Download here:
SJ SamsungOmnia_Driver_D3D.zip
Instructions: Install SJ SamsungOmnia_Driver_D3D.cab and reboot!
I've extracted the driver from latest Samsung Omnia rom and tested it on my kaiser rom (HyperDragon III Full Version - 4 August) with dynamix 3d benchmark and some D3D test application from HTCClassAction.org (D3DMDemo.exe, Lights.exe, Text3D.exe) and it runs good and pretty fast! Have fun
Here's some D3D sample Application: SJ D3D Mobile Sample.zip
whats the differences with the drivers from HTCClassAction.org ?
Any 2D improvments ?
Who is the author?
thanks
sakajati said:
Download here:
SJ SamsungOmnia_Driver_D3D.zip
Instructions: Install SJ SamsungOmnia_Driver_D3D.cab and reboot!
I have tested the driver on my kaiser rom (HyperDragon III Full Version - 4 August) with dynamix 3d benchmark and some D3D test application from HTCClassAction.org (D3DMDemo.exe, Lights.exe, Text3D.exe) and it runs good and pretty fast! Have fun
Click to expand...
Click to collapse
Link doesnt work.
Im getting an invalid link for that file...
Looks like there's an error on xda server or my internet connection maybe.
It works now.
edit: mirror removed. (not needed anymore)
What exactly does this software do,i'm baffled.Can somebody please explain?
Got TCPMP 0.81 up to 204% with directdraw with my test video. Was 170-180% before... Seems there are some improvements
HTC CA apps seem also faster, but less smooth than before ?
Anyway thanks SJ for sharing this good finding
Interesting...I wonder if my phone will run it:
Does it work on WinMo 6.0?
(Running AT&T Stock rom without bloatware)
Is it un-installable (just in case)?
i tried the drivers and they work fine. even the 3d text test app from htcca is working ok now with the text displaying correctly. perhaps the 2d drivers from the omnia work, too?
will this work on older roms?
neva dinova said:
will this work on older roms?
Click to expand...
Click to collapse
I guess you could try it and see what happens?
On L26 V10, these make some difference. I first had to install the HTCCA drivers to get any of the tests and GL-mark to run.
Compared to the HTCCA drivers, here's what I noticed from brief testing:
- Text 3D was clear and readable, unlike with just HTCCA drivers
- With Lights.exe, HW T&L and rasterisation were false instead of true, seemed to run smoothly, don't know how to get FPS to compare
- D3DMdemo.exe seemed to run much faster with this than HTCCA
- GL-Mark tests seemed the same, no better or worse (but did not work at all before installing HTCCA drivers, then these on top)
Can't compare TCMP, as it does not seem to work on L26 V10 at the moment. No apparent increase in snappiness of 2D environment etc as far as I could tell (PointUI us always snappy apart from when changing screen orientation).
Lets see what others notice... keep up the good work with the drivers folks!
If it reports that there's no HW TnL etc. then it's perhaps just an optimized software path.
Can't wait to hear what Chainfire and his crew has to say about this though.
Can the "author" gibve us some more info on what files are included, etc.
More reports (proper before/after tests in Coreplayer and TCPMP using directdraw would be interesting) needed!
Benchmarking on the fly...
VSBenchmark 2007 on a fully loaded Romeos v.4.21 with running apps (Blackberry Connect, PUI Home etc etc). Just look at the "graphics" values.
Install: the Samsung driver overwritten HTCCA driver.
1St Column -> HTCCA Driver
2Nd Column -> Samsung Drivers
Vsbenchmark 2007 Score: -- 1561 -- 1542 --
CPU score: -- 1739 -- 1752 --
File system score: -- 1907 -- 1861 --
Jpeg score : -- 2421 -- 2429 --
Game score: -- 1472 -- 1499 --
Write 1 MB file (KB/sec): -- 515 ms -- 595 ms --
Read 1 MB file (MB/sec): -- 81 ms -- 91 ms --
Write 8 KB x 128 files (KB/sec): -- 1440 ms -- 1486 ms --
Read 8 KB x 128 files (MB/sec): -- 246 ms -- 347 ms --
Fill Rate Buffer To Screen (Fps): -- 310 fps -- 326 fps --
Fill Rate Buffer only (Fps): -- 2381 fps -- 2375 fps --
There seems to be an improvement in graphics benchmarks. Nothing special, just another step towards our true Kaiser.
undac said:
If it reports that there's no HW TnL etc. then it's perhaps just an optimized software path.
