Click to expand...
Click to collapse
Thats why Im disappointed. Didnt expect this from Samsung.
Im going to try another piece so we will see.
KastrO_on said:
I didn't expect 1000€ device still has this issue.
If you want to test it on your note 9 download this image: https://i.imgur.com/DUEKJzH.jpg
It is dark solid grey background.
In dark room open this image and set brightness to low. You should see uniform gray color.
I think at least 90% devices has this problem.
Here is what I see:
https://imgur.com/a/efvMZXE
https://imgur.com/a/uJPa8jE
Click to expand...
Click to collapse
I am pretty sure they will agree to change it + the chances to draw again a problematic display are really slim. Sadly some do have such a problem and actually I saw a lot worse on the xda forums. Return it for exchange is my advice.
Look in my thread history. I made threads about Samsung display uniformity issues since Note3!
It got better over the years, but still I estimate only 10-30% of all Amoled screens are perfect.
Samsung makes things right in terms of quality management, because most customers do not notice this flaw, but if you are sensible to it, it's hard to ignore!
in my threads I also explained the reason for this, which is how amoled screens are produced. they are cut out of wafers after lithography. only devices cut out of the center of the wafer have almost uniform screens. the more from a side your screen has been cut out, the worse the screen quality will be.
Sent from my [device_name] using XDA-Developers Legacy app
TML1504 said:
Look in my thread history. I made threads about Samsung display uniformity issues since Note3!
It got better over the years, but still I estimate only 10-30% of all Amoled screens are perfect.
Samsung makes things right in terms of quality management, because most customers do not notice this flaw, but if you are sensible to it, it's hard to ignore!
in my threads I also explained the reason for this, which is how amoled screens are produced. they are cut out of wafers after lithography. only devices cut out of the center of the wafer have almost uniform screens. the more from a side your screen has been cut out, the worse the screen quality will be.
Sent from my [device_name] using XDA-Developers Legacy app
Click to expand...
Click to collapse
I think it has improved a lot since a couple of years. Before that, I used to swap my Samsung phones once or twice to get a decent one.
But the last 4 or 5 phones I bought, all with Samsung screens, were all perfect.
That includes Pixel 2 (not XL), Note 9, S8+, P20 Pro, etc....
Either I got extremely lucky to get as many perfect screens in a row, or they really improved things. Now I think it will happen to me again to have a bad one, but I'm not as nervous anymore. It's not a lottery anymore.
My Note 9 in particular is extremely impressive with a perfect screen. Perfect whites, no uniformity problem with any shades of grey at any brightness. Pure oled bliss.
BUT, I've had so many problems before that I'll ALWAYS be a little nervous before unboxing an oled screen smartphone. I've been burned too many times with crappy panels.
Let me tell you I was extremely nervous the day I bought my LG Oled 4K TV 55"..... Thousands of dollars thrown at an Oled panel lottery.... I was lucky this time again
Times are changing.
Okay so I got another note 9 and has this issue too but in different spot. Also checked one more piece in samsung store...same.
So I think almost everyone has this uneven screen but maybe some of you have less sensitive eyes or just don't want to see this problem
KastrO_on said:
Okay so I got another note 9 and has this issue too but in different spot. Also checked one more piece in samsung store...same.
So I think almost everyone has this uneven screen but maybe some of you have less sensitive eyes or just don't want to see this problem
Click to expand...
Click to collapse
So my question is, does this affect your use of the device? Is it causing wear and tear on you vision? Or is it just an OCD/OCPD effect?
To me personally, stuff like this is pointless to have an issue with even on a phone that costs $1000. Unless it's to the point where you can't use the device because you see the defect on everything.
To another comment I saw that included the word "Perfect," NOTHING is perfect, and there will never be such a thing that could be perfect because of our human definition of what perfection is. It's good to strive for Better, but it's pointless to strive for Perfection.
Btw, I did download the Pic and tested it on my Note 9 and my wife's Note 8, and the uniformity is affected on both devices. I also looked at the image on my 4K TVs and my LCD monitors and the effect is there. Are you sure the image itself is uniform?
Jammol said:
So my question is, does this affect your use of the device? Is it causing wear and tear on you vision? Or is it just an OCD/OCPD effect?
