Aspyr games on TyTn II with HW ACCEL - Tilt, TyTN II, MDA Vario III General

Hi guys,
I've got Tony Hawks Pro Skater 2 on my TyTn II and it's really choppy and unplayable. Yeah I know about how it lacks proper hardware drivers. I've installed the latest video drivers from the htcclassaction site and ran all the tests and the gl benchmarking tool as well and everything checks out.
My question is, how do I (if I can) enable this hardware acceleration in THPS2? If theres no way to enable it in that game, are there any apps at the moment that support hardware acceleration?
Thanks,
Lewis

If you go back to the store where you bought it online you will realize there are two exes, one for SW acceleration and one for HW.
The HW one seems to check for specific video devices though so no idea if it works with the Kaiser.

Related

Windows Media player underperforms on Tytn II

Can any one advice me how to improve the video quality in WMP 10 on the Tytn II
Compared with my previous Tytn I, the movies & clips do not play fluid, though RAM and ROM are better, and no other programs are running.
Same Sd card, same movie which plaid well on 30 FPS format plays rather chunky on the Tytn II. Is the Qualcomm CPU lesser compliant than the old one or so?
Some Reg tweaks to perform? (and which tweaker to use / download from where?)
Thanks guys!
For Information: According to the data sheet of the chipset it is providing uncompromising video quality for Video capture and playback
(30 fps VGA - even for Messageing) http://www.cdmatech.com/download_library/pdf/msm7200_chipset.pdf
Maybe, but i fear the drivers are not playing nice with the new chipset
I mean, i understand the problem with TCPMP, since is third party software and it stopped being developed (at least the freeware app), but it shouldn't be any problem with the shipped software, right?
Here is to hoping for an updated driver... GO HTC!
could this be why they say to use activesync to transfer everything onto the p4550? maybe its not optimised for it or something. but still shouldnt lag like that
Maybe it is a lame question, but does ActiveSync automatically converts video&/mp4 to a format more digestable by the device? Like SPB Mobile DVD?
my impressions
Hi !
I also noticed that video playback is kinda bad on the TyTN II, compared to my Prophet (overclocked to 260MHz). When using TCPMP and even Coreplayer, the DirectDraw rendering mode is about 3 times slower than Raw Framebuffer mode, which makes me believe that it's a DDraw / drivers issue. Since WMP 10 most likely uses DDraw, that's probably why the video is lagging...
So: If you use TCPMP / Coreplayer, MAKE SURE YOU DON'T USE DIRECT DRAW . If you use WMP 10, i have no idea if you can choose not to use DDraw.
It's still kinda weird that the TI OMAP 200Mhz (OC @ 260Mhz) on the Prophet performs about the same as the "ultra fast brand new never before seem" MSM7200 400MHz when it comes to raw power (again, ignore DDraw case, where Prophet is 3 times faster, that will be fixed soon... i hope...)
GL&HF
RPG0 said:
Hi !
I also noticed that video playback is kinda bad on the TyTN II, compared to my Prophet (overclocked to 260MHz). When using TCPMP and even Coreplayer, the DirectDraw rendering mode is about 3 times slower than Raw Framebuffer mode, which makes me believe that it's a DDraw / drivers issue. Since WMP 10 most likely uses DDraw, that's probably why the video is lagging...
So: If you use TCPMP / Coreplayer, MAKE SURE YOU DON'T USE DIRECT DRAW . If you use WMP 10, i have no idea if you can choose not to use DDraw.
It's still kinda weird that the TI OMAP 200Mhz (OC @ 260Mhz) on the Prophet performs about the same as the "ultra fast brand new never before seem" MSM7200 400MHz when it comes to raw power (again, ignore DDraw case, where Prophet is 3 times faster, that will be fixed soon... i hope...)
GL&HF
Click to expand...
Click to collapse
Have noticed the same thing. Using corecodec rawfb is the best option. Having said that I can watch h.264 AVC encoded at 400KBPS no problem. On my wizard watching anything other than DVI was pretty much impossible. So the processor has the power - we just need the drivers to back it up now.
Unfortunately this is the price you pay for being an early adopter. I imagine once the at&t version comes out drivers wont be long behind.
Don't people find a general slowness with the Kaiser? My old XDA Mini S OC'd to 260Mhz seemed so much quicker in many ways. The 400Mhz processor in the Kaiser is definitely quicker in some areas, but twice as quick as the old 200Mhz XDA? I think not. Here's hoping HTC release a new ROM soon. Bad news is I can't even see it on the HTC eClub site!!
Your MDA, running what? WM2003SE?
WM2003SE in general could be faster than WM5/6 because WM5/6 is Flash based. That means, the persistent storage. You wont loose your app when the battery is empty, but yeah you must pay the price.
UncleJimbo said:
Don't people find a general slowness with the Kaiser? My old XDA Mini S OC'd to 260Mhz seemed so much quicker in many ways. The 400Mhz processor in the Kaiser is definitely quicker in some areas, but twice as quick as the old 200Mhz XDA? I think not. Here's hoping HTC release a new ROM soon. Bad news is I can't even see it on the HTC eClub site!!
Click to expand...
Click to collapse
RPG0 said:
Hi !
So: If you use TCPMP / Coreplayer, MAKE SURE YOU DON'T USE DIRECT DRAW . If you use WMP 10, i have no idea if you can choose not to use DDraw.
GL&HF
Click to expand...
Click to collapse
TCMP should be the solution as clips / movie do not lag with this one. Even Direct draw enabled is OK.
Issue is that do not support AAC plug-in, making MP4 movies useless.
Anyone tweaking the reg, or waiting for new drivers for this video performance issue?
(i do not supose HTC thinks that 3g standard should be used no? )
ceevee369 said:
TCMP should be the solution as clips / movie do not lag with this one. Even Direct draw enabled is OK.
Issue is that do not support AAC plug-in, making MP4 movies useless.
Anyone tweaking the reg, or waiting for new drivers for this video performance issue?
(i do not supose HTC thinks that 3g standard should be used no? )
Click to expand...
Click to collapse
I'm pretty sure DirectDraw is 3 times slower.
Can you please benchmark on a clip with and without DDraw ?
I would really want to know if there are ROMs out there with DDraw fixed
BTW: this is KAISER SPECIFIC, does not apply to other PPCs afaik
Hello.
There is exactly the same pb on my new LG KS20 (MSM 7200 chip too)
I can't read video or play game with a decent frame rate
2 months later and still no fix for the slow performance in Video.
I installed the Coreplayer, took 2 weeks to play around with all settings, though no big changes. Directdraw enabled play s "OK". (no dither)
I guess the best thing to do is to ask CorePlayer which settings fit best on the Tytn II
It's all because of the missing video driver the the Qaualcomm 7200 chipset, if I watch a video on my Tytn 2 with TCMP using direct draw the fps feel 10 fps, now my original Touch with the 201mhz Omap 850 cpu plays the same video with direct draw very smoothly
We need video drivers
Radeon123 said:
It's all because of the missing video driver the the Qaualcomm 7200 chipset, if I watch a video on my Tytn 2 with TCMP using direct draw the fps feel 10 fps, now my original Touch with the 201mhz Omap 850 cpu plays the same video with direct draw very smoothly
We need video drivers
Click to expand...
Click to collapse
I hope you signed the petition to HTC yes?
i forward the link to the petition to Cnet Asia. Hope they will make some noise!
Yes I signed the petition, read the petition post, glad HTC are aware of it
Radeon123 said:
Yes I signed the petition, read the petition post, glad HTC are aware of it
Click to expand...
Click to collapse
Aware? Maybe, but do they care?
Maybe I'm the fly in the ointment but I have created lots of mp4 files from my normal video and use wm player and everythings great. Sorry
j1ngles said:
Maybe I'm the fly in the ointment but I have created lots of mp4 files from my normal video and use wm player and everythings great. Sorry
Click to expand...
Click to collapse
Which MP4 convertor did you use and what is the FPS now? on 30, things become nasty, though 10 is stable.
I have neithe isues with small videoclips, though playing an AVI or MPEG file directly (712mb) is crappy for sure
ceevee369 said:
TCMP should be the solution as clips / movie do not lag with this one. Even Direct draw enabled is OK.
Issue is that do not support AAC plug-in, making MP4 movies useless.
Anyone tweaking the reg, or waiting for new drivers for this video performance issue?
(i do not supose HTC thinks that 3g standard should be used no? )
Click to expand...
Click to collapse
TCPMP DOES support AAC with a plug-in that they are not allowed to host any more. It, however, is considerably worse than the one in CorePlayer.
If you do need it, I dig up the download URL of the AAC plug-in for you.