Can't wait to hear what Chainfire and his crew has to say about this though.
Can the "author" gibve us some more info on what files are included, etc.
More reports (proper before/after tests in Coreplayer and TCPMP using directdraw would be interesting) needed!
Click to expand...
Click to collapse
That's right, this is only software optimization (Intel XScale Optimized D3DM Driver).
It only installs one file to your device: D3DMXSc50PB.dll and only import functions from 2 modules: COREDLL.DLL, DDRAW.DLL. So I guess it should work on most roms/device.
Just try it guys, you can uninstall it to go back to previous driver.
sakajati said:
That's right, this is only software optimization (Intel XScale Optimized D3DM Driver).
It only installs one file to your device: D3DMXSc50PB.dll and only import functions from 2 modules: COREDLL.DLL, DDRAW.DLL. So I guess it should work on most roms/device.
Just try it guys, you can uninstall it to go back to previous driver.
Click to expand...
Click to collapse
So it is un-installable? ...and uninstalling will roll back to original drivers?
(Just like to check to make sure I can revert if it negatively affects the phone.)
Also, can anyone confirm this works on WinMo 6.0?
It works fine on WM 6.0. Orange rom.
I can confirm - installs on wm 6.0, but... I dunno if it works. Don't have any apps to test it (I forgot where those test apps are ) but fpsece seems to work as ****ty as usual.
thanks for all Sakajati anyway
bro
If this driver is just software optimizations, it is very strange that it would score so close on every benchmark to the hardware HTC ones. Maybe it is reporting software rendering to handset but using the HW someway (note, I don't really know what I'm talking about).
Also, if this driver was ported so quickly. Wouldn't it be just as easy to port the 2D driver(s)?
Hopefully if this driver is HW rendering, it won't piss off the programmer working on the drivers. We still need 2D support!
Related
great news that seems awesome
http://www.htcclassaction.org/driverprogress.php#update_20080717_1 (MOD EDIT: LINK CORRECTED)
""Now we have all that out of the way, here is the actual CAB file(http://www.htcclassaction.org/download/HTC-CA-Kaiser-Drivers.cab ) . Just install it on your device. Here is a RAR file (http://www.htcclassaction.org/download/Lights.rar) containing a sample D3D application - indeed the same as shown in the video - you can use to see if the drivers worked! Unrar it on your PC, copy the EXE files to your device, and run it on your device. It will show a few popups telling you if hardware is used or not.""
""These drivers require a Kaiser (TyTN II) and a ROM based on the official HTC WM 6.1 update!. Exactly which ROMs are compatible is not yet known. We have tested this on multiple Kaisers, but all of them were running Dutty's Diamond V1 ROM. It is extremely unlikely that these files will work out-of-the-box on any other MSM7x00 based device (at this time).""
i'm just flashing and check this out
They work on Garmin 1.2. Bigggg difference running the Lights program
Just thought i'd add the rest of the info:
"OK folks, here it is! A few hours later than projected, but still: OpenGL ES and D3D drivers (non-fullscreen) for the kaiser!"
"Before continuing, we would like to stress yet again, because there seems to be a little confusion here and there: these drivers are not finished, this is a work-in-progress. This is not a fix-all solution!. Currently the only things that are supported are hardware-accelerated D3D and OpenGL ES. These drivers are merely a release you can 'play' with, and prove it can be done. How many real-world applications will work with it remains to be seen, and we expect the users in the community will gather a list of these rather quickly."
"To elaborate further, these drivers do not accelerate video playback. These drivers do not accelerate normal Windows operation. Some of you have asked if we have abandoned accelerated 2D. We have not, it may still come. The simple fact is, that in this particular case, it was easier to work with the 3D drivers first"
yes but is a big big start
now we can keep hopping for better days with our kaisers
FINALLY!
