I am looking to learn how to make a G1 rom, and probably theming at somepoint too.
Anyone think this is too hard for a coding novice to approach at this time... or is it something that I could dive head deep into via trial and error... I already have the sources for Android... where else do I need to exactly go from here? is Eclipse required... or any other IDE for that matter?? I just basically want to remove applications and other things from the stock t-mobile build like bluetooth, and the dialer, phone in/out code, and some other things that would make this more like a UMPC.
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Ok so im a little confused. And trust me its not that difficult to do. Ive read and reread the brilliant walkthrough provided by Faria and it just WOWs me. If i am understanding this correctly, I package the nk.nbf with the stuff that comes with the package that he included. Now that being said im already confused on how to explain what Im trying to do. What I want is a cingular basic phone installation with none of that customization that takes another 10 minutes after the flash or whatever it is. Now with the extended_rom, what gets changed? is it the whole phone or just something to add specific applications (cabs) to your current installation? I have tried all the versions I could find here and realized that these roms are just like a computer, the best one is the one you build yourself. Any help in pointing me in the right direction would be gratefully appreciated.
Sorry about sounding so newbish.
yoz..
They are basic developing skills. WinCE is not hard to figure out, anyone can make great apps with just Visual Studio. M$ hand feeds most of this stuff with a base rom, porting is intermediate work. I'd be impressed if they were developing an OS (no base provided) for computers.
BA_Flash_GOD said:
They are basic developing skills. WinCE is not hard to figure out, anyone can make great apps with just Visual Studio. M$ hand feeds most of this stuff with a base rom, porting is intermediate work. I'd be impressed if they were developing an OS (no base provided) for computers.
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Huh?
Ok lets try this again. Remember, im nottoosmart. I basically want to stop the customization from the packaged version of Cingular 8125 from HTC. I want a bland non marked version of Windows Mobile 5. How to i take all the extras out and when i do that to the extended_rom, is it going format the device and reinstall without the extras?
Ok, I think this is what you are trying to do. When you flash your device with the Cingular 2.25 Rom, which is their most current, or T-Mobile has 2.26. Let your device completley flash, once its complete, and you finish aligning your screen and what not, a message will display on your screen saying that your device will customize in 3 seconds - dont let it customize, do a soft reset before this happens. When it says that it's customizing, thats when it is installing your extended rom. Now remember, without that extended rom, you're going to be missing some carrier settings such as GPRS and MMS. Those are available here somewhere though, just search for 'em.
bradsnw said:
Ok, I think this is what you are trying to do. When you flash your device with the Cingular 2.25 Rom, which is their most current, or T-Mobile has 2.26. Let your device completley flash, once its complete, and you finish aligning your screen and what not, a message will display on your screen saying that your device will customize in 3 seconds - dont let it customize, do a soft reset before this happens. When it says that it's customizing, thats when it is installing your extended rom. Now remember, without that extended rom, you're going to be missing some carrier settings such as GPRS and MMS. Those are available here somewhere though, just search for 'em.
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Ok, you hit the nail on the head. I do have those settings and I just have to say one thing......... "I CAN'T BELIEVE IT'S THAT SIMPLE!!!!"
Beating my head against a wall for 2 days to do this.
nottoosmart said:
Ok, you hit the nail on the head. I do have those settings and I just have to say one thing......... "I CAN'T BELIEVE IT'S THAT SIMPLE!!!!"
Beating my head against a wall for 2 days to do this.
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basicly its not that simple
Some do a custom extended rom, so after instal you get the page when your pda is customizing for you, your provider or for settings that someone did for you for that specific build of OS... but some change the files in the build of OS, they add stuff, replace version of apps, and that OSs are not clean, thats why you have all this builds and versions... Couse if they change the basic rom, there is no way to get clean build from that, couse after installing there is no need for customizing it from extended rom since all the files have already been changed in the rom...
P.
hi there,
firstly let me say i am a complete noob and after browsing the gweni and faq and wiki i cant see advice on making apps
i want to make a video app with similar interfeace to the iphone or maybe and bit tweaked does anyone kno how i go about this im eager to learn
a few qs
what do i need vb or something
can i use another players codecs
also
do i also need to download an sdk. and i want to use .net not flash
try having a look here (hasnt got all the answers you requested...and im not ever near enough qualified to help...yet)
http://forum.xda-developers.com/showthread.php?t=400144
started that a while ago as i also want to contribute
I'm interested in developing for Windows Mobile myself, and I don't even have a mobile device yet. I've looked into it a little bit, and it sounds like it'll be a little bit of work to get everything setup, but once it's setup it shouldn't be too hard.
I found a lot of info directly from Microsoft. Go to http://msdn.microsoft.com/en-us/windowsmobile/default.aspx and check out the links in the development section on the left.
It looks like you'll need the SDK, the .NET framework, an emulator to simulate different devices running Windows Mobile, and Visual Studio .NET. Visual Studio may not be absolutely necessary, but I'd guess it'll make things easier.