CorePlayer will NOT solve any of our problems

Don't get any of your hopes up, CorePlayer will solve nothing for us:
First of all, what they "fix" will only work inside Coreplayer
And second:
http://www.corecodec.com/forums/index.php?topic=596.15
page 2, second post, blue one:
"ok... so let me clarify... so its a little of BOTH to be true in that... we _ARE_ using HW overlay with the qtv drivers for the color conversion and bilinear zooming and we are _NOT_ using the builtin mpeg4 hw decoder."
So they only fix the problem which made our kaiser slower (about 3 times slower) than all similar devices when using DirectDraw... you know the issue, we were going around it by using Raw Framebuffer in Tcpmp
What this means: they found a workaround for a bug in the Kaiser, they do not have video drivers, they do not have 3D drivers.
I wish it wasn't so... but it is
And this needs a new thread because?
This has been covered in the driver development thread, and the CorePlayer thread. Yes, we know it's not the mythical new driver set that will bring about world peace and cure famine, but for anyone who wants to watch decent video on their Kaiser it's a solution for now.
Sorry if i'm bloating the forum, but i keep seeing threads on the first page about this, and was hoping to put an end to it all
Thank you for your clarification! This clears up the situation
I was really hoping they would be accessing the hw acceleration of decoding as well :/
Well, I just wanted to ask something very odd.
In my HTC Tytn I (Hermes) using black satin rom,
coreplayer 1.2 plays videos with very slow performqnce whatever
the settings, but when I try benchmarking it plays smoothly and gives
125% using rawbuffer.
I ve reached to a point here i will watch the movies in benchmark mode...
Redundant Thread.
And with a mighty
[Thwomp]
The Colossal Hammer of Closure
ends the life of yet another redundant thread...​