I hope we get 2D acceleration as well. 3d is great, but 2D is better for me since I'm using office apps on my kaiser the majority of the time.
Ahh so it wasn't HTC who released these drivers like I originally thought. My original F**k you to HTC still stands.
Props to the person(s) who spent many hours getting this working.
Nice to see some actual progress, honestly I had pretty much given up hope. HTC isn't putting these out though, so don't thank their sorry asses.
Link in post 1 didnt work for me, the one below should lead to the page on the classaction site
http://www.htcclassaction.org/driverprogress.php#update_20080717_1
rcm_rx7 said:
Nice to see some actual progress, honestly I had pretty much given up hope. HTC isn't putting these out though, so don't thank their sorry asses.
Click to expand...
Click to collapse
Agreed !!! HTC had nothing to do with this driver project, it was all done by an indiviudual wiz , thanks should go there,HTC's behavior in this driver drama has been little but nothing more then talk with empty words. But indeed I got some hope again
sheptard said:
I hope we get 2D acceleration as well. 3d is great, but 2D is better for me since I'm using office apps on my kaiser the majority of the time.
I hope HTC continues with the development of these drivers and doesn't just say 'well, you complained about 3d accel long enough, here's something resembling a driver' and leave it at that.
If someone from HTC is reading this, Thank you very much for finally getting these out the door, and please don't stop I think 2D accel would be a great christmas present
Click to expand...
Click to collapse
As said in previous post HTC let us down totaly on the driver issue, vague promises, but no delivery, then againm why make the Kaiser better if that may have negative sale impact on the new Daimond..
I can tell HTC one thing: the Kaiser was my last HTC, not because of the Kaiser, I still love it; but due to their attitude in this driver struggle.. They shown they have no regards whatsoever to the customer after they bought their product,
Well.... for me... as long as i got a better camera in my device.... i am happy... as it is the only thing i am unhappy with my device..
----------------
Now playing: Hitomi Harada - Eternal Feather
via FoxyTunes
can someone upload the cab so we that are on our kaisers can download!
austinsnyc said:
can someone upload the cab so we that are on our kaisers can download!
Click to expand...
Click to collapse
There you go
Link to the cab file
we need a sticky thread that people post what there results are with the beta drivers with different ROM's right now i tried on my rom that is in my sig (april 29 dutty's), and i had no go, i dont know if before directdraw worked in video tests, but i benchmarked a video and it worked very slow though 39% vs 80-95% in raw and other setttings
also for those who can benchmark it would be nice to see which ROM gives the most performace and bug free?
also i would like to know if its possible to do reg hack/import of the paths that diamond based roms have, to those that were pre diamond based or even pre full 6.1 roms?
im not 100% sure but remember that those new roms didnt have drivers but did have paths/links to what could be drivers, with a simple cab older ROM's could work with the driver as well?
I'm sorry to interupt but this driver is not finished & doesnt make any change to kaiser graphic performance. i think there was an old thread similar with this that has been closed long time ago. dont get mad. i already say sorry
hang.tuah said:
I'm sorry to interupt but this driver is not finished & doesnt make any change to kaiser graphic performance. i think there was an old thread similar with this that has been closed long time ago. dont get mad. i already say sorry
Click to expand...
Click to collapse
That's not entirely true, it doesn't make any changes to the kaiser's 2D graphic performance, but that is because it's 3D graphics drivers. The video demonstrates that there is 3G acceleration being enabled by these drivers, though it still won't fix what ails the kaiser...but it's a step in the right direction.
skatdawg said:
That's not entirely true, it doesn't make any changes to the kaiser's 2D graphic performance, but that is because it's 3D graphics drivers. The video demonstrates that there is 3G acceleration being enabled by these drivers, though it still won't fix what ails the kaiser...but it's a step in the right direction.
Click to expand...
