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Hi,
I've loaded SmartGear 1.0.4 onto my Diamond after reading that it's on a few people's "must-have apps" lists. I'm not having the easiest time setting up controls: how do all of you have your Diamond set up for controls for this or any emulators? The "touchscreen" controls don't do anything no matter how I set them in the TS settings, and setting the controls to use the directional keys does not work well at all (the up,down,left,right of the Diamond is NOT conducive to video game play!) Every time I hit the left key it hits the home key.
Is there a way to get the Touchscreen controls to actually work as game controls?
Thanks!
PS: I'm open to suggestions for different emulators too if they work better on Diamond!!
Nevermind, figured it out.
how did you fix this, i had same problem with another emulator?
Please Please Please tell us how you got it to work.
I tried everything and it just doesn't work.
I'm using the (shouldbe) newest v1.0.4 of Smartgear.
I know that no one has been on this thread in forever, but, how did you get it to work period?!?! I have it running roms and everything but it won't recognize ANY buttons, not even hardware... how do you get this to work? Or can you suggest a different emulator? (i've tried pocketsnes and it doesn't work)
Crap, sorry guys, I honestly don't even remember at this point... I took Smartgear off my phone 3 or 4 days later after realizing that the Diamond just isn't the best device for video gaming (other than games that use the G-sensor) due to it's lack of hardware controls. I honestly couldn't tell you what I did since I don't even remember what it looks like anymore!
The only thing I can remember that I had to play with is the video resolution. Make sure yours is set to "Fit2Win*" (the one WITH the *, not the one without!!)
Hello xda dev members, I was wondering if some of you could help me with the following.
On my Diamond I recently installed PocketGBA, and I'm having problems finding a good way to setup the d-pad buttons (left, right, up, down). Up and down aren't a problem but left and right are, seeing theres not really any hardware buttons for that around the circle.
I'm guessing this could also be a problem with other apps/games. Does anyone have a suggestion on that buttons to use or on how to set this up?
Thank you
tis a problem, i have given up with the d-pad, only play games with on-screen controls
Thanks for your reply, however I dont exactly want to give up on PocketGBA
Is there anyone out there who found a useful setup for this? To make it playable? Most of the controls can be placed on screen, except for the d-pad. Which I guess would be a pain to use when on screen anyway..
If anyone knows of a way, please let me know. Thanks.
I followed this thread but it doesn't work. http://eten-users.eu/index.php?showtopic=14659&st=0
It just doesn't launch. I also tried a cab I found in another thread, same problem. Am I just doing something completely wrong?
Eh, bump. Does anyone else have it running?
runs ok on my x1 but being that x1 is not vga i need to use the wvga fix
go to the following link and download the vga files, extract, copy folder to memory card and enjoy....
http://heretical-rantings.blogspot.com/2008/04/free-games.html
war2 works for me np on fuze, well with the exception the menu button is a little high on the screen so doesnt always recognize being clicked
hey i have it on fuze aswell and am wondering about 2 things
1 is there a way i can align it so that the screen is facing the fold out keyboard?
2 is there a way to move a peon withought clicking on the Move icon?
such as right click? or set the game up so its command and conquer mode with one click gameplay?
I am also interested in finding out if you can make it face the keyboard. There has to be a simple fix for this. If I could somehow get a hold of the source I could probably do it myself.
Also, apparently opening the screen causes the screen touches to be recognized in different areas than they are rendered. Is everything messed up on the Fuze? Emulators are broken, generic WM games don't work, drivers are busted...
click on "options" and select fullscreen, and it'll flip it correctly!
I downloaded http://rapidshare.com/files/90257783/Warcraft_2_PPC_VGA__freeware__with_game_files.rar.html as linked from http://heretical-rantings.blogspot.com/2008/04/free-games.html and put it on my storage card.
I ran Stratagus.exe, and clicked options then selected fullscreen.
Everything seems to work as expected:
I can click the peon and click the m onscreen button then click to move him.
I can click /drag the minimap to scroll around.
