I have a navi software that doesn't support VGA but works fine in Diamond with samll window. How I can make this windows biger (fullscreen)?
Thank you.
The non vga software I have gets stretched automatically full screen by the OS. ie: I installed a really old game snood, which came out long before vga was thought of. As well as a whole host of others. The only thiing I noticed so far that does not stretch is the logo of TomTom at the startup, it is only filling about half the screen on my diamond but on my kaiser it fills it completely, however the software itself works full screen.
citats said:
The non vga software I have gets stretched automatically full screen by the OS. ie: I installed a really old game snood, which came out long before vga was thought of. As well as a whole host of others. The only thiing I noticed so far that does not stretch is the logo of TomTom at the startup, it is only filling about half the screen on my diamond but on my kaiser it fills it completely, however the software itself works full screen.
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Is tom tom stretched, or is it using the full VGA resolution? Can you tell by comparing the jaggedness on lines with another qvga device?
I would love to know if there is a way to get the original HTC home to display properly with a VGA device. I have found VGA versions of the original HTC home and it fits fine but it is VERY small compared to QVGA. Any way to get this right with VGA so its the same size as QVGA but ALOT sharper with VGA RES..? Was kinda hoping HTC would release a 100% working VGA version of it when the VGA devices started coming out for them but that would be too good to be true..
someone1234 said:
Is tom tom stretched, or is it using the full VGA resolution? Can you tell by comparing the jaggedness on lines with another qvga device?
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TomTom looks like it is using full VGA all text and roadways look quite smooth no jaggies.
I would think TomTom was designed for VGA but he spash screen is qvga.
On the other hand I have Zuma and it looks like it has been interpolated to get vga out of qvga.
citats said:
TomTom looks like it is using full VGA all text and roadways look quite smooth no jaggies.
I would think TomTom was designed for VGA but he spash screen is qvga.
On the other hand I have Zuma and it looks like it has been interpolated to get vga out of qvga.
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Thnaks for this information
I see, but my software not TomTom. Anyone can help!!:S
Still, no one has tried to make the original HTC home work right with VGA?? I do mean the correct size that is. It would look SOO NICE to see this home screen in all its glory in VGA at full size dont you think..?
Related
Hello,
Ive downloaded and tried some games on my Diamond. Like SimCity SOciitiets Mobile. I just have one problem. The game starts and all is good, but it is just a small square in the top left. The game doesnt cover the screen? Its really really hard to see anything.
Can i change resolution or something? Some games does cover the whole scren, and some dont.. Anyone know why?
rnenjoy said:
...Anyone know why?
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I suggest, because some are developed to support vga and some not?
kkempe said:
I suggest, because some are developed to support vga and some not?
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I think your right.
Some support various resolutions, and screen sizes but not VGA. Whereas some will be full screen but ive noticed a bit fuzzy in quality as the image is being zoomed in to fit (if that makes sense?)
Is there anyway to force it to be fullscreen even tough its not 640x480?
Its seems that almost every java mobile game is for poor resolution. Ive tried the NVD software that changes the resolution. But its very hard to load the game after you have changed the resolution.. Anyone has any idea how to change the resolution on start of the game, and then go back to normal?
Any news on this matter?
Almost all java programs are not usable.
TDO
Hi, this should be very nice game, but there is one little problem - Diamond can not run it. Touch Pro has same problem. I must say, that I am very dissapointed that one of the most powerfull device on market can not run these games. Old TyTN 2 can run it OK.
It is not a case of the Diamond not being up to the grade, but rather that this old game has 4x as less pixels as that required of the Diamond. C'mon, you can do better than that can't you! How about Call of Duty 2? Try that out...
what do you expect? its one of those java ports...and java ports are crap. we want more wm native apps
Well, yes and no. Worms space oddity is not only one game that does not work on Diamond, or that works bad. Duken nukem 3D worked on my MioA701 (524MHz, QVGA) with almost 100FPS, but diamond? Barely 25. And no, it is not becouse of VGA, the game doesent run in VGA, but i QVGA, just resized to fullscreen. And this can not take 4 times more CPU power to do.
yes and no: the diamond still has 4x pixels to render than your crappy QVGA pda, and you said it all 100 / 4 = 25 fps
Well, but you must admitt, that there is difference between just resing image to VGA, and rendering image to VGA. And yes, i agree, if you render to VGA, than it is 100/4 = 25, BUT if you just resize picture to VGA, than it is not that bad. One example for all - VSBench. VSBench is resized to VGA on diamond, but it still does about 2800 points, like similiar devices, becouse the aplication is QVGA native. But SPB benchmark has 1600 points, which is 4 times less that similiar QVGA devices. So, there is only one solution - SPB is actually rendering to VGA, but VSBench is just resized - like other native QVGA games. And there should not be any performance loss.
I've searched the forums and cannot find an answer...
My old e800 had a program called ResFix that would put it in QVGA mode. Great for some programs that get very laggy on a VGA device. I see that another HTC device has a program called RealVGA that does the same thing. I don't think it works on Raphael. Is there a utility that does this for the Fuze or Touch Pro?
Yes there is, it's calles wvgafix3. It only supports switching between wvga, vga and sqvga though.
Hope this helps
Thanks!