Click to collapse
OIC. thanks skat. so the conclusion we still have to wait or just buy Raphael
skatdawg said:
That's not entirely true, it doesn't make any changes to the kaiser's 2D graphic performance, but that is because it's 3D graphics drivers. The video demonstrates that there is 3G acceleration being enabled by these drivers, though it still won't fix what ails the kaiser...but it's a step in the right direction.
Click to expand...
Click to collapse
I agree, When I first tested the light.exe bench, It was laagy and hardware was not detected, now it rocks
Glbenchmark is still not working but I think there is hope for 3D games and may be touchflo 3D
confirmed
1. run lights.exe with no drivers
- driver provider: Microsoft
- hardware rasterization: false
- hardware T&L: false
- using system memory
- around 1 fps
2. installed drivers, soft reste
3. run lights.exe again
- driver provider: n/a
- hardware rasterization: true
- hardware T&L: true
- using video memory
- around 15 fps
one bug - could be driver could be lights.exe could be rom (L26_KDV9): leaving lights.exe runing until the screen turns off freezes your device. I didn't test w/o the driver.
dani31 said:
1. run lights.exe with no drivers
- driver provider: Microsoft
- hardware rasterization: false
- hardware T&L: false
- using system memory
- around 1 fps
2. installed drivers, soft reste
3. run lights.exe again
- driver provider: n/a
- hardware rasterization: true
- hardware T&L: true
- using video memory
- around 15 fps
one bug - could be driver could be lights.exe could be rom (L26_KDV9): leaving lights.exe runing until the screen turns off freezes your device. I didn't test w/o the driver.
Click to expand...
Click to collapse
u r right. just tried it. wonderful app by Omikr0n. but is there any benefit for other apps if we using this driver? just curious whether this driver better cooked in or just as seperate cab.
As see, Htc S730 is very slow in display, because lack of video drivers .
You can compare the experience with running your Windows computer in "safe mode" with the default "VGA driver".
HTCClassAction.org have not been sitting on their hands after the drama about the Kaiser / TyTn II / Tilt's lack of video drivers shook out. Though HTC is not releasing a full set of true drivers, the hackers at HTCClassAction are! They're still basically in “proof-of-concept” mode right now, but the concept, it's proven: full video hardware acceleration is working on a TyTN II and Wings
details at:
http://www.htcclassaction.org/
ROM WM6.1 needed to run this new driver
Geat news! Hoping there will be a 2d/video accelerated version...
I tried installing the CAB using my HTC S730 original WM6.0 ROM ( Yes, I know... was just a silly try)
Result is: "Could not initialize Direct3D" when running the test application.
Is there a way to "uninstall" this driver
Abviously WM6.1 cooked ROM is needed .
Update
I tried registry editing/key deleting, but it seems it is not so simple to partially uninstall: probably some of the original dll are overwritten and I need original ones (or have to hard reset to get non accelerated d3d back... I think...)
This is wonderful news! I'd almost given up my hopes on a proper driver, now i can see the light in the tunnel again! awesome!
From htcclassaction.org:
Update July 17, 2008:
We have D3D running on the TyTN II, check out the Driver progress page for the specifics.
Click to expand...
Click to collapse
The S730 is slow? How's that? S730 may not have hw acceleration but it is one of the fastest smartphones and the graphics is way faster then on Kaiser. (Try running TT5/6 on both devices side by side and you will se the much smoother graphics of S730)
I am happy they are putting out more power, but is it only for video or will it optimize the phone overall?
And I would like it to work on the stock phone since not too many cooked 6.1's are 100% yet (although I dont keep up with the threads on them.)
Only D3D for now (but...)
10332007 said:
I am happy they are putting out more power, but is it only for video or will it optimize the phone overall?
And I would like it to work on the stock phone since not too many cooked 6.1's are 100% yet (although I dont keep up with the threads on them.)
Click to expand...
Click to collapse
Currently on htcclassaction.org they say it's only a D3D improvement, but they say also that is only a WIP version, and 2D, video and "overall" improvements are work in progress too....
rvanzo said:
Currently on htcclassaction.org they say it's only a D3D improvement, but they say also that is only a WIP version, and 2D, video and "overall" improvements are work in progress too....