I can use the TP HW nav buttons (The hardware ones on the capacitive touch area) to scroll around.
If I click and drag in the main viewport I can drag-select.
HOWEVER
As soon as I slide open the keyboard, it all starts to go wrong.
The hardware nav buttons scroll in the wrong direction.
Click detection goes screwy. Clicking somewhere on the screen generates a click for somewhere different.
Clicking and dragging in the main viewport scrolls the screen (In an unexpected direction)
I see the SIP appearing through the game screen in a flickery manner.
Also, none of the HW keys on the slide out keyboard work:
Hitting the M button does not put you in move mode.
The HW arrow keys scroll in the wrong direction.
Also, apparently there is meant to be something in there that makes a quick tap equivalent to a right click? I see no evidence of this working.
Can anyone help?
Runs fine on my device except for crashing to "desktop"
Well, the subject line says it all for me. The game runs great until the levels start to get large and complex, the an random times (while saving a game, while clicking on research/character/building, while doing nothing, etc.) I'm returned to the "desktop" with no trace of the game running. Anyone else jhave a similar issue?
if your game crashes on your fuze you're probably using the QVGA version. go download the VGA version. the QVGA warcraft 2 has some crashing issues on VGA devices. VGA version is as previous people said, at my blog.
http://heretical-rantings.blogspot.com/2008/04/free-games.html
Help, cant install warcraft 2 to my tp
hi, please help me
i just download the files from rapid share and when i try to install it for my TP it won't work, what i must to do?
thank you
So I've been experimenting with turning my Note 3 into a mobile media and gaming device. The media part works well (other than a few hiccups with my hdmi connector from time to time). However, I am running into issues playing games with my keyboard.
The specific app I am having issues with is QIII4A, with Open Arena. I can bind my movement keys in the game settings just fine, and my mouse works well. The problem is that my movement keys do not work, at all, when bound to WASD (technically their Dvorak equivalent, but I don't believe that's the issue). When bound to the arrow keys I can move just fine. Crouch and jump also work, Ctrl and space respectively.
I believe it's an issue with my input, possibly not repeatedly sending a key press like it would on a Computer. I use External Keyboard Helper Pro as my input method when I have a keyboard attached. I've played with the settings that seem relevant (pause before key repeating set to none, also tried do not repeat as a test).
Does anyone have any ideas as to how I could get this working? I could change my keyboard layout in EKH, but I'd rather avoid this if possible.
Additionally, is it possible to unbind or rebind mouse keys? Mouse 2 as back is rather annoying.
I'm running root stock mj5, if it matters.
Thanks!
Sent from my SAMSUNG-SM-N900A using XDA Premium 4 mobile app
So I've done a bit more testing and it seems to be a problem with any games. Curious to know if there's a known workaround.
On further testing, I noticed that as I hold a movement key I do get some motion, just incredibly slow. Seems that it is sending a string of keypresses instead of one, long keypress. This is also why the jump and use keys work fine, as one short press is plenty. Crtl, alt, and the arrow keys or "gamepad up/down/left/right" as they're mapped work fine.
I did go ahead and create a new layout for gaming, so in the mean time that is probably a decent compromise. Just wish I could go all the way so I could type and game with the same layout. If anyone is interested I'd be happy to post a walkthrough on the key remapping process using external keyboard helper.
I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
Hi.
I have this too, regardless if I restart or not. I actually can't figure out what I have to change in language and imput options to have my keyboard back. The only thing I can do is using the virtual keyboard. I think this happened when I changed the language to french, or tried the virtual keyboard for the first time before then deactivating it. Since I can't find a reset config to default, I'm going to reinstall.
If anyone have a guess how getting my azerty hardware keyboard back, could he please explain ? I find the way the multiple language/imput options are displayed isn't very clear and whatever I do it doesn't work. I'm visibly not alone since this thread is already open, and it may be useful.
Edit : looks like the config files are not in the remix folder. After new installation in different folder, it's directly the same with the new separated machine.
dzeek said:
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
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Click to collapse
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Saiber77 said:
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Click to expand...
