Hello,
I have made an task with an Popup, there i wrote an title and an text in it.
Now i created an scene for this.
I put an "Text" field into it and named it "Text1"
Now when i change the Layout to this new scene it shows my text from the popup in the Text fielt, but not the Title of the popup. How can i show also the title of my popup? What do i have to do in my scene to show the title and the text of my popup?
Greets, firemouz
If I understand correctly, the scene you created has just a text element named "text1". That element correctly displays the text you entered into the text field (either static text or a variable).
It sounds like you need to add a second text element for the title and position that element at the top of the scene for a common placement of a title.
And how can i tell the second text field that a want to see the title from my popup in it?
I did this already and named it "title1" (because i had to name the first one for the text "text1").
But i do not get the title displayed.
EDIT:
Got it. When i name it "Title" it is working!
Glad you solved your problem. Sorry, I missed the fact that you were still using the pop-up action (as opposed to show scene) with your new scene.
Related
Hey friends... I tried to search with all possible keywords on the forum but couldn't find an answer, hence I'm creating a new thread.
I was wondering if there is MOD or Tweak that can prevent a New SMS from being partially opened on the Home screen when it arrives. Instead a Nokia way of indicating a New SMS.
The opened SMS kind of refarains from privacy incase the phone is in someone elses hand.
Please can someone help in this regard...
Thanks in advance
http://www.google.com/search?as_q=S.../forum.xda-developers.com&as_rights=&safe=off
search for ZOOM SMS... you will see a blue sms icons instead of sms showed up!
Its really simple... settings, sounds and notifications, notifications tab, then select whether to display message on screen for each type of new item...
Really should have searched, but here ya go:
Start > Settings > Personal > Sounds and Notifications > Notifications > New Text Message
Then uncheck "Display message on screen".
I'm surprised you didn't look there in the first place.
Fix
Settings>Personal>Sounds & Notifications>Notifications
Event: "Messaging: New text message"
Uncheck "Display message on screen"
I think he means a way for it to display on the title bar instead of the notification. I would like that to and a display of the same manner if you sent it, instead of the big annoying screen a little icon that has a chect and a little envelope and it vibrates the phone and when you recieve a txt it will have a envelope only and it would vibrate the phone or make a sound.
I would love that to happen.
~~Tito~~ said:
I think he means a way for it to display on the title bar instead of the notification. I would like that to and a display of the same manner if you sent it, instead of the big annoying screen a little icon that has a chect and a little envelope and it vibrates the phone and when you recieve a txt it will have a envelope only and it would vibrate the phone or make a sound.
I would love that to happen.
Click to expand...
Click to collapse
Yes, this is what I mean. Rather a dialog box showing "1 New Message" and the '1' should increase based on the number of new messages.
Thank you all for pointing me towards the right direction. Appreciate it.
I'm not 100% sure but it used to be when I got a text message & went to message in TouchFlo3D, it marked the text as "read" and I didn't have the green circle with "1" on the messages icon anymore.
Now it actually requires me to open & close the text message.. even tho I can just as easily read it in the TouchFlo3D preview..
Is this a setting or anything?
Apart from the prefix "Can I", or even "how do I" if I can, it's all in the heading really.
On my phone I have a screen of contact shortcuts, usually two per contact - ring mobile, send SMS. Some get ring work as well. Having a small family and few friends, one screen is enough.
I would like to bundle all of the shortcuts into one folder on the launch bar, but it seems that apps are the only things I can put on the launch bar and then stack into folders.
Or am I missing something?
I have seen the "People" app, but that allows only one entry and default action per favourite person.
Any help appreciated.
Arifax
In this days, i desperately tried to find a way in how to save a text that I wrote in my application made by Tasker. Everytime I opened my application and wrote something in EditText box and close the app.... It disappeares! So with some help (I don't know how to tag him: RuggedHunter, @RuggedHunter thank you so much) he helped me how to make it:
In the task that launches your scene, before the Show Scene action:
1) Variable Set: %Text to: Enter Text Here (if %Text is't set)
2) Show Scene
In your Text Edit element:
1) Text field: %Text
In the task that destroys your scene, before your Destroy Scene action:
1) Variable Set: %Text to: %new_val
When you close the scene, that new text is saved as a global variable.
The next time you open your app, the text edit field should display the text you previously entered.
NEED HELP:
I'm trying to create a button in a scene that will delete the text from textEdit box.
Any idea if this is possible. Tried adding %null but nothing.
Cheers
Will setting it to a single space (" ") do it?
Vagelis1608 said:
Will setting it to a single space (" ") do it?
Click to expand...
Click to collapse
In that case I will get a space that I don't want for the future text. Other ideas?
SOLVED
Deleated edit text box, put a normal text box and in the Tap section used Variable Query.
Scene test
Text box
UI
Name: Text box test
Text: %Text
TAP
Variable query:
Name: insert text
Variable: %Text
Default: Enter text here