Click to expand...
Click to collapse
Thats what I figured from the site, hopefully they will finish it up and release it for the stock phone.
I am glad someone is working on it. Its been how long since HTC said they were going to do "something" about it lol.
Have anybody tried installing those drivers on any 6.1 WM on s730 ? Worked ? Better ? Worse ? I know that there is no official rom but maybe works on Alcaline or other. Are there ROMs with this driver integrated ?
I am looking for the package on their site but can't find the one for Wings. Anyone got any luck?
Kaiser is similar to Wings. Kaiser has touchscreen which isn`t included in Wings. Maybe works on 6.1 ? I don`t know? If works then i will install new rom else 6.0 is also good...
Actually I am using CCWAV's 6.5 ROM. I don't know what could a driver do any more to my mobile, it is working smoothly as it is.
Hi All, i have a question concerining the latest release of the d3d drivers
seeing as fullscreen is fully supported is there a way that tomtom and igo can be run in window mode, posibly taking advantage of the d3d drivers ?
would be awesome to have tt7 with full-speed and AA to smooth those HORRIBLE edges
anyway just wanted to know if possible and how etc,
greetzt to all
Probably rewrite DDI as a wrapper to OpenGL.. Otherwise, rewrite DDI to take more advantage of the available ATI hardware, but DDI sucks even on any PC with quite readily available drivers. Volunteers?
Apple seriously did the right thing by moving from ancient QuickDraw --> DisplayPostscript --> *** --> OpenGL as their core graphics API. DDI is basically still QuickDraw. (QuickDraw II Forever!).
So, either we somehow rip the 2D drivers from a Toshiba G810 rom, if a dump exists, because it looks really fast from those YouTube videos -- if it's not faked demo pre-release rom magic again like the Sedna.
Or, get the TT/iGo people to give us D3D/OGL versions. Maybe WM7 will fix all of this.. if we will ever get it, since it's also an entire OS upgrade, CE5 --> CE6 which resembles win98 to winNT upgrade.
obey the forum's topic that dont install the control center and dont instal the vga driver ,first of all to install the ecd and touch screem driver ,at last ,excute the windows update.
than Everything is ok in win7
In win7 I feel it is quicker to open a document than vista。
But I found a problem.That WEI scores is 2.1 in vista and wei scores is 1.5 in Win7.If only difference of the number.not the performance?
maybe more tests must be done.
选用technet plus中最新的win7英文build 7000版本一切安装顺畅,打开文件速度也明显比vista下快
且无sd卡冲突问题。
几点注意事项
1不能安装HTC网站自带的shagctrl_1[1].2.6.122-control center否则会引起crash
2我的显卡驱动是连入网络后自动更新的,当我选用HTC的Intel VGA driver(7[1].14.10.1461) 系统crash
3安装步骤很重要详细请参看最上部链接,否则很可能导致触摸功能无法启用
4有些朋友无法使用wifi,个人感觉可能是win7版本的问题,我的是安装Marvell Wifi driver(8[1].114.123.139)立马认出的
疑惑:vista和win7都自带系统评分,原vista business 和ultimate都是2.1。在win7评分中只有1.5
显示卡和graphics 功能都有下滑。是否仅仅的数值反映还是驱动不匹配引起的系统性能下跌,我将进一步在实用程序中测试来看看,如果win7有非常理想的图形表现效果,那选择win7而不是vista将是义无反顾地。
softearth said:
obey the forum's topic that dont install the control center and dont instal the vga driver ,first of all to install the ecd and touch screem driver ,at last ,excute the windows update.
than Everything is ok in win7
Click to expand...
Click to collapse
Control Center is working fine in all builds after build 7000.
Also, I had to install the HTC VGA driver in order to get full resolution working (with aero disabled).
I have done some graphic performance test (CPU Dependent with our hardware configuration),
Quake3 engine Testdemo demofour.dm_68 800x480
XP= 90Fps
Vista= 67Fps
Win7= 70Fps
You judge..
