Samsung Music skips certain audio files - Samsung Galaxy S10 Questions & Answers

Hi,
Upgraded to the S10 and as I have my own music collection, opposed to using Spotify etc. I have various file extensions to play. With the new phone I wanted to give Samsung Music a try as i liked the look of it and because it should be able to play most, if not all audio files. Unfortunately Samsung Music won't play some of my .m4a files.
I checked if the files are protected in Windows Explorer - Details and they don't.
If it matters I have the files stored on an SD card in /mu/..
I've tried Foobar2000 which is the player I used on the old phone and it plays the files with no problems.
Solved: Found out it only supports .m4a files with AAC and not ALAC.

Sorry this won't help you but ive noticed the samsung player has been stripped of all it's features
No more tube amp more more concert hall no more surround only crappy Dolby.very disappointed oh and the edge lighting has gone i loved that So if you like music don't buy the s10

Related

[Q] How to play .mp4 audio files (iTunes)

I have converted from an iPhone to the HTC Fuze. I still have some audio files that are .mp4. I am interesting in playing audio more than video. Can I get the stock player to play these?
If not, what is the best player to download (for free) for playing audio .mp4 files?
Thanks
If they are DRMed, you'll have to search on how to un-DRM them (I wouldn't ask about that here though). If they are not DRMed, you can play them in Windows Media Player.
I know about the DRM thing, but last time I checked, Windows Media does not play mp4. Am I wrong?
With regard to audio files from iTunes (m4a/AAC/mp4 or whatever you want to call them), they will play just fine via the music player interface in Touch Flo 3d. The only problem I've encountered is that for some reason the audio manager will not sort songs in track order. As yet I have not found a fix for this (and no one else seems to be asking about it either). Still, at least I didn't have to convert my iTunes library into MP3 files ; )
Purchased tracks will not play (in fact they will not even be visible).
Digital Rights Management (DRM) is a coding/decoding algorithm mainly used by iTunes to protect the artist and to ensure that the artist gets money for his work since you as a consumer ay have purchased a song or album online. All your own CD's which you may have read-in (ripped) through iTunes will play without any problems.
DRM files, though they appear as MP4 files, cannot be played without the appropriate decoder (iTunes for example).
Ways and methods HOW to bypass this mechanism MUST NOT be discussed here in the forum, do a google research if you interested in.
BTW same issues may happen if you go from iPhone to iPhone or transfer files from PC to PC even if you backed up your iTunes license.
You may bear an Apple store a visit or call Apples cust. support they can provide you with a special key that you do not have to purchase all your songs again.
Ouzo said:
The only problem I've encountered is that for some reason the audio manager will not sort songs in track order.
Click to expand...
Click to collapse
Track sorting seems to be a general problem of the TF3D player. If you for example have an album which contains two CDs the TF3D player is not able to sort it correctly. It's stupidly sorting:
Track 1 CD1
Track 1 CD2
Track 2 CD1
Track 2 CD2
[...]
Therefore I'm using Pocket Player instead.
DeepThought said:
Track sorting seems to be a general problem of the TF3D player. If you for example have an album which contains two CDs the TF3D player is not able to sort it correctly. It's stupidly sorting:
Track 1 CD1
Track 1 CD2
Track 2 CD1
Track 2 CD2
[...]
Therefore I'm using Pocket Player instead.
Click to expand...
Click to collapse
Is there a way to launch Pocket Player from TF3D in place of the in-unit player?? I have been searching for an answer for a week here and found not a clue. Any help with this would be appreciated, otherwise I will just launch from programs as I am now doing, but it seems a waste to have a nice tab wasted!
rac
rac said:
Is there a way to launch Pocket Player from TF3D in place of the in-unit player?? I have been searching for an answer for a week here and found not a clue. Any help with this would be appreciated, otherwise I will just launch from programs as I am now doing, but it seems a waste to have a nice tab wasted!
Click to expand...
Click to collapse
No, I don't think so. Unfortunately the only think you can do is completely disabling the TF3D player by removing it with AdvancedConfig.
I wonder if it's possible to at least get the Audio Manager to play tracks according to file name. At least that way if tracks were numbered 01, 02 etc that would get around the problem of it not seeing the track number in the tag.
Trouble is I can't work out how to do this.... I've been rumaging in the registry under HKLM\software\HTC\AudioManager_Eng but there doesn't seem anything obvious to me. Maybe a key could be added? Anyone got any ideas?
How about mp4 video?
It took 20 minutes to load a video mp4 file onto my microsd card, but it's there. Windows Media Player won't recognize it. The video player app portion of the camera will actually play the file, but it takes several seconds to launch and is generally choppy after that. It's a shame, too, because the video quality is great ... it's just very choppy.
Is there Windows Mobile player out there somewhere that plays these mp4 files SMOOTHLY? I knew the Tilt had issues with the driver not playing video smoothly, but I didn't think it was a problem with the Fuze. Sure would like to watch some quality video in mp4 mode on my Fuze rather than my video ipod.
I love this forum, alot of smart people here (usually).
To talk of disabling software or this drm would be wrong. But Itunes itself posesses a way for you to back up your music. Its totally legit, and a common problem out there. (itunes not playing on winmo or other devices).
So if its a totally legit way of using the itunes program itself, to simply create a backup of your songs... why is it so horrible to discuss?
No one is suggesting hacking or disabling the drm, simply getting the music they paid for to work.