Ok so I've never coded in java before its all new to me and i am trying to make an app that would do the same as this (check it out here) old Motorola razr mod, the led's and screens would flash in a pattern when music was played or any vibration into the microphone. I thought this idea could make a cool app for android, so i have begun coding it, and i have pretty much got the interface setup, but when it comes to making the slider i added actually do anything i have no idea and i have no idea how to make buttons actually preform an action, also i have no idea how to go about controlling hardware on the phone like the microphone and various lights to flash. Is there any way anyone can help or give some tips i appreciate any input. Thus far my layout consist of a spinner to chose the different patterns for the lights to flash, then the start button, then a slider to choose how sensitive the microphone is to incoming vibrations. They do nothing yet cause i am not quite sure where to go from here. If you feel you can contribute any knowledge my way i will be grateful, the only coding i have done is minor html stuff although not much different than the xml code involved i have no idea what to do for the java part. Please Help.
Thank you much!
There really isn't anything one could contribute to your knowledge if you don't have experience with an object oriented language like Java. You will need to hop on Google and look at Java tutorials and possibly some object oriented design books. Once you have a good grasp on Java you can then begin learning the API's for Android that Google provides.
So if you're looking for a suggestion there is mine.
Steps you should take
Learn object oriented programming (OOP)
Learn Java
Learn the Android API
thank you, will do.
Yeah man if all you know is minor html you have a lot to learn since theres almost no relation there. I started to learn some java a couple years ago but lost any time for it but when I was learning the best way I found to learn apart from actually taking a class was AppDev. I had the J2SE and J2ME learning programs. Its as close to being in a class room as you can get. There is an instructor, exercises, tests ect. Basically the Rosetta stone for programing.
Do the Hello, World! demos on the official Android site, and take a look at the APIDemos included in the SDK- there's lots of short code samples demonstrating things like buttons and sliders.
And I disagree with the prior poster- learn Java, then OOP. The explanations of object oriented programming will just confuse you until you have some coding practice.
thank you all for the advice, its nice to see that people care enough to help out a noob around here lol
I was a noob to android awhile ago too, though now I'm finalizing a falling sand game for the market =D.
I had experience in c++, c, and html when I first started looking at android. What helped the most was going throught he examples and copying and pasting code into my code until I could figure out how stuff works. The android developers section on www.android.com helped alot, espcially the guide and refrence tabs. I also did a google code search to find the source of another android project that I could reference off of.
It also helps a lot if you have another person that you can work with, it's a lot harder to get discouraged that way.
One last suggestion, use the android-developers forums from google, there's a lot of really good help there. The stack overflow website is also really helpful if you have a general question about java, but not android in specific.
Good luck!
Will be glad to help you along your way once you start coding it. I can write an example app that does all the flashing bits for you. Would have to make it play off the internal media player though and not external audio. Not sure I could code it to do exactly what they did in the video.
Whatever you do, don't ready the notepad toturial that is way advanced and confusing. I highly recommend the hello views tutorials as well as reading the application fundamentals and all the stuff in that category of the dev guide, I forget what its called. But just reading will only get you so far, just try things one at a time. Also #android-dev on freenode ca be a ton of help if your there at the right time, but sometimes its tottaly dead....
There are a ton of awesume tutorials on android-dev's website reading the code there allways helps me understand how new ideas work. But as mentioned earlyer you really need to know oop programing and java...
i tried searching, didnt find anything. I have tried it, got FC parade.
I am using aContacts, if that has anything to do with it. Or is it just not a possibility for on 1.6.
Just cant stand the functionality of the 1.6 Phone.apk, and am mainly wanting to use This one or one thats like it.
To answer your question no, unless someone is able to port it (doubt it when you can just use a full rom).
What functionality are use looking for in a call application?
evilkorn said:
To answer your question no, unless someone is able to port it (doubt it when you can just use a full rom).
What functionality are use looking for in a call application?
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Just mainly looking for the functions, like speaker and mute to be on screen(I use speaker phone alot) and the dialpad is just a click away with 2.1, whereas with 1.6 you have to slide it up, which is a pain sometimes.
I dont want to sacrifice my speed to go to 2.1, so how difficult would it be to port it, and how would I go about doing so. Im gonna search around and see what I get, but any heads up would be cool to.
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Done some research and it seems that its a little outta my comprehension at the moment. Guess im stuck with 1.6 apk for now.
Try This:
http://forum.xda-developers.com/showthread.php?t=539752
First of all I am sorry if any of this has been asked before.
Out of experience what are the best ROM's for a i9305, I have tried a few and have experienced a few issues mainly my computer wont recognise the device other than in camera mode and when I go back to stock it does. I am personally looking for something that is clean, easy to live with, bloatware removed and sort of like how Android was back in the day kind of 'empty' as such.
I only ask this question because when I am in the development section there is loads of fancy tags associated with the ROMs and I like things to start simple and then I complicate things.
So only personal oppionon and reccomendations what ROM's would you guys advise? please try and give me as much detail about what you like bout them