I would love to stick with XP but cannot read my 16GB SDHC,and probably never will in XP..
actually ,I think it is best in xp.I played some game to feel this too.
fortunately win7 is better then vista
Thank you for your exactly information.
Remember the Win 7 ratings are completely different - desgined to include SSD's and newer hard drives...I have the latest DV5 from HP and in Vista H/Drive perforamnce was like 5.9 - on Win 7 it is 2.1, yet it copies and reads faster....go figure! I say ignore the ratings and use your senses to determine speed.
See Here http://forum.xda-developers.com/showthread.php?t=416474
the story of how i came here is i was looking for a phone with direct3D support and the msm7225 processor as the native support on the touch 3g sucked.
i looked at the datasheet page here http://pdadb.net/index.php?m=cpu&id=...alcomm_msm7225
Clicked the browse all devices that use the MSM7225 looked through the list until i come across one that had windows mobile as the os, first one i come across was the omnaPro, checked if it supported direct3d knowing the gpu would be the same as its embedded in the msm7225 and google lead me here.
i thought what the hell , its not a omniaPro, but theres always hard resetting lol (done it once tonight lol)
tried the direct3d examples first, without driver , sucked , less than 1fps would be my guess, installed the drivers expecting a crash and nothing , it booted , run the examples an BANG PERFECT!!! AWESOME!! WELL HAPPY!!!
off to post in the touch 3g forum am a happy bunny, hope it will solve the 2d issues as looking at the cab its local hooked and not remote hooked so it must be the only gpu driver running.
AWESOME!
does it run on jade!! does this means that we can run tf3d on jade!!
oooh wow, thnx for the find !
Maybe some of the cooks will create a rom with this one and Touch Flow 3D
this was my first thought too lol . not gonna happen tho, because tf3d uses opengl ES, and thats totally diffrent to direct3d.
not imposible because there is a opengl ES compatibility layer for the omnia 2 i8000 (dont bother iv tried it already for fun and what i expected happend nothing at all lol).
tf3d would be nice tho, so if iv missed somthing and we can run tf3d on just pere direct3d someone let me know how please would be nice to have a mini hd mini lol
hehe yeah our own htc hd mini
so wait, what exactly is this useful for then ? gaming ?
I confirm that D3D driver from Omnia works perfectly.
Now we just need to get a working Opengl ES driver ("lib_GLES_cm.dll" I believe).
there is just one game that stil wont run after this driver instal ( xtrakt ). other games like cod can now run on full speed on max settings. and without the driver it was stil playabel at lowest settings but stil laggy a bit. sow there is a big diffrends whit this driver !
i confirm too that the 3d tests run very well , but didn't try any game. Exept some 3d games does it play a role for some other 2d games or apps , or even the menus slide ?
soms apps are faster whit this even scrolling feels difrend and smoother like my navigon ( gps navigator) is running faster and loading faster but on manila i dont see that much difrend
ritchietos said:
there is just one game that stil wont run after this driver instal ( xtrakt ). other games like cod can now run on full speed on max settings. and without the driver it was stil playabel at lowest settings but stil laggy a bit. sow there is a big diffrends whit this driver !
Click to expand...
Click to collapse
that game requires OpenglES thats why it doesnt run. il say it again , its DIRECT3d not opengles , hence tf3d will not run yet.
it does seem to help manilia , the bottom scroll is smoother. and yeah it prob will help games no end judging by the jumpp on the 3d tests.
again , no tf3d yet but well worth it
thatguy1982 said:
that game requires OpenglES thats why it doesnt run. il say it again , its DIRECT3d not opengles , hence tf3d will not run yet.
it does seem to help manilia , the bottom scroll is smoother. and yeah it prob will help games no end judging by the jumpp on the 3d tests.
again , no tf3d yet but well worth it
Click to expand...
Click to collapse
iam using a opengl software driver from vincent works well for touchflo 3d
if u use throttle launcher runs on opengl if u set it so. i now its still emulate on the cpu but its faster than the normal settings
ritchietos said:
iam using a opengl software driver from vincent works well for touchflo 3d
if u use throttle launcher runs on opengl if u set it so. i now its still emulate on the cpu but its faster than the normal settings
Click to expand...