To me personally, stuff like this is pointless to have an issue with even on a phone that costs $1000. Unless it's to the point where you can't use the device because you see the defect on everything.
To another comment I saw that included the word "Perfect," NOTHING is perfect, and there will never be such a thing that could be perfect because of our human definition of what perfection is. It's good to strive for Better, but it's pointless to strive for Perfection.
Btw, I did download the Pic and tested it on my Note 9 and my wife's Note 8, and the uniformity is affected on both devices. I also looked at the image on my 4K TVs and my LCD monitors and the effect is there. Are you sure the image itself is uniform?
Click to expand...
Click to collapse
Perfect screens exist. I have some. I have perfect eyesight. I was a combat helicopter pilot in the french army. I know what to look for. If it is there I see it. If it is not, I don't. It's a fact. It's science. Not some voodoo magic wishful thinking.
I've had terrible screens. I've had some perfect. Nowadays I get more good ones than bad.
Bad ones still exist, but it my opinion that they are less and less common.
Against clear backgrounds you won't see much apart from a slight shift in color temperature.
Against dark grey at indoor brightness you can have incredible differences between some parts of the screen.
If you use a dark theme (not black), you will see it all the time.
Does it prevents you from using the phone ? No of course not.
Does it suck on a 1000 dollars phone ? Yes.
Some people are insensitive to that kind of thing. Good for them.
It's not an OCD. It's the will to have a good looking screen.
I like good looking women. I don't think it's an OCD. I know what I want, that's all. And I want the best. Nothing less.
If you want to settle with average, good for you.
Latoc said:
Perfect screens exist. I have some. I have perfect eyesight. I was a combat helicopter pilot in the french army. I know what to look for. If it is there I see it. If it is not, I don't. It's a fact. It's science. Not some voodoo magic wishful thinking.
I've had terrible screens. I've had some perfect. Nowadays I get more good ones than bad.
Bad ones still exist, but it my opinion that they are less and less common.
Against clear backgrounds you won't see much apart from a slight shift in color temperature.
Against dark grey at indoor brightness you can have incredible differences between some parts of the screen.
If you use a dark theme (not black), you will see it all the time.
Does it prevents you from using the phone ? No of course not.
Does it suck on a 1000 dollars phone ? Yes.
Some people are insensitive to that kind of thing. Good for them.
It's not an OCD. It's the will to have a good looking screen.
I like good looking women. I don't think it's an OCD. I know what I want, that's all. And I want the best. Nothing less.
If you want to settle with average, good for you.
Click to expand...
Click to collapse
I literally stopped reading at "Perfect eyesight." And then I went back and read your reply...and I still stopped at perfect eyesight. I wish I was as perfect as you man. For real...???
Jammol said:
I literally stopped reading at "Perfect eyesight." And then I went back and read your reply...and I still stopped at perfect eyesight. I wish I was as perfect as you man. For real...??
Click to expand...
Click to collapse
You do know that you have to have a perfect eyesight to be a combat pilot, do you ?
Acuity, color, contrast, night vision, side vision, field of view, and much more. Everything is tested BEFORE you're even allowed to go forward in the selection process.
Most people fail those tests. That's sad but that's life.
As a side note, you don't have to have perfect vision to see those screen problems.
They can be very obvious to anybody open minded enough.
Close minded people though, will always be impervious to such matter.
Latoc said:
You do know that you have to have a perfect eyesight to be a combat pilot, do you ?
Acuity, color, contrast, night vision, side vision, field of view, and much more. Everything is tested BEFORE you're even allowed to go forward in the selection process.
Most people fail those tests. That's sad but that's life.
As a side note, you don't have to have perfect vision to see those screen problems.
They can be very obvious to anybody open minded enough.
Close minded people though, will always be impervious to such matter.
Click to expand...
Click to collapse
You literally missed the most important part of my original post. That's why I stopped reading your post.
And yes I do know you have to have "Perfect" eyesight to join some military air forces.?
And I hope you aren't calling me closed minded. I never said someone has to have perfect eyesight to see the differences of the pixels in the image.
Anyways, I'm done with this. Quite pointless now.??

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