I dont think 3D drivers exist on Diamond or TouchPro

Just because opengl es and D3DM work doesnt mean that the GPU is doing the work. I think all we have here is a software rasterizer that is using the CPU. There is no evidence that i am aware of that proves the graphics chip is active. Here is the evidence i collected that shows how the graphics are rendered.
1. In Touchflo 3d,if you go to the settings tab,and click about, there is a list of all the technology used to develop TF3D. Where it says opengl, there is a copyright 2004 Hans-Martin Will. Hans-Martin Will started the vincent3d opensource opengl es project, which is a SOFTWARE implementation. Basically what this means is,Touchflo 3d uses this graphics library to render graphics.
2.The D3Dmobile driver is only a wrapper around opengl ES. Why would we need a wrapper for D3DM if hardware drivers were present? What this means is that D3Dm is also rendered by software only. Notice how DirectDraw is also slow? Thats because there are no drivers.It wouldnt make sense for drivers to allow 3d acceleration only without support for 2d.
3.Samsung Omnia drivers work on the Diamond/Raphael. Huh? These two devices dont even have the same graphics chip. How can a driver for one graphics chip work on a completely different brand/model/type of graphics chip? It cant. The only explanation there could be is that the omnia driver is also a software rasterizer and thats why it works with the htc devices.
that sucks, because it makes sense..
most interesting...
i smell conspiracy...
so true.......................................
Play a very high quality MP4 (h.264) in software mode (with coreplayer for an example) and watch your diamond completely choke, then launch the same video with windows media player and see the difference!
That's one proof of hardware acceleration at least...
Also I highly doubt a game like Xtract would run as great as it does on the Diamond without any hardware acceleration, the graphics and framerate is way to good for the cpu to handle in only software mode, even if it was just drivers.
Aha, that is perhaps why iGo runs way better on my old tek S200 than on my fresh, new touch diamond.
mayby if you read the posts & topics
then you would see there is a 3d driver
just use de diamond ati 3d driver
my diamond goes from 0.2 fps in the hologram program to an stable 25 fps
Thats a hole inprovement
Ps sorry for my bad english
and i also included the driver in the attachment
Greetings Nossie
Hm, where did you find that? It didn't notice any differnce in the slowness of IGO really..Why isn't that installed by default?
disagree...
test the software and hardware versions of COD 2, THPS 2 and NFS Undercover. See the difference: 3D acceleration not only improves the texture and graphics in general, but the framerate. I think if it was just some kind of emulation 3d, improved graphics would worsen the framerate, but what you see is an increase in FPS! Therefore, I believe there is actually hardware acceleration.

3D drivers - less compatibility on wm6.5

wm6.5 is relatively new, so I haven't seen too many threads covering 3D drivers on wm6.5. Although it's really not a huge deal to me, (2D acceleration still works fine), I just noticed that Call of Duty 2 Accelerated, GLbenchmark, and some other 3d benchmark apps no longer run.
Again, there really aren't any day-to-day apps that I use that require 3D acceleration, but it would be nice to figure out why it isn't working.
Has anyone gotten COD2 working with acceleration?
mikeeey said:
wm6.5 is relatively new, so I haven't seen too many threads covering 3D drivers on wm6.5. Although it's really not a huge deal to me, (2D acceleration still works fine), I just noticed that Call of Duty 2 Accelerated, GLbenchmark, and some other 3d benchmark apps no longer run.
Again, there really aren't any day-to-day apps that I use that require 3D acceleration, but it would be nice to figure out why it isn't working.
Click to expand...
Click to collapse
it does work i got cod2,xtract,quake3 plus manila3d all working perfectly accelerated on my rom 6.5 build 23009

[Q] Any Chance of Windows Phone 7 Here???

Hi does anyone think there will be a chance that windows phone 7 can be ported onto the HTC Diamond, I've just seen the first look videos for the 3 new win 7 phones and the new OS looks awesome
would appreciate an answer
thanks
no i think.....because wp7 requires direct 3d hardware accelerated gpu and diamond have an opengl es 1.1 hardware accelerated gpu....diamond can run d3d apps or games but the driver is a translator from d3d code to opengl code....
but if the driver is translating the code, can't similar be done to wp7, then the graphics might work but it would be slightly slow
yes the graphics will be very slow......i think so maybe...hope i'm miss!

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