Audio Player??

Is there any Developer working in a new audio player, with a lot of new features including just play songs from the folder you select.
I use my g1 on my car alot and the stock audio players sucks!
for example I can't play songs from a specific folder, the player takes all the songs from the g1 sdcard. the shuffle option don't work right I have about 1500 songs and it playes the sames songs when on shuffle etc.
I'm desperate for a new audio players with good features, specific to use the g1 as a real mp3 player, and for car mp3 play use.
TuneWiki perhaps?
^^^ I hate tune wiki. It never displays the right album artwork.
Hey there! Not trying to hijack your thread, but I got a quick question...I noticed that you said you use your G1 in the car. I have Ford Sync and I have heard the music/navigation broadcast over the speakers, but only when I was actually on a call. How are you connecting? Bluetooth doesn't work and I've also tried using the usb cable.
I also second your "request" for a new music player. The G1 is lacking in the music/video department. My boyfried has an iPhone and I just can't argue when it comes to the media part of the phone...my only argument is having to use iTunes.
Perrosky, have you tried aPlayer?
I'll agree with you on those points. I have a lot of poorly-tagged music and just being able to browse by folder/file would be helpful. Shuffling a folder would be nice as well.
I ended up creating a ton of playlists to accomplish this with the current players. Tunewiki is a step up from the bundled player, but it is still quite lacking.
Some other features I'd like to see:
1. Audio controls like EQ, Balance, etc.
2. Bookmarking. If I'm 15 minutes into a 30 minute audiobook track I'd really prefer to not have to remember where I left off when I start listening again.
I'm sure it is only a matter of time before somebody ports an open source audio player to Android. If they can do it for Rockbox, they can do it for android...
JonFolse said:
^^^ I hate tune wiki. It never displays the right album artwork.
Click to expand...
Click to collapse
Funny it does for me. Best player out there right now. Coreplayer should be coming out with one soon for android.
Perrosky said:
Is there any Developer working in a new audio player, with a lot of new features including just play songs from the folder you select.
Click to expand...
Click to collapse
AMEN! I Have been searching for a media player that could do that.
That is the ONLY thing I miss about my windows mobile phone is the windows media player!
I hope coreplayer can do this. Almost 80% of my songs are poorly tagged (ID3) and being able to play an entire folder would be perfect!

[Q] What the FLAC is wrong with my Note?

Hey.
Anyone else had problems with FLAC playback on their Notes? I am super frustrated trying to work out why some FLAC files only playback part of the songs but others seem to work fine. I've found the same problem with the stock music player, Meridian, Cloudskipper and Mortplayer.
I've copied the FLAC files from the Note to other devices and they playback fine...
Any help would be really appreciated because I have a lot of FLAC files and it is the one thing that is holding me back from saying the Note is an awesome device...

[Q] Why are m4a files ripped from CD not playing?

Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
m4a AAC vs m4a ALAC
The HTC One specs do indicate that it supports m4a, but Apple's m4a lossless (aka. ALAC) is not the same as a 'normal' m4a format. As per Wikipedia:
Apple Lossless is not a variant of AAC (which is a lossy format), but rather a distinct lossless format...
This seems to say the two formats (m4a AAC and m4a ALAC) are as different as MP3 vs FLAC media, but Apple decided to use the m4a extension for both distinct proprietary formats.
You will need a music player that has a codec that supports m4a ALAC: PowerAmp supports m4a ALAC and it is much better than the built-in HTC player or Google Music. There are others in GooglePlay store; search for 'alac'
Broo said:
The HTC One specs do indicate that it supports m4a, but Apple's m4a lossless (aka. ALAC) is not the same as a 'normal' m4a format. As per Wikipedia:
Apple Lossless is not a variant of AAC (which is a lossy format), but rather a distinct lossless format...
This seems to say the two formats (m4a AAC and m4a ALAC) are as different as MP3 vs FLAC media, but Apple decided to use the m4a extension for both distinct proprietary formats.
You will need a music player that has a codec that supports m4a ALAC: PowerAmp supports m4a ALAC and it is much better than the built-in HTC player or Google Music. There are others in GooglePlay store; search for 'alac'
Click to expand...
Click to collapse
Aaaaah, thanks Broo! After reading this I went back and checked the info in iTunes for the songs that were and weren't working... for some reason I thought the purchased/downloaded were all apple lossless, but they're "Purchased AAC". I don't know how I got confused with that (it WAS 2am when I was trying to figure this out last night, lol)
I've used poweramp a bit, but wasn't crazy about it.. mayhaps I'll have to try it again.
Thanks again!
M4A file format
humangobo said:
Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
Click to expand...
Click to collapse
I just went through this today. HTC tech support insists that even though the specifications say that the HTC One will play various formats it really requires MP3 to play correctly. My HTC One would play M4A but it would skip through the songs only playing a second or so on each one. I used iTunes to convert all of the m4a files to mp3 files and then moved them to the HTC One. They all play fine but I have not had a chance to see if it corrected the music player skipping problem. I really think the skipping problem is associated with Electromagnetic Interference since it does not happen when the phone is on my desks but it happens every time when I am outside walking around in a varying electronic environment.
Would have been nice for HTC to post some sort of notice about the MP3 issue but that would have caused problems with sales I suspect.
The conversion to MP3 is not too difficult but it is time consuming. The iTunes help will walk you through it. You can just convert them to your existing directory structure and then cut and paste into the HTC One /internal storage/Music directory but I created a different directory on my computer and then imported to there so I would not have to sort through all of the myriad iTunes/iTunesMedia/Music directories.
bennywhite said:
I just went through this today. HTC tech support insists that even though the specifications say that the HTC One will play various formats it really requires MP3 to play correctly. My HTC One would play M4A but it would skip through the songs only playing a second or so on each one. I used iTunes to convert all of the m4a files to mp3 files and then moved them to the HTC One. They all play fine but I have not had a chance to see if it corrected the music player skipping problem. I really think the skipping problem is associated with Electromagnetic Interference since it does not happen when the phone is on my desks but it happens every time when I am outside walking around in a varying electronic environment.
Would have been nice for HTC to post some sort of notice about the MP3 issue but that would have caused problems with sales I suspect.
The conversion to MP3 is not too difficult but it is time consuming. The iTunes help will walk you through it. You can just convert them to your existing directory structure and then cut and paste into the HTC One /internal storage/Music directory but I created a different directory on my computer and then imported to there so I would not have to sort through all of the myriad iTunes/iTunesMedia/Music directories.
Click to expand...
Click to collapse
Actually, I've managed to quickly and easily convert all those files I was having issues with to AAC versions, and they work like a charm! It's true, HTC should be a bit more specific with the file formats supported, but technically they do play m4a (all mine now work fine, since converting from ALAC codec to AAC), they just need to be a bit more specific about what codecs of m4a it'll play. Poweramp did work fine, which is awesome, but then I want to use some of the songs as ringtones or alarm sounds, and they weren't supported, thus the decision to just convert them all.. It'll save me a bit more space on the phone this way too
That's quite an odd problem you're having though, with the songs skipping... I wouldn't even know where to begin troubleshooting that! Maybe a short in your headphones? Could be sending a bad signal to the phone telling it to skip...?
HTC One Earphone Issue
humangobo said:
Actually, I've managed to quickly and easily convert all those files I was having issues with to AAC versions, and they work like a charm! It's true, HTC should be a bit more specific with the file formats supported, but technically they do play m4a (all mine now work fine, since converting from ALAC codec to AAC), they just need to be a bit more specific about what codecs of m4a it'll play. Poweramp did work fine, which is awesome, but then I want to use some of the songs as ringtones or alarm sounds, and they weren't supported, thus the decision to just convert them all.. It'll save me a bit more space on the phone this way too