I saw this program. I was focused on finding something that would switch to QVGA for playing my old games. I've had windows PDAs since they were called a Palm PC. I think Microsoft got sued for that one. Anyway, since you specifically mentioned it, I tried it instead of passing it by. It works great. My games play smoothly in square VGA were they get laggy in real vga. Very odd. It's always been that way on VGA, though. I had a Toshiba e800 on PPC 2003 and it behaved exactly the same way.
Everything is a bit "squished", but it plays very smoothly and that's good enough for me!
This is the first game with such great graphics and to run so soothly on the Touch Pro. The only thing I found to kinda be cut off because of the difference in screen size is the loading screen.
EDIT: Well after looking closer I found that while playing the game the left part of the screen is slightly cut off not allowing you to see your score. But is still good enough to play.
INFO
Test is out yourself!
DOWNLOADS
RapidShare
4Shared
If at first the game does not work thy this:
3D Drivers
I just installed it, neat game. I can't believe they didn't use the accelerometer for steering. Steering and shooting with the stylus is impossible at later levels. Since the game gives you separate scores for shooting, steering, and stunts... you'll take a hit on shooting or steering.
But the game is playable. Perhaps if the game was using a different orientation (dpad in the left hand)... you could steer with the Dpad and shoot with the stylus.
It is smooth and the graphics look great. Thanks for sharing!
White Screen
All I'm getting is a white screen.
I'm on a Touch Pro using illboredsll ROM, I think its 11039.
scotcha12345 said:
All I'm getting is a white screen.
I'm on a Touch Pro using illboredsll ROM, I think its 11039.
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Try this
http://www.4shared.com/file/94903988/46937ade/Driver_Ati_d3d.html
They are 3d drivers
Control really isn't optimal, but I guess since it's meant for another device... The help screens are cutoff and I can't make out some of the controls. Did figure out if you start the game after opening the keyboard, can use the Up/Down arrows on the kb to steer.
The game does look pretty good!
Works, but the right-hand side is cut off. Regardless, it's a great game, but the controls are a bit wonkey (maybe because I'm not good), still playable though, completed the first level. I had to exit by going to the control panel.
And the drivers you posted are the same as here. Right?:
http://www.fuzemobility.com/the-new-3d-drivers-are-here-with-video/
Now if only I can get FPSE to do this graphics rendering so well with PS1 games!
White screen
This is my first post! So... hello!
I had the same problem with white screen (mSD isntallation). I have 3d drivers installed.
After installing it in the device memory it works great!
Definitely the best looking game I've seen so far. Now if we could only get a version for our screen resolution lol
was anyone able to beat the first boss?
for some reason, I can't hit the corners of the stupid shield...
If you click around where the orange corners are you have to do it pretty quick and hit all of the corners or it won't drop the shield.
To those having trouble with the steering/shooting
I found it much easier to open up the keyboard and use z/x to steer left and right with your left hand. This leaves you right hand free to control the shooting. Also you don't have to hit home to exit. Although the majority of the quit button is cut off, you can hit the edge of it if you look in the top corners.
very nice game ... i'm waiting the touch pro porting with gsens and VGA resolution
yeah, been using it on my touch pro (latest official rom) since it came out. works well (apart from sides cut off ofcourse) but everything is accessible (tap small blue area top left to go back or just use dpad). still cant beat first boss. hope an update will have gsensor enabled or something
The hardest thing about beating the boss is you not hitting it, especially when it shields itself. I found that you have to hit the orange spot a little offset to the left. I was able to get rid of the shield pretty fast this way.
The problem is, it doesn't die right away!! You'd better hope you get through the first form within a min and a half, or you may not have enough time for the next form :/
screens??
Anybody that have some screenshots they post? =)
NEVERMIND! Used youtube and got a nice preview.
Wow this game is pretty badass!
mac.mackan said:
Anybody that have some screenshots they post? =)
NEVERMIND! Used youtube and got a nice preview.
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Here are some screenshots for the benefit of others. The graphics are great and game is a lot of fun.
View attachment 170506View attachment 170507View attachment 170508
Thanks a bunch. This game plays very smoothly on the fuze. Even though it is sized for wvga, the game is still fully playable.
It's absurd that WinMo doesn't have games that utitilze the full 3D accelerator of this $300 phone. Will be on the hunt for more of this type.
not working on i900/ omnia any reasons why just says
the file cannot be opened. either it is not signed with a trusted csrtificate or one of its components cannot be found if the problem persists try reinstalling or restoring this file,
iv got it installed to main memory and installed the 3d drivers just incase,
any ideas how to make it work please
Does skyfire web browser work well in Touch Diamond2? How good is this browser and is it true that it supports flash websites? If so why is it not such a big hit? why opera still rules?
it works, but the screen is better for vga size. when you run it, the screen will be upsize. waiting for wvga version of skyfire. but so far, flash works, albeit a little slow.
It works great, but there's some aliasing going on since like grabejud says, Topaz screen is WVGA (800x480) whereas Skyfire is designed fro Vga (640x480) so it scales to fit.
Flash works fantastically - Youtube and Playfish Pet Society
Ok..cool.. what about flash games?(miniclip.com?)
Yes, if it uses flash, it will work with Skyfire
ok..but is it possible to play those games?..i mean there is no Dpad on TD2 right?