Click to collapse
Can you please give us some more explanation and eventually some link for the files?
Thanks
P.S. This thread and Android thread I am following and reading with interest.
dreamdreamt said:
Can you please give us some more explanation and eventually some link for the files?
Thanks
P.S. This thread and Android thread I am following and reading with interest.
Click to expand...
Click to collapse
here is the page for the opengl.
http://www.vincent3d.com/
and here is the tool its like manila whit skins. and there is a android skin phone 7 skin an touchflo 3 the hero skin the sense skin.... (soms skins need difrend thorttle bulds so read it good )
http://www.throttlelauncher.com/portal/
u need the opengl from vincent to make the animation work.
and net framework 3.5.
hope this helps .
ritchietos said:
here is the page for the opengl.
http://www.vincent3d.com/
and here is the tool its like manila whit skins. and there is a android skin phone 7 skin an touchflo 3 the hero skin the sense skin.... (soms skins need difrend thorttle bulds so read it good )
http://www.throttlelauncher.com/portal/
u need the opengl from vincent to make the animation work.
and net framework 3.5.
hope this helps .
Click to expand...
Click to collapse
Thanks a lot
Hi ritchietos,
I downloaded Vincent ES 1.x but don't know how to install it??
ok so u se a folder whit the name ogles-bin-1.0.0 .then open bin .than open arm and then u se 2 maps debug and release open the release map and copy al te files in the windows directory on u phone. dont forget to turn on opengl on the throttleconfig.
and u ready to go
awesome now we have software emulated ogles too !!
i cant get it working with tf3d. i used the tf3d_qvga.cab from htcclassaction.com and the same thing happened.
what cab are you using that works ?
if i can get it working il make a cab for the jade when i get some spare time
thatguy1982 said:
awesome now we have software emulated ogles too !!
i cant get it working with tf3d. i used the tf3d_qvga.cab from htcclassaction.com and the same thing happened.
what cab are you using that works ?
if i can get it working il make a cab for the jade when i get some spare time
Click to expand...
Click to collapse
the real touchflo3d works but there are som white textures because its for a ati chipsets. there are som ports for this to get it work but didnt have the thime jet to search for it . the throttlelauncher touchflo 3d or android skin works whit opengl
throttlelauncher seems about the same speed with and without acceleration, but that cud b because im tired lol.
i never knew the textures were not displayed because of the lack of the ati chip are you sure about this as the vincent dll emulates it all in software id think it was because this dll lacks certain fetures.
anyone ever hear of the old glide wrappers that converted 3dfx calls to directx ? sounds similar to early glide wrappers to me lol
EDIT: Its slower with 3d acceleration enabled because of the wrapper i think, am just going to verify everythings installed right
EDIT2: yes its all installed right the d3d samples still fly too, shame throttlelauncher does not support direct3d acceleration. with the hero theme it averages 4fps just sitting there on the homescreen with acceleration on, and about 19-20fps without acceleration.
thatguy1982 said:
throttlelauncher seems about the same speed with and without acceleration, but that cud b because im tired lol.
i never knew the textures were not displayed because of the lack of the ati chip are you sure about this as the vincent dll emulates it all in software id think it was because this dll lacks certain fetures.
anyone ever hear of the old glide wrappers that converted 3dfx calls to directx ? sounds similar to early glide wrappers to me lol
EDIT: Its slower with 3d acceleration enabled because of the wrapper i think, am just going to verify everythings installed right
EDIT2: yes its all installed right the d3d samples still fly too, shame throttlelauncher does not support direct3d acceleration. with the hero theme it averages 4fps just sitting there on the homescreen with acceleration on, and about 19-20fps without acceleration.
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White squares: Images appearing as white squares is due to non support of ATC textures - this can be caused by a non ATI graphics driver - either an nvidia one (intel used ati i beleive) or software based ones. This is an IP issue more than anything else, and not something that we as developers can easily fix. (from xda)
they are som devices whit this fix so iam looking for it to ghet it working.