That's quite an odd problem you're having though, with the songs skipping... I wouldn't even know where to begin troubleshooting that! Maybe a short in your headphones? Could be sending a bad signal to the phone telling it to skip...?
Click to expand...
Click to collapse
It has taken me a week to resolve this issue. Tried resolving some issues with the file structure on the phone, where the music files are stored on both the phone and in iTunes, trying working with HTC Sync Manager, uninstalled and reinstalled it, could not get it to work correctly, converted all of the files to MP3 format and finally flushed the cache. Nothing resolved the problem. This morning I changed earphones from an iPod earphone I had been using to the HTC earphone that came in the box with the HTC phone. Works as advertised.
The iPod earphone jack and the HTC earphone jack appear almost identical. However, the HTC earphone jack is about 1 mm longer than the iPod jack. Thus, it appears to me that that minor difference in earphone jack may be the problem or there is a possibility that the iPod earphone wires are not shielded and the HTC earphone wires are but I strongly suspect that it is that 1 mm of jack length difference that made the iPod phone not quite making sufficient contact and that was causing a spurious input to the music player.
bennywhite said:
It has taken me a week to resolve this issue. Tried resolving some issues with the file structure on the phone, where the music files are stored on both the phone and in iTunes, trying working with HTC Sync Manager, uninstalled and reinstalled it, could not get it to work correctly, converted all of the files to MP3 format and finally flushed the cache. Nothing resolved the problem. This morning I changed earphones from an iPod earphone I had been using to the HTC earphone that came in the box with the HTC phone. Works as advertised.
The iPod earphone jack and the HTC earphone jack appear almost identical. However, the HTC earphone jack is about 1 mm longer than the iPod jack. Thus, it appears to me that that minor difference in earphone jack may be the problem or there is a possibility that the iPod earphone wires are not shielded and the HTC earphone wires are but I strongly suspect that it is that 1 mm of jack length difference that made the iPod phone not quite making sufficient contact and that was causing a spurious input to the music player.
Click to expand...
Click to collapse
Aaaahh, yes had I known you were using iPod headphones, I would have said that's the culprit right away! When i first went android with the HTC One X+, I had a pair of skullcandy earbuds made for iPhone that didn't quite have the same problem as you, but were an issue nonetheless. I tried just a pair of regular headphones and worked fantastically. Since then I either get regular headphones without the mic/remote, or i just started using the HTC ones, which seem surprisingly good for a pair of packaged earbuds. Glad you got it sorted!
<edit> also, If I'm not mistaken, Apple wires theirs slightly differently, so even if the lengths were the same, the connections would be whacky and cause issues. "Think Different" they say...
humangobo said:
Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
Click to expand...
Click to collapse
If you just rename the file extension to mp3 it may work. I had and m4r file which is an iPhone ringtone format and just changed the extension and my HTC One used it no bother.
Sent from my HTC One using Tapatalk 4 Beta
I have develop an android APP "CD Ripper" to rip CD to WAV or MP3 , you can try it on GOOGLE PLAY :
What's the CD Ripper
CD Ripper is the first FREE CD ripping APP of the Android.
It can rip CD tracks to lossless or compressed music files.
Why to use CD Ripper
- We have many CD discs with favorite musics
- Before , We can play them with Discman or Microsystem
- Now , We want to play those musics in mobiles
- Use the CD Ripper to rip CD tracks to WAV or MP3 files
How to use CD Ripper
- Connect the USB CD reader (Optical Drive) and power with OTG cable
- Connect the mobile to OTG cable
- Click "Load CD" to load CD
- Show CD tracks (TOC) after finish loading
- Click "Rip WAV" to rip those tracks to WAV files
- Or Click "Rip MP3" to rip those tracks to MP3 files
- Click "Save As" to save your WAV/MP3 folder with the special name

Amount of songs in music player is limited

Hey,
Lately I've downloaded some new songs to my Galaxy Note 5 and I noticed that some of my songs don't appear in the music player (Samsung's music player).
When I double checked, it's seems that the music player can contain up to 600 songs only.
I tried to download some other music players (DoubleTwist, Black Player), but it didn't fix it.
I asked my friend, who's own Galaxy Note 4, and he said that he's not familier with this kind of problem. In fact, he showed me that his Note 4's music player is containing up to 2500 songs.
I checked the songs' format and it's all mp3 (I can play them through "My Document" with no problem at all).
What else can be the problem? Is there any chance that my Galaxy is limited with the amount of songs he can play through music players?
Maybe is there a problem with the last software update?
Thanks a lot for you help.
Use an app to re-scan your media. I have over 1323 tracks without any problem.
cachanilla86 said:
Use an app to re-scan your media. I have over 1323 tracks without any problem.
Click to expand...
Click to collapse
What app do you recommand?

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