Click to collapse
I don't understand. Are you saying you have never been able to use your computer's keyboard ? Well sorry, you already said it sooner too. I didn't read it was the same person.
The thing is I could use it till two days ago, and I'm not the only one. I could type the physical keyboard at first start of the player without doing anything, it was default. Then probably messed up with the options I touched and can't have it back. RemixOS live or hardware installed have the keyboard detected and used as default. So does the player (except maybe you but it must just be that your keyboard isn't recognized or I don't know what.
Detection and options problem here. No lack in feature like I understand you are thinking.
I am saying that there has been not one moment I could use my computer's physical keyboard in Remix OS player, not for the very first initial run nor extracting it to a different folder, it works just fine on both computers for Windows use though. I am using the PS2 keyboard as I type this... I wouldn't think it would be difficult for the player to bind to a generic Human Interface Device or a USB keyboard... Both Mice work just fine so I figure it's just a bad config file or something. Hopefully someone figures it out soon as it's annoying to say the least.
Since I had it then lost it. Could one user or more, whose physical keyboard works since the beginning and who never changed anything to default config, screen all his/their language/keyboard relater configs please ? This may do.
Guess they don't care... oh well... Nox it is.
If this can help some people forced to use virtual keyboard too. After looking for a suitable virtual keyboard, I ended using Minuum Keyboard and Hacker's Keyboard app. The first takes the less place possible, and the 2nd looks like it has the better ratio between space used and easy access to all keys (it's sort of computer keyboard replica) ... waiting for this issue resolve if it is resolved a day, this will sorta do the trick ... But the problem really sucks.
@Saiber77 @dzeek @Esdeve - Sorry to be late with this reply. I did share your issue with our product manager and he's been working on a fix with the developer team. We believe we've isolated the issue to the Gaming toolkit causing some incompatibilities with certain hardware drivers and configurations. We're still in the middle of working on it but I'll definitely update when there's news.
@Saiber77 - And, we always read and care... just somewhat short on resources and we just finished a week-long public holiday here.
Thanks!
Saiber77 said:
I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
Click to expand...
Click to collapse
I just installed Remix Player on my Intel NUC and find that my keyboard is not recognized at all. I have a Corsair K70 keyboard that besides being an incredible mechanical keyboard works otherwise great under Windows 10. Hopefully Jide can provide a solution.
Wow, public holidays, devs know what it is and have that too ?
Whatever. I run on a laptop, but if you need info about hardware I'll give. Thought it's already done in the hardware thread. Sorry not being able to remember exactly since what action from me the keyboard stopped being recognized (and I don't think I tried the gaming toolkit, if I'm right about it being the d pad we can see on the right).
Hello. New user here.
This might seem weird but I also had the trouble of not being able to type anything inside the player (was trying to login to the Play Store but couldn't type in my email address). I can use the CTRL+ALT keys to get the pointer out and I see the pinch? option when I hold down the CTRL key. But when I installed the terminal/command window app, the keyboard began working inside the player (weird right?)
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
Windows 10
Microsoft K830 Keyboard
I just found this OS; but like others crtl+alt is working, but nothing else. Hope it can be resolved so I can use the keyboard to play games
how can i enable virtual keyboard?
yea the keyboard outside American is pretty bad,my French keyboard here is not supported very well,but the player is still in early beta stage so can't complain here.there are better emulator .
The dev team has been alerted to this thread and the issues being expressed here. I'll update when there are either fixes, or if there's something you guys could help us with to solve these keyboard issues.
As for holidays, our devs work at least through Saturdays and some work Sundays as well. However, for state appointed holidays, it's illegal to order staff to work, so it's entirely up to the staff.
Thanks again!
Esdeve said:
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
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Click to collapse
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
If you have the issue, can please try @starfoxcom 's solution?
We think this could be possibly fix the issue. We are trying to fix this issue fundamentally.
Bill
PM of Remix OS Player
starfoxcom said:
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
